[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:03.07,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:00:05.07,0:00:08.80,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:00:08.80,0:00:11.78,Default,,0000,0000,0000,, Dialogue: 0,0:00:11.78,0:00:20.24,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:00:20.24,0:00:21.84,Default,,0000,0000,0000,,whoa so Dialogue: 0,0:00:21.84,0:00:23.52,Default,,0000,0000,0000,,it's not the sound that you want to hear Dialogue: 0,0:00:23.52,0:00:25.06,Default,,0000,0000,0000,,when you're out climbing Dialogue: 0,0:00:25.06,0:00:29.12,Default,,0000,0000,0000,,is it bad if I scream behind the camera? Dialogue: 0,0:00:29.28,0:00:32.80,Default,,0000,0000,0000,,how fuzzy is too fuzzy Dialogue: 0,0:00:32.80,0:00:34.88,Default,,0000,0000,0000,,this is the rope that i used for about Dialogue: 0,0:00:34.88,0:00:37.68,Default,,0000,0000,0000,,two years of intense climbing Dialogue: 0,0:00:37.68,0:00:40.00,Default,,0000,0000,0000,,or at least this is the end of this rope Dialogue: 0,0:00:40.00,0:00:42.24,Default,,0000,0000,0000,,if i compare to the middle this is how Dialogue: 0,0:00:42.24,0:00:45.04,Default,,0000,0000,0000,,the middle of the same rope looks Dialogue: 0,0:00:45.04,0:00:47.20,Default,,0000,0000,0000,,and as you can see it's a huge Dialogue: 0,0:00:47.20,0:00:49.04,Default,,0000,0000,0000,,difference Dialogue: 0,0:00:49.04,0:00:51.76,Default,,0000,0000,0000,,so the question is should i worry about Dialogue: 0,0:00:51.76,0:00:54.08,Default,,0000,0000,0000,,this fuzziness or another question that Dialogue: 0,0:00:54.08,0:00:57.36,Default,,0000,0000,0000,,i see climbers disagree a lot on is if i Dialogue: 0,0:00:57.36,0:01:00.16,Default,,0000,0000,0000,,can squeeze my rope like this does it Dialogue: 0,0:01:00.16,0:01:02.80,Default,,0000,0000,0000,,mean that inside core strands are Dialogue: 0,0:01:02.80,0:01:04.50,Default,,0000,0000,0000,,damaged or no Dialogue: 0,0:01:04.50,0:01:07.78,Default,,0000,0000,0000,,so to avoid breaking my back on homemade Dialogue: 0,0:01:07.78,0:01:10.15,Default,,0000,0000,0000,,experiments Dialogue: 0,0:01:10.15,0:01:12.56,Default,,0000,0000,0000,,yeah as some of you noticed Dialogue: 0,0:01:12.56,0:01:14.24,Default,,0000,0000,0000,,it can be quite stressful Dialogue: 0,0:01:14.24,0:01:16.96,Default,,0000,0000,0000,,so not this time. This time i decided to Dialogue: 0,0:01:16.96,0:01:19.92,Default,,0000,0000,0000,,reach out to Mammut and ask if by any Dialogue: 0,0:01:19.92,0:01:22.48,Default,,0000,0000,0000,,chance i could come over and nerd with Dialogue: 0,0:01:22.48,0:01:23.74,Default,,0000,0000,0000,,their engineers Dialogue: 0,0:01:23.74,0:01:24.83,Default,,0000,0000,0000,,how dangerous is this? Dialogue: 0,0:01:24.83,0:01:26.74,Default,,0000,0000,0000,,(laughs) we will find out Dialogue: 0,0:01:26.74,0:01:28.97,Default,,0000,0000,0000,,so this is a product developer from Dialogue: 0,0:01:28.97,0:01:30.08,Default,,0000,0000,0000,,Mammut Dialogue: 0,0:01:30.08,0:01:32.56,Default,,0000,0000,0000,,and you said you're an expert in textiles Dialogue: 0,0:01:32.56,0:01:34.04,Default,,0000,0000,0000,,would you whip on this? Dialogue: 0,0:01:34.04,0:01:36.20,Default,,0000,0000,0000,,(uncomfortable noises) Dialogue: 0,0:01:37.20,0:01:39.20,Default,,0000,0000,0000,,can we destroy this rope? I would say the Dialogue: 0,0:01:39.20,0:01:41.92,Default,,0000,0000,0000,,core's joints won't fail if it's a normal Dialogue: 0,0:01:41.92,0:01:42.92,Default,,0000,0000,0000,,sport climbing fall Dialogue: 0,0:01:42.92,0:01:44.50,Default,,0000,0000,0000,,within the first fall? Dialogue: 0,0:01:44.50,0:01:46.08,Default,,0000,0000,0000,,no no no not the first fall. Dialogue: 0,0:01:46.08,0:01:47.57,Default,,0000,0000,0000,,Would you whip on this? Dialogue: 0,0:01:47.57,0:01:48.74,Default,,0000,0000,0000,,Oh yes definitely. Dialogue: 0,0:01:48.74,0:01:51.60,Default,,0000,0000,0000,,How many times? Dialogue: 0,0:01:51.60,0:01:54.00,Default,,0000,0000,0000,,So this rope is not the same rope that Dialogue: 0,0:01:54.00,0:01:56.64,Default,,0000,0000,0000,,we used in an experiment. That one was a Dialogue: 0,0:01:56.64,0:01:58.98,Default,,0000,0000,0000,,little bit worse than this Dialogue: 0,0:01:58.98,0:02:00.62,Default,,0000,0000,0000,,and it kind of died. Dialogue: 0,0:02:00.62,0:02:02.06,Default,,0000,0000,0000,,Can ropes die? Dialogue: 0,0:02:02.06,0:02:04.06,Default,,0000,0000,0000,,Anyway the goal was to find out what Dialogue: 0,0:02:04.06,0:02:06.72,Default,,0000,0000,0000,,happens if you take a huge fall Dialogue: 0,0:02:06.72,0:02:09.52,Default,,0000,0000,0000,,and this soft spot hits on your Dialogue: 0,0:02:09.52,0:02:10.56,Default,,0000,0000,0000,,quickdraw Dialogue: 0,0:02:10.56,0:02:13.36,Default,,0000,0000,0000,,exactly on the peak force and by the way Dialogue: 0,0:02:13.36,0:02:16.24,Default,,0000,0000,0000,,this video is not sponsored but in case Dialogue: 0,0:02:16.24,0:02:18.32,Default,,0000,0000,0000,,you don't know mammut is one of the Dialogue: 0,0:02:18.32,0:02:21.44,Default,,0000,0000,0000,,oldest companies making climbing ropes Dialogue: 0,0:02:21.44,0:02:23.76,Default,,0000,0000,0000,,so they have some serious knowledge Dialogue: 0,0:02:23.76,0:02:27.06,Default,,0000,0000,0000,,about that so I wanted to know everything. Dialogue: 0,0:02:27.06,0:02:28.72,Default,,0000,0000,0000,,Let's get nerdy! I have a Dialogue: 0,0:02:28.72,0:02:31.12,Default,,0000,0000,0000,,bunch of questions from me and my Dialogue: 0,0:02:31.12,0:02:31.85,Default,,0000,0000,0000,,followers Dialogue: 0,0:02:31.85,0:02:32.83,Default,,0000,0000,0000,,Sounds great! Dialogue: 0,0:02:32.83,0:02:34.30,Default,,0000,0000,0000,,Ah. You're probably gonna add Dialogue: 0,0:02:34.30,0:02:35.52,Default,,0000,0000,0000,,10 000 more questions Dialogue: 0,0:02:35.52,0:02:36.40,Default,,0000,0000,0000,,I'm sorry Dialogue: 