WEBVTT 00:00:01.231 --> 00:00:03.171 I design engineering projects 00:00:03.171 --> 00:00:05.545 for middle school and high school students, 00:00:05.545 --> 00:00:08.590 often using materials that are pretty unexpected. 00:00:09.109 --> 00:00:12.724 My inspiration comes from problems in my daily life. 00:00:13.089 --> 00:00:14.123 For example, 00:00:14.123 --> 00:00:18.337 one time I needed a costume to go to a comic convention, 00:00:18.337 --> 00:00:20.530 but I didn't want to spend too much money, 00:00:20.530 --> 00:00:23.173 so I made my own ... 00:00:23.173 --> 00:00:25.268 with a light-up crown and skirt. 00:00:25.268 --> 00:00:26.268 (Laughter) 00:00:26.782 --> 00:00:28.042 Another time, 00:00:28.042 --> 00:00:32.092 I was devastated because my favorite mobile game, 00:00:32.092 --> 00:00:33.110 Flappy Bird, 00:00:33.110 --> 00:00:35.313 was being taken off the app store. 00:00:35.313 --> 00:00:36.480 (Laughter) 00:00:36.942 --> 00:00:38.679 So I was faced with the dilemna 00:00:38.679 --> 00:00:42.752 to either never update my phone or never play Flappy Bird again. 00:00:42.752 --> 00:00:44.208 (Laughter) 00:00:45.846 --> 00:00:47.601 Unhappy with both options, 00:00:47.601 --> 00:00:49.998 I did the only thing that made sense to me. 00:00:49.998 --> 00:00:52.361 I made a physical version of Flappy Bird 00:00:52.361 --> 00:00:54.660 that could never be taken off the app store. 00:00:54.660 --> 00:00:55.827 (Laughter) 00:00:57.354 --> 00:00:58.349 (Music) 00:01:02.617 --> 00:01:03.621 (Beeping) 00:01:05.655 --> 00:01:06.659 (Music) 00:01:06.659 --> 00:01:07.657 (Laughter) 00:01:09.211 --> 00:01:12.448 So a few of my friends were also pretty addicted to the game, 00:01:12.448 --> 00:01:14.218 and I invited them to play as well. 00:01:15.170 --> 00:01:16.414 (Video) Friend: Ahhh! 00:01:16.414 --> 00:01:17.532 (Laughter) 00:01:19.125 --> 00:01:20.707 (Video) Friend: What the heck? 00:01:20.707 --> 00:01:21.707 (Laughter) 00:01:21.707 --> 00:01:26.007 And they told me that it was just as infuriating as the original game. 00:01:26.007 --> 00:01:27.407 (Laughter) 00:01:27.407 --> 00:01:30.627 So I uploaded a demo of this project online, 00:01:30.627 --> 00:01:33.255 and to my surprise it went viral. 00:01:33.255 --> 00:01:35.830 It had over two million views in just a few days. 00:01:36.177 --> 00:01:37.407 (Laughter) 00:01:37.858 --> 00:01:41.113 And what's more interesting are people's comments. 00:01:41.113 --> 00:01:43.525 A lot of people wanted to make it their own, 00:01:43.525 --> 00:01:45.409 or asked me how it was made. 00:01:45.409 --> 00:01:49.697 So this kind of confirmed my idea that through a creative project, 00:01:49.697 --> 00:01:52.089 we can teach people about engineering. 00:01:52.733 --> 00:01:54.884 So with the money made from the viral video, 00:01:54.884 --> 00:01:56.286 we were able to let students 00:01:56.286 --> 00:01:59.474 in our classroom all make their own [gaming] box. 00:01:59.765 --> 00:02:01.588 Although it was pretty challenging, 00:02:01.588 --> 00:02:04.836 they learned a lot of new concepts in engineering and programming. 00:02:05.325 --> 00:02:08.695 And they were all eager to learn so they could finish the game as well. 00:02:08.695 --> 00:02:09.940 (Laughter) 00:02:10.793 --> 00:02:13.432 So before Flappy Bird Box, 00:02:13.432 --> 00:02:18.469 I had the idea of using creative engineering projects to teach students. 