[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:03.32,Default,,0000,0000,0000,,Most 3D, character-driven video games Dialogue: 0,0:00:03.32,0:00:06.24,Default,,0000,0000,0000,,can be pretty easily placed\Ninto one of two categories: Dialogue: 0,0:00:06.24,0:00:08.89,Default,,0000,0000,0000,,either first person or third person. Dialogue: 0,0:00:08.89,0:00:10.55,Default,,0000,0000,0000,,In a first-person game,\Nyou see the game world Dialogue: 0,0:00:10.55,0:00:12.56,Default,,0000,0000,0000,,through the actual eyes\Nof the player character Dialogue: 0,0:00:12.56,0:00:13.95,Default,,0000,0000,0000,,as though you were that character, Dialogue: 0,0:00:13.95,0:00:16.12,Default,,0000,0000,0000,,and in a third-person game,\Nyou see the player character Dialogue: 0,0:00:16.12,0:00:18.31,Default,,0000,0000,0000,,from the outside - often\Nfrom behind their back Dialogue: 0,0:00:18.31,0:00:20.68,Default,,0000,0000,0000,,or from a fixed isometric perspective. Dialogue: 0,0:00:20.68,0:00:22.28,Default,,0000,0000,0000,,But the existence of\Nthese two perspectives Dialogue: 0,0:00:22.28,0:00:23.36,Default,,0000,0000,0000,,begs a question: Dialogue: 0,0:00:23.36,0:00:25.52,Default,,0000,0000,0000,,if this is what a\Nfirst-person game looks like, Dialogue: 0,0:00:25.52,0:00:28.60,Default,,0000,0000,0000,,and this is what a third-person\Nvideo game looks like... Dialogue: 0,0:00:28.60,0:00:32.48,Default,,0000,0000,0000,,what exactly would\Nsecond-person look like? Dialogue: 0,0:00:32.48,0:00:34.67,Default,,0000,0000,0000,,Now, I'm not the first\Nperson to wonder about this - Dialogue: 0,0:00:34.67,0:00:35.89,Default,,0000,0000,0000,,the question of whether or not Dialogue: 0,0:00:35.89,0:00:38.14,Default,,0000,0000,0000,,a second-person shooter\Ncould actually exist Dialogue: 0,0:00:38.14,0:00:40.28,Default,,0000,0000,0000,,is one that has plagued\Nvideo game message boards Dialogue: 0,0:00:40.28,0:00:42.56,Default,,0000,0000,0000,,just about as long as\Nthe Internet has existed. Dialogue: 0,0:00:42.56,0:00:43.88,Default,,0000,0000,0000,,It's also served as the premise Dialogue: 0,0:00:43.88,0:00:45.95,Default,,0000,0000,0000,,for some pretty good comedy\Nsketches over the years, Dialogue: 0,0:00:45.95,0:00:47.74,Default,,0000,0000,0000,,like this one from Mega64: Dialogue: 0,0:00:47.74,0:00:48.68,Default,,0000,0000,0000,,- [Announcer] Introducing the world's Dialogue: 0,0:00:48.68,0:00:50.97,Default,,0000,0000,0000,,first second-person shooter. Dialogue: 0,0:00:50.97,0:00:53.89,Default,,0000,0000,0000,,(video game music) Dialogue: 0,0:00:54.82,0:00:56.71,Default,,0000,0000,0000,,(rock music)\N- No no no no! Dialogue: 0,0:00:56.71,0:00:57.86,Default,,0000,0000,0000,,- And this one from The Onion. Dialogue: 0,0:00:57.86,0:00:59.60,Default,,0000,0000,0000,,- To enter second-person shooter mode, Dialogue: 0,0:00:59.60,0:01:01.73,Default,,0000,0000,0000,,you just simply adjust\Nthe narrative slider Dialogue: 0,0:01:01.73,0:01:02.86,Default,,0000,0000,0000,,from first to second. Dialogue: 0,0:01:03.80,0:01:06.65,Default,,0000,0000,0000,,- You are walking down a long corridor. Dialogue: 0,0:01:06.65,0:01:10.14,Default,,0000,0000,0000,,Suddenly, a Nazi leaps out\Nfrom around the doorway Dialogue: 0,0:01:10.14,0:01:13.98,Default,,0000,0000,0000,,and unleashes a hail of machine\Ngun fire in your direction. Dialogue: 0,0:01:13.98,0:01:15.08,Default,,0000,0000,0000,,- But to help us actually figure out Dialogue: 0,0:01:15.08,0:01:16.67,Default,,0000,0000,0000,,what a second-person game would really be, Dialogue: 0,0:01:16.67,0:01:19.44,Default,,0000,0000,0000,,I think it would be helpful\Nto look at this grammatically. Dialogue: 0,0:01:19.44,0:01:21.66,Default,,0000,0000,0000,,In written language, the term "first person" Dialogue: 0,0:01:21.66,0:01:23.32,Default,,0000,0000,0000,,denotes any writing\Nwhere the point of view Dialogue: 0,0:01:23.32,0:01:25.38,Default,,0000,0000,0000,,uses phrases like "I" or m"y" Dialogue: 0,0:01:25.38,0:01:28.25,Default,,0000,0000,0000,,to tell the story from the\Nperspective of the protagonist. Dialogue: 0,0:01:28.25,0:01:29.44,Default,,0000,0000,0000,,Third-person writing, on the other hand, Dialogue: 0,0:01:29.44,0:01:30.90,Default,,0000,0000,0000,,uses third-person pronouns - Dialogue: 0,0:01:30.90,0:01:34.28,Default,,0000,0000,0000,,for example, "he went this way,"\N"she went that way," et cetera - Dialogue: 0,0:01:34.28,0:01:37.00,Default,,0000,0000,0000,,to talk about characters\Nfrom an outside perspective. Dialogue: 0,0:01:37.00,0:01:38.76,Default,,0000,0000,0000,,Now, second-person writing does exist, Dialogue: 0,0:01:38.76,0:01:39.92,Default,,0000,0000,0000,,but it's kind of a weird one - Dialogue: 0,0:01:39.92,0:01:43.36,Default,,0000,0000,0000,,in second person, the\Nprimary pronoun used is "you." Dialogue: 0,0:01:43.36,0:01:45.80,Default,,0000,0000,0000,,"You do this," "you go there," et cetera. Dialogue: 0,0:01:45.80,0:01:48.33,Default,,0000,0000,0000,,The second person is\Nactually a lot less common Dialogue: 0,0:01:48.33,0:01:49.35,Default,,0000,0000,0000,,in narrative writing, Dialogue: 0,0:01:49.35,0:01:50.94,Default,,0000,0000,0000,,and it's actually something\Nyou're more likely to encounter Dialogue: 0,0:01:50.94,0:01:52.89,Default,,0000,0000,0000,,in, say, a list of instructions Dialogue: 0,0:01:52.89,0:01:55.17,Default,,0000,0000,0000,,or a choose-your-own-adventure book. Dialogue: 0,0:01:55.17,0:01:57.23,Default,,0000,0000,0000,,Now, the analogous video\Ngame camera perspectives Dialogue: 0,0:01:57.23,0:01:59.49,Default,,0000,0000,0000,,for first and third-person\Nwriting