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This video was sponsored by World Anvil!
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100% guaranteed to not do terrible things
to supporting characters.
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I’ve talked about this before in its own
trope talk, but character deaths are a big
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deal.
-
They’re momentous occasions both in-story
and out because not only is the character
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dead, which is obviously a bummer on its own,
but it also means the total loss of all future
-
potential for a given character.
-
All their arcs, dynamics, relationships, everything
- all lost in exchange for a one-shot gutpunch.
-
Now most authors recognize that this is a
hefty loss for their story, so they make damn
-
sure the impact is worth the price.
-
True non-fakeout main character deaths are
often heroic sacrifices, protracted tragedies,
-
or carefully-woven resolutions to their arcs
after all the loose ends have been tied up.
-
They’re usually given time and narrative
weight to reflect this cost.
-
The surviving characters will process their
grief, reflect on what the loss means to them,
-
and are often fundamentally changed by the
experience - maybe carrying on their legacy,
-
setting off on a lengthy quest for vengeance
or viewing their layered and complex life
-
as a personal inspiration to guide their way
forward.
-
This is not that trope.
-
“Fridging” is the cute shortened form
of the full name of this trope, “stuffed
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in the fridge”, named for a now-infamous
issue of a Green Lantern comic where green
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lantern Kyle Rayner’s girlfriend is murdered
by the villain Major Force and stuffed in
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the fridge for him to find when he gets home.“Fridging”
is the very specific subset of character deaths
-
wherein a character is unceremoniously and
brutally killed specifically and solely for
-
the narrative purpose of hurting another,
more important character.
-
This motivation can be watsonian or doylist
- as in, an in-universe villain motivation
-
or out-of-universe authorial intent.
-
In watsonian cases, the killer is specifically
motivated to kill the fridge-ee because it’ll
-
hurt the character who cares about them.
-
In doylist cases, the killer might have all
kinds of personal reasons to want to unceremoniously
-
brutalize this character, but the author’s
motivation in killing this character is only
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to make the more important character upset.
-
The only narrative role this death plays in-story
is hurting a different character, and it’s
-
still framed as unceremonious and brisk.
-
Fridging almost always refers to character
deaths, but sometimes the character is instead
-
subjected to some kind of horrible torture
or fate worse than death with the same overall
-
impact - the character that really matters
isn’t the one targeted for the horror, but
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the hero who’s reacting to it, and the fridge-ee’s
personal reaction to their awful situation
-
is usually glossed over in favor of how much
that focus character suffers by proxy.
-
Because of Reasons, fridging disproportionately
affects female characters, often barely-developed
-
moms or love interests whose only salient
character traits are “the hero likes them”,
-
so when they’re brutalized or murdered,
often offscreen, their more nuanced male hero
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fam slash love interests can become deeply
unhappy about it.
-
In fact, there’s a very easy litmus test
to help determine if a character death constitutes
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“fridging” or not: if it could happen
entirely offscreen and have just as much impact
-
on the story - especially if it does happen
offscreen - it’s probably fridging.
-
Its only narrative impact is how it bums out
the more important characters with no exploration
-
of how it affects the character actually being
brutalized or killed.
-
Getting killed offscreen is such a dismissive
f*ck-you to a character.
-
There’s no sendoff, no admission of tragedy
- the character becomes nothing more than
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a plot device for someone else’s angst.
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Side character or not, nobody deserves that.
-
Now the “offscreen” test isn’t quite
enough to say if a death is fridging or not.
-
See, while fridging is intended solely to
upset another character, well-written character
-
deaths almost always upset the other characters
too - and since the character themself is
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usually too dead to care, most of the lingering
ramifications of their death only affect the
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other characters, typically by… upsetting
them.
-
So the distinction between a fridging death
and a non-fridging death isn’t immediately
-
obvious from just this definition.
-
The key difference is a fridging usually makes
the other characters upset briefly and shallowly,
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while a solid character death makes the other
characters grieve.
-
Frequently, fridged characters are never spoken
of again after the arc they died in is resolved,
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or even before it’s resolved.
-
(Try and convince me that Luke Skywalker was
still bummed about Uncle Owen and Aunt Beru
-
ten minutes later.)
-
So as a second fridging litmus test I’d
like to propose a corollary of the iconic
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Sexy Lamp Test, which explores if a story
would meaningfully change if a character was
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replaced with a sexy lamp.
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This is the property damage test.
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If a dead character could be replaced by someone’s
prized pokemon card collection and their loss
-
would have the same or more emotional impact
on the plot, that character was probably fridged.
-
Now this is kind of a rarity for this show
- but Fridging is a bad trope.
