Hitman, and the Art of Repetition | Game Maker's Toolkit

Title:
Hitman, and the Art of Repetition | Game Maker's Toolkit
Description:

You'll probably suck at Hitman when you first play it. But that's okay: the game makes deft use of repetition to turn you into a master player, and close the skill gap between you and protagonist Agent 47.

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Recommended reading / viewing

Writing on Games: "Is Hitman's Episodic Nature Actually Beneficial to the Game?"
https://youtu.be/SYiUb_Pr9k8

Games shown in this episode (in order of appearance):

Hitman (iO Interactive, 2016)
Batman: Arkham Knight (Rocksteady Studios, 2015)
Mirror's Edge (EA DICE, 2008)
Red Dead Redemption (Rockstar San Diego, 2010)
Dark Souls III (From Software, 2016)

Music used in this episode:

Thoughts Alive, animeistrash
Runaway, animeistrash
Syrup, animeistrash
Thoughts Alive, animeistrash
Syrup, animeistrash

animeistrash - Thoughts Alive
https://animeistrash.bandcamp.com/album/thoughts-alive

Other credits

TheKotti - "HITMAN - Sapienza Chain Explosion"
https://www.youtube.com/watch?v=sNG6Ex7a2EI

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Video Language:
English
Duration:
07:49
http://www.youtube.com/watch?v=5N4U46QOyeA
Format: Youtube
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Original
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Added   by Mark Brown
Format: Youtube
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Original
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