00:02:18.779 --> 00:02:21.206 When I was teaching at a middle school, 00:02:21.206 --> 00:02:25.476 we asked our students to build a robot from a standard technology kit. 00:02:25.820 --> 00:02:28.940 And I noticed that a lot of them seemed bored. 00:02:28.940 --> 00:02:31.757 Then a few of them started taking pieces of paper 00:02:31.757 --> 00:02:33.433 and decorating their robots. 00:02:33.433 --> 00:02:35.563 And then more of them got into it, 00:02:35.563 --> 00:02:37.897 and they became more interested in the project. 00:02:37.897 --> 00:02:40.992 So I started looking for more creative [ways] 00:02:40.992 --> 00:02:43.172 to introduce technology to students. 00:02:43.757 --> 00:02:45.039 So what I found 00:02:45.039 --> 00:02:49.073 was that most technology kits available in school look a little intimidating. 00:02:49.822 --> 00:02:53.100 They're all made of plastic parts that you can't customize. 00:02:53.846 --> 00:02:55.026 On top of that, 00:02:55.026 --> 00:02:56.426 they're all very expensive, 00:02:56.426 --> 00:02:58.828 costing hundreds of dollars per kit. 00:02:58.828 --> 00:03:02.621 So that's certainly not very affordable for most classroom budgets. 00:03:03.531 --> 00:03:05.063 Since I didn't find anything, 00:03:05.063 --> 00:03:07.201 I decided to make something on my own. 00:03:07.201 --> 00:03:09.979 I started with paper and fabric. 00:03:10.195 --> 00:03:11.185 After all, 00:03:11.185 --> 00:03:13.480 we all played with those since we were kids, 00:03:13.480 --> 00:03:15.095 and they are also pretty cheap 00:03:15.095 --> 00:03:18.017 and can be found anywhere around the house. 00:03:18.509 --> 00:03:20.167 And I prototyped a project 00:03:20.167 --> 00:03:22.937 where students can create a light-up creature 00:03:22.937 --> 00:03:24.830 using fabric and googly eyes. 00:03:25.278 --> 00:03:27.468 They were all helping each other in classrooms, 00:03:27.468 --> 00:03:29.883 and were laughing and discussing the project. 00:03:29.883 --> 00:03:30.924 And most importantly, 00:03:30.924 --> 00:03:34.100 they were able to insert their own creativity into the project. 00:03:34.873 --> 00:03:36.893 So because of the success of this project, 00:03:36.893 --> 00:03:39.693 I continued to create more engineering projects 00:03:39.693 --> 00:03:41.594 to challenge my students. 00:03:41.594 --> 00:03:45.632 And I also started to take these workshops outside of school 00:03:45.632 --> 00:03:47.132 and into the community. 00:03:47.132 --> 00:03:49.402 And something really interesting happened. 00:03:49.402 --> 00:03:52.432 I noticed a lot of people from very diverse backgrounds 00:03:52.432 --> 00:03:54.762 started coming to our workshops. 00:03:54.762 --> 00:03:56.232 And specifically, 00:03:56.232 --> 00:04:01.262 there were a lot more women and minorities than I expected, 00:04:01.262 --> 00:04:04.962 and that you wouldn't usually see at a traditional engineering workshop. 00:04:05.558 --> 00:04:10.778 Now take a look at this employee report at a major technology company in 2016. 00:04:11.468 --> 00:04:14.980 Women make up only 19 percent of the technology workforce. 00:04:15.465 --> 00:04:18.920 And underrepresented minorities make up only four percent. 00:04:19.692 --> 00:04:21.693 This statistic might look familiar 00:04:21.693 --> 00:04:25.295 if you walked into a high school robotics club, 00:04:25.295 --> 00:04:27.515 or a college engineering class. 