[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:03.59,Default,,0000,0000,0000,, Dialogue: 0,0:00:03.59,0:00:04.83,Default,,0000,0000,0000,,CHRIS ROBERTS: Hi, I'm Chris. Dialogue: 0,0:00:04.83,0:00:08.07,Default,,0000,0000,0000,,I'm an editor and a Blackmagic\Ncertified master trainer. Dialogue: 0,0:00:08.07,0:00:10.19,Default,,0000,0000,0000,,And today, we're going\Nto look at multicamera Dialogue: 0,0:00:10.19,0:00:12.65,Default,,0000,0000,0000,,editing in DaVinci Resolve. Dialogue: 0,0:00:12.65,0:00:16.37,Default,,0000,0000,0000,,So first of all, I need to\Nrestore a project archive which Dialogue: 0,0:00:16.37,0:00:19.34,Default,,0000,0000,0000,,has the project and all of\Nthe media associated with it. Dialogue: 0,0:00:19.34,0:00:21.80,Default,,0000,0000,0000,,So I'm going to right click in\Nan empty area of the project Dialogue: 0,0:00:21.80,0:00:25.87,Default,,0000,0000,0000,,manager and choose the Restore\NProject Archive option. Dialogue: 0,0:00:25.87,0:00:28.52,Default,,0000,0000,0000,, Dialogue: 0,0:00:28.52,0:00:31.46,Default,,0000,0000,0000,,If you now navigate to\Nwhere you have downloaded Dialogue: 0,0:00:31.46,0:00:36.51,Default,,0000,0000,0000,,your multicamera.dra file\Nand then choose Open, Dialogue: 0,0:00:36.51,0:00:39.20,Default,,0000,0000,0000,,the project manager\Nwill restore the project Dialogue: 0,0:00:39.20,0:00:42.71,Default,,0000,0000,0000,,and also link the\Nmedia in the archive. Dialogue: 0,0:00:42.71,0:00:45.82,Default,,0000,0000,0000,,Simply double click the\Nproject to open it in Resolve. Dialogue: 0,0:00:45.82,0:00:49.94,Default,,0000,0000,0000,, Dialogue: 0,0:00:49.94,0:00:53.73,Default,,0000,0000,0000,,So we're going to do two\Nmulticamera editing exercises. Dialogue: 0,0:00:53.73,0:00:57.54,Default,,0000,0000,0000,,The first is going to be a\Nsimple two camera interview. Dialogue: 0,0:00:57.54,0:01:02.07,Default,,0000,0000,0000,,The second will be a full-on\Neight camera music video shoot. Dialogue: 0,0:01:02.07,0:01:04.17,Default,,0000,0000,0000,,The first thing we\Nneed to do, though, Dialogue: 0,0:01:04.17,0:01:07.85,Default,,0000,0000,0000,,is to synchronize the footage\Nand make a special multicamera Dialogue: 0,0:01:07.85,0:01:09.23,Default,,0000,0000,0000,,clip. Dialogue: 0,0:01:09.23,0:01:11.63,Default,,0000,0000,0000,,So here in the\Ntimeline, I've actually Dialogue: 0,0:01:11.63,0:01:15.41,Default,,0000,0000,0000,,got some footage already edited. Dialogue: 0,0:01:15.41,0:01:18.17,Default,,0000,0000,0000,,And at this point\Nhere, I'm actually Dialogue: 0,0:01:18.17,0:01:20.97,Default,,0000,0000,0000,,going to insert a\Nmulticamera interview. Dialogue: 0,0:01:20.97,0:01:22.61,Default,,0000,0000,0000,,But to begin with,\NI actually need Dialogue: 0,0:01:22.61,0:01:25.01,Default,,0000,0000,0000,,to create the multicamera clip. Dialogue: 0,0:01:25.01,0:01:28.95,Default,,0000,0000,0000,,So first thing I'm going to\Ndo is come to the Media Pool Dialogue: 0,0:01:28.95,0:01:33.50,Default,,0000,0000,0000,,and find the Citizen\NChain Interviews bin. Dialogue: 0,0:01:33.50,0:01:36.54,Default,,0000,0000,0000,,If I select that, I've\Ngot two clips here, Dialogue: 0,0:01:36.54,0:01:40.25,Default,,0000,0000,0000,,both angles of a\Nmulticamera interview. Dialogue: 0,0:01:40.25,0:01:42.53,Default,,0000,0000,0000,,So to begin with, what\NI'm actually going to do Dialogue: 0,0:01:42.53,0:01:47.66,Default,,0000,0000,0000,,is just add these two clips to\Na standard regular timeline. Dialogue: 0,0:01:47.66,0:01:50.54,Default,,0000,0000,0000,,Select both of the clips\Nin the Media Pool, then Dialogue: 0,0:01:50.54,0:01:55.01,Default,,0000,0000,0000,,right click any of them and\Nchoose Create New Timeline Dialogue: 0,0:01:55.01,0:01:56.74,Default,,0000,0000,0000,,Using Selected Clips. Dialogue: 0,0:01:56.74,0:01:59.54,Default,,0000,0000,0000,, Dialogue: 0,0:01:59.54,0:02:01.79,Default,,0000,0000,0000,,I'm just going to\Nrename the timeline. Dialogue: 0,0:02:01.79,0:02:05.60,Default,,0000,0000,0000,,We'll call this Sasha Sync. Dialogue: 0,0:02:05.60,0:02:08.09,Default,,0000,0000,0000,,And then I'm going\Nto choose Create. Dialogue: 0,0:02:08.09,0:02:11.48,Default,,0000,0000,0000,,Now at this point, the shots are\Nsequential in the timeline, one Dialogue: 0,0:02:11.48,0:02:12.39,Default,,0000,0000,0000,,after the other. Dialogue: 0,0:02:12.39,0:02:15.48,Default,,0000,0000,0000,,So what I now need to do is put\None on top of the other clip, Dialogue: 0,0:02:15.48,0:02:17.39,Default,,0000,0000,0000,,and then get Resolve\Nto synchronize the two Dialogue: 0,0:02:17.39,0:02:18.73,Default,,0000,0000,0000,,clips together. Dialogue: 0,0:02:18.73,0:02:20.90,Default,,0000,0000,0000,,I'm going to select the\Nsecond clip in this timeline Dialogue: 0,0:02:20.90,0:02:22.92,Default,,0000,0000,0000,,and move it up to the\Nsecond video track. Dialogue: 0,0:02:22.92,0:02:26.49,Default,,0000,0000,0000,,And you see that the audio also\Nmoves to the second audio track. Dialogue: 0,0:02:26.49,0:02:29.49,Default,,0000,0000,0000,,I'm going to select both of\Nthose clips in the timeline, Dialogue: 0,0:02:29.49,0:02:35.03,Default,,0000,0000,0000,,then right click either of them\Nand choose Auto Align Clips. Dialogue: 0,0:02:35.03,0:02:37.04,Default,,0000,0000,0000,,Now there are two ways\Nthat you can auto align Dialogue: 0,0:02:37.04,0:02:38.31,Default,,0000,0000,0000,,clips in the timeline. Dialogue: 0,0:02:38.31,0:02:40.61,Default,,0000,0000,0000,,You could either\Nuse the timecode Dialogue: 0,0:02:40.61,0:02:42.69,Default,,0000,0000,0000,,that's matching\Nacross the two shots, Dialogue: 0,0:02:42.69,0:02:44.40,Default,,0000,0000,0000,,or you can use the waveform. Dialogue: 0,0:02:44.40,0:02:47.55,Default,,0000,0000,0000,,Because I don't have matching\Ntimecode on these clips, Dialogue: 0,0:02:47.55,0:02:50.12,Default,,0000,0000,0000,,I'm actually just going\Nto use the waveform. Dialogue: 0,0:02:50.12,0:02:54.53,Default,,0000,0000,0000,,So I'm going to choose the\Noption based on waveform. Dialogue: 0,0:02:54.53,0:02:57.57,Default,,0000,0000,0000,,The two clips actually get\Nsynchronized very well. Dialogue: 0,0:02:57.57,0:03:00.98,Default,,0000,0000,0000,,And you can see just by looking\Nat the waveform displays Dialogue: 0,0:03:00.98,0:03:05.57,Default,,0000,0000,0000,,how the waveforms are matching\Nup across the two clips. Dialogue: 0,0:03:05.57,0:03:08.61,Default,,0000,0000,0000,,Now that I've got the clips\Nsynchronized in the timeline, Dialogue: 0,0:03:08.61,0:03:11.15,Default,,0000,0000,0000,,I now need to actually\Ncreate a multicamera clip Dialogue: 0,0:03:11.15,0:03:12.45,Default,,0000,0000,0000,,from the timeline. Dialogue: 0,0:03:12.45,0:03:14.39,Default,,0000,0000,0000,,And you can actually\Ncreate a multicamera clip Dialogue: 0,0:03:14.39,0:03:18.23,Default,,0000,0000,0000,,either from a regular timeline\Nor from a compound clip. Dialogue: 0,0:03:18.23,0:03:21.48,Default,,0000,0000,0000,,So I'm going to locate the\Ntimeline in the Media Pool, Dialogue: 0,0:03:21.48,0:03:24.11,Default,,0000,0000,0000,,right click on it, and\Nthen choose the option Dialogue: 0,0:03:24.11,0:03:29.21,Default,,0000,0000,0000,,Convert Timeline\NTo Multicam Clip. Dialogue: 0,0:03:29.21,0:03:31.43,Default,,0000,0000,0000,,This closes the timeline\Ndown because now it's Dialogue: 0,0:03:31.43,0:03:32.58,Default,,0000,0000,0000,,no longer a timeline. Dialogue: 0,0:03:32.58,0:03:34.59,Default,,0000,0000,0000,,It's technically a\Nmulticamera clip. Dialogue: 0,0:03:34.59,0:03:37.17,Default,,0000,0000,0000,,And if I use the\Nmedia preview here, Dialogue: 0,0:03:37.17,0:03:40.10,Default,,0000,0000,0000,,you can see that I can actually\Npreview the multicamera clip Dialogue: 0,0:03:40.10,0:03:42.74,Default,,0000,0000,0000,,directly in the source viewer. Dialogue: 0,0:03:42.74,0:03:45.93,Default,,0000,0000,0000,,The two clips are actually\Nlabeled video one and video two, Dialogue: 0,0:03:45.93,0:03:48.59,Default,,0000,0000,0000,,because those are the\Nactual names of the tracks Dialogue: 0,0:03:48.59,0:03:51.77,Default,,0000,0000,0000,,that we actually place those\Ntwo clips on in the timeline Dialogue: 0,0:03:51.77,0:03:54.32,Default,,0000,0000,0000,,before we created\Nthe multicamera clip. Dialogue: 0,0:03:54.32,0:03:56.58,Default,,0000,0000,0000,,Now that I've got the\Nclip synchronized. Dialogue: 0,0:03:56.58,0:03:58.34,Default,,0000,0000,0000,,I'm going to open it\Nin the source viewer Dialogue: 0,0:03:58.34,0:03:59.76,Default,,0000,0000,0000,,by double clicking it. Dialogue: 0,0:03:59.76,0:04:02.93,Default,,0000,0000,0000,,And then I just simply\Nmark the range of the clip Dialogue: 