How to Make Your First Super Mario Maker 2 Level | Game Maker's Toolkit
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- How to Make Your First Super Mario Maker 2 Level | Game Maker's Toolkit
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Making your very first Super Mario Maker 2 stage is a daunting prospect. What parts should you use? How should you lay them out? How do you pace your level, and make a fair challenge? To help you clear this hurdle, here are ten steps you can follow to get your first level made, published, and open for feedback.
Leave your level codes in the comments below and I’ll play them next week on a livestream on YouTube.
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https://youtu.be/nYxHMZX6lN8Video chapters
00:00 - Introduction
01:20 - Step 1: Choose a Main Mechanic
02:20 - Step 2: Consider Every Evolution
03:10 - Step 3: Introduce the Mechanic
03:51 - Step 4: Ramp up the Challenge
04:57 - Step 5: Find Combinatorial Mechanics
06:10 - Step 6: Create the Second Half
07:53 - Step 7: Add in Enemies and Items
08:39 - Step 8: Playtest and Bugfix
10:32 - Step 9: Do your Research
11:30 - Step 10: Start AgainGames shown in this episode (in order of appearance)
Super Mario Maker 2 (Nintendo, 2019)
Braid (Number None, 2008)
Super Mario 3D World (Nintendo, 2013)
New Super Mario Bros. U (Nintendo, 2012)
Super Mario Odyssey (Nintendo, 2017)
Bomb Chicken (Nitrome, 2018)
Mega Man 11 (Capcom, 2018)
Celeste (Matt Makes Games, 2018)
Shovel Knight (Yacht Club Games, 2014)
Rayman Legends (Ubisoft Montpellier, 2013)
Donkey Kong Country: Tropical Freeze (Retro Studios, 2014)Music used in this episode
Super Mario Maker soundtrack - Nintendo
Super Mario Maker 2 soundtrack - Nintendo - Duration:
- 12:59
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