WEBVTT 00:00:00.625 --> 00:00:04.643 I am obsessed with forming healthy communities, 00:00:04.667 --> 00:00:06.934 and that's why I started Twitch -- 00:00:06.958 --> 00:00:10.393 to help people watch other people play video games on the internet. NOTE Paragraph 00:00:10.417 --> 00:00:11.726 (Laughter) NOTE Paragraph 00:00:11.750 --> 00:00:13.768 Thank you for coming to my TED talk. NOTE Paragraph 00:00:13.792 --> 00:00:15.351 (Laughter) NOTE Paragraph 00:00:15.375 --> 00:00:17.059 So in seriousness, 00:00:17.083 --> 00:00:20.708 video games and communities truly are quite related. 00:00:21.625 --> 00:00:24.434 From our early human history, 00:00:24.458 --> 00:00:28.018 we made our entertainment together in small tribes. 00:00:28.042 --> 00:00:30.268 We shared stories around the campfire, 00:00:30.292 --> 00:00:32.893 we sang together, we danced together. 00:00:32.917 --> 00:00:36.750 Our earliest entertainment was both shared and interactive. 00:00:37.667 --> 00:00:41.726 It wasn't until pretty recently on the grand scale of human history 00:00:41.750 --> 00:00:44.309 that interactivity took a back seat 00:00:44.333 --> 00:00:46.809 and broadcast entertainment took over. NOTE Paragraph 00:00:46.833 --> 00:00:52.434 Radio and records brought music into our vehicles, into our homes. 00:00:52.458 --> 00:00:57.643 TV and VHS brought sports and drama into our living rooms. 00:00:57.667 --> 00:01:02.226 This access to broadcast entertainment was unprecedented. 00:01:02.250 --> 00:01:05.851 It gave people amazing content around the globe. 00:01:05.875 --> 00:01:09.208 It created a shared culture for millions of people. 00:01:11.583 --> 00:01:15.726 And now, if you want to go watch or listen to Mozart, 00:01:15.750 --> 00:01:19.625 you don't have to buy an incredibly expensive ticket and find an orchestra. 00:01:20.667 --> 00:01:22.268 And if you like to sing -- 00:01:22.292 --> 00:01:25.518 (Sings) I can show you the world -- 00:01:25.542 --> 00:01:29.875 then you have something in common with people around the world. 00:01:32.542 --> 00:01:34.476 But with this amazing access, 00:01:34.500 --> 00:01:38.958 we allowed for a separation between creator and consumer, 00:01:39.917 --> 00:01:44.208 and the relationship between the two became much more one-way. 00:01:46.417 --> 00:01:52.393 We wound up in a world where we had a smaller class of professional creators 00:01:52.417 --> 00:01:56.226 and most of us became spectators, 00:01:56.250 --> 00:02:02.351 and as a result it became far easier for us to enjoy that content alone. NOTE Paragraph 00:02:02.375 --> 00:02:04.101 There's a trend counteracting this: 00:02:04.125 --> 00:02:05.393 scarcity. 00:02:05.417 --> 00:02:10.184 So, Vienna in the 1900s, was famous for its café culture. 00:02:10.208 --> 00:02:13.976 And one of the big drivers of that café culture 00:02:14.000 --> 00:02:17.434 was expensive newspapers that were hard to get, 00:02:17.458 --> 00:02:18.768 and as a result, 00:02:18.792 --> 00:02:22.393 people would go to the café and read the shared copy there. 00:02:22.417 --> 00:02:23.851 And once they're in the cafe, 00:02:23.875 --> 00:02:27.018 they meet the other people also reading the same newspaper, 00:02:27.042 --> 00:02:29.601 they converse, they exchange ideas 00:02:29.625 --> 00:02:30.917 and they form a community. 00:02:32.542 --> 00:02:34.309 In a similar way, 00:02:34.333 --> 00:02:37.059 TV and cable used to be more expensive, 00:02:37.083 --> 00:02:39.893 and so you might not watch the game at home. 00:02:39.917 --> 00:02:41.976 Instead you'd go to the local bar 00:02:42.000 --> 00:02:44.458 and cheer along with your fellow sports fans there. 00:02:45.458 --> 00:02:50.125 But as the price of media continues to fall over time thanks to technology, 00:02:51.458 --> 00:02:56.125 this shared necessity that used to bring our communities together falls away. 00:02:57.167 --> 00:03:02.143 We have so many amazing options for our entertainment, 00:03:02.167 --> 00:03:07.917 and yet it's easier than ever for us to wind up consuming those options alone. 