0,0:04:02.93,0:04:05.48,Default,,0000,0000,0000,,that I need, just like\Nany other regular clip. Dialogue: 0,0:04:05.48,0:04:06.23,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:04:06.23,0:04:08.70,Default,,0000,0000,0000,,- And the name Citizen Chain is? Dialogue: 0,0:04:08.70,0:04:11.58,Default,,0000,0000,0000,,- That is the brainchild\Nof my partner. Dialogue: 0,0:04:11.58,0:04:12.81,Default,,0000,0000,0000,,He named the shop. Dialogue: 0,0:04:12.81,0:04:15.21,Default,,0000,0000,0000,,I was a big fan of Orson Welles. Dialogue: 0,0:04:15.21,0:04:18.11,Default,,0000,0000,0000,,I had done several projects\Non him going through school Dialogue: 0,0:04:18.11,0:04:21.38,Default,,0000,0000,0000,,and stuff like that, so I\Nappreciated the pun and the play Dialogue: 0,0:04:21.38,0:04:24.56,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:04:24.56,0:04:26.90,Default,,0000,0000,0000,,And then only after\Nwe named the shop, Dialogue: 0,0:04:26.90,0:04:31.13,Default,,0000,0000,0000,,by certain course of\Nevents, we found out Dialogue: 0,0:04:31.13,0:04:32.94,Default,,0000,0000,0000,,that Rosebud was\Nreally a bicycle. Dialogue: 0,0:04:32.94,0:04:35.54,Default,,0000,0000,0000,,The inspiration for\NRosebud as a sled Dialogue: 0,0:04:35.54,0:04:38.21,Default,,0000,0000,0000,,was a bicycle that the\Nscreenwriter had as a child. Dialogue: 0,0:04:38.21,0:04:38.82,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:04:38.82,0:04:40.19,Default,,0000,0000,0000,,CHRIS ROBERTS: So\Nthat's actually Dialogue: 0,0:04:40.19,0:04:43.92,Default,,0000,0000,0000,,marked the story that Sasha\Nhas about naming the shop. Dialogue: 0,0:04:43.92,0:04:45.74,Default,,0000,0000,0000,,Once I've got the\Nclip marked, I'm Dialogue: 0,0:04:45.74,0:04:51.11,Default,,0000,0000,0000,,just going to simply perform\Na regular insert edit. Dialogue: 0,0:04:51.11,0:04:53.49,Default,,0000,0000,0000,,Now that I've got the\Nclip in the timeline, Dialogue: 0,0:04:53.49,0:04:56.27,Default,,0000,0000,0000,,I need to fine\Ntune the interview. Dialogue: 0,0:04:56.27,0:04:58.69,Default,,0000,0000,0000,,This is taking out\Nparts of the interview Dialogue: 0,0:04:58.69,0:05:00.55,Default,,0000,0000,0000,,that I don't really\Nneed, and just Dialogue: 0,0:05:00.55,0:05:04.48,Default,,0000,0000,0000,,tightening the story up just\Nso it flows a little better. Dialogue: 0,0:05:04.48,0:05:06.91,Default,,0000,0000,0000,,Just so I can\Nstreamline the interface Dialogue: 0,0:05:06.91,0:05:10.13,Default,,0000,0000,0000,,slightly so that it allows\Nme to focus on the interview, Dialogue: 0,0:05:10.13,0:05:13.92,Default,,0000,0000,0000,,I'm actually just going\Nto hide the media pool. Dialogue: 0,0:05:13.92,0:05:16.57,Default,,0000,0000,0000,,Then, in the timeline, I'm just\Ngoing to play the interview. Dialogue: 0,0:05:16.57,0:05:17.39,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:05:17.39,0:05:19.64,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles. Dialogue: 0,0:05:19.64,0:05:21.67,Default,,0000,0000,0000,,I had done several\Nprojects on him Dialogue: 0,0:05:21.67,0:05:24.21,Default,,0000,0000,0000,,going through school and stuff\Nlike that, so I appreciate-- Dialogue: 0,0:05:24.21,0:05:24.88,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:05:24.88,0:05:26.29,Default,,0000,0000,0000,,CHRIS ROBERTS:\NWell, I don't think Dialogue: 0,0:05:26.29,0:05:28.74,Default,,0000,0000,0000,,we need to know exactly\Nwhy he's a big fan of Orson Dialogue: 0,0:05:28.74,0:05:31.03,Default,,0000,0000,0000,,Welles and the fact that he's\Ndone some projects on him Dialogue: 0,0:05:31.03,0:05:32.05,Default,,0000,0000,0000,,in school. Dialogue: 0,0:05:32.05,0:05:34.51,Default,,0000,0000,0000,,Just the fact that he's a big\Nfan of Orson Welles, I think, Dialogue: 0,0:05:34.51,0:05:35.81,Default,,0000,0000,0000,,is more than enough. Dialogue: 0,0:05:35.81,0:05:38.56,Default,,0000,0000,0000,,So let's take some of\Nthis interview out. Dialogue: 0,0:05:38.56,0:05:39.37,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:05:39.37,0:05:43.47,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles. Dialogue: 0,0:05:43.47,0:05:44.05,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:05:44.05,0:05:46.26,Default,,0000,0000,0000,,CHRIS ROBERTS: That's the\Nbeginning of his next line. Dialogue: 0,0:05:46.26,0:05:47.92,Default,,0000,0000,0000,,I'm going to go to\Nmy Blade Edit mode Dialogue: 0,0:05:47.92,0:05:52.09,Default,,0000,0000,0000,,by pressing B on my keyboard,\Ncome down to the timeline, Dialogue: 0,0:05:52.09,0:05:54.02,Default,,0000,0000,0000,,and click to make an edit point. Dialogue: 0,0:05:54.02,0:05:54.79,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:05:54.79,0:05:56.83,Default,,0000,0000,0000,,- I had done several\Nprojects on him Dialogue: 0,0:05:56.83,0:05:59.68,Default,,0000,0000,0000,,going through school and stuff\Nlike that, so I appreciate the-- Dialogue: 0,0:05:59.68,0:06:02.72,Default,,0000,0000,0000,, Dialogue: 0,0:06:02.72,0:06:03.74,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:06:03.74,0:06:05.11,Default,,0000,0000,0000,,CHRIS ROBERTS: So\Nnow I'm finding Dialogue: 0,0:06:05.11,0:06:07.46,Default,,0000,0000,0000,,the beginning of the next\Nphrase where he says so. Dialogue: 0,0:06:07.46,0:06:09.58,Default,,0000,0000,0000,,And again, I'll use\Nthe blade edit mode Dialogue: 0,0:06:09.58,0:06:13.18,Default,,0000,0000,0000,,to add the edit point going\Ninto selection edit mode Dialogue: 0,0:06:13.18,0:06:16.36,Default,,0000,0000,0000,,to select that, pressing\NShift-Backspace in order Dialogue: 0,0:06:16.36,0:06:18.82,Default,,0000,0000,0000,,to perform a ripple delete. Dialogue: 0,0:06:18.82,0:06:20.32,Default,,0000,0000,0000,,If I now use the\Nforward slash key. Dialogue: 0,0:06:20.32,0:06:21.23,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:06:21.23,0:06:23.21,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles, Dialogue: 0,0:06:23.21,0:06:24.86,Default,,0000,0000,0000,,so I appreciated the pun. Dialogue: 0,0:06:24.86,0:06:25.51,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:06:25.51,0:06:28.25,Default,,0000,0000,0000,,CHRIS ROBERTS: Now that probably\Nneeds a little bit of trimming, Dialogue: 0,0:06:28.25,0:06:29.84,Default,,0000,0000,0000,,but I'm going to\Ncome back to that. Dialogue: 0,0:06:29.84,0:06:32.77,Default,,0000,0000,0000,,I'm actually just going to\Nget the interview all trimmed Dialogue: 0,0:06:32.77,0:06:36.91,Default,,0000,0000,0000,,up so that we're focusing just\Non the main parts of the story. Dialogue: 0,0:06:36.91,0:06:38.66,Default,,0000,0000,0000,,So I'm going to continue\Nplaying the clip, Dialogue: 0,0:06:38.66,0:06:41.33,Default,,0000,0000,0000,,listening for the next piece of\Ninterview that I want to remove. Dialogue: 0,0:06:41.33,0:06:42.05,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:06:42.05,0:06:44.62,Default,,0000,0000,0000,,- So I appreciated\Nthe pun and the play Dialogue: 0,0:06:44.62,0:06:47.80,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:06:47.80,0:06:48.58,Default,,0000,0000,0000,,And then-- Dialogue: 0,0:06:48.58,0:06:49.51,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:06:49.51,0:06:51.26,Default,,0000,0000,0000,,CHRIS ROBERTS: Now\Nthere's a big ah there, Dialogue: 0,0:06:51.26,0:06:53.20,Default,,0000,0000,0000,,which is a little\Nbit off putting. Dialogue: 0,0:06:53.20,0:06:55.94,Default,,0000,0000,0000,,So I can tidy that up\Nby removing that ah. Dialogue: 0,0:06:55.94,0:06:58.60,Default,,0000,0000,0000,,And in this case, I'm just\Ngoing to set an endpoint just Dialogue: 0,0:06:58.60,0:07:05.65,Default,,0000,0000,0000,,before that piece of\Nwaveform, jog forward Dialogue: 0,0:07:05.65,0:07:08.92,Default,,0000,0000,0000,,until after he finishes,\Nand then set an out point. Dialogue: 0,0:07:08.92,0:07:11.08,Default,,0000,0000,0000,,So using in and\Nthe out points here Dialogue: 0,0:07:11.08,0:07:13.36,Default,,0000,0000,0000,,instead of the blade edit\Nmode just makes things Dialogue: 0,0:07:13.36,0:07:15.77,Default,,0000,0000,0000,,a little bit tidier and\Na little bit easier. Dialogue: 0,0:07:15.77,0:07:18.49,Default,,0000,0000,0000,,I don't need to keep swapping\Nin and out of different timeline Dialogue: 0,0:07:18.49,0:07:19.37,Default,,0000,0000,0000,,modes. Dialogue: 0,0:07:19.37,0:07:22.37,Default,,0000,0000,0000,,Shift-Backspace will ripple\Ndelete that clip out. Dialogue: 0,0:07:22.37,0:07:23.48,Default,,0000,0000,0000,,Hit the forward slash key. Dialogue: 0,0:07:23.48,0:07:24.64,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:07:24.64,0:07:26.46,Default,,0000,0000,0000,,- And then only after\Nwe named the shop-- Dialogue: 