WEBVTT 00:00:00.000 --> 00:00:19.960 36c3 preroll music 00:00:19.960 --> 00:00:25.420 Herald: So, Samuel is working at Google Project Zero on especially vulnerabilities 00:00:25.420 --> 00:00:30.200 in Web browsers and mobile devices. He was part of the team that discovered some of 00:00:30.200 --> 00:00:33.960 the vulnerabilities that he will be presenting in this talk today in detail 00:00:33.960 --> 00:00:41.370 about the no user interaction vulnerability that will be able to 00:00:41.370 --> 00:00:48.660 remotely exploit and compromise iPhones through iMessage. Please give Samuel a 00:00:48.660 --> 00:00:55.890 warm round of applause. Applause 00:00:55.890 --> 00:01:00.880 Samuel: OK. Thanks, everyone. Welcome to my talk. One note before I start, 00:01:00.880 --> 00:01:05.900 unfortunately, I only have one hour. So I had to omit quite a lot of details. But 00:01:05.900 --> 00:01:09.760 there will be a blog post coming out hopefully very soon that has a lot more 00:01:09.760 --> 00:01:14.729 details. But for this talk, I wanted to get everything in there and leave out some 00:01:14.729 --> 00:01:21.840 details. OK. So this is about iMessage in theory some of it applies, or quite a lot 00:01:21.840 --> 00:01:26.050 actually applies to other messengers, but we'll focus on iMessage. So what is 00:01:26.050 --> 00:01:31.290 iMessage? Yeah, it's a messaging service by Apple. We've heard about it in the 00:01:31.290 --> 00:01:37.700 previous talk a bit. As far as I know, it is enabled by default. As soon as someone 00:01:37.700 --> 00:01:42.759 signs into an iPhone with their account, which I guess most people do, because 00:01:42.759 --> 00:01:48.540 otherwise you can't download apps. Interestingly, anyone can send messages to 00:01:48.540 --> 00:01:55.211 anyone else. So it's like SMS or phone calling. And then if you do this, then it 00:01:55.211 --> 00:02:01.390 pops up some notifications, which you can see that here on the right screenshot, 00:02:01.390 --> 00:02:06.879 which means that there must be some kind of processing happening. And so, yeah, 00:02:06.879 --> 00:02:11.080 this is like default enabled, zero click attack surface without the user doing 00:02:11.080 --> 00:02:15.780 anything, there's stuff happening. And then on the very right screenshot, you can 00:02:15.780 --> 00:02:23.700 see that you can receive messages from unknown senders. It just like says there. 00:02:23.700 --> 00:02:29.829 This sender is not in your contact list, but all the processing still happens. In 00:02:29.829 --> 00:02:36.920 terms of architecture, this is roughly how iMessage is structured, not very, yeah, 00:02:36.920 --> 00:02:42.760 anything too interesting, I guess. You have Apple cloud servers and then sender 00:02:42.760 --> 00:02:48.240 and receiver are connected to these servers. That's pretty much it. Content is 00:02:48.240 --> 00:02:53.830 end to end encrypted, which is very good. We heard this before, also. Interestingly, 00:02:53.830 --> 00:02:58.320 this also means that Apple can hardly detect or block these exploits though, 00:02:58.320 --> 00:03:06.130 because, well, they are encrypted, right? So that's an interesting thing to note. So 00:03:06.130 --> 00:03:11.920 what does an iMessage exploit look like? So in terms of prerequisites, really the 00:03:11.920 --> 00:03:16.120 attacker only needs to know the phone number or the email address, which is the 00:03:16.120 --> 00:03:22.160 Apple account. The iPhone has to be in default configuration so you can disable 00:03:22.160 --> 00:03:26.910 iMessage. But that's not done by default. And the iPhone has to be connected to the 00:03:26.910 --> 00:03:31.980 Internet. And in terms of prerequisites, that's pretty much all you need for this 00:03:31.980 --> 00:03:38.169 exploit to work. So that's quite a lot of iPhones. The outcome is the attacker has 00:03:38.169 --> 00:03:43.410 full control over the iPhone. After a few minutes, I think it takes like five to 00:03:43.410 --> 00:03:48.970 six, seven minutes maybe. And it is also possible without any visual indicator. So 00:03:48.970 --> 00:03:53.880 there's no... you can make it so there are no notifications during this entire 00:03:53.880 --> 00:03:59.981 exploit. OK. But before we get to exploiting, of course, we need a 00:03:59.981 --> 00:04:04.460 vulnerability and for that we need to do some reverse engineering. So I want to 00:04:04.460 --> 00:04:09.060 highlight a bit how we started this or how we approached this. And I guess the first 00:04:09.060 --> 00:04:14.450 question, you might be interested in, is what daemon or what service is handling 00:04:14.450 --> 00:04:20.989 iMessages. And one easy way to figure this out is you can just make a guess. You 00:04:20.989 --> 00:04:26.429 look at your process list on your Mac, the Mac can also receive iMessages. You, like, 00:04:26.429 --> 00:04:30.890 stop one of these processes and then you see if iMessages are still delivered. And 00:04:30.890 --> 00:04:36.140 if not, then probably you found a process that's somewhat related to 00:04:36.140 --> 00:04:43.680 iMessages. If you do this, you'll find "imagent", already sounds kind of related. 00:04:43.680 --> 00:04:47.510 If you look at it, it also has an iMessage library that it's loading. Ok, so this 00:04:47.510 --> 00:04:55.170 seems very relevant. And then you can load this library in IDA. You see a screenshot 00:04:55.170 --> 00:05:00.010 top right. And you find a lot of handlers. So for example, this 00:05:00.010 --> 00:05:03.840 "MessageServiceSession handler: incomingMessage:", and then you can set a 00:05:03.840 --> 00:05:07.170 breakpoint there. And then at that point you can see these messages as they come 00:05:07.170 --> 00:05:13.230 in. You can dump them, display them, look at them, change them. And so this is a 00:05:13.230 --> 00:05:17.040 good way to get started. Of course, from there, you want to figure out how these 00:05:17.040 --> 00:05:22.460 messages look like. So, yeah, you can dump them in there when they come in in the 00:05:22.460 --> 00:05:30.000 handler, on the right side you see how these iMessages look like more or less on 00:05:30.000 --> 00:05:37.460 the wire. They are encoded as a PList, which is an Apple proprietary format. 00:05:37.460 --> 00:05:45.140 Yeah, think of it like JSON or XML. And I guess some fields are self-explanatory. 00:05:45.140 --> 00:05:50.160 So, "p", that's the participants in this case this is me sending a message to 00:05:50.160 --> 00:05:57.270 another account I own. You have "T" which is the text content of the message. So 00:05:57.270 --> 00:06:04.530 "Hello 36C3!". You have a version, for some reason you also have an XML or HTML- 00:06:04.530 --> 00:06:11.190 ish field, which is probably some legacy stuff. It's being parsed, this XML. But 00:06:11.190 --> 00:06:14.170 yeah, the whole thing looks kind of complex already. I mean maybe you would 00:06:14.170 --> 00:06:20.200 expect a simple string message to just be a string. In reality, it's sending this 00:06:20.200 --> 00:06:29.340 dictionary over the wire. So let's do some more attack service enumeration. If you 00:06:29.340 --> 00:06:34.980 then do more reverse engineering, read the code of the handler, you find two 00:06:34.980 --> 00:06:41.250 interesting keys that can be present, which is ATI and BP, and they can contain 00:06:41.250 --> 00:06:49.270 NSKeyedUnarchiver data, which is another Apple proprietary serialization format. 00:06:49.270 --> 00:06:55.340 It's quite complex, it has had quite a few bugs in the past. On the left side you see 00:06:55.340 --> 00:07:01.930 an example for such an archive. It's yeah, it's being encoded in a plist and then 00:07:01.930 --> 00:07:08.360 it's pretty much one big array that has, like, every object has an index in this 00:07:08.360 --> 00:07:15.360 array. And here you can see, for example, number 7 is some object, is the class 00:07:15.360 --> 00:07:24.500 NSSharedKeyDictionary. And I think key one is an instance of that class and so on. So 00:07:24.500 --> 00:07:30.590 it's quite powerful. But really what this means is that this serializer is now zero 00:07:30.590 --> 00:07:35.430 click attack surface because it's being passed on this path without any user 00:07:35.430 --> 00:07:42.850 interaction. So I said it's quite complex. It even supports things like cyclic 00:07:42.850 --> 00:07:47.889 references. So you can send an object graph where A points to B and B points 00:07:47.889 --> 00:07:55.540 back to A for whatever reason you might want that. Natalie wrote a great blog post 00:07:55.540 --> 00:08:00.040 where she describes this in more detail. What I have here is just an example for 00:08:00.040 --> 00:08:06.200 the API, how you use it. This is Objective C at the bottom. If you're not familiar 00:08:06.200 --> 00:08:12.190 with Objective C, you can think of these brackets as just being method calls. So 00:08:12.190 --> 00:08:17.360 this is doing, in the last line, it's calling the unarchivedObjectOfClasses 00:08:17.360 --> 00:08:25.170 method for this NSKeyedUnarchiver. You can see you can pass a whitelist of classes. 