0,0:02:36.40,0:02:38.48,Default,,0000,0000,0000,,and by the way the questions that you Dialogue: 0,0:02:38.48,0:02:39.84,Default,,0000,0000,0000,,guys sent Dialogue: 0,0:02:39.84,0:02:40.96,Default,,0000,0000,0000,,had some Dialogue: 0,0:02:40.96,0:02:43.88,Default,,0000,0000,0000,,serious sense of practicality Dialogue: 0,0:02:43.88,0:02:47.60,Default,,0000,0000,0000,,a cat pees on my rope how bad is that? Dialogue: 0,0:02:47.60,0:02:50.96,Default,,0000,0000,0000,,Or a dog peed on my rope how bad is that? Dialogue: 0,0:02:50.96,0:02:53.20,Default,,0000,0000,0000,,If you have a dry rope Dialogue: 0,0:02:53.20,0:02:55.48,Default,,0000,0000,0000,,we test it with human pee Dialogue: 0,0:02:55.48,0:02:57.57,Default,,0000,0000,0000,,because i mean if you're on a multipitch Dialogue: 0,0:02:57.57,0:02:58.46,Default,,0000,0000,0000,,and you have to go Dialogue: 0,0:02:58.46,0:03:00.40,Default,,0000,0000,0000,,so you actually did the testing on this? Dialogue: 0,0:03:00.40,0:03:01.60,Default,,0000,0000,0000,,yes and Dialogue: 0,0:03:01.60,0:03:04.48,Default,,0000,0000,0000,,the answer is no it's not dangerous. Dialogue: 0,0:03:04.48,0:03:07.68,Default,,0000,0000,0000,,I wonder if cats pee or dog's pee is more Dialogue: 0,0:03:07.68,0:03:09.76,Default,,0000,0000,0000,,aggressive than a human pee? Dialogue: 0,0:03:09.76,0:03:13.18,Default,,0000,0000,0000,,hey let's go do some science Dialogue: 0,0:03:13.18,0:03:15.35,Default,,0000,0000,0000,,so this is where the rope testing magic Dialogue: 0,0:03:15.35,0:03:17.44,Default,,0000,0000,0000,,happens and this is where you get those Dialogue: 0,0:03:17.44,0:03:19.86,Default,,0000,0000,0000,,six seven eight or whatever falls on the Dialogue: 0,0:03:19.86,0:03:20.63,Default,,0000,0000,0000,,rope. Dialogue: 0,0:03:20.63,0:03:21.64,Default,,0000,0000,0000,,Exactly yeah. Dialogue: 0,0:03:21.64,0:03:22.36,Default,,0000,0000,0000,,Statistics. Dialogue: 0,0:03:22.36,0:03:24.65,Default,,0000,0000,0000,,The scenario is like really really hard Dialogue: 0,0:03:24.65,0:03:28.80,Default,,0000,0000,0000,,like we have a fall factor of around 1.7 Dialogue: 0,0:03:28.80,0:03:30.88,Default,,0000,0000,0000,,we test the ropes with the 80 kilogram Dialogue: 0,0:03:30.88,0:03:33.12,Default,,0000,0000,0000,,steel mass which is like super static. Dialogue: 0,0:03:33.12,0:03:35.44,Default,,0000,0000,0000,,What are the forces on standard tests? Dialogue: 0,0:03:35.44,0:03:37.16,Default,,0000,0000,0000,,For a single rope it's Dialogue: 0,0:03:37.16,0:03:39.27,Default,,0000,0000,0000,,around like 8 to 9 KN on the edge... Dialogue: 0,0:03:39.27,0:03:40.29,Default,,0000,0000,0000,,For the first fall? Dialogue: 0,0:03:40.29,0:03:41.44,Default,,0000,0000,0000,,For the first fall. Dialogue: 0,0:03:41.44,0:03:43.33,Default,,0000,0000,0000,,And... we had the first problem. Dialogue: 0,0:03:43.33,0:03:45.52,Default,,0000,0000,0000,,so called standard rope test that every Dialogue: 0,0:03:45.52,0:03:48.96,Default,,0000,0000,0000,,manufacturer does is super extreme in Dialogue: 0,0:03:48.96,0:03:50.96,Default,,0000,0000,0000,,order to make it more like a real Dialogue: 0,0:03:50.96,0:03:53.76,Default,,0000,0000,0000,,climbing fall we needed to reduce it Dialogue: 0,0:03:53.76,0:03:57.36,Default,,0000,0000,0000,,below 4 kilonewtons and if you ask why 4 Dialogue: 0,0:03:57.36,0:03:59.76,Default,,0000,0000,0000,,it means that you haven't seen these two Dialogue: 0,0:03:59.76,0:04:01.84,Default,,0000,0000,0000,,videos where we tried to create their Dialogue: 0,0:04:01.84,0:04:04.40,Default,,0000,0000,0000,,hardest real climbing falls and measure Dialogue: 0,0:04:04.40,0:04:06.08,Default,,0000,0000,0000,,the forces of them. Dialogue: 0,0:04:06.08,0:04:08.48,Default,,0000,0000,0000,,That's why I said like maybe we try like Dialogue: 0,0:04:08.48,0:04:10.96,Default,,0000,0000,0000,,with a new rope to get like a feeling Dialogue: 0,0:04:10.96,0:04:12.96,Default,,0000,0000,0000,,like what falling height we need to have Dialogue: 0,0:04:12.96,0:04:16.32,Default,,0000,0000,0000,,like around this less than 4k and then Dialogue: 0,0:04:16.32,0:04:19.68,Default,,0000,0000,0000,,we switch to your rope Dialogue: 0,0:04:20.56,0:04:23.28,Default,,0000,0000,0000,,don't look guess 2km 2k Dialogue: 0,0:04:23.28,0:04:26.16,Default,,0000,0000,0000,,i think it's less Dialogue: 0,0:04:26.72,0:04:29.44,Default,,0000,0000,0000,,wow two and a half as i said these guys Dialogue: 0,0:04:29.44,0:04:32.32,Default,,0000,0000,0000,,are really good it took only one fall Dialogue: 0,0:04:32.32,0:04:34.40,Default,,0000,0000,0000,,and we got the force of two and a half Dialogue: 0,0:04:34.40,0:04:37.20,Default,,0000,0000,0000,,kilonewtons on a brand new rope and that Dialogue: 0,0:04:37.20,0:04:39.36,Default,,0000,0000,0000,,was perfect because we were estimating Dialogue: 0,0:04:39.36,0:04:41.36,Default,,0000,0000,0000,,that once we swapped the ropes to the Dialogue: 0,0:04:41.36,0:04:44.08,Default,,0000,0000,0000,,old one the force will go slightly Dialogue: 0,0:04:44.08,0:04:46.88,Default,,0000,0000,0000,,higher because all the ropes don't Dialogue: 0,0:04:46.88,0:04:49.68,Default,,0000,0000,0000,,absorb the impact as well and it's going Dialogue: 0,0:04:49.68,0:04:52.00,Default,,0000,0000,0000,,to be a perfect representation of Dialogue: 0,0:04:52.00,0:04:53.20,Default,,0000,0000,0000,,a realistic Dialogue: 0,0:04:53.20,0:04:54.88,Default,,0000,0000,0000,,hard climbing fall. Dialogue: 0,0:04:54.88,0:04:56.40,Default,,0000,0000,0000,,so here's the tricky part Dialogue: 0,0:04:56.40,0:04:57.56,Default,,0000,0000,0000,,when you fall on rock Dialogue: 0,0:04:58.96,0:05:01.52,Default,,0000,0000,0000,,sometimes it happens but almost the same Dialogue: 0,0:05:01.52,0:05:03.20,Default,,0000,0000,0000,,spot hits the Dialogue: 0,0:05:03.20,0:05:06.08,Default,,0000,0000,0000,,top carabiner -yeah Dialogue: 0,0:05:06.08,0:05:08.96,Default,,0000,0000,0000,,and