are obvious - Dialogue: 0,0:01:59.49,0:02:01.28,Default,,0000,0000,0000,,but what about for second-person? Dialogue: 0,0:02:01.28,0:02:02.76,Default,,0000,0000,0000,,We know what an "I" game looks like Dialogue: 0,0:02:02.76,0:02:04.41,Default,,0000,0000,0000,,and we know what a "he" game looks like, Dialogue: 0,0:02:04.41,0:02:06.45,Default,,0000,0000,0000,,but what about a "you" game? Dialogue: 0,0:02:06.45,0:02:08.69,Default,,0000,0000,0000,,Strangely enough, I actually\Nfound the answer to this Dialogue: 0,0:02:08.69,0:02:10.37,Default,,0000,0000,0000,,before I even came up with the question, Dialogue: 0,0:02:10.37,0:02:12.81,Default,,0000,0000,0000,,and, believe it or not, it\Ncame to me courtesy of a game Dialogue: 0,0:02:12.81,0:02:14.81,Default,,0000,0000,0000,,you may have heard me\Ntalk about once before - Dialogue: 0,0:02:14.81,0:02:16.84,Default,,0000,0000,0000,,and that game is Driver: San Francisco. Dialogue: 0,0:02:16.84,0:02:18.11,Default,,0000,0000,0000,,See, for all the interesting missions Dialogue: 0,0:02:18.11,0:02:20.17,Default,,0000,0000,0000,,in Driver: San Francisco -\Nand there are plenty of them - Dialogue: 0,0:02:20.17,0:02:21.41,Default,,0000,0000,0000,,there's one mission in particular Dialogue: 0,0:02:21.41,0:02:23.67,Default,,0000,0000,0000,,that I swear to God I\Nthink about all the time. Dialogue: 0,0:02:23.67,0:02:25.44,Default,,0000,0000,0000,,The mission in question\Nis called "The Target" Dialogue: 0,0:02:25.44,0:02:28.43,Default,,0000,0000,0000,,and it's the final mission\Nof chapter six of the game. Dialogue: 0,0:02:28.43,0:02:30.67,Default,,0000,0000,0000,,In the game, you play as\Na cop named John Tanner Dialogue: 0,0:02:30.67,0:02:32.67,Default,,0000,0000,0000,,who, for reasons I won't get into here, Dialogue: 0,0:02:32.67,0:02:34.34,Default,,0000,0000,0000,,basically has a superpower that allows you Dialogue: 0,0:02:34.34,0:02:36.35,Default,,0000,0000,0000,,to take over the bodies\Nof any other driver, Dialogue: 0,0:02:36.35,0:02:38.26,Default,,0000,0000,0000,,and has begun using that superpower Dialogue: 0,0:02:38.26,0:02:39.90,Default,,0000,0000,0000,,to foil a possible terror plot Dialogue: 0,0:02:39.90,0:02:41.57,Default,,0000,0000,0000,,from a gangster named Jericho. Dialogue: 0,0:02:41.57,0:02:43.06,Default,,0000,0000,0000,,Over the course of the game Tanner decides Dialogue: 0,0:02:43.06,0:02:44.66,Default,,0000,0000,0000,,that the best way to\Nunravel Jericho's plans Dialogue: 0,0:02:44.66,0:02:45.80,Default,,0000,0000,0000,,is to do it from the inside, Dialogue: 0,0:02:45.80,0:02:48.31,Default,,0000,0000,0000,,and in order to do that,\NTanner takes over the body Dialogue: 0,0:02:48.31,0:02:50.26,Default,,0000,0000,0000,,of a low-level henchman named Ordell Dialogue: 0,0:02:50.26,0:02:51.42,Default,,0000,0000,0000,,and uses his driving skills Dialogue: 0,0:02:51.42,0:02:53.30,Default,,0000,0000,0000,,to help move Ordell up the ranks. Dialogue: 0,0:02:53.30,0:02:54.85,Default,,0000,0000,0000,,The final mission in this story arc Dialogue: 0,0:02:54.85,0:02:57.36,Default,,0000,0000,0000,,sees you inhabiting\NOrdell's body one last time Dialogue: 0,0:02:57.36,0:03:00.02,Default,,0000,0000,0000,,to complete a major assignment\Nfrom his boss Leila, Dialogue: 0,0:03:00.02,0:03:01.49,Default,,0000,0000,0000,,who is this international assassin Dialogue: 0,0:03:01.49,0:03:03.24,Default,,0000,0000,0000,,and Jericho's second-in-command. Dialogue: 0,0:03:03.24,0:03:04.32,Default,,0000,0000,0000,,Tanner's plan? Dialogue: 0,0:03:04.32,0:03:07.13,Default,,0000,0000,0000,,Warp into Ordell's body and,\Nwithout arousing suspicion, Dialogue: 0,0:03:07.13,0:03:10.46,Default,,0000,0000,0000,,drive Leila and Ordell\Ndirectly into police custody. Dialogue: 0,0:03:10.46,0:03:11.71,Default,,0000,0000,0000,,Now, the mission begins as normal Dialogue: 0,0:03:11.71,0:03:13.33,Default,,0000,0000,0000,,with Tanner and his partner Jones Dialogue: 0,0:03:13.33,0:03:15.80,Default,,0000,0000,0000,,driving their iconic\Norange Dodge Challenger, Dialogue: 0,0:03:15.80,0:03:17.72,Default,,0000,0000,0000,,and soon enough, you\Nwarp into Ordell's body Dialogue: 0,0:03:17.72,0:03:19.11,Default,,0000,0000,0000,,with Leila in the passenger seat Dialogue: 0,0:03:19.11,0:03:21.34,Default,,0000,0000,0000,,where she gives you some\Nclarity on the mission. Dialogue: 0,0:03:21.34,0:03:22.57,Default,,0000,0000,0000,,(car engine roaring) Dialogue: 0,0:03:22.57,0:03:24.77,Default,,0000,0000,0000,,- [Leila] Ordell, I need\Nnothing but your best today. Dialogue: 0,0:03:24.77,0:03:25.76,Default,,0000,0000,0000,,- [Tanner] What's going down? Dialogue: 0,0:03:25.76,0:03:27.87,Default,,0000,0000,0000,,- [Leila] Jericho's got\Na problem he wants fixed. Dialogue: 0,0:03:27.87,0:03:29.77,Default,,0000,0000,0000,,Get me to the target and I'll fix it. Dialogue: 0,0:03:29.77,0:03:31.01,Default,,0000,0000,0000,,- So you drive to the destination Dialogue: 0,0:03:31.01,0:03:32.56,Default,,0000,0000,0000,,she's given you, closing\Nin on your target, Dialogue: 0,0:03:32.56,0:03:35.34,Default,,0000,0000,0000,,and as you get close, this happens: Dialogue: 0,0:03:35.34,0:03:38.42,Default,,0000,0000,0000,,(car engine roaring) Dialogue: 0,0:03:39.82,0:03:40.91,Default,,0000,0000,0000,,- Slow down. Dialogue: 0,0:03:40.91,0:03:43.50,Default,,0000,0000,0000,,We should acquire the target any time now. Dialogue: 0,0:03:43.50,0:03:48.50,Default,,0000,0000,0000,,(car engine roaring)\N(tires screeching) Dialogue: 0,0:03:49.07,0:03:51.02,Default,,0000,0000,0000,,The yellow Dodge, up ahead. Dialogue: 