00:08:25.170 --> 00:08:31.880 So in this case, it will only decode dictionary, strings, data, etc. So looks 00:08:31.880 --> 00:08:38.750 quite okay. Interestingly, if you dig deeper into this, this is not quite true 00:08:38.750 --> 00:08:44.470 because it also allows all the subclasses to be decoded. So if you have an NS- 00:08:44.470 --> 00:08:49.089 something-something dictionary that inherits from NSDictionary, then that can 00:08:49.089 --> 00:08:55.280 also be decoded here, which is quite unintuitive I think. And this really blows 00:08:55.280 --> 00:09:01.760 up the attack surface because now you have not only these 7 or so classes, but you 00:09:01.760 --> 00:09:09.650 have like 50. Okay. So this is what we focused on when me and Natalie were 00:09:09.650 --> 00:09:17.230 looking for vulnerabilities. It seemed like the most complex thing we found. We 00:09:17.230 --> 00:09:22.390 reported quite a few vulnerabilities here, you can see it maybe a bit on the left. 00:09:22.390 --> 00:09:31.420 The one I decided to write an exploit for is this 1917, reported on July 29th and 00:09:31.420 --> 00:09:38.400 then exploits sent on August 9th. Yeah, mostly I decided to use this one because 00:09:38.400 --> 00:09:42.900 it seemed the most convenient. I do think many of the other ones could be exploited 00:09:42.900 --> 00:09:47.610 in a similar way, but not quite as nice, so would maybe take some more heap 00:09:47.610 --> 00:09:55.700 manipulation, etc. So then Apple first pushed the mitigation quite quickly, which 00:09:55.700 --> 00:10:01.180 basically blocks this code from being reached over iMessage. In particular, what 00:10:01.180 --> 00:10:08.430 they did is, they exactly no longer allow subclasses to be decoded in iMessage. So 00:10:08.430 --> 00:10:12.760 that's quite a good mitigation, it blocks off maybe 90 percent of the attack surface 00:10:12.760 --> 00:10:22.589 here. Yeah. So then they fully fixed it in iOS 13.2. But again, after August 26th 00:10:22.589 --> 00:10:32.840 this was only just local attack surface. OK, so what is the bug? It's some 00:10:32.840 --> 00:10:37.390 initialization problem during decoding, the vulnerable class is 00:10:37.390 --> 00:10:42.000 SharedKeyDictionary, which again, it's a subclass of NSDictionary, so it's allowed 00:10:42.000 --> 00:10:50.260 to be decoded. So let's take a look at that. So, yeah. SharedKeyDictionary. 00:10:50.260 --> 00:10:56.000 Here's some pseudocode in Python. It's a dictionary. So its purpose is to, well, 00:10:56.000 --> 00:11:01.880 look up keys to values or map keys to values. The lookup method is really 00:11:01.880 --> 00:11:08.120 simple. It just looks up an index in a key set. So every key dictionary has a shared 00:11:08.120 --> 00:11:13.760 key set and then that index is used to index into some area. OK, so that's quite 00:11:13.760 --> 00:11:21.060 simple so most of the magic happens in the SharedKeySet. And so what that does is 00:11:21.060 --> 00:11:27.690 something like compute a hash of the key. Use that hash to index into something 00:11:27.690 --> 00:11:35.350 called a rankTable, which is an array of indices. And then if that index is valid, 00:11:35.350 --> 00:11:41.530 so it's being bounced, checked against the number of keys. Then it has found the the 00:11:41.530 --> 00:11:47.260 correct index and if not, it can recurse to another SharedKeySet. So every 00:11:47.260 --> 00:11:53.260 SharedKeySet, can have a sub-SharedKeySet, and then it repeats the same procedure. So 00:11:53.260 --> 00:11:57.980 it already looks kind of complex. Why does it have... why does it need this 00:11:57.980 --> 00:12:03.160 recursion? I'm not quite sure, but it's there. And so now we look at how this goes 00:12:03.160 --> 00:12:11.060 wrong. So this is the initWithCoder, which is the SharedKeySet constructor used 00:12:11.060 --> 00:12:18.289 during decoding with the keyedUnarchiver. And it looks pretty solid at first, it's 00:12:18.289 --> 00:12:26.070 really just taking the values out of the archive and then storing them as the 00:12:26.070 --> 00:12:32.370 fields of this SharedKeySet. I have a, I'm gonna go through the code here in, like, 00:12:32.370 --> 00:12:36.650 single step to highlight where it goes wrong or what goes wrong here, what's 00:12:36.650 --> 00:12:43.339 wrong with this code. So we start with SharedKeySet1 which implies there's gonna 00:12:43.339 --> 00:12:48.800 be another one. And at the start it's all zero initialized. It's basically being 00:12:48.800 --> 00:12:54.220 allocated through ?calloc?. So everything is zero. Then we execute the first line. 00:12:54.220 --> 00:13:02.020 Okay. So numKey, you see some interesting values coming. So far this is all fine. 00:13:02.020 --> 00:13:06.600 Note, that you can set numKey, at this point numkey can be anything because it's 00:13:06.600 --> 00:13:12.550 only being validated three lines further down, right? Where it's making sure that 00:13:12.550 --> 00:13:20.670 numKey matches the the real length of this array. So this is fine, but here it's now 00:13:20.670 --> 00:13:25.260 recursing and it's decoding another SharedKeySet. So we start again. We have 00:13:25.260 --> 00:13:32.680 another SharedKeySet, all filled with zeros and we start from the top. Again, 00:13:32.680 --> 00:13:39.740 numKey is one, so this is this is a legitimate SharedKeySet, decoding a 00:13:39.740 --> 00:13:47.620 rankTable. And here we are making a circle. So for SharedKeySet2 we pretend 00:13:47.620 --> 00:13:53.979 that its sub-KeySet is SharedKeySet1. And this actually works. So the 00:13:53.979 --> 00:13:59.730 NSKeyedUnarchiver has special handling to handle this correctly. So it does not 00:13:59.730 --> 00:14:06.410 create a third object and it makes the cycle. And we're good to go. Okay. Next to 00:14:06.410 --> 00:14:13.950 decode the keys area. So this is fine. SharedKeySet2 seems legitimate so far. And 00:14:13.950 --> 00:14:19.490 now it's doing some sanity checking. Where it's trying, where it's making sure that 00:14:19.490 --> 00:14:25.941 this SharedKeySet can look up every key. And so it does this for the only key it 00:14:25.941 --> 00:14:32.910 has, key one. Now, at this point, it's again, remember, it's hashing the key 00:14:32.910 --> 00:14:39.120 going into rank table, takes out 42, which is bigger than numKey. So in this case, 00:14:39.120 --> 00:14:44.819 this look up here has failed. And now it's recursing to SharedKeySet1. Right? This 00:14:44.819 --> 00:14:53.530 was the logic. And at this point it's taking out this hex41414141 as index, 00:14:53.530 --> 00:15:00.380 compares it against hexffffffff and that's fine, and now it's accessing, null 00:15:00.380 --> 00:15:07.560 pointer, which is.. the keys area is still null pointer plus, well, 41 41 41 41 times 00:15:07.560 --> 00:15:13.910 8. So at this point it's crashing. It's accessing invalid memory, precisely 00:15:13.910 --> 00:15:21.140 because in this situation the SharedKeySet1 hasn't been validated yet. 00:15:21.140 --> 00:15:30.500 OK, so that's the bug we're going to exploit. I have these checkpoints just to 00:15:30.500 --> 00:15:35.490 think where we are, so we now have a vulnerability in this NSUnarchiver API. We 00:15:35.490 --> 00:15:41.990 can trigger it through iMessage. So what Exploit Primitive do we have? Let's take a 00:15:41.990 --> 00:15:50.240 look again at the lookup function, which we saw before. So here where it's bold, 00:15:50.240 --> 00:15:54.770 this is where we crash. keys is null pointer, index is fully controlled. So we 00:15:54.770 --> 00:16:00.959 can access null pointer plus offset. And then what happens is the result of this 00:16:00.959 --> 00:16:06.220 memory access is going to be