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Trope Talk: Fridging

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    This video was sponsored by World Anvil!
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    100% guaranteed to not do terrible things
    to supporting characters.
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    I’ve talked about this before in its own
    trope talk, but character deaths are a big
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    deal.
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    They’re momentous occasions both in-story
    and out because not only is the character
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    dead, which is obviously a bummer on its own,
    but it also means the total loss of all future
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    potential for a given character.
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    All their arcs, dynamics, relationships, everything
    - all lost in exchange for a one-shot gutpunch.
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    Now most authors recognize that this is a
    hefty loss for their story, so they make damn
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    sure the impact is worth the price.
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    True non-fakeout main character deaths are
    often heroic sacrifices, protracted tragedies,
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    or carefully-woven resolutions to their arcs
    after all the loose ends have been tied up.
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    They’re usually given time and narrative
    weight to reflect this cost.
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    The surviving characters will process their
    grief, reflect on what the loss means to them,
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    and are often fundamentally changed by the
    experience - maybe carrying on their legacy,
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    setting off on a lengthy quest for vengeance
    or viewing their layered and complex life
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    as a personal inspiration to guide their way
    forward.
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    This is not that trope.
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    “Fridging” is the cute shortened form
    of the full name of this trope, “stuffed
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    in the fridge”, named for a now-infamous
    issue of a Green Lantern comic where green
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    lantern Kyle Rayner’s girlfriend is murdered
    by the villain Major Force and stuffed in
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    the fridge for him to find when he gets home.“Fridging”
    is the very specific subset of character deaths
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    wherein a character is unceremoniously and
    brutally killed specifically and solely for
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    the narrative purpose of hurting another,
    more important character.
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    This motivation can be watsonian or doylist
    - as in, an in-universe villain motivation
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    or out-of-universe authorial intent.
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    In watsonian cases, the killer is specifically
    motivated to kill the fridge-ee because it’ll
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    hurt the character who cares about them.
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    In doylist cases, the killer might have all
    kinds of personal reasons to want to unceremoniously
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    brutalize this character, but the author’s
    motivation in killing this character is only
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    to make the more important character upset.
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    The only narrative role this death plays in-story
    is hurting a different character, and it’s
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    still framed as unceremonious and brisk.
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    Fridging almost always refers to character
    deaths, but sometimes the character is instead
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    subjected to some kind of horrible torture
    or fate worse than death with the same overall
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    impact - the character that really matters
    isn’t the one targeted for the horror, but
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    the hero who’s reacting to it, and the fridge-ee’s
    personal reaction to their awful situation
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    is usually glossed over in favor of how much
    that focus character suffers by proxy.
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    Because of Reasons, fridging disproportionately
    affects female characters, often barely-developed
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    moms or love interests whose only salient
    character traits are “the hero likes them”,
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    so when they’re brutalized or murdered,
    often offscreen, their more nuanced male hero
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    fam slash love interests can become deeply
    unhappy about it.
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    In fact, there’s a very easy litmus test
    to help determine if a character death constitutes
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    “fridging” or not: if it could happen
    entirely offscreen and have just as much impact
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    on the story - especially if it does happen
    offscreen - it’s probably fridging.
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    Its only narrative impact is how it bums out
    the more important characters with no exploration
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    of how it affects the character actually being
    brutalized or killed.
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    Getting killed offscreen is such a dismissive
    f*ck-you to a character.
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    There’s no sendoff, no admission of tragedy
    - the character becomes nothing more than
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    a plot device for someone else’s angst.
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    Side character or not, nobody deserves that.
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    Now the “offscreen” test isn’t quite
    enough to say if a death is fridging or not.
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    See, while fridging is intended solely to
    upset another character, well-written character
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    deaths almost always upset the other characters
    too - and since the character themself is
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    usually too dead to care, most of the lingering
    ramifications of their death only affect the
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    other characters, typically by… upsetting
    them.
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    So the distinction between a fridging death
    and a non-fridging death isn’t immediately
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    obvious from just this definition.
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    The key difference is a fridging usually makes
    the other characters upset briefly and shallowly,
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    while a solid character death makes the other
    characters grieve.
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    Frequently, fridged characters are never spoken
    of again after the arc they died in is resolved,
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    or even before it’s resolved.
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    (Try and convince me that Luke Skywalker was
    still bummed about Uncle Owen and Aunt Beru
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    ten minutes later.)
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    So as a second fridging litmus test I’d
    like to propose a corollary of the iconic
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    Sexy Lamp Test, which explores if a story
    would meaningfully change if a character was
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    replaced with a sexy lamp.
