[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:02:10.91,0:02:17.37,Default,,0000,0000,0000,,hi and welcome to code break my name is Dialogue: 0,0:02:14.10,0:02:19.14,Default,,0000,0000,0000,,Hadi and across zoom Facebook live and Dialogue: 0,0:02:17.37,0:02:20.10,Default,,0000,0000,0000,,YouTube live we have tens of thousands Dialogue: 0,0:02:19.14,0:02:21.63,Default,,0000,0000,0000,,of people joining us Dialogue: 0,0:02:20.10,0:02:23.04,Default,,0000,0000,0000,,so yeah they were hoping to build the Dialogue: 0,0:02:21.63,0:02:25.62,Default,,0000,0000,0000,,world's largest live interactive Dialogue: 0,0:02:23.04,0:02:27.81,Default,,0000,0000,0000,,classroom with so many students at home Dialogue: 0,0:02:25.62,0:02:30.12,Default,,0000,0000,0000,,my team at code.org invites families Dialogue: 0,0:02:27.81,0:02:31.95,Default,,0000,0000,0000,,everywhere to join us for a weekly dose Dialogue: 0,0:02:30.12,0:02:34.08,Default,,0000,0000,0000,,of inspiration community in computer Dialogue: 0,0:02:31.95,0:02:37.23,Default,,0000,0000,0000,,science I'm here with my daughter and Dialogue: 0,0:02:34.08,0:02:39.45,Default,,0000,0000,0000,,sidekick Sophia she's a budding computer Dialogue: 0,0:02:37.23,0:02:41.49,Default,,0000,0000,0000,,scientist and I'd like to introduce our Dialogue: 0,0:02:39.45,0:02:45.66,Default,,0000,0000,0000,,first special guests the amazing actress Dialogue: 0,0:02:41.49,0:02:47.07,Default,,0000,0000,0000,,and activist Yara Shahidi yeah hi how Dialogue: 0,0:02:45.66,0:02:50.37,Default,,0000,0000,0000,,are you and we're you calling us from Dialogue: 0,0:02:47.07,0:02:54.18,Default,,0000,0000,0000,,I'm good I'm calling from LA where I am Dialogue: 0,0:02:50.37,0:02:55.53,Default,,0000,0000,0000,,with my family quarantined and how are Dialogue: 0,0:02:54.18,0:02:58.56,Default,,0000,0000,0000,,you spending this time with everything Dialogue: 0,0:02:55.53,0:03:01.83,Default,,0000,0000,0000,,closed I mean it's been a mixture of Dialogue: 0,0:02:58.56,0:03:05.25,Default,,0000,0000,0000,,keeping busy while learning and then Dialogue: 0,0:03:01.83,0:03:07.83,Default,,0000,0000,0000,,lots of family activities one of my Dialogue: 0,0:03:05.25,0:03:10.26,Default,,0000,0000,0000,,brothers made a podcast in his free time Dialogue: 0,0:03:07.83,0:03:13.05,Default,,0000,0000,0000,,so it's really just been trying to stay Dialogue: 0,0:03:10.26,0:03:15.63,Default,,0000,0000,0000,,creative and you've been in school that Dialogue: 0,0:03:13.05,0:03:18.87,Default,,0000,0000,0000,,school just finished for you yes the Dialogue: 0,0:03:15.63,0:03:22.92,Default,,0000,0000,0000,,other day literally mmm 24 hours ago Dialogue: 0,0:03:18.87,0:03:24.45,Default,,0000,0000,0000,,very proud my last papers and when Dialogue: 0,0:03:22.92,0:03:26.40,Default,,0000,0000,0000,,you're you you're sitting in Harvard Dialogue: 0,0:03:24.45,0:03:30.47,Default,,0000,0000,0000,,where you're even yeah I'm a sophomore Dialogue: 0,0:03:26.40,0:03:32.49,Default,,0000,0000,0000,,so I'm now a rising junior awesome in Dialogue: 0,0:03:30.47,0:03:34.38,Default,,0000,0000,0000,,Yara's do many thoughts you want to Dialogue: 0,0:03:32.49,0:03:35.88,Default,,0000,0000,0000,,share with students who like you have Dialogue: 0,0:03:34.38,0:03:37.53,Default,,0000,0000,0000,,been studying at home and are probably Dialogue: 0,0:03:35.88,0:03:41.49,Default,,0000,0000,0000,,struggling with staying motivated in law Dialogue: 0,0:03:37.53,0:03:43.83,Default,,0000,0000,0000,,school no I know I know and understand Dialogue: 0,0:03:41.49,0:03:45.90,Default,,0000,0000,0000,,because not only am i doing it both of Dialogue: 0,0:03:43.83,0:03:48.81,Default,,0000,0000,0000,,my brothers who are in middle and high Dialogue: 0,0:03:45.90,0:03:50.88,Default,,0000,0000,0000,,school have been distance learning I Dialogue: 0,0:03:48.81,0:03:53.01,Default,,0000,0000,0000,,know it can be difficult I think the way Dialogue: 0,0:03:50.88,0:03:55.14,Default,,0000,0000,0000,,that I've done it is I've tried to Dialogue: 0,0:03:53.01,0:03:56.49,Default,,0000,0000,0000,,create my own goals for myself because Dialogue: 0,0:03:55.14,0:03:59.73,Default,,0000,0000,0000,,it's sometimes hard to stay motivated Dialogue: 0,0:03:56.49,0:04:01.77,Default,,0000,0000,0000,,with their goals so whether that I mean Dialogue: 0,0:03:59.73,0:04:03.18,Default,,0000,0000,0000,,something super simple I am a secretly a Dialogue: 0,0:04:01.77,0:04:04.56,Default,,0000,0000,0000,,grandmother so whether that's Dialogue: 0,0:04:03.18,0:04:06.81,Default,,0000,0000,0000,,knowing that I get to crochet when I Dialogue: 0,0:04:04.56,0:04:09.48,Default,,0000,0000,0000,,finish an assignment or get to go learn Dialogue: 0,0:04:06.81,0:04:11.22,Default,,0000,0000,0000,,a new skill then that's usually what Dialogue: 0,0:04:09.48,0:04:15.87,Default,,0000,0000,0000,,inspires me to get through whatever I Dialogue: 0,0:04:11.22,0:04:18.24,Default,,0000,0000,0000,,need to finish it well I'd like to Dialogue: 0,0:04:15.87,0:04:21.18,Default,,0000,0000,0000,,introduce another special guest fuzzy Dialogue: 0,0:04:18.24,0:04:21.48,Default,,0000,0000,0000,,Kawasaki fuzzy how are you hi I'm doing Dialogue: 0,0:04:21.18,0:04:24.63,Default,,0000,0000,0000,,great Dialogue: 0,0:04:21.48,0:04:26.49,Default,,0000,0000,0000,,how are you I'm great at fuzzy is the Dialogue: 0,0:04:24.63,0:04:28.13,Default,,0000,0000,0000,,inventor of Google Spreadsheets and Dialogue: 0,0:04:26.49,0:04:30.51,Default,,0000,0000,0000,,where are you calling us from I'm Dialogue: 0,0:04:28.13,0:04:33.93,Default,,0000,0000,0000,,calling from beautiful New Jersey Dialogue: 0,0:04:30.51,0:04:35.46,Default,,0000,0000,0000,,overlooking New York and probably the Dialogue: 0,0:04:33.93,0:04:38.40,Default,,0000,0000,0000,,question everybody wants to know what Dialogue: 0,0:04:35.46,0:04:41.73,Default,,0000,0000,0000,,kind of name is fuzzy what kind of name Dialogue: 0,0:04:38.40,0:04:45.75,Default,,0000,0000,0000,,is fuzzy it's a very it's a very popular Dialogue: 0,0:04:41.73,0:04:48.66,Default,,0000,0000,0000,,Persian name no it's a nickname my Dialogue: 0,0:04:45.75,0:04:51.60,Default,,0000,0000,0000,,soccer coach decided to call me fuzzy Dialogue: 0,0:04:48.66,0:04:53.22,Default,,0000,0000,0000,,and it's stuck and how will you serve me Dialogue: 0,0:04:51.60,0:04:55.80,Default,,0000,0000,0000,,well because everyone who meets me Dialogue: 0,0:04:53.22,0:04:58.95,Default,,0000,0000,0000,,thinks oh what a what a funny name and Dialogue: 0,0:04:55.80,0:05:02.85,Default,,0000,0000,0000,,it's a good conversation starter all Dialogue: 0,0:04:58.95,0:05:04.98,Default,,0000,0000,0000,,right well we're gonna start today's I Dialogue: 0,0:05:02.85,0:05:07.17,Default,,0000,0000,0000,,guess conversation with the computer Dialogue: 0,0:05:04.98,0:05:08.97,Default,,0000,0000,0000,,joke of the day and so he has I've got a Dialogue: 0,0:05:07.17,0:05:11.04,Default,,0000,0000,0000,,little sound machine that uses because Dialogue: 0,0:05:08.97,0:05:13.35,Default,,0000,0000,0000,,we have so we're kind of low production Dialogue: 0,0:05:11.04,0:05:15.33,Default,,0000,0000,0000,,here idea you wanted to tell fuzzy and Dialogue: 0,0:05:13.35,0:05:17.49,Default,,0000,0000,0000,,you are on your joke of the day okay Dialogue: 0,0:05:15.33,0:05:29.67,Default,,0000,0000,0000,,what did computers do just before going Dialogue: 0,0:05:17.49,0:05:33.03,Default,,0000,0000,0000,,to bed what did they do