0:00:00.954,0:00:05.806 In addition to participant observation and structured interviews, 0:00:05.806,0:00:09.639 there are other ways that you can forage for design insights. 0:00:09.639,0:00:13.828 For example, what do you do when the behaviour that you are interested in 0:00:13.828,0:00:19.764 happens over a long period of time, or is sporadic, or both? 0:00:19.764,0:00:22.078 Interviews are hard for the same reason. 0:00:22.078,0:00:28.200 One effective solution in places like this is for the participant to do the capturing themselves. 0:00:29.154,0:00:34.345 One common class of technique for doing this is what I call diary studies. 0:00:34.345,0:00:41.190 In this technique, you give people a diary that they complete at a specific time or interval, 0:00:41.190,0:00:45.220 for example every evening or at every meal. 0:00:45.220,0:00:51.430 In general, diary studies are used to record a specific piece of information, 0:00:51.430,0:00:55.231 like “how happy you feel” or “what you ate.” 0:00:55.231,0:01:00.043 Often the diary has some sort of structure to help you complete that efficiently. 0:01:00.043,0:01:06.631 You can use normal old paper, text journals; you can use still or video cameras; 0:01:06.631,0:01:11.866 you can have audio recording — whatever is appropriate for the task that you’re trying to capture. 0:01:11.866,0:01:15.300 In selecting from among the different media that you can use for capturing — 0:01:15.300,0:01:23.228 like video versus audio versus text versus photos, analog versus digital — pay attention to the context. 0:01:23.228,0:01:26.685 If you’ll like to capture information about somebody’s mobile phone, 0:01:26.685,0:01:32.150 maybe you’d give them a piece of paper with some structure on it, like a couple of scales 0:01:32.150,0:01:37.836 that they’d keep with them on their phone, so, that way, whenever they pull out their phone, 0:01:37.836,0:01:42.557 the diary entry that you’d like them to fill out is right there with it too. 0:01:42.557,0:01:48.562 In some cases, an audio recorder will be the easiest way to get people 0:01:48.562,0:01:54.472 to actually record information at the relevant time, like maybe if somebody’s driving. 0:01:54.472,0:01:59.329 In other cases, like during a lecture, speaking out loud might be inappropriate, 0:01:59.329,0:02:03.073 and so you’ll want to have somebody have marks on paper. 0:02:03.073,0:02:10.152 One of the appealing features of diary studies is that they can scale a lot better than direct observation. 0:02:10.152,0:02:16.021 Direct observation is limited by the amount of time that you can spend with the participants; 0:02:16.037,0:02:21.063 with a diary study, you’re only limited by the amount of materials that you can give out 0:02:21.063,0:02:23.985 or that you can aggregate later on. 0:02:23.985,0:02:28.633 The most important piece of design for creating an effective diary study 0:02:28.633,0:02:33.012 is to have the entry be as frictionless as possible. 0:02:33.012,0:02:38.314 The easier it is for participants to mark down the information that you’re interested in, 0:02:38.314,0:02:40.837 the higher quality the results that you’re going to get. 0:02:40.837,0:02:44.279 With a diary study, like any user interface, 0:02:44.279,0:02:50.427 the results that you’ll get will be best if you offered people some training and some practice. 0:02:50.427,0:02:56.697 Also, any time you’re changing people’s behaviour, like asking them to record into a diary, 0:02:56.697,0:03:00.678 they’ll do it for a while, and then it’s easy to fall off the wagon and forget, 0:03:00.678,0:03:04.337 and so you may want to follow up with people and remind them, 0:03:04.337,0:03:08.703 and that reminding brings us to our next technique, which is called “experience sampling.” 0:03:08.703,0:03:15.174 The idea behind experience sampling is to “beep” people at some regular interval, 0:03:15.174,0:03:19.806 and have them write down a key piece of information at that time. 0:03:19.806,0:03:22.174 Sometimes these are also called “pager studies”, 0:03:22.174,0:03:26.721 because many of the early studies in the 80’s and 90’s used pagers, 0:03:26.721,0:03:33.002 and an appeal of doing a pager study is that the participants don’t need to remember 0:03:33.002,0:03:35.323 because you’re actively reminding them. 0:03:35.323,0:03:38.227 They’re often coupled with some kind of diary, 0:03:38.227,0:03:41.573 so the paper beeps — or now it might be your mobile phone — 0:03:41.573,0:03:44.594 and then there’s a structured form that you’d fill in. 0:03:44.594,0:03:48.641 And these are, again, used for things like “How happy do you feel?”, 0:03:48.641,0:03:51.440 “What’s your energy level?”, “Where are you?” 0:03:51.440,0:03:57.539 Sometimes these take the form of a psychometric scale; other times these are more open-ended questions. 