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How They Animated 'The Lego Batman Movie' | Design FX | WIRED

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    ("We Ridin'" by V.I.C. ft. Hurricane Chris)
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    - Batman, we love you!
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    - Thanks for saving the city!
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    - You're welcome.
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    - Hi, I'm Mike Seymour from fxguide.com for Wired,
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    looking at the tech of making the LEGO Batman Movie.
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    Animal Logic has another hit on their hands
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    with the Warner Bros' The Batman Movie.
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    But these films are like really hard to make. (chuckles)
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    Gotham City alone is made up
    of 220 million distinct LEGO blocks.
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    All these blocks have a unique patina.
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    Each brick, when it's made, has a lookup table
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    into various scratch maps, thumb prints,
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    dent maps, edge profiles, and all the other effects
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    that makes each one of them slightly unique.
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    - It's the Bat Cave!
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    Oh my gosh.
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    Oh my gosh. Oh my gosh.
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    Oh my gosh, oh my gosh, oh my gosh, oh my gosh,
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    oh my gosh, oh my gosh, oh my gosh,
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    oh my gosh, oh my gu-- (wails).
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    (thud)
    Oh!
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    (gasps) Batman!
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    Whoa!
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    - You're darned right, whoa.
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    - In the film, Animal Logic
    used its own Glimpse renderer
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    to produce the spectacular Gotham City.
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    By the way, that set alone would be
    6 1/2 football fields wide
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    if it was real.
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    The shot with the largest number of elements
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    had over three trillion primitives,
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    give or take a bit.
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    So, it was significantly larger
    than the original LEGO Movie.
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    But that wasn't the hardest part about the film.
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    While technical issues are huge
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    and something to think about,
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    the real challenge was getting a great performance
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    from the 1.5-inch-tall Batman toy.
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    In the first LEGO Movie,
    the lead character was Emmet
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    and he had just two black dots for eyes,
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    but here in the Batman film,
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    he only has really a glowing area
    under a cowl for eyes.
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    All the performances come from replacement animation.
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    So, to deliver his lines,
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    every expression means that one cowl pops off
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    and a new cowl is added.
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    You'll never see the traditional
    Disney-style squash and stretch animation
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    on Batman's face, even the bending of an elbow.
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    If you see an arm bend, then it does so
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    by having digital LEGO blocks
    being swapped in and out
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    to make the bending shape of the arm.
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    It's all animated brick replacement.
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    Now, given how limited this kind of
    stepped key frame approach is
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    for a facial performance,
    animation director Rob Coleman
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    and the team at Animal Logic tried really hard
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    to give the audience every hook
    to really believe in the characters.
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    And this shows, I think, in the nonverbal acting,
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    when say, a character's listening
    to other characters in the scene.
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    The team of course has to work out
    how to animate what's being said
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    and do the facial animation of the dialogue,
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    but also, they have to make you question,
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    "Does that other character that's listening
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    "actually believe what's going on?"
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    All of which, of course,
    plays into the subtext of the scene.
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    And it's the subtext that the audience loves.
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    Now, personally for Rob Coleman,
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    Rosario Dawson was extremely valuable in this regard.
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    She's the voice of Barbara Gordon.
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    Rosario acted as much when she was listening
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    to the other actors doing their voiceovers
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    as she did when she was delivering her own lines,
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    which gave Rob these really great moments
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    of a living, thinking Barbara Gordon,
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    especially when she's listening
    to the BS of Robin and Batman.
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    - I can wear my costume, too.
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    - Well, luckily for us,
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    you left your costume back at--
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    - Rip!
    - That's... perfect.
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    It's called the LEGO Batman Movie.
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    Just sayin'.
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    - Oh, you're such a great padre.
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    - What are you doing?!
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    - I'm trying to give you a big old hug.
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    - I thought you were attacking me.
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    - Now remember, all the acting has to be delivered
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    with just nine points of movement
    for any LEGO character.
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    This notion of subtext was
    also picked up in the lighting.
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    Is Batman moving more towards the idea of a family?
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    In which case, he moves more into the light.
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    Or does he want to go off on his own?
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    In which case, he steps more into darkness.
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    Every shot had its emotional beats
    underscored by the lighting.
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    This is really hard to get right in a real film
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    when everyone's on set together,
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    let alone when you're lighting
    plastic toys months apart.
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    To help bring all this together,
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    department heads met at regular turnover meetings.
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    And for each scene, before they went into production,
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    the director, Chris McKay,
    would outline at a pretty high level
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    where the scene is at in terms
    of the character's arc and development,
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    what's going on, why the scene
    was actually in the movie,
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    and what he wanted the audience
    to take away from it.
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    And then each of the lighting, animation effects,
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    and other departments would be able
    to contribute their own ideas
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    as to how to deliver on that scene.
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    I mean, animation is hard.
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    I mean, it's really hard.
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    Keeping performances fresh and spontaneous
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    is incredibly complex.
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    I guess that's the nature of all animation,
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    but just how hard is it?
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    Well, watch this simple side gag.
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    - Woo hoo hoo!
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    (tires squealing)
    (Robin grunts)
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    - I am so sorry.
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    Soon as I get back to the Bat Cave,
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    I will make sure that Alfred
    puts seat belts on there.
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    - Well, that took quite a few takes to get right.
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    In fact, the gag of Robin hitting his head
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    on the dashboard, which may be kind of a small thing,
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    but to hit his head in a way
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    that was deemed funny, but not gratuitous,
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    took 45 takes and months to do.
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    And it was just seven seconds of screen time.
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    Well, don't forget,
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    subscribe for more behind-the-scenes action.
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    I'm Mike Seymour for Wired.
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    ("Black and Yellow" by Wiz Khalifa)
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    - [Batman] This movie has everything.
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    Action.
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    ("We Ridin'" by V.I.C. ft. Hurricane Chris)
Title:
How They Animated 'The Lego Batman Movie' | Design FX | WIRED
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Video Language:
English
Duration:
05:07

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