Passagem Secreta Presents
>>Rafael Fernandes: From the best games released for the Mega Drive,
always enters in the list at least one of these two classics released in the early life of the console:
Castle of Illusion, with Mickey,
and QuackShot, with Donald Duck.
These games are not only examples of how to do a good platform game,
but also of how to use a license in a decent manner,
which at that time was not a very common thing.
However, there is another little known game that is also as good as these two,
called World of Illusion, starring Mickey Mouse and Donald Duck.
Developed by AM7,
that is the subdivision of SEGA that made Streets of Rage, Golden Axe,
the Shinobi series and these games from Disney,
the game is a platform game that puts you in control of Donald or Mickey,
and the story is roughly like this:
while they were training for a magic show,
Donald finds a mysterious curtain.
While entering it to mess around,
he ends up falling inside of it and disappearing.
Mickey then goes right behind his friend,
and so the two end up getting into another dimension.
And then a mysterious voice challenges them to leave this place using their magical powers,
then it is when the challenge begins.
The game gives you the possibility to choose between Mickey or Donald,
in single player mode.
While the stages of both adventures are similar,
there are some differences between them, such as this one in the third stage:
Donald can not pass because he have a very large tail,
then he has to go back and go over the place where Mickey went.
The stages of Donald Duck are much harder,
and the enemies are smarter and extra stages require a little more agility from the player,
as you are seeing there.
Even so, you can finish it with at least half an hour with each character,
if you are very skilled.
The controls are very simple: C jumps,
B casts the magic spell, and A runs,
an essential command for stages that sometimes get a little longer if you walk at normal speed.
But there is no use in running like a maniac,
since there are multiple enemies and platforms to jump over the stage.
>>Donald Duck: Wow!
>>Rafael Fernandes: Although it seems very short,
I still need to talk about the two-player mode.
When playing with a friend, the game expands,
and there are a greater number of stages, which increases the difficulty to favour the exploration.
Furthermore, the design of these stages change,
so the players can help each other in a cooperative manner,
like in this part where Mickey has to throw the rope to Donald climb,
or in this one, when you have to pull Donald because of his fat tail.
The experience becomes very fun and ideal for playing on the emulator online,
since the game has a slower pace that favors the exploration and reasoning instead of action.
The graphics are fantastic, in the level of previous games from SEGA.
All sprites are well animated, and with an excellent level of detail.
The only setback is that some scenarios seem to have the colors a bit washed out,
but this can be easily compensated by the high level of detail that they have.
Unfortunately, the slowdown is present at some times during the game,
especially for two players,
but it's nothing that comes to bother.
The sound is also very good; There are only two voices in the game,
when Mickey and Donald use their magic tricks.
>>Mickey: Alakazam!
>>Donald: Alakazam!
>>Rafael Fernandes: The sound effects are quite common, and the songs are very inspired,
easy to go around whistling the themes.
Furthermore, World of Illusion could be considered a classic as much as QuackShot or Castle of Illusion,
but unfortunately turned out to be overshadowed by other Mega Drive games that were released in the same year,
like Sonic 2 and Streets of Rage.
Despite being a bit short,
the game entertains for several plays, even after finishing it.
It is a game mostly recommended for children,
because of its difficulty and the cooperative mode.
http://passagemsecreta.com