0,0:07:26.46,0:07:27.11,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:07:27.11,0:07:28.36,Default,,0000,0000,0000,,CHRIS ROBERTS: That's working. Dialogue: 0,0:07:28.36,0:07:29.98,Default,,0000,0000,0000,,One more trim, I think. Dialogue: 0,0:07:29.98,0:07:30.92,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:07:30.92,0:07:34.78,Default,,0000,0000,0000,,- By certain course\Nof events, we Dialogue: 0,0:07:34.78,0:07:36.73,Default,,0000,0000,0000,,found out that Rosebud\Nwas really a bicycle. Dialogue: 0,0:07:36.73,0:07:37.57,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:07:37.57,0:07:38.75,Default,,0000,0000,0000,,CHRIS ROBERTS: Certain\Ncourse of events. Dialogue: 0,0:07:38.75,0:07:40.33,Default,,0000,0000,0000,,He doesn't really\Nelaborate on what Dialogue: 0,0:07:40.33,0:07:42.41,Default,,0000,0000,0000,,those certain course\Nof events were, Dialogue: 0,0:07:42.41,0:07:44.48,Default,,0000,0000,0000,,so we don't really\Nneed to know about it. Dialogue: 0,0:07:44.48,0:07:46.81,Default,,0000,0000,0000,,So let's take that section out. Dialogue: 0,0:07:46.81,0:07:48.13,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:07:48.13,0:07:50.03,Default,,0000,0000,0000,,- And then only after\Nwe named the shop, Dialogue: 0,0:07:50.03,0:07:51.99,Default,,0000,0000,0000,,we found out that Rosebud\Nwas really a bicycle. Dialogue: 0,0:07:51.99,0:07:52.74,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:07:52.74,0:07:54.16,Default,,0000,0000,0000,,CHRIS ROBERTS: So\Nwhat we now have Dialogue: 0,0:07:54.16,0:07:56.60,Default,,0000,0000,0000,,is what we often refer\Nto as a radio edit. Dialogue: 0,0:07:56.60,0:07:59.72,Default,,0000,0000,0000,,We actually have the\Ninterview working fairly well. Dialogue: 0,0:07:59.72,0:08:01.81,Default,,0000,0000,0000,,You may want to go back\Nthrough the interview Dialogue: 0,0:08:01.81,0:08:04.28,Default,,0000,0000,0000,,and actually listen to\Nthe cuts that you've made, Dialogue: 0,0:08:04.28,0:08:06.26,Default,,0000,0000,0000,,just to make sure you're\Nhappy with them all, Dialogue: 0,0:08:06.26,0:08:09.62,Default,,0000,0000,0000,,and that the audio flows nicely\Nfrom one clip to the next. Dialogue: 0,0:08:09.62,0:08:13.55,Default,,0000,0000,0000,,I'm happy with most of those,\Napart from this first edit here. Dialogue: 0,0:08:13.55,0:08:16.96,Default,,0000,0000,0000,,So I'm going to go back to it\Nand use the detail zoom button Dialogue: 0,0:08:16.96,0:08:17.71,Default,,0000,0000,0000,,to zoom in there. Dialogue: 0,0:08:17.71,0:08:19.54,Default,,0000,0000,0000,,Let's just preview and\Nlisten to that again. Dialogue: 0,0:08:19.54,0:08:20.24,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:08:20.24,0:08:22.16,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles, Dialogue: 0,0:08:22.16,0:08:23.81,Default,,0000,0000,0000,,so I appreciated the pun. Dialogue: 0,0:08:23.81,0:08:24.55,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:08:24.55,0:08:26.18,Default,,0000,0000,0000,,CHRIS ROBERTS: So in\Nthe incoming shot, Dialogue: 0,0:08:26.18,0:08:28.82,Default,,0000,0000,0000,,I'm actually catching the\Nend of the previous word. Dialogue: 0,0:08:28.82,0:08:32.06,Default,,0000,0000,0000,,I'm just going to remove that\Nby going into trim edit mode, Dialogue: 0,0:08:32.06,0:08:35.21,Default,,0000,0000,0000,,selecting the incoming\Nside of the edit, Dialogue: 0,0:08:35.21,0:08:37.42,Default,,0000,0000,0000,,and then using the\Nperiod key just Dialogue: 0,0:08:37.42,0:08:40.13,Default,,0000,0000,0000,,to trim off one frame\Noff that incoming shot. Dialogue: 0,0:08:40.13,0:08:41.17,Default,,0000,0000,0000,,Let's listen to it again. Dialogue: 0,0:08:41.17,0:08:42.04,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:08:42.04,0:08:44.09,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles, Dialogue: 0,0:08:44.09,0:08:46.02,Default,,0000,0000,0000,,so I appreciated the pun, and-- Dialogue: 0,0:08:46.02,0:08:46.60,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:08:46.60,0:08:48.89,Default,,0000,0000,0000,,CHRIS ROBERTS: Now I feel as\Nthough I've taken too much Dialogue: 0,0:08:48.89,0:08:51.99,Default,,0000,0000,0000,,off, so let's just try and nudge\Nthat back a couple of frames. Dialogue: 0,0:08:51.99,0:08:52.66,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:08:52.66,0:08:54.52,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles, Dialogue: 0,0:08:54.52,0:08:56.43,Default,,0000,0000,0000,,and so I appreciated the pun. Dialogue: 0,0:08:56.43,0:08:57.01,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:08:57.01,0:08:59.36,Default,,0000,0000,0000,,CHRIS ROBERTS: I might have\Nto lose the so altogether, Dialogue: 0,0:08:59.36,0:09:00.08,Default,,0000,0000,0000,,to be honest. Dialogue: 0,0:09:00.08,0:09:03.70,Default,,0000,0000,0000,,But this is all part of editing. Dialogue: 0,0:09:03.70,0:09:06.12,Default,,0000,0000,0000,,I'm just going to trim it\Nforward just to lose the so. Dialogue: 0,0:09:06.12,0:09:06.79,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:09:06.79,0:09:08.90,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles. Dialogue: 0,0:09:08.90,0:09:10.98,Default,,0000,0000,0000,,I appreciated the\Npun and the play-- Dialogue: 0,0:09:10.98,0:09:11.56,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:09:11.56,0:09:12.65,Default,,0000,0000,0000,,CHRIS ROBERTS: That's fine. Dialogue: 0,0:09:12.65,0:09:14.50,Default,,0000,0000,0000,,Let's just trim off a couple\Nmore frames and have a listen. Dialogue: 0,0:09:14.50,0:09:15.11,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:09:15.11,0:09:16.11,Default,,0000,0000,0000,,- --fan of Orson Welles. Dialogue: 0,0:09:16.11,0:09:17.51,Default,,0000,0000,0000,,I appreciated the pun and the-- Dialogue: 0,0:09:17.51,0:09:18.09,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:09:18.09,0:09:19.55,Default,,0000,0000,0000,,CHRIS ROBERTS:\NThat's not too bad. Dialogue: 0,0:09:19.55,0:09:22.87,Default,,0000,0000,0000,,So now I have my radio\Nedit working, it's time Dialogue: 0,0:09:22.87,0:09:25.51,Default,,0000,0000,0000,,to actually use the\Ndifferent angles that we Dialogue: 0,0:09:25.51,0:09:28.03,Default,,0000,0000,0000,,have inside this multicam clip. Dialogue: 0,0:09:28.03,0:09:30.50,Default,,0000,0000,0000,,Let's go back into\Nfull extent zoom Dialogue: 0,0:09:30.50,0:09:33.28,Default,,0000,0000,0000,,so that we can see the\Nmulticam clip in its entirety Dialogue: 0,0:09:33.28,0:09:35.11,Default,,0000,0000,0000,,in the timeline. Dialogue: 0,0:09:35.11,0:09:37.21,Default,,0000,0000,0000,,At the moment, we're\Nactually starting Dialogue: 0,0:09:37.21,0:09:39.48,Default,,0000,0000,0000,,on this medium wide shot here. Dialogue: 0,0:09:39.48,0:09:40.15,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:09:40.15,0:09:41.96,Default,,0000,0000,0000,,- Was a big fan of Orson Welles. Dialogue: 0,0:09:41.96,0:09:43.96,Default,,0000,0000,0000,,I appreciated the\Npun and the play Dialogue: 0,0:09:43.96,0:09:46.64,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:09:46.64,0:09:47.40,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:09:47.40,0:09:50.29,Default,,0000,0000,0000,,CHRIS ROBERTS: So at this\Npoint, what I want on this clip Dialogue: 0,0:09:50.29,0:09:55.12,Default,,0000,0000,0000,,is I actually want to move\Nto the second camera angle. Dialogue: 0,0:09:55.12,0:09:58.06,Default,,0000,0000,0000,,If I right click\Non that clip, you Dialogue: 0,0:09:58.06,0:10:02.06,Default,,0000,0000,0000,,can see I have an option to\Nswitch the multicam clip angle. Dialogue: 0,0:10:02.06,0:10:05.32,Default,,0000,0000,0000,,And then I get to choose\Nwhich of those two angles Dialogue: 0,0:10:05.32,0:10:06.58,Default,,0000,0000,0000,,to choose from. Dialogue: 0,0:10:06.58,0:10:09.33,Default,,0000,0000,0000,,Let's just click video two. Dialogue: 0,0:10:09.33,0:10:10.30,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:10:10.30,0:10:13.78,Default,,0000,0000,0000,,- A big fan of Orson Welles, I\Nappreciated the pun and the play Dialogue: 0,0:10:13.78,0:10:16.39,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:10:16.39,0:10:17.97,Default,,0000,0000,0000,,And then only after\Nwe named the shop, Dialogue: 0,0:10:17.97,0:10:19.93,Default,,0000,0000,0000,,we found out that Rosebud\Nwas really a bicycle. Dialogue: 0,0:10:19.93,0:10:20.87,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:10:20.87,0:10:23.44,Default,,0000,0000,0000,,CHRIS ROBERTS: So I have the\Nsame problem on this clip Dialogue: 0,0:10:23.44,0:10:25.61,Default,,0000,0000,0000,,now, so I can do the same again. Dialogue: 0,0:10:25.61,0:10:29.17,Default,,0000,0000,0000,,Right click, choose\Nswitch multicam clip angle Dialogue: 