[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:47.33,0:00:51.14,Default,,0000,0000,0000,,[Liz Larner] Clay is just this kind of amazing\Nmaterial Dialogue: 0,0:00:51.14,0:00:54.33,Default,,0000,0000,0000,,in that it has all these different states. Dialogue: 0,0:00:57.14,0:01:00.68,Default,,0000,0000,0000,,And it's, you know,\Nvery loose and pliable. Dialogue: 0,0:01:00.68,0:01:04.71,Default,,0000,0000,0000,,It can be unwieldy, especially when\Nyou're working with a lot of it. Dialogue: 0,0:01:04.71,0:01:05.71,Default,,0000,0000,0000,,[chuckles] Dialogue: 0,0:01:06.48,0:01:07.67,Default,,0000,0000,0000,,— It's a little skinny. Dialogue: 0,0:01:07.67,0:01:08.67,Default,,0000,0000,0000,,— Hmm. Dialogue: 0,0:01:10.65,0:01:15.02,Default,,0000,0000,0000,,[Liz Larner] And then, you know, it dries out,\Nthe water leaves it, it be— Dialogue: 0,0:01:15.02,0:01:18.28,Default,,0000,0000,0000,,it just becomes, like, this dust. Dialogue: 0,0:01:18.28,0:01:19.47,Default,,0000,0000,0000,,[drilling] Dialogue: 0,0:01:20.78,0:01:24.55,Default,,0000,0000,0000,,And you have to get it into the kiln,\Nyou fire it, and it vitrifies Dialogue: 0,0:01:24.55,0:01:27.32,Default,,0000,0000,0000,,and becomes very hard and stable. Dialogue: 0,0:01:28.13,0:01:32.73,Default,,0000,0000,0000,,It's so interesting that dust becomes this\Nmaterial that is, like, Dialogue: 0,0:01:32.73,0:01:35.67,Default,,0000,0000,0000,,probably one of the hardest things to degrade. Dialogue: 0,0:01:39.41,0:01:40.94,Default,,0000,0000,0000,,— A little bit more. Dialogue: 0,0:01:40.94,0:01:41.94,Default,,0000,0000,0000,,— OK. Dialogue: 0,0:01:41.94,0:01:42.89,Default,,0000,0000,0000,,— Push it in there. Dialogue: 0,0:01:42.89,0:01:44.06,Default,,0000,0000,0000,,— All right. Dialogue: 0,0:01:44.48,0:01:45.73,Default,,0000,0000,0000,,— I'm going to need this—uh-oh. Dialogue: 0,0:01:45.73,0:01:47.47,Default,,0000,0000,0000,,I grabbed it too hard. Dialogue: 0,0:01:50.65,0:01:55.52,Default,,0000,0000,0000,,[Liz Larner] The kind of idea behind many\Nof these works is that they're broken. Dialogue: 0,0:01:56.24,0:02:00.00,Default,,0000,0000,0000,,It's a rupture, and every\Nrupture is different. Dialogue: 0,0:02:01.38,0:02:07.79,Default,,0000,0000,0000,,So the terms are, like, kind of both\Npoetic terms and geologic terms, Dialogue: 0,0:02:07.79,0:02:12.75,Default,,0000,0000,0000,,so a subduction is when two plates,\Num, overlap each other, so these— Dialogue: 0,0:02:12.75,0:02:16.98,Default,,0000,0000,0000,,there's these forms called subductions,\Nand then the one on the wall over there, Dialogue: 0,0:02:16.98,0:02:21.77,Default,,0000,0000,0000,,that is a caesura, and that's a poetic term\Nthat means a break in one poem. Dialogue: 0,0:02:24.08,0:02:29.63,Default,,0000,0000,0000,,The thing for me about sculpture\Nis that it's the most physical form of art Dialogue: 0,0:02:29.63,0:02:37.09,Default,,0000,0000,0000,,while still retaining this aspect of the poetic\Ntotally. Dialogue: 0,0:02:47.20,0:02:52.62,Default,,0000,0000,0000,,And so the physical reality of instability,\Nsomething that we all have to deal with, Dialogue: 0,0:02:52.62,0:02:54.72,Default,,0000,0000,0000,,is part of these works. Dialogue: 0,0:03:00.48,0:03:03.06,Default,,0000,0000,0000,,The land is