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Unity Interface overview - Unity Official Tutorials

  • 0:01 - 0:03
    Navigating the Unity editor interface is easy.
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    The core of the interface consists of five main panels.
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    The Scene View, the Hierarchy, the Game View,
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    the Project panel and the Inspector panel.
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    The Scene View is where you'll visually construct your game,
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    manipulating objects in 2D and 3D.
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    The Game View is where you will preview your game,
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    and this becomes active when you hit the play button,
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    allowing you to play test at any time inside the editor.
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    The Hierarchy lists all objects in the scene in alphabetical order
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    and in hierarchical order in order to show parenting,
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    a way of grouping objects.
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    The Project panel shows all assets that you are
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    currently working with, in one place.
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    Giving you quick access to everything you are building your game with
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    from scripts to textures, 3D models, video and audio.
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    The Inspector is a context sensitive panel
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    that shows the properties of what ever object,
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    asset or setting panel you've selected.
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    Click on something new and the Inspector immediately
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    switches to show properties of that thing.
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    The play controls allow you to play test the game,
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    pause and progress frame by frame for more detailed testing.
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    The tools in the top left allow you to navigate the Scene View
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    and also manipulate objects visually.
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    There are also toggles to allow for switching between local and world space
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    and centre or pivot point based rotation.
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    In the top right of the interface are the layers and layout dropdowns.
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    The Layers dropdown allows you to quickly
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    show and hide layers of content in your game.
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    The Layout dropdown allows you to switch between
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    differing layouts of the Unity interface.
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    This concludes the interface overview.
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    Continue to watch tutorials to learn more about each individual panel.
Title:
Unity Interface overview - Unity Official Tutorials
Description:

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Video Language:
Vietnamese
Duration:
02:18

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