spreadsheets Dialogue: 0,0:05:29.67,0:05:34.83,Default,,0000,0000,0000,,Duke just for fuzzy thank you now let's Dialogue: 0,0:05:33.03,0:05:37.29,Default,,0000,0000,0000,,meet our live audience we're gonna Dialogue: 0,0:05:34.83,0:05:39.12,Default,,0000,0000,0000,,switch to gallery view so we can see the Dialogue: 0,0:05:37.29,0:05:41.28,Default,,0000,0000,0000,,names put on the faces of all the Dialogue: 0,0:05:39.12,0:05:53.81,Default,,0000,0000,0000,,students are joining us on camera can Dialogue: 0,0:05:41.28,0:05:53.81,Default,,0000,0000,0000,,everybody wave and say hello everybody Dialogue: 0,0:05:54.98,0:06:00.42,Default,,0000,0000,0000,,I'd like to also have us say hello to Dialogue: 0,0:05:57.96,0:06:02.46,Default,,0000,0000,0000,,the rest of our audience we can't see Dialogue: 0,0:06:00.42,0:06:04.56,Default,,0000,0000,0000,,the majority of our audience but I'm Dialogue: 0,0:06:02.46,0:06:07.56,Default,,0000,0000,0000,,gonna screen share as they were joining Dialogue: 0,0:06:04.56,0:06:08.13,Default,,0000,0000,0000,,this we give them a chance to put where Dialogue: 0,0:06:07.56,0:06:13.38,Default,,0000,0000,0000,,they're from Dialogue: 0,0:06:08.13,0:06:14.91,Default,,0000,0000,0000,,on a map so here's our map oh wow Yara Dialogue: 0,0:06:13.38,0:06:15.51,Default,,0000,0000,0000,,and fuzzy I don't know if you expected Dialogue: 0,0:06:14.91,0:06:17.85,Default,,0000,0000,0000,,to have people Dialogue: 0,0:06:15.51,0:06:20.31,Default,,0000,0000,0000,,from all over the world but time zones Dialogue: 0,0:06:17.85,0:06:23.22,Default,,0000,0000,0000,,very far away from here Dialogue: 0,0:06:20.31,0:06:24.48,Default,,0000,0000,0000,,yes great look that everyone's tuning in Dialogue: 0,0:06:23.22,0:06:29.07,Default,,0000,0000,0000,,yeah Dialogue: 0,0:06:24.48,0:06:33.39,Default,,0000,0000,0000,,a lot of you yeah it see there's people Dialogue: 0,0:06:29.07,0:06:35.79,Default,,0000,0000,0000,,as early as 6 a.m. 7 a.m. 1 a.m. really Dialogue: 0,0:06:33.39,0:06:37.35,Default,,0000,0000,0000,,from all time zones for joining in that Dialogue: 0,0:06:35.79,0:06:38.64,Default,,0000,0000,0000,,for this live classroom which has really Dialogue: 0,0:06:37.35,0:06:44.04,Default,,0000,0000,0000,,just been an incredible thing to see Dialogue: 0,0:06:38.64,0:06:46.35,Default,,0000,0000,0000,,happen during this pandemic so also just Dialogue: 0,0:06:44.04,0:06:50.85,Default,,0000,0000,0000,,you know these students are they range Dialogue: 0,0:06:46.35,0:06:52.17,Default,,0000,0000,0000,,from age 66 260 from all grades there Dialogue: 0,0:06:50.85,0:06:53.88,Default,,0000,0000,0000,,are also different levels of experience Dialogue: 0,0:06:52.17,0:06:56.31,Default,,0000,0000,0000,,some beginners some intermediate some Dialogue: 0,0:06:53.88,0:06:57.60,Default,,0000,0000,0000,,advanced if you're advanced please be Dialogue: 0,0:06:56.31,0:06:59.79,Default,,0000,0000,0000,,patient with us we're gonna start with Dialogue: 0,0:06:57.60,0:07:01.35,Default,,0000,0000,0000,,the easy stuff and if you're a beginner Dialogue: 0,0:06:59.79,0:07:03.18,Default,,0000,0000,0000,,please stick with us through the whole Dialogue: 0,0:07:01.35,0:07:05.63,Default,,0000,0000,0000,,classroom even if it goes too fast for Dialogue: 0,0:07:03.18,0:07:08.16,Default,,0000,0000,0000,,you hopefully you'll soak something out Dialogue: 0,0:07:05.63,0:07:09.87,Default,,0000,0000,0000,,also if you have questions during the Dialogue: 0,0:07:08.16,0:07:10.32,Default,,0000,0000,0000,,show for either of our special guests or Dialogue: 0,0:07:09.87,0:07:13.05,Default,,0000,0000,0000,,for me Dialogue: 0,0:07:10.32,0:07:15.48,Default,,0000,0000,0000,,you can visit code.org slash questions Dialogue: 0,0:07:13.05,0:07:17.37,Default,,0000,0000,0000,,to submit your questions today we have Dialogue: 0,0:07:15.48,0:07:19.92,Default,,0000,0000,0000,,three parts in our episode we're gonna Dialogue: 0,0:07:17.37,0:07:21.87,Default,,0000,0000,0000,,talk about variables today and we're Dialogue: 0,0:07:19.92,0:07:24.72,Default,,0000,0000,0000,,gonna learn about variables first in an Dialogue: 0,0:07:21.87,0:07:27.06,Default,,0000,0000,0000,,unplugged way then about using variables Dialogue: 0,0:07:24.72,0:07:29.79,Default,,0000,0000,0000,,in games and lastly about using Dialogue: 0,0:07:27.06,0:07:31.20,Default,,0000,0000,0000,,variables and apps valuables are one of Dialogue: 0,0:07:29.79,0:07:34.05,Default,,0000,0000,0000,,the most important things in computer Dialogue: 0,0:07:31.20,0:07:35.70,Default,,0000,0000,0000,,science but before we move on to today's Dialogue: 0,0:07:34.05,0:07:37.47,Default,,0000,0000,0000,,lesson we want to welcome some students Dialogue: 0,0:07:35.70,0:07:40.02,Default,,0000,0000,0000,,to demo their creations to our special Dialogue: 0,0:07:37.47,0:07:42.27,Default,,0000,0000,0000,,guests last week's challenge was to make Dialogue: 0,0:07:40.02,0:07:44.52,Default,,0000,0000,0000,,your own flow chart or to modify the Dialogue: 0,0:07:42.27,0:07:46.83,Default,,0000,0000,0000,,apps we made for you the magic 8-ball Dialogue: 0,0:07:44.52,0:07:48.75,Default,,0000,0000,0000,,app for the DECA stroller app and each Dialogue: 0,0:07:46.83,0:07:50.76,Default,,0000,0000,0000,,week when you share your creations we'll Dialogue: 0,0:07:48.75,0:07:54.42,Default,,0000,0000,0000,,invite you to show them the best ones on Dialogue: 0,0:07:50.76,0:07:56.25,Default,,0000,0000,0000,,next week's episode so Yara and fuzzy Dialogue: 0,0:07:54.42,0:07:58.32,Default,,0000,0000,0000,,you ready to meet our two students from Dialogue: 0,0:07:56.25,0:08:00.90,Default,,0000,0000,0000,,last week I'm so ready Dialogue: 0,0:07:58.32,0:08:02.82,Default,,0000,0000,0000,,alright so doc who's from India Dialogue: 0,0:08:00.90,0:08:06.39,Default,,0000,0000,0000,,submitted a dice roller project this Dialogue: 0,0:08:02.82,0:08:10.47,Default,,0000,0000,0000,,week doc we're gonna unmute you can you Dialogue: 0,0:08:06.39,0:08:17.79,Default,,0000,0000,0000,,tell us more about yes are you there Dialogue: 0,0:08:10.47,0:08:22.47,Default,,0000,0000,0000,,yeah we're from India hello hi their way Dialogue: 0,0:08:17.79,0:08:24.51,Default,,0000,0000,0000,,from India India let me screen share Dialogue: 0,0:08:22.47,0:08:29.13,Default,,0000,0000,0000,,your app and then you can tell us more Dialogue: 0,0:08:24.51,0:08:32.31,Default,,0000,0000,0000,,about it it's a very nice hat by the way Dialogue: 0,0:08:29.13,0:08:34.98,Default,,0000,0000,0000,,it's actually no there are two variables Dialogue: 0,0:08:32.31,0:08:37.71,Default,,0000,0000,0000,,first one is first variable the first Dialogue: 0,0:08:34.98,0:08:41.31,Default,,0000,0000,0000,,variable we put a straightforward Dialogue: 0,0:08:37.71,0:08:43.47,Default,,0000,0000,0000,,equivalent to random integer second one Dialogue: 0,0:08:41.31,0:08:46.83,Default,,0000,0000,0000,,there if there is variable which we put Dialogue: 0,0:08:43.47,0:08:50.79,Default,,0000,0000,0000,,equivalent to random number which which Dialogue: 0,0:08:46.83,0:08:53.19,Default,,0000,0000,0000,,it picks from 1 to 10 as as we click Dialogue: 0,0:08:50.79,0:08:55.68,Default,,0000,0000,0000,,dark then there is number come whether Dialogue: 0,0:08:53.19,0:08:58.11,Default,,0000,0000,0000,,it comes 1 then there is equal to 1 6 Dialogue: 0,0:08:55.68,0:09:01.29,Default,,0000,0000,0000,,then it comes to then earlier we press Dialogue: 0,0:08:58.11,0:09:04.95,Default,,0000,0000,0000,,alia