very important in California. Dialogue: 0,0:03:04.32,0:03:06.04,Default,,0000,0000,0000,,It's what brought people out here. Dialogue: 0,0:03:06.04,0:03:08.28,Default,,0000,0000,0000,,It was the end of the frontier. Dialogue: 0,0:03:10.00,0:03:14.04,Default,,0000,0000,0000,,It's like the myth of America kind of ended\Nin California. Dialogue: 0,0:03:19.01,0:03:20.99,Default,,0000,0000,0000,,— Ready for some digging? Dialogue: 0,0:03:20.99,0:03:25.96,Default,,0000,0000,0000,,I grew up about 60 miles northwest of Sacramento. Dialogue: 0,0:03:25.96,0:03:29.09,Default,,0000,0000,0000,,My father was mostly a rice farmer, Dialogue: 0,0:03:29.09,0:03:34.78,Default,,0000,0000,0000,,although we also grew wheat and barley\Nin the winter and tomatoes and beans. Dialogue: 0,0:03:34.78,0:03:35.50,Default,,0000,0000,0000,,— Ooh! Dialogue: 0,0:03:35.50,0:03:36.55,Default,,0000,0000,0000,,Good catch. Dialogue: 0,0:03:36.83,0:03:41.29,Default,,0000,0000,0000,,When I was 12 and my sister was 11,\Nhe sat us down and said, Dialogue: 0,0:03:41.29,0:03:44.15,Default,,0000,0000,0000,,"Girls, you think either of you want to run\Nthis ranch?" Dialogue: 0,0:03:44.48,0:03:45.55,Default,,0000,0000,0000,,We were like, "No." Dialogue: 0,0:03:45.55,0:03:46.59,Default,,0000,0000,0000,,[laughs] Dialogue: 0,0:03:46.73,0:03:48.78,Default,,0000,0000,0000,,But I think about that now like, Dialogue: 0,0:03:48.78,0:03:49.78,Default,,0000,0000,0000,,"Wow. Dialogue: 0,0:03:49.78,0:03:54.14,Default,,0000,0000,0000,,I just, like, said that when I was a kid,\Nand it changed my whole life, basically." Dialogue: 0,0:03:58.50,0:04:02.25,Default,,0000,0000,0000,,I was an undergrad, and philosophy was my\Ndeclared major. Dialogue: 0,0:04:02.25,0:04:04.90,Default,,0000,0000,0000,,I decided to just apply to art school. Dialogue: 0,0:04:05.25,0:04:08.42,Default,,0000,0000,0000,,I got into CalArts as a third-year photographer. Dialogue: 0,0:04:10.80,0:04:16.97,Default,,0000,0000,0000,,At the end, when I got out, I realized that\NI didn't really want to make pictures of things. Dialogue: 0,0:04:16.97,0:04:18.65,Default,,0000,0000,0000,,I wanted to make things. Dialogue: 0,0:04:22.73,0:04:25.19,Default,,0000,0000,0000,,I decided to stay in L.A. Dialogue: 0,0:04:25.19,0:04:26.73,Default,,0000,0000,0000,,You know, it was a slower pace. Dialogue: 0,0:04:26.73,0:04:32.42,Default,,0000,0000,0000,,It was easier\Nto live here and make work as a young artist. Dialogue: 0,0:04:35.99,0:04:39.21,Default,,0000,0000,0000,,I—of course I thought about moving to New\NYork Dialogue: 0,0:04:40.16,0:04:46.06,Default,,0000,0000,0000,,and just realized that I wanted to experiment\Nand explore, Dialogue: 0,0:04:46.06,0:04:49.28,Default,,0000,0000,0000,,and I didn't want to have a lot of attention\Non me. Dialogue: 0,0:04:52.22,0:04:57.06,Default,,0000,0000,0000,,I guess the idea of an artist being someone\Nthat can change their mind, Dialogue: 0,0:04:57.06,0:04:59.83,Default,,0000,0000,0000,,that that's kind of what you're required to\Ndo, Dialogue: 0,0:04:59.83,0:05:05.79,Default,,0000,0000,0000,,is to follow your ideas and not just do the\Nsame thing over and over again, Dialogue: 0,0:05:05.79,0:05:09.04,Default,,0000,0000,0000,,that's part of what I found really exciting\Nabout being