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    This is the property damage test.
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    If a dead character could be replaced by someone’s
    prized pokemon card collection and their loss
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    would have the same or more emotional impact
    on the plot, that character was probably fridged.
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    Now this is kind of a rarity for this show
    - but Fridging is a bad trope.
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    It’s not a frequently misused trope or a
    hard to handle trope, it’s bad writing.
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    Character deaths are not bad trope-wise, but
    fridging specifically indicates a lack of
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    respect for the fridged character and their
    narrative potential.
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    Fridging weighs a character’s potential
    worth to the story and concludes that all
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    their future potential and growth and dynamics
    in the narrative are worth less than another
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    character feeling kinda bad for a little while.
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    This is reflected both outside of the story
    and in the story, since this character’s
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    killer - be it the character who kills them
    or the author who makes the call - demonstrably
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    couldn’t give a sh*t about them in their
    own right, instead choosing to focus entirely
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    on how ending this character’s life will
    make another character upset for an arc or
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    two.
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    Their own life and death isn’t as important
    or deserving of focus as hurting the hero
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    by proxy.
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    This successfully indicates that the killer
    is a terrible person, but it also reflects
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    a level of dismissiveness from the author.
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    A love interest/beloved character can be killed
    (or deeply, deeply hurt) in a way that predominantly
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    affects the plot by hurting another character
    - without it feeling like fridging.
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    This is largely a matter of the execution,
    pun intended.
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    If the death is unceremonious and quick (and
    offscreen), that’s a pretty bad sign, since
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    it doesn’t really give the character their
    due - it doesn’t highlight the tragedy of
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    their life and potential lost, it just focuses
    on why and how this makes the main character
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    sad.
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    Every character is the hero of their own story,
    and if they die just to further someone else’s,
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    it denies that character the basic dignity
    of being their own person, who exists as more
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    than just a prop in someone else’s life.
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    It takes their death and the loss of their
    entire future life and minimizes it down into
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    a short, brief emotional impact on another
    character.
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    It's dismissive.
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    Now we’re about to enter the Spicy Take
    Zone, because you know the MCU is my old favorite
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    punching bag, but personally this is how I
    felt about most of the major character permadeaths
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    in Infinity War and Endgame, especially Gamora
    and Black Widow.
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    Loki and Vision do die fairly quickly and
    unceremoniously primarily to hurt the characters
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    invested in them, but they’re given narrative
    weight and some dignity in the process - it
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    feels unfair and tragic in-universe that they
    couldn’t be saved, rather than feeling like
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    bad writing.
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    But Gamora… well, it’s actually kinda
    fascinating.
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    In the two movies she’d been in, her entire
    arc had centered on escaping Thanos and his
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    deeply fucked-up abusive parenting situation,
    healing and growing as a person and learning
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    to trust and even love her new friends.
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    Her dynamic with Nebula was following that
    same track - realizing they weren’t enemies,
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    but victims of the same terrible situation
    and the same manipulative, tortuous narcissist.
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    Thanos’s shadow looms large over Gamora’s
    arc as the root cause of all the pain and
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    suffering in her life and the thing that scares
    her most that she’s constantly fighting
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    to escape.
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    In Infinity War, Thanos is told by Red Skull
    that in order to get the soul stone he has
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    to sacrifice something he loves.
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    So he kills Gamora.
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    Like, permanently.
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    She's dead.
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    Now that’s bad enough.
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    It’s worse that it works.
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    Gamora believes that Thanos is incapable of
    love - and quite frankly, by every indication,
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    she’s right.
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    He’s a raging narcissist who can’t see
    past his own chins and this should have been
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    the test of character that screwed him over.
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    (And, also, like… “you must kill your
    loved one to get this powerful macguffin and
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    become strong” is like, baby’s first obvious
    secret test of moral character, and it’s
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    frankly criminal that killing your loved ones
    was actually the only way to get the stone.
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    That's just lazy writing!
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    Like, you- you had the grimdark option and
    you had the actually interesting option and
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    you picked grimdark cuz you thought grimdark
    was AUTOMATICALLY more interesting.
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    That's just disappointing.)
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    Anyway - but it’d be bad enough if they
    just undercut Gamora’s whole personal arc
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    by saying that the irredeemably evil overarching
    supervillain who slaughtered her people and
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    tortured her and Nebula for decades actually
    truly loved her all along.
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    It crosses the line twice by having him prove
    that he loved her by murdering her.