0:03:57.539,0:04:02.408 On the research front, technologies like wireless sensor networks are expanding the possibilities 0:04:02.408,0:04:04.593 for what the triggers can be 0:04:04.593,0:04:08.510 and for what kinds of information can be automatically or semi-automatically recorded. 0:04:08.510,0:04:15.843 Experience sampling, like diary studies, is useful for aggregating information across lots of people, 0:04:15.843,0:04:19.604 like, “Are there times of day that make people more or less happy?” 0:04:19.604,0:04:27.019 It’s easiest for you, as the researcher, if this information can be filled in in some digital form, 0:04:27.019,0:04:31.218 like a survey, so it can be automatically aggregated. 0:04:31.218,0:04:36.836 But sometimes, for practical reasons, paper will be the most ubiquitous tool out there, 0:04:36.836,0:04:41.372 and in that case, go with whatever you can to get people to actually fill it out. 0:04:42.202,0:04:45.304 In the techniques that we’ve talked about so far, 0:04:45.304,0:04:49.179 it’s the designer that ultimately comes up with the design ideas, 0:04:49.179,0:04:54.518 and the user’s behaviour serves as the father for that ideation. 0:04:54.518,0:04:58.349 Users can also be a great source of design ideas themselves, 0:04:58.349,0:05:01.453 especially advanced users or “lead users”. 0:05:01.453,0:05:07.021 And Eric von Hippel at MIT has been the champion of this approach for several decades. 0:05:07.021,0:05:08.864 He’s in the left of this picture, 0:05:08.864,0:05:14.121 and he’s hanging out with Dr. Nathaniel Sims at Mass. General Hospital in Boston. 0:05:14.121,0:05:16.519 Dr. Sims is an anesthesiologist. 0:05:16.519,0:05:19.354 Like almost anybody in almost any work environment, 0:05:19.354,0:05:23.112 he finds some of the tools that he has to use frustrating. 0:05:23.112,0:05:25.979 But he went one step further than most: 0:05:25.979,0:05:30.571 For example, when he needed to carry around a number of different medical devices, 0:05:30.571,0:05:36.451 he created for himself a carrying rack that could easily hold all of them at once, 0:05:36.451,0:05:39.497 so they can be moved around the hospital more efficiently. 0:05:39.497,0:05:44.116 He’s picked up several patents for his work over his career, including this device here, 0:05:44.116,0:05:46.728 which is called the “Nat rack”. 0:05:46.728,0:05:50.615 Lead users in all sorts of domains come up with clever solutions, 0:05:50.615,0:05:56.376 and one role of designers is to help lead users turn their individual solutions 0:05:56.376,0:05:59.362 into something that’s more generally useful. 0:05:59.362,0:06:05.140 And, in this way, lead users become a sort of distributed creation engine 0:06:05.140,0:06:08.495 who can collaborate with designers to bring products to market. 0:06:08.495,0:06:14.914 Lead user innovation works best when the reason that there’s not a better solution out there 0:06:14.914,0:06:21.003 is primarily because designers don’t understand what the user needs are, 0:06:21.003,0:06:24.486 or the context is shifting really rapidly. 0:06:24.486,0:06:27.642 And so, for example, Eric von Hippel has shown how 0:06:27.642,0:06:33.003 in places like surfng and snowboarding or other extreme sports that move quickly, 0:06:33.003,0:06:37.749 changing your equipment is not all that difficult, but things are fast-paced, 0:06:37.749,0:06:44.205 and so, to be able to do new tricks, people will modify their equipment to suit their needs. 0:06:44.205,0:06:49.128 Lead user innovation works less well when the necessary piece of information 0:06:49.128,0:06:53.910 is some kind of process knowledge, or a better factory, or something like that. 0:06:53.910,0:06:58.437 Related to lead users are what we might call “extreme users”. 0:06:58.437,0:07:01.240 Think about something like email. 0:07:01.240,0:07:05.172 All of us get a lot of email, but some of us get a lot more than others. 0:07:05.172,0:07:09.620 Those people who get a whole lot of email, far more than the average person, 0:07:09.620,0:07:12.434 they’re extreme users from the vantage point of email. 0:07:12.434,0:07:16.743 And we can often learn things from those extreme users — 0:07:16.743,0:07:20.253 how they handle thousands of messages a day, for example — 0:07:20.253,0:07:26.748 that we might then be able to encapsulate and make available to all users and help everyone. 0:07:26.748,0:07:30.356 Extreme users can be extreme in almost any direction, 0:07:30.356,0:07:35.949 and so people who have interesting professions are often a good source for extreme users. 0:07:35.949,0:07:41.778 One can be an extreme as a technophile, or one might be an extreme as a technophobe. 