used as some Object-C Object. So this is all 00:16:06.220 --> 00:16:09.660 Objective-C in reality, it's doing some comparison, which means it does something 00:16:09.660 --> 00:16:16.940 like it called some method called isNSString, for example. And then also 00:16:16.940 --> 00:16:24.529 eventually it calls dealloc, which is the destructor. So yeah, we have... the thing 00:16:24.529 --> 00:16:29.209 it reads from whatever, it will treat it as an objectif C-Object calls a 00:16:29.209 --> 00:16:36.410 message on it. And that's our Exploitation Primitive. Okay, so here we are. How do we 00:16:36.410 --> 00:16:44.030 exploit this? So the rough idea for exploiting such vulnerabilities looks like 00:16:44.030 --> 00:16:49.850 this. You want to have some fake Objective-C object somewhere in memory 00:16:49.850 --> 00:16:55.079 that you're referencing. So again, we have an we can access an arbitrary absolute 00:16:55.079 --> 00:17:00.150 address. We want some fake Objective-C object there. Every Objective-C object has 00:17:00.150 --> 00:17:06.509 a pointer to its class. And then the class has something called a method table, which 00:17:06.509 --> 00:17:10.940 basically has function pointers to these methods. Right. And so if we fake this 00:17:10.940 --> 00:17:17.309 entire data structure thing, the fake object and the fake class, then as soon as 00:17:17.309 --> 00:17:22.379 the process calls some method on our fake thing, we get code execution. So we get 00:17:22.379 --> 00:17:28.459 control over the instruction pointer and then it's game over. So that's going to be 00:17:28.459 --> 00:17:37.770 our goal for this exploit. So here we have two different types of addresses: On the 00:17:37.770 --> 00:17:43.159 left side we have heap addresses or data, really. And on the right side, in this 00:17:43.159 --> 00:17:49.929 NSString-thing we need library addresses or code addresses, simply because on iOS 00:17:49.929 --> 00:17:57.200 you can't have writeable code regions. So we have to necessarily reuse existing 00:17:57.200 --> 00:18:00.919 code, do so to something like ROP also. So we need to know where libraries are 00:18:00.919 --> 00:18:07.290 mapped for this. And this is exactly the problem we are gonna face now because 00:18:07.290 --> 00:18:12.310 there is something called ASLR, Address Space Layout Randomization. And what it 00:18:12.310 --> 00:18:17.269 does is it will randomize this entire address space. So on the left side, you 00:18:17.269 --> 00:18:23.419 can see how a process looks like, how the virtual memory of a process looks like 00:18:23.419 --> 00:18:28.529 before ASLR. And there everything is always mapped at the same address. So if 00:18:28.529 --> 00:18:33.069 you start the same address twice on different phones, maybe even without ASLR 00:18:33.069 --> 00:18:37.200 the same library is at the same address, the heap is always at the same address 00:18:37.200 --> 00:18:41.559 stack. Everything is the same. And so this would be really simple to exploit now 00:18:41.559 --> 00:18:47.539 because, well, everything is the same. With ASLR everything is shifted and now 00:18:47.539 --> 00:18:53.000 all the addresses are randomized and we don't really know where anything is. And 00:18:53.000 --> 00:19:00.220 so that makes it harder to exploit this. So we need an ASLR bypass is what this 00:19:00.220 --> 00:19:07.309 means. We're gonna divide it into two parts. So the heap addresses we get them 00:19:07.309 --> 00:19:11.519 from in a different way than the library addresses. So let's see how we get heap 00:19:11.519 --> 00:19:18.100 addresses. It's really simple honestly, what you can do is heap spraying, which is 00:19:18.100 --> 00:19:24.749 an old technique. I think 15 years old maybe. And it does still work today. The 00:19:24.749 --> 00:19:29.789 idea is that you simply allocate lots of memory. So if you look at this code there 00:19:29.789 --> 00:19:35.069 put on the right, which you can use to test that, what it does is that it allocates 00:19:35.069 --> 00:19:40.999 256 megabytes of memory on the heap with malloc. And then afterwards there's one 00:19:40.999 --> 00:19:47.629 address or there's many addresses. But in this case, I'm using this hex110000000 00:19:47.629 --> 00:19:54.059 where you will find your data at. Okay. So just spraying 256 megabytes lets you put 00:19:54.059 --> 00:19:59.659 controlled data at a controlled address, which is enough for this first part of the 00:19:59.659 --> 00:20:05.330 exploit. The remaining question is how can you heap spray over a iMessage. That's a 00:20:05.330 --> 00:20:10.830 bit more complicated. But it is possible because NSKeyedUnarchiver is great and it 00:20:10.830 --> 00:20:18.260 lets you do all sorts of weird stuff which you can abuse for heap spraying. So, yeah. 00:20:18.260 --> 00:20:24.299 Blog posts will have more details. Okay. So we have these, the heap addresses. We 00:20:24.299 --> 00:20:32.340 have them. We need the library addresses. Let's go back to the virtual memory space. 00:20:32.340 --> 00:20:38.149 On iOS and also on macOS the libraries - so maybe in this case all three libraries, 00:20:38.149 --> 00:20:42.919 but in reality, it's like hundreds of system libraries - they are all prelinked 00:20:42.919 --> 00:20:48.849 into one gigantic binary blob, which is called a dyld_shared_cache. The idea is 00:20:48.849 --> 00:20:53.539 that this speeds up like loading times because all the interdependencies between 00:20:53.539 --> 00:20:59.270 libraries are resolved pretty much at compile time. But yeah, so we have this 00:20:59.270 --> 00:21:04.981 gigantic binary blob and it has everything we need. So it has all the code, it has 00:21:04.981 --> 00:21:10.769 all the ROP gadgets and it has all the Objective-C classes. So we have to know 00:21:10.769 --> 00:21:18.980 where this dyld_shared_cache is mapped. If you dig into that a bit or if you look at 00:21:18.980 --> 00:21:25.499 the documentation or the the binaries, you can find out that it is going to be mapped 00:21:25.499 --> 00:21:32.380 always between these two addresses. So between 0x180000000 and 0x280000000, which 00:21:32.380 --> 00:21:37.429 leaves only a 4 gigabyte region, so it's only being mapped in these 4 gigabytes. 00:21:37.429 --> 00:21:43.409 And then the randomization granularity is also 0x4000 because iOS uses large pages 00:21:43.409 --> 00:21:49.759 so it can only randomize with page granularity, and that page granularity is 00:21:49.759 --> 00:21:57.760 0x4000. But really what's most interesting is that on the same device, the 00:21:57.760 --> 00:22:03.570 dyld_shared_cache is only randomized once per boot. So if if you have two different 00:22:03.570 --> 00:22:08.270 processes on the same device, the shared cache is at the same virtual address. And 00:22:08.270 --> 00:22:12.259 if you have one process, then it crashes and you have another one. And so on, like 00:22:12.259 --> 00:22:17.590 the shared cache is always going to be at the same address. And that makes it really 00:22:17.590 --> 00:22:24.249 interesting. And also, it's one gigabyte in size. It's gigantic. So it's not too 00:22:24.249 --> 00:22:31.650 hard to find in this four gigabyte region. Right. So this is what our our task has 00:22:31.650 --> 00:22:37.340 boiled down to at this point. We have this address range, we have the shared cache. 00:22:37.340 --> 00:22:44.649 And all we need to know now is what is this offset? So let's make a thought 00:22:44.649 --> 00:22:51.039 experiment. Let's say we had an oracle which would tell us... which we could give 00:22:51.039 --> 00:22:55.729 an address. And it would tell us if this address is mapped in the remote process. 00:22:55.729 --> 00:23:03.480 OK, if we have this, it suddenly becomes really easy to solve this problem, because 00:23:03.480 --> 00:23:08.500 then all you have to do is you go in 1 gigabyte steps the the size of the shared 00:23:08.500 --> 00:23:16.250 cache between these two addresses and then at some point you find a valid address. So 00:23:16.250 --> 00:23:20.750 maybe here after 3 steps, you find a valid address, and then from there you just do a 00:23:20.750 --> 00:23:26.210 binary search. Right. Because you know that somewhere between the green and the 00:23:26.210 --> 00:23:31.100 second red arrow, the shared cache starts. So you can do a binary search and you find 00:23:31.100 --> 00:23:39.740 the the start address in logarithmic time in a few seconds, minutes, whatever. So 00:23:39.740 --> 00:23:43.650 obviously the question is what? How? Where would we get this oracle from? This seems 00:23:43.650 --> 00:23:51.399 kind of weird. So let's look at receipts, message receipts. So iMessage like many 00:23:51.399 --> 00:23:57.859 other messengers - I think pretty much all of them that I know - send receipts for 00:23:57.859 --> 00:24:04.779 different things. iMessage in particular has delivery receipts and read receipts. 