0,0:10:29.17,0:10:30.84,Default,,0000,0000,0000,,to video two. Dialogue: 0,0:10:30.84,0:10:31.75,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:10:31.75,0:10:33.47,Default,,0000,0000,0000,,- After we named the\Nshop, we found out Dialogue: 0,0:10:33.47,0:10:34.88,Default,,0000,0000,0000,,that Rosebud was\Nreally a bicycle. Dialogue: 0,0:10:34.88,0:10:35.56,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:10:35.56,0:10:37.98,Default,,0000,0000,0000,,CHRIS ROBERTS: And you can see\Nthat the interview actually Dialogue: 0,0:10:37.98,0:10:40.72,Default,,0000,0000,0000,,cuts nicer visually\Nbecause I'm switching Dialogue: 0,0:10:40.72,0:10:43.00,Default,,0000,0000,0000,,between the different angles. Dialogue: 0,0:10:43.00,0:10:46.40,Default,,0000,0000,0000,,I could actually cut to\Na new angle at any point. Dialogue: 0,0:10:46.40,0:10:48.37,Default,,0000,0000,0000,,For example, if I\Nmove the playhead Dialogue: 0,0:10:48.37,0:10:50.23,Default,,0000,0000,0000,,to this part of the\Ninterview and just play. Dialogue: 0,0:10:50.23,0:10:51.01,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:10:51.01,0:10:52.30,Default,,0000,0000,0000,,- Play on the word of Citizen-- Dialogue: 0,0:10:52.30,0:10:53.05,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:10:53.05,0:10:54.55,Default,,0000,0000,0000,,CHRIS ROBERTS: At\Nthis point, I want Dialogue: 0,0:10:54.55,0:10:56.12,Default,,0000,0000,0000,,to go to the wide\Nshot where he says, Dialogue: 0,0:10:56.12,0:10:58.48,Default,,0000,0000,0000,,Citizen Kane, Citizen Chain. Dialogue: 0,0:10:58.48,0:11:01.73,Default,,0000,0000,0000,,So at this point, I can\Nnow add an edit point. Dialogue: 0,0:11:01.73,0:11:04.10,Default,,0000,0000,0000,,Previously we used the\Nblade edit mode for this, Dialogue: 0,0:11:04.10,0:11:07.75,Default,,0000,0000,0000,,but if I just press Command or\NControl-B, that will add an edit Dialogue: 0,0:11:07.75,0:11:13.46,Default,,0000,0000,0000,,and allow me to switch this\Nclip to the first video angle. Dialogue: 0,0:11:13.46,0:11:14.82,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:11:14.82,0:11:16.38,Default,,0000,0000,0000,,- Of Citizen Kane,\NCitizen Chain. Dialogue: 0,0:11:16.38,0:11:16.96,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:11:16.96,0:11:18.54,Default,,0000,0000,0000,,CHRIS ROBERTS: But\Nof course, now I've Dialogue: 0,0:11:18.54,0:11:21.08,Default,,0000,0000,0000,,got a jump cut to this because\Nit's using the same angle. Dialogue: 0,0:11:21.08,0:11:24.31,Default,,0000,0000,0000,,So I'm going to select that,\Nright click, switch multicam Dialogue: 0,0:11:24.31,0:11:26.03,Default,,0000,0000,0000,,angle, video two. Dialogue: 0,0:11:26.03,0:11:29.38,Default,,0000,0000,0000,,And then, of course, I've\Ngot the same problem again Dialogue: 0,0:11:29.38,0:11:31.79,Default,,0000,0000,0000,,because now I've got a jump\Ncut between the two angles. Dialogue: 0,0:11:31.79,0:11:35.05,Default,,0000,0000,0000,,So I'm going to right click,\Nswitch multicam angle, video Dialogue: 0,0:11:35.05,0:11:36.50,Default,,0000,0000,0000,,one. Dialogue: 0,0:11:36.50,0:11:37.84,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:11:37.84,0:11:40.13,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles. Dialogue: 0,0:11:40.13,0:11:42.16,Default,,0000,0000,0000,,I appreciated the\Npun and the play Dialogue: 0,0:11:42.16,0:11:44.84,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:11:44.84,0:11:46.80,Default,,0000,0000,0000,,And then only after\Nwe named the shop, Dialogue: 0,0:11:46.80,0:11:49.23,Default,,0000,0000,0000,,we found out that Rosebud\Nwas really a bicycle. Dialogue: 0,0:11:49.23,0:11:49.98,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:11:49.98,0:11:51.35,Default,,0000,0000,0000,,CHRIS ROBERTS:\NYou can also treat Dialogue: 0,0:11:51.35,0:11:54.41,Default,,0000,0000,0000,,all of these multicam clips\Njust like regular clips Dialogue: 0,0:11:54.41,0:11:55.85,Default,,0000,0000,0000,,in the timeline. Dialogue: 0,0:11:55.85,0:11:59.99,Default,,0000,0000,0000,,If I go into trim edit mode by\Npressing T, hold down the Option Dialogue: 0,0:11:59.99,0:12:04.53,Default,,0000,0000,0000,,or Alt key to select the\Nlinked video of the first clip, Dialogue: 0,0:12:04.53,0:12:10.44,Default,,0000,0000,0000,,I can now trim this in order\Nto create a slight split edit, Dialogue: 0,0:12:10.44,0:12:15.80,Default,,0000,0000,0000,,so that I'm creating a J cut so\Nthat the audio comes in slightly Dialogue: 0,0:12:15.80,0:12:17.31,Default,,0000,0000,0000,,earlier than the video. Dialogue: 0,0:12:17.31,0:12:20.51,Default,,0000,0000,0000,,And again, I can do a\Nsimilar thing at the end here Dialogue: 0,0:12:20.51,0:12:25.100,Default,,0000,0000,0000,,in order to create a split\Nedit on the last clip. Dialogue: 0,0:12:25.100,0:12:26.82,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:12:26.82,0:12:29.01,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles. Dialogue: 0,0:12:29.01,0:12:31.01,Default,,0000,0000,0000,,I appreciated the\Npun and the play Dialogue: 0,0:12:31.01,0:12:33.69,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:12:33.69,0:12:35.67,Default,,0000,0000,0000,,And then only after\Nwe named the shop, Dialogue: 0,0:12:35.67,0:12:39.50,Default,,0000,0000,0000,,we found out that Rosebud\Nwas really a bicycle. Dialogue: 0,0:12:39.50,0:12:40.43,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:12:40.43,0:12:43.10,Default,,0000,0000,0000,,CHRIS ROBERTS: Now I've got the\Nmulticam clip working quite well Dialogue: 0,0:12:43.10,0:12:44.04,Default,,0000,0000,0000,,in the edit. Dialogue: 0,0:12:44.04,0:12:46.76,Default,,0000,0000,0000,,The last thing I need\Nto do is to flatten it. Dialogue: 0,0:12:46.76,0:12:48.30,Default,,0000,0000,0000,,What this will do\Nis it will actually Dialogue: 0,0:12:48.30,0:12:51.12,Default,,0000,0000,0000,,give me back the original\Nsource clips that Dialogue: 0,0:12:51.12,0:12:54.34,Default,,0000,0000,0000,,were used to create the multicam\Nclip in the first place. Dialogue: 0,0:12:54.34,0:12:56.01,Default,,0000,0000,0000,,To flatten the\Nmulticam clip, just Dialogue: 0,0:12:56.01,0:12:58.08,Default,,0000,0000,0000,,simply select all\Nof the multicam Dialogue: 0,0:12:58.08,0:13:01.14,Default,,0000,0000,0000,,clips within your\Ntimeline, right click, Dialogue: 0,0:13:01.14,0:13:03.86,Default,,0000,0000,0000,,and choose flatten\Nmulticam clip. Dialogue: 0,0:13:03.86,0:13:06.74,Default,,0000,0000,0000,, Dialogue: 0,0:13:06.74,0:13:10.14,Default,,0000,0000,0000,,What this does is it actually\Nremoves the multicam clips Dialogue: 0,0:13:10.14,0:13:12.90,Default,,0000,0000,0000,,from your timeline and\Nactually leaves in place Dialogue: 0,0:13:12.90,0:13:15.13,Default,,0000,0000,0000,,the original source clips. Dialogue: 0,0:13:15.13,0:13:15.90,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:13:15.90,0:13:18.43,Default,,0000,0000,0000,,- I was a big fan\Nof Orson Welles. Dialogue: 0,0:13:18.43,0:13:20.43,Default,,0000,0000,0000,,I appreciated the\Npun and the play Dialogue: 0,0:13:20.43,0:13:23.11,Default,,0000,0000,0000,,on the word of Citizen\NKane, Citizen Chain. Dialogue: 0,0:13:23.11,0:13:25.09,Default,,0000,0000,0000,,And then only after\Nwe named the shop, Dialogue: 0,0:13:25.09,0:13:28.40,Default,,0000,0000,0000,,we found out that Rosebud\Nwas really a bicycle. Dialogue: 0,0:13:28.40,0:13:29.73,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:13:29.73,0:13:31.23,Default,,0000,0000,0000,,CHRIS ROBERTS: And\Nthat's an example Dialogue: 0,0:13:31.23,0:13:35.44,Default,,0000,0000,0000,,about how we can edit a\Nsimple two camera interview. Dialogue: 0,0:13:35.44,0:13:38.43,Default,,0000,0000,0000,,However, not all\Nmulticamera edits Dialogue: 0,0:13:38.43,0:13:40.45,Default,,0000,0000,0000,,are quite that straightforward. Dialogue: 0,0:13:40.45,0:13:41.91,Default,,0000,0000,0000,,Sometimes you're\Nactually dealing Dialogue: 0,0:13:41.91,0:13:44.44,Default,,0000,0000,0000,,with many, many\Ndifferent camera angles. Dialogue: 0,0:13:44.44,0:13:46.98,Default,,0000,0000,0000,,So let's look at another\Nexample about how Dialogue: 0,0:13:46.98,0:13:49.74,Default,,0000,0000,0000,,we can cut a music video. Dialogue: 0,0:13:49.74,0:13:53.17,Default,,0000,0000,0000,,Let's begin by\Nreopening the media pool Dialogue: 0,0:13:53.17,0:13:56.34,Default,,0000,0000,0000,,and selecting the\NMiserable Girl bin. Dialogue: 0,0:13:56.34,0:13:59.76,Default,,0000,0000,0000,,In this bin, we've actually\Ngot eight different video Dialogue: 0,0:13:59.76,0:14:02.62,Default,,0000,0000,0000,,clips of a band\Nperforming on a stage. Dialogue: 0,0:14:02.62,0:14:06.54,Default,,0000,0000,0000,,We've also