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    Gamora’s entire arc and place in the narrative
    is undercut and sacrificed to give Thanos
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    a character trait that makes no sense for
    him and to make Starlord sad so he acts dumb
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    in the finale - oh, and to make Thanos sad,
    which is given more focus and weight than
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    Starlord being sad.
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    Because obviously making the pure evil villain
    kinda bummed out was worth the cost of one
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    of Marvel’s most interesting heroines.
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    Like, I see what they were going for, but
    it… it didn't work well, it was a bad idea,
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    and it completely undercut everything Gamora
    had had in the previous movies, which is very
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    disappointing.
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    Meanwhile, Black Widow’s death is similar
    to Gamora’s but is bad for different reasons
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    - because unlike Gamora, who had too much
    character weight and potential to warrant
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    her unceremonious death, Black Widow was completely
    underutilized by every other movie she’d
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    been in with the arguable exception of Winter
    Soldier.
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    We had this franchise for a decade and we
    never got an arc for Widow that was deeper
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    than "she's hot" or "she's boning the Hulk".
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    This made her narratively disposable, but
    you can tell that the writers realized she
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    was too disposable for it to be impactful,
    because for the first half of Endgame they
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    speedrun the whole characterization process
    by suddenly giving her some character focus,
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    a dynamic with the other heroes and an alleged
    personal arc about treasuring the avengers
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    as a found family all along.
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    It was an attempt to make up for lost time
    so we’d be sold on her Heroic Sacrifice,
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    but it was clearly token.
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    The fact that the movie completely stopped
    acknowledging her death five minutes after
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    they got back is really just kind of indicative
    of how little she actually mattered.
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    Tony’s heroic sacrifice got every hero in
    the MCU paying their respects, a protracted
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    funeral scene and an entire movie about how
    hard it is for the MCU to move on without
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    him - Tasha got a bench in a lake and a solo
    movie a year and a half after she died.
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    If we were supposed to believe she really
    mattered, the story should’ve acted like
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    it.
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    And it should've acted like it for longer
    than just, like, the hour long windup to her…
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    dying.
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    To advance the plot.
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    For stupid, contrived reasons.
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    Was she just getting to expensive?
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    Is that what the problem was?
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    I mean, come on, guys.
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    And it’s kind of telling that the MCU has
    rolled back or undercut all four of those
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    deaths in one way or another.
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    Loki and Gamora have time-displaced versions
    with zero character development running around
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    to replace their more interesting dead versions,
    Vision got an actual proper sendoff in Wandavision
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    and Wanda got to actually grieve, plus he’s
    got his own not-quite-the-same copy running
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    around now for future appearances, and of
    course Black Widow is finally getting that
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    solo movie we were promised, which is a damn
    hard sell at this point now that she’s already
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    dead and thus, frankly, irrelevant.
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    If the deaths had been properly impactful
    and narratively worth the cost, none of this
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    rollback would have been necessary.
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    Now in fairness, the fact of the matter is
    that characters are not… real people.
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    Characters are parts of a story and they exist
    to further a narrative, and some of them really
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    are just props in other character’s lives.
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    And that's not a morally bad thing.
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    But the story probably shouldn’t make you
    think that!
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    Sure, we the audience may be able to guess
    that the hero’s small peaceful town and
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    stern but fair father figure just exist to
    get torched by the dark lord in episode one
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    to set up the inciting incident and set them
    on the hero’s journey, but the hero doesn’t
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    know that, and that's what's supposed to be
    important about this!
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    To the hero that’s their whole world!
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    Torching that town and icing that father figure
    offscreen just tells the audience that the
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    hero might theoretically care, but we don’t
    have to and the story won't really convince
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    you that the hero DOES care.
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    It disconnects us from someone we’re supposed
    to be relating to, and it undercuts the emotional
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    impact of the death when the emotional impact
    of the death is the only thing this trope
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    has!
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    Now if the father figure had been with us
    for, say, two seasons or the first act or
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    two of a movie - serving as a mentor figure,
    for instance - we’d expect him to die with
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    some fanfare, and we'd be weirded out and
    upset if he didn't.
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    A heroic sacrifice, a dying monologue, an
    admission that the hero made him a better
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    man and so very proud, several references
    to him after he dies so we remember how he
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    affected the hero’s journey - if we didn’t
    get that kinda thing we’d feel cheated.
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    But just because we the audience haven’t
    seen the chapter 1 dead dad for very long,
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    the author feels comfortable torching the
    place offscreen after a single expository
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    line of dialogue and then expects us to feel
    for the hero when the story hasn’t made
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    this death feel meaningful!