now the tricky part is how to place Dialogue: 0,0:05:08.96,0:05:12.08,Default,,0000,0000,0000,,that spot that it would be on a peak Dialogue: 0,0:05:12.08,0:05:14.47,Default,,0000,0000,0000,,force on the carabiner Dialogue: 0,0:05:14.47,0:05:17.76,Default,,0000,0000,0000,,Yeah Dialogue: 0,0:05:17.76,0:05:19.71,Default,,0000,0000,0000,,not easy or hard is easy. Dialogue: 0,0:05:19.71,0:05:22.69,Default,,0000,0000,0000,,as you can imagine once the fall happens Dialogue: 0,0:05:22.69,0:05:25.57,Default,,0000,0000,0000,,the rope stretches and that soft spot that Dialogue: 0,0:05:25.57,0:05:28.74,Default,,0000,0000,0000,,we are trying to hit will move Dialogue: 0,0:05:28.74,0:05:33.70,Default,,0000,0000,0000,,(Speaks German) Dialogue: 0,0:05:33.76,0:05:35.60,Default,,0000,0000,0000,,You thought it's gonna be easy Dialogue: 0,0:05:35.60,0:05:36.72,Default,,0000,0000,0000,,no no Dialogue: 0,0:05:36.72,0:05:39.28,Default,,0000,0000,0000,,i knew it will be exactly like this the Dialogue: 0,0:05:39.28,0:05:42.24,Default,,0000,0000,0000,,force to the rope will start increasing Dialogue: 0,0:05:42.24,0:05:44.00,Default,,0000,0000,0000,,increasing increasing increasing Dialogue: 0,0:05:44.00,0:05:46.00,Default,,0000,0000,0000,,increasing and at some point reaches the Dialogue: 0,0:05:46.00,0:05:48.24,Default,,0000,0000,0000,,maximum and then the force will start Dialogue: 0,0:05:48.24,0:05:49.76,Default,,0000,0000,0000,,dropping dropping dropping dropping Dialogue: 0,0:05:49.76,0:05:50.88,Default,,0000,0000,0000,,dropping Dialogue: 0,0:05:50.88,0:05:53.60,Default,,0000,0000,0000,,so the challenge is how to position the Dialogue: 0,0:05:53.60,0:05:54.96,Default,,0000,0000,0000,,soft spot Dialogue: 0,0:05:54.96,0:05:58.72,Default,,0000,0000,0000,,that it would move over the quick draw Dialogue: 0,0:05:58.72,0:06:01.53,Default,,0000,0000,0000,,as close to the peak of the force Dialogue: 0,0:06:01.53,0:06:02.96,Default,,0000,0000,0000,,with this Dialogue: 0,0:06:02.96,0:06:05.84,Default,,0000,0000,0000,,small fall scenario a new rope oh Dialogue: 0,0:06:05.84,0:06:08.48,Default,,0000,0000,0000,,it's about like what 400 Dialogue: 0,0:06:08.48,0:06:12.24,Default,,0000,0000,0000,,300 400 500 right Dialogue: 0,0:06:12.24,0:06:16.48,Default,,0000,0000,0000,,a lot so new rope would hold about 400 Dialogue: 0,0:06:16.48,0:06:19.92,Default,,0000,0000,0000,,falls on realistic fall yeah let's see Dialogue: 0,0:06:19.92,0:06:22.96,Default,,0000,0000,0000,,what happens if we put that damaged rope Dialogue: 0,0:06:22.96,0:06:23.92,Default,,0000,0000,0000,,and see Dialogue: 0,0:06:23.92,0:06:28.24,Default,,0000,0000,0000,,if it's hundreds or it's just a few. Dialogue: 0,0:06:39.92,0:06:41.92,Default,,0000,0000,0000,,do you think we will hit that spot or we Dialogue: 0,0:06:41.92,0:06:43.68,Default,,0000,0000,0000,,will be very far off? Dialogue: 0,0:06:43.68,0:06:46.40,Default,,0000,0000,0000,,I think we hit it yeah Dialogue: 0,0:06:46.40,0:06:49.04,Default,,0000,0000,0000,,where is it now like 30 centimeters Dialogue: 0,0:06:49.04,0:06:50.08,Default,,0000,0000,0000,,below Dialogue: 0,0:06:50.08,0:06:52.88,Default,,0000,0000,0000,,yeah it's around here now Dialogue: 0,0:06:52.88,0:06:55.04,Default,,0000,0000,0000,,and the rope is tense so probably this Dialogue: 0,0:06:55.04,0:06:56.56,Default,,0000,0000,0000,,will move up Dialogue: 0,0:06:56.56,0:06:57.68,Default,,0000,0000,0000,,and Dialogue: 0,0:06:57.68,0:07:01.96,Default,,0000,0000,0000,,how much we will see Dialogue: 0,0:07:02.94,0:07:07.44,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:07:07.44,0:07:11.28,Default,,0000,0000,0000,,so we overshot the soft spot just by a Dialogue: 0,0:07:11.28,0:07:13.92,Default,,0000,0000,0000,,little bit so we will try to readjust Dialogue: 0,0:07:13.92,0:07:15.36,Default,,0000,0000,0000,,now and Dialogue: 0,0:07:15.36,0:07:17.29,Default,,0000,0000,0000,,see if we can hit it more perfectly Dialogue: 0,0:07:17.29,0:07:22.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:07:22.08,0:07:24.64,Default,,0000,0000,0000,,so we managed to hit the spot Dialogue: 0,0:07:24.64,0:07:26.36,Default,,0000,0000,0000,,at Dialogue: 0,0:07:26.36,0:07:29.60,Default,,0000,0000,0000,,2.47 kilonewtons of force now we will Dialogue: 0,0:07:29.60,0:07:32.16,Default,,0000,0000,0000,,try to increase the fall a little bit to Dialogue: 0,0:07:32.16,0:07:34.72,Default,,0000,0000,0000,,get to really hard falls Dialogue: 0,0:07:34.72,0:07:36.32,Default,,0000,0000,0000,,20, 30 centimeters Dialogue: 0,0:07:36.32,0:07:38.96,Default,,0000,0000,0000,,let's see if we will still stay in Dialogue: 0,0:07:38.96,0:07:40.88,Default,,0000,0000,0000,,the damaged spot where it will just Dialogue: 0,0:07:40.88,0:07:44.20,Default,,0000,0000,0000,,stretch over Dialogue: 0,0:07:47.84,0:07:50.64,Default,,0000,0000,0000,,so we broke the sheath Dialogue: 0,0:07:50.64,0:07:53.52,Default,,0000,0000,0000,,we broke the sheath after two falls Dialogue: 0,0:07:53.52,0:07:56.72,Default,,0000,0000,0000,,and you said it's gonna last Dialogue: 0,0:07:56.72,0:07:58.40,Default,,0000,0000,0000,,no but that's what i said like the Dialogue: 0,0:07:58.40,0:08:00.00,Default,,0000,0000,0000,,sheath will break Dialogue: 0,0:08:00.00,0:08:01.12,Default,,0000,0000,0000,,by force Dialogue: 0,0:08:01.12,0:08:02.96,Default,,0000,0000,0000,,the force was Dialogue: 0,0:08:02.96,0:08:04.88,Default,,0000,0000,0000,,only 2 point one Dialogue: 0,0:08:04.88,0:08:06.96,Default,,0000,0000,0000,,only 2.1 kilonewtons and the sheath Dialogue: 0,0:08:06.96,0:08:09.96,Default,,0000,0000,0000,,broke Dialogue: 0,0:08:13.20,0:08:14.96,Default,,0000,0000,0000,,so Dialogue: 0,0:08:14.96,0:08:16.64,Default,,0000,0000,0000,,if your rope is Dialogue: 0,0:08:16.64,0:08:18.80,Default,,0000,0000,0000,,soft good luck Dialogue: 0,0:08:18.80,0:08:22.24,Default,,0000,0000,0000,,if the sheath