an artist. Dialogue: 0,0:05:12.07,0:05:14.03,Default,,0000,0000,0000,,So this is “Planchette”, Dialogue: 0,0:05:14.66,0:05:20.25,Default,,0000,0000,0000,,And what a planchette is-is it's that little\Npiece Dialogue: 0,0:05:20.25,0:05:24.45,Default,,0000,0000,0000,,on a Ouija board that is heart-shaped, usually. Dialogue: 0,0:05:27.84,0:05:31.32,Default,,0000,0000,0000,,I'm not really thinking you can contact the— Dialogue: 0,0:05:31.32,0:05:32.68,Default,,0000,0000,0000,,the dead by touching this, Dialogue: 0,0:05:32.68,0:05:37.07,Default,,0000,0000,0000,,but I love that idea of everyone's hands being\Non this object, Dialogue: 0,0:05:37.58,0:05:42.15,Default,,0000,0000,0000,,and that's supposed to be able\Nto evoke spiritual communication. Dialogue: 0,0:05:42.15,0:05:44.78,Default,,0000,0000,0000,,I just think that—I just love that idea. Dialogue: 0,0:05:46.95,0:05:51.69,Default,,0000,0000,0000,,I don't really like to tell people what to\Nthink about things. Dialogue: 0,0:05:52.62,0:05:56.22,Default,,0000,0000,0000,,I like to give them things to think about\Nthat aren't spelled out, Dialogue: 0,0:05:56.22,0:05:59.56,Default,,0000,0000,0000,,that hopefully just come from the physical\Nitself. Dialogue: 0,0:06:00.42,0:06:03.69,Default,,0000,0000,0000,,That's—that's a reason to make sculpture\Nright there. Dialogue: 0,0:06:06.28,0:06:13.41,Default,,0000,0000,0000,,So these pieces are called the “Guests”,\Nand, um, the idea with them is that Dialogue: 0,0:06:13.41,0:06:19.22,Default,,0000,0000,0000,,they don't have any place in particular\Nthat they have to be, like on a base or on Dialogue: 0,0:06:19.22,0:06:20.22,Default,,0000,0000,0000,,a wall. Dialogue: 0,0:06:21.32,0:06:25.70,Default,,0000,0000,0000,,But then they are really defined 'cause\Nthey're, like, super mathematical. Dialogue: 0,0:06:26.45,0:06:32.79,Default,,0000,0000,0000,,And one of the hardest things to do with this\Nwas just to get it so that they would never Dialogue: 0,0:06:32.79,0:06:34.74,Default,,0000,0000,0000,,bind, you know, Dialogue: 0,0:06:34.74,0:06:39.14,Default,,0000,0000,0000,,that I could move it in any direction and\Nit would stay fluid. Dialogue: 0,0:06:41.29,0:06:44.57,Default,,0000,0000,0000,,I have little hooks for them, too, So you\Nreally can wear them. Dialogue: 0,0:06:44.57,0:06:45.07,Default,,0000,0000,0000,,[Woman] Really? Dialogue: 0,0:06:45.07,0:06:45.87,Default,,0000,0000,0000,,[Liz Larner] Yeah. Dialogue: 0,0:06:45.87,0:06:47.17,Default,,0000,0000,0000,,[Woman] Have you done that? Dialogue: 0,0:06:47.17,0:06:48.51,Default,,0000,0000,0000,,[Liz Larner] Yeah, I did do that. Dialogue: 0,0:06:48.51,0:06:50.23,Default,,0000,0000,0000,,We did a fashion show with them. Dialogue: 0,0:06:50.23,0:06:50.95,Default,,0000,0000,0000,,[Woman] You did? Dialogue: 0,0:06:50.95,0:06:52.11,Default,,0000,0000,0000,,Larner: It was really fun, yeah. Dialogue: 0,0:06:54.37,0:06:56.46,Default,,0000,0000,0000,,— OK, I don't think I'll be using this one. Dialogue: 0,0:06:56.46,0:06:57.28,Default,,0000,0000,0000,,— It's copper. Dialogue: 0,0:06:59.45,0:07:01.07,Default,,0000,0000,0000,,How about pink? Dialogue: 0,0:07:01.07,0:07:02.87,Default,,0000,0000,0000,,— Mmm, keep the pink. Dialogue: 0,0:07:03.52,0:07:06.88,Default,,0000,0000,0000,,[Liz