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    In this structure, the amount of weight a
    character death is given is not proportionate
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    to how important the character is, it's proportional
    to how much screentime the character was given,
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    which has nothing to do with how the characters
    should be reacting to this loss.
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    Fridging is a very disliked trope for several
    reasons.
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    For one thing, you’ll be hard-pressed to
    find a heroic death trope people that like.
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    Heroic sacrifices are basically the only one
    that’s even halfway appreciated, since for
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    the most part killing a character is gonna
    feel bad.
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    But more importantly, fridging lacks the counterbalancing
    qualities that can make a character death
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    feel satisfying or earned.
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    A hero might die gallantly defending their
    loved ones, which is heartwarmingly heroic,
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    with an element of free will and choice - or
    fully at peace with their fate, making their
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    death a natural conclusion to their arc - or
    with some other caveat that makes the audience
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    believe that their death works to end their
    personal arc.
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    And if their death is tragic and unfair, it’ll
    often be tortuously prolonged to really drive
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    home to the audience that, yeah, sorry, it’s
    not a fluke or a fakeout, this character isn’t
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    making it through this one.
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    For a classic Fullmetal Alchemist example
    - spoiler alert - Maes Hughes, professional
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    funnyman and sweetheart, is unexpectedly killed
    fairly early in the series because he figured
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    out the overarching plot way too early so
    the villains needed him out of the way.
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    His death serves as a major motivation for
    most of the heroes, most notably Roy Mustang
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    - but it’s not just a token heroic motivator
    to get the protagonists in gear.
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    It feels awful.
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    It’s tragic, it’s unfair, he fights very
    hard to stop it from happening, his wife and
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    daughter are devastated, and the ramifications
    are felt all the way up to the finale.
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    This death would not work the same if it happened
    offscreen and could not be replaced by a binder
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    of pokemon cards.
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    It means too much to the story, so it’s
    not fridging.
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    Fridged characters do not get this kind of
    treatment - and frankly they’re lucky if
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    they get personal arcs at all.
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    They die only to make another, more important
    character feel sad or mad.
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    It’s not a heroic sacrifice, they have no
    agency in it, they’re not at peace with
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    it and their personal arcs (if they get them)
    aren’t neatly resolved in time for it.
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    Their death or brutalization is cruel and
    unfair because it’s designed to feel cruel
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    and unfair to the character they’re supposed
    to hurt or motivate, but as a result it undercuts
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    the only semi-okay parts of character deaths
    and just makes the experience relentlessly
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    unpleasant and catharsis-free for the audience.
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    Now this is not a mistake - this is an intentional
    part of the trope, because it essentially
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    sets up an unstable narrative situation the
    protagonist must now work to stabilize and
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    resolve - usually by hunting down and stopping
    the killer.
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    This is a motivation that starts an arc, so
    it’s not meant to feel like an arc resolution,
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    which is often the only part of a character
    death the audience halfway appreciates.
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    But it betrays a fundamental dismissal of
    the fridged character, which undercuts the
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    very emotional impact they’re trying to
    invoke.
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    As an example, when Alan Moore wrote the Killing
    Joke, Barbara Gordon, aka Batgirl, is shot,
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    paralyzed and brutalized by The Joker - entirely
    to upset Jim Gordon and Batman and kick off
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    one last terrible joke.
  • 13:19 - 13:24
    She’s not even killed, but how this traumatic
    event affects her is… entirely glossed over
  • 13:24 - 13:25
    in-story.
  • 13:25 - 13:28
    In fact, all she says to Batman afterwards,
    from her hospital bed, is how worried she
  • 13:28 - 13:30
    is about what the joker’s gonna do to her
    dad.
  • 13:30 - 13:34
    It's heroic of her to be concerned, but that’s
    not why her reaction was written that way.
  • 13:34 - 13:36
    Barbara didn’t matter to this story.
  • 13:36 - 13:40
    Alan Moore has actually said he kinda regrets
    treating her that way - he thinks his editor
  • 13:40 - 13:43
    probably should’ve reined him in instead
    of responding with, and I am apparently quoting,
  • 13:43 - 13:45
    “yeah, okay, cripple the bitch.”
  • 13:45 - 13:49
    That fundamental dismissiveness on the part
    of the creator really does drive home that
  • 13:49 - 13:51
    fridging is a fundamentally broken trope.