is already damaged like we Dialogue: 0,0:08:22.24,0:08:24.24,Default,,0000,0000,0000,,saw it like now this will lead like to Dialogue: 0,0:08:24.24,0:08:26.88,Default,,0000,0000,0000,,cut sheath like immediately but the Dialogue: 0,0:08:26.88,0:08:28.56,Default,,0000,0000,0000,,the good thing is that the rope will not Dialogue: 0,0:08:28.56,0:08:30.64,Default,,0000,0000,0000,,snap Dialogue: 0,0:08:30.64,0:08:32.96,Default,,0000,0000,0000,,because the core strands like are Dialogue: 0,0:08:32.96,0:08:36.40,Default,,0000,0000,0000,,still intact so how many falls it would Dialogue: 0,0:08:36.40,0:08:39.84,Default,,0000,0000,0000,,take now to completely snap the rope Dialogue: 0,0:08:39.84,0:08:41.76,Default,,0000,0000,0000,,that's a good question i never tested Dialogue: 0,0:08:41.76,0:08:43.66,Default,,0000,0000,0000,,this Dialogue: 0,0:08:43.66,0:08:45.52,Default,,0000,0000,0000,,but we could do this i guess we can do Dialogue: 0,0:08:45.52,0:08:47.84,Default,,0000,0000,0000,,at least like two or three falls now Dialogue: 0,0:08:47.84,0:08:48.73,Default,,0000,0000,0000,,only on the core strands Dialogue: 0,0:08:48.73,0:08:49.62,Default,,0000,0000,0000,,yes yes Dialogue: 0,0:08:49.62,0:08:52.12,Default,,0000,0000,0000,,guess how many falls it's going to take Dialogue: 0,0:08:52.12,0:08:53.12,Default,,0000,0000,0000,,20 Dialogue: 0,0:08:53.12,0:08:57.76,Default,,0000,0000,0000,,20 yeah wow so it took only two falls Dialogue: 0,0:08:57.76,0:09:00.11,Default,,0000,0000,0000,,to completely shred this sheath Dialogue: 0,0:09:00.11,0:09:02.26,Default,,0000,0000,0000,,but the good thing is like a rope is Dialogue: 0,0:09:02.26,0:09:04.96,Default,,0000,0000,0000,,constructed in a way that the sheath only Dialogue: 0,0:09:04.96,0:09:07.36,Default,,0000,0000,0000,,takes around like 10 to 20 percent Dialogue: 0,0:09:07.36,0:09:08.56,Default,,0000,0000,0000,,of the load Dialogue: 0,0:09:08.56,0:09:10.40,Default,,0000,0000,0000,,and the rest like the the Dialogue: 0,0:09:10.40,0:09:12.32,Default,,0000,0000,0000,,load bearing structure is basically only Dialogue: 0,0:09:12.32,0:09:13.28,Default,,0000,0000,0000,,the core Dialogue: 0,0:09:13.28,0:09:14.88,Default,,0000,0000,0000,,okay so Dialogue: 0,0:09:14.88,0:09:16.80,Default,,0000,0000,0000,,the question is if you take a rope and Dialogue: 0,0:09:16.80,0:09:18.72,Default,,0000,0000,0000,,you squeeze it so you feel that it's Dialogue: 0,0:09:18.72,0:09:20.88,Default,,0000,0000,0000,,soft completely inside does it mean Dialogue: 0,0:09:20.88,0:09:23.12,Default,,0000,0000,0000,,that the core is damaged or no? Dialogue: 0,0:09:23.12,0:09:25.25,Default,,0000,0000,0000,,no because a lot of people think that Dialogue: 0,0:09:25.25,0:09:26.35,Default,,0000,0000,0000,,it's damaged inside Dialogue: 0,0:09:26.35,0:09:27.55,Default,,0000,0000,0000,,the core is still intact Dialogue: 0,0:09:27.55,0:09:29.12,Default,,0000,0000,0000,,like if i would cut the rope at Dialogue: 0,0:09:29.12,0:09:31.28,Default,,0000,0000,0000,,that spot would i find some damage Dialogue: 0,0:09:31.28,0:09:33.50,Default,,0000,0000,0000,,inside of the core strands? Dialogue: 0,0:09:33.50,0:09:35.91,Default,,0000,0000,0000,,It's difficult to say because over time Dialogue: 0,0:09:35.91,0:09:37.95,Default,,0000,0000,0000,,the core strands also when we do fall Dialogue: 0,0:09:37.95,0:09:39.83,Default,,0000,0000,0000,,tests you can see that it gets a Dialogue: 0,0:09:39.83,0:09:41.36,Default,,0000,0000,0000,,little bit more hairy Dialogue: 0,0:09:41.36,0:09:44.01,Default,,0000,0000,0000,,if you would cut it open but it's just Dialogue: 0,0:09:44.01,0:09:45.84,Default,,0000,0000,0000,,a couple of filaments that might have Dialogue: 0,0:09:45.84,0:09:48.08,Default,,0000,0000,0000,,broken but it's not that an entire core Dialogue: 0,0:09:48.08,0:09:50.88,Default,,0000,0000,0000,,strand is broken but it's weakened for Dialogue: 0,0:09:50.88,0:09:52.08,Default,,0000,0000,0000,,sure Dialogue: 0,0:09:52.08,0:09:55.04,Default,,0000,0000,0000,,let's see if we can snap this room now Dialogue: 0,0:09:55.04,0:09:58.24,Default,,0000,0000,0000,,yeah so how many falls you said? Dialogue: 0,0:09:58.24,0:09:59.68,Default,,0000,0000,0000,,I don't know Dialogue: 0,0:09:59.68,0:10:01.18,Default,,0000,0000,0000,,10 to 20? Dialogue: 0,0:10:01.18,0:10:03.12,Default,,0000,0000,0000,,10 to 20. let's see Dialogue: 0,0:10:03.12,0:10:05.60,Default,,0000,0000,0000,,so this is one multifilament. Dialogue: 0,0:10:05.60,0:10:10.00,Default,,0000,0000,0000,,Multifilament made out of multiple filaments yes Dialogue: 0,0:10:10.00,0:10:11.32,Default,,0000,0000,0000,,how much Dialogue: 0,0:10:11.32,0:10:15.04,Default,,0000,0000,0000,,280. this is 280 inside of this so if i Dialogue: 0,0:10:15.04,0:10:17.44,Default,,0000,0000,0000,,would take one Dialogue: 0,0:10:17.44,0:10:21.36,Default,,0000,0000,0000,,what force that one thing would hold Dialogue: 0,0:10:21.36,0:10:24.72,Default,,0000,0000,0000,,well you would not test it like this Dialogue: 0,0:10:24.72,0:10:27.20,Default,,0000,0000,0000,,because a multifilament you look at it Dialogue: 0,0:10:27.20,0:10:30.08,Default,,0000,0000,0000,,as the entire thing but what i can tell Dialogue: 0,0:10:30.08,0:10:33.68,Default,,0000,0000,0000,,you that this core strand Dialogue: 0,0:10:33.68,0:10:37.28,Default,,0000,0000,0000,,would hold 180 kilos and we are not even Dialogue: 0,0:10:37.28,0:10:39.76,Default,,0000,0000,0000,,reaching very hard falls yet this is Dialogue: 0,0:10:39.76,0:10:42.08,Default,,0000,0000,0000,,nothing Dialogue: 0,0:10:47.20,0:10:49.12,Default,,0000,0000,0000,,so you said 20 how many strands are Dialogue: 0,0:10:49.12,0:10:50.39,Default,,0000,0000,0000,,inside Dialogue: 0,0:10:50.39,0:10:53.04,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:10:53.04,0:10:54.56,Default,,0000,0000,0000,,two of eight Dialogue: 0,0:10:54.56,0:10:58.64,Default,,0000,0000,0000,,so