0,0:03:51.02,0:03:53.46,Default,,0000,0000,0000,,Stay close but don't be obvious. Dialogue: 0,0:03:53.46,0:03:54.42,Default,,0000,0000,0000,,- ...that's my car. Dialogue: 0,0:03:54.42,0:03:55.72,Default,,0000,0000,0000,,- What? Dialogue: 0,0:03:55.72,0:03:57.50,Default,,0000,0000,0000,,That's the cop that's\Nbeen getting in our way. Dialogue: 0,0:03:57.50,0:03:59.38,Default,,0000,0000,0000,,- Do we follow him to the target? Dialogue: 0,0:03:59.38,0:04:01.07,Default,,0000,0000,0000,,- ...he IS the target. Dialogue: 0,0:04:01.07,0:04:02.28,Default,,0000,0000,0000,,- [Narrator] It's you. Dialogue: 0,0:04:02.28,0:04:04.95,Default,,0000,0000,0000,,You've been assigned to kill... you. Dialogue: 0,0:04:04.95,0:04:07.44,Default,,0000,0000,0000,,(music) Dialogue: 0,0:04:07.44,0:04:08.58,Default,,0000,0000,0000,,Now, after that cutscene ends, Dialogue: 0,0:04:08.58,0:04:10.79,Default,,0000,0000,0000,,you are back in Ordell's\Nbody in the first person Dialogue: 0,0:04:10.79,0:04:12.57,Default,,0000,0000,0000,,with Leila sitting to your right. Dialogue: 0,0:04:12.57,0:04:16.26,Default,,0000,0000,0000,,But then... you press the\Nthrottle to accelerate, Dialogue: 0,0:04:16.26,0:04:18.44,Default,,0000,0000,0000,,and the car in front of you moves. Dialogue: 0,0:04:18.44,0:04:19.68,Default,,0000,0000,0000,,You steer to the left and to the right... Dialogue: 0,0:04:19.68,0:04:20.70,Default,,0000,0000,0000,,and the car in front of you moves Dialogue: 0,0:04:20.70,0:04:21.69,Default,,0000,0000,0000,,to the left and then to the right. Dialogue: 0,0:04:21.69,0:04:25.32,Default,,0000,0000,0000,,And then, quickly, it sinks in\Nthat the car you're controlling Dialogue: 0,0:04:25.32,0:04:27.86,Default,,0000,0000,0000,,is actually the car you're following. Dialogue: 0,0:04:27.86,0:04:31.25,Default,,0000,0000,0000,,Your perspective as the\Nplayer is entirely separate Dialogue: 0,0:04:31.25,0:04:33.68,Default,,0000,0000,0000,,from what you're\Ncontrolling as the player. Dialogue: 0,0:04:33.68,0:04:36.93,Default,,0000,0000,0000,,In other words, you're pursuing... you. Dialogue: 0,0:04:36.93,0:04:38.65,Default,,0000,0000,0000,,Now, as you can see, the\Ncar that you're sitting in Dialogue: 0,0:04:38.65,0:04:40.41,Default,,0000,0000,0000,,is moving, too - but, crucially, Dialogue: 0,0:04:40.41,0:04:42.74,Default,,0000,0000,0000,,you're not the one who's\Ncontrolling that car. Dialogue: 0,0:04:42.74,0:04:45.01,Default,,0000,0000,0000,,The car you're sitting in\Nis moving automatically, Dialogue: 0,0:04:45.01,0:04:47.50,Default,,0000,0000,0000,,seemingly operated by\Nan AI-controlled driver Dialogue: 0,0:04:47.50,0:04:50.24,Default,,0000,0000,0000,,who's tailing the car\Nyou're actually controlling. Dialogue: 0,0:04:50.24,0:04:53.16,Default,,0000,0000,0000,,It's basically like a chase\Nmission in any other video game Dialogue: 0,0:04:53.16,0:04:54.66,Default,,0000,0000,0000,,just like you've seen\Ncountless other times - Dialogue: 0,0:04:54.66,0:04:56.77,Default,,0000,0000,0000,,except for this time,\Nit's flipped on its head. Dialogue: 0,0:04:56.77,0:04:58.95,Default,,0000,0000,0000,,This time, you're the one being followed, Dialogue: 0,0:04:58.95,0:05:01.22,Default,,0000,0000,0000,,while simultaneously seeing it all unfold Dialogue: 0,0:05:01.22,0:05:03.94,Default,,0000,0000,0000,,from the perspective of the\Ncar doing the following. Dialogue: 0,0:05:03.94,0:05:04.87,Default,,0000,0000,0000,,And while it's hard for me to guess Dialogue: 0,0:05:04.87,0:05:06.47,Default,,0000,0000,0000,,how well this comes across on video, Dialogue: 0,0:05:06.47,0:05:08.30,Default,,0000,0000,0000,,all these elements\Ncombine to make something Dialogue: 0,0:05:08.30,0:05:10.72,Default,,0000,0000,0000,,that is very, very odd to play. Dialogue: 0,0:05:10.72,0:05:12.35,Default,,0000,0000,0000,,There's something\Nshocking and disorienting Dialogue: 0,0:05:12.35,0:05:15.30,Default,,0000,0000,0000,,about seeing a first-person\Nperspective on your screen Dialogue: 0,0:05:15.30,0:05:17.26,Default,,0000,0000,0000,,but also not controlling that perspective Dialogue: 0,0:05:17.26,0:05:20.14,Default,,0000,0000,0000,,while remotely operating\Nthe car that you're tailing. Dialogue: 0,0:05:20.14,0:05:21.94,Default,,0000,0000,0000,,It's the closest a video\Ngame has ever gotten Dialogue: 0,0:05:21.94,0:05:24.06,Default,,0000,0000,0000,,to feeling like a true\Nout-of-body experience, Dialogue: 0,0:05:24.06,0:05:25.91,Default,,0000,0000,0000,,and it's an experience\Nthat has stuck with me Dialogue: 0,0:05:25.91,0:05:27.90,Default,,0000,0000,0000,,ever since I first played\Nthis game back in 2011. Dialogue: 0,0:05:28.38,0:05:30.12,Default,,0000,0000,0000,,Now, when I first played\NDriver: San Francisco Dialogue: 0,0:05:30.12,0:05:30.95,Default,,0000,0000,0000,,eight years ago, Dialogue: 0,0:05:30.95,0:05:32.47,Default,,0000,0000,0000,,I kinda just played\Nthrough this mission once, Dialogue: 0,0:05:32.47,0:05:34.99,Default,,0000,0000,0000,,start to finish, marveling\Nat the unique perspective Dialogue: 0,0:05:34.99,0:05:35.83,Default,,0000,0000,0000,,that this mission granted you, Dialogue: 0,0:05:35.83,0:05:37.50,Default,,0000,0000,0000,,but then moving on to\Nthe rest of the game. Dialogue: 0,0:05:37.50,0:05:39.67,Default,,0000,0000,0000,,But I've always felt like if\NI ever came back to this game, Dialogue: 0,0:05:39.67,0:05:41.14,Default,,0000,0000,0000,,I'd wanna pick this mission apart Dialogue: 0,0:05:41.14,0:05:42.26,Default,,0000,0000,0000,,and see what makes it tick, Dialogue: 0,0:05:42.26,0:05:43.73,Default,,0000,0000,0000,,and that's part of what\NI hope to accomplish Dialogue: 