9:59:59.000,9:59:59.000 I have been interested in area-restricted[br]accounts for an extremely long time now. 9:59:59.000,9:59:59.000 It's this; [br]the Karamja-only Ultimate Ironman, 9:59:59.000,9:59:59.000 which I've had this idea for so long 9:59:59.000,9:59:59.000 and it's a really cool thing [br]to challenge myself with. 9:59:59.000,9:59:59.000 And I think it'd be really interesting[br]to watch. 9:59:59.000,9:59:59.000 To craft your own journey and[br]to play by your own rules 9:59:59.000,9:59:59.000 has something beautiful to it. 9:59:59.000,9:59:59.000 To overcome your limitations and [br]find joy in places no one has before 9:59:59.000,9:59:59.000 is such an incredibly cool thing to me. 9:59:59.000,9:59:59.000 There's no account too obscure,[br]there's no account too ridiculous 9:59:59.000,9:59:59.000 because that simply isn't a real concept. 9:59:59.000,9:59:59.000 What's RuneScape about if not about[br]setting goals and accomplishing them? 9:59:59.000,9:59:59.000 That's the beauty of the game;[br]there is no wrong way to play. 9:59:59.000,9:59:59.000 I've always enjoyed challenging myself and 9:59:59.000,9:59:59.000 I'm constantly searching for a way to[br]improve myself and push my limits. 9:59:59.000,9:59:59.000 This is where the account comes in. 9:59:59.000,9:59:59.000 I create the goals, [br]I create the limitations, 9:59:59.000,9:59:59.000 and see how far they can be pushed. 9:59:59.000,9:59:59.000 Meet my Morytania-only Ultimate Ironman. 9:59:59.000,9:59:59.000 When creating this challenge,[br]there were two things that were certain. 9:59:59.000,9:59:59.000 I wanted to be the first to attempt[br]this specific challenge 9:59:59.000,9:59:59.000 and I wanted to begin the challenge with[br]as little exceptions and benefits 9:59:59.000,9:59:59.000 as I could possibly give myself. 9:59:59.000,9:59:59.000 This means getting to Morytania with[br]as low stats and items as I possibly can, 9:59:59.000,9:59:59.000 but at the same time, not restricting [br]myself from the majority of the gameplay. 9:59:59.000,9:59:59.000 Getting to Morytania[br]posed a few obstacles, 9:59:59.000,9:59:59.000 especially when trying to do it with[br]the lowest stats I possibly could. 9:59:59.000,9:59:59.000 There are two main NPC's[br]that made this difficult. 9:59:59.000,9:59:59.000 The Temple Guardian and[br]the level 30 Zammy Mage in the church. 9:59:59.000,9:59:59.000 There is one skill that turned out to be[br]the perfect way to get past the challenge. 9:59:59.000,9:59:59.000 A skill that had absolutely no use[br]in Morytania, that would let me bypass 9:59:59.000,9:59:59.000 one of these obstacles without[br]any unnecessary combat gained. 9:59:59.000,9:59:59.000 And that's thieving. 9:59:59.000,9:59:59.000 I started by getting 32 Thieving[br]and pickpocketing the rogues 9:59:59.000,9:59:59.000 in level 55 wilderness [br]for a poisoned iron dagger. 9:59:59.000,9:59:59.000 This is the lowest tier of poison 9:59:59.000,9:59:59.000 And it has a 12.5% chance to affect the target 9:59:59.000,9:59:59.000 And it does about 4 damage 9:59:59.000,9:59:59.000 every 15 seconds. 9:59:59.000,9:59:59.000 After about 10 minutes, 9:59:59.000,9:59:59.000 the Temple Guardian fell. 9:59:59.000,9:59:59.000 The next obstacle 9:59:59.000,9:59:59.000 was a bit more interesting 9:59:59.000,9:59:59.000 the Zammy Mage 9:59:59.000,9:59:59.000 belongs to a very special set of NPCs. 9:59:59.000,9:59:59.000 NPCs designed for very old quest code. 9:59:59.000,9:59:59.000 A normal NPC regenerates 9:59:59.000,9:59:59.000 1 hitpoint every 60 seconds 9:59:59.000,9:59:59.000 while the Zamorak Mage 9:59:59.000,9:59:59.000 actually regenerates 9:59:59.000,9:59:59.000 3 hitpoints every 15 seconds. 9:59:59.000,9:59:59.000 This makes it impossible 9:59:59.000,9:59:59.000 to kill the Zammy Mage 9:59:59.000,9:59:59.000 with only poison. 9:59:59.000,9:59:59.000