-
It’s not a frequently misused trope or a
hard to handle trope, it’s bad writing.
-
Character deaths are not bad trope-wise, but
fridging specifically indicates a lack of
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respect for the fridged character and their
narrative potential.
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Fridging weighs a character’s potential
worth to the story and concludes that all
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their future potential and growth and dynamics
in the narrative are worth less than another
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character feeling kinda bad for a little while.
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This is reflected both outside of the story
and in the story, since this character’s
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killer - be it the character who kills them
or the author who makes the call - demonstrably
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couldn’t give a sh*t about them in their
own right, instead choosing to focus entirely
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on how ending this character’s life will
make another character upset for an arc or
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two.
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Their own life and death isn’t as important
or deserving of focus as hurting the hero
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by proxy.
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This successfully indicates that the killer
is a terrible person, but it also reflects
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a level of dismissiveness from the author.
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A love interest/beloved character can be killed
(or deeply, deeply hurt) in a way that predominantly
-
affects the plot by hurting another character
- without it feeling like fridging.
-
This is largely a matter of the execution,
pun intended.
-
If the death is unceremonious and quick (and
offscreen), that’s a pretty bad sign, since
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it doesn’t really give the character their
due - it doesn’t highlight the tragedy of
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their life and potential lost, it just focuses
on why and how this makes the main character
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sad.
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Every character is the hero of their own story,
and if they die just to further someone else’s,
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it denies that character the basic dignity
of being their own person, who exists as more
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than just a prop in someone else’s life.
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It takes their death and the loss of their
entire future life and minimizes it down into
-
a short, brief emotional impact on another
character.
-
It's dismissive.
-
Now we’re about to enter the Spicy Take
Zone, because you know the MCU is my old favorite
-
punching bag, but personally this is how I
felt about most of the major character permadeaths
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in Infinity War and Endgame, especially Gamora
and Black Widow.
-
Loki and Vision do die fairly quickly and
unceremoniously primarily to hurt the characters
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invested in them, but they’re given narrative
weight and some dignity in the process - it
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feels unfair and tragic in-universe that they
couldn’t be saved, rather than feeling like
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bad writing.
-
But Gamora… well, it’s actually kinda
fascinating.
-
In the two movies she’d been in, her entire
arc had centered on escaping Thanos and his
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deeply fucked-up abusive parenting situation,
healing and growing as a person and learning
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to trust and even love her new friends.
-
Her dynamic with Nebula was following that
same track - realizing they weren’t enemies,
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but victims of the same terrible situation
and the same manipulative, tortuous narcissist.
-
Thanos’s shadow looms large over Gamora’s
arc as the root cause of all the pain and
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suffering in her life and the thing that scares
her most that she’s constantly fighting
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to escape.
-
In Infinity War, Thanos is told by Red Skull
that in order to get the soul stone he has
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to sacrifice something he loves.
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So he kills Gamora.
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Like, permanently.
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She's dead.
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Now that’s bad enough.
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It’s worse that it works.
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Gamora believes that Thanos is incapable of
love - and quite frankly, by every indication,
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she’s right.
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He’s a raging narcissist who can’t see
past his own chins and this should have been
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the test of character that screwed him over.
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(And, also, like… “you must kill your
loved one to get this powerful macguffin and
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become strong” is like, baby’s first obvious
secret test of moral character, and it’s
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frankly criminal that killing your loved ones
was actually the only way to get the stone.
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That's just lazy writing!
-
Like, you- you had the grimdark option and
you had the actually interesting option and
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you picked grimdark cuz you thought grimdark
was AUTOMATICALLY more interesting.
-
That's just disappointing.)
-
Anyway - but it’d be bad enough if they
just undercut Gamora’s whole personal arc
-
by saying that the irredeemably evil overarching
supervillain who slaughtered her people and
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tortured her and Nebula for decades actually
truly loved her all along.
-
It crosses the line twice by having him prove
that he loved her by murdering her.
-
Gamora’s entire arc and place in the narrative
is undercut and sacrificed to give Thanos
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a character trait that makes no sense for
him and to make Starlord sad so he acts dumb
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in the finale - oh, and to make Thanos sad,
which is given more focus and weight than
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Starlord being sad.
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Because obviously making the pure evil villain
kinda bummed out was worth the cost of one
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of Marvel’s most interesting heroines.
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Like, I see what they were going for, but
it… it didn't work well, it was a bad idea,
-
and it completely undercut everything Gamora
had had in the previous movies, which is very
-
disappointing.