then it comes 5 so this number 6 is Dialogue: 0,0:09:01.29,0:09:07.65,Default,,0000,0000,0000,,more than 5 result Dutchman's so it's Dialogue: 0,0:09:04.95,0:09:09.42,Default,,0000,0000,0000,,like check not only we made a dice Dialogue: 0,0:09:07.65,0:09:17.76,Default,,0000,0000,0000,,rolling after you guys created this from Dialogue: 0,0:09:09.42,0:09:20.82,Default,,0000,0000,0000,,scratch again click then action alia and Dialogue: 0,0:09:17.76,0:09:24.09,Default,,0000,0000,0000,,shows who wins aliens then click again Dialogue: 0,0:09:20.82,0:09:27.24,Default,,0000,0000,0000,,click again click ducks again here Dialogue: 0,0:09:24.09,0:09:30.27,Default,,0000,0000,0000,,earlier and result here you go duck she Dialogue: 0,0:09:27.24,0:09:31.89,Default,,0000,0000,0000,,wins again there are two numbers equal Dialogue: 0,0:09:30.27,0:09:32.64,Default,,0000,0000,0000,,they are two numbers equal then mesh Dialogue: 0,0:09:31.89,0:09:35.16,Default,,0000,0000,0000,,right then Dialogue: 0,0:09:32.64,0:09:42.86,Default,,0000,0000,0000,,the ties I got it and it's all your data Dialogue: 0,0:09:35.16,0:09:45.53,Default,,0000,0000,0000,,disturb my sister all right very cool Dialogue: 0,0:09:42.86,0:09:48.51,Default,,0000,0000,0000,,the second app we have is from Abigail Dialogue: 0,0:09:45.53,0:09:49.98,Default,,0000,0000,0000,,unfortunately Abigail's audio isn't Dialogue: 0,0:09:48.51,0:09:52.74,Default,,0000,0000,0000,,working so she can't speak with us Dialogue: 0,0:09:49.98,0:09:54.63,Default,,0000,0000,0000,,Abigail's from Vermont and she took our Dialogue: 0,0:09:52.74,0:09:56.64,Default,,0000,0000,0000,,magic 8-ball app which was a very very Dialogue: 0,0:09:54.63,0:10:00.63,Default,,0000,0000,0000,,simple app and made something much more Dialogue: 0,0:09:56.64,0:10:03.84,Default,,0000,0000,0000,,complicated she made six different or Dialogue: 0,0:10:00.63,0:10:06.66,Default,,0000,0000,0000,,seven different six different games only Dialogue: 0,0:10:03.84,0:10:10.89,Default,,0000,0000,0000,,one Yara or fuzzy are there any of these Dialogue: 0,0:10:06.66,0:10:14.31,Default,,0000,0000,0000,,you want to try Yara go ahead I play Dialogue: 0,0:10:10.89,0:10:16.35,Default,,0000,0000,0000,,tic-tac-toe excellent I'm not not that Dialogue: 0,0:10:14.31,0:10:17.36,Default,,0000,0000,0000,,Jerry tic-tac-toe is the one she hasn't Dialogue: 0,0:10:16.35,0:10:20.55,Default,,0000,0000,0000,,finished yet Dialogue: 0,0:10:17.36,0:10:23.55,Default,,0000,0000,0000,,okay it's the only one I tried before it Dialogue: 0,0:10:20.55,0:10:24.72,Default,,0000,0000,0000,,doesn't work yes you are the truth or Dialogue: 0,0:10:23.55,0:10:29.43,Default,,0000,0000,0000,,dare yes Dialogue: 0,0:10:24.72,0:10:33.12,Default,,0000,0000,0000,,okay let's try two three all right Yara Dialogue: 0,0:10:29.43,0:10:38.01,Default,,0000,0000,0000,,do you want on truth or dare I'll do a Dialogue: 0,0:10:33.12,0:10:43.82,Default,,0000,0000,0000,,truth all right let's go Sofia you want Dialogue: 0,0:10:38.01,0:10:43.82,Default,,0000,0000,0000,,to click I'm nervous oh gosh Dialogue: 0,0:10:48.87,0:10:54.42,Default,,0000,0000,0000,,it happens okay just because you're Dialogue: 0,0:10:52.18,0:11:00.46,Default,,0000,0000,0000,,alive of 10,000 people you have a Dialogue: 0,0:10:54.42,0:11:02.23,Default,,0000,0000,0000,,question from Yara so there's another Dialogue: 0,0:11:00.46,0:11:04.60,Default,,0000,0000,0000,,one of these apps is the cursor maze Dialogue: 0,0:11:02.23,0:11:07.39,Default,,0000,0000,0000,,check this out Sofia has wanted to play Dialogue: 0,0:11:04.60,0:11:09.58,Default,,0000,0000,0000,,this all morning so this is a cursor Dialogue: 0,0:11:07.39,0:11:12.16,Default,,0000,0000,0000,,maze app where you need to control the Dialogue: 0,0:11:09.58,0:11:15.34,Default,,0000,0000,0000,,mouse to get from the start to finish Dialogue: 0,0:11:12.16,0:11:18.60,Default,,0000,0000,0000,,without touching any of the blocks so Dialogue: 0,0:11:15.34,0:11:22.60,Default,,0000,0000,0000,,she has to move the mouse very carefully Dialogue: 0,0:11:18.60,0:11:25.54,Default,,0000,0000,0000,,and it gets harder than easy yeah and Dialogue: 0,0:11:22.60,0:11:27.85,Default,,0000,0000,0000,,it's really simple after this I don't Dialogue: 0,0:11:25.54,0:11:33.22,Default,,0000,0000,0000,,know this is one out of six apps and Dialogue: 0,0:11:27.85,0:11:36.82,Default,,0000,0000,0000,,then you have to click next level right Dialogue: 0,0:11:33.22,0:11:39.55,Default,,0000,0000,0000,,this is fenomena Thank You Abigail for Dialogue: 0,0:11:36.82,0:11:40.30,Default,,0000,0000,0000,,sharing that app Thank You Abigail yeah Dialogue: 0,0:11:39.55,0:11:42.07,Default,,0000,0000,0000,,thank you Dialogue: 0,0:11:40.30,0:11:46.29,Default,,0000,0000,0000,,you want to play an applause sound for Dialogue: 0,0:11:42.07,0:11:50.02,Default,,0000,0000,0000,,both Abigail I'm - for their apps yes Dialogue: 0,0:11:46.29,0:11:52.81,Default,,0000,0000,0000,,sorry you were on mute alright so for Dialogue: 0,0:11:50.02,0:11:55.33,Default,,0000,0000,0000,,today our word of the day is variable a Dialogue: 0,0:11:52.81,0:11:57.82,Default,,0000,0000,0000,,variable is a way to store hold Dialogue: 0,0:11:55.33,0:11:59.94,Default,,0000,0000,0000,,information that can change you may be Dialogue: 0,0:11:57.82,0:12:03.40,Default,,0000,0000,0000,,familiar with variables from math class Dialogue: 0,0:11:59.94,0:12:06.25,Default,,0000,0000,0000,,like in that class when you say X equals Dialogue: 0,0:12:03.40,0:12:08.62,Default,,0000,0000,0000,,5 X is a variable and it holds the Dialogue: 0,0:12:06.25,0:12:10.66,Default,,0000,0000,0000,,number value 5 but variables and Dialogue: 0,0:12:08.62,0:12:13.09,Default,,0000,0000,0000,,programming are different in two key Dialogue: 0,0:12:10.66,0:12:15.37,Default,,0000,0000,0000,,ways first of all and programming and Dialogue: 0,0:12:13.09,0:12:18.34,Default,,0000,0000,0000,,computer science valuables can change so Dialogue: 0,0:12:15.37,0:12:20.83,Default,,0000,0000,0000,,X can start like a 5 but then it can Dialogue: 0,0:12:18.34,0:12:23.32,Default,,0000,0000,0000,,become a 6 or a 7 or an 8 it doesn't Dialogue: 0,0:12:20.83,0:12:24.82,Default,,0000,0000,0000,,stay the same the second thing is Dialogue: 0,0:12:23.32,0:12:26.74,Default,,0000,0000,0000,,valuables and computer science can Dialogue: 0,0:12:24.82,0:12:29.23,Default,,0000,0000,0000,,change can hold many different types of Dialogue: 0,0:12:26.74,0:12:30.61,Default,,0000,0000,0000,,values they can be numbers they can have Dialogue: 0,0:12:29.23,0:12:33.22,Default,,0000,0000,0000,,words or even more complicated Dialogue: 0,0:12:30.61,0:12:35.62,Default,,0000,0000,0000,,information now why would we use a Dialogue: 0,0:12:33.22,0:12:37.57,Default,,0000,0000,0000,,variable anytime a computer program Dialogue: 0,0:12:35.62,0:12:39.64,Default,,0000,0000,0000,,wants to keep track of anything because Dialogue: 0,0:12:37.57,0:12:41.65,Default,,0000,0000,0000,,it's the variables basically act like Dialogue: 0,0:12:39.64,0:12:43.63,Default,,0000,0000,0000,,its memory like to remember the score Dialogue: 0,0:12:41.65,0:12:45.55,Default,,0000,0000,0000,,and a theme or to remember the names of Dialogue: 0,0:12:43.63,0:12:47.62,Default,,0000,0000,0000,,the players or anytime you type Dialogue: 0,0:12:45.55,0:12:50.59,Default,,0000,0000,0000,,something in an app the app remembers it Dialogue: 0,0:12:47.62,0:12:52.31,Default,,0000,0000,0000,,in