00:24:04.779 --> 00:24:11.230 Delivery received means the device received the message, read receipt means 00:24:11.230 --> 00:24:15.929 the user actually looked - opened the app, looked at the message. You can turn off 00:24:15.929 --> 00:24:21.469 read receipts, but as far as I know, you cannot turn off delivery receipts. And so 00:24:21.469 --> 00:24:27.769 here on the left you see a screenshot. Three different messages were sent and 00:24:27.769 --> 00:24:31.810 they have three different states. The first message was marked as read, which 00:24:31.810 --> 00:24:37.020 means it got a delivery receipt and a read receipt. The second message is marked as 00:24:37.020 --> 00:24:41.899 delivered. So it only got a delivery receipt and the third message doesn't have 00:24:41.899 --> 00:24:51.049 anything. So it hasn't received any receipt. OK. So why is it useful? Here on 00:24:51.049 --> 00:24:58.000 the left is some pseudocode of imagent's handling of how it handles messages and 00:24:58.000 --> 00:25:04.369 when it sends these receipts. And so you can see that it first parses the plist 00:25:04.369 --> 00:25:10.319 that's coming in and it's then doing this nsUnarchive at some later time. And this 00:25:10.319 --> 00:25:14.769 is this is exactly why all but would trigger during nsUnarchive. And only then 00:25:14.769 --> 00:25:22.970 does it send a delivery receipt. Right. So what that means is if during our during 00:25:22.970 --> 00:25:27.580 our nsUnarchive, if we can trigger the bug and cause a crash, then we have somewhat 00:25:27.580 --> 00:25:33.750 of a one bit sidechannel. Right. Because if we cause a crash, then we won't see a 00:25:33.750 --> 00:25:38.690 delivery receipt. And if we don't cause a crash, then we see a delivery receipt. So 00:25:38.690 --> 00:25:47.670 it's a one bit of information. And this is going to be our oracle. All right. So 00:25:47.670 --> 00:25:53.080 ideally, you have a vulnerability that gives you this perfect oracle of is an 00:25:53.080 --> 00:25:59.249 address mapped or not? So crash, if it is not mapped, don't crash if it mapped. In 00:25:59.249 --> 00:26:04.110 reality, you probably will not get this perfect oracle from your bug. On the left 00:26:04.110 --> 00:26:10.040 side, you see the real Oracle function for this vulnerability, which is, well it has 00:26:10.040 --> 00:26:18.159 to be mapped. OK. But then it's also using the value that it's reading. And so it 00:26:18.159 --> 00:26:24.039 will only not crash if the value is either 0 or if it has the most significant bit 00:26:24.039 --> 00:26:29.340 set, that is some like pointer taking stuff or if it's a real legitimate pointer 00:26:29.340 --> 00:26:34.899 to an Objective-C object. So this Oracle function is a bit more complex, but the 00:26:34.899 --> 00:26:41.059 similar idea still works. So you can still do something like a binary search, and 00:26:41.059 --> 00:26:48.439 then infer the shared cache start address in logarithmic time. Right. And so it only 00:26:48.439 --> 00:26:54.049 takes maybe five minutes or so to do this. But for this for this part, again, I have 00:26:54.049 --> 00:27:01.519 to refer to the blog post which will cover how this works. OK. So this is the summary 00:27:01.519 --> 00:27:07.710 of the remote ASLR bypass. Two phases, there's linear scan where it's just 00:27:07.710 --> 00:27:13.289 scanning, sending these payloads and checking if it gets the receipt back, and 00:27:13.289 --> 00:27:17.459 the first time it gets a receipt back, it knows. OK. This address is valid. I now 00:27:17.459 --> 00:27:22.090 found an address that is within the shared cache. And at that point it starts this 00:27:22.090 --> 00:27:28.429 searching phase, which in logarithmic time figures out the exact, precise starting 00:27:28.429 --> 00:27:36.940 address. So there's a few common questions about this that I want to briefly go into. 00:27:36.940 --> 00:27:42.169 The first maybe obvious question is, can you really just crash this agent like 20 00:27:42.169 --> 00:27:49.799 plus times? And the answer is yes. There's no indicator or anything that the user 00:27:49.799 --> 00:27:55.759 would would see that this demon crashes. The only thing you can do is you can go 00:27:55.759 --> 00:27:59.899 into like settings, privacy, something something, crash log something, and then 00:27:59.899 --> 00:28:07.129 you can see these crash logs. Second question is you can I think by default, 00:28:07.129 --> 00:28:11.820 the iPhone is configured to send crash logs to the vendor, to Apple. So isn't 00:28:11.820 --> 00:28:17.499 that a problem? So I think I looked at this briefly. What I stumbled across was 00:28:17.499 --> 00:28:25.499 that it seems that iOS collects at most 25 crash logs per service. This is not 00:28:25.499 --> 00:28:30.659 designed to be like a security feature. Right. So this makes sense. But what that 00:28:30.659 --> 00:28:37.610 means is that an attacker can use some kind of, well, resource exhaustion bug to 00:28:37.610 --> 00:28:44.599 crash this daemon maybe 25 times first, and then only start to exploit and then no 00:28:44.599 --> 00:28:52.129 trace of the exploit will be sent over. Third question is whether this can be 00:28:52.129 --> 00:28:56.879 fixed by simply sending the delivery receipt very early on. I think this is... 00:28:56.879 --> 00:29:01.909 this was my first suggestion to Apple to just send this delivery receipt right at 00:29:01.909 --> 00:29:06.659 the start. Eventually I figured out it doesn't really work because you can still 00:29:06.659 --> 00:29:12.459 make some kind of timing side channel, because when when a demon crashes multiple 00:29:12.459 --> 00:29:17.789 times, it's subject to some penalty and it will only restart like a few seconds or 00:29:17.789 --> 00:29:24.369 even minutes later. So from the timing of getting a delivery receipt, you can then 00:29:24.369 --> 00:29:30.269 still basically get this oracle. Right. So it doesn't really work by just sending it 00:29:30.269 --> 00:29:38.289 earlier. I'll go into some other ideas that might work later. Okay. So at this 00:29:38.289 --> 00:29:47.929 point I'm starting the demo. The demo is two parts. Let's see where it is. Right. 00:29:47.929 --> 00:29:54.059 So I have this iPhone here and you can with QuickTime... the screen is mirrored 00:29:54.059 --> 00:30:05.799 to the projector. So this iPhone is it's a 10S, so it's from last year. It's on 12.4, 00:30:05.799 --> 00:30:10.879 which is the last vulnerable version. So that's like half a year old at this point. 00:30:10.879 --> 00:30:23.199 And what else? So there is no existing chats open. Okay. And let's see. So I hope 00:30:23.199 --> 00:30:27.889 the Wi-Fi works. What you can see here is the way the exploit works that it's 00:30:27.889 --> 00:30:35.259 hooking with Frida into... Do we get delivery receipt? Uh, do we? Yeah. Okay, 00:30:35.259 --> 00:30:41.179 cool. It works. So, yeah, it's popping up these messages. The way the exploit works 00:30:41.179 --> 00:30:46.330 that it's hooking the messages app on macOS with Frida and then it's sending 00:30:46.330 --> 00:30:54.289 these specific marker messages like INJECT_ATI, and then the Frida hook 00:30:54.289 --> 00:30:58.259 replaces this message with like the current payload. Right. And now it's 00:30:58.259 --> 00:31:09.039 testing these addresses. It's not too slow I guess. Yeah. And it's popping up some 00:31:09.039 --> 00:31:13.110 nice messages. Okay. It already found. Okay. So this is already the end of the 00:31:13.110 --> 00:31:18.619 first stage. So that was quite fast. It found a valid address in this like first 00:31:18.619 --> 00:31:25.409 probing step and now it has 21,000 candidates for the shared cache base. I 00:31:25.409 --> 00:31:31.139 know it's doing this kind of binary search thing to half that in every step. Okay. 00:31:31.139 --> 00:31:38.580 Now it only has 10,000 left and