got an audio file,\Nwhich is the actual song Dialogue: 0,0:14:06.54,0:14:08.34,Default,,0000,0000,0000,,that they were performing to. Dialogue: 0,0:14:08.34,0:14:11.49,Default,,0000,0000,0000,,We're going to let Resolve\Nsynchronize these clips Dialogue: 0,0:14:11.49,0:14:14.59,Default,,0000,0000,0000,,and create the multicamera\Nclip, but just before we do, Dialogue: 0,0:14:14.59,0:14:16.71,Default,,0000,0000,0000,,it's worth pointing\Nsomething out. Dialogue: 0,0:14:16.71,0:14:18.90,Default,,0000,0000,0000,,You'll notice that\Nall of these clips Dialogue: 0,0:14:18.90,0:14:26.97,Default,,0000,0000,0000,,have a name, JBR_01, JBR_02,\NJBR_03, and so on and so forth. Dialogue: 0,0:14:26.97,0:14:31.56,Default,,0000,0000,0000,,If I select JBR_01\Nand then access Dialogue: 0,0:14:31.56,0:14:35.07,Default,,0000,0000,0000,,the File tab in the\Ninspector, you'll Dialogue: 0,0:14:35.07,0:14:38.58,Default,,0000,0000,0000,,see that this clip actually\Nhas some metadata specifying Dialogue: 0,0:14:38.58,0:14:40.86,Default,,0000,0000,0000,,that this was camera one. Dialogue: 0,0:14:40.86,0:14:45.90,Default,,0000,0000,0000,,However, if I select JBR_02\Nand have a look in the file Dialogue: 0,0:14:45.90,0:14:48.36,Default,,0000,0000,0000,,inspector, you'll notice\Nthat this has actually Dialogue: 0,0:14:48.36,0:14:54.76,Default,,0000,0000,0000,,been given camera number eight,\NJBR_03 is camera number two, Dialogue: 0,0:14:54.76,0:14:56.71,Default,,0000,0000,0000,,and so on and so forth. Dialogue: 0,0:14:56.71,0:15:00.84,Default,,0000,0000,0000,,So just because the cameras are\Nnamed in a specific way in terms Dialogue: 0,0:15:00.84,0:15:03.43,Default,,0000,0000,0000,,of the file or the\Nclip within the project Dialogue: 0,0:15:03.43,0:15:07.35,Default,,0000,0000,0000,,doesn't necessarily mean I\Ncan't apply additional metadata Dialogue: 0,0:15:07.35,0:15:09.49,Default,,0000,0000,0000,,information to each\Nof those clips. Dialogue: 0,0:15:09.49,0:15:14.76,Default,,0000,0000,0000,,This helps me specify the\Ndifferent camera numbers. Dialogue: 0,0:15:14.76,0:15:16.71,Default,,0000,0000,0000,,I'm going to close\Nthe inspector, Dialogue: 0,0:15:16.71,0:15:20.43,Default,,0000,0000,0000,,and this time I'm actually going\Nto right click on the Miserable Dialogue: 0,0:15:20.43,0:15:27.12,Default,,0000,0000,0000,,Girl bin and choose the option\NCreate New Multicam Clip using Dialogue: 0,0:15:27.12,0:15:28.39,Default,,0000,0000,0000,,selected bin. Dialogue: 0,0:15:28.39,0:15:30.12,Default,,0000,0000,0000,,In this case, it\Njust means that I Dialogue: 0,0:15:30.12,0:15:31.89,Default,,0000,0000,0000,,can select the bin\Nrather than having Dialogue: 0,0:15:31.89,0:15:33.55,Default,,0000,0000,0000,,to select all of the clips. Dialogue: 0,0:15:33.55,0:15:36.04,Default,,0000,0000,0000,,However, if there are\Nsome clips in this bin, Dialogue: 0,0:15:36.04,0:15:38.49,Default,,0000,0000,0000,,you can just select them\Nindependently and actually Dialogue: 0,0:15:38.49,0:15:43.47,Default,,0000,0000,0000,,choose to create the multicam\Nclip from the selected clips. Dialogue: 0,0:15:43.47,0:15:45.78,Default,,0000,0000,0000,,When I choose this\Noption, Resolve Dialogue: 0,0:15:45.78,0:15:48.48,Default,,0000,0000,0000,,asks me to create the\Nmulticamera clip and what Dialogue: 0,0:15:48.48,0:15:50.08,Default,,0000,0000,0000,,settings it should use. Dialogue: 0,0:15:50.08,0:15:51.90,Default,,0000,0000,0000,,So here I'm actually\Ngoing to change Dialogue: 0,0:15:51.90,0:15:55.00,Default,,0000,0000,0000,,the name of this multicam clip. Dialogue: 0,0:15:55.00,0:16:00.69,Default,,0000,0000,0000,,We'll call it\NMiserable Girl Sync. Dialogue: 0,0:16:00.69,0:16:03.52,Default,,0000,0000,0000,,I often use sync at the\Nend of multicam clips, Dialogue: 0,0:16:03.52,0:16:05.55,Default,,0000,0000,0000,,and it just helps to\Ndifferentiate them Dialogue: 0,0:16:05.55,0:16:07.98,Default,,0000,0000,0000,,in the list view\Nin the media pool Dialogue: 0,0:16:07.98,0:16:12.66,Default,,0000,0000,0000,,as to whether something is a\Ntimeline or a multicamera clip. Dialogue: 0,0:16:12.66,0:16:15.51,Default,,0000,0000,0000,,We leave the frame rate\Nas it is because that's Dialogue: 0,0:16:15.51,0:16:18.01,Default,,0000,0000,0000,,the same frame rate of\Nthe clips that I'm using. Dialogue: 0,0:16:18.01,0:16:20.50,Default,,0000,0000,0000,,But we're going to\Nchange the angle sync. Dialogue: 0,0:16:20.50,0:16:24.87,Default,,0000,0000,0000,,You'll notice that we can use\Nin points, out points, timecode, Dialogue: 0,0:16:24.87,0:16:26.98,Default,,0000,0000,0000,,sound, or markers. Dialogue: 0,0:16:26.98,0:16:30.63,Default,,0000,0000,0000,,Well, we didn't add any\Nin, out points, markers Dialogue: 0,0:16:30.63,0:16:34.29,Default,,0000,0000,0000,,to any of these clips, so we\Ncan't use any of those in order Dialogue: 0,0:16:34.29,0:16:37.17,Default,,0000,0000,0000,,to be able to create\Nan accurate sync. Dialogue: 0,0:16:37.17,0:16:40.24,Default,,0000,0000,0000,,Also, these clips\Ndon't have time code. Dialogue: 0,0:16:40.24,0:16:43.32,Default,,0000,0000,0000,,Not all cameras will\Nrecord accurate time code Dialogue: 0,0:16:43.32,0:16:45.40,Default,,0000,0000,0000,,that can be synced\Nwith other cameras. Dialogue: 0,0:16:45.40,0:16:49.08,Default,,0000,0000,0000,,So in this case, sound is\Nactually the most reliable way Dialogue: 0,0:16:49.08,0:16:52.38,Default,,0000,0000,0000,,that we've got of synchronizing\Nthese clips together. Dialogue: 0,0:16:52.38,0:16:56.70,Default,,0000,0000,0000,,So let's choose sound from\Nthe angle sync option. Dialogue: 0,0:16:56.70,0:16:59.13,Default,,0000,0000,0000,,From the angle\Nname, though, we're Dialogue: 0,0:16:59.13,0:17:04.83,Default,,0000,0000,0000,,actually going to change from\Nsequential to metadata camera. Dialogue: 0,0:17:04.83,0:17:08.22,Default,,0000,0000,0000,,This means we're actually using\Nthat camera metadata that I've Dialogue: 0,0:17:08.22,0:17:10.89,Default,,0000,0000,0000,,pointed out in order\Nto be able to choose Dialogue: 0,0:17:10.89,0:17:13.17,Default,,0000,0000,0000,,the order of the\Ncameras, and also Dialogue: 0,0:17:13.17,0:17:16.02,Default,,0000,0000,0000,,very importantly, the\Nname as those cameras Dialogue: 0,0:17:16.02,0:17:19.14,Default,,0000,0000,0000,,appear in the\Nmulticam clip viewer. Dialogue: 0,0:17:19.14,0:17:21.24,Default,,0000,0000,0000,,We can actually leave\Nall of the other options Dialogue: 0,0:17:21.24,0:17:22.96,Default,,0000,0000,0000,,alone, just for the moment. Dialogue: 0,0:17:22.96,0:17:24.81,Default,,0000,0000,0000,,However, it is\Nworth pointing out Dialogue: 0,0:17:24.81,0:17:27.21,Default,,0000,0000,0000,,that there is this\Noption to move source Dialogue: 0,0:17:27.21,0:17:29.58,Default,,0000,0000,0000,,clips to an original clips bin. Dialogue: 0,0:17:29.58,0:17:31.89,Default,,0000,0000,0000,,Sometimes you don't\Nwant the source clips Dialogue: 0,0:17:31.89,0:17:34.26,Default,,0000,0000,0000,,to be moved to another\Nbin, so it's always worth Dialogue: 0,0:17:34.26,0:17:37.81,Default,,0000,0000,0000,,just thinking about whether\Nyou need that option on or off. Dialogue: 0,0:17:37.81,0:17:40.71,Default,,0000,0000,0000,,Let's click Create. Dialogue: 0,0:17:40.71,0:17:43.62,Default,,0000,0000,0000,,And after a brief analysis,\NResolve will actually Dialogue: 0,0:17:43.62,0:17:45.91,Default,,0000,0000,0000,,create me a new multicam clip. Dialogue: 0,0:17:45.91,0:17:48.33,Default,,0000,0000,0000,,And also in the\Nmedia pool here, you Dialogue: 0,0:17:48.33,0:17:52.65,Default,,0000,0000,0000,,can see that we've also now\Ngot a new original clips bin. Dialogue: 0,0:17:52.65,0:17:55.17,Default,,0000,0000,0000,,Double click the\Nmulticam clip to open it Dialogue: 0,0:17:55.17,0:17:56.44,Default,,0000,0000,0000,,into the source viewer. Dialogue: 0,0:17:56.44,0:17:58.62,Default,,0000,0000,0000,,And now we can do a\Nquick sanity check Dialogue: 0,0:17:58.62,0:18:01.13,Default,,0000,0000,0000,,to see if all of these\Nangles are in sync. Dialogue: 0,0:18:01.13,0:18:01.80,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:18:01.80,0:18:03.78,Default,,0000,0000,0000,,[MUSIC PLAYING] Dialogue: 0,0:18:03.78,0:18:10.42,Default,,0000,0000,0000,, Dialogue: 0,0:18:10.42,0:18:10.100,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:18:10.100,0:18:12.87,Default,,0000,0000,0000,,CHRIS ROBERTS: Well,\Nit's not very good audio Dialogue: 0,0:18:12.87,0:18:15.09,Default,,0000,0000,0000,,because I'm actually\Nlistening to on-camera audio Dialogue: 0,0:18:15.09,0:18:16.75,Default,,0000,0000,0000,,from camera angle one. Dialogue: 0,0:18:16.75,0:18:19.30,Default,,0000,0000,0000,,However, just by\Nlooking