you set 20 false and we have 10 to 20 Dialogue: 0,0:10:58.64,0:11:02.48,Default,,0000,0000,0000,,20. apart from standard drop tests what Dialogue: 0,0:11:02.48,0:11:04.72,Default,,0000,0000,0000,,are other tests that are performed on Dialogue: 0,0:11:04.72,0:11:06.88,Default,,0000,0000,0000,,climbing ropes what we usually do is Dialogue: 0,0:11:06.88,0:11:09.36,Default,,0000,0000,0000,,also test the abrasion resistance of the Dialogue: 0,0:11:09.36,0:11:11.44,Default,,0000,0000,0000,,rope so there we have an in-house Dialogue: 0,0:11:11.44,0:11:13.28,Default,,0000,0000,0000,,developed testing method so it's a Dialogue: 0,0:11:13.28,0:11:16.48,Default,,0000,0000,0000,,machine which pulls a rope over a sharp Dialogue: 0,0:11:16.48,0:11:19.68,Default,,0000,0000,0000,,metal edge and we are counting how many Dialogue: 0,0:11:19.68,0:11:22.00,Default,,0000,0000,0000,,cycles it takes for actually damaging Dialogue: 0,0:11:22.00,0:11:23.76,Default,,0000,0000,0000,,the shaft Dialogue: 0,0:11:23.76,0:11:27.96,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:11:29.36,0:11:32.40,Default,,0000,0000,0000,,we have like two parts now broken so we Dialogue: 0,0:11:32.40,0:11:36.24,Default,,0000,0000,0000,,have one part and two parts broken yeah Dialogue: 0,0:11:36.24,0:11:38.48,Default,,0000,0000,0000,,if we talk about abrasion resistant i Dialogue: 0,0:11:38.48,0:11:40.72,Default,,0000,0000,0000,,have some interesting stuff to show is Dialogue: 0,0:11:40.72,0:11:44.16,Default,,0000,0000,0000,,200 cycles so 200 times Dialogue: 0,0:11:44.16,0:11:46.64,Default,,0000,0000,0000,,back and forth here you see a classic Dialogue: 0,0:11:46.64,0:11:49.44,Default,,0000,0000,0000,,rope so it does not have any treatment Dialogue: 0,0:11:49.44,0:11:52.88,Default,,0000,0000,0000,,impregnation it's a 9.5 it's pretty worn Dialogue: 0,0:11:52.88,0:11:55.20,Default,,0000,0000,0000,,out it is worn out it's at the point Dialogue: 0,0:11:55.20,0:11:57.12,Default,,0000,0000,0000,,where i would consider maybe even Dialogue: 0,0:11:57.12,0:11:59.84,Default,,0000,0000,0000,,cutting this yes and you should then Dialogue: 0,0:11:59.84,0:12:01.76,Default,,0000,0000,0000,,next to it we have Dialogue: 0,0:12:01.76,0:12:04.72,Default,,0000,0000,0000,,also 9.5 but it has the dry treatment Dialogue: 0,0:12:04.72,0:12:08.16,Default,,0000,0000,0000,,what that's a huge difference yes that's Dialogue: 0,0:12:08.16,0:12:10.64,Default,,0000,0000,0000,,exactly the same rope but just dry treat Dialogue: 0,0:12:10.64,0:12:16.00,Default,,0000,0000,0000,,it yes that's a huge huge difference Dialogue: 0,0:12:16.08,0:12:17.76,Default,,0000,0000,0000,,it feels a little bit burnt like when Dialogue: 0,0:12:17.76,0:12:18.72,Default,,0000,0000,0000,,you Dialogue: 0,0:12:18.72,0:12:20.16,Default,,0000,0000,0000,,touch it Dialogue: 0,0:12:20.16,0:12:22.00,Default,,0000,0000,0000,,it definitely got hot Dialogue: 0,0:12:22.00,0:12:23.68,Default,,0000,0000,0000,,like on the edge Dialogue: 0,0:12:23.68,0:12:26.24,Default,,0000,0000,0000,,so your six lives got a bit damaged but Dialogue: 0,0:12:26.24,0:12:28.32,Default,,0000,0000,0000,,that's good to know and you can climb Dialogue: 0,0:12:28.32,0:12:30.32,Default,,0000,0000,0000,,you can climb you would climb on this i Dialogue: 0,0:12:30.32,0:12:31.44,Default,,0000,0000,0000,,mean the brits Dialogue: 0,0:12:31.44,0:12:33.84,Default,,0000,0000,0000,,was done by jean villanova like with a Dialogue: 0,0:12:33.84,0:12:35.68,Default,,0000,0000,0000,,sheet colored rope like from the Dialogue: 0,0:12:35.68,0:12:37.76,Default,,0000,0000,0000,,beginning on i think in the second pitch Dialogue: 0,0:12:37.76,0:12:39.84,Default,,0000,0000,0000,,of that pitch he had a stone fall and Dialogue: 0,0:12:39.84,0:12:41.68,Default,,0000,0000,0000,,his rope already got cut like the sheet Dialogue: 0,0:12:41.68,0:12:43.20,Default,,0000,0000,0000,,was completely damaged and he did the Dialogue: 0,0:12:43.20,0:12:45.60,Default,,0000,0000,0000,,whole fits reverse with this rope then Dialogue: 0,0:12:45.60,0:12:48.32,Default,,0000,0000,0000,,he like repaired a lot over it does the Dialogue: 0,0:12:48.32,0:12:52.16,Default,,0000,0000,0000,,percentage of sheaf versus core strands Dialogue: 0,0:12:52.16,0:12:54.08,Default,,0000,0000,0000,,it's not always the same in sport Dialogue: 0,0:12:54.08,0:12:56.48,Default,,0000,0000,0000,,climbing ropes yeah or like climbing Dialogue: 0,0:12:56.48,0:12:58.16,Default,,0000,0000,0000,,ropes in general it's not always the Dialogue: 0,0:12:58.16,0:12:59.20,Default,,0000,0000,0000,,same now Dialogue: 0,0:12:59.20,0:13:01.92,Default,,0000,0000,0000,,and what does it depend on well for us Dialogue: 0,0:13:01.92,0:13:03.92,Default,,0000,0000,0000,,it depends on what kind of rope we want Dialogue: 0,0:13:03.92,0:13:06.40,Default,,0000,0000,0000,,to make sport climbing Dialogue: 0,0:13:06.40,0:13:08.40,Default,,0000,0000,0000,,wait let me show you something show me Dialogue: 0,0:13:08.40,0:13:10.48,Default,,0000,0000,0000,,something okay so you have the interplay Dialogue: 0,0:13:10.48,0:13:13.12,Default,,0000,0000,0000,,of both the percentage of material that Dialogue: 0,0:13:13.12,0:13:16.08,Default,,0000,0000,0000,,is the chef but also Dialogue: 0,0:13:16.08,0:13:18.80,Default,,0000,0000,0000,,how the chef was constructed for example Dialogue: 0,0:13:18.80,0:13:22.80,Default,,0000,0000,0000,,here on this rope we have more chef Dialogue: 0,0:13:22.80,0:13:24.72,Default,,0000,0000,0000,,twines so Dialogue: 0,0:13:24.72,0:13:27.84,Default,,0000,0000,0000,,if you would count these Dialogue: 0,0:13:27.84,0:13:31.44,Default,,0000,0000,0000,,singular ones they are much more than on Dialogue: 0,0:13:31.44,0:13:33.44,Default,,0000,0000,0000,,this chef oh yeah that's almost double Dialogue: 0,0:13:33.44,0:13:34.64,Default,,0000,0000,0000,,no Dialogue: 0,0:13:34.64,0:13:37.36,Default,,0000,0000,0000,,no