so it's quite fast and quite efficient. Okay. 00:31:38.580 --> 00:31:49.869 While this runs, um, let's continue. So this is where we are. We can now create 00:31:49.869 --> 00:31:55.831 fake objects. We have all the addresses we need. It's like this 1170 is where we can 00:31:55.831 --> 00:32:02.379 place our stuff and then we will gain control over the program counter. And from 00:32:02.379 --> 00:32:07.009 there it's standard stuff, right? It's what you would do in all of these exploits 00:32:07.009 --> 00:32:11.820 you pivot maybe to the stack, you do return oriented programing and then you 00:32:11.820 --> 00:32:17.070 can run your code and you've succeeded. Now, at this point, there is another thing 00:32:17.070 --> 00:32:23.649 coming in. Pointer authentication is a new security feature that Apple designed and 00:32:23.649 --> 00:32:32.279 implemented first in the 10S, so this device from 2018. And the idea is that you 00:32:32.279 --> 00:32:37.190 can now - for this you need CPU support - the idea that you can now store a 00:32:37.190 --> 00:32:43.269 cryptographic signature in the top bits of a pointer. OK, so here on the very left 00:32:43.269 --> 00:32:47.879 side, you have a raw pointer. So the top bits are zero because the way the address 00:32:47.879 --> 00:32:57.330 space works. Now there's a set of instructions that sign a pointer and they 00:32:57.330 --> 00:33:02.299 will maybe take a context on it, but they use some key that's not in memory - that's 00:33:02.299 --> 00:33:07.769 in a register, compute a signature of this pointer and store the signature in the top 00:33:07.769 --> 00:33:12.319 bits. And that's what you see on the right side. The green things. That's the 00:33:12.319 --> 00:33:20.499 signature. And now before using this pointer, the code will now authenticate by 00:33:20.499 --> 00:33:24.999 running another instruction. And this instruction, if the verification fails, it 00:33:24.999 --> 00:33:28.899 will basically clobber this pointer, make it invalid. And then the following 00:33:28.899 --> 00:33:34.360 instructions will just crash. Right. So here this is the function called the BL, 00:33:34.360 --> 00:33:38.879 branch and link instruction. This is doing a function call to a function pointer. But 00:33:38.879 --> 00:33:43.259 first it's authenticating this pointer. And if this authentication step fails, 00:33:43.259 --> 00:33:49.820 then the process will crash right there. What this means for an attacker is that 00:33:49.820 --> 00:33:55.509 more or less, ROP is dead, because ROP involves faking a bunch of function 00:33:55.509 --> 00:33:59.839 point... or like, well, code pointers really, that point in the middle of 00:33:59.839 --> 00:34:05.210 existing code. So this is no longer possible because an attacker cannot 00:34:05.210 --> 00:34:13.109 generate these signatures. So this is where our exploit breaks, right, the red 00:34:13.109 --> 00:34:20.240 thing. Well, we have a fake objective C class with our own function pointer. This 00:34:20.240 --> 00:34:25.550 does no longer work because we cannot compute these signatures. So what do we 00:34:25.550 --> 00:34:32.510 do? One thing that's still possible and it's even documented in the documentation 00:34:32.510 --> 00:34:37.870 is that this class pointer in the object - what's also called the ISA pointer - 00:34:37.870 --> 00:34:44.970 it's not protected by PAC in any way. Which means we can fake instances of 00:34:44.970 --> 00:34:51.510 legitimate existing classes. Right. So in this case here we can have a fake object 00:34:51.510 --> 00:34:58.770 that points to a real class that has real, legitimately signed method pointers. So 00:34:58.770 --> 00:35:05.640 this tool works. And with this, we can now get existing methods called, out of place 00:35:05.640 --> 00:35:10.070 and kind of manipulate the control flow. And these existing methods are basically 00:35:10.070 --> 00:35:20.120 now gadgets. So if you want to think about it that way. So what can we do with this? 00:35:20.120 --> 00:35:24.860 One very interesting method we can get called is dealloc, the destructor. So I 00:35:24.860 --> 00:35:30.110 think in quite a few, maybe most of the Objective-C exploitation scenarios, you 00:35:30.110 --> 00:35:36.220 can probably get a dealloc method called. Now what you do is you just enumerate all 00:35:36.220 --> 00:35:41.390 the destructors in the shared cache. There's tons of them, I think 50,000, and 00:35:41.390 --> 00:35:46.610 you can get any of those called. And then one of them or a few of them are really 00:35:46.610 --> 00:35:52.500 interesting because they call this invoke method, which is part of the NSInvocation 00:35:52.500 --> 00:35:59.200 object, or class. And an NCInvocation is basically a bound function. So it has a 00:35:59.200 --> 00:36:05.240 target object, the method to be called and all the arguments. And as soon as you call 00:36:05.240 --> 00:36:09.660 invoke on this NCInvocation, it does this method call with fully control arguments. 00:36:09.660 --> 00:36:15.310 Right. So what that means is with this destructor, we can now make a fake object 00:36:15.310 --> 00:36:20.840 with a fake NSInvocation that has any method call we would like to perform, and 00:36:20.840 --> 00:36:28.060 then it's going to do that because it's running this invoke here. Again, you see 00:36:28.060 --> 00:36:33.510 this shield here, which I put in place for things that Apple has hardened since we 00:36:33.510 --> 00:36:39.210 sent them the exploit. So what they did so far is they hardened NSInvocation and it's 00:36:39.210 --> 00:36:46.730 now no longer easily possible to abuse it in this way. But yeah. So for us, we can 00:36:46.730 --> 00:36:52.910 now run arbitrary Objective-C methods with controlled arguments. What about 00:36:52.910 --> 00:36:58.860 sandboxing? If you do some more reverse engineering and figure out what services 00:36:58.860 --> 00:37:03.970 play into iMessage, this is what you end up with. On the right side. So you have a 00:37:03.970 --> 00:37:08.750 number of services. Most of them are sandboxed. If it has the red border, it 00:37:08.750 --> 00:37:15.320 means there's a sandbox. Interestingly, Springboard also does some NSUnarchiver 00:37:15.320 --> 00:37:22.510 stuff. So it's decoding the BP key. So it could also trigger our vulnerability and 00:37:22.510 --> 00:37:26.520 Springboard is not sandboxed. So it's the main UI process. It's basically what's 00:37:26.520 --> 00:37:34.900 handling showing the the welcome screen. And so on. And so what that means is, 00:37:34.900 --> 00:37:38.690 well, we can just target Springboard and then we get code execution outside of the 00:37:38.690 --> 00:37:43.740 sandbox so we don't actually need to worry too much about the sandbox. As of iOS 13, 00:37:43.740 --> 00:37:51.310 this is fixed and this key is now decoded in the sandbox. Cool, so we can execute 00:37:51.310 --> 00:37:56.370 Objective-C methods outside of the sandbox. We can with that access user 00:37:56.370 --> 00:38:00.980 data, activate camera, microphone, etc. This is all possible through Objective-C 00:38:00.980 --> 00:38:06.250 quite easily. But of course we don't care about that. What we want is a calculator 00:38:06.250 --> 00:38:10.960 and this is also quite easy, with one Objective-C call - UIApplication 00:38:10.960 --> 00:38:17.180 launchApplication blah blah blah. And so let's see if this works. Go back to the 00:38:17.180 --> 00:38:26.260 demo. So where are we at? So the, uh, the ASLR bypass ran through. You can nicely 00:38:26.260 --> 00:38:30.680 see that it roughly halved the candidates in every round, or with every message 00:38:30.680 --> 00:38:35.900 it had to send. It ended up with just one message. Yeah, well with just one 00:38:35.900 --> 00:38:40.920 candidate at the end. And that is the shared cache base in this case 00:38:40.920 --> 00:38:50.900 0x18a608000. Now it's preparing the heap spray. This is all kind of hacked 00:38:50.900 --> 00:38:59.160 together. I think if you wanted to do this properly, for one, you can send the whole 00:38:59.160 --> 00:39:06.680 heap spray in one message. I'm just lazy. It's also probably way too big. Another 00:39:06.680 --> 00:39:11.760 thing is, I think you would probably not target springboard in reality just because 00:39:11.760 --> 00:39:15.450 spring board is very sensitive. So if you crash, did you get this re-spring and the 