  • 13:51 - 13:54
    If the author doesn’t care about the character
    enough to give their pain narrative weight,
  • 13:54 - 13:58
    they’ll have a very hard time convincing
    the audience to care when they suffer.
  • 13:58 - 14:01
    The only way the author can make the audience
    care in this situation is by making this unimportant
  • 14:01 - 14:05
    death hurt another, more important character
    - but since the author doesn’t care about
  • 14:05 - 14:08
    the fridged character, they’ll have a hard
    time writing the more important character’s
  • 14:08 - 14:09
    reaction to their fridging!
  • 14:09 - 14:12
    The more important character cares more about
    the fridged character than the author does,
  • 14:12 - 14:16
    so how is the author supposed to write their
    grief when they clearly can’t even imagine
  • 14:16 - 14:17
    it?
  • 14:17 - 14:20
    It comes across as shallow and hollow because,
    on a very real level, it is.
  • 14:20 - 14:24
    A fridging isn’t just lacking in resolution
    - it’s usually lacking in real emotional
  • 14:24 - 14:25
    weight.
  • 14:25 - 14:28
    We’re lucky if we really know the character
    who dies, and if we don’t, then killing
  • 14:28 - 14:31
    them only affects us by how it affects the
    characters who care about them, and only if
  • 14:31 - 14:34
    we care about those characters in turn.
  • 14:34 - 14:37
    Killing off a character we’re not invested
    in tells us that character was never going
  • 14:37 - 14:40
    to matter on their own merit, which can disengage
    the audience from the story as a whole.
  • 14:40 - 14:44
    So opening a story by fridging someone sends
    a pretty clear message to the audience that
  • 14:44 - 14:48
    most characters don’t matter, which speedruns
    the “disengaged audience” problem right
  • 14:48 - 14:49
    out the gate.
  • 14:49 - 14:51
    Fun fact, this is how Supernatural begins.
  • 14:51 - 14:55
    I tried watching it way back when and lost
    interest after the first season or so, but
  • 14:55 - 14:57
    I remember the pilot cuz it’s burned into
    my brain.
  • 14:57 - 15:00
    Even at the time I could kinda tell the writing
    wasn’t working.
  • 15:00 - 15:03
    First scene: we meet our protagonists as young
    children in an idyllic home with their father
  • 15:03 - 15:04
    and mother.
  • 15:04 - 15:06
    Smash cut to the night, their father wakes
    up to see his wife stuck to the ceiling with
  • 15:06 - 15:07
    a horrified expression.
  • 15:07 - 15:09
    Then she explodes and the house burns down.
  • 15:09 - 15:12
    Smash cut to the main plot: it's a couple
    decades later, brother #1 is in college and
  • 15:12 - 15:15
    has a girlfriend, brother #2 shows up and
    tries to give him a call to adventure to make
  • 15:15 - 15:16
    the actual plot happen.
  • 15:16 - 15:20
    Brother #1 refuses because he’s got so much
    going for him in his personal life right now.
  • 15:20 - 15:23
    Then brother #1's girlfriend gets stuck to
    the ceiling and explodes so it's time for
  • 15:23 - 15:24
    a road trip!
  • 15:24 - 15:26
    The first time it happened it was kinda spooky.
  • 15:26 - 15:28
    The second time it happened I actually laughed.
  • 15:28 - 15:32
    I looked this up to make sure I was remembering
    the details right, and apparently in the plot
  • 15:32 - 15:35
    both of these women were killed specifically
    because the bad guy had plans for the protagonist
  • 15:35 - 15:38
    - and in the case of the girlfriend, he’s
    the one who introduced them in the first place
  • 15:38 - 15:41
    specifically so he could manipulate the protagonist
    by killing her.
  • 15:41 - 15:42
    That’s just…
  • 15:42 - 15:43
    I mean, god.
  • 15:43 - 15:44
    That’s so funny.
  • 15:44 - 15:45
    That's the PILOT.
  • 15:45 - 15:46
    No wonder death is meaningless in this show.
  • 15:46 - 15:49
    So fridging tries to have things both ways.
  • 15:49 - 15:52
    It gives us a character who clearly doesn’t
    matter on their own and then kills them in
  • 15:52 - 15:55
    a way that highlights that they didn’t matter
    to the story by their own merit, but then
  • 15:55 - 15:59
    tries to tell us that their death really really
    mattered to the character we’re supposed
  • 15:59 - 16:00
    to sympathize with.
  • 16:00 - 16:04
    It’s like the worst kind of damsel in distress
    - a character in trouble whose only trait
  • 16:04 - 16:06
    we’re given to care about is that they’re
    in trouble.
