[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.19,0:00:05.27,Default,,0000,0000,0000,,(Child) Do one side and then the\Nspider crawled up the house and then... Dialogue: 0,0:00:05.27,0:00:08.71,Default,,0000,0000,0000,,{\i1}(Heather) Playful learning to me is\Nseeing the joy on the children's face{\i0} Dialogue: 0,0:00:08.71,0:00:10.50,Default,,0000,0000,0000,,{\i1}when they're learning something new.{\i0} Dialogue: 0,0:00:10.78,0:00:15.82,Default,,0000,0000,0000,,{\i1}So seeing them smile, seeing them\Nbe able to use it in context{\i0} Dialogue: 0,0:00:15.82,0:00:17.15,Default,,0000,0000,0000,,{\i1}when they're playing,{\i0} Dialogue: 0,0:00:17.15,0:00:22.35,Default,,0000,0000,0000,,because they've learned it\Nthrough play from us. Dialogue: 0,0:00:22.35,0:00:24.69,Default,,0000,0000,0000,,When I see them giggling and laughing, Dialogue: 0,0:00:24.69,0:00:26.80,Default,,0000,0000,0000,,but still doing\Nwhat I've asked them to do Dialogue: 0,0:00:26.80,0:00:29.02,Default,,0000,0000,0000,,I say: "Yeah, that's it. That's great." Dialogue: 0,0:00:29.08,0:00:32.72,Default,,0000,0000,0000,,(Children voices) Dialogue: 0,0:00:36.32,0:00:39.30,Default,,0000,0000,0000,,Storyland is oral storytelling. Dialogue: 0,0:00:40.10,0:00:44.45,Default,,0000,0000,0000,,My students are learning\Nthe basics of writing, Dialogue: 0,0:00:44.45,0:00:46.38,Default,,0000,0000,0000,,but they're learning it orally Dialogue: 0,0:00:46.80,0:00:49.54,Default,,0000,0000,0000,,which is where they need\Nto learn it in kindergarten. Dialogue: 0,0:00:49.69,0:00:51.52,Default,,0000,0000,0000,,They need to learn the oral part of it Dialogue: 0,0:00:51.52,0:00:53.99,Default,,0000,0000,0000,,before they can move into the written part Dialogue: 0,0:00:53.99,0:00:55.00,Default,,0000,0000,0000,,as they get older. Dialogue: 0,0:00:55.00,0:00:58.50,Default,,0000,0000,0000,,Once upon a time, tell me\Nabout your beautiful house here. Dialogue: 0,0:00:58.50,0:01:00.20,Default,,0000,0000,0000,,(Child) One day, a spider... Dialogue: 0,0:01:01.00,0:01:03.65,Default,,0000,0000,0000,,{\i1}(Heather) I cover each table\Nwith a tablecloth{\i0} Dialogue: 0,0:01:03.65,0:01:05.20,Default,,0000,0000,0000,,{\i1}and it becomes that land.{\i0} Dialogue: 0,0:01:05.20,0:01:10.60,Default,,0000,0000,0000,,So, you know, the land of fall,\Nthe land of water, the land of snow, Dialogue: 0,0:01:10.60,0:01:12.25,Default,,0000,0000,0000,,so all of those different lands. Dialogue: 0,0:01:12.63,0:01:15.80,Default,,0000,0000,0000,,I change them up so that\Nthey're not always the same. Dialogue: 0,0:01:16.40,0:01:18.80,Default,,0000,0000,0000,,What we play with is nature-based. Dialogue: 0,0:01:19.61,0:01:24.77,Default,,0000,0000,0000,,I had acorns, I have pine cones,\NI have shells, I have pieces of wood. Dialogue: 0,0:01:25.24,0:01:29.19,Default,,0000,0000,0000,,I do have animals out\Nso that they can add those in. Dialogue: 0,0:01:31.00,0:01:34.95,Default,,0000,0000,0000,,I put out the baskets\Nwith all the nature items in it, Dialogue: 0,0:01:35.65,0:01:37.41,Default,,0000,0000,0000,,and then they come in very quietly Dialogue: 0,0:01:37.41,0:01:40.43,Default,,0000,0000,0000,,and