at the pictures, Dialogue: 0,0:18:19.30,0:18:21.33,Default,,0000,0000,0000,,I can see that all\Nof the performances Dialogue: 0,0:18:21.33,0:18:23.05,Default,,0000,0000,0000,,do seem to be in sync. Dialogue: 0,0:18:23.05,0:18:26.65,Default,,0000,0000,0000,,So the next thing I need\Nis I need a new timeline. Dialogue: 0,0:18:26.65,0:18:30.57,Default,,0000,0000,0000,,Let's select the Timelines\Nbin, and from the File menu, Dialogue: 0,0:18:30.57,0:18:34.56,Default,,0000,0000,0000,,choose New Timeline. Dialogue: 0,0:18:34.56,0:18:41.01,Default,,0000,0000,0000,,I'm going to rename this\Ntimeline Miserable Girl Edit. Dialogue: 0,0:18:41.01,0:18:43.08,Default,,0000,0000,0000,,And then leave all\Nof the other options Dialogue: 0,0:18:43.08,0:18:46.47,Default,,0000,0000,0000,,the same, because the\Ndefaults will work for this. Dialogue: 0,0:18:46.47,0:18:48.81,Default,,0000,0000,0000,,And choose Create. Dialogue: 0,0:18:48.81,0:18:53.23,Default,,0000,0000,0000,,Now I can edit the multicam\Nclip into this empty timeline, Dialogue: 0,0:18:53.23,0:18:55.39,Default,,0000,0000,0000,,just like any\Nother regular clip. Dialogue: 0,0:18:55.39,0:19:00.45,Default,,0000,0000,0000,,So I'm going to find the\Nstart of the performance. Dialogue: 0,0:19:00.45,0:19:02.70,Default,,0000,0000,0000,,And set an endpoint. Dialogue: 0,0:19:02.70,0:19:04.80,Default,,0000,0000,0000,,Using audio scrubbing\Nis very useful Dialogue: 0,0:19:04.80,0:19:07.93,Default,,0000,0000,0000,,to be able to find the beginning\Nof that multicamera clip. Dialogue: 0,0:19:07.93,0:19:10.87,Default,,0000,0000,0000,,However, I can always trim\Nit in the timeline anyway, Dialogue: 0,0:19:10.87,0:19:14.22,Default,,0000,0000,0000,,so I'm not too worried about\Nfinding the exact point. Dialogue: 0,0:19:14.22,0:19:16.51,Default,,0000,0000,0000,,I'm just going to make an\Noverwrite edit for this clip, Dialogue: 0,0:19:16.51,0:19:19.03,Default,,0000,0000,0000,,just as you would\Nnormally do for any clip. Dialogue: 0,0:19:19.03,0:19:22.36,Default,,0000,0000,0000,,And now I'm just going to\Nhide the media pool again, Dialogue: 0,0:19:22.36,0:19:25.02,Default,,0000,0000,0000,,just to give me plenty\Nof room in the interface Dialogue: 0,0:19:25.02,0:19:28.05,Default,,0000,0000,0000,,to actually concentrate\Non this clip Dialogue: 0,0:19:28.05,0:19:30.58,Default,,0000,0000,0000,,and move the playhead\Nback to the beginning. Dialogue: 0,0:19:30.58,0:19:32.37,Default,,0000,0000,0000,,So the first thing I\Nwant to do is actually Dialogue: 0,0:19:32.37,0:19:36.78,Default,,0000,0000,0000,,to choose the starting angle\Nand also the audio angle Dialogue: 0,0:19:36.78,0:19:38.47,Default,,0000,0000,0000,,that I actually\Nwant to work with. Dialogue: 0,0:19:38.47,0:19:40.47,Default,,0000,0000,0000,,And we can do that the\Nsame way that we actually Dialogue: 0,0:19:40.47,0:19:42.90,Default,,0000,0000,0000,,chose the different video\Nangles in the interview Dialogue: 0,0:19:42.90,0:19:44.85,Default,,0000,0000,0000,,exercise previously. Dialogue: 0,0:19:44.85,0:19:48.03,Default,,0000,0000,0000,,In the timeline, I'm just going\Nto right click the picture Dialogue: 0,0:19:48.03,0:19:51.22,Default,,0000,0000,0000,,and choose Switch\NMulticam Clip Angle, Dialogue: 0,0:19:51.22,0:19:54.13,Default,,0000,0000,0000,,and then I can choose\Nwhichever angle that I want. Dialogue: 0,0:19:54.13,0:19:56.20,Default,,0000,0000,0000,,I'm going to choose\Ncamera four here, Dialogue: 0,0:19:56.20,0:19:58.65,Default,,0000,0000,0000,,because I know that camera\Nfour is actually the drummer, Dialogue: 0,0:19:58.65,0:20:02.28,Default,,0000,0000,0000,,and it's actually a good\Nangle from which to start. Dialogue: 0,0:20:02.28,0:20:05.61,Default,,0000,0000,0000,,Also, I'm going to right\Nclick the audio clip Dialogue: 0,0:20:05.61,0:20:11.04,Default,,0000,0000,0000,,and choose Switch Multicamera\NAngle to camera music. Dialogue: 0,0:20:11.04,0:20:15.70,Default,,0000,0000,0000,,The audio file also actually had\Nsome camera information in it, Dialogue: 0,0:20:15.70,0:20:17.91,Default,,0000,0000,0000,,so that it's actually put\Nthis in the correct place Dialogue: 0,0:20:17.91,0:20:19.57,Default,,0000,0000,0000,,and actually\Nlabeled it correctly Dialogue: 0,0:20:19.57,0:20:22.53,Default,,0000,0000,0000,,so that I'm not guessing as to\Nwhich angle is the actual music Dialogue: 0,0:20:22.53,0:20:23.88,Default,,0000,0000,0000,,angle. Dialogue: 0,0:20:23.88,0:20:25.44,Default,,0000,0000,0000,,Looking at the\Nwaveform, I can also Dialogue: 0,0:20:25.44,0:20:27.58,Default,,0000,0000,0000,,see it's a little\Nhot on the audio, Dialogue: 0,0:20:27.58,0:20:31.36,Default,,0000,0000,0000,,so I'm actually just going to\Nbring that down a little bit, Dialogue: 0,0:20:31.36,0:20:34.79,Default,,0000,0000,0000,,just so that I don't deafen\Nmyself when I play this back. Dialogue: 0,0:20:34.79,0:20:38.06,Default,,0000,0000,0000,,Once I've got the two starting\Nangles set for both sound Dialogue: 0,0:20:38.06,0:20:40.58,Default,,0000,0000,0000,,and picture in the\Ntimeline, I'm almost Dialogue: 0,0:20:40.58,0:20:42.93,Default,,0000,0000,0000,,ready to do my multicamera edit. Dialogue: 0,0:20:42.93,0:20:46.13,Default,,0000,0000,0000,,However, one other\Nthing that I want to do Dialogue: 0,0:20:46.13,0:20:48.68,Default,,0000,0000,0000,,is I now want to bring the\Nsource viewer into play Dialogue: 0,0:20:48.68,0:20:51.29,Default,,0000,0000,0000,,so that I can easily switch\Nbetween the different camera Dialogue: 0,0:20:51.29,0:20:52.73,Default,,0000,0000,0000,,angles. Dialogue: 0,0:20:52.73,0:20:54.59,Default,,0000,0000,0000,,All I need to do is\Ncome to this menu Dialogue: 0,0:20:54.59,0:20:57.77,Default,,0000,0000,0000,,option in the bottom left hand\Ncorner of the source viewer Dialogue: 0,0:20:57.77,0:21:03.44,Default,,0000,0000,0000,,and change the menu\Nfrom source to multicam. Dialogue: 0,0:21:03.44,0:21:06.06,Default,,0000,0000,0000,,Down at the bottom of\Nthe multicam viewer, Dialogue: 0,0:21:06.06,0:21:08.16,Default,,0000,0000,0000,,you can see that there\Nare three options. Dialogue: 0,0:21:08.16,0:21:12.74,Default,,0000,0000,0000,,This will indicate whether I'm\Ncutting sound and picture, just Dialogue: 0,0:21:12.74,0:21:15.92,Default,,0000,0000,0000,,sound, or just picture. Dialogue: 0,0:21:15.92,0:21:19.67,Default,,0000,0000,0000,,In this case, I just\Nwant to choose picture. Dialogue: 0,0:21:19.67,0:21:22.46,Default,,0000,0000,0000,,So now I've chosen what\Nside of the multicam Dialogue: 0,0:21:22.46,0:21:23.61,Default,,0000,0000,0000,,I actually want to cut. Dialogue: 0,0:21:23.61,0:21:25.20,Default,,0000,0000,0000,,In this case, just picture. Dialogue: 0,0:21:25.20,0:21:29.12,Default,,0000,0000,0000,,I'm all ready to just hit Play\Nand then to click on the angles Dialogue: 0,0:21:29.12,0:21:30.98,Default,,0000,0000,0000,,as I want them. Dialogue: 0,0:21:30.98,0:21:32.47,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:21:32.47,0:21:34.95,Default,,0000,0000,0000,,["MISERABLE GIRL" PLAYING] Dialogue: 0,0:21:34.95,0:21:52.84,Default,,0000,0000,0000,, Dialogue: 0,0:21:52.84,0:21:56.73,Default,,0000,0000,0000,,(SINGING) You won't be happy\Ntill I put you in your place Dialogue: 0,0:21:56.73,0:21:59.82,Default,,0000,0000,0000,,You can't smile with\Nthat frown on your face Dialogue: 0,0:21:59.82,0:22:02.51,Default,,0000,0000,0000,,But you look so fine Dialogue: 0,0:22:02.51,0:22:06.44,Default,,0000,0000,0000,,I need to get you in line Dialogue: 0,0:22:06.44,0:22:07.89,Default,,0000,0000,0000,,You say you want love Dialogue: 0,0:22:07.89,0:22:09.93,Default,,0000,0000,0000,,But I think that you're confused Dialogue: 0,0:22:09.93,0:22:12.75,Default,,0000,0000,0000,,All you really need is\Nmy neglecting, my abuse Dialogue: 0,0:22:12.75,0:22:15.74,Default,,0000,0000,0000,,But you look so fine Dialogue: 0,0:22:15.74,0:22:19.07,Default,,0000,0000,0000,,I need to make you mine Dialogue: 0,0:22:19.07,0:22:23.27,Default,,0000,0000,0000,,You're just another\Npretty girl with something Dialogue: 0,0:22:23.27,0:22:25.77,Default,,0000,0000,0000,,to prove and nothing to lose Dialogue: 0,0:22:25.77,0:22:28.91,Default,,0000,0000,0000,,Yes, you're beautiful Dialogue: 0,0:22:28.91,0:22:32.78,Default,,0000,0000,0000,,But you're not happy\Nuntil you're miserable. Dialogue: 0,0:22:32.78,0:22:35.45,Default,,0000,0000,0000,, Dialogue: 0,0:22:35.45,0:22:58.13,Default,,0000,0000,0000,,You say sweet things,\Nbut I'm not gullible Dialogue: 0,0:22:58.13,0:23:00.09,Default,,0000,0000,0000,,You're crying, you're crying Dialogue: 0,0:23:00.09,0:23:02.06,Default,,0000,0000,0000,,You take up all my time Dialogue: 0,0:23:02.06,0:23:04.68,Default,,0000,0000,0000,,All