-
Meanwhile, Black Widow’s death is similar
to Gamora’s but is bad for different reasons
-
- because unlike Gamora, who had too much
character weight and potential to warrant
-
her unceremonious death, Black Widow was completely
underutilized by every other movie she’d
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been in with the arguable exception of Winter
Soldier.
-
We had this franchise for a decade and we
never got an arc for Widow that was deeper
-
than "she's hot" or "she's boning the Hulk".
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This made her narratively disposable, but
you can tell that the writers realized she
-
was too disposable for it to be impactful,
because for the first half of Endgame they
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speedrun the whole characterization process
by suddenly giving her some character focus,
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a dynamic with the other heroes and an alleged
personal arc about treasuring the avengers
-
as a found family all along.
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It was an attempt to make up for lost time
so we’d be sold on her Heroic Sacrifice,
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but it was clearly token.
-
The fact that the movie completely stopped
acknowledging her death five minutes after
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they got back is really just kind of indicative
of how little she actually mattered.
-
Tony’s heroic sacrifice got every hero in
the MCU paying their respects, a protracted
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funeral scene and an entire movie about how
hard it is for the MCU to move on without
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him - Tasha got a bench in a lake and a solo
movie a year and a half after she died.
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If we were supposed to believe she really
mattered, the story should’ve acted like
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it.
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And it should've acted like it for longer
than just, like, the hour long windup to her…
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dying.
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To advance the plot.
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For stupid, contrived reasons.
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Was she just getting to expensive?
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Is that what the problem was?
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I mean, come on, guys.
-
And it’s kind of telling that the MCU has
rolled back or undercut all four of those
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deaths in one way or another.
-
Loki and Gamora have time-displaced versions
with zero character development running around
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to replace their more interesting dead versions,
Vision got an actual proper sendoff in Wandavision
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and Wanda got to actually grieve, plus he’s
got his own not-quite-the-same copy running
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around now for future appearances, and of
course Black Widow is finally getting that
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solo movie we were promised, which is a damn
hard sell at this point now that she’s already
-
dead and thus, frankly, irrelevant.
-
If the deaths had been properly impactful
and narratively worth the cost, none of this
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rollback would have been necessary.
-
Now in fairness, the fact of the matter is
that characters are not… real people.
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Characters are parts of a story and they exist
to further a narrative, and some of them really
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are just props in other character’s lives.
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And that's not a morally bad thing.
-
But the story probably shouldn’t make you
think that!
-
Sure, we the audience may be able to guess
that the hero’s small peaceful town and
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stern but fair father figure just exist to
get torched by the dark lord in episode one
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to set up the inciting incident and set them
on the hero’s journey, but the hero doesn’t
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know that, and that's what's supposed to be
important about this!
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To the hero that’s their whole world!
-
Torching that town and icing that father figure
offscreen just tells the audience that the
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hero might theoretically care, but we don’t
have to and the story won't really convince
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you that the hero DOES care.
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It disconnects us from someone we’re supposed
to be relating to, and it undercuts the emotional
-
impact of the death when the emotional impact
of the death is the only thing this trope
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has!
-
Now if the father figure had been with us
for, say, two seasons or the first act or
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two of a movie - serving as a mentor figure,
for instance - we’d expect him to die with
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some fanfare, and we'd be weirded out and
upset if he didn't.
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A heroic sacrifice, a dying monologue, an
admission that the hero made him a better
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man and so very proud, several references
to him after he dies so we remember how he
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affected the hero’s journey - if we didn’t
get that kinda thing we’d feel cheated.
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But just because we the audience haven’t
seen the chapter 1 dead dad for very long,
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the author feels comfortable torching the
place offscreen after a single expository
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line of dialogue and then expects us to feel
for the hero when the story hasn’t made
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this death feel meaningful!
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In this structure, the amount of weight a
character death is given is not proportionate
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to how important the character is, it's proportional
to how much screentime the character was given,
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which has nothing to do with how the characters
should be reacting to this loss.
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Fridging is a very disliked trope for several
reasons.
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For one thing, you’ll be hard-pressed to
find a heroic death trope people that like.
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Heroic sacrifices are basically the only one
that’s even halfway appreciated, since for
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the most part killing a character is gonna
feel bad.
-
But more importantly, fridging lacks the counterbalancing
qualities that can make a character death
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feel satisfying or earned.
-
A hero might die gallantly defending their
loved ones, which is heartwarmingly heroic,
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with an element of free will and choice - or
fully at peace with their fate, making their
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death a natural conclusion to their arc - or
with some other caveat that makes the audience
-
believe that their death works to end their
personal arc.