00:03:09.125 --> 00:03:11.292 Our communities are bearing the consequences. 00:03:12.125 --> 00:03:13.393 For example, 00:03:13.417 --> 00:03:16.601 the number of people who report having at least two close friends 00:03:16.625 --> 00:03:18.250 is at an all-time low. 00:03:21.250 --> 00:03:26.101 I believe that one of the major contributing causes to this 00:03:26.125 --> 00:03:31.042 is that our entertainment today allows us to be separate. NOTE Paragraph 00:03:33.708 --> 00:03:38.101 There is one trend reversing this atomization of our society: 00:03:38.125 --> 00:03:40.708 modern multiplayer video games. 00:03:42.375 --> 00:03:46.393 Games are like a shared campfire. 00:03:46.417 --> 00:03:49.083 They're both interactive and connecting. 00:03:49.875 --> 00:03:53.309 Now these campfires may have beautiful animations, 00:03:53.333 --> 00:03:54.976 heroic quests, 00:03:55.000 --> 00:03:57.476 occasionally too many loot boxes, 00:03:57.500 --> 00:04:00.268 but games today are very different 00:04:00.292 --> 00:04:02.750 than the solitary activity of 20 years ago. 00:04:04.000 --> 00:04:05.476 They're deeply complex, 00:04:05.500 --> 00:04:07.434 they're more intellectually stimulating, 00:04:07.458 --> 00:04:09.958 and most of all, they're intrinsically social. NOTE Paragraph 00:04:12.250 --> 00:04:15.518 One of the recent breakout genres exemplifying this change 00:04:15.542 --> 00:04:17.642 is the battle royale. 00:04:17.666 --> 00:04:23.101 100 people parachute onto an island in a last-man-standing competition. 00:04:23.125 --> 00:04:26.268 Think of it as being kind of like "American Idol," 00:04:26.292 --> 00:04:29.792 but with a lot more fighting and a lot less Simon Cowell. 00:04:31.542 --> 00:04:33.143 You may have heard of "Fortnite," 00:04:33.167 --> 00:04:36.851 which is a breakout example of the battle royale genre, 00:04:36.875 --> 00:04:41.018 which has been played by more than 250 million people around the world. 00:04:41.042 --> 00:04:43.143 It's everyone from kids in your neighborhood 00:04:43.167 --> 00:04:45.518 to Drake and Ellen DeGeneres. 00:04:45.542 --> 00:04:49.101 2.3 billion people in the world play video games. 00:04:49.125 --> 00:04:54.143 Early games like "Tetris" and "Mario" may have been simple puzzles or quests, 00:04:54.167 --> 00:04:57.059 but with the rise of arcades and then internet play, 00:04:57.083 --> 00:05:01.601 and now massively multiplayer games of huge, thriving online communities, 00:05:01.625 --> 00:05:04.893 games have emerged as the one form of entertainment 00:05:04.917 --> 00:05:08.667 where consumption truly requires human connection. NOTE Paragraph 00:05:09.667 --> 00:05:11.934 So this brings us to streaming. 00:05:11.958 --> 00:05:15.393 Why do people stream themselves playing video games? 00:05:15.417 --> 00:05:19.518 And why do hundreds of millions of people around the world 00:05:19.542 --> 00:05:21.375 congregate to watch them? 00:05:22.917 --> 00:05:25.518 I want you all the imagine for second -- 00:05:25.542 --> 00:05:28.059 imagine you land on an alien planet, 00:05:28.083 --> 00:05:31.226 and on this planet, there's a giant green rectangle. 00:05:31.250 --> 00:05:33.101 And in this green rectangle, 00:05:33.125 --> 00:05:34.518 aliens in matching outfits 00:05:34.542 --> 00:05:37.143 are trying to push a checkered sphere between two posts 00:05:37.167 --> 00:05:38.559 using only their feet. 00:05:38.583 --> 00:05:39.893 It's pretty evenly matched, 00:05:39.917 --> 00:05:42.726 so the ball is just going back and forth, 00:05:42.750 --> 00:05:46.559 but there's hundreds of millions of people watching from home anyway, 00:05:46.583 --> 00:05:50.559 and cheering and getting excited and engaged right along with them. 00:05:50.583 --> 00:05:53.351 Now I grew up watching sports with my dad, 00:05:53.375 --> 00:05:57.434 so I get why soccer is entertaining and engaging. 