no it isn't but it's just a slight Dialogue: 0,0:13:37.36,0:13:39.60,Default,,0000,0000,0000,,difference but if you check out the Dialogue: 0,0:13:39.60,0:13:40.96,Default,,0000,0000,0000,,surface Dialogue: 0,0:13:40.96,0:13:44.80,Default,,0000,0000,0000,,you can see that here the little cubes Dialogue: 0,0:13:44.80,0:13:47.60,Default,,0000,0000,0000,,that they form are smaller Dialogue: 0,0:13:47.60,0:13:51.60,Default,,0000,0000,0000,,than on this one so here we have a super Dialogue: 0,0:13:51.60,0:13:54.40,Default,,0000,0000,0000,,fine surface of the of the chef so if Dialogue: 0,0:13:54.40,0:13:56.96,Default,,0000,0000,0000,,you for example would touch this one it Dialogue: 0,0:13:56.96,0:13:59.12,Default,,0000,0000,0000,,feels much rougher yeah Dialogue: 0,0:13:59.12,0:14:00.88,Default,,0000,0000,0000,,so this is also what makes it more Dialogue: 0,0:14:00.88,0:14:03.84,Default,,0000,0000,0000,,durable Dialogue: 0,0:14:10.16,0:14:12.24,Default,,0000,0000,0000,,so we are still very far from twenty but Dialogue: 0,0:14:12.24,0:14:14.84,Default,,0000,0000,0000,,what's the maybe i get some coffee Dialogue: 0,0:14:14.84,0:14:18.32,Default,,0000,0000,0000,,huh it was already 3.4 yeah it's Dialogue: 0,0:14:18.32,0:14:20.40,Default,,0000,0000,0000,,increasing and increasing so the dynamic Dialogue: 0,0:14:20.40,0:14:22.16,Default,,0000,0000,0000,,performance of the rope gets low and Dialogue: 0,0:14:22.16,0:14:24.72,Default,,0000,0000,0000,,lower and lower this one here is our Dialogue: 0,0:14:24.72,0:14:26.96,Default,,0000,0000,0000,,workhorse construction it does not have Dialogue: 0,0:14:26.96,0:14:29.44,Default,,0000,0000,0000,,any treatment but we're using the best Dialogue: 0,0:14:29.44,0:14:31.92,Default,,0000,0000,0000,,and the finest yarns that we have to Dialogue: 0,0:14:31.92,0:14:35.04,Default,,0000,0000,0000,,make this construction and it also i Dialogue: 0,0:14:35.04,0:14:37.68,Default,,0000,0000,0000,,would say you know it's as good as the Dialogue: 0,0:14:37.68,0:14:39.68,Default,,0000,0000,0000,,dry rope so why Dialogue: 0,0:14:39.68,0:14:41.92,Default,,0000,0000,0000,,not all ropes are made this way where we Dialogue: 0,0:14:41.92,0:14:43.60,Default,,0000,0000,0000,,have finer Dialogue: 0,0:14:43.60,0:14:46.32,Default,,0000,0000,0000,,construction because price matters yeah Dialogue: 0,0:14:46.32,0:14:48.72,Default,,0000,0000,0000,,now i would like to see not 200 cycles Dialogue: 0,0:14:48.72,0:14:53.04,Default,,0000,0000,0000,,but 1 000. yes they come here oh really Dialogue: 0,0:14:53.04,0:14:57.44,Default,,0000,0000,0000,,not the 2000 but the 500. i would climb Dialogue: 0,0:14:57.44,0:14:58.72,Default,,0000,0000,0000,,with Dialogue: 0,0:14:58.72,0:15:01.36,Default,,0000,0000,0000,,this one and with this one or if i have Dialogue: 0,0:15:01.36,0:15:04.56,Default,,0000,0000,0000,,a risky day i would choose this Dialogue: 0,0:15:04.56,0:15:06.40,Default,,0000,0000,0000,,do you have risky days Dialogue: 0,0:15:06.40,0:15:10.64,Default,,0000,0000,0000,,sometimes turns out size or diameter is Dialogue: 0,0:15:10.64,0:15:13.20,Default,,0000,0000,0000,,not all that matters when we talk about Dialogue: 0,0:15:13.20,0:15:16.00,Default,,0000,0000,0000,,durability construction and extra Dialogue: 0,0:15:16.00,0:15:18.88,Default,,0000,0000,0000,,treatments might have a bigger impact Dialogue: 0,0:15:18.88,0:15:21.04,Default,,0000,0000,0000,,it's a crazy difference now having in Dialogue: 0,0:15:21.04,0:15:22.88,Default,,0000,0000,0000,,mind that all of them will run through Dialogue: 0,0:15:22.88,0:15:25.04,Default,,0000,0000,0000,,the same process to the point where Dialogue: 0,0:15:25.04,0:15:28.24,Default,,0000,0000,0000,,super thin 9.0 millimeters rope looked Dialogue: 0,0:15:28.24,0:15:31.36,Default,,0000,0000,0000,,completely fine after 500 of cycles of Dialogue: 0,0:15:31.36,0:15:33.60,Default,,0000,0000,0000,,dragging it across the sharp edge this Dialogue: 0,0:15:33.60,0:15:35.36,Default,,0000,0000,0000,,one looks quite good Dialogue: 0,0:15:35.36,0:15:37.28,Default,,0000,0000,0000,,like a little bit fuzzy but i would Dialogue: 0,0:15:37.28,0:15:40.12,Default,,0000,0000,0000,,definitely use it however much thicker Dialogue: 0,0:15:40.12,0:15:43.28,Default,,0000,0000,0000,,9.5 millimeters rope but old Dialogue: 0,0:15:43.28,0:15:46.00,Default,,0000,0000,0000,,construction and no treatments were Dialogue: 0,0:15:46.00,0:15:47.52,Default,,0000,0000,0000,,completely Dialogue: 0,0:15:47.52,0:15:48.24,Default,,0000,0000,0000,,done Dialogue: 0,0:15:48.24,0:15:51.84,Default,,0000,0000,0000,,my guess is five more falls and we Dialogue: 0,0:15:52.84,0:15:55.44,Default,,0000,0000,0000,,snapped think we have to increase Dialogue: 0,0:15:55.44,0:15:57.84,Default,,0000,0000,0000,,otherwise yeah let's increase everybody Dialogue: 0,0:15:57.84,0:16:00.00,Default,,0000,0000,0000,,wants harder falls but it's already Dialogue: 0,0:16:00.00,0:16:01.76,Default,,0000,0000,0000,,getting harder we went yeah two and a Dialogue: 0,0:16:01.76,0:16:03.84,Default,,0000,0000,0000,,half to three and a half yeah to Dialogue: 0,0:16:03.84,0:16:06.00,Default,,0000,0000,0000,,increase Dialogue: 0,0:16:06.00,0:16:08.08,Default,,0000,0000,0000,,you can't just dropping keep dropping Dialogue: 0,0:16:08.08,0:16:11.28,Default,,0000,0000,0000,,yeah keep dropping and we'll get coffee Dialogue: 0,0:16:11.28,0:16:15.52,Default,,0000,0000,0000,,what do you want coffee espresso Dialogue: 0,0:16:15.52,0:16:17.60,Default,,0000,0000,0000,,are you asking the viewer with milk are Dialogue: 0,0:16:17.60,0:16:20.48,Default,,0000,0000,0000,,you sending me yes Dialogue: 0,0:16:20.64,0:16:23.04,Default,,0000,0000,0000,,one interesting observation i got while Dialogue: 0,0:16:23.04,0:16:25.76,Default,,0000,0000,0000,,i was making this intro animation Dialogue: 0,0:16:25.76,0:16:27.84,Default,,0000,0000,0000,,which