00:39:15.450 --> 00:39:20.360 UI restarts. So I think in reality you would probably target IM agent and then 00:39:20.360 --> 00:39:26.250 chain the sandbox escape. Because while this bug would also get you out of the 00:39:26.250 --> 00:39:32.390 sandbox. So looks should be doable. Okay. So I think the last message arrived. It's 00:39:32.390 --> 00:39:35.850 freezing here for a couple of seconds. I don't actually know why I never bothered, 00:39:35.850 --> 00:39:44.760 but it does work. Applause 00:39:44.760 --> 00:39:52.460 Thank you. Yeah. So that was a demo. It's it's kind of naturally reliable, this 00:39:52.460 --> 00:39:59.270 exploit, because there is not much of heap manipulation involved except this one 00:39:59.270 --> 00:40:09.490 heaps spray, which is controllable. Okay. Um, so what's left? I think one more thing 00:40:09.490 --> 00:40:14.740 you can do is you can attack the kernel if you want that. You have to deal with two 00:40:14.740 --> 00:40:19.970 problems here. One is code signing. You cannot execute unsigned code on iOS. And 00:40:19.970 --> 00:40:24.960 then the standard workaround for that is you abuse JIT pages in safari. But we are 00:40:24.960 --> 00:40:29.770 not in safari or we are not in web content, so we don't have JIT pages. What 00:40:29.770 --> 00:40:36.130 I did here is I basically pivoted into JavaScript core, which is the the JS 00:40:36.130 --> 00:40:42.300 library. You can use it from from any app also. And then I'm just bridging syscalls 00:40:42.300 --> 00:40:48.120 into JavaScript and then implementing the kernel exploit in JavaScript. This does 00:40:48.120 --> 00:40:53.170 not require any more vulnerabilities. So you do not need a JavaScript core bug to 00:40:53.170 --> 00:40:58.870 do this. And the idea is very similar to pwn.js. Maybe some of you know about that. 00:40:58.870 --> 00:41:03.300 It's a library. I think initially developed for Edge because they did 00:41:03.300 --> 00:41:10.580 something similar was like JIT page hardnings. So what I decided to do is take 00:41:10.580 --> 00:41:18.750 SockPuppet from Ned or CVE-2019-8605, which works on this version, it works on 00:41:18.750 --> 00:41:26.870 12.4. This is the trigger for it. And I only ported the trigger. I didn't bother 00:41:26.870 --> 00:41:31.100 re -implementing the entire exploit. So yeah, this is the trigger. It will cause a 00:41:31.100 --> 00:41:36.560 kernel panic. It's quite short. Which is nice. So if you want to run this from 00:41:36.560 --> 00:41:41.750 JavaScript, really, there's only three things you care about, right? So the first 00:41:41.750 --> 00:41:48.020 one is you need the syscalls. So highlighted here, there is like four or so 00:41:48.020 --> 00:41:52.360 different syscalls here. Not a lot. And you just have to be able to call them from 00:41:52.360 --> 00:41:58.360 JavaScript. The other thing is you need constants, right? So I have AF_INET6, 00:41:58.360 --> 00:42:01.730 SOCK_STREAM. These are all integer constants. So this is really easy, right? 00:42:01.730 --> 00:42:07.020 You just need to look up what these values end up being. And then the last thing is 00:42:07.020 --> 00:42:13.520 you need some data structures. So in this case, I need this so_np_extension thing. 00:42:13.520 --> 00:42:21.500 It needs some integer value to pass pointers to and so on. Yeah. And then this 00:42:21.500 --> 00:42:28.370 is kind of the the magic that happens. You take sock_puppet.c extract the syscalls 00:42:28.370 --> 00:42:34.161 etc. There is one Objective C message you can call which is very convenient, which 00:42:34.161 --> 00:42:42.030 gives you a dlsym. What this lets you do is, it lets you get native C function 00:42:42.030 --> 00:42:46.680 pointers that are signed, right. Because so far we can only call Objective C 00:42:46.680 --> 00:42:51.270 methods, but we need to be able to call syscalls or at least the C wrapper 00:42:51.270 --> 00:42:59.720 functions. So with this dlsym method thing we can get signed pointers to C functions. 00:42:59.720 --> 00:43:03.190 Then we need to be able to pivot into JavaScript code, which is also really easy 00:43:03.190 --> 00:43:08.830 with one method call, the JSContext evaluateScript. We need to mess around 00:43:08.830 --> 00:43:12.840 with memory a bit like corrupt some objects from outside, corrupt some area 00:43:12.840 --> 00:43:18.810 buffers in javascript, get read, write. Kind of standard browser exploitation 00:43:18.810 --> 00:43:23.220 tricks I guess. But yeah. So if you do this what you end up with is 00:43:23.220 --> 00:43:30.920 sock_puppet.js. It looks very similar. You can see a bit of my javascript API that 00:43:30.920 --> 00:43:36.920 lets you allocate memory buffers. I read and write memory, have some integer 00:43:36.920 --> 00:43:42.050 constants and yeah, apart from that, it doesn't really look much different from 00:43:42.050 --> 00:43:49.370 the initial trigger. And so this can now be served over, well, staged onto the 00:43:49.370 --> 00:43:55.350 iMessage exploit building on top of this object a C method called primitive. And I 00:43:55.350 --> 00:43:59.740 guess at least in theory I didn't fully implement it. This should be able to just 00:43:59.740 --> 00:44:08.390 run a kernel exploit and fully compromise the device without any interaction in 00:44:08.390 --> 00:44:13.990 probably less than 10 minutes. Okay, so this was the first part. How does how does 00:44:13.990 --> 00:44:19.260 this exploit work. What I have now is a number of suggestions how to make this 00:44:19.260 --> 00:44:25.910 harder and how to improve things. So one of the first things that is really 00:44:25.910 --> 00:44:30.420 critical for this exploit is the ASLR bypass, which relies on a couple of 00:44:30.420 --> 00:44:36.620 things. And I think a lot of this ALSR bypass also works on other platforms. So 00:44:36.620 --> 00:44:41.960 Android has a very similar problem with like mappings being at the same address 00:44:41.960 --> 00:44:47.350 across processes. And other messengers have these like receipts and so on. So I 00:44:47.350 --> 00:44:51.640 think a lot of this applies not just to Apple but to Android and to other 00:44:51.640 --> 00:44:57.490 messengers. But okay. What is the first point? So weak ALSR, this is basically the 00:44:57.490 --> 00:45:03.530 heap spraying, which is just too easy. This shouldn't be so easy. In terms of 00:45:03.530 --> 00:45:07.890 theoretical ASLR, you can see it maybe sketched here on the right. In theory, 00:45:07.890 --> 00:45:12.660 ASLR could be much stronger, much more randomized. In reality, it's just like the 00:45:12.660 --> 00:45:18.800 small red bar. So it really it should just have much more entropy to make heap 00:45:18.800 --> 00:45:30.180 springing not viable anymore. The next problem with ASLR is per-boot stuff. At 00:45:30.180 --> 00:45:33.240 the bottom you can see it, right? So you have three different processes, the shared 00:45:33.240 --> 00:45:37.330 cache is always at the same address, similar problems on other platforms, I 00:45:37.330 --> 00:45:44.270 mentioned that. This is probably hard to fix because by this point a lot of, quite 00:45:44.270 --> 00:45:50.040 a lot relies on this. And it would be a big performance hit to change this. But 00:45:50.040 --> 00:45:55.960 maybe some clever engineers can figure out how to do it better. The third part here 00:45:55.960 --> 00:46:01.280 is the delivery receipts, which, interestingly, they can give this side 00:46:01.280 --> 00:46:06.370 channel, this one bit information side channel and this can be enough to break 00:46:06.370 --> 00:46:11.250 ASLR. And as I've mentioned before, I think a lot of other messengers have this 00:46:11.250 --> 00:46:21.270 same problem. What might work is to either, well, remove these receipts. Sure. 00:46:21.270 --> 00:46:25.270 Or maybe send them from a different process so you can't do this timing thing 00:46:25.270 --> 00:46:29.520 or even from the server. I think if you send them, if the server already sends the 00:46:29.520 --> 00:46:37.760 delivery receipt, it's a bit of cheating. But at least this attack doesn't work. 00:46:37.760 --> 00:46:43.020 Sandboxing, another thing, it's probably obvious, right? So the everything that's 00:46:43.020 --> 00:46:50.100 on zero click attack surface should be sandboxed as much as possible. Of course, 00:46:50.100 --> 00:46:55.770 to, you know, to