0,0:05:43.73,0:05:44.56,Default,,0000,0000,0000,,with this video. Dialogue: 0,0:05:44.56,0:05:47.60,Default,,0000,0000,0000,,See, as cool as this mission\Nis, it's also pretty linear. Dialogue: 0,0:05:47.60,0:05:48.96,Default,,0000,0000,0000,,The whole thing takes\Nplace with you driving down Dialogue: 0,0:05:48.96,0:05:51.06,Default,,0000,0000,0000,,this completely locked-down race course Dialogue: 0,0:05:51.06,0:05:52.60,Default,,0000,0000,0000,,with no exits or detours - Dialogue: 0,0:05:52.60,0:05:54.80,Default,,0000,0000,0000,,pretty much just a\Nstraight shot to the exit. Dialogue: 0,0:05:54.80,0:05:56.84,Default,,0000,0000,0000,,I've always assumed that\Nthe developer Reflections Dialogue: 0,0:05:56.84,0:05:57.93,Default,,0000,0000,0000,,designed this mission this way Dialogue: 0,0:05:57.93,0:05:59.61,Default,,0000,0000,0000,,due to the technological limitations Dialogue: 0,0:05:59.61,0:06:01.13,Default,,0000,0000,0000,,of this weird second-person camera Dialogue: 0,0:06:01.13,0:06:02.87,Default,,0000,0000,0000,,that they built just for this mission. Dialogue: 0,0:06:02.87,0:06:04.71,Default,,0000,0000,0000,,Perhaps there was no way\Nfor them to get this camera Dialogue: 0,0:06:04.71,0:06:06.54,Default,,0000,0000,0000,,to behave properly in\Nthe actual open world Dialogue: 0,0:06:06.54,0:06:08.27,Default,,0000,0000,0000,,with all the various streets, elevations, Dialogue: 0,0:06:08.27,0:06:09.72,Default,,0000,0000,0000,,and alleyways you could dip into - Dialogue: 0,0:06:09.72,0:06:11.14,Default,,0000,0000,0000,,not to mention the other street traffic. Dialogue: 0,0:06:11.14,0:06:13.32,Default,,0000,0000,0000,,And on top of that,\Nthey built this mission Dialogue: 0,0:06:13.32,0:06:15.07,Default,,0000,0000,0000,,with a pretty strict countdown timer, Dialogue: 0,0:06:15.07,0:06:18.00,Default,,0000,0000,0000,,forcing you to hit the\Ncheckpoints in rapid succession - Dialogue: 0,0:06:18.00,0:06:19.72,Default,,0000,0000,0000,,something that I've always\Nassumed was placed there Dialogue: 0,0:06:19.72,0:06:21.76,Default,,0000,0000,0000,,to keep you from ever\Nveering too far off the path Dialogue: 0,0:06:21.76,0:06:23.65,Default,,0000,0000,0000,,and breaking the game somehow. Dialogue: 0,0:06:23.65,0:06:24.76,Default,,0000,0000,0000,,Still, I've always wondered about Dialogue: 0,0:06:24.76,0:06:26.41,Default,,0000,0000,0000,,the actual limitations of this mission, Dialogue: 0,0:06:26.41,0:06:28.44,Default,,0000,0000,0000,,and I knew that this time\Naround I wanted to test out Dialogue: 0,0:06:28.44,0:06:30.30,Default,,0000,0000,0000,,whether or not there\Nwas any way to escape - Dialogue: 0,0:06:30.30,0:06:32.39,Default,,0000,0000,0000,,so before finishing the mission, I paused, Dialogue: 0,0:06:32.39,0:06:34.46,Default,,0000,0000,0000,,started it over, and then this time, Dialogue: 0,0:06:34.46,0:06:35.99,Default,,0000,0000,0000,,instead of starting the race as intended, Dialogue: 0,0:06:35.99,0:06:37.55,Default,,0000,0000,0000,,I swung the car into a 180, Dialogue: 0,0:06:37.55,0:06:40.24,Default,,0000,0000,0000,,driving the car backwards\Nin the wrong direction. Dialogue: 0,0:06:40.24,0:06:41.87,Default,,0000,0000,0000,,Now, when I do this, the AI driver Dialogue: 0,0:06:41.87,0:06:43.12,Default,,0000,0000,0000,,immediately begins panicking, Dialogue: 0,0:06:43.12,0:06:44.53,Default,,0000,0000,0000,,rapidly spinning the steering wheel Dialogue: 0,0:06:44.53,0:06:47.29,Default,,0000,0000,0000,,trying desperately to\Nkeep my car visible in frame, Dialogue: 0,0:06:47.29,0:06:49.62,Default,,0000,0000,0000,,and then eventually, it\Nturns around 180 degrees Dialogue: 0,0:06:49.62,0:06:53.44,Default,,0000,0000,0000,,to reveal what looks like\Nthe entire open world Dialogue: 0,0:06:53.44,0:06:54.59,Default,,0000,0000,0000,,of Driver: San Francisco - Dialogue: 0,0:06:54.59,0:06:57.52,Default,,0000,0000,0000,,seemingly 100% accessible to the player. Dialogue: 0,0:06:57.52,0:07:00.12,Default,,0000,0000,0000,,Now I drove away from the\Nracetrack and began exploring, Dialogue: 0,0:07:00.12,0:07:03.11,Default,,0000,0000,0000,,and I kept bracing myself to\Nhit some kind of invisible wall Dialogue: 0,0:07:03.11,0:07:04.96,Default,,0000,0000,0000,,or failure state for going off course, Dialogue: 0,0:07:04.96,0:07:08.10,Default,,0000,0000,0000,,but it never happened.\NIt all actually worked. Dialogue: 0,0:07:08.10,0:07:09.09,Default,,0000,0000,0000,,I merged into traffic Dialogue: 0,0:07:09.09,0:07:11.01,Default,,0000,0000,0000,,and the second-person camera followed me, Dialogue: 0,0:07:11.01,0:07:12.57,Default,,0000,0000,0000,,immaculately bobbing and weaving Dialogue: 0,0:07:12.57,0:07:14.12,Default,,0000,0000,0000,,through the other cars on the road. Dialogue: 0,0:07:14.12,0:07:15.70,Default,,0000,0000,0000,,It was around this time that\NI noticed... Dialogue: 0,0:07:15.70,0:07:16.88,Default,,0000,0000,0000,,there was no timer. Dialogue: 0,0:07:17.28,0:07:18.39,Default,,0000,0000,0000,,It turns out that Reflections Dialogue: 0,0:07:18.39,0:07:20.03,Default,,0000,0000,0000,,had generously designed this mission, Dialogue: 0,0:07:20.03,0:07:21.75,Default,,0000,0000,0000,,intentionally or unintentionally, Dialogue: 0,0:07:21.75,0:07:23.12,Default,,0000,0000,0000,,so that the mission countdown timer Dialogue: 0,0:07:23.12,0:07:25.96,Default,,0000,0000,0000,,doesn't actually begin until\Nyou reach the first checkpoint - Dialogue: 0,0:07:25.96,0:07:28.10,Default,,0000,0000,0000,,meaning that if you never\Nhit that first checkpoint, Dialogue: 0,0:07:28.10,0:07:29.99,Default,,0000,0000,0000,,you can drive around