by the way took me multiple days Dialogue: 0,0:16:27.84,0:16:29.60,Default,,0000,0000,0000,,and multiple attempts Dialogue: 0,0:16:29.60,0:16:32.72,Default,,0000,0000,0000,,was that while the rope is new Dialogue: 0,0:16:32.72,0:16:35.36,Default,,0000,0000,0000,,the file glides over the rope very Dialogue: 0,0:16:35.36,0:16:37.92,Default,,0000,0000,0000,,smoothly and it's pretty hard to make Dialogue: 0,0:16:37.92,0:16:40.32,Default,,0000,0000,0000,,any damage to it but once the rope Dialogue: 0,0:16:40.32,0:16:43.60,Default,,0000,0000,0000,,starts becoming fuzzy it becomes easier Dialogue: 0,0:16:43.60,0:16:46.32,Default,,0000,0000,0000,,to make some extra damage so it felt Dialogue: 0,0:16:46.32,0:16:47.44,Default,,0000,0000,0000,,like the Dialogue: 0,0:16:47.44,0:16:49.84,Default,,0000,0000,0000,,fuzziness or the damage to the rope is Dialogue: 0,0:16:49.84,0:16:52.32,Default,,0000,0000,0000,,kind of exponential the worse it gets Dialogue: 0,0:16:52.32,0:16:55.44,Default,,0000,0000,0000,,the easier it is to make it even worse Dialogue: 0,0:16:55.44,0:16:57.44,Default,,0000,0000,0000,,oh yeah let's do again all these six Dialogue: 0,0:16:57.44,0:16:59.28,Default,,0000,0000,0000,,tracks left Dialogue: 0,0:16:59.28,0:17:00.88,Default,,0000,0000,0000,,whoa so Dialogue: 0,0:17:00.88,0:17:01.92,Default,,0000,0000,0000,,okay Dialogue: 0,0:17:01.92,0:17:04.08,Default,,0000,0000,0000,,so you can come back already with your Dialogue: 0,0:17:04.08,0:17:07.12,Default,,0000,0000,0000,,coffee so the force went lower but one Dialogue: 0,0:17:07.12,0:17:08.96,Default,,0000,0000,0000,,strand snapped Dialogue: 0,0:17:08.96,0:17:11.52,Default,,0000,0000,0000,,too snapped but the sound of the strand Dialogue: 0,0:17:11.52,0:17:13.44,Default,,0000,0000,0000,,snapping was good Dialogue: 0,0:17:13.44,0:17:16.16,Default,,0000,0000,0000,,is it bad if i scream behind the camera Dialogue: 0,0:17:16.16,0:17:17.76,Default,,0000,0000,0000,,it's not the sound that you want to hear Dialogue: 0,0:17:17.76,0:17:19.68,Default,,0000,0000,0000,,when you're out climbing Dialogue: 0,0:17:19.68,0:17:23.20,Default,,0000,0000,0000,,okay the fun part how fuzzy is too fuzzy Dialogue: 0,0:17:23.20,0:17:26.32,Default,,0000,0000,0000,,or how soft the rope is too soft when Dialogue: 0,0:17:26.32,0:17:29.04,Default,,0000,0000,0000,,should people actually cut it i mean you Dialogue: 0,0:17:29.04,0:17:31.04,Default,,0000,0000,0000,,pull the rope through your hands how to Dialogue: 0,0:17:31.04,0:17:33.28,Default,,0000,0000,0000,,to check the ropes this you should do on Dialogue: 0,0:17:33.28,0:17:35.12,Default,,0000,0000,0000,,a regular basis and what are you doing Dialogue: 0,0:17:35.12,0:17:37.04,Default,,0000,0000,0000,,when you're pulling well on the one hand Dialogue: 0,0:17:37.04,0:17:40.08,Default,,0000,0000,0000,,i feel the rope so i feel the how the Dialogue: 0,0:17:40.08,0:17:43.36,Default,,0000,0000,0000,,rope behaves if it's super soft if it's Dialogue: 0,0:17:43.36,0:17:45.28,Default,,0000,0000,0000,,thicker and at the same time you know Dialogue: 0,0:17:45.28,0:17:47.84,Default,,0000,0000,0000,,you you pull it over your finger and you Dialogue: 0,0:17:47.84,0:17:50.00,Default,,0000,0000,0000,,look at it so you do like a visual Dialogue: 0,0:17:50.00,0:17:52.64,Default,,0000,0000,0000,,inspection Dialogue: 0,0:17:56.80,0:17:59.12,Default,,0000,0000,0000,,beautiful rope wood whip Dialogue: 0,0:17:59.12,0:18:01.92,Default,,0000,0000,0000,,would you whip you would whip you would Dialogue: 0,0:18:01.92,0:18:04.88,Default,,0000,0000,0000,,see oh the force went lower again Dialogue: 0,0:18:04.88,0:18:06.72,Default,,0000,0000,0000,,so basically the less core strands we Dialogue: 0,0:18:06.72,0:18:08.48,Default,,0000,0000,0000,,have the better the rope is the softer Dialogue: 0,0:18:08.48,0:18:10.88,Default,,0000,0000,0000,,the catch Dialogue: 0,0:18:11.44,0:18:13.68,Default,,0000,0000,0000,,i wouldn't see it that way but Dialogue: 0,0:18:13.68,0:18:15.68,Default,,0000,0000,0000,,if you want a soft catch just break the Dialogue: 0,0:18:15.68,0:18:16.56,Default,,0000,0000,0000,,rope Dialogue: 0,0:18:16.56,0:18:18.88,Default,,0000,0000,0000,,so let's say i'm running my rope through Dialogue: 0,0:18:18.88,0:18:21.52,Default,,0000,0000,0000,,my hand and i find that spot which is Dialogue: 0,0:18:21.52,0:18:24.48,Default,,0000,0000,0000,,softer so how do i know if it's already Dialogue: 0,0:18:24.48,0:18:25.60,Default,,0000,0000,0000,,bad Dialogue: 0,0:18:25.60,0:18:28.40,Default,,0000,0000,0000,,or first consider the whole rope i mean Dialogue: 0,0:18:28.40,0:18:30.32,Default,,0000,0000,0000,,if you have a really soft rope because Dialogue: 0,0:18:30.32,0:18:31.92,Default,,0000,0000,0000,,they're hard i mean some ropes are Dialogue: 0,0:18:31.92,0:18:34.08,Default,,0000,0000,0000,,already soft when you you buy them in Dialogue: 0,0:18:34.08,0:18:36.24,Default,,0000,0000,0000,,the store huh i would say the hour ropes Dialogue: 0,0:18:36.24,0:18:38.88,Default,,0000,0000,0000,,are a little bit stiffer in general and Dialogue: 0,0:18:38.88,0:18:40.00,Default,,0000,0000,0000,,we do that to make them more Dialogue: 0,0:18:40.00,0:18:42.32,Default,,0000,0000,0000,,long-lasting but if your whole rope is Dialogue: 0,0:18:42.32,0:18:44.08,Default,,0000,0000,0000,,very soft and you have a spot which is Dialogue: 0,0:18:44.08,0:18:46.56,Default,,0000,0000,0000,,just a little bit softer Dialogue: 0,0:18:46.56,0:18:48.88,Default,,0000,0000,0000,,i would say i would not like say oh Dialogue: 0,0:18:48.88,0:18:50.96,Default,,0000,0000,0000,,that's super dangerous huh but if you Dialogue: 0,0:18:50.96,0:18:51.68,Default,,0000,0000,0000,,have Dialogue: 0,0:18:51.68,0:18:53.60,Default,,0000,0000,0000,,the rope is generally really stiff and Dialogue: 0,0:18:53.60,0:18:56.00,Default,,0000,0000,0000,,then you have one spot with this ultra