  • 16:06 - 16:08
    It’s almost the epitome of tell don’t
    show.
  • 16:08 - 16:11
    If we don’t care about the character and
    they die quickly and unceremoniously, we never
  • 16:11 - 16:12
    have a reason to care.
  • 16:12 - 16:15
    If we do care about the character and they
    die quickly and unceremoniously and all we
  • 16:15 - 16:19
    focus on is how bad it makes someone else
    feel, it feels like a bad use of their potential
  • 16:19 - 16:22
    and makes us aware of the hand of the author,
    which is never a good thing.
  • 16:22 - 16:26
    Now some authors recognize this without really
    recognizing the problem, and will try to play
  • 16:26 - 16:27
    it one of two ways.
  • 16:27 - 16:31
    In one school of thought, the soon-to-be-fridged
    character will suddenly be given an unprecedented
  • 16:31 - 16:34
    amount of onscreen focus and a handful of
    purposefully heartwarming or cute character
  • 16:34 - 16:38
    traits to quickly get the audience invested
    in this hitherto non-character so it feels
  • 16:38 - 16:40
    halfway momentous when they die.
  • 16:40 - 16:43
    I like to call this the Whedon School Of Fridging,
    or the Coulson Effect.
  • 16:43 - 16:46
    This is the author’s attempt to speedrun
    the Getting The Audience Invested process
  • 16:46 - 16:50
    without having to actually make the character
    stand on their own, or, like… matter.
  • 16:50 - 16:54
    And on the flipside, sometimes a fridged character
    will give some kind of token justification
  • 16:54 - 16:58
    for why their death is Okay Actually, usually
    along the lines of “I’m at peace now”
  • 16:58 - 17:01
    or “I already have everything I wanted”
    or “the real treasure was our friendship”
  • 17:01 - 17:02
    or something.
  • 17:02 - 17:06
    This is an attempt to kludge together a “satisfying
    character resolution” so it doesn’t feel
  • 17:06 - 17:10
    completely unceremonious, but it suffers from
    the fact that the fridged character definitely
  • 17:10 - 17:12
    didn’t have an arc leading up to it.
  • 17:12 - 17:15
    It doesn’t fully counterbalance the disengaging
    gutpunch of an unceremonious character death
  • 17:15 - 17:17
    because it feels token and disconnected.
  • 17:17 - 17:21
    If the character’s arc was really resolved,
    we probably shouldn’t need to hear them
  • 17:21 - 17:25
    say it out loud seconds before they die - it’s
    like how we shouldn’t need to hear the characters
  • 17:25 - 17:28
    say “I love you” to know they’re in
    love, you know?
  • 17:28 - 17:30
    “I love you” shouldn’t be a surprise
    to the audience and neither should “I’m
  • 17:30 - 17:34
    totes cool with death now” - both just end
    up feeling like a way to compensate for inadequate
  • 17:34 - 17:35
    writing last-minute.
  • 17:35 - 17:39
    You may recall, Black Widow’s death in Endgame
    did both of these things, and it was bad,
  • 17:39 - 17:41
    because neither of these writing tricks make
    up for wasted character potential.
  • 17:41 - 17:44
    Avoiding fridging is a matter of giving the
    character their narrative due.
  • 17:44 - 17:48
    It’s about treating them like they really
    are the hero of their own story and writing
  • 17:48 - 17:52
    their death or brutalization as if that’s
    where the story actually ends.
  • 17:52 - 17:55
    How much more impactful would a fridging be
    if the story actually acted like an important
  • 17:55 - 17:57
    story was ending with their death?
  • 17:57 - 18:01
    And how many riots would there be if an actually
    important main character was iced as unceremoniously
  • 18:01 - 18:03
    as these fridging victims are?
  • 18:03 - 18:06
    If Captain America had gone over that cliff
    with a token little half-smile and an "I'm
  • 18:06 - 18:09
    at peace now" there would've been f*ckin'
    riots in the streets and you know it.
  • 18:09 - 18:14
    I guess this is another trope that just boils
    down to “it’s better to write actual characters
  • 18:14 - 18:17
    with agency and personal goals instead of
    people-shaped plot devices.”
  • 18:17 - 18:19
    It's funny how often that happens.
  • 18:19 - 18:20
    So… yeah?
  • 18:20 - 18:22
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Title:
Trope Talk: Fridging
Description:

more » « less
Video Language:
English
Duration:
19:26

English subtitles

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