forever. Dialogue: 0,0:07:29.99,0:07:33.75,Default,,0000,0000,0000,,(car engine roaring) Dialogue: 0,0:07:33.75,0:07:35.23,Default,,0000,0000,0000,,(car passing on right honks) Dialogue: 0,0:07:35.23,0:07:37.07,Default,,0000,0000,0000,,This led to what I can only describe Dialogue: 0,0:07:37.07,0:07:39.47,Default,,0000,0000,0000,,as a transcendent video game experience. Dialogue: 0,0:07:39.47,0:07:41.10,Default,,0000,0000,0000,,It felt like I was seeing something Dialogue: 0,0:07:41.10,0:07:42.87,Default,,0000,0000,0000,,that I was never meant to see. Dialogue: 0,0:07:42.87,0:07:46.51,Default,,0000,0000,0000,,This ability to explore the\Ncity as much as I wanted to Dialogue: 0,0:07:46.51,0:07:48.63,Default,,0000,0000,0000,,all from this wholly unique, Dialogue: 0,0:07:48.63,0:07:51.57,Default,,0000,0000,0000,,extremely surreal second-person viewpoint: Dialogue: 0,0:07:51.57,0:07:53.17,Default,,0000,0000,0000,,it felt like a magical experience Dialogue: 0,0:07:53.17,0:07:54.56,Default,,0000,0000,0000,,and one that almost nobody else Dialogue: 0,0:07:54.56,0:07:55.94,Default,,0000,0000,0000,,has experienced for themselves. Dialogue: 0,0:07:56.50,0:07:57.73,Default,,0000,0000,0000,,Now, revisiting this mission Dialogue: 0,0:07:57.73,0:07:59.42,Default,,0000,0000,0000,,and managing to escape the confines Dialogue: 0,0:07:59.42,0:08:01.69,Default,,0000,0000,0000,,laid down by the developers\Nall those years ago, Dialogue: 0,0:08:01.69,0:08:04.68,Default,,0000,0000,0000,,I really wanted to try and\Npush this thing to its limits. Dialogue: 0,0:08:04.68,0:08:06.43,Default,,0000,0000,0000,,I couldn't resit trying\Nto break things a little: Dialogue: 0,0:08:06.43,0:08:09.75,Default,,0000,0000,0000,,I drove the car off ramps, into\Nupcoming traffic, all of it. Dialogue: 0,0:08:09.75,0:08:12.00,Default,,0000,0000,0000,,But surprisingly, it\Nheld together perfectly. Dialogue: 0,0:08:12.00,0:08:14.84,Default,,0000,0000,0000,,That is, until I tried one specific thing. Dialogue: 0,0:08:14.84,0:08:16.14,Default,,0000,0000,0000,,See, I haven't talked about it before, Dialogue: 0,0:08:16.14,0:08:18.99,Default,,0000,0000,0000,,but this mission actually\Ndoes have a failure condition. Dialogue: 0,0:08:18.99,0:08:20.31,Default,,0000,0000,0000,,In the lower-right corner of the screen Dialogue: 0,0:08:20.31,0:08:21.18,Default,,0000,0000,0000,,there's a health meter, Dialogue: 0,0:08:21.18,0:08:23.00,Default,,0000,0000,0000,,and it represents the\Nhealth of Tanner's car: Dialogue: 0,0:08:23.00,0:08:25.62,Default,,0000,0000,0000,,the car you're chasing / driving. Dialogue: 0,0:08:25.62,0:08:27.13,Default,,0000,0000,0000,,But if you get into\None too many collisions Dialogue: 0,0:08:27.13,0:08:28.65,Default,,0000,0000,0000,,while driving this car\Nin the second person, Dialogue: 0,0:08:28.65,0:08:30.58,Default,,0000,0000,0000,,you can actually run out of health, Dialogue: 0,0:08:30.58,0:08:33.39,Default,,0000,0000,0000,,causing Tanner to die and\Nthe mission to end in a loss. Dialogue: 0,0:08:33.39,0:08:35.14,Default,,0000,0000,0000,,This is actually pretty hard to achieve Dialogue: 0,0:08:35.14,0:08:36.77,Default,,0000,0000,0000,,on the default mission path they laid out, Dialogue: 0,0:08:36.77,0:08:38.82,Default,,0000,0000,0000,,but driving into\Noncoming lanes of traffic Dialogue: 0,0:08:38.82,0:08:40.42,Default,,0000,0000,0000,,and ramping off car transporters Dialogue: 0,0:08:40.42,0:08:41.85,Default,,0000,0000,0000,,had taken its toll on my vehicle Dialogue: 0,0:08:41.85,0:08:44.25,Default,,0000,0000,0000,,and I only had a small\Nsliver of health left. Dialogue: 0,0:08:44.25,0:08:46.45,Default,,0000,0000,0000,,Wanting to explore this\Nmission as long as possible, Dialogue: 0,0:08:46.45,0:08:49.48,Default,,0000,0000,0000,,I gingerly pulled Tanner's\Ncar into a narrow alleyway Dialogue: 0,0:08:49.48,0:08:51.30,Default,,0000,0000,0000,,and then decided to try out the one thing Dialogue: 0,0:08:51.30,0:08:52.24,Default,,0000,0000,0000,,I hadn't attempted yet: Dialogue: 0,0:08:52.86,0:08:54.70,Default,,0000,0000,0000,,I turned around and drove\Nthe car, Dialogue: 0,0:08:54.70,0:08:56.12,Default,,0000,0000,0000,,in the second person, Dialogue: 0,0:08:56.12,0:08:57.86,Default,,0000,0000,0000,,directly at myself. Dialogue: 0,0:08:57.86,0:09:00.41,Default,,0000,0000,0000,,(music) Dialogue: 0,0:09:00.41,0:09:02.30,Default,,0000,0000,0000,,This put the AI driver\Nin a weird position. Dialogue: 0,0:09:02.30,0:09:05.03,Default,,0000,0000,0000,,It now had to drive backwards\Njust to keep me in the frame, Dialogue: 0,0:09:05.03,0:09:06.48,Default,,0000,0000,0000,,and it was also narrowly sandwiched Dialogue: 0,0:09:06.48,0:09:08.20,Default,,0000,0000,0000,,between the two walls of the alley, Dialogue: 0,0:09:08.20,0:09:10.36,Default,,0000,0000,0000,,giving it almost no room to maneuver. Dialogue: 0,0:09:10.36,0:09:11.59,Default,,0000,0000,0000,,I kept driving towards myself, Dialogue: 0,0:09:11.59,0:09:14.34,Default,,0000,0000,0000,,putting on the pressure,\Ncloser and closer, and then... Dialogue: 0,0:09:14.34,0:09:15.94,Default,,0000,0000,0000,,(car engine roaring) Dialogue: 0,0:09:15.94,0:09:16.94,Default,,0000,0000,0000,,(car screeching) Dialogue: 0,0:09:19.02,0:09:19.84,Default,,0000,0000,0000,,(cars crashing) Dialogue: 0,0:09:19.84,0:09:21.26,Default,,0000,0000,0000,,- [Leila] Nice work. Dialogue: 0,0:09:21.26,0:09:22.54,Default,,0000,0000,0000,,- It broke. Dialogue: 0,0:09:22.54,0:09:25.42,Default,,0000,0000,0000,,All at once, the second-person\Nvehicle shoots into a wall, Dialogue: 0,0:09:25.42,0:09:26.25,Default,,0000,0000,0000,,clips