Dialogue: 0,0:18:56.00,0:18:57.44,Default,,0000,0000,0000,,soft then you know Dialogue: 0,0:18:57.44,0:19:00.32,Default,,0000,0000,0000,,something is not right there and exactly Dialogue: 0,0:19:00.32,0:19:02.08,Default,,0000,0000,0000,,what's not right there Dialogue: 0,0:19:02.08,0:19:04.88,Default,,0000,0000,0000,,hey there is so many things that it Dialogue: 0,0:19:04.88,0:19:07.28,Default,,0000,0000,0000,,could be so as an example if i would be Dialogue: 0,0:19:07.28,0:19:09.76,Default,,0000,0000,0000,,just looking into this piece of the rope Dialogue: 0,0:19:09.76,0:19:11.84,Default,,0000,0000,0000,,it would be pretty difficult to say how Dialogue: 0,0:19:11.84,0:19:14.64,Default,,0000,0000,0000,,soft it needs to be and if i should cut Dialogue: 0,0:19:14.64,0:19:15.36,Default,,0000,0000,0000,,it Dialogue: 0,0:19:15.36,0:19:16.40,Default,,0000,0000,0000,,but Dialogue: 0,0:19:16.40,0:19:18.56,Default,,0000,0000,0000,,if i compare it to the middle of the Dialogue: 0,0:19:18.56,0:19:21.28,Default,,0000,0000,0000,,same rope i can clearly see a big Dialogue: 0,0:19:21.28,0:19:24.24,Default,,0000,0000,0000,,difference so this clearly is far from Dialogue: 0,0:19:24.24,0:19:26.40,Default,,0000,0000,0000,,what it used to be and it's better to Dialogue: 0,0:19:26.40,0:19:28.88,Default,,0000,0000,0000,,cut this end and if you want some tips Dialogue: 0,0:19:28.88,0:19:33.04,Default,,0000,0000,0000,,on cutting ropes check out this video Dialogue: 0,0:19:33.98,0:19:35.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:19:35.92,0:19:38.00,Default,,0000,0000,0000,,i don't think we can do another one Dialogue: 0,0:19:38.00,0:19:39.92,Default,,0000,0000,0000,,unfortunately the rope kept stretching Dialogue: 0,0:19:39.92,0:19:42.32,Default,,0000,0000,0000,,and stretching and stretching until we Dialogue: 0,0:19:42.32,0:19:44.56,Default,,0000,0000,0000,,almost reached the bottom of the drop Dialogue: 0,0:19:44.56,0:19:46.56,Default,,0000,0000,0000,,tower and we couldn't do any more Dialogue: 0,0:19:46.56,0:19:47.68,Default,,0000,0000,0000,,testing Dialogue: 0,0:19:47.68,0:19:50.80,Default,,0000,0000,0000,,however we decided to show what happens Dialogue: 0,0:19:50.80,0:19:53.44,Default,,0000,0000,0000,,if you have 80 kilograms of mass hanging Dialogue: 0,0:19:53.44,0:19:56.32,Default,,0000,0000,0000,,on only core strands and you touch the Dialogue: 0,0:19:56.32,0:19:58.64,Default,,0000,0000,0000,,core strands with the knife Dialogue: 0,0:19:58.64,0:20:00.96,Default,,0000,0000,0000,,test Dialogue: 0,0:20:04.24,0:20:07.44,Default,,0000,0000,0000,,it just barely dude Dialogue: 0,0:20:07.44,0:20:10.48,Default,,0000,0000,0000,,you went too long Dialogue: 0,0:20:10.48,0:20:11.76,Default,,0000,0000,0000,,what happened Dialogue: 0,0:20:11.76,0:20:14.40,Default,,0000,0000,0000,,but what happened Dialogue: 0,0:20:14.56,0:20:16.56,Default,,0000,0000,0000,,so it didn't broke so i was right with Dialogue: 0,0:20:16.56,0:20:19.44,Default,,0000,0000,0000,,10 to 20 right Dialogue: 0,0:20:19.44,0:20:21.36,Default,,0000,0000,0000,,yes thanks Dialogue: 0,0:20:21.36,0:20:24.00,Default,,0000,0000,0000,,so basically what we got is Dialogue: 0,0:20:24.00,0:20:28.40,Default,,0000,0000,0000,,running very damaged rope on relatively Dialogue: 0,0:20:28.40,0:20:29.60,Default,,0000,0000,0000,,hard dish Dialogue: 0,0:20:29.60,0:20:32.16,Default,,0000,0000,0000,,maybe to normal foil yeah real case Dialogue: 0,0:20:32.16,0:20:35.20,Default,,0000,0000,0000,,scenario ripped the sheath of the rope Dialogue: 0,0:20:35.20,0:20:37.12,Default,,0000,0000,0000,,in just two falls which is very Dialogue: 0,0:20:37.12,0:20:38.80,Default,,0000,0000,0000,,dangerous but then it was good to see Dialogue: 0,0:20:38.80,0:20:41.04,Default,,0000,0000,0000,,that the rope did not snapped Dialogue: 0,0:20:41.04,0:20:43.84,Default,,0000,0000,0000,,and only the core strands kept holding Dialogue: 0,0:20:43.84,0:20:44.88,Default,,0000,0000,0000,,for Dialogue: 0,0:20:44.88,0:20:48.72,Default,,0000,0000,0000,,multiple more falls so Dialogue: 0,0:20:48.96,0:20:51.20,Default,,0000,0000,0000,,but when he touched barely with the Dialogue: 0,0:20:51.20,0:20:53.12,Default,,0000,0000,0000,,sharp knife the core strands he just Dialogue: 0,0:20:53.12,0:20:55.52,Default,,0000,0000,0000,,barely touched it it snapped Dialogue: 0,0:20:55.52,0:20:57.04,Default,,0000,0000,0000,,so if your Dialogue: 0,0:20:57.04,0:20:58.72,Default,,0000,0000,0000,,shift gets away Dialogue: 0,0:20:58.72,0:21:01.04,Default,,0000,0000,0000,,and then your rope runs across something Dialogue: 0,0:21:01.04,0:21:03.20,Default,,0000,0000,0000,,sharp on the rock super dangerous Dialogue: 0,0:21:03.20,0:21:04.24,Default,,0000,0000,0000,,yeah Dialogue: 0,0:21:04.24,0:21:05.84,Default,,0000,0000,0000,,i think now we're coming to the second Dialogue: 0,0:21:05.84,0:21:07.92,Default,,0000,0000,0000,,scenario you wanna you wanna show when Dialogue: 0,0:21:07.92,0:21:10.40,Default,,0000,0000,0000,,it comes to sharp edge scenarios yeah Dialogue: 0,0:21:10.40,0:21:13.76,Default,,0000,0000,0000,,like the ropes don't have this high Dialogue: 0,0:21:13.76,0:21:16.16,Default,,0000,0000,0000,,safety margin Dialogue: 0,0:21:16.16,0:21:18.72,Default,,0000,0000,0000,,i hope that you are subscribed because Dialogue: 0,0:21:18.72,0:21:20.80,Default,,0000,0000,0000,,the next experiment that i'm gonna show Dialogue: 0,0:21:20.80,0:21:23.28,Default,,0000,0000,0000,,in the next video is gonna blow your Dialogue: 0,0:21:23.28,0:21:26.56,Default,,0000,0000,0000,,mind and probably change a little bit Dialogue: 0,0:21:26.56,0:21:28.80,Default,,0000,0000,0000,,the way you care about your climbing Dialogue: 0,0:21:28.80,0:21:30.72,Default,,0000,0000,0000,,equipment Dialogue: 0,0:21:30.72,0:21:34.48,Default,,0000,0000,0000,,okay now i need you to pee Dialogue: 0,0:21:34.48,0:21:37.80,Default,,0000,0000,0000,,come on