require the attacker to do another full exploit after getting code 00:46:55.770 --> 00:47:02.270 execution. But Sandboxing can also complicate information leaks. So not only 00:47:02.270 --> 00:47:07.660 had this other iMessage bug CVE-2019-8646, there's a blog post about 00:47:07.660 --> 00:47:15.160 this one. It basically lets you. She was able to send to cause a Springboard to 00:47:15.160 --> 00:47:20.480 send HTTP requests to some server and those would contain pictures, data, 00:47:20.480 --> 00:47:27.320 whatever. If Springboard would've been sandbox to not allow network activities, 00:47:27.320 --> 00:47:31.190 this would have been much harder. So sandboxing is not necessarily just about 00:47:31.190 --> 00:47:36.550 this second breakout. What I do want to say about sandboxing, ithat it shouldn't 00:47:36.550 --> 00:47:41.510 be relied on. So I think that this remote attack surface is pretty hard. And it's 00:47:41.510 --> 00:47:46.480 not unlikely that it's actually harder than the sandboxing attack surface. And 00:47:46.480 --> 00:47:50.770 also on top of that, this bug, the NSKeyedUnarchiver bug, it would also get 00:47:50.770 --> 00:47:56.460 you out of the sandbox because the same API is used locally for IPC. So there's 00:47:56.460 --> 00:48:03.160 that. Yeah. This would be nice if the zero click attack surface code would be open 00:48:03.160 --> 00:48:08.530 source. Would have been nice for us. It would have been easier to audit. Maybe 00:48:08.530 --> 00:48:17.160 someday. Another feature that I would like to see or another theme is reduced zero 00:48:17.160 --> 00:48:21.780 attack surface. Make it one click at least one click attack surface. Right. So before 00:48:21.780 --> 00:48:28.070 and here you could see that an unknown sender can send any messages. It would be 00:48:28.070 --> 00:48:32.300 nice if there would be some pop up that's like, well, do you actually want to accept 00:48:32.300 --> 00:48:37.390 messages? Threema lets you block unknown senders. I think that's a cool feature. So 00:48:37.390 --> 00:48:44.791 yeah, there's more work to be done here. Also, this restarting service problem, I 00:48:44.791 --> 00:48:51.740 think it could get bigger even. So, here we have pretty much unlimited tries for 00:48:51.740 --> 00:48:56.840 the ASLR bypass. It's probably going to become even more relevant with memory 00:48:56.840 --> 00:49:03.680 tagging, which we can also be defeated if you have many tries. So yeah, I guess if 00:49:03.680 --> 00:49:08.330 there's some process or some critical demon crashes ten times, maybe not restart 00:49:08.330 --> 00:49:15.280 it. I don't know. It's gonna need some more thinking, right? You don't want to 00:49:15.280 --> 00:49:20.660 denial-of-service the user by just not restarting this demon that crashed for 00:49:20.660 --> 00:49:26.080 some unrelated reason. But yeah, this would be a very good idea to have some 00:49:26.080 --> 00:49:33.210 kind of limit here. Okay. Conclusion. So yeah, zero click exploit, they are thing. 00:49:33.210 --> 00:49:39.310 They do exist. It is possible to exploit single memory corruption bugs on this 00:49:39.310 --> 00:49:45.490 surface with, you know, without separate info leaks. Despite all the mitigations we 00:49:45.490 --> 00:49:51.240 have. However, I do think by turning the right knobs, this could be made much 00:49:51.240 --> 00:49:57.180 harder. So I gave some suggestions here. And yeah, we need more atack surface 00:49:57.180 --> 00:50:01.650 reduction, especially on the zero click surface. But I think there is progress 00:50:01.650 --> 00:50:06.500 being made. And with that thanks for your attention. And I think we have time for 00:50:06.500 --> 00:50:08.910 questions. Thank you. 00:50:08.910 --> 00:50:16.270 applause 00:50:16.270 --> 00:50:21.080 Herald: We do have time for questions. And if you're in the room, you should line up 00:50:21.080 --> 00:50:25.790 at the microphones and then we might also have questions from the Internet. One 00:50:25.790 --> 00:50:32.960 quick reminder is that all fun things that what they work with explicit consent that 00:50:32.960 --> 00:50:38.890 includes photos. So the photo policy of the CCC is that if you take a photo, you 00:50:38.890 --> 00:50:43.490 need to have explicit consent by the people in the frame. So remember, don't do 00:50:43.490 --> 00:50:47.880 any long shots into the crowd because you want to have the consent of everybody 00:50:47.880 --> 00:50:53.300 there. Good. We have the first question from the Internet. 00:50:53.300 --> 00:50:57.110 Question: The Internet wants to know. Did Apple give you some kind of a reward? And 00:50:57.110 --> 00:51:01.750 was it in your iPhone? Answer: No, we did not get any kind of 00:51:01.750 --> 00:51:11.520 reward. But we also didn't ask for it. No, I didn't get a new iPhone, but I'm still 00:51:11.520 --> 00:51:20.590 using mine. Which is it? Yeah. I mean, this is a Xs, right? Current hardware 00:51:20.590 --> 00:51:28.920 models can be defeated with this, if that is the question. 00:51:28.920 --> 00:51:31.870 Herald: Good. We have a question for microphone number 3. 00:51:31.870 --> 00:51:41.480 Q: Hello. Uh, just a question. I did not truly understand how the fix with the 00:51:41.480 --> 00:51:47.620 server or having another process, uh, sending that there every message will fix 00:51:47.620 --> 00:51:53.800 the problem because if it does work, if you are in the right addresses, the thing 00:51:53.800 --> 00:52:02.100 just will work. Make the server or the process, send the delivery message and if 00:52:02.100 --> 00:52:10.820 it crashes, it doesn't do anything so... A: So the idea would be in this case, I'm 00:52:10.820 --> 00:52:15.020 like sending this one method that would crash and then either I get a delivery 00:52:15.020 --> 00:52:20.030 received or I don't. If the server already sends the delivery receipt before it 00:52:20.030 --> 00:52:26.260 actually gives the message to the client or to the receiver, then I would always 00:52:26.260 --> 00:52:30.310 see a delivery receipt and I wouldn't be able to figure out if my message caused 00:52:30.310 --> 00:52:36.150 the crash or not. So that's the idea behind maybe sending it on the server 00:52:36.150 --> 00:52:38.890 side, if that makes sense. Follow-up question: Yeah. But in this 00:52:38.890 --> 00:52:47.180 case, if legit people send a message and it doesn't reach the people because... 00:52:47.180 --> 00:52:52.660 A: Yeah. Yeah. It's a hack. Right. So it's not perfect. I mean the server could only 00:52:52.660 --> 00:52:58.960 send to find this delivery receipt once it like send it out over TCP and maybe got a 00:52:58.960 --> 00:53:05.900 TCP ACK or whatever happens in the kernel. But it's a hack in any case. Yeah. Like 00:53:05.900 --> 00:53:08.130 it's a tradeoff. Herald: We have a question for microphone 00:53:08.130 --> 00:53:14.210 number two. Q: Hello. Okay. Thanks for the talk. Two 00:53:14.210 --> 00:53:20.530 questions. First: Is OS X also a potential candidate for this bug. And 00:53:20.530 --> 00:53:26.270 second: Can you distinguish multiple devices with your address based 00:53:26.270 --> 00:53:31.440 randomization detection? A: Mm hmm. So yes: OS X or MacOS is 00:53:31.440 --> 00:53:36.940 affected just the same. I think this specific exploit wouldn't directly work 00:53:36.940 --> 00:53:40.290 because address space looks a bit different, but I think you could make it 00:53:40.290 --> 00:53:45.280 work and it's affected. In terms of multiple devices, so I haven't played 00:53:45.280 --> 00:53:51.270 around with that. I could imagine that it is possible to somehow figure out that 00:53:51.270 --> 00:53:56.920 there are multiple devices or that you know which device just crashed. But I 00:53:56.920 --> 00:54:01.010 haven't investigated. That's the answer. Follow-up: Thanks. 00:54:01.010 --> 00:54:03.770 Herald: We still have time for more questions. There was a question from 00:54:03.770 --> 00:54:08.490 microphone number 1. Q: Hi. Thanks for the talk. Quick 00:54:08.490 --> 00:54:15.520 question. You said that exploitation could be made without having any notification. 