through it, Dialogue: 0,0:09:26.25,0:09:28.87,Default,,0000,0000,0000,,and then launches hundreds\Nof feet into the air. Dialogue: 0,0:09:28.87,0:09:30.21,Default,,0000,0000,0000,,Briefly, one frame at a time, Dialogue: 0,0:09:30.21,0:09:32.40,Default,,0000,0000,0000,,we can get glimpses of\Nthe chaos that unfolded: Dialogue: 0,0:09:32.40,0:09:34.06,Default,,0000,0000,0000,,we see the car inside the wall, Dialogue: 0,0:09:34.06,0:09:36.85,Default,,0000,0000,0000,,then we see the car's\Nfront console flipped over; Dialogue: 0,0:09:36.85,0:09:38.91,Default,,0000,0000,0000,,we see what appears to be the ocean floor Dialogue: 0,0:09:38.91,0:09:41.66,Default,,0000,0000,0000,,and then the pavement\Nas seen from underneath; Dialogue: 0,0:09:41.66,0:09:43.92,Default,,0000,0000,0000,,we see rooftops, the driver's arm, Dialogue: 0,0:09:43.92,0:09:46.97,Default,,0000,0000,0000,,the sky, trees, abstract geometry - Dialogue: 0,0:09:46.97,0:09:49.22,Default,,0000,0000,0000,,and then the city from above, Dialogue: 0,0:09:49.22,0:09:51.53,Default,,0000,0000,0000,,flooded with unloaded geometry. Dialogue: 0,0:09:51.53,0:09:53.88,Default,,0000,0000,0000,,After that, we see the car\Nspinning and spinning in mid air, Dialogue: 0,0:09:53.88,0:09:55.91,Default,,0000,0000,0000,,giving us glimpses of\NSan Francisco from above, Dialogue: 0,0:09:55.91,0:09:57.75,Default,,0000,0000,0000,,before finally getting so high Dialogue: 0,0:09:57.75,0:10:01.44,Default,,0000,0000,0000,,that nothing can be\Nseen but endless ocean. Dialogue: 0,0:10:01.44,0:10:02.97,Default,,0000,0000,0000,,And then, Dialogue: 0,0:10:02.97,0:10:04.08,Default,,0000,0000,0000,,black. Dialogue: 0,0:10:04.08,0:10:06.86,Default,,0000,0000,0000,,(music) Dialogue: 0,0:10:06.86,0:10:09.78,Default,,0000,0000,0000,,Suddenly, all at once, the\Ncar snaps back to earth. Dialogue: 0,0:10:09.78,0:10:12.86,Default,,0000,0000,0000,,The health meter for Tanner's\Nvehicle turns blindingly white Dialogue: 0,0:10:12.86,0:10:14.20,Default,,0000,0000,0000,,and then the second-person viewpoint Dialogue: 0,0:10:14.20,0:10:17.42,Default,,0000,0000,0000,,fills with an orange-yellow\Nhue: Tanner's car. Dialogue: 0,0:10:17.42,0:10:19.41,Default,,0000,0000,0000,,Quickly it becomes clear\Nthat the second-person car Dialogue: 0,0:10:19.41,0:10:22.20,Default,,0000,0000,0000,,has somehow spawned inside\Nof Tanner's vehicle, Dialogue: 0,0:10:22.20,0:10:24.20,Default,,0000,0000,0000,,dealing infinite damage to the car. Dialogue: 0,0:10:24.20,0:10:25.56,Default,,0000,0000,0000,,(cars crashing) Dialogue: 0,0:10:25.56,0:10:27.40,Default,,0000,0000,0000,,A deafening crash sound can be heard Dialogue: 0,0:10:27.40,0:10:28.86,Default,,0000,0000,0000,,and shattered glass flies everywhere, Dialogue: 0,0:10:28.86,0:10:32.16,Default,,0000,0000,0000,,and then, for a brief moment,\Nright before the mission ends, Dialogue: 0,0:10:32.16,0:10:35.27,Default,,0000,0000,0000,,the camera inexplicably\Nshifts into Tanner's car Dialogue: 0,0:10:35.27,0:10:36.87,Default,,0000,0000,0000,,where the car is balanced on its nose, Dialogue: 0,0:10:36.87,0:10:38.00,Default,,0000,0000,0000,,its windshield shattered, Dialogue: 0,0:10:38.00,0:10:40.81,Default,,0000,0000,0000,,thrust impossibly through another vehicle. Dialogue: 0,0:10:40.81,0:10:43.36,Default,,0000,0000,0000,,And then, horrifically, the camera clips Dialogue: 0,0:10:43.36,0:10:45.61,Default,,0000,0000,0000,,through the back of\NTanner's partner's head Dialogue: 0,0:10:45.61,0:10:48.58,Default,,0000,0000,0000,,and shows us the backside\Nof his eyeballs and tongue: Dialogue: 0,0:10:48.58,0:10:51.14,Default,,0000,0000,0000,,a truly terrifying\Nsecond-person perspective Dialogue: 0,0:10:51.14,0:10:52.29,Default,,0000,0000,0000,,if ever there was one. Dialogue: 0,0:10:52.29,0:10:54.87,Default,,0000,0000,0000,,(music) Dialogue: 0,0:10:59.74,0:11:02.08,Default,,0000,0000,0000,,Shaken by my other-worldly\Nencounter seemingly brought on Dialogue: 0,0:11:02.08,0:11:04.98,Default,,0000,0000,0000,,by pushing this already\Nexistential mission to its limits, Dialogue: 0,0:11:04.98,0:11:05.98,Default,,0000,0000,0000,,I reset the mission Dialogue: 0,0:11:05.98,0:11:08.63,Default,,0000,0000,0000,,and played it beginning\Nto end one last time - Dialogue: 0,0:11:08.63,0:11:10.93,Default,,0000,0000,0000,,this time careful to do it the right way, Dialogue: 0,0:11:10.93,0:11:13.16,Default,,0000,0000,0000,,not wanting to disturb\Nwhatever eldritch being Dialogue: 0,0:11:13.16,0:11:15.58,Default,,0000,0000,0000,,I'd upset by breaking the\Nmission in the first place. Dialogue: 0,0:11:15.58,0:11:17.92,Default,,0000,0000,0000,,After all, I thought, I\Nknow that every mission Dialogue: 0,0:11:17.92,0:11:19.01,Default,,0000,0000,0000,,in Driver: San Francisco Dialogue: 0,0:11:19.01,0:11:21.44,Default,,0000,0000,0000,,ends with a continue and retry option, Dialogue: 0,0:11:21.44,0:11:23.37,Default,,0000,0000,0000,,so if I really wanted to\Nexplore this mission again, Dialogue: 0,0:11:23.37,0:11:25.77,Default,,0000,0000,0000,,I could always hit the retry\Nbutton to give it another shot Dialogue: 0,0:11:25.77,0:11:27.17,Default,,0000,0000,0000,,after running through it normally. Dialogue: 0,0:11:27.17,0:11:29.54,Default,,0000,0000,0000,,So I proceeded to complete\Nthe mission as intended - Dialogue: 0,0:11:29.54,0:11:32.88,Default,,0000,0000,0000,,a mission, by the way, that\Nends with the antagonist Jericho Dialogue: 0,0:11:32.88,0:11:34.42,Default,,0000,0000,0000,,actually taking over your body Dialogue: 0,0:11:34.42,0:11:37.17,Default,,0000,0000,0000,,and attempting