00:05:57.458 --> 00:06:00.351 But if you don't watch sports, 00:06:00.375 --> 00:06:03.184 maybe you like watching "Dancing with the Stars" 00:06:03.208 --> 00:06:04.667 or you enjoy "Top Chef." 00:06:05.792 --> 00:06:08.125 Regardless, the principle is the same. 00:06:08.875 --> 00:06:11.375 If there is an activity that you really enjoy, 00:06:12.583 --> 00:06:15.393 you're probably going to like watching other people do it 00:06:15.417 --> 00:06:17.667 with skill and panache. 00:06:18.708 --> 00:06:21.018 It might be perplexing to an alien, 00:06:21.042 --> 00:06:23.958 but bonding over shared passion is a human universal. NOTE Paragraph 00:06:24.708 --> 00:06:31.143 So gamers grew up expecting this live, interactive entertainment, 00:06:31.167 --> 00:06:34.268 and passive consumption just doesn't feel as fulfilling. 00:06:34.292 --> 00:06:38.000 That's why livestreaming has taken off with video games. 00:06:39.333 --> 00:06:44.250 Because livestreaming offers that same kind of interactive feeling. 00:06:47.167 --> 00:06:51.309 So when you imagine what's happening on Twitch, 00:06:51.333 --> 00:06:57.559 I don't want you to think of a million livestreams of video games. 00:06:57.583 --> 00:07:04.684 Instead, what I want you to picture is millions of campfires. 00:07:04.708 --> 00:07:06.393 Some of them are bonfires -- 00:07:06.417 --> 00:07:10.851 huge, roaring bonfires with hundreds of thousands of people around them. 00:07:10.875 --> 00:07:13.893 Some of them are smaller, more intimate community gatherings 00:07:13.917 --> 00:07:15.625 where everyone knows your name. NOTE Paragraph 00:07:16.458 --> 00:07:20.458 Let's try taking a seat by one of those campfires right now. 00:07:22.958 --> 00:07:24.643 Hey Cohh, how's it going? NOTE Paragraph 00:07:24.667 --> 00:07:26.309 Cohh: Hey, how's it going, Emmett? NOTE Paragraph 00:07:26.333 --> 00:07:29.768 ES: So I'm here at TED with about 1,000 of my closest friends, 00:07:29.792 --> 00:07:34.476 and we thought we'd come and join you guys for a little stream. NOTE Paragraph 00:07:34.500 --> 00:07:36.893 Cohh: Awesome! It's great to hear from you guys. NOTE Paragraph 00:07:36.917 --> 00:07:40.309 ES: So Cohh, can you share with the TED audience here -- 00:07:40.333 --> 00:07:44.226 what have you learned about your community on Twitch? NOTE Paragraph 00:07:44.250 --> 00:07:46.268 Cohh: Ah, man, where to begin? 00:07:46.292 --> 00:07:48.518 I've been doing this for over five years now, 00:07:48.542 --> 00:07:53.643 and if there's one thing that doesn't cease to impress me on the daily, 00:07:53.667 --> 00:07:57.809 it's just kind of how incredible this whole thing is for communication. 00:07:57.833 --> 00:08:00.684 I've been playing games for 20 years of my life, 00:08:00.708 --> 00:08:03.684 I've led online MMO guilds for over 10, 00:08:03.708 --> 00:08:08.018 and it's the kind of thing where there's very few places in life 00:08:08.042 --> 00:08:11.851 where you can go to meet so many people with similar interests. 00:08:11.875 --> 00:08:13.476 I was listening in a bit earlier; 00:08:13.500 --> 00:08:16.268 I love the campfire analogy, I actually use a similar one. 00:08:16.292 --> 00:08:18.559 I see it all as a bunch of people on a big couch 00:08:18.583 --> 00:08:20.476 but only one person has the controller. 00:08:20.500 --> 00:08:23.393 So it's kind of like a "Pass the snack!" situation, you know? 00:08:23.417 --> 00:08:24.726 700 people that way -- 00:08:24.750 --> 00:08:27.518 but it's great and really it's just -- NOTE Paragraph 00:08:27.542 --> 00:08:31.518 ES: So Cohh, what is going on in chat right now? 00:08:31.542 --> 00:08:33.476 Can you explain that a little bit to us? 00:08:33.500 --> 00:08:37.893 Because my eyesight isn't that good but I see a lot of emotes. NOTE Paragraph 00:08:37.917 --> 00:08:40.601 Cohh: So this is my community; this is the Cohhilition. 00:08:40.625 --> 00:08:41.933 I stream every single day. 00:08:41.957 --> 00:08:44.268 I actually just wrapped up a 2,000-day challenge, 00:08:44.292 --> 00:08:48.268 and as such, we have developed a pretty incredible community 00:08:48.292 --> 00:08:49.559 here in the channel. 