America now we're going to see Dialogue: 0,0:12:50.59,0:12:55.19,Default,,0000,0000,0000,,variables in action with health Dialogue: 0,0:12:52.31,0:12:57.32,Default,,0000,0000,0000,,Yara so we're gonna switch to gallery Dialogue: 0,0:12:55.19,0:12:59.66,Default,,0000,0000,0000,,view to see all the students on the Dialogue: 0,0:12:57.32,0:13:02.54,Default,,0000,0000,0000,,screen and I want every student on the Dialogue: 0,0:12:59.66,0:13:06.46,Default,,0000,0000,0000,,screen including fuzzy and Yara to all Dialogue: 0,0:13:02.54,0:13:10.46,Default,,0000,0000,0000,,the variables your basic variable and Dialogue: 0,0:13:06.46,0:13:12.20,Default,,0000,0000,0000,,each variable has a name so yeah we can Dialogue: 0,0:13:10.46,0:13:13.42,Default,,0000,0000,0000,,see your names on the screen so Yara Dialogue: 0,0:13:12.20,0:13:17.42,Default,,0000,0000,0000,,what's your name Dialogue: 0,0:13:13.42,0:13:20.51,Default,,0000,0000,0000,,it's Yara Yara so that's the name of Dialogue: 0,0:13:17.42,0:13:22.79,Default,,0000,0000,0000,,your variable so each file gets assigned Dialogue: 0,0:13:20.51,0:13:25.58,Default,,0000,0000,0000,,a value so I'd like you each to pick a Dialogue: 0,0:13:22.79,0:13:27.20,Default,,0000,0000,0000,,number between 1 and 10 and to hold up Dialogue: 0,0:13:25.58,0:13:28.97,Default,,0000,0000,0000,,your number up on the screen so we can Dialogue: 0,0:13:27.20,0:13:31.54,Default,,0000,0000,0000,,see all the numbers assigned to all the Dialogue: 0,0:13:28.97,0:13:31.54,Default,,0000,0000,0000,,different variables Dialogue: 0,0:13:32.53,0:13:35.72,Default,,0000,0000,0000,,alright so Yara what number are you Dialogue: 0,0:13:35.15,0:13:39.71,Default,,0000,0000,0000,,ships Dialogue: 0,0:13:35.72,0:13:44.57,Default,,0000,0000,0000,,storing seven you're seven so you could Dialogue: 0,0:13:39.71,0:13:46.34,Default,,0000,0000,0000,,say that Yara equals seven so now Jana Dialogue: 0,0:13:44.57,0:13:47.81,Default,,0000,0000,0000,,I'm gonna ask you to change your value Dialogue: 0,0:13:46.34,0:13:49.54,Default,,0000,0000,0000,,and so when I do you can like shimmy Dialogue: 0,0:13:47.81,0:13:52.25,Default,,0000,0000,0000,,your hands when you get a new okay Dialogue: 0,0:13:49.54,0:13:54.41,Default,,0000,0000,0000,,everybody else keep your numbers up and Dialogue: 0,0:13:52.25,0:13:57.62,Default,,0000,0000,0000,,I want to make a number that combines Dialogue: 0,0:13:54.41,0:14:00.88,Default,,0000,0000,0000,,the numbers in the variables Owen and Dialogue: 0,0:13:57.62,0:14:03.35,Default,,0000,0000,0000,,Evelyn so we're gonna highlight Owen Dialogue: 0,0:14:00.88,0:14:08.65,Default,,0000,0000,0000,,that's Owen Owen what number are you Dialogue: 0,0:14:03.35,0:14:11.12,Default,,0000,0000,0000,,showing that's a two and then Evelyn and Dialogue: 0,0:14:08.65,0:14:14.09,Default,,0000,0000,0000,,Evelyn I think is showing a three so Dialogue: 0,0:14:11.12,0:14:19.52,Default,,0000,0000,0000,,y'all I want to say Yara equals Owen Dialogue: 0,0:14:14.09,0:14:22.04,Default,,0000,0000,0000,,plus Evelyn oh so you're already a five Dialogue: 0,0:14:19.52,0:14:24.80,Default,,0000,0000,0000,,you changed from a seven to five so when Dialogue: 0,0:14:22.04,0:14:26.63,Default,,0000,0000,0000,,we say yarn ankles Owen Plus Evelyn you Dialogue: 0,0:14:24.80,0:14:29.18,Default,,0000,0000,0000,,set one variable to the value of two Dialogue: 0,0:14:26.63,0:14:30.86,Default,,0000,0000,0000,,other variables now Owen and Evelyn can Dialogue: 0,0:14:29.18,0:14:33.20,Default,,0000,0000,0000,,you both change your numbers pick a Dialogue: 0,0:14:30.86,0:14:39.01,Default,,0000,0000,0000,,number between one and five a different Dialogue: 0,0:14:33.20,0:14:41.57,Default,,0000,0000,0000,,number all right and Yara can you Dialogue: 0,0:14:39.01,0:14:44.27,Default,,0000,0000,0000,,reevaluate the are equal Owen Plus Dialogue: 0,0:14:41.57,0:14:47.33,Default,,0000,0000,0000,,Evelyn all right so you see now Owen is Dialogue: 0,0:14:44.27,0:14:50.45,Default,,0000,0000,0000,,a four and Evelyn is a 2 so Y became a Dialogue: 0,0:14:47.33,0:14:57.53,Default,,0000,0000,0000,,six now I want to ask Evelyn your number Dialogue: 0,0:14:50.45,0:14:59.48,Default,,0000,0000,0000,,changed did your name change no no and Dialogue: 0,0:14:57.53,0:15:01.97,Default,,0000,0000,0000,,that's that's right because with Dialogue: 0,0:14:59.48,0:15:03.77,Default,,0000,0000,0000,,variables the value of a variable can Dialogue: 0,0:15:01.97,0:15:05.33,Default,,0000,0000,0000,,keep changing a computer program can Dialogue: 0,0:15:03.77,0:15:07.79,Default,,0000,0000,0000,,change it all the time then Dialogue: 0,0:15:05.33,0:15:09.17,Default,,0000,0000,0000,,the variables stays the same all right Dialogue: 0,0:15:07.79,0:15:11.42,Default,,0000,0000,0000,,you can put your hands down we're gonna Dialogue: 0,0:15:09.17,0:15:13.78,Default,,0000,0000,0000,,do something totally different now we're Dialogue: 0,0:15:11.42,0:15:15.92,Default,,0000,0000,0000,,going to be variables in a different way Dialogue: 0,0:15:13.78,0:15:17.63,Default,,0000,0000,0000,,what we're going to do is show how Dialogue: 0,0:15:15.92,0:15:19.49,Default,,0000,0000,0000,,variables health computer programs Dialogue: 0,0:15:17.63,0:15:21.23,Default,,0000,0000,0000,,remember and to do this we're going to Dialogue: 0,0:15:19.49,0:15:24.74,Default,,0000,0000,0000,,have yara act like a computer program Dialogue: 0,0:15:21.23,0:15:26.81,Default,,0000,0000,0000,,for ordering a food basket okay Dialogue: 0,0:15:24.74,0:15:28.73,Default,,0000,0000,0000,,yara since you're an actress you're Dialogue: 0,0:15:26.81,0:15:30.74,Default,,0000,0000,0000,,gonna act like a computer who can't Dialogue: 0,0:15:28.73,0:15:33.91,Default,,0000,0000,0000,,remember anything without saving Dialogue: 0,0:15:30.74,0:15:35.15,Default,,0000,0000,0000,,information and we want a great role yet Dialogue: 0,0:15:33.91,0:15:37.04,Default,,0000,0000,0000,,mm-hm Dialogue: 0,0:15:35.15,0:15:38.69,Default,,0000,0000,0000,,we we wanted to act like you have no Dialogue: 0,0:15:37.04,0:15:40.73,Default,,0000,0000,0000,,memory without the help of your Dialogue: 0,0:15:38.69,0:15:42.44,Default,,0000,0000,0000,,variables and all the students you see Dialogue: 0,0:15:40.73,0:15:44.54,Default,,0000,0000,0000,,on screen are gonna be your variables Dialogue: 0,0:15:42.44,0:15:46.91,Default,,0000,0000,0000,,they can save information for you is Dialogue: 0,0:15:44.54,0:15:50.74,Default,,0000,0000,0000,,that sound okay that sounds great right Dialogue: 0,0:15:46.91,0:15:52.100,Default,,0000,0000,0000,,did you remember anything I just said no Dialogue: 0,0:15:50.74,0:15:55.100,Default,,0000,0000,0000,,actually you need to remember what I Dialogue: 0,0:15:52.100,0:15:57.32,Default,,0000,0000,0000,,said but once you're running the Dialogue: 0,0:15:55.100,0:16:00.17,Default,,0000,0000,0000,,computer program you should forget it Dialogue: 0,0:15:57.32,0:16:02.72,Default,,0000,0000,0000,,all great got it Sofia here is gonna Dialogue: 0,0:16:00.17,0:16:05.12,Default,,0000,0000,0000,,order a fruit basket from Yara and Yara Dialogue: 0,0:16:02.72,0:16:07.52,Default,,0000,0000,0000,,each time Sofia asks for new fruit to Dialogue: 0,0:16:05.12,0:16:09.80,Default,,0000,0000,0000,,add to the basket I want you to ask one Dialogue: 0,0:16:07.52,0:16:11.45,Default,,0000,0000,0000,,of the student variables on screen to Dialogue: 0,0:16:09.80,0:16:13.76,Default,,0000,0000,0000,,save that piece of