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This lesson is called The Big Event.
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It's all about how we can control our programs,and actually change the way a program runs
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on the fly, using Events, like the push of a button,
or the click of a mouse.
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For this lesson, you'll be
using a paper controller.
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It's just like a real life video game.
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An event is an action,
that causes something to happen.
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It's like when you click the button on a
mouse and a webpage loads, that's an event.
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When you touch your screen on a tablet to
scroll, that's an event also.
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Events are a great way of letting the user
direct your program,
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whenever they need or want to.