00:08:49.583 --> 00:08:51.684 Right now we have about 6200 people with us. 00:08:51.708 --> 00:08:55.059 What you're seeing is a spam of "Hello, TED" good-vibe emotes, 00:08:55.083 --> 00:08:57.101 love emotes, 00:08:57.125 --> 00:08:58.393 "this is awesome," 00:08:58.417 --> 00:08:59.768 "Hi, guys," "Hi, everyone." 00:08:59.792 --> 00:09:02.476 Basically just a huge collection of people -- 00:09:02.500 --> 00:09:03.851 huge collection of gamers 00:09:03.875 --> 00:09:06.559 that are all just experiencing a positive event together. NOTE Paragraph 00:09:06.583 --> 00:09:09.643 ES: So is there anything that -- can we poll chat? 00:09:09.667 --> 00:09:11.476 I want ask chat a question. 00:09:11.500 --> 00:09:14.809 Is there anything that chat would like the world, 00:09:14.833 --> 00:09:17.684 and particularly these people here with me at TED right now, 00:09:17.708 --> 00:09:21.601 to know about what they get out of playing video games 00:09:21.625 --> 00:09:23.375 and being part of this community? NOTE Paragraph 00:09:24.375 --> 00:09:25.625 Cohh: Oh, wow. 00:09:26.292 --> 00:09:28.792 I am already starting to see a lot of answers here. 00:09:30.958 --> 00:09:32.500 "I like the good vibes." 00:09:34.125 --> 00:09:36.500 "Best communities are on Twitch." NOTE Paragraph 00:09:37.292 --> 00:09:38.583 (Laughter) NOTE Paragraph 00:09:39.375 --> 00:09:41.792 "They get us through the rough patches in life." 00:09:42.833 --> 00:09:45.601 Oh, that's a message I definitely see a lot on Twitch, 00:09:45.625 --> 00:09:46.917 which is very good. 00:09:47.625 --> 00:09:49.226 "A very positive community," 00:09:49.250 --> 00:09:51.726 "a lot of positivity," 00:09:51.750 --> 00:09:53.101 which is pretty great. NOTE Paragraph 00:09:53.125 --> 00:09:57.351 ES: So Cohh, before I get back to my TED talk, 00:09:57.375 --> 00:10:00.559 which I actually should probably get back to doing at some point -- NOTE Paragraph 00:10:00.583 --> 00:10:01.851 (Laughter) NOTE Paragraph 00:10:01.875 --> 00:10:04.518 Do you have anything else that you want to share with me 00:10:04.542 --> 00:10:06.184 or any question you wanted to ask, 00:10:06.208 --> 00:10:09.601 you've always wanted to get out there before an audience? NOTE Paragraph 00:10:09.625 --> 00:10:11.351 Cohh: Honestly, not too much. 00:10:11.375 --> 00:10:13.934 I mean, I absolutely love what you're doing right now. 00:10:13.958 --> 00:10:15.809 I think that the interactive streaming 00:10:15.833 --> 00:10:18.976 is the big unexplored frontier of the future in entertainment, 00:10:19.000 --> 00:10:21.726 and thank you for doing everything you're doing up there. 00:10:21.750 --> 00:10:24.518 The more people that hear about what you do, the better -- 00:10:24.542 --> 00:10:25.851 for everyone on here. NOTE Paragraph 00:10:25.875 --> 00:10:27.495 ES: Awesome, Cohh. Thanks so much. 00:10:27.519 --> 00:10:29.684 I'm going to get back to giving this talk now, 00:10:29.708 --> 00:10:31.143 but we should catch up later. NOTE Paragraph 00:10:31.167 --> 00:10:32.434 Cohh: Sounds great! NOTE Paragraph 00:10:32.458 --> 00:10:34.958 (Applause) NOTE Paragraph 00:10:36.958 --> 00:10:39.167 ES: So that was a new way to interact. 00:10:40.083 --> 00:10:43.476 We could influence what happened on the stream, 00:10:43.500 --> 00:10:46.333 we could cocreate the experience along with him, 00:10:48.917 --> 00:10:54.250 and we really had a multiplayer experience with chat and with Cohh. 00:10:55.333 --> 00:10:57.976 At Twitch, we've started calling this, 00:10:58.000 --> 00:11:01.333 as a result, "multiplayer entertainment." 00:11:02.333 --> 00:11:08.601 Because going from watching a video alone to watching a live interactive stream 00:11:08.625 --> 00:11:14.643 is similar to the difference between going from playing a single-player game 00:11:14.667 --> 00:11:17.208 to playing a multiplayer game. 00:11:18.667 --> 00:11:23.167 Gamers are often as the forefront of exploration in new technology. 00:11:25.833 --> 00:11:31.309 Microcomputers, for example, were used early on for video games, 00:11:31.333 --> 00:11:37.893 and the very first handheld, digital mass-market devices weren't cell phones, 00:11:37.917 --> 00:11:39.643 they were Gameboys ... 