information by Dialogue: 0,0:16:11.45,0:16:16.52,Default,,0000,0000,0000,,writing it down so you can say for Dialogue: 0,0:16:13.76,0:16:19.40,Default,,0000,0000,0000,,example Naomi please save an apple and Dialogue: 0,0:16:16.52,0:16:20.48,Default,,0000,0000,0000,,Naomi will write it down and while Dialogue: 0,0:16:19.40,0:16:22.64,Default,,0000,0000,0000,,you're doing this Dialogue: 0,0:16:20.48,0:16:24.53,Default,,0000,0000,0000,,Fuzzy's you're going to be a counter Dialogue: 0,0:16:22.64,0:16:27.05,Default,,0000,0000,0000,,variable I want you to start with the Dialogue: 0,0:16:24.53,0:16:29.09,Default,,0000,0000,0000,,number zero and then each time Sophia Dialogue: 0,0:16:27.05,0:16:31.67,Default,,0000,0000,0000,,asks for a new fruit add one to your Dialogue: 0,0:16:29.09,0:16:34.25,Default,,0000,0000,0000,,number so you'll show how much fruit Dialogue: 0,0:16:31.67,0:16:39.58,Default,,0000,0000,0000,,Sophie has asked for I've been packing Dialogue: 0,0:16:34.25,0:16:44.48,Default,,0000,0000,0000,,are you ready yeah all right Sophia go I Dialogue: 0,0:16:39.58,0:16:47.69,Default,,0000,0000,0000,,like apple please stam yo can you Dialogue: 0,0:16:44.48,0:16:52.70,Default,,0000,0000,0000,,remember an apple it's the same I was Dialogue: 0,0:16:47.69,0:16:56.30,Default,,0000,0000,0000,,going to write this down next I like an Dialogue: 0,0:16:52.70,0:17:00.22,Default,,0000,0000,0000,,orange Seth can you do me a favor and Dialogue: 0,0:16:56.30,0:17:05.12,Default,,0000,0000,0000,,remember orange and write it down Seth I Dialogue: 0,0:17:00.22,0:17:08.81,Default,,0000,0000,0000,,want a pear a new shot can you please Dialogue: 0,0:17:05.12,0:17:13.43,Default,,0000,0000,0000,,remember pear for me can I have a grape Dialogue: 0,0:17:08.81,0:17:18.08,Default,,0000,0000,0000,,please Naomi can you remember grapefruit Dialogue: 0,0:17:13.43,0:17:19.30,Default,,0000,0000,0000,,for me please I'd like a Kiwi - all Dialogue: 0,0:17:18.08,0:17:23.81,Default,,0000,0000,0000,,right Serena Dialogue: 0,0:17:19.30,0:17:27.83,Default,,0000,0000,0000,,will you write down QE for me and lastly Dialogue: 0,0:17:23.81,0:17:32.30,Default,,0000,0000,0000,,I would like a banana okay Amir can you Dialogue: 0,0:17:27.83,0:17:34.13,Default,,0000,0000,0000,,remember banana for me please all right Dialogue: 0,0:17:32.30,0:17:35.93,Default,,0000,0000,0000,,before we make this fruit basket how Dialogue: 0,0:17:34.13,0:17:39.23,Default,,0000,0000,0000,,much is this fruit order going to cost Dialogue: 0,0:17:35.93,0:17:41.84,Default,,0000,0000,0000,,let's say it's $2 per piece of fruit how Dialogue: 0,0:17:39.23,0:17:43.67,Default,,0000,0000,0000,,much should Sophia pay let's do a poll Dialogue: 0,0:17:41.84,0:17:46.10,Default,,0000,0000,0000,,from our audience all the folks on zoom' Dialogue: 0,0:17:43.67,0:17:48.53,Default,,0000,0000,0000,,were not on camera you can look at fuzzy Dialogue: 0,0:17:46.10,0:17:50.39,Default,,0000,0000,0000,,the counter and we are going to ask how Dialogue: 0,0:17:48.53,0:17:54.71,Default,,0000,0000,0000,,much does Sophia's fruit basket cost is Dialogue: 0,0:17:50.39,0:17:57.77,Default,,0000,0000,0000,,it $12 or is it two dollars per fruit or Dialogue: 0,0:17:54.71,0:18:00.02,Default,,0000,0000,0000,,is it two times fuzzy or is it all of Dialogue: 0,0:17:57.77,0:18:01.82,Default,,0000,0000,0000,,the above all of the above God said Dialogue: 0,0:18:00.02,0:18:05.45,Default,,0000,0000,0000,,don't tell us the answers people are Dialogue: 0,0:18:01.82,0:18:07.22,Default,,0000,0000,0000,,actually filling out the poll but all Dialogue: 0,0:18:05.45,0:18:09.05,Default,,0000,0000,0000,,right almost half the students have Dialogue: 0,0:18:07.22,0:18:12.44,Default,,0000,0000,0000,,already voted fuzzy sort of gave away Dialogue: 0,0:18:09.05,0:18:13.87,Default,,0000,0000,0000,,possibly gave away the answer might not Dialogue: 0,0:18:12.44,0:18:16.01,Default,,0000,0000,0000,,be right we'll see Dialogue: 0,0:18:13.87,0:18:17.36,Default,,0000,0000,0000,,all right let's share the poll results Dialogue: 0,0:18:16.01,0:18:20.15,Default,,0000,0000,0000,,of what students guessed Dialogue: 0,0:18:17.36,0:18:23.33,Default,,0000,0000,0000,,all right before it was almost a dead Dialogue: 0,0:18:20.15,0:18:26.00,Default,,0000,0000,0000,,heat but we have now 70% of you guessed Dialogue: 0,0:18:23.33,0:18:28.49,Default,,0000,0000,0000,,all of the above and that's correct so Dialogue: 0,0:18:26.00,0:18:31.25,Default,,0000,0000,0000,,the food basket is gonna cost $12 Dialogue: 0,0:18:28.49,0:18:33.14,Default,,0000,0000,0000,,because it's $2 per fruits and Fuzzy's Dialogue: 0,0:18:31.25,0:18:36.11,Default,,0000,0000,0000,,been the food counter counting how many Dialogue: 0,0:18:33.14,0:18:39.14,Default,,0000,0000,0000,,think Sophia's ordered now Yara dear Dialogue: 0,0:18:36.11,0:18:42.44,Default,,0000,0000,0000,,remember Sophia's fruit order I don't Dialogue: 0,0:18:39.14,0:18:43.88,Default,,0000,0000,0000,,I'm not sure anybody remembers it but Dialogue: 0,0:18:42.44,0:18:45.47,Default,,0000,0000,0000,,since you're a computer program you Dialogue: 0,0:18:43.88,0:18:48.20,Default,,0000,0000,0000,,don't need to have your own memory your Dialogue: 0,0:18:45.47,0:18:49.88,Default,,0000,0000,0000,,variables save that for you so if you'd Dialogue: 0,0:18:48.20,0:18:51.47,Default,,0000,0000,0000,,like you can now ask your variables to Dialogue: 0,0:18:49.88,0:18:55.79,Default,,0000,0000,0000,,show their information up on the screen Dialogue: 0,0:18:51.47,0:18:59.72,Default,,0000,0000,0000,,so you can see it yes please well my Dialogue: 0,0:18:55.79,0:19:01.40,Default,,0000,0000,0000,,variables share what we've stored so can Dialogue: 0,0:18:59.72,0:19:12.76,Default,,0000,0000,0000,,all the variables hold up your pieces of Dialogue: 0,0:19:01.40,0:19:17.75,Default,,0000,0000,0000,,paper so Yara can see see an apple pear Dialogue: 0,0:19:12.76,0:19:20.33,Default,,0000,0000,0000,,grapefruit keep holding it up so y'all Dialogue: 0,0:19:17.75,0:19:22.40,Default,,0000,0000,0000,,can you now from what you see make the Dialogue: 0,0:19:20.33,0:19:26.08,Default,,0000,0000,0000,,fruit basket that that's Sophia ordered Dialogue: 0,0:19:22.40,0:19:26.08,Default,,0000,0000,0000,,thrust yes Dialogue: 0,0:19:28.88,0:19:35.90,Default,,0000,0000,0000,,I see an apple a pear a grapefruit okay Dialogue: 0,0:19:33.26,0:19:41.75,Default,,0000,0000,0000,,so I have some fruit with me I have my Dialogue: 0,0:19:35.90,0:19:49.82,Default,,0000,0000,0000,,apple have my kiwi I'm going to draw a Dialogue: 0,0:19:41.75,0:19:54.67,Default,,0000,0000,0000,,pear I have my grapefruit and I'm gonna Dialogue: 0,0:19:49.82,0:19:54.67,Default,,0000,0000,0000,,do a nice round pear for everybody Dialogue: 0,0:19:55.57,0:20:01.58,Default,,0000,0000,0000,,artist so yo can you now hand the bowl Dialogue: 0,0:19:59.48,0:20:03.35,Default,,0000,0000,0000,,of fruit to Sophia together we want to Dialogue: 0,0:20:01.58,0:20:09.40,Default,,0000,0000,0000,,test out a really new zoom feature Dialogue: 0,0:20:03.35,0:20:09.40,Default,,0000,0000,0000,,called zoom fruit delivery gladly Dialogue: 0,0:20:13.45,0:20:26.84,Default,,0000,0000,0000,,Sophia thank you everybody for the Dialogue: 0,0:20:25.22,0:20:29.45,Default,,0000,0000,0000,,variables for the healthy determined Dialogue: 0,0:20:26.84,0:20:31.58,Default,,0000,0000,0000,,helping our food delivery program Dialogue: 0,0:20:29.45,0:20:33.68,Default,,0000,0000,0000,,remember