Larner] Every pigment that I get, I make a\Nsmall sample of it... Dialogue: 0,0:07:07.23,0:07:08.81,Default,,0000,0000,0000,,— Lot of green and blue. Dialogue: 0,0:07:10.00,0:07:13.82,Default,,0000,0000,0000,,[Liz Larner] And so I have this kind of huge palette… Dialogue: 0,0:07:17.23,0:07:19.11,Default,,0000,0000,0000,,— No, too harsh. Dialogue: 0,0:07:19.32,0:07:23.66,Default,,0000,0000,0000,,[Liz Larner] And it really has to do with looking at the\Nform, Dialogue: 0,0:07:23.66,0:07:25.83,Default,,0000,0000,0000,,and it's kind of thinking of it as a character. Dialogue: 0,0:07:25.83,0:07:32.14,Default,,0000,0000,0000,,It has a certain presence within it that\NI want to try to bring out in the color. Dialogue: 0,0:07:32.44,0:07:33.73,Default,,0000,0000,0000,,—Right. Dialogue: 0,0:07:36.79,0:07:43.47,Default,,0000,0000,0000,,[Liz Larner] I'm really interested in technique,\Nbut I don't want to stabilize a technique Dialogue: 0,0:07:43.47,0:07:47.54,Default,,0000,0000,0000,,or get into just having the technique \Nbecome the art. Dialogue: 0,0:07:48.59,0:07:54.92,Default,,0000,0000,0000,,I want the ideas about what's happening\Nphysically to be what the art is about. Dialogue: 0,0:08:02.06,0:08:05.00,Default,,0000,0000,0000,,We call them cubes 'cause there's really no\Nother words, Dialogue: 0,0:08:05.00,0:08:11.68,Default,,0000,0000,0000,,but when I made those pieces,\Neach of the bars were the same length. Dialogue: 0,0:08:11.68,0:08:13.43,Default,,0000,0000,0000,,But they're curved, so is that a cube? Dialogue: 0,0:08:13.43,0:08:17.78,Default,,0000,0000,0000,,I don't even know if that technically is—\Ncould be considered a cube. Dialogue: 0,0:08:17.78,0:08:22.98,Default,,0000,0000,0000,,And then the way that the color is applied\Ndoes not reinforce the form, Dialogue: 0,0:08:22.98,0:08:26.69,Default,,0000,0000,0000,,so you see all these other forms within the\Nform. Dialogue: 0,0:08:28.25,0:08:33.21,Default,,0000,0000,0000,,The work is pretty solid, but it seems\Nas if it's falling over or, Dialogue: 0,0:08:33.21,0:08:36.86,Default,,0000,0000,0000,,um, lifting up or going to move. Dialogue: 0,0:08:41.34,0:08:48.00,Default,,0000,0000,0000,,Something that I try to do is to not use the\Nsame methods, Dialogue: 0,0:08:48.00,0:08:50.53,Default,,0000,0000,0000,,but work with the same ideas. Dialogue: 0,0:08:53.65,0:08:59.82,Default,,0000,0000,0000,,So that's why "2001," it's a similar kind\Nof idea in terms of color, Dialogue: 0,0:09:00.10,0:09:03.60,Default,,0000,0000,0000,,but it comes from a really different method. Dialogue: 0,0:09:04.89,0:09:13.35,Default,,0000,0000,0000,,"2001," uh, the idea for that was to make\Nan animation as a sculpture, Dialogue: 0,0:09:13.35,0:09:15.38,Default,,0000,0000,0000,,and so I really did make an animation. Dialogue: 0,0:09:16.08,0:09:20.39,Default,,0000,0000,0000,,It was a sphere turning into a cube,\Nand a cube turning back into a sphere. Dialogue: 0,0:09:20.39,0:09:25.00,Default,,0000,0000,0000,,And then, in the computer,\NI pushed them all into one space. Dialogue: 0,0:09:27.25,0:09:29.32,Default,,0000,0000,0000,,There's no repetition as you're moving around\Nit. Dialogue: 0,0:09:29.32,0:09:34.42,Default,,0000,0000,0000,,You get a sense the thing is rotating,\Neven though