1 00:00:04,810 --> 00:00:12,299 This lesson is computational thinking. Sometimes learning a new game can be tough, right? At 2 00:00:12,299 --> 00:00:17,279 first it might seem really confusing and sometimes, there's no one there to teach you the rules, 3 00:00:17,279 --> 00:00:21,619 so you have to figure it out on your own. The good news is that you can get better at 4 00:00:21,619 --> 00:00:26,960 figuring things out on your own when you know a few thinking tricks. These tricks are unique 5 00:00:26,960 --> 00:00:33,370 ways for looking at and solving problems. In this lesson, you'll learn about four tricks 6 00:00:33,370 --> 00:00:38,360 and practice them with your friends to figure out the rules to a game. When you break down 7 00:00:38,360 --> 00:00:46,280 a big problem into smaller pieces, you're using your brain to decompose the big problem. 8 00:00:46,280 --> 00:00:52,440 Once we've decomposed the big problem into several smaller problems, we can go on to 9 00:00:52,440 --> 00:00:58,370 our next trick, which is called pattern match. That's when we look for similarities between 10 00:00:58,370 --> 00:01:06,240 things. Once I find the things that are the same, I can figure out what things are different. 11 00:01:06,240 --> 00:01:12,060 When I remove those differences, that's called abstraction. After I have figured out the 12 00:01:12,060 --> 00:01:17,780 steps to solving a problem, I can put those steps in a specific order called an algorithm 13 00:01:17,780 --> 00:01:23,280 so that anyone can use my directions to solve that problem. We're going to use these four 14 00:01:23,280 --> 00:01:28,409 steps to figure out how to play the game with no rules. By the end of the game, you'll be 15 00:01:28,409 --> 00:01:31,369 able to play something that looks like this!