to drive you\Ninto a lethal car accident: Dialogue: 0,0:11:37.17,0:11:39.68,Default,,0000,0000,0000,,(car engine roaring)\N- You mean... Jericho! Dialogue: 0,0:11:39.68,0:11:42.01,Default,,0000,0000,0000,,- [Leila] Sit back and enjoy the show. Dialogue: 0,0:11:42.01,0:11:45.14,Default,,0000,0000,0000,,Not many people get to\Nwatch themselves die. Dialogue: 0,0:11:45.14,0:11:46.96,Default,,0000,0000,0000,,- ...a problem that\NTanner decides to solve Dialogue: 0,0:11:46.96,0:11:48.86,Default,,0000,0000,0000,,by, disturbingly enough, shifting Dialogue: 0,0:11:48.86,0:11:50.89,Default,,0000,0000,0000,,for the first and only time in the game Dialogue: 0,0:11:50.89,0:11:53.04,Default,,0000,0000,0000,,into his partner Jones' body. Dialogue: 0,0:11:53.04,0:11:54.17,Default,,0000,0000,0000,,Yes, that partner. Dialogue: 0,0:11:54.17,0:11:55.82,Default,,0000,0000,0000,,- [Jones] What the heII is going on? Dialogue: 0,0:11:55.82,0:11:57.52,Default,,0000,0000,0000,,- Anyways, I\Ngo to finish the mission Dialogue: 0,0:11:57.52,0:11:58.92,Default,,0000,0000,0000,,the normal way, staying on the path, Dialogue: 0,0:11:58.92,0:12:00.29,Default,,0000,0000,0000,,fully expecting the restart option Dialogue: 0,0:12:00.29,0:12:02.19,Default,,0000,0000,0000,,that appears after most\Nmissions to show up. Dialogue: 0,0:12:02.19,0:12:04.28,Default,,0000,0000,0000,,Instead, I get to the end of the mission, and - Dialogue: 0,0:12:04.28,0:12:06.26,Default,,0000,0000,0000,,for some reason that\NI still can't explain - Dialogue: 0,0:12:06.26,0:12:08.07,Default,,0000,0000,0000,,the only option was continue. Dialogue: 0,0:12:08.07,0:12:10.05,Default,,0000,0000,0000,,The reset option had vanished. Dialogue: 0,0:12:10.90,0:12:13.49,Default,,0000,0000,0000,,Panicked, I quickly hit\NALT+F4 and existed the game, Dialogue: 0,0:12:13.49,0:12:15.02,Default,,0000,0000,0000,,hoping I could load up my save file Dialogue: 0,0:12:15.02,0:12:17.08,Default,,0000,0000,0000,,and play through the mission\Nagain, but it was too late. Dialogue: 0,0:12:17.08,0:12:18.77,Default,,0000,0000,0000,,It had already autosaved over my file Dialogue: 0,0:12:18.77,0:12:22.85,Default,,0000,0000,0000,,and the mission was gone with\Nno way to replay it again. Dialogue: 0,0:12:22.85,0:12:26.09,Default,,0000,0000,0000,,(music) Dialogue: 0,0:12:26.09,0:12:28.25,Default,,0000,0000,0000,,Look, Driver: San Francisco is a game Dialogue: 0,0:12:28.25,0:12:30.82,Default,,0000,0000,0000,,full of weird, interesting,\Nstrikingly-designed missions - Dialogue: 0,0:12:30.82,0:12:32.83,Default,,0000,0000,0000,,but, to me, "The Target"\Nhas always stood out Dialogue: 0,0:12:32.83,0:12:36.10,Default,,0000,0000,0000,,as the perfect example of\Nwhat makes this game special. Dialogue: 0,0:12:36.10,0:12:37.97,Default,,0000,0000,0000,,Video games are an entire medium Dialogue: 0,0:12:37.97,0:12:39.87,Default,,0000,0000,0000,,built around taking over others' bodies, Dialogue: 0,0:12:39.87,0:12:42.57,Default,,0000,0000,0000,,and Driver: San Francisco\Nis a richly existential Dialogue: 0,0:12:42.57,0:12:45.16,Default,,0000,0000,0000,,and metatextual reflection of this idea. Dialogue: 0,0:12:45.16,0:12:47.26,Default,,0000,0000,0000,,This mission in particular\Nbrought these ideas to the fore Dialogue: 0,0:12:47.26,0:12:49.15,Default,,0000,0000,0000,,in a way that I wasn't fully prepared for Dialogue: 0,0:12:49.15,0:12:51.35,Default,,0000,0000,0000,,and that I'm only now beginning\Nto wrap my head around, Dialogue: 0,0:12:51.35,0:12:52.94,Default,,0000,0000,0000,,years and years later. Dialogue: 0,0:12:52.94,0:12:54.54,Default,,0000,0000,0000,,Even writing the script for this video Dialogue: 0,0:12:54.54,0:12:56.29,Default,,0000,0000,0000,,felt like a mind-bending exercise Dialogue: 0,0:12:56.29,0:12:57.50,Default,,0000,0000,0000,,in trying to explain something Dialogue: 0,0:12:57.50,0:12:59.39,Default,,0000,0000,0000,,that is borderline unexplainable. Dialogue: 0,0:12:59.39,0:13:00.70,Default,,0000,0000,0000,,You really have to play it for yourself Dialogue: 0,0:13:00.70,0:13:04.14,Default,,0000,0000,0000,,to get a full sense of how\Ncrazy this mission feels. Dialogue: 0,0:13:04.14,0:13:06.33,Default,,0000,0000,0000,,In designing this mission,\NReflections took decades Dialogue: 0,0:13:06.33,0:13:08.87,Default,,0000,0000,0000,,of 3D video game conventions\Nand turned them on their head Dialogue: 0,0:13:08.87,0:13:12.15,Default,,0000,0000,0000,,to create what feels a truly\Nout-of-body experience. Dialogue: 0,0:13:12.15,0:13:15.35,Default,,0000,0000,0000,,That, to me, is an\Naccomplishment worth celebrating. Dialogue: 0,0:13:15.35,0:13:16.93,Default,,0000,0000,0000,,Please play "Driver: San Francisco." Dialogue: 0,0:13:16.93,0:13:17.89,Default,,0000,0000,0000,,(car engine roaring) Dialogue: 0,0:13:17.89,0:13:20.51,Default,,0000,0000,0000,,- [Leila] If you're\Nhere, who's in your body? Dialogue: 0,0:13:20.51,0:13:21.71,Default,,0000,0000,0000,,- [Tanner] Well, no one. Dialogue: 0,0:13:22.63,0:13:23.46,Default,,0000,0000,0000,,...oh God. Dialogue: 0,0:13:25.22,0:13:26.56,Default,,0000,0000,0000,,(door shuts) Dialogue: 0,0:13:26.56,0:13:27.76,Default,,0000,0000,0000,,(keys jingling) Dialogue: 0,0:13:27.76,0:13:29.54,Default,,0000,0000,0000,,(car revving) Dialogue: 0,0:13:29.54,0:13:30.90,Default,,0000,0000,0000,,- All right, so a couple quick updates Dialogue: 0,0:13:30.90,0:13:33.45,Default,,0000,0000,0000,,on the "Driver: San Francisco" situation. Dialogue: 0,0:13:33.45,0:13:35.64,Default,,0000,0000,0000,,The petition to get\NUbisoft to re-list the game Dialogue: 0,0:13:35.64,0:13:37.24,Default,,0000,0000,0000,,that