♪[Jazz music]♪
So yeah, being one of the first
net culture or computers in society writers
was, strategically, a poor move for me.
And I'm living proof, though,
you can still survive it,
if you can get through it somehow,
by answering e-mail more slowly
It's funny,
I wrote some notes because I thought
I should be responsible,
because you guys are real computer studies,
computer science people,
as opposed to just,
you know,
your average,
digitally illiterate audience.
So I don't really need to make the case
- I probably don't -
on why learning something about
digital technology is a smart thing,
because you guys have already
made that choice.
But something that occurred to me
on the way here, actually,
that you might not realize as young people
if you don't mind being called that
...is that it's very hard to get
an accurate sense of the biases
of the digital media environment...
...when you've been raised inside it.
In other words, what I want
to suggest to you is that
those of us who are old enough to have
experienced and consciously experienced
the shift from a pre-digital media
environment to a digital media environment
actually
understand something or sense something
or experience something
about the biases of digital technology
that is relatively difficult for those
of you who have been raised
with digital technology to get.
Right now this is the opposite argument
I made through most of my career.
In 1995, I wrote a book called,
Playing the Future, where I argued that,
"Don't worry, you grown ups!
Digital technology is coming
and you feel overwhelmed.
But you guys are digital immigrants
whereas kids are digital natives.
So you'll speak the language like
an immigrant, they'll speak like a native.
You're always going to feel
slightly out of place and unsure,
and every time you have a hypertext link,
you're gonna be a disoriented
because we're not used to that,
whereas kids are going to experience
that very naturally.
That what looks disjointed to us,
will be a natural terrain for them.
And they will have command,
don't worry, the kids are alright."
But as I've grown older, and
as I've watched where cyberspace has gone,
and where our culture has gone, or hasn't,
I realize that some of my elders were
actually more right about this than I was.
And in reading all the
finally catching up
with who I was supposed to read,
when I was younger, McCluen and Ong,
and all the great media theorists.
I would read about the digital or
the media environments,
and this notion that McCluen had that,
if you ask a fish about water he wouldn't
be able to tell you what it is, right?
Because the fish is swimming in the water.
The fish not aware of the water.
If you ask someone who is raised
in a television environment,
"Oh, what about the impact of television
on you?"
You can't say it because you're living
in it.
You're living in that media environment.
Likewise, those of us who are living in
a digital media environment,
it's very difficult for us
to parse its effect,
for us to feel what it is
for us to understand the difference
between
what it is to be a human being
and what it is to be a digital being.
And
being able to parse it, though,
being able to begin to look at that
What Norbert Weinert used to call,
"the human use of human beings."
He was one of the first people to talk
about cybernetics
I think he invented the word, actually,
back when, cybernetics.
Even though it got stolen.
He was really looking at as we develop
a computer environment,
how will we recognize the difference
between humans and the machines
that we're in?
How will we understand how to create
a human,
or a humanity-encouraging,
digital media environment?
Now the reason why I think this
is important is because most of my peers
strongly disagree with this sentiment
Most of my peers, and call them
the sort of,
the Negroponte, Kevin Kelley,
Wired Magazine, Chris Anderson,
all the way to Ray Kurzwhile
on that spectrum, Clay Shirkey.
There's this sense, and I used to have
some of it,
that is uncomfortably consonant with
corporate capitalism.
But that's another story.
this sort of letter ripped sense
about technology
That
human beings are merely one stage
in information's inevitable evolution
towards greater states of complexity.
And they tell this very compelling story
about the beginning of time all the way
through now.
That matter has been groping
toward greater states of complexity.
That we had atoms became molecules
and molecules became
sort of these weird pre-proto-life things
which became cells
and now we have this whole life thing
that happened.
And life got very complex
through evolution
and we had people
And people built machines,
and machines are just sort of in that big
blue, overtake humanity moment.
And when they do,
then machines, our computers, our networks
will be the real host
for the evolution of information
and we human beings can tend
to those machines
or, at best, upload our consciousness
and then they will continue that journey
for us.
You know, and each one has
a different metaphor for explaining it
You know, whether it's Kevin talking about
what technology wants, right?
What technology wants,
like it really wants.
It's not bias towards something, but
it wants something,
we've made this thing.
Just as God made people,
people made technology,
and this child will go on
wanting something.
Or Ray Kurzwhile who will talk
about the singularity,
which I'm sure you've all read
or heard about, even on,
if you find out about it in Vice Magazine
or anything, at this point
The idea that technology reaches
this point of,
not self-consciousness or self-awareness
necessarily, but it just surpasses us
It becomes this thing and can keep going.