00:04:27.897 --> 00:04:31.771 Now there's a wide variety of problems 00:04:31.771 --> 00:04:36.338 that contribute to the lack of diversity in the technology force. 00:04:36.625 --> 00:04:38.875 Perhaps one solution could be 00:04:38.875 --> 00:04:43.322 to introduce technology to students through creative projects. 00:04:44.096 --> 00:04:47.236 I'm not saying that this could solve everything, 00:04:47.236 --> 00:04:50.551 but it could introduce technology 00:04:50.551 --> 00:04:53.205 to people who originally wouldn't be interested in it 00:04:53.205 --> 00:04:56.458 because of how it has been portrayed and taught in school. 00:04:57.030 --> 00:05:01.376 So how do we start to change the perception of technology? 00:05:02.034 --> 00:05:06.825 Most students think that it's boring or unwelcoming, 00:05:06.825 --> 00:05:10.417 so I have always designed projects following three principles. 00:05:10.417 --> 00:05:13.254 First is having a low floor, 00:05:13.254 --> 00:05:16.082 and that means this project is easy to get started. 00:05:17.309 --> 00:05:19.552 So take a look at this tutorial. 00:05:20.009 --> 00:05:22.085 The first project we asked students to learn 00:05:22.085 --> 00:05:24.311 is to make a circuit on paper. 00:05:24.311 --> 00:05:25.341 As you can see, 00:05:25.341 --> 00:05:27.030 it doesn't take very long to learn, 00:05:27.030 --> 00:05:29.665 and it's pretty easy even for beginners. 00:05:30.002 --> 00:05:34.795 And having a low floor also means that we're removing the financial barrier 00:05:34.795 --> 00:05:37.726 that prevents people from completing a project. 00:05:37.726 --> 00:05:41.595 So with paper, copper tape, light bulb and a battery, 00:05:41.595 --> 00:05:44.969 people can complete this project for under a dollar. 00:05:45.555 --> 00:05:48.886 So second principle is having a high ceiling. 00:05:48.886 --> 00:05:52.007 This means that there's a lot of room to grow, 00:05:52.007 --> 00:05:54.524 and students are constantly being challenged. 00:05:55.670 --> 00:05:58.280 At first it might just be a light-up creature, 00:05:58.280 --> 00:05:59.883 but then you can add centers 00:05:59.883 --> 00:06:01.178 and microcontrollers, 00:06:01.178 --> 00:06:04.833 and start to program the creature to interact with its environment. 00:06:04.833 --> 00:06:05.829 (Laughter) 00:06:06.219 --> 00:06:07.579 And finally, 00:06:07.579 --> 00:06:09.689 the third principle is customization. 00:06:10.033 --> 00:06:14.840 This means that we can make this project relevant to anyone. 00:06:15.125 --> 00:06:17.641 That's the beauty of using everyday materials; 00:06:17.641 --> 00:06:20.926 it's very easy to customize using paper and fabric. 00:06:21.436 --> 00:06:24.496 So even if you don't like Flappy Bird, 00:06:24.496 --> 00:06:26.666 you can still make your own game. 00:06:27.688 --> 00:06:30.129 (Video) Student: So our game is about Justin Bieber, 00:06:30.129 --> 00:06:32.942 because he's been speeding, 00:06:32.942 --> 00:06:37.585 and the object is to prevent him from getting caught by the LAPD -- 00:06:37.585 --> 00:06:39.633 (Laughter) 00:06:40.255 --> 00:06:42.725 (Video) Student: Yeah, but he's changing so -- 00:06:42.725 --> 00:06:44.790 we're a part of his posse. 00:06:44.790 --> 00:06:46.580 (Laughter) 00:06:46.580 --> 00:06:47.897 Thank you. 00:06:47.897 --> 00:06:49.044 (Applause)