1 00:00:07,230 --> 00:00:10,820 The attacking infantry advances steadily, 2 00:00:10,820 --> 00:00:14,980 their elephants already having broken the defensive line. 3 00:00:14,980 --> 00:00:19,990 The king tries to retreat, but enemy cavalry flanks him from the rear. 4 00:00:19,990 --> 00:00:23,010 Escape is impossible. 5 00:00:23,010 --> 00:00:25,200 But this isn’t a real war– 6 00:00:25,200 --> 00:00:27,250 nor is it just a game. 7 00:00:27,250 --> 00:00:32,000 Over the roughly one-and-a-half millennia of its existence, 8 00:00:32,000 --> 00:00:35,897 chess has been known as a tool of military strategy, 9 00:00:35,897 --> 00:00:41,497 a metaphor for human affairs, and a benchmark of genius. 10 00:00:41,497 --> 00:00:45,376 While our earliest records of chess are in the 7th century, 11 00:00:45,376 --> 00:00:50,076 legend tells that the game’s origins lie a century earlier. 12 00:00:50,076 --> 00:00:55,696 Supposedly, when the youngest prince of the Gupta Empire was killed in battle, 13 00:00:55,696 --> 00:01:00,622 his brother devised a way of representing the scene to their grieving mother. 14 00:01:00,622 --> 00:01:06,801 Set on the 8x8 ashtapada board used for other popular pastimes, 15 00:01:06,801 --> 00:01:10,894 a new game emerged with two key features: 16 00:01:10,894 --> 00:01:14,319 different rules for moving different types of pieces, 17 00:01:14,319 --> 00:01:19,179 and a single king piece whose fate determined the outcome. 18 00:01:19,179 --> 00:01:23,283 The game was originally known as chaturanga– 19 00:01:23,283 --> 00:01:26,344 a Sanskrit word for ‘four divisions.’ 20 00:01:26,344 --> 00:01:28,894 But with its spread to Sassanid Persia, 21 00:01:28,894 --> 00:01:31,774 it acquired its current name and terminology– 22 00:01:31,774 --> 00:01:38,804 “chess,” derived from ‘shah,' meaning king, and “checkmate” from ‘shah mat,’ 23 00:01:38,804 --> 00:01:41,744 or “the king is helpless.” 24 00:01:41,744 --> 00:01:45,534 After the 7th century Islamic conquest of Persia, 25 00:01:45,534 --> 00:01:48,184 chess was introduced to the Arab world. 26 00:01:48,184 --> 00:01:51,304 Transcending its role as a tactical simulation, 27 00:01:51,304 --> 00:01:54,984 it eventually became a rich source of poetic imagery. 28 00:01:54,984 --> 00:02:00,154 Diplomats and courtiers used chess terms to describe political power. 29 00:02:00,154 --> 00:02:03,765 Ruling caliphs became avid players themselves. 30 00:02:03,765 --> 00:02:09,115 And historian al-Mas’udi considered the game a testament to human free will 31 00:02:09,115 --> 00:02:11,679 compared to games of chance. 32 00:02:11,679 --> 00:02:17,289 Medieval trade along the Silk Road carried the game to East and Southeast Asia, 33 00:02:17,289 --> 00:02:20,316 where many local variants developed. 34 00:02:20,316 --> 00:02:24,776 In China, chess pieces were placed at intersections of board squares 35 00:02:24,776 --> 00:02:29,496 rather than inside them, as in the native strategy game Go. 36 00:02:29,496 --> 00:02:34,408 The reign of Mongol leader Tamerlane saw an 11x10 board 37 00:02:34,408 --> 00:02:37,428 with safe squares called citadels. 38 00:02:37,428 --> 00:02:43,188 And in Japanese shogi, captured pieces could be used by the opposing player. 39 00:02:43,188 --> 00:02:47,518 But it was in Europe that chess began to take on its modern form. 40 00:02:47,518 --> 00:02:52,512 By 1000 AD, the game had become part of courtly education. 41 00:02:52,512 --> 00:02:54,762 Chess was used as an allegory 42 00:02:54,762 --> 00:02:58,572 for different social classes performing their proper roles, 43 00:02:58,572 --> 00:03:02,439 and the pieces were re-interpreted in their new context. 44 00:03:02,439 --> 00:03:06,949 At the same time, the Church remained suspicious of games. 45 00:03:06,949 --> 00:03:10,713 Moralists cautioned against devoting too much time to them, 46 00:03:10,713 --> 00:03:14,643 with chess even being briefly banned in France. 47 00:03:14,643 --> 00:03:16,673 Yet the game proliferated, 48 00:03:16,673 --> 00:03:21,603 and the 15th century saw it cohering into the form we know today. 49 00:03:21,603 --> 00:03:27,195 The relatively weak piece of advisor was recast as the more powerful queen– 50 00:03:27,195 --> 00:03:31,952 perhaps inspired by the recent surge of strong female leaders. 51 00:03:31,952 --> 00:03:34,723 This change accelerated the game’s pace, 52 00:03:34,723 --> 00:03:36,953 and as other rules were popularized, 53 00:03:36,953 --> 00:03:41,663 treatises analyzing common openings and endgames appeared. 54 00:03:41,663 --> 00:03:44,646 Chess theory was born. 55 00:03:44,646 --> 00:03:49,986 With the Enlightenment era, the game moved from royal courts to coffeehouses. 56 00:03:49,986 --> 00:03:53,796 Chess was now seen as an expression of creativity, 57 00:03:53,796 --> 00:03:57,376 encouraging bold moves and dramatic plays. 58 00:03:57,376 --> 00:04:03,796 This ‘Romantic’ style reached its peak in the Immortal Game of 1851, 59 00:04:03,796 --> 00:04:07,078 where Adolf Anderssen managed a checkmate 60 00:04:07,078 --> 00:04:11,408 after sacrificing his queen and both rooks. 61 00:04:11,408 --> 00:04:15,963 But the emergence of formal competitive play in the late 19th century 62 00:04:15,963 --> 00:04:21,157 meant that strategic calculation would eventually trump dramatic flair. 63 00:04:21,157 --> 00:04:23,585 And with the rise of international competition, 64 00:04:23,585 --> 00:04:27,495 chess took on a new geopolitical importance. 65 00:04:27,495 --> 00:04:28,745 During the Cold War, 66 00:04:28,745 --> 00:04:33,585 the Soviet Union devoted great resources to cultivating chess talent, 67 00:04:33,585 --> 00:04:37,457 dominating the championships for the rest of the century. 68 00:04:37,457 --> 00:04:40,907 But the player who would truly upset Russian dominance 69 00:04:40,907 --> 00:04:43,347 was not a citizen of another country 70 00:04:43,347 --> 00:04:47,697 but an IBM computer called Deep Blue. 71 00:04:47,697 --> 00:04:50,862 Chess-playing computers had been developed for decades, 72 00:04:50,862 --> 00:04:55,462 but Deep Blue’s triumph over Garry Kasparov in 1997 73 00:04:55,465 --> 00:05:00,475 was the first time a machine had defeated a sitting champion. 74 00:05:00,484 --> 00:05:04,794 Today, chess software is capable of consistently defeating 75 00:05:04,799 --> 00:05:06,639 the best human players. 76 00:05:06,639 --> 00:05:08,759 But just like the game they’ve mastered, 77 00:05:08,759 --> 00:05:12,149 these machines are products of human ingenuity. 78 00:05:12,149 --> 00:05:18,439 And perhaps that same ingenuity will guide us out of this apparent checkmate.