-
And if their death is tragic and unfair, it’ll
often be tortuously prolonged to really drive
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home to the audience that, yeah, sorry, it’s
not a fluke or a fakeout, this character isn’t
-
making it through this one.
-
For a classic Fullmetal Alchemist example
- spoiler alert - Maes Hughes, professional
-
funnyman and sweetheart, is unexpectedly killed
fairly early in the series because he figured
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out the overarching plot way too early so
the villains needed him out of the way.
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His death serves as a major motivation for
most of the heroes, most notably Roy Mustang
-
- but it’s not just a token heroic motivator
to get the protagonists in gear.
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It feels awful.
-
It’s tragic, it’s unfair, he fights very
hard to stop it from happening, his wife and
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daughter are devastated, and the ramifications
are felt all the way up to the finale.
-
This death would not work the same if it happened
offscreen and could not be replaced by a binder
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of pokemon cards.
-
It means too much to the story, so it’s
not fridging.
-
Fridged characters do not get this kind of
treatment - and frankly they’re lucky if
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they get personal arcs at all.
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They die only to make another, more important
character feel sad or mad.
-
It’s not a heroic sacrifice, they have no
agency in it, they’re not at peace with
-
it and their personal arcs (if they get them)
aren’t neatly resolved in time for it.
-
Their death or brutalization is cruel and
unfair because it’s designed to feel cruel
-
and unfair to the character they’re supposed
to hurt or motivate, but as a result it undercuts
-
the only semi-okay parts of character deaths
and just makes the experience relentlessly
-
unpleasant and catharsis-free for the audience.
-
Now this is not a mistake - this is an intentional
part of the trope, because it essentially
-
sets up an unstable narrative situation the
protagonist must now work to stabilize and
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resolve - usually by hunting down and stopping
the killer.
-
This is a motivation that starts an arc, so
it’s not meant to feel like an arc resolution,
-
which is often the only part of a character
death the audience halfway appreciates.
-
But it betrays a fundamental dismissal of
the fridged character, which undercuts the
-
very emotional impact they’re trying to
invoke.
-
As an example, when Alan Moore wrote the Killing
Joke, Barbara Gordon, aka Batgirl, is shot,
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paralyzed and brutalized by The Joker - entirely
to upset Jim Gordon and Batman and kick off
-
one last terrible joke.
-
She’s not even killed, but how this traumatic
event affects her is… entirely glossed over
-
in-story.
-
In fact, all she says to Batman afterwards,
from her hospital bed, is how worried she
-
is about what the joker’s gonna do to her
dad.
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It's heroic of her to be concerned, but that’s
not why her reaction was written that way.
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Barbara didn’t matter to this story.
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Alan Moore has actually said he kinda regrets
treating her that way - he thinks his editor
-
probably should’ve reined him in instead
of responding with, and I am apparently quoting,
-
“yeah, okay, cripple the bitch.”
-
That fundamental dismissiveness on the part
of the creator really does drive home that
-
fridging is a fundamentally broken trope.
-
If the author doesn’t care about the character
enough to give their pain narrative weight,
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they’ll have a very hard time convincing
the audience to care when they suffer.
-
The only way the author can make the audience
care in this situation is by making this unimportant
-
death hurt another, more important character
- but since the author doesn’t care about
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the fridged character, they’ll have a hard
time writing the more important character’s
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reaction to their fridging!
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The more important character cares more about
the fridged character than the author does,
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so how is the author supposed to write their
grief when they clearly can’t even imagine
-
it?
-
It comes across as shallow and hollow because,
on a very real level, it is.
-
A fridging isn’t just lacking in resolution
- it’s usually lacking in real emotional
-
weight.
-
We’re lucky if we really know the character
who dies, and if we don’t, then killing
-
them only affects us by how it affects the
characters who care about them, and only if
-
we care about those characters in turn.
-
Killing off a character we’re not invested
in tells us that character was never going
-
to matter on their own merit, which can disengage
the audience from the story as a whole.
-
So opening a story by fridging someone sends
a pretty clear message to the audience that
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most characters don’t matter, which speedruns
the “disengaged audience” problem right
-
out the gate.
-
Fun fact, this is how Supernatural begins.
-
I tried watching it way back when and lost
interest after the first season or so, but
-
I remember the pilot cuz it’s burned into
my brain.
-
Even at the time I could kinda tell the writing
wasn’t working.
-
First scene: we meet our protagonists as young
children in an idyllic home with their father
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and mother.
-
Smash cut to the night, their father wakes
up to see his wife stuck to the ceiling with
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a horrified expression.
-
Then she explodes and the house burns down.
