[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.26,0:00:05.26,Default,,0000,0000,0000,,Komputer ilmidagi eng muhim tushunchalardan biri bu -\Nyangi buyruqlarni qanday ifodalash, biron dasturlash tiliga Dialogue: 0,0:00:05.26,0:00:10.96,Default,,0000,0000,0000,,o‘z so‘zlaringizni qanday qo‘shish. Ko‘plab \Nkomputer tillari taxminan yuz so‘z va buyruqlarganiga ega. Dialogue: 0,0:00:10.96,0:00:17.29,Default,,0000,0000,0000,,Barcha san’at va sehr bu yaratuvchi bo‘limlardan tashqari \No‘zingizning yangi so‘zlaringizni ifodalashdadir. Dialogue: 0,0:00:17.29,0:00:23.21,Default,,0000,0000,0000,,Biz sportda har doim shunday qilamiz. masalan, \Nbasketbolda, to‘p bilan qanday aldab o‘tish, Dialogue: 0,0:00:23.21,0:00:28.48,Default,,0000,0000,0000,,qanday savatga juda yaqin sakrash va raqibga duch kelganda yo‘nalishni o‘zgartirishni o‘rganishdan boshlaysiz. Siz bu asosiy harakatlarni Dialogue: 0,0:00:28.48,0:00:33.01,Default,,0000,0000,0000,,bir marta o‘rganib olganingizdan keyin, yangi harakatlarni o‘rganasiz va bu yaratish bo‘limlarini terish va o‘rash yoki berish Dialogue: 0,0:00:33.01,0:00:38.44,Default,,0000,0000,0000,,va borish kabi birgalikda qo‘yasiz. Shundan so‘ng siz yanada qiyinroq o‘yinlar qilishga o‘tishingiz mumkin.\NO‘sha o‘yinni o‘rganib, unga Dialogue: 0,0:00:38.44,0:00:44.71,Default,,0000,0000,0000,,nom berganingizdan so‘ng jamoadagi har bir kishi uni qanday qilishni biladi.\NXuddi shuningdek, Dialogue: 0,0:00:44.71,0:00:49.63,Default,,0000,0000,0000,,siz biron komputerga biron harakatni bu buyruqlar ketma-ketligigan foydalanib qanday qilishni \Nbir marta o‘rgatsangiz, Dialogue: 0,0:00:49.63,0:00:55.16,Default,,0000,0000,0000,,bu harakat uchun siz o‘zingiz nom bera olasiz, shunda, keyinroq uni qaytarish oson bo‘ladi.\NO‘z buyrug‘ingizni ifodalaganingizda, Dialogue: 0,0:00:55.16,0:01:00.68,Default,,0000,0000,0000,,unga nom bering, bu narsa funksiya deb ataladi. Hozir biz asalariga yordam berish uchun Dialogue: 0,0:01:00.68,0:01:08.07,Default,,0000,0000,0000,,funksiyalardan foydalanmoqchimiz. Bu misolda, bizning funksiyamiz "2 ta gul changini ol" deb nomlanadi, Dialogue: 0,0:01:08.07,0:01:13.98,Default,,0000,0000,0000,,mana bu yerdagi yashil bo‘lim. Biz funksiyaning ifodasi bo‘lgan mana bu kulrang qutiga\Nqarab Dialogue: 0,0:01:13.98,0:01:21.36,Default,,0000,0000,0000,,"2 ta gul changini ol" nima qilishini bilib olamiz.\NAgar uning ichiga qarasak, "2 ta gul changini ol" gul changini olgani borayapti Dialogue: 0,0:01:21.36,0:01:28.23,Default,,0000,0000,0000,,va keyin yana shuni takrorlaydi. Doimo kulrang quti ichida nima borligiga qarang, shunda Dialogue: 0,0:01:28.23,0:01:31.54,Default,,0000,0000,0000,,mana bu yashil funksiya bo‘limlari nima qilishini bilib olasiz.