her fruit order so to recap Dialogue: 0,0:20:31.58,0:20:35.57,Default,,0000,0000,0000,,first we use variables to store numbers Dialogue: 0,0:20:33.68,0:20:38.33,Default,,0000,0000,0000,,and we showed how the values changed and Dialogue: 0,0:20:35.57,0:20:40.31,Default,,0000,0000,0000,,next we use variables to store text so Dialogue: 0,0:20:38.33,0:20:42.89,Default,,0000,0000,0000,,the computer er could remember how to Dialogue: 0,0:20:40.31,0:20:44.66,Default,,0000,0000,0000,,prepare a food order that we're gonna Dialogue: 0,0:20:42.89,0:20:45.80,Default,,0000,0000,0000,,explore more about it valuable soon but Dialogue: 0,0:20:44.66,0:20:48.05,Default,,0000,0000,0000,,first let's learn a little bit more Dialogue: 0,0:20:45.80,0:20:49.97,Default,,0000,0000,0000,,about God so Yara you're our third Dialogue: 0,0:20:48.05,0:20:52.61,Default,,0000,0000,0000,,special guest to play our lightning Dialogue: 0,0:20:49.97,0:20:54.17,Default,,0000,0000,0000,,round game we're gonna put 60 seconds on Dialogue: 0,0:20:52.61,0:20:57.11,Default,,0000,0000,0000,,the clock and Sophia's going to keep Dialogue: 0,0:20:54.17,0:20:59.60,Default,,0000,0000,0000,,score actually on an app she Scott is Dialogue: 0,0:20:57.11,0:21:00.83,Default,,0000,0000,0000,,gonna keep score and and your goal is to Dialogue: 0,0:20:59.60,0:21:03.44,Default,,0000,0000,0000,,get through as many questions as Dialogue: 0,0:21:00.83,0:21:06.35,Default,,0000,0000,0000,,possible and beat our current score of Dialogue: 0,0:21:03.44,0:21:08.03,Default,,0000,0000,0000,,nine nine questions which were answered Dialogue: 0,0:21:06.35,0:21:10.04,Default,,0000,0000,0000,,by Sal Khan so you want to make the Dialogue: 0,0:21:08.03,0:21:13.94,Default,,0000,0000,0000,,comments but also make it fast Dialogue: 0,0:21:10.04,0:21:15.65,Default,,0000,0000,0000,,I've got it all right Sophia go umm Dialogue: 0,0:21:13.94,0:21:20.36,Default,,0000,0000,0000,,country you have all you want to visit Dialogue: 0,0:21:15.65,0:21:22.45,Default,,0000,0000,0000,,but haven't Greece advocated what did Dialogue: 0,0:21:20.36,0:21:29.33,Default,,0000,0000,0000,,you want to be when you grew up a Dialogue: 0,0:21:22.45,0:21:33.02,Default,,0000,0000,0000,,historian favorite drink um my go-to Dialogue: 0,0:21:29.33,0:21:35.42,Default,,0000,0000,0000,,black tea my side ask something you Dialogue: 0,0:21:33.02,0:21:41.36,Default,,0000,0000,0000,,can't ever eat no matter how many people Dialogue: 0,0:21:35.42,0:21:42.02,Default,,0000,0000,0000,,love it sardines the last person you hug Dialogue: 0,0:21:41.36,0:21:45.44,Default,,0000,0000,0000,,know Dialogue: 0,0:21:42.02,0:21:46.16,Default,,0000,0000,0000,,living with you not living with me oh my Dialogue: 0,0:21:45.44,0:21:50.51,Default,,0000,0000,0000,,goodness Dialogue: 0,0:21:46.16,0:21:55.94,Default,,0000,0000,0000,,my friend Jacqueline 30 seconds your Dialogue: 0,0:21:50.51,0:21:58.19,Default,,0000,0000,0000,,favorite smell um I love just any Dialogue: 0,0:21:55.94,0:21:59.84,Default,,0000,0000,0000,,kitchen smell I love this smell of the Dialogue: 0,0:21:58.19,0:22:00.59,Default,,0000,0000,0000,,kitchen being used because it means that Dialogue: 0,0:21:59.84,0:22:02.60,Default,,0000,0000,0000,,we're about to eat Dialogue: 0,0:22:00.59,0:22:07.10,Default,,0000,0000,0000,,what were your hobbies when you were a Dialogue: 0,0:22:02.60,0:22:11.21,Default,,0000,0000,0000,,kid I loved everything from exploring Dialogue: 0,0:22:07.10,0:22:20.54,Default,,0000,0000,0000,,and I was in karate and I would rock Dialogue: 0,0:22:11.21,0:22:23.75,Default,,0000,0000,0000,,climb what was her score seven so that Dialogue: 0,0:22:20.54,0:22:25.07,Default,,0000,0000,0000,,was variable so close thank you so much Dialogue: 0,0:22:23.75,0:22:30.56,Default,,0000,0000,0000,,and we're gonna play a little applause Dialogue: 0,0:22:25.07,0:22:32.36,Default,,0000,0000,0000,,sound all right so I have a few more Dialogue: 0,0:22:30.56,0:22:34.07,Default,,0000,0000,0000,,questions for both fuzzy and yah for Dialogue: 0,0:22:32.36,0:22:36.26,Default,,0000,0000,0000,,each of you how did you become a Dialogue: 0,0:22:34.07,0:22:38.15,Default,,0000,0000,0000,,standout in your field and especially in Dialogue: 0,0:22:36.26,0:22:44.84,Default,,0000,0000,0000,,a field for both of you that has a lack Dialogue: 0,0:22:38.15,0:22:50.00,Default,,0000,0000,0000,,of diversity and representation you want Dialogue: 0,0:22:44.84,0:22:53.86,Default,,0000,0000,0000,,me to go well yeah go ahead fuzzy so I Dialogue: 0,0:22:50.00,0:22:56.33,Default,,0000,0000,0000,,don't think it was intentional when I Dialogue: 0,0:22:53.86,0:22:59.96,Default,,0000,0000,0000,,I've always thought that diversity was Dialogue: 0,0:22:56.33,0:23:01.49,Default,,0000,0000,0000,,very important and I'd like to I tried Dialogue: 0,0:22:59.96,0:23:05.66,Default,,0000,0000,0000,,to work in companies that were very Dialogue: 0,0:23:01.49,0:23:07.52,Default,,0000,0000,0000,,diverse I find that having working on Dialogue: 0,0:23:05.66,0:23:11.09,Default,,0000,0000,0000,,products that are user facing it's Dialogue: 0,0:23:07.52,0:23:14.27,Default,,0000,0000,0000,,really important to build stuff that a Dialogue: 0,0:23:11.09,0:23:16.04,Default,,0000,0000,0000,,lot of people can use so I try to Dialogue: 0,0:23:14.27,0:23:19.22,Default,,0000,0000,0000,,surround myself with a lot of diverse Dialogue: 0,0:23:16.04,0:23:21.41,Default,,0000,0000,0000,,people and that would be able to build Dialogue: 0,0:23:19.22,0:23:23.06,Default,,0000,0000,0000,,things that you know have have different Dialogue: 0,0:23:21.41,0:23:24.56,Default,,0000,0000,0000,,viewpoints one of the things that I Dialogue: 0,0:23:23.06,0:23:27.04,Default,,0000,0000,0000,,remember for example with sheets is Dialogue: 0,0:23:24.56,0:23:30.92,Default,,0000,0000,0000,,having someone on the team that was Dialogue: 0,0:23:27.04,0:23:32.75,Default,,0000,0000,0000,,basically hearing-impaired originally Dialogue: 0,0:23:30.92,0:23:34.79,Default,,0000,0000,0000,,impaired helped us empathize more and Dialogue: 0,0:23:32.75,0:23:37.28,Default,,0000,0000,0000,,build products that met the needs of Dialogue: 0,0:23:34.79,0:23:39.73,Default,,0000,0000,0000,,visually impaired more so diversity was Dialogue: 0,0:23:37.28,0:23:42.17,Default,,0000,0000,0000,,really important for us there and how Dialogue: 0,0:23:39.73,0:23:44.15,Default,,0000,0000,0000,,Hollywood doesn't have nearly as much Dialogue: 0,0:23:42.17,0:23:47.57,Default,,0000,0000,0000,,diversity as a lot of people who wish it Dialogue: 0,0:23:44.15,0:23:49.61,Default,,0000,0000,0000,,did yeah um well I'm grateful because I Dialogue: 0,0:23:47.57,0:23:51.41,Default,,0000,0000,0000,,got into this because I love to read I'm Dialogue: 0,0:23:49.61,0:23:54.47,Default,,0000,0000,0000,,sorry till I actually didn't watch much Dialogue: 0,0:23:51.41,0:23:55.23,Default,,0000,0000,0000,,television until I was 13 we'd watch an Dialogue: 0,0:23:54.47,0:23:58.35,Default,,0000,0000,0000,,hour Dialogue: 0,0:23:55.23,0:23:59.85,Default,,0000,0000,0000,,on Saturdays mouths about it so it's fun Dialogue: 0,0:23:58.35,0:24:01.92,Default,,0000,0000,0000,,for me to be a television actor who Dialogue: 0,0:23:59.85,0:24:04.41,Default,,0000,0000,0000,,didn't watch TV but it was because I Dialogue: 0,0:24:01.92,0:24:06.54,Default,,0000,0000,0000,,love telling stories and so a lot of Dialogue: 0,0:24:04.41,0:24:08.04,Default,,0000,0000,0000,,what