It's a...
for me it's a discomforting view
of humanity
but it's also, I would argue,
an incorrect one, you know?
It's one that is...
it's one that is the result of living
unconsciously in a digital media environment
It's one where you let the digital media
environment dictate
what you are and how you think
about the world
rather than maintaining some
sense of humanity in that.
So, what's interesting to me
as I look at the history of computing,
which now we have
and as we look at computers in society,
which is a real thing.
I mean, 20 years ago, 10 years ago,
when we taught courses like this,
it was futurism.
Computers in Society was a course in,
"What's it gonna be like someday
when people have e-mail?"
I mean, there were times, and I'm sure
you were in those conversations
when people like me used to go
to a cocktail party
or go to a publisher,
or explain to a magazine editor.
Someday people are going to have
their own computers
They are gonna send messages to eachother
using little text editors
using, you know, word processors,
and they would literally laugh us
out of the room.
They did not, it seemed so outrageous,
that - Or they'd walk around
No, you're not gonna have
to implant chips in people,
they're gonna walk around with phones that
are gonna track them everywhere they go
they're gonna do this voluntarily
They're gonna give all their information .
No one believed us.
But, of course that happened.
But, the thing to me that's interesting
about computer history,
if we're gonna follow it from
the history of humanity
rather than the history of
technology, right?
Let's not worry about paper tape
to punch cards to tape to discs
to hard drives to RAM.
Let's not worry about machine evolution.
But you look at the difference
in people, right?
If we look at history as the human story
rather than the story of stuff
then the interesting thing becomes
the big switch, I think, is the shift from
a pre-literate to a literate society.
When we look at the impact of
the printing press.
Do we talk about it in terms of
"Oh, look!
These rooms filled up with books!"
No, that's not the part
that's interesting.
The part that is interesting is
people learned to read
and then when they learned to read,
they had personal interpretations
of the Bible, right?
We had a Protestant Reformation
with people rebelling against the Church
We had the idea of "one man, one vote"
because everyone has
their own perspective.
It coincided with prospective painting.
It coincided with central banking.
And all of these other, very...
analogous
human inventions that were all about
people having individual perspectives,
"one man, one vote"
it led to the Enlightenment
and all this other stuff consumerism,
Industrial Era and everything else.
When we look at digital technology
I think we have to look at it that way.
In other words, what is
the difference between
a pre-literate digital society and
a post-literate digital society?
You know, I'm over arguing for
digital literacy.
I think digital literacy is inevitable,
you know?
I feel like I'm making that - when I...
it's my main talk that I do.
It's like "Programmer be programmed!"
And I wrote this book,
Programmer Be Programmed.
We have to learn to program.
If you don't learn how to program,
you're just swimming blindly
in a sea of information.
Kids don't understand the biases
of the technologies they use.
If you ask a kid
what Facebook's for,
he'll say Facebook's here
to help him make friends.
But we all know Facebook is
really not here
it's really here to monetize
the social graft and all that.
And then arguing,
the Chinese are gonna come and take our military
and the Iranians are gonna take
our banking and we gotta take something
any argument I can to try to have schools
teach basic digital literacy in elementary schools
junior schools and high schools,
so that we're not stupid. which we are
And it's like arguing, you imagine when
they invented text
Oh we're gonna have to learn 22 letters
which is 22 letter alphabet at the time
we're gonna have to learn these letters
in order to read
Well, let the rabbis read,
let the kings read, but the people don't
have to read, do we, we regular people. yes.
it's like people are so confused
on this angle
but we will win this part war.
just as people learned how to use e-mail
and people decided to use phones
people will eventually, we will teach kids
how to use digital technology
they won't be completely blind
the misperception now is that
learning how to program is kind of like
becoming an auto mechanic
it's like "well I can drive a car"
"why do I need to know how
it actually works"
We're not talking about the difference
between an allround mechanic and a driver
we're talking about the difference between
a driver and a passenger
a programmer is the user of the machine
If you don't understand the code
you're not using the machine
You are the used You are maybe the customer
but you're not the producer
And that's where you get to the real biases
of the digital age
which are easy for those of us who are
around before that to get
The bias of the digital age,
of the digital era is toward production
That's why it's digital
where do we even get the word digits from
Digits are the fingers.
They were ten fingers. Digital
This is digital media.
This is media that is constructivist
It's media that you make stuff with
The media before digital
was all receive only
It was all... they were no
Do you still read write-only
read only files. Is that still existing?
Oh good