00:54:15.520 --> 00:54:21.040 How would that be made? A: Yeah, I briefly looked into how it 00:54:21.040 --> 00:54:29.120 could work. Well. So for one, you can take out parts of the message so that it fails 00:54:29.120 --> 00:54:34.480 parsing later on in the processing and then it will just be like thrown away 00:54:34.480 --> 00:54:39.490 because it says, well, this is garbage. The other thing is, of course, once you 00:54:39.490 --> 00:54:45.160 get with the like very last message where you get code execution, you cannot prevent 00:54:45.160 --> 00:54:48.620 it from showing a message like a notification, because that happens 00:54:48.620 --> 00:54:52.720 afterwards. Follow-up Q: But until you get the code 00:54:52.720 --> 00:54:56.690 execution, you can't remove it. So you see the first message? 00:54:56.690 --> 00:55:01.140 A: So but you can do the other. The other thing, like make it make the message look 00:55:01.140 --> 00:55:05.690 bad - bad enough that like later parsing stages will throw them away. 00:55:05.690 --> 00:55:08.510 Follow-up: Thanks. Herald: Good. We have a couple of more 00:55:08.510 --> 00:55:11.130 questions. Remember, if you don't feel comfortable lining up behind the 00:55:11.130 --> 00:55:15.180 microphones, you can ask through the signal angel through the Internet. 00:55:15.180 --> 00:55:19.720 Microphone number 4, please. Q: Yes. Hi. Hi Samuel. Um, I was curious 00:55:19.720 --> 00:55:24.340 you have some suggestions about reducing the attack surface. Are there any 00:55:24.340 --> 00:55:28.400 suggestions that you'd make to save, like Apple or Google? You know, in terms of 00:55:28.400 --> 00:55:31.830 what they can see. You mentioned logging a little bit earlier. 00:55:31.830 --> 00:55:39.590 A: Yeah. So I sent pretty much this list with the exploit I sent to Apple. And I 00:55:39.590 --> 00:55:47.280 think the blog post will have a bit more. But yeah, I told them the same thing. 00:55:47.280 --> 00:55:50.190 Yeah, if that's your question, did I get it right? 00:55:50.190 --> 00:55:53.770 Follow-up Q: Yes. I mean, maybe I misunderstood a little bit, but I suppose 00:55:53.770 --> 00:55:57.400 that some of these reductions in the attack surface seem to be in terms of like what's 00:55:57.400 --> 00:56:01.710 happening on the device. Yeah. Whereas I'm wondering in terms of monitoring. So being 00:56:01.710 --> 00:56:03.560 able to catch something like this in progress. 00:56:03.560 --> 00:56:07.600 A: Right. Right. So this is gonna be really hard because of end-to-end 00:56:07.600 --> 00:56:13.210 encryption. So the server just sees like encrypted garbage and has no way of 00:56:13.210 --> 00:56:18.570 knowing is this an image? Is that the text? This is an exploit? So on the 00:56:18.570 --> 00:56:25.619 server, I don't think you can do much there. I think it's gonna have to be on 00:56:25.619 --> 00:56:29.050 the device. Herald: We have a question from the 00:56:29.050 --> 00:56:33.500 Internet. Q: How do you approach a attack surface 00:56:33.500 --> 00:56:41.430 mapping? A: Um, well, reverse engineering, playing 00:56:41.430 --> 00:56:47.760 around, looking at this message format. In this case, what was somewhat obvious what 00:56:47.760 --> 00:56:51.590 an attack surface was. Right. So figure out which key is off this message are 00:56:51.590 --> 00:56:57.770 being processed in some way. Make a note. Decide which one looks most complex. Go 00:56:57.770 --> 00:57:03.090 for that first. That's what we did. Herald: We have a question from microphone 00:57:03.090 --> 00:57:07.020 number 2, please. Q: Hi. How long did you and your colleague 00:57:07.020 --> 00:57:14.590 research to get the export running? A: So the the vulnerability finding thing 00:57:14.590 --> 00:57:21.510 was not only I think we spend maybe three months finding the exploit. So I had a 00:57:21.510 --> 00:57:26.710 rough idea how I wanted to how how I would approach this exploit. So I think at the 00:57:26.710 --> 00:57:33.990 end it took me maybe a week to finish it. But I had thought about doing that for 00:57:33.990 --> 00:57:38.790 like, while a looking while looking for vulnerabilities and those two to three 00:57:38.790 --> 00:57:42.190 months. Herad: We have another question from 00:57:42.190 --> 00:57:48.550 microphone number three. Q: Um, is there the, uh, threat that the 00:57:48.550 --> 00:57:54.500 attacked iPhone would itself turn into a tack up by the exploit? 00:57:54.500 --> 00:57:59.270 A: Sure. Yeah, you can do that. I mean, you have full control, right? So you have 00:57:59.270 --> 00:58:05.000 access to the contacts list and you can send out iMessages. The question is if 00:58:05.000 --> 00:58:09.260 it's necessary. Right. I mean, you can also send messages from you don't really 00:58:09.260 --> 00:58:15.860 need them, the iPhone to send the messages. But I think in theory: Yes, 00:58:15.860 --> 00:58:19.000 that's possible. Herald: Do we have more questions from the 00:58:19.000 --> 00:58:25.440 Internet? Q: Does the phone stay compromised after 00:58:25.440 --> 00:58:28.740 restart? A: So there is no persistence exploit 00:58:28.740 --> 00:58:34.410 here. No. You will need another exploit a littlelailo did a talk. I think just an 00:58:34.410 --> 00:58:40.130 hour ago about persistence. So you would need to change this with what, for 00:58:40.130 --> 00:58:45.040 example, to exploit that he showed. Herald: And if you have questions in the 00:58:45.040 --> 00:58:47.800 room, please line up behind the microphones. Do we have more questions 00:58:47.800 --> 00:58:55.150 from the Internet. Q: Yes. So you've achieved the most novel 00:58:55.150 --> 00:59:02.330 buck ever found to be fine in iOS. What's the next big thing you'll be looking at? 00:59:02.330 --> 00:59:06.480 A: Good question. I don't really know myself, but I'm going to stay probably 00:59:06.480 --> 00:59:12.520 around for zero click attack surface reduction for a bit more. 00:59:12.520 --> 00:59:16.100 Herald: Looks like we don't have any brave people asking questions in the room. Does 00:59:16.100 --> 00:59:21.080 the Internet have more courage? Q: How long does discovery and 00:59:21.080 --> 00:59:26.750 exploitation and development take and how much does the team work to improve the 00:59:26.750 --> 00:59:33.710 process and development time? A: Okay, so how much how long does this 00:59:33.710 --> 00:59:39.530 exploitation process work? That's the first question. Yes. Yeah. I mean, this is 00:59:39.530 --> 00:59:45.020 generally a hard thing to answer. Right. There's like years of hacking around and 00:59:45.020 --> 00:59:50.670 learning how to do this stuff, etc. that you have to take into account. But as I 00:59:50.670 --> 00:59:54.500 said, I had a rough idea how this exploit would look like. So then really 00:59:54.500 --> 01:00:00.600 implementing it was like one or two weeks. The initial part of reverse engineering 01:00:00.600 --> 01:00:04.811 iMessage reverse engineering this NSUnarchiver thing. I kind of I think this 01:00:04.811 --> 01:00:10.650 took forever. This took many months and it was also very necessary for exploit 01:00:10.650 --> 01:00:17.030 writing. Right. So a lot of the expert primitives I use, they also abuse the 01:00:17.030 --> 01:00:21.760 NSKeyUnarchiver thing. Herald: We have time for perhaps two quick 01:00:21.760 --> 01:00:27.480 questions. Mike number 4, please. Q: Super. Uh, I'm not super familiar with 01:00:27.480 --> 01:00:32.980 iOS virtual memory address space but you should two heap regions when you showed the 01:00:32.980 --> 01:00:37.360 picture of it. And I'm wondering why are there two heap regions? 01:00:37.360 --> 01:00:42.510 A: OK, because there is only a minor detail, but I think there is one region 01:00:42.510 --> 01:00:48.700 initially like below the shared cache and one state is full. It just makes another 01:00:48.700 --> 01:00:56.150 one above it. So it's really just like if the one gets used or gets gets used up, it 01:00:56.150 --> 01:00:59.340 makes another one. And that's going to be like above the shared cache. I think 01:00:59.340 --> 01:01:03.300 that's the picture you're referring to. Follow-up: Yeah, thank you. 01:01:03.300 --> 01:01:06.910 Heralds: And unfortunately, we are out of time. So the person that might have some 01:01:06.910 --> 01:01:10.690 number one, please come up to the stage afterwards and perhaps you can grab a talk. 01:01:10.690 --> 01:01:17.287 So please give a warm. I can't say this exactly. applause Thanks. 01:01:17.287 --> 01:01:22.797 applause 01:01:22.797 --> 01:01:26.942 Postroll music 01:01:26.942 --> 01:01:50.000 Subtitles created by c3subtitles.de in the year 2020. Join, and help us!