I do is when I'd get a script or Dialogue: 0,0:24:06.54,0:24:10.95,Default,,0000,0000,0000,,have to go audition it was really about Dialogue: 0,0:24:08.04,0:24:13.53,Default,,0000,0000,0000,,what story are we telling and I think Dialogue: 0,0:24:10.95,0:24:15.48,Default,,0000,0000,0000,,similarly to fuzzy I found places in Dialogue: 0,0:24:13.53,0:24:17.31,Default,,0000,0000,0000,,which diversity was really valued so Dialogue: 0,0:24:15.48,0:24:19.20,Default,,0000,0000,0000,,whether that be on blackish or even now Dialogue: 0,0:24:17.31,0:24:20.91,Default,,0000,0000,0000,,I'm grown ish it was something where I Dialogue: 0,0:24:19.20,0:24:22.35,Default,,0000,0000,0000,,didn't even have to be a conversation Dialogue: 0,0:24:20.91,0:24:24.75,Default,,0000,0000,0000,,because everyone knew how important it Dialogue: 0,0:24:22.35,0:24:27.69,Default,,0000,0000,0000,,was not only for a great work Dialogue: 0,0:24:24.75,0:24:29.81,Default,,0000,0000,0000,,environment but just for a great final Dialogue: 0,0:24:27.69,0:24:32.67,Default,,0000,0000,0000,,product - and we've had the best time Dialogue: 0,0:24:29.81,0:24:35.19,Default,,0000,0000,0000,,and now we are in the role of making Dialogue: 0,0:24:32.67,0:24:37.26,Default,,0000,0000,0000,,television and that has been so much fun Dialogue: 0,0:24:35.19,0:24:40.38,Default,,0000,0000,0000,,because we get to bring to life stories Dialogue: 0,0:24:37.26,0:24:42.12,Default,,0000,0000,0000,,that I'm just discovering or learning Dialogue: 0,0:24:40.38,0:24:44.10,Default,,0000,0000,0000,,about and we're constantly meeting new Dialogue: 0,0:24:42.12,0:24:46.59,Default,,0000,0000,0000,,people who have incredible things to Dialogue: 0,0:24:44.10,0:24:48.51,Default,,0000,0000,0000,,share and why do you think it's Dialogue: 0,0:24:46.59,0:24:51.06,Default,,0000,0000,0000,,important to increase representation of Dialogue: 0,0:24:48.51,0:24:54.06,Default,,0000,0000,0000,,women or people of color and fields such Dialogue: 0,0:24:51.06,0:24:55.68,Default,,0000,0000,0000,,as technology it's always been really Dialogue: 0,0:24:54.06,0:24:57.09,Default,,0000,0000,0000,,important to me I had the privilege of Dialogue: 0,0:24:55.68,0:24:58.59,Default,,0000,0000,0000,,going to an all-girls school and I Dialogue: 0,0:24:57.09,0:25:01.62,Default,,0000,0000,0000,,remember what that did for me because I Dialogue: 0,0:24:58.59,0:25:03.69,Default,,0000,0000,0000,,at no point did I process like oh the Dialogue: 0,0:25:01.62,0:25:05.07,Default,,0000,0000,0000,,sciences weren't meant for me or stem Dialogue: 0,0:25:03.69,0:25:06.90,Default,,0000,0000,0000,,wasn't meant for me because I was Dialogue: 0,0:25:05.07,0:25:11.01,Default,,0000,0000,0000,,surrounded by people who proved that it Dialogue: 0,0:25:06.90,0:25:13.29,Default,,0000,0000,0000,,was but I think just to Fuzzy's point we Dialogue: 0,0:25:11.01,0:25:15.57,Default,,0000,0000,0000,,need diverse teams of people in order to Dialogue: 0,0:25:13.29,0:25:18.12,Default,,0000,0000,0000,,make products that reflect what our Dialogue: 0,0:25:15.57,0:25:19.35,Default,,0000,0000,0000,,world looks like and I think so much so Dialogue: 0,0:25:18.12,0:25:21.99,Default,,0000,0000,0000,,many people have so much to contribute Dialogue: 0,0:25:19.35,0:25:23.52,Default,,0000,0000,0000,,that it's important that we decrease the Dialogue: 0,0:25:21.99,0:25:28.05,Default,,0000,0000,0000,,barriers that just stop people from Dialogue: 0,0:25:23.52,0:25:30.12,Default,,0000,0000,0000,,being able to contribute study computer Dialogue: 0,0:25:28.05,0:25:32.55,Default,,0000,0000,0000,,science while you're at Harvard or high Dialogue: 0,0:25:30.12,0:25:34.32,Default,,0000,0000,0000,,school either does it's so funny that Dialogue: 0,0:25:32.55,0:25:39.36,Default,,0000,0000,0000,,you say that I'm about to sign up for a Dialogue: 0,0:25:34.32,0:25:40.17,Default,,0000,0000,0000,,class for my summer class I haven't Dialogue: 0,0:25:39.36,0:25:42.51,Default,,0000,0000,0000,,decided yet Dialogue: 0,0:25:40.17,0:25:44.49,Default,,0000,0000,0000,,I have friends so a lot of my actual all Dialogue: 0,0:25:42.51,0:25:46.17,Default,,0000,0000,0000,,my girlfriends I think I've taken a Dialogue: 0,0:25:44.49,0:25:48.78,Default,,0000,0000,0000,,computer science class and I'm beyond Dialogue: 0,0:25:46.17,0:25:54.18,Default,,0000,0000,0000,,I'm the odd person out right now so I'm Dialogue: 0,0:25:48.78,0:25:55.77,Default,,0000,0000,0000,,taking more suggestions I'm speaking of Dialogue: 0,0:25:54.18,0:25:57.78,Default,,0000,0000,0000,,diversity by the way one thing that's Dialogue: 0,0:25:55.77,0:26:00.96,Default,,0000,0000,0000,,unique is all of us right here Sophia Dialogue: 0,0:25:57.78,0:26:05.64,Default,,0000,0000,0000,,myself fuzzy and Y are all for Iranian Dialogue: 0,0:26:00.96,0:26:07.41,Default,,0000,0000,0000,,Americans the way nice t-shirt huh D Dialogue: 0,0:26:05.64,0:26:10.17,Default,,0000,0000,0000,,yeah I'm wearing an image Dialogue: 0,0:26:07.41,0:26:11.70,Default,,0000,0000,0000,,t-shirt because fuzzy and I are also Dialogue: 0,0:26:10.17,0:26:14.18,Default,,0000,0000,0000,,immigrants as well Dialogue: 0,0:26:11.70,0:26:16.98,Default,,0000,0000,0000,,Oh Thank You Evelyn for showing a heart Dialogue: 0,0:26:14.18,0:26:18.72,Default,,0000,0000,0000,,so yeah we have some questions from our Dialogue: 0,0:26:16.98,0:26:20.49,Default,,0000,0000,0000,,student panelists as well one of our Dialogue: 0,0:26:18.72,0:26:26.40,Default,,0000,0000,0000,,producers at Kyra is going to introduce Dialogue: 0,0:26:20.49,0:26:28.80,Default,,0000,0000,0000,,these students hi ara so we have two Dialogue: 0,0:26:26.40,0:26:30.51,Default,,0000,0000,0000,,questions one friend a ha who has a Dialogue: 0,0:26:28.80,0:26:33.42,Default,,0000,0000,0000,,question about girls and achievements Dialogue: 0,0:26:30.51,0:26:35.52,Default,,0000,0000,0000,,and they hum going to onion you what Dialogue: 0,0:26:33.42,0:26:37.08,Default,,0000,0000,0000,,suggestions do you have for girls to Dialogue: 0,0:26:35.52,0:26:39.00,Default,,0000,0000,0000,,stay confident in whatever field they Dialogue: 0,0:26:37.08,0:26:41.43,Default,,0000,0000,0000,,choose and to become leaders in their Dialogue: 0,0:26:39.00,0:26:43.71,Default,,0000,0000,0000,,community yeah hi I know that's a Dialogue: 0,0:26:41.43,0:26:46.08,Default,,0000,0000,0000,,wonderful question I think what I've Dialogue: 0,0:26:43.71,0:26:49.41,Default,,0000,0000,0000,,always relied on is I always say my Dialogue: 0,0:26:46.08,0:26:51.78,Default,,0000,0000,0000,,support network and so for me that's my Dialogue: 0,0:26:49.41,0:26:54.45,Default,,0000,0000,0000,,family I come from a really cool Dialogue: 0,0:26:51.78,0:26:56.61,Default,,0000,0000,0000,,matriarchy of women but that's also my Dialogue: 0,0:26:54.45,0:26:58.50,Default,,0000,0000,0000,,chosen family my friends my professors Dialogue: 0,0:26:56.61,0:27:00.12,Default,,0000,0000,0000,,and teachers and the reason I say that Dialogue: 0,0:26:58.50,0:27:01.98,Default,,0000,0000,0000,,is that there's so much happening in the Dialogue: 0,0:27:00.12,0:27:03.72,Default,,0000,0000,0000,,world that often times you can run into Dialogue: 0,0:27:01.98,0:27:05.88,Default,,0000,0000,0000,,barriers that try and convince you that Dialogue: 0,0:27:03.72,0:27:07.65,Default,,0000,0000,0000,,this is an ear space but that's why I Dialogue: 0,0:27:05.88,0:27:09.51,Default,,0000,0000,0000,,rely on the people around me not