they gather the items\Nthat they want to play with, Dialogue: 0,0:01:40.43,0:01:42.48,Default,,0000,0000,0000,,and they bring it to their land of choice. Dialogue: 0,0:01:50.06,0:01:54.11,Default,,0000,0000,0000,,And then they create\Nwhatever they're making, Dialogue: 0,0:01:54.11,0:01:56.50,Default,,0000,0000,0000,,the house, the trees, whatever it is. Dialogue: 0,0:01:56.81,0:01:59.33,Default,,0000,0000,0000,,{\i1}And they start telling their story\Nto themselves,{\i0} Dialogue: 0,0:01:59.33,0:02:01.03,Default,,0000,0000,0000,,{\i1}or sometimes with a partner.{\i0} Dialogue: 0,0:02:01.03,0:02:03.11,Default,,0000,0000,0000,,(Child) I think this is actually real. Dialogue: 0,0:02:03.11,0:02:04.88,Default,,0000,0000,0000,,This is real, so we tuck down... Dialogue: 0,0:02:04.88,0:02:06.32,Default,,0000,0000,0000,,(Heather) And then I circulate Dialogue: 0,0:02:06.32,0:02:08.70,Default,,0000,0000,0000,,and I walked around\Nand I make sure that I touch in Dialogue: 0,0:02:08.70,0:02:11.06,Default,,0000,0000,0000,,with every child at least once. Dialogue: 0,0:02:11.06,0:02:14.43,Default,,0000,0000,0000,,(Child) And then this ran away\Nand then they jump back up there... Dialogue: 0,0:02:14.43,0:02:17.77,Default,,0000,0000,0000,,{\i1}(Heather) So then, as they play Storyland,\NI'll go around and I'll say:{\i0} Dialogue: 0,0:02:17.77,0:02:19.73,Default,,0000,0000,0000,,"Okay, what's the setting of your story?" Dialogue: 0,0:02:19.73,0:02:22.38,Default,,0000,0000,0000,,{\i1}and then they orally tell\Nme what the setting is.{\i0} Dialogue: 0,0:02:22.38,0:02:25.64,Default,,0000,0000,0000,,(Child) And this is the water\Nwhere he swims. Dialogue: 0,0:02:26.14,0:02:28.11,Default,,0000,0000,0000,,(Heather) If we're working on characters, Dialogue: 0,0:02:28.11,0:02:30.76,Default,,0000,0000,0000,,I'll say: "Okay,\Nwho are the characters in your story?" Dialogue: 0,0:02:30.76,0:02:34.80,Default,,0000,0000,0000,,(Child) It was birds flying\Nand some butterflies. Dialogue: 0,0:02:34.90,0:02:38.40,Default,,0000,0000,0000,,(Heather) It was birds flying\Nand then their friends were butterflies? Dialogue: 0,0:02:40.45,0:02:44.38,Default,,0000,0000,0000,,Right now, I'm trying to work on\Nmore of a beginning, middle and end. Dialogue: 0,0:02:53.16,0:02:57.56,Default,,0000,0000,0000,,And so when they get to grade one,\Nif they can orally tell the story, Dialogue: 0,0:02:57.56,0:03:00.79,Default,,0000,0000,0000,,they can hopefully start to put\Nsomething down on paper. Dialogue: 0,0:03:01.74,0:03:03.58,Default,,0000,0000,0000,,{\i1}It's magical to them and they love it,{\i0} Dialogue: 0,0:03:03.58,0:03:06.53,Default,,0000,0000,0000,,{\i1}so that's a good way\Nfor them to start their writing.{\i0} Dialogue: 0,0:03:06.53,0:03:10.93,Default,,0000,0000,0000,,(Child) I make this goat never get\Nhis chocolate peanut butter-- Dialogue: 0,0:03:10.93,0:03:13.51,Default,,0000,0000,0000,,(Heather) Oh, look, and I think\Nsomeone's at the door. Dialogue: 0,0:03:13.51,0:03:15.41,Default,,0000,0000,0000,,(Child) That's a bear. Dialogue: 0,0:03:15.47,0:03:18.00,Default,,0000,0000,0000,,(Child) Hello. Who's there?