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Anatomy Quick Tips: Noses

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    ♪ (Intro Music) ♪
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    Hey everyone, Sinix here!
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    It's time for some more anatomy quick tips
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    You guys have given me
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    a lot of good suggestions
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    on areas to cover
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    but I have decided to pick
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    the nose for this one
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    As always, I shall be going over
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    various topics that might
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    help you draw reasonable anatomy
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    from imagination.
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    It might not be quite as
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    thorough as some anatomy guides
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    but hopefully this method
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    keeps the important knowledge
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    stuck in your memory.
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    Alright, without any further nonsense
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    let's talk about the nose.
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    Starting off with structure,
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    of course we all have
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    a decent idea of
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    what a nose looks like.
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    From the side
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    it's basically just a triangle,
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    but we can divide this triangle
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    up into different sections
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    and just go over the terminology
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    I will be using in this video
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    The most important section in my opinion
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    is definitely the bulb
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    of the nose
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    it's a simple bulbous shape
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    but it melts its for form sublty
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    into every other aspect of the nose
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    Next we have the nostrils
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    which I will use to refer to
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    both the opening in the bottom
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    of the nose, and the structure that goes
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    around that opening
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    Last up, we have the bridge,
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    which is not always visible,
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    but it is important to at least understand
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    While the rest of the nose is made
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    of malleable cartilage
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    this is the one area
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    that is directly defined by
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    skeletal structure.
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    If I draw a little skull here on the side
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    we can see how the bridge fits into things
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    It's impossible to fully understand
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    the form from just one angle
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    so let's add in a front view
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    You might be wondering
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    why the nose is getting
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    wider towards the top, instead of narrower,
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    well, theres a couple of reasons,
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    namely because we want to make sure
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    that we represent the full
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    form of the structure
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    and not just the vertical ridge
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    along the front that catches the most light
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    This should help us be mindful
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    of all related planes of the face
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    that involve the nose,
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    I also just think it's helpful to
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    include these planes as
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    part of the nose structure
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    in order to escape drawing things
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    too iconicly
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    Lastly, it provides some good guidelines
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    for the placement of eyes and eye sockets
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    Be sure to also notice
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    that the nostril are flowing
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    off the bulb of the nose
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    and not extending lower or higher
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    than the bulb might naturally allow
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    From a bottom view, we can be reminded
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    that the nostrils also
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    flow into the overall curve
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    of the face, forming another
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    triangular shape when viewed
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    as a silhouette
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    It's not written down here, but
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    the septum of the nose
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    is also important,
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    that's the flesh between the two nostrils
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    and it's also worth remembering
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    that it flows from the bulb of the nose as well
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    Generally toward a lower point on the face
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    All of these forms really make
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    a diamond-like flow of planes away
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    from the tip of the nose
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    and speaking of diamonds,
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    you may once again notice
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    that I strongly favor angles over curves
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    when teaching anatomy
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    Some people like to approach noses
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    with circles instead and you can get away with it
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    but a perfect circle always feels less organic
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    I feel that the trick has always been
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    to learn good angles and apexes
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    and then work your way towards rounding shapes out
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    as you feel more and more comfortable with plains
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    but like with knuckles and other round features
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    I strongly recommend approaching the
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    bulbs on noses with broken diamond shapes
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    until you feel really good about
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    being able to construct noses from all angles.
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    Moving along, I should go over some
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    structural differences that occur in noses,
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    being able to draw different noses
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    is going to be the key to
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    preventing yourself from catching
