[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:06.36,0:00:10.48,Default,,0000,0000,0000,,[Sarah Sze: "Measuring Stick"] Dialogue: 0,0:00:23.94,0:00:26.32,Default,,0000,0000,0000,,[VOICEOVER FROM FILM] We begin with a scene one-meter wide, Dialogue: 0,0:00:26.33,0:00:28.69,Default,,0000,0000,0000,,which we view from just one meter away. Dialogue: 0,0:00:28.69,0:00:32.66,Default,,0000,0000,0000,,Now, every ten seconds, we will look from\Nten times father away Dialogue: 0,0:00:32.66,0:00:35.06,Default,,0000,0000,0000,,and our field of view will be ten times wider. Dialogue: 0,0:00:39.24,0:00:43.24,Default,,0000,0000,0000,,[SZE] In the Seventies, Charles and Ray Eames's\N"Powers of Ten" Dialogue: 0,0:00:43.25,0:00:46.29,Default,,0000,0000,0000,,was the classic idea of a film Dialogue: 0,0:00:46.29,0:00:48.33,Default,,0000,0000,0000,,that could measure time and space. Dialogue: 0,0:00:51.24,0:00:54.30,Default,,0000,0000,0000,,That was something I always looked forward to seeing. Dialogue: 0,0:01:05.42,0:01:08.22,Default,,0000,0000,0000,,So, I wanted to make a work that was about Dialogue: 0,0:01:08.23,0:01:11.65,Default,,0000,0000,0000,,the measurement of time and space through\Nthe moving image. Dialogue: 0,0:01:13.88,0:01:16.10,Default,,0000,0000,0000,,Everything in it is actually very much about Dialogue: 0,0:01:16.11,0:01:18.41,Default,,0000,0000,0000,,some kind of measuring stick Dialogue: 0,0:01:18.41,0:01:21.81,Default,,0000,0000,0000,,for how we orient ourselves in time and space. Dialogue: 0,0:01:24.48,0:01:26.54,Default,,0000,0000,0000,,I had been working on it as a film, Dialogue: 0,0:01:27.30,0:01:30.60,Default,,0000,0000,0000,,but I hadn't pulled up the volume on what\Nwas it doing as a sculpture. Dialogue: 0,0:01:31.56,0:01:32.88,Default,,0000,0000,0000,,And I realized that, as a sculpture, Dialogue: 0,0:01:32.89,0:01:36.84,Default,,0000,0000,0000,,it needed to act more like this kind of fleeting image-- Dialogue: 0,0:01:36.84,0:01:38.18,Default,,0000,0000,0000,,and it had to become more diaphanous, Dialogue: 0,0:01:38.18,0:01:39.92,Default,,0000,0000,0000,,it had to become more fractured, Dialogue: 0,0:01:39.92,0:01:42.06,Default,,0000,0000,0000,,it had to become much more light Dialogue: 0,0:01:42.06,0:01:43.62,Default,,0000,0000,0000,,and sort of defy gravity. Dialogue: 0,0:01:44.75,0:01:48.07,Default,,0000,0000,0000,,So the screens went away and they just became\Npieces of paper. Dialogue: 0,0:01:48.32,0:01:52.48,Default,,0000,0000,0000,,And the top of the desk, I made a mirror. Dialogue: 0,0:01:53.12,0:01:55.28,Default,,0000,0000,0000,,This is actually, in some ways, Dialogue: 0,0:01:55.28,0:01:57.12,Default,,0000,0000,0000,,a replica of an editing desk. Dialogue: 0,0:02:04.04,0:02:07.94,Default,,0000,0000,0000,,I was thinking about the idea of scientist\Nimage makers. Dialogue: 0,0:02:08.84,0:02:11.92,Default,,0000,0000,0000,,With the cheetah, I wanted to reference Muybridge. Dialogue: 0,0:02:13.70,0:02:15.40,Default,,0000,0000,0000,,And then I was thinking about Edgerton, Dialogue: 0,0:02:15.40,0:02:16.96,Default,,0000,0000,0000,,who created the strobe. Dialogue: 0,0:02:17.56,0:02:18.64,Default,,0000,0000,0000,,We take for granted, Dialogue: 0,0:02:18.65,0:02:21.91,Default,,0000,0000,0000,,they're really like scientific experiments\Nwith images. Dialogue: 0,0:02:23.06,0:02:24.74,Default,,0000,0000,0000,,If you spend enough time with the piece, Dialogue: 0,0:02:24.75,0:02:26.43,Default,,0000,0000,0000,,you realize this isn't just a video. Dialogue: 0,0:02:26.43,0:02:29.93,Default,,0000,0000,0000,,It's actually live information coming to you\Nfrom the NASA site. Dialogue: 0,0:02:30.57,0:02:32.01,Default,,0000,0000,0000,,You see the distance to the Voyager Dialogue: 0,0:02:32.01,0:02:35.03,Default,,0000,0000,0000,,and it's the farthest measurable distance Dialogue: 0,0:02:35.03,0:02:36.95,Default,,0000,0000,0000,,that we have ever been able to measure. Dialogue: 0,0:02:39.68,0:02:42.00,Default,,0000,0000,0000,,Every object that's on the desk Dialogue: 0,0:02:42.00,0:02:45.44,Default,,0000,0000,0000,,is one of the objects that's being exploded. Dialogue: 0,0:02:45.44,0:02:48.30,Default,,0000,0000,0000,,So it has this quality of an experimental site. Dialogue: 0,0:02:51.00,0:02:53.70,Default,,0000,0000,0000,,You know, this idea of a model that's a scientific\Nmodel-- Dialogue: 0,0:02:53.70,0:02:57.12,Default,,0000,0000,0000,,something that tries to actually measure a\Nkind of behavior, Dialogue: 0,0:02:57.12,0:03:00.00,Default,,0000,0000,0000,,I think, is something that I try and do in\Nthe sculpture. Dialogue: 0,0:03:02.01,0:03:04.78,Default,,0000,0000,0000,,To have these extreme scale shifts in the\Nexperience Dialogue: 0,0:03:04.78,0:03:06.42,Default,,0000,0000,0000,,in a very close proximity, Dialogue: 0,0:03:06.76,0:03:08.80,Default,,0000,0000,0000,,that is actually the way we perceive things. Dialogue: 0,0:03:09.26,0:03:11.62,Default,,0000,0000,0000,,I'm trying to do that constantly throughout. Dialogue: 0,0:03:12.18,0:03:14.70,Default,,0000,0000,0000,,It's such a volatile experience in every way Dialogue: 0,0:03:14.71,0:03:16.08,Default,,0000,0000,0000,,that things are teeter-tottering-- Dialogue: 0,0:03:17.04,0:03:19.04,Default,,0000,0000,0000,,that you're constantly trying to find your balance.