of your fits are just\Nto show you want to try Dialogue: 0,0:23:04.68,0:23:07.82,Default,,0000,0000,0000,,But you look so fine Dialogue: 0,0:23:07.82,0:23:11.30,Default,,0000,0000,0000,,Girl, you're so divine Dialogue: 0,0:23:11.30,0:23:13.05,Default,,0000,0000,0000,,Controlling, controlling Dialogue: 0,0:23:13.05,0:23:14.70,Default,,0000,0000,0000,,Which one do you want? Dialogue: 0,0:23:14.70,0:23:17.79,Default,,0000,0000,0000,,I can do both, but\Nit's never enough Dialogue: 0,0:23:17.79,0:23:21.32,Default,,0000,0000,0000,,I'm lonely each day, but\Nyou're stuck in your ways Dialogue: 0,0:23:21.32,0:23:23.96,Default,,0000,0000,0000,,It's too late Dialogue: 0,0:23:23.96,0:23:28.16,Default,,0000,0000,0000,,You're just another\Npretty girl with something Dialogue: 0,0:23:28.16,0:23:30.36,Default,,0000,0000,0000,,to prove and nothing to lose Dialogue: 0,0:23:30.36,0:23:34.01,Default,,0000,0000,0000,,Yes, you're beautiful Dialogue: 0,0:23:34.01,0:23:40.22,Default,,0000,0000,0000,,But you're not happy\Nuntil you're miserable Dialogue: 0,0:23:40.22,0:24:39.75,Default,,0000,0000,0000,,You say sweet things,\Nbut I'm not gullible Dialogue: 0,0:24:39.75,0:24:41.83,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:24:41.83,0:24:43.29,Default,,0000,0000,0000,,CHRIS ROBERTS: So\Nthere we have it. Dialogue: 0,0:24:43.29,0:24:45.50,Default,,0000,0000,0000,,I've gone from the\Nbeginning of the music video Dialogue: 0,0:24:45.50,0:24:48.77,Default,,0000,0000,0000,,to the end, just simply\Nclicking on the different angles Dialogue: 0,0:24:48.77,0:24:50.97,Default,,0000,0000,0000,,that I want as I want them. Dialogue: 0,0:24:50.97,0:24:54.81,Default,,0000,0000,0000,,Now, at this point, you might\Nthink, well, the job is done. Dialogue: 0,0:24:54.81,0:24:57.32,Default,,0000,0000,0000,,However, as I was\Ngoing through that Dialogue: 0,0:24:57.32,0:24:59.22,Default,,0000,0000,0000,,and cutting between\Nthe different angles, Dialogue: 0,0:24:59.22,0:25:02.43,Default,,0000,0000,0000,,there were a few cuts that\NI wasn't quite happy with. Dialogue: 0,0:25:02.43,0:25:05.85,Default,,0000,0000,0000,,So this is another important\Npart of multicamera editing. Dialogue: 0,0:25:05.85,0:25:09.20,Default,,0000,0000,0000,,Whilst you could possibly\Ngo through that music video Dialogue: 0,0:25:09.20,0:25:12.50,Default,,0000,0000,0000,,and cut it in real time and\Nbe happy with the results Dialogue: 0,0:25:12.50,0:25:15.63,Default,,0000,0000,0000,,when you've finished, simply\Nthink of this as a rough cut. Dialogue: 0,0:25:15.63,0:25:18.18,Default,,0000,0000,0000,,This isn't live\Ntelevision, after all. Dialogue: 0,0:25:18.18,0:25:20.00,Default,,0000,0000,0000,,It means that we\Ncan always go back Dialogue: 0,0:25:20.00,0:25:22.19,Default,,0000,0000,0000,,and we can always make changes. Dialogue: 0,0:25:22.19,0:25:25.04,Default,,0000,0000,0000,,Now, this means that whoever's\Nwatching this at the end Dialogue: 0,0:25:25.04,0:25:28.06,Default,,0000,0000,0000,,doesn't necessarily need to\Nsee the creative decisions Dialogue: 0,0:25:28.06,0:25:30.23,Default,,0000,0000,0000,,that you've actually gone\Nthrough to achieve the end Dialogue: 0,0:25:30.23,0:25:33.59,Default,,0000,0000,0000,,result. Let's go back\Nthrough this multicam clip Dialogue: 0,0:25:33.59,0:25:36.73,Default,,0000,0000,0000,,and let's see if there's any\Nchanges that we can make. Dialogue: 0,0:25:36.73,0:25:38.23,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:25:38.23,0:26:00.99,Default,,0000,0000,0000,,["MISERABLE GIRL" PLAYING] Dialogue: 0,0:26:00.99,0:26:04.77,Default,,0000,0000,0000,,(SINGING) You won't be happy\Ntill I put you in your place Dialogue: 0,0:26:04.77,0:26:07.78,Default,,0000,0000,0000,,You can't smile with\Nthat frown on your face Dialogue: 0,0:26:07.78,0:26:08.36,Default,,0000,0000,0000,,But you look-- Dialogue: 0,0:26:08.36,0:26:08.62,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:26:08.62,0:26:10.28,Default,,0000,0000,0000,,CHRIS ROBERTS: Well,\Nat that point there Dialogue: 0,0:26:10.28,0:26:14.78,Default,,0000,0000,0000,,on that outgoing shot, we\Nlost the focus slightly Dialogue: 0,0:26:14.78,0:26:18.32,Default,,0000,0000,0000,,before we cut to the next shot. Dialogue: 0,0:26:18.32,0:26:20.78,Default,,0000,0000,0000,,So what I would want\Nto do here is actually Dialogue: 0,0:26:20.78,0:26:23.21,Default,,0000,0000,0000,,to probably roll the\Nedit back a little bit Dialogue: 0,0:26:23.21,0:26:26.27,Default,,0000,0000,0000,,in order to cover that\Nslight slip of the focus. Dialogue: 0,0:26:26.27,0:26:29.15,Default,,0000,0000,0000,,So let's go into\Ndetail zoom view Dialogue: 0,0:26:29.15,0:26:31.98,Default,,0000,0000,0000,,in order to be able to see\Nthat edit quite clearly. Dialogue: 0,0:26:31.98,0:26:34.40,Default,,0000,0000,0000,,I'm now going to click\Nand hold on the edit Dialogue: 0,0:26:34.40,0:26:36.80,Default,,0000,0000,0000,,and move it backwards\Nand forwards in order Dialogue: 0,0:26:36.80,0:26:39.80,Default,,0000,0000,0000,,to be able to roll the\Nedit into a new position Dialogue: 0,0:26:39.80,0:26:42.69,Default,,0000,0000,0000,,to cover that slight\Nslip of the focus. Dialogue: 0,0:26:42.69,0:26:44.39,Default,,0000,0000,0000,,I don't need to be\Nin trim edit mode Dialogue: 0,0:26:44.39,0:26:47.49,Default,,0000,0000,0000,,in order to make a change\Nlike this to a multicam clip. Dialogue: 0,0:26:47.49,0:26:49.86,Default,,0000,0000,0000,,And actually, for\Nmost multicam edits, Dialogue: 0,0:26:49.86,0:26:52.68,Default,,0000,0000,0000,,you probably want to stay\Naway from trim edit mode. Dialogue: 0,0:26:52.68,0:26:55.82,Default,,0000,0000,0000,,You certainly don't want to\Nripple or slip the clips, Dialogue: 0,0:26:55.82,0:26:58.88,Default,,0000,0000,0000,,because that will\Nactually break the sync. Dialogue: 0,0:26:58.88,0:27:01.67,Default,,0000,0000,0000,,So I think I'm happy with the\Nnew position for that edit. Dialogue: 0,0:27:01.67,0:27:04.15,Default,,0000,0000,0000,,I'm going to hit the forward\Nslash key to preview it. Dialogue: 0,0:27:04.15,0:27:04.82,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:27:04.82,0:27:07.77,Default,,0000,0000,0000,,(SINGING) You can't smile\Nwith that frown on your face, Dialogue: 0,0:27:07.77,0:27:08.65,Default,,0000,0000,0000,,but you look so-- Dialogue: 0,0:27:08.65,0:27:09.23,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:27:09.23,0:27:10.91,Default,,0000,0000,0000,,CHRIS ROBERTS: Now\Nthat works, and I'm Dialogue: 0,0:27:10.91,0:27:14.37,Default,,0000,0000,0000,,happy that I've just covered up\Nthat slight slip of the focus. Dialogue: 0,0:27:14.37,0:27:16.49,Default,,0000,0000,0000,,However, this wide\Nshot of the singer Dialogue: 0,0:27:16.49,0:27:19.17,Default,,0000,0000,0000,,actually now stays on for\Na little bit too long, Dialogue: 0,0:27:19.17,0:27:21.44,Default,,0000,0000,0000,,so what I might want\Nto do is actually Dialogue: 0,0:27:21.44,0:27:23.87,Default,,0000,0000,0000,,cut to a different angle. Dialogue: 0,0:27:23.87,0:27:26.96,Default,,0000,0000,0000,,I'm just going to\Nplay through the clip Dialogue: 0,0:27:26.96,0:27:31.52,Default,,0000,0000,0000,,until I find the point\Nwhere I want to cut. Dialogue: 0,0:27:31.52,0:27:33.80,Default,,0000,0000,0000,,Well, it would probably\Nbe useful to actually cut Dialogue: 0,0:27:33.80,0:27:36.50,Default,,0000,0000,0000,,to the drummer at this\Npoint here because there's Dialogue: 0,0:27:36.50,0:27:38.51,Default,,0000,0000,0000,,a cymbal smash. Dialogue: 0,0:27:38.51,0:27:40.25,Default,,0000,0000,0000,,So with the playhead\Nactually parked Dialogue: 0,0:27:40.25,0:27:42.33,Default,,0000,0000,0000,,on the frame where I\Nwant to make the cut, Dialogue: 0,0:27:42.33,0:27:45.63,Default,,0000,0000,0000,,I'm now going to come up to\Nthe multicam source viewer. Dialogue: 0,0:27:45.63,0:27:47.54,Default,,0000,0000,0000,,And you'll notice\Nwhen I bring my mouse Dialogue: 0,0:27:47.54,0:27:49.67,Default,,0000,0000,0000,,over the clip in\Nthe source viewer Dialogue: 0,0:27:49.67,0:27:52.13,Default,,0000,0000,0000,,for the appropriate angle,\Nit actually gives me Dialogue: 0,0:27:52.13,0:27:55.53,Default,,0000,0000,0000,,a little razor blade icon to\Nindicate that I'm going to cut. Dialogue: 0,0:27:55.53,0:27:58.67,Default,,0000,0000,0000,,If I now click on\Nthat clip, you'll Dialogue: 0,0:27:58.67,0:28:02.63,Default,,0000,0000,0000,,now notice that I've now got\Na new cut within that existing Dialogue: 0,0:28:02.63,0:28:03.83,Default,,0000,0000,0000,,multicam clip. Dialogue: 0,0:28:03.83,0:28:04.88,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:28:04.88,0:28:08.87,Default,,0000,0000,0000,,(SINGING) With