0:07:41.778,0:07:47.261 And so the person in the log cabin in Vermont, who checks email once a month, 0:07:47.261,0:07:56.290 might be as useful an extreme user as the CEO in Silicon Valley who gets thousands of messages a day. 0:07:56.290,0:08:04.865 While lead users and extreme users can often provide valuable design ideas that transfer more broadly, 0:08:04.865,0:08:10.912 it’s not automatically the case, and, in fact, sometimes the extreme users are extreme 0:08:10.912,0:08:14.182 because they’re not the actual users. 0:08:14.182,0:08:18.338 Make sure you keep in mind the actual people that you’re designing for. 0:08:18.338,0:08:22.453 You do all this great design work at the beginning to learn what users need. 0:08:22.453,0:08:27.061 How do you keep their needs in mind throughout the entire design process? 0:08:27.061,0:08:31.552 How do you not lose track of these insights that you captured early on? 0:08:31.552,0:08:38.477 One great strategy for distilling the insights from participant observation, or interviews, 0:08:38.477,0:08:43.090 diary studies, experience sampling — any of the techniques you choose — 0:08:43.090,0:08:52.420 is to create from those insights “personas”, who are abstract users who represent what you’ve found 0:08:52.420,0:08:55.388 when you went out and looked at real users. 0:08:55.388,0:09:00.140 So, a persona is a model of a person; they’re an example. 0:09:00.140,0:09:04.407 They’re not any one human being, but they are concrete. 0:09:04.407,0:09:10.303 So, a persona is going to include demographic information, and also their motivation — 0:09:10.303,0:09:15.824 Why do they want to use the system that you’re creating? What would make them not use it? 0:09:15.824,0:09:21.290 What are their beliefs? What are their intentions? What are their behaviours? and what are their goals? 0:09:21.290,0:09:29.903 What often happens in a design process is that one design member of the team want to build something, 0:09:29.903,0:09:36.722 and so they’ll make up a story about why that particular thing might be useful to somebody. 0:09:36.722,0:09:41.509 A persona keeps you grounded. You can say, “How would Steve use this?” 0:09:41.509,0:09:48.464 or, “Would this additional feature fit with Steve’s desire for a minimalist system?” 0:09:48.464,0:09:53.664 To make these personas real, it’s nice to have a picture or a photo. 0:09:53.664,0:09:59.624 In fact you can use stock photography, or one of the photographs from your needfinding 0:09:59.624,0:10:01.946 to anchor that persona visually. 0:10:01.946,0:10:06.790 Make sure to give your persona a name, give them an occupation, and a background. 0:10:06.790,0:10:11.229 They should have some hopes and dreams. Give them a story to tell. 0:10:11.229,0:10:14.700 They should really come alive and feel like a real human being. 0:10:14.700,0:10:21.284 It’s easier to be empathic towards a particular person than a generic one, 0:10:21.284,0:10:23.206 and that’s how personas help: 0:10:23.206,0:10:28.137 By knowing what a persona thinks, does, and feels, it helps you build empathy; 0:10:28.137,0:10:32.545 it helps you understand the states of mind, the emotions, the philosophy, 0:10:32.545,0:10:35.580 the beliefs, the point of view of that user. 0:10:35.580,0:10:41.565 Personas also keep designs coherent and consistent over time, 0:10:41.565,0:10:45.256 rather than a scattered-shot agglomeration of features. 0:10:45.256,0:10:52.363 And, perhaps most importantly, the empathy that you’d build by designing for a particular persona 0:10:52.363,0:10:56.049 can often lead to insights that you wouldn’t otherwise have, 0:10:56.049,0:10:58.963 and this gives you new design opportunities 0:10:58.963,0:11:03.977 and can help you be more innovative than existing solutions that are out there. 0:11:04.962,0:11:10.522 We’ve talked about several strategies for engaging the people to come out with new design ideas. 0:11:10.522,0:11:16.685 This is the best way that I know how to reliably come up with innovative ideas. 0:11:16.685,0:11:21.805 But that doesn’t mean that every single design has to work this way — 0:11:21.805,0:11:24.503 every design process has to work this way — 0:11:24.503,0:11:29.001 and it doesn’t mean that, automatically, if you failed to follow this design process, 0:11:29.001,0:11:31.640 then your design is automatically bad. 0:11:31.640,0:11:37.670 It’s not like, if your startup goes public, the SEC, on its filing forms will ask you 0:11:37.670,0:11:41.160 “Did you follow a rigorous needfinding process?” 0:11:41.160,0:11:44.807 Ultimately, what people are excited about is the design, 0:11:44.807,0:11:51.910 and all I’m offering here is a set of tools that will help you, with the best odds that I know of, 0:11:51.910,9:59:59.000 give you as as great a design as you can get.