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    a bad case of 'same face'.
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    Variations usually come from things such as;
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    bridge height, flatness, bulb size, and bulb height
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    the most neutral nose for myslef
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    might be one where the bulb of the nose
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    is directly in-front of the nostrils
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    and the bridge helps form a straight line between the bulb.
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    Another popular style for girly characters is to
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    flatten the bridge and have a small bulb that is pushed upwards slightly
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    I also love keeping that red line there in my mind,
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    and sometimes on the page,
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    it can be stylish at times.
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    Anyway, the next example has incredibly strong features,
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    the bridge is super pronounced,
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    and the bulb angles a bit lower than normal,
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    its worth stating that the nose should
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    also be cohesive with the rest of the face
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    if the skull has soft shapes and features
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    then the nose itself should also have soft shapes and vice versa
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    I think I should also include some examples of these
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    from the front, so I'll just toss those
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    in here at the bottom
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    I know for the first ones that i ignored the plains
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    on the side of the bridge but as long as
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    they're in our hearts - its fine
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    So, I think that should be enough structure talk
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    Let's move on
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    Next I'm going to talk a bit relationships
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    It's no use drawing a great nose
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    if you don't know where to put it
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    You can usually just place the nose
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    in a rectangle etching toward the lower side
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    but close to the center of the face.
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    There are also a lot of ways
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    we can relate the nose to the eyes
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    from a profile view, the sides of the nostrils
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    form a nice line that will flow up along
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    the cheek and into the eye socket
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    From the front, the sides of the nose
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    can we a nice indicator on where the eyeballs begin
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    More importantly, the center of the eyes
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    and bulb of the nose will form a nice little triangle
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    and the consistency and the shape of this triangle
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    can also become a huge factor
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    for getting different looking characters
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    to always be drawn consistently
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    When it comes to the other side of things,
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    the nose also relates strongly to the mouth
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    the philtrum is that groove that
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    runs between the septum and the upper lip
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    adding a good angle to the philtrum can
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    add a lot of style to your faces,
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    the sides of the mouth should
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    also relate to the sides of the nose
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    a small mouth might squeeze between the sides of the nose
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    but most mouths will probably be a little bit wider
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    depending on your taste
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    The nose is really a great anchor for all
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    other aspects of the face
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    If you start with the nose, you can always draw a great face
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    by working your way outward and
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    following the relationships
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    Of course, things don't always work out
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    as well as we want
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    so it's time to start going over
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    the most common mistakes I see
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    people make with noses.
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    Now, I can't prevent your questionable piercing decisions
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    but hopefully I can help you avoid
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    some simple drawing issues.
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    For starters,
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    make sure you don't hold the nostrils down too low
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    especially not any lower than the septum
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    it will start to look pretty weird
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    especially if you see it from a lower angle
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    often times, you can just place the
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    nostrils straight back from the apex of the bulb
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    the nostrils seem to be a source
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    of trouble for a lot of people
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    so try to avoid making them too round
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    or positioned in a way that removes
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    the bulb of the nose completely
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    As mentioned earlier in the video,
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    flow is everything
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    the bulb needs to flow in the nostrils and the septum
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    if the bulb doesn't flow
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    then chances are the nose will look terrible
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    Inorganic shapes also make it difficult to have good flow
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    assuming your forms and flow are solid,
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    the last thing you'll really need to watch out for
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    is putting in too many lines
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    always remember to draw
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    with a sense of lighting
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    if the bottom of the form has a dark line,
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    then the top of the form shouldn't have a dark line also,
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    Noses are a true testament to the saying
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    'less is more'
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    and since 'less is more', it's time to talk about reductions
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    Simplifying the nose isn't too troublsome
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    the form is already basic and relies heavily on subtlty
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    so the more you erase, the more stylized it becomes
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    The sides of the nose are almost always the first to go
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    for a lot of styles, a hint of the nostril openings
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    is all that will usually be left in the end
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    In the three fourths view,