that frown on\Nyour face, but you look so fine Dialogue: 0,0:28:08.87,0:28:09.52,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:28:09.52,0:28:10.94,Default,,0000,0000,0000,,CHRIS ROBERTS: So\Nyou can see just Dialogue: 0,0:28:10.94,0:28:14.36,Default,,0000,0000,0000,,how easy it is now to actually\Ngo through and actually add Dialogue: 0,0:28:14.36,0:28:16.20,Default,,0000,0000,0000,,additional edit points. Dialogue: 0,0:28:16.20,0:28:18.81,Default,,0000,0000,0000,,However, looking at\Nthe timeline now, Dialogue: 0,0:28:18.81,0:28:22.16,Default,,0000,0000,0000,,I've noticed that the\Nfollowing clip is actually Dialogue: 0,0:28:22.16,0:28:23.61,Default,,0000,0000,0000,,the same drummer shot. Dialogue: 0,0:28:23.61,0:28:26.08,Default,,0000,0000,0000,,Thankfully, because\Nthis is a through edit, Dialogue: 0,0:28:26.08,0:28:29.08,Default,,0000,0000,0000,,as indicated by the dotted\Nlines, all I need to do Dialogue: 0,0:28:29.08,0:28:32.92,Default,,0000,0000,0000,,is select it and then hit\Nthe Delete or Backspace key Dialogue: 0,0:28:32.92,0:28:36.49,Default,,0000,0000,0000,,in order to be able to\Nremove that through edit. Dialogue: 0,0:28:36.49,0:28:40.00,Default,,0000,0000,0000,,That actually has now\Njoined that clip together. Dialogue: 0,0:28:40.00,0:28:41.77,Default,,0000,0000,0000,,Let's go through and\Nchoose a new angle. Dialogue: 0,0:28:41.77,0:28:44.38,Default,,0000,0000,0000,, Dialogue: 0,0:28:44.38,0:28:47.96,Default,,0000,0000,0000,,I think it'd be useful to see\Nthe guitarist at this point. Dialogue: 0,0:28:47.96,0:28:49.33,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:28:49.33,0:28:52.00,Default,,0000,0000,0000,,(SINGING) But you look so fine Dialogue: 0,0:28:52.00,0:28:53.32,Default,,0000,0000,0000,,I need to get you-- Dialogue: 0,0:28:53.32,0:28:53.90,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:28:53.90,0:28:56.32,Default,,0000,0000,0000,,CHRIS ROBERTS: And I think we\Nshould go back to the singer Dialogue: 0,0:28:56.32,0:28:56.84,Default,,0000,0000,0000,,as well. Dialogue: 0,0:28:56.84,0:29:04.11,Default,,0000,0000,0000,,For that second line Let's\Nchoose camera angle two. Dialogue: 0,0:29:04.11,0:29:06.55,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:29:06.55,0:29:09.56,Default,,0000,0000,0000,,(SINGING) I need\Nto get you in line Dialogue: 0,0:29:09.56,0:29:10.33,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:29:10.33,0:29:12.62,Default,,0000,0000,0000,,CHRIS ROBERTS: Well, you'll\Nnotice on that camera angle Dialogue: 0,0:29:12.62,0:29:14.72,Default,,0000,0000,0000,,that I've just chose,\Nit's quite nice. Dialogue: 0,0:29:14.72,0:29:17.62,Default,,0000,0000,0000,,However, you'll notice\Nthat the framing has now Dialogue: 0,0:29:17.62,0:29:19.01,Default,,0000,0000,0000,,gone a little bit wrong. Dialogue: 0,0:29:19.01,0:29:21.73,Default,,0000,0000,0000,,So the talent is moving\Nin front of the camera, Dialogue: 0,0:29:21.73,0:29:24.40,Default,,0000,0000,0000,,and of course, the cameraman is\Nfinding it difficult to keep up. Dialogue: 0,0:29:24.40,0:29:29.29,Default,,0000,0000,0000,, Dialogue: 0,0:29:29.29,0:29:32.45,Default,,0000,0000,0000,,Of course, I could actually\Ncover that with another shot. Dialogue: 0,0:29:32.45,0:29:35.11,Default,,0000,0000,0000,,But the other thing that you\Ncan do with multicamera clips Dialogue: 0,0:29:35.11,0:29:38.00,Default,,0000,0000,0000,,is you can actually switch\Nbetween the different angles, Dialogue: 0,0:29:38.00,0:29:40.99,Default,,0000,0000,0000,,and that's just as easy\Nto do as making a cut. Dialogue: 0,0:29:40.99,0:29:44.23,Default,,0000,0000,0000,,I'm just going to park the\Nplayhead over the multicam angle Dialogue: 0,0:29:44.23,0:29:45.98,Default,,0000,0000,0000,,that I actually want to switch. Dialogue: 0,0:29:45.98,0:29:49.88,Default,,0000,0000,0000,,I'm going to go with a wide\Nshot of the whole band here, Dialogue: 0,0:29:49.88,0:29:51.80,Default,,0000,0000,0000,,so camera angle number eight. Dialogue: 0,0:29:51.80,0:29:54.11,Default,,0000,0000,0000,,Now if I just simply\Nclick on this angle, Dialogue: 0,0:29:54.11,0:29:56.03,Default,,0000,0000,0000,,it will actually\Nadd an edit point. Dialogue: 0,0:29:56.03,0:30:00.28,Default,,0000,0000,0000,,However, if I hold down the\NOption or the Alt key when Dialogue: 0,0:30:00.28,0:30:01.78,Default,,0000,0000,0000,,I actually look at\Nthe mouse, you'll Dialogue: 0,0:30:01.78,0:30:04.18,Default,,0000,0000,0000,,now see it's actually\Nswitched into what appears Dialogue: 0,0:30:04.18,0:30:06.88,Default,,0000,0000,0000,,to be a replace edit symbol. Dialogue: 0,0:30:06.88,0:30:09.13,Default,,0000,0000,0000,,And what this will do is\Nit will just simply switch Dialogue: 0,0:30:09.13,0:30:12.22,Default,,0000,0000,0000,,the entire angle, very similar\Nto what we did on the interview Dialogue: 0,0:30:12.22,0:30:13.85,Default,,0000,0000,0000,,in the first exercise. Dialogue: 0,0:30:13.85,0:30:16.69,Default,,0000,0000,0000,,So just simply now holding\Ndown the Option or Alt key Dialogue: 0,0:30:16.69,0:30:19.75,Default,,0000,0000,0000,,and clicking on the angle\Nwill switch the entire angle Dialogue: 0,0:30:19.75,0:30:20.71,Default,,0000,0000,0000,,on the timeline. Dialogue: 0,0:30:20.71,0:30:27.16,Default,,0000,0000,0000,, Dialogue: 0,0:30:27.16,0:30:29.96,Default,,0000,0000,0000,,let's go back to the drummer\Nfor that little ripple. Dialogue: 0,0:30:29.96,0:30:32.33,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:30:32.33,0:30:34.23,Default,,0000,0000,0000,, Dialogue: 0,0:30:34.23,0:30:35.65,Default,,0000,0000,0000,,["MISERABLE GIRL" PLAYING] Dialogue: 0,0:30:35.65,0:30:39.13,Default,,0000,0000,0000,,(SINGING) You say you want love,\Nbut I think that you're confused Dialogue: 0,0:30:39.13,0:30:41.41,Default,,0000,0000,0000,,All you really need is\Nmy neglecting, my abuse Dialogue: 0,0:30:41.41,0:30:41.99,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:30:41.99,0:30:43.61,Default,,0000,0000,0000,,CHRIS ROBERTS: So\Nnow you can see. Dialogue: 0,0:30:43.61,0:30:46.57,Default,,0000,0000,0000,,All that we need to do is just\Nwork back through the multicam Dialogue: 0,0:30:46.57,0:30:51.08,Default,,0000,0000,0000,,edit, add in edit points, and\Nactually roll in edit points, Dialogue: 0,0:30:51.08,0:30:54.97,Default,,0000,0000,0000,,switching angles, and\Ncarrying on cutting. Dialogue: 0,0:30:54.97,0:30:55.64,Default,,0000,0000,0000,,[VIDEO PLAYBACK] Dialogue: 0,0:30:55.64,0:30:58.60,Default,,0000,0000,0000,,(SINGING) But you look so fine Dialogue: 0,0:30:58.60,0:30:59.50,Default,,0000,0000,0000,,I need to make-- Dialogue: 0,0:30:59.50,0:31:14.38,Default,,0000,0000,0000,, Dialogue: 0,0:31:14.38,0:31:17.17,Default,,0000,0000,0000,,I need to make you mine Dialogue: 0,0:31:17.17,0:31:18.56,Default,,0000,0000,0000,,I need to make you-- Dialogue: 0,0:31:18.56,0:31:21.43,Default,,0000,0000,0000,, Dialogue: 0,0:31:21.43,0:31:29.95,Default,,0000,0000,0000,,I need to make you mine Dialogue: 0,0:31:29.95,0:31:36.49,Default,,0000,0000,0000,,You're just another pretty girl\Nwith something to prove and-- Dialogue: 0,0:31:36.49,0:31:39.10,Default,,0000,0000,0000,, Dialogue: 0,0:31:39.10,0:31:43.24,Default,,0000,0000,0000,,You're just another\Npretty girl with something Dialogue: 0,0:31:43.24,0:31:45.74,Default,,0000,0000,0000,,to prove and nothing to lose Dialogue: 0,0:31:45.74,0:31:47.48,Default,,0000,0000,0000,,Yes, you're beautiful Dialogue: 0,0:31:47.48,0:31:48.13,Default,,0000,0000,0000,,[END PLAYBACK] Dialogue: 0,0:31:48.13,0:31:49.88,Default,,0000,0000,0000,,CHRIS ROBERTS: I hope\Nyou found this video Dialogue: 0,0:31:49.88,0:31:52.15,Default,,0000,0000,0000,,to be useful in helping\Nyou edit your multicamera Dialogue: 0,0:31:52.15,0:31:53.93,Default,,0000,0000,0000,,footage in DaVinci Resolve. Dialogue: 0,0:31:53.93,0:31:56.42,Default,,0000,0000,0000,,Don't forget, if you've\Ngot any further questions, Dialogue: 0,0:31:56.42,0:31:58.81,Default,,0000,0000,0000,,you can always join\Nus on our forum pages Dialogue: 0,0:31:58.81,0:32:01.70,Default,,0000,0000,0000,,where questions are\Nanswered on a daily basis. Dialogue: 0,0:32:01.70,0:32:04.81,Default,,0000,0000,0000,,And don't forget, if you look\Nat the DaVinci Resolve product Dialogue: 0,0:32:04.81,0:32:08.02,Default,,0000,0000,0000,,pages, there's a whole section\Non training where there Dialogue: 0,0:32:08.02,0:32:10.24,Default,,0000,0000,0000,,are freely available\Ntraining videos Dialogue: 0,0:32:10.24,0:32:12.55,Default,,0000,0000,0000,,and training books\Nfor you to use. Dialogue: 0,0:32:12.55,0:32:14.88,Default,,0000,0000,0000,,Thank you very much. Dialogue: 0,0:32:14.88,0:32:20.00,Default,,0000,0000,0000,,