it is actually still. Dialogue: 0,0:09:36.14,0:09:38.99,Default,,0000,0000,0000,,I believe right now we're in a time where\Nreality Dialogue: 0,0:09:38.99,0:09:43.59,Default,,0000,0000,0000,,and illusion are kind of always together, Dialogue: 0,0:09:43.59,0:09:48.00,Default,,0000,0000,0000,,and I think that the reality of this work\Nis its illusion, Dialogue: 0,0:09:48.00,0:09:52.15,Default,,0000,0000,0000,,and you're constantly having to understand\Nthe form Dialogue: 0,0:09:52.15,0:09:53.82,Default,,0000,0000,0000,,and then re-understand the form Dialogue: 0,0:09:53.82,0:09:58.02,Default,,0000,0000,0000,,and re-understand the form and re-understand\Nthe color because it's changing on you. Dialogue: 0,0:10:00.80,0:10:04.63,Default,,0000,0000,0000,,You know, if I keep using the same techniques, Dialogue: 0,0:10:04.77,0:10:10.25,Default,,0000,0000,0000,,then it's going to become more permanent,\Nand I don't want it to be permanent. Dialogue: 0,0:10:10.25,0:10:12.14,Default,,0000,0000,0000,,I want it to be about impermanence, Dialogue: 0,0:10:12.14,0:10:20.76,Default,,0000,0000,0000,,so I have to keep changing the way I do it,\Notherwise it—it—it gets too etched in— Dialogue: 0,0:10:20.76,0:10:25.56,Default,,0000,0000,0000,,into the fabric of perception,\Nand it becomes too stable. Dialogue: 0,0:10:39.32,0:10:42.89,Default,,0000,0000,0000,,One of the things, you know,\Nwhen I started finding out about geology and Dialogue: 0,0:10:42.89,0:10:43.39,Default,,0000,0000,0000,,just, like, Dialogue: 0,0:10:43.39,0:10:45.79,Default,,0000,0000,0000,,the first rule of geology is "rock fall down," Dialogue: 0,0:10:46.23,0:10:49.50,Default,,0000,0000,0000,,which I thought was so great, you know, Dialogue: 0,0:10:49.50,0:10:52.42,Default,,0000,0000,0000,,that it's just this cycle of from mountaintop\Nto sea bottom Dialogue: 0,0:10:52.42,0:10:58.60,Default,,0000,0000,0000,,and then back up, and that's kind of, like,\Nyour Geology 101, first day. Dialogue: 0,0:10:58.60,0:11:01.45,Default,,0000,0000,0000,,[Birds chirping] Dialogue: 0,0:11:04.65,0:11:10.43,Default,,0000,0000,0000,,"Public Jewel" was commissioned\Nby the GSA for the Federal Plaza in Denver. Dialogue: 0,0:11:10.76,0:11:11.68,Default,,0000,0000,0000,,— This is her last name. Dialogue: 0,0:11:11.68,0:11:12.56,Default,,0000,0000,0000,,— Oh, thank you. Dialogue: 0,0:11:12.56,0:11:13.10,Default,,0000,0000,0000,,— Thank you. Dialogue: 0,0:11:13.54,0:11:17.49,Default,,0000,0000,0000,,[Liz Larner] I first didn't realize that I was\Ngoing to have to do multiple stones. Dialogue: 0,0:11:17.49,0:11:20.90,Default,,0000,0000,0000,,I thought I might find one stone and, of course, Dialogue: 0,0:11:20.90,0:11:22.03,Default,,0000,0000,0000,,that wasn't possible, Dialogue: 0,0:11:22.03,0:11:26.68,Default,,0000,0000,0000,,so then I realized I needed to make\Nwhat I'm calling the agglomerate boulder. Dialogue: 0,0:11:30.00,0:11:34.83,Default,,0000,0000,0000,,And that was kind of the great realization\N'cause then I could get stones from all over Dialogue: 0,0:11:34.83,0:11:36.41,Default,,0000,0000,0000,,Colorado. Dialogue: 0,0:11:38.97,0:11:41.63,Default,,0000,0000,0000,,It was funny to me to just even understand\Nthat, Dialogue: 0,0:11:41.63,0:11:43.32,Default,,0000,0000,0000,,you