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    we often just see one side of the bulb defined
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    with a single nostril opening on the other side
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    If you're good with your plains
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    then simplification and stylization should come naturally
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    A lot of stylization will also come from
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    how you make the nose flow into the rest of the face
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    I can demonstrate this best
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    by drawing a profile view of things
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    starting with the more realistic approach,
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    I can move into a slightly more stylized face
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    by rounding the features into each other a bit more
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    The bulb of the nose becomes more important
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    as the turning point for the full form
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    as things move into a heavily stylized look
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    this starts to resemble much more of an anime vibe
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    as the flow of the profile is streamlined even more
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    I think that is pretty much all
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    I had to say for reductions
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    Yeah, I think that's enough
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    It's finally time to start having fun with our noses
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    Okay, well, maybe not that much fun
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    but it's at least time to explore
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    what we learned about drawing random
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    noses from imagination
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    I shall do my best to get a nice mix
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    of noses from different angles
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    although to be honest
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    I definitely didn't include enough flat noses
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    or other interesting shapes now that I look back on it
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    but regardless,
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    once my nose collection is complete,
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    it's time to start adding color,
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    as usual, I'm going to colorize the line work first
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    into a deeper red tone for easier painting
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    you can do this by adding a lighting layer above the line work
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    and then just picking a good color
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    The next step is to get a good
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    mid-tone background that will compliment
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    the warm skin tones I'll be painting
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    and then I can just jump around
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    adding random skin colors for each of these noses
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    While you don't have to go all 'tumblery' with
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    the red noses and everything
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    it's still valuable to remember that
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    the skin on the nose can usually fall
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    into a more red-ish tone when compared
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    to more neutral parts of the skin
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    The bulb especially captures a lot of capillaries and sun damage
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    so it's a really good place
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    to throw in some hue variation
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    As I begin to paint out the line work
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    I am careful to make sure that the nostril openings
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    have some strong saturation
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    breaking away from any of the black tones
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    If I just use the pure black for the nostrils,
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    the painting would start to look a lot more lifeless
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    so any area of extreme darkness can
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    be eased into by including some heavy saturation
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    The bulb of the nose is spherical enough
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    that you will usually be able to place a
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    decent highlight somewhere on it
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    You can also make the skin feel extra smooth or oily
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    by simply making the highlight lean closer toward being specular
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    It might not look like a lot but painting this
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    many noses at once was a bit tiring
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    It was tough to keep thinking of different approaches to take at the time
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    so they're all a bit similar, sorry for that
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    but anyway,
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    anytime you have a rounded form such as a nostril
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    it does provide a good opportunity to
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    pop in a highlight on the skin directly beside it
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    so you might notice a lot of little highlights on the skin next to nostrils
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    Overall, I think this one near the bottom left is probably my favorite
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    it has a pretty good sense of colour to it
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    and I also feel like the values worked out pretty well
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    Alright, I tried to zoom through the painting process as fast as I can
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    and we're almost done with this episode
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    the only thing left to do is to tack on a silly little animation
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    I feel like any animation involving the nose
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    will probably wind up being slightly gross
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    but I'll try to do my best to contain myself
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    (Sneezes then sniffs)
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    Well, I guess I somewhat failed but close enough
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    Anyway, that is going to do it for this video
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    Hopefully this is your new favorite youtube video about drawing noses
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    and if it's not- well, I guess that's fine too
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    Thank you all so much for watching,
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    and feel free to recommend ideas
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    for future anatomy videos in the comments below
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    I would also like to give the biggest thank you to
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    everyone that is donating money
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    to support these videos via Patreon,
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    love you guys, see you everyone!
Title:
Anatomy Quick Tips: Noses
Description:

A quick guide for random aspects of drawing the human nose. The anchor point of the face that holds everything together, this part of anatomy is all about subtlety.

Let me know what part of the human anatomy you would like to see more information on drawing! Leave your thoughts in the comments below.

Feel free to check out my patreon at: https://www.patreon.com/sinix

And check out a trial of Corel Painter 2018 here: https://store.corel.com/1103/cookie?affiliate=41673&redirectto=http%3a%2f%2fwww.painterartist.com%2fus%2fproduct%2fpaint-program%2f&redirecthash=704B327597306567128DF7E24C4D2D31

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Video Language:
English
Team:
Captions Requested
Duration:
11:40

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