I mentioned at the\Nend of my last video Dialogue: 0,0:13:37.24,0:13:41.53,Default,,0000,0000,0000,,is now at over 70,000\Nsignatures, which is insane. Dialogue: 0,0:13:41.53,0:13:43.39,Default,,0000,0000,0000,,Please, if you have any\Ninterest in this game, Dialogue: 0,0:13:43.39,0:13:44.81,Default,,0000,0000,0000,,please sign this petition. Dialogue: 0,0:13:44.81,0:13:47.88,Default,,0000,0000,0000,,It now feels like 100,000\Nis within our grasp, Dialogue: 0,0:13:47.88,0:13:49.94,Default,,0000,0000,0000,,which is crazy, and I\Ncan't believe I'm saying, Dialogue: 0,0:13:49.94,0:13:51.51,Default,,0000,0000,0000,,but it could happen - Dialogue: 0,0:13:51.51,0:13:53.63,Default,,0000,0000,0000,,which, to me, feels like\Nan unignorable number. Dialogue: 0,0:13:53.63,0:13:55.75,Default,,0000,0000,0000,,But! In the meantime, as\Nyou might have noticed, Dialogue: 0,0:13:55.75,0:13:57.18,Default,,0000,0000,0000,,Ubisoft has not re-listed the game - Dialogue: 0,0:13:57.18,0:14:00.48,Default,,0000,0000,0000,,they have been ignoring the\N70,000 signatures we have. Dialogue: 0,0:14:00.48,0:14:03.25,Default,,0000,0000,0000,,And on a totally unrelated\Nnote, not connected at all, Dialogue: 0,0:14:03.25,0:14:05.39,Default,,0000,0000,0000,,Driver: San Francisco,\Nsince my video last month, Dialogue: 0,0:14:05.39,0:14:07.94,Default,,0000,0000,0000,,has been in the top 10\Nmost downloaded games Dialogue: 0,0:14:07.94,0:14:09.13,Default,,0000,0000,0000,,on The Pirate Bay. Dialogue: 0,0:14:09.13,0:14:10.81,Default,,0000,0000,0000,,...totally no relationship there, Dialogue: 0,0:14:10.81,0:14:12.21,Default,,0000,0000,0000,,not mentioning that for any reason at all. Dialogue: 0,0:14:12.21,0:14:14.41,Default,,0000,0000,0000,,Just saying, the game is not available Dialogue: 0,0:14:14.41,0:14:16.63,Default,,0000,0000,0000,,and it's also one of the\Nmost pirated video games, Dialogue: 0,0:14:16.63,0:14:19.50,Default,,0000,0000,0000,,and has been in the top\N10 most pirated games Dialogue: 0,0:14:19.50,0:14:20.45,Default,,0000,0000,0000,,for the past month. Dialogue: 0,0:14:21.95,0:14:22.88,Default,,0000,0000,0000,,Just a coincidence. Dialogue: 0,0:14:22.88,0:14:24.73,Default,,0000,0000,0000,,Also, totally unrelated to the fact Dialogue: 0,0:14:24.73,0:14:28.94,Default,,0000,0000,0000,,that this game is apparently\Nvery popular on Pirate Bay, Dialogue: 0,0:14:28.94,0:14:32.97,Default,,0000,0000,0000,,did you know that if you go\Nto NordVPN.org/babylonian Dialogue: 0,0:14:32.97,0:14:37.97,Default,,0000,0000,0000,,you can go to websites,\Nillicit or non-illicit, Dialogue: 0,0:14:38.02,0:14:40.69,Default,,0000,0000,0000,,without being tracked by\Nyour ISP or anybody else? Dialogue: 0,0:14:40.69,0:14:42.01,Default,,0000,0000,0000,,So that means that, for example, Dialogue: 0,0:14:42.01,0:14:44.57,Default,,0000,0000,0000,,if you were to go to - and\NI'm not saying you should - Dialogue: 0,0:14:44.57,0:14:47.75,Default,,0000,0000,0000,,a website that allowed you\Nto download a video game Dialogue: 0,0:14:47.75,0:14:49.81,Default,,0000,0000,0000,,that is no longer available\Nand can be easily pirated Dialogue: 0,0:14:49.81,0:14:50.92,Default,,0000,0000,0000,,with just a few clicks Dialogue: 0,0:14:50.92,0:14:53.06,Default,,0000,0000,0000,,and you don't wanna get an\Nangry email from your ISP Dialogue: 0,0:14:53.06,0:14:54.41,Default,,0000,0000,0000,,saying you can't do that, Dialogue: 0,0:14:54.41,0:14:56.56,Default,,0000,0000,0000,,you should invest in a VPN. (laughs) Dialogue: 0,0:14:56.56,0:14:58.88,Default,,0000,0000,0000,,If you go to NordVPN.org/babylonian Dialogue: 0,0:14:58.88,0:15:00.65,Default,,0000,0000,0000,,and use coupon code "babylonian", Dialogue: 0,0:15:00.65,0:15:02.58,Default,,0000,0000,0000,,you'll get 70% off their three-year plan Dialogue: 0,0:15:02.58,0:15:05.50,Default,,0000,0000,0000,,and get one full month\Nof VPN coverage free. Dialogue: 0,0:15:05.50,0:15:07.28,Default,,0000,0000,0000,,But yeah, if you enjoyed this video, Dialogue: 0,0:15:07.28,0:15:09.53,Default,,0000,0000,0000,,please share it with anyone\Nyou think would like it, Dialogue: 0,0:15:09.53,0:15:11.90,Default,,0000,0000,0000,,and/or subscribe to my channel Dialogue: 0,0:15:11.90,0:15:13.54,Default,,0000,0000,0000,,if you'd like to see more\Nstuff like this in the future. Dialogue: 0,0:15:13.54,0:15:14.76,Default,,0000,0000,0000,,I've got a lot of videos Dialogue: 0,0:15:14.76,0:15:16.83,Default,,0000,0000,0000,,in various stages of production right now Dialogue: 0,0:15:16.83,0:15:19.77,Default,,0000,0000,0000,,that I'm really excited\Nto get out into the world, Dialogue: 0,0:15:19.77,0:15:20.60,Default,,0000,0000,0000,,and I can finally start\Nthinking about them Dialogue: 0,0:15:20.60,0:15:21.79,Default,,0000,0000,0000,,now that this one's done. Dialogue: 0,0:15:21.79,0:15:24.45,Default,,0000,0000,0000,,So yeah, that's it from me for this time. Dialogue: 0,0:15:24.45,0:15:26.88,Default,,0000,0000,0000,,Hopefully the next video\Ncomes out a little quicker. Dialogue: 0,0:15:26.88,0:15:28.27,Default,,0000,0000,0000,,I've got a lot of ideas\Nthat have nothing to do Dialogue: 0,0:15:28.27,0:15:30.57,Default,,0000,0000,0000,,with Driver: SF, I just... this one Dialogue: 0,0:15:31.52,0:15:33.34,Default,,0000,0000,0000,,has been on my mind for a while Dialogue: 0,0:15:33.34,0:15:34.79,Default,,0000,0000,0000,,and I'm glad to finally have it done. Dialogue: 0,0:15:34.79,0:15:37.76,Default,,0000,0000,0000,,So thank you for watching,\Nand I'll see you next time. Dialogue: 0,0:15:37.76,0:15:39.38,Default,,0000,0000,0000,,(music)