know, stones seem so permanent, Dialogue: 0,0:11:43.32,0:11:45.77,Default,,0000,0000,0000,,but there were many stones that would not\Nbe able Dialogue: 0,0:11:45.77,0:11:49.03,Default,,0000,0000,0000,,to make it even 5 years out here on the plaza. Dialogue: 0,0:11:49.82,0:11:52.69,Default,,0000,0000,0000,,— Ok, can you just switch them real quick? Dialogue: 0,0:11:52.92,0:11:53.92,Default,,0000,0000,0000,,That's better. Dialogue: 0,0:11:54.32,0:11:57.38,Default,,0000,0000,0000,,[Liz Larner] It's a history that's in each stone, you know? Dialogue: 0,0:11:57.38,0:12:01.77,Default,,0000,0000,0000,,They're each like a little time capsule\Nif you know how to look at them. Dialogue: 0,0:12:03.07,0:12:07.88,Default,,0000,0000,0000,,In this piece, of course, the rocks are being\Nheld up high, kind of above your head. Dialogue: 0,0:12:08.91,0:12:09.81,Default,,0000,0000,0000,,It's a weight. Dialogue: 0,0:12:09.81,0:12:11.47,Default,,0000,0000,0000,,It's a palpable weight, Dialogue: 0,0:12:12.14,0:12:16.07,Default,,0000,0000,0000,,and I think people will think about that\Nwhen they walk into those buildings. Dialogue: 0,0:12:20.00,0:12:24.45,Default,,0000,0000,0000,,[Overlapping chatter] Dialogue: 0,0:12:26.06,0:12:29.82,Default,,0000,0000,0000,,[synth music] Dialogue: 0,0:12:41.84,0:12:47.56,Default,,0000,0000,0000,,Larner: Geology in geologic time and individual\Nhuman time is so different. Dialogue: 0,0:12:48.80,0:12:52.00,Default,,0000,0000,0000,,[synth music] Dialogue: 0,0:12:56.45,0:13:02.15,Default,,0000,0000,0000,,Our lives are so short compared to geologic\Neras. Dialogue: 0,0:13:02.85,0:13:06.77,Default,,0000,0000,0000,,♪ Dialogue: 0,0:13:11.81,0:13:13.30,Default,,0000,0000,0000,,— Ready for the kiln. Dialogue: 0,0:13:14.81,0:13:17.99,Default,,0000,0000,0000,,[Beeping] Dialogue: 0,0:13:24.17,0:13:28.80,Default,,0000,0000,0000,,Larner: I've always felt that, like,\Nbeing an artist, you shouldn't get too much Dialogue: 0,0:13:28.80,0:13:29.80,Default,,0000,0000,0000,,into production, Dialogue: 0,0:13:29.80,0:13:31.43,Default,,0000,0000,0000,,like, it shouldn't become this thing that, Dialogue: 0,0:13:31.43,0:13:33.10,Default,,0000,0000,0000,,you know, you have to do, Dialogue: 0,0:13:33.10,0:13:38.84,Default,,0000,0000,0000,,but you should retain that freedom to, like,\Ntake a break and reflect. Dialogue: 0,0:13:44.09,0:13:47.65,Default,,0000,0000,0000,,I plan on downsizing the studio. Dialogue: 0,0:13:52.41,0:13:53.93,Default,,0000,0000,0000,,— I'll sit in the shadiest one. Dialogue: 0,0:13:54.62,0:13:57.14,Default,,0000,0000,0000,,I feel really lucky. Dialogue: 0,0:13:57.93,0:14:00.37,Default,,0000,0000,0000,,We have a 2 1/2-year-old, Dialogue: 0,0:14:01.11,0:14:04.87,Default,,0000,0000,0000,,and I just want to spend some time with him\Nwhile he's really young. Dialogue: 0,0:14:05.20,0:14:07.37,Default,,0000,0000,0000,,I want to find some spaciousness and Dialogue: 0,0:14:07.37,0:14:10.47,Default,,0000,0000,0000,,some tenderness in my life Dialogue: 0,0:14:10.47,0:14:15.16,Default,,0000,0000,0000,,and bring that back when I come back to work\Nagain. Dialogue: 0,0:14:17.28,0:14:19.33,Default,,0000,0000,0000,,[Distant goose honking] Dialogue: 0,0:14:21.11,0:14:27.60,Default,,0000,0000,0000,,[soft electronic music]