00:11:39.667 --> 00:11:41.268 for video games. 00:11:41.292 --> 00:11:44.393 And as a result, 00:11:44.417 --> 00:11:49.768 one way that you can get a hint of what the future might hold 00:11:49.792 --> 00:11:54.184 is to look to this fun, interactive sandbox of video games 00:11:54.208 --> 00:11:56.268 and ask yourself, 00:11:56.292 --> 00:11:58.268 "what are these gamers doing today?" 00:11:58.292 --> 00:12:01.559 And that might give you a hint as to what the future is going to hold 00:12:01.583 --> 00:12:02.833 for all of us. NOTE Paragraph 00:12:04.250 --> 00:12:06.976 One of the things we're already seeing on Twitch 00:12:07.000 --> 00:12:09.726 is multiplayer entertainment coming to sports. 00:12:09.750 --> 00:12:14.768 So, Twitch and the NFL teamed up to offer livestreaming football, 00:12:14.792 --> 00:12:18.768 but instead of network announcers in suits streaming the game, 00:12:18.792 --> 00:12:21.476 we got Twitch users to come in 00:12:21.500 --> 00:12:24.226 and stream it themselves on their own channel 00:12:24.250 --> 00:12:26.643 and interact with their community 00:12:26.667 --> 00:12:29.976 and make it a real multiplayer experience. 00:12:30.000 --> 00:12:35.434 So I actually think that if you look out into the future -- 00:12:35.458 --> 00:12:40.042 only hundreds of people today get to be sports announcers. 00:12:41.458 --> 00:12:44.476 It's a tiny, tiny number of people who have that opportunity. 00:12:44.500 --> 00:12:48.434 But sports are about to go multiplayer, 00:12:48.458 --> 00:12:51.309 and that means that anyone who wants to around the world 00:12:51.333 --> 00:12:56.059 is going to get the opportunity to become a sports announcer, 00:12:56.083 --> 00:12:57.601 to give it a shot. 00:12:57.625 --> 00:13:00.809 And I think that's going to unlock incredible amounts of new talent 00:13:00.833 --> 00:13:02.101 for all of us. 00:13:02.125 --> 00:13:05.101 And we're not going to be asking, "Did you catch the game?" 00:13:05.125 --> 00:13:07.059 Instead, we're going to be asking, 00:13:07.083 --> 00:13:10.208 "Whose channel did you catch the game on?" 00:13:12.250 --> 00:13:16.934 We already see this happening with cooking, with singing -- 00:13:16.958 --> 00:13:19.167 we even see people streaming welding. 00:13:20.292 --> 00:13:24.625 And all of this stuff is going to happen around the metaphorical campfire. NOTE Paragraph 00:13:25.667 --> 00:13:28.184 There's going to be millions of these campfires lit 00:13:28.208 --> 00:13:29.768 over the next few years. 00:13:29.792 --> 00:13:33.018 And on every topic, 00:13:33.042 --> 00:13:35.101 you're going to be able to find a campfire 00:13:35.125 --> 00:13:39.143 that will allow you to bond with your people around the world. 00:13:39.167 --> 00:13:40.684 For most of human history, 00:13:40.708 --> 00:13:43.518 entertainment was simply multiplayer. 00:13:43.542 --> 00:13:46.101 We sang together in person, 00:13:46.125 --> 00:13:50.101 we shared news together in the town square in person, 00:13:50.125 --> 00:13:52.601 and somewhere along the way, 00:13:52.625 --> 00:13:57.792 that two-way conversation turned into a one-way transmission. 00:13:58.625 --> 00:14:00.893 As someone who cares about communities, 00:14:00.917 --> 00:14:02.809 I am excited for a world 00:14:02.833 --> 00:14:07.542 where our entertainment could connect us instead of isolating us. 00:14:09.708 --> 00:14:14.518 A world where we can bond with each other over our shared interests 00:14:14.542 --> 00:14:17.292 and create real, strong communities. 00:14:18.458 --> 00:14:21.684 Games, streams and the interactions they encourage, 00:14:21.708 --> 00:14:25.893 are only just beginning to turn the wheel back 00:14:25.917 --> 00:14:30.083 to our interactive, community-rich, multiplayer past. NOTE Paragraph 00:14:31.042 --> 00:14:34.018 Thank you all for sharing this experience here with me, 00:14:34.042 --> 00:14:36.559 and may you all find your best campfire. NOTE Paragraph 00:14:36.583 --> 00:14:39.292 (Applause)