-
Smash cut to the main plot: it's a couple
decades later, brother #1 is in college and
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has a girlfriend, brother #2 shows up and
tries to give him a call to adventure to make
-
the actual plot happen.
-
Brother #1 refuses because he’s got so much
going for him in his personal life right now.
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Then brother #1's girlfriend gets stuck to
the ceiling and explodes so it's time for
-
a road trip!
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The first time it happened it was kinda spooky.
-
The second time it happened I actually laughed.
-
I looked this up to make sure I was remembering
the details right, and apparently in the plot
-
both of these women were killed specifically
because the bad guy had plans for the protagonist
-
- and in the case of the girlfriend, he’s
the one who introduced them in the first place
-
specifically so he could manipulate the protagonist
by killing her.
-
That’s just…
-
I mean, god.
-
That’s so funny.
-
That's the PILOT.
-
No wonder death is meaningless in this show.
-
So fridging tries to have things both ways.
-
It gives us a character who clearly doesn’t
matter on their own and then kills them in
-
a way that highlights that they didn’t matter
to the story by their own merit, but then
-
tries to tell us that their death really really
mattered to the character we’re supposed
-
to sympathize with.
-
It’s like the worst kind of damsel in distress
- a character in trouble whose only trait
-
we’re given to care about is that they’re
in trouble.
-
It’s almost the epitome of tell don’t
show.
-
If we don’t care about the character and
they die quickly and unceremoniously, we never
-
have a reason to care.
-
If we do care about the character and they
die quickly and unceremoniously and all we
-
focus on is how bad it makes someone else
feel, it feels like a bad use of their potential
-
and makes us aware of the hand of the author,
which is never a good thing.
-
Now some authors recognize this without really
recognizing the problem, and will try to play
-
it one of two ways.
-
In one school of thought, the soon-to-be-fridged
character will suddenly be given an unprecedented
-
amount of onscreen focus and a handful of
purposefully heartwarming or cute character
-
traits to quickly get the audience invested
in this hitherto non-character so it feels
-
halfway momentous when they die.
-
I like to call this the Whedon School Of Fridging,
or the Coulson Effect.
-
This is the author’s attempt to speedrun
the Getting The Audience Invested process
-
without having to actually make the character
stand on their own, or, like… matter.
-
And on the flipside, sometimes a fridged character
will give some kind of token justification
-
for why their death is Okay Actually, usually
along the lines of “I’m at peace now”
-
or “I already have everything I wanted”
or “the real treasure was our friendship”
-
or something.
-
This is an attempt to kludge together a “satisfying
character resolution” so it doesn’t feel
-
completely unceremonious, but it suffers from
the fact that the fridged character definitely
-
didn’t have an arc leading up to it.
-
It doesn’t fully counterbalance the disengaging
gutpunch of an unceremonious character death
-
because it feels token and disconnected.
-
If the character’s arc was really resolved,
we probably shouldn’t need to hear them
-
say it out loud seconds before they die - it’s
like how we shouldn’t need to hear the characters
-
say “I love you” to know they’re in
love, you know?
-
“I love you” shouldn’t be a surprise
to the audience and neither should “I’m
-
totes cool with death now” - both just end
up feeling like a way to compensate for inadequate
-
writing last-minute.
-
You may recall, Black Widow’s death in Endgame
did both of these things, and it was bad,
-
because neither of these writing tricks make
up for wasted character potential.
-
Avoiding fridging is a matter of giving the
character their narrative due.
-
It’s about treating them like they really
are the hero of their own story and writing
-
their death or brutalization as if that’s
where the story actually ends.
-
How much more impactful would a fridging be
if the story actually acted like an important
-
story was ending with their death?
-
And how many riots would there be if an actually
important main character was iced as unceremoniously
-
as these fridging victims are?
-
If Captain America had gone over that cliff
with a token little half-smile and an "I'm
-
at peace now" there would've been f*ckin'
riots in the streets and you know it.
-
I guess this is another trope that just boils
down to “it’s better to write actual characters
-
with agency and personal goals instead of
people-shaped plot devices.”
-
It's funny how often that happens.
-
So… yeah?
-
And thanks again to World Anvil for sponsoring
this video!
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-
visual timelines, which also connects to a
map view - or more than one map view - to
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show how things change in your story over
time.
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You can use it to navigate events, wars, character
lives, the spread of a religion - pretty much
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anything that happens in spacetime.
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You can also make them public so other people
can use them to track your story and world!
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So if all that sounds interesting, check out
the link in the description for more details,
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and if you wanna spring for an annual membership,
you can now get 30% off with the promo code
-
OVERLYSARCASTIC!