only Dialogue: 0,0:27:07.65,0:27:10.83,Default,,0000,0000,0000,,for that confidence boost but to Dialogue: 0,0:27:09.51,0:27:13.44,Default,,0000,0000,0000,,constantly get better at whatever I'm Dialogue: 0,0:27:10.83,0:27:15.00,Default,,0000,0000,0000,,trying to achieve but I think having Dialogue: 0,0:27:13.44,0:27:17.42,Default,,0000,0000,0000,,those people around me have helped me Dialogue: 0,0:27:15.00,0:27:21.63,Default,,0000,0000,0000,,through every step of the way Dialogue: 0,0:27:17.42,0:27:25.38,Default,,0000,0000,0000,,and to always be open to learning thank Dialogue: 0,0:27:21.63,0:27:27.84,Default,,0000,0000,0000,,you so much and we also have our last Dialogue: 0,0:27:25.38,0:27:29.10,Default,,0000,0000,0000,,question from Amir so Amir I'm going to Dialogue: 0,0:27:27.84,0:27:32.40,Default,,0000,0000,0000,,unmute you he had a question about Dialogue: 0,0:27:29.10,0:27:34.17,Default,,0000,0000,0000,,achievement yeah what drives you to Dialogue: 0,0:27:32.40,0:27:35.39,Default,,0000,0000,0000,,achieve your goals and motivates you to Dialogue: 0,0:27:34.17,0:27:38.55,Default,,0000,0000,0000,,never give up Dialogue: 0,0:27:35.39,0:27:39.66,Default,,0000,0000,0000,,that's a great question Amir and I've Dialogue: 0,0:27:38.55,0:27:41.34,Default,,0000,0000,0000,,been thinking about that a lot Dialogue: 0,0:27:39.66,0:27:43.70,Default,,0000,0000,0000,,especially now that we're all at home Dialogue: 0,0:27:41.34,0:27:46.59,Default,,0000,0000,0000,,and life looks very different right now Dialogue: 0,0:27:43.70,0:27:48.15,Default,,0000,0000,0000,,but I think what's been important for my Dialogue: 0,0:27:46.59,0:27:50.52,Default,,0000,0000,0000,,entire family are finding ways to Dialogue: 0,0:27:48.15,0:27:52.95,Default,,0000,0000,0000,,continue to be of service to my many Dialogue: 0,0:27:50.52,0:27:54.45,Default,,0000,0000,0000,,communities not only the communities Dialogue: 0,0:27:52.95,0:27:56.40,Default,,0000,0000,0000,,that my family are part of being black Dialogue: 0,0:27:54.45,0:27:58.92,Default,,0000,0000,0000,,in Iranian but just the many communities Dialogue: 0,0:27:56.40,0:28:01.41,Default,,0000,0000,0000,,that I think support us and so sometimes Dialogue: 0,0:27:58.92,0:28:03.33,Default,,0000,0000,0000,,that small like on blackish being able Dialogue: 0,0:28:01.41,0:28:05.67,Default,,0000,0000,0000,,to tell really great stories that Dialogue: 0,0:28:03.33,0:28:07.44,Default,,0000,0000,0000,,hopefully spread a point of view and Dialogue: 0,0:28:05.67,0:28:09.96,Default,,0000,0000,0000,,sometimes that's trying to figure out Dialogue: 0,0:28:07.44,0:28:12.72,Default,,0000,0000,0000,,how I can use an opportunity to give Dialogue: 0,0:28:09.96,0:28:15.09,Default,,0000,0000,0000,,back and how I can support other people Dialogue: 0,0:28:12.72,0:28:16.86,Default,,0000,0000,0000,,but that's always helped motivate me Dialogue: 0,0:28:15.09,0:28:18.12,Default,,0000,0000,0000,,because otherwise if you're not doing if Dialogue: 0,0:28:16.86,0:28:19.44,Default,,0000,0000,0000,,you're just doing it for yourself Dialogue: 0,0:28:18.12,0:28:21.33,Default,,0000,0000,0000,,sometimes it's hard to find the Dialogue: 0,0:28:19.44,0:28:22.86,Default,,0000,0000,0000,,motivation but when you do Dialogue: 0,0:28:21.33,0:28:24.24,Default,,0000,0000,0000,,for the betterment of so many people Dialogue: 0,0:28:22.86,0:28:25.77,Default,,0000,0000,0000,,around you then I think that's what Dialogue: 0,0:28:24.24,0:28:27.99,Default,,0000,0000,0000,,convinces me to get up when I'm not Dialogue: 0,0:28:25.77,0:28:32.61,Default,,0000,0000,0000,,trying to accomplish something to go to Dialogue: 0,0:28:27.99,0:28:36.21,Default,,0000,0000,0000,,go do it thank you you're on thanks Amir Dialogue: 0,0:28:32.61,0:28:37.89,Default,,0000,0000,0000,,yeah thank you thank you so much and Dialogue: 0,0:28:36.21,0:28:40.62,Default,,0000,0000,0000,,Yara thank you for joining us today to Dialogue: 0,0:28:37.89,0:28:42.45,Default,,0000,0000,0000,,share your story we're all a part of Dialogue: 0,0:28:40.62,0:28:44.79,Default,,0000,0000,0000,,Yara soon so can we switch to gallery Dialogue: 0,0:28:42.45,0:28:47.01,Default,,0000,0000,0000,,view for the audience so all of our Dialogue: 0,0:28:44.79,0:28:48.81,Default,,0000,0000,0000,,students can wave goodbye to Yara and so Dialogue: 0,0:28:47.01,0:28:55.68,Default,,0000,0000,0000,,if you can you play an applause thank Dialogue: 0,0:28:48.81,0:28:59.24,Default,,0000,0000,0000,,you thank you my first computer science Dialogue: 0,0:28:55.68,0:29:01.59,Default,,0000,0000,0000,,class thank you so much thank you Dialogue: 0,0:28:59.24,0:29:03.99,Default,,0000,0000,0000,,alright fuzzy let's chat a little bit Dialogue: 0,0:29:01.59,0:29:05.46,Default,,0000,0000,0000,,more though bye bye Yara so fuzzy we're Dialogue: 0,0:29:03.99,0:29:07.35,Default,,0000,0000,0000,,gonna chat a little bit more about your Dialogue: 0,0:29:05.46,0:29:09.45,Default,,0000,0000,0000,,background and your work at Google with Dialogue: 0,0:29:07.35,0:29:11.40,Default,,0000,0000,0000,,Google Spreadsheets while fuzzy and I Dialogue: 0,0:29:09.45,0:29:13.53,Default,,0000,0000,0000,,chats if you have questions don't forget Dialogue: 0,0:29:11.40,0:29:15.66,Default,,0000,0000,0000,,to send them in at code.org slash Dialogue: 0,0:29:13.53,0:29:18.66,Default,,0000,0000,0000,,questions you have about two minutes if Dialogue: 0,0:29:15.66,0:29:20.88,Default,,0000,0000,0000,,you want to submit a question so fuzzy Dialogue: 0,0:29:18.66,0:29:22.32,Default,,0000,0000,0000,,how old were you when you began learning Dialogue: 0,0:29:20.88,0:29:24.21,Default,,0000,0000,0000,,how to code and how did you get into it Dialogue: 0,0:29:22.32,0:29:27.36,Default,,0000,0000,0000,,what's your story about how you got into Dialogue: 0,0:29:24.21,0:29:31.11,Default,,0000,0000,0000,,this I don't even remember how old I was Dialogue: 0,0:29:27.36,0:29:34.56,Default,,0000,0000,0000,,because I was a as you can tell I'm I'm Dialogue: 0,0:29:31.11,0:29:37.65,Default,,0000,0000,0000,,not a young young young one like you all Dialogue: 0,0:29:34.56,0:29:40.05,Default,,0000,0000,0000,,so back then I was actually history Dialogue: 0,0:29:37.65,0:29:42.42,Default,,0000,0000,0000,,major in college and when I graduated I Dialogue: 0,0:29:40.05,0:29:45.54,Default,,0000,0000,0000,,didn't I was having a hard time finding Dialogue: 0,0:29:42.42,0:29:47.97,Default,,0000,0000,0000,,a job so I ended up selling life Dialogue: 0,0:29:45.54,0:29:50.10,Default,,0000,0000,0000,,insurance for a while then real estate Dialogue: 0,0:29:47.97,0:29:52.32,Default,,0000,0000,0000,,that my wife said wouldn't it be great Dialogue: 0,0:29:50.10,0:29:54.09,Default,,0000,0000,0000,,if we open up a Subway sandwich shop and Dialogue: 0,0:29:52.32,0:29:56.94,Default,,0000,0000,0000,,worked all day and all night together Dialogue: 0,0:29:54.09,0:29:59.49,Default,,0000,0000,0000,,and I said sure we tried that for a Dialogue: 0,0:29:56.94,0:30:01.86,Default,,0000,0000,0000,,while it wasn't only it wasn't until my Dialogue: 0,0:29:59.49,0:30:03.60,Default,,0000,0000,0000,,30s when I actually started really Dialogue: 0,0:30:01.86,0:30:06.35,Default,,0000,0000,0000,,coding I had a job in the banking Dialogue: 0,0:30:03.60,0:30:08.78,Default,,0000,0000,0000,,industry and was coding there and Dialogue: 0,0:30:06.35,0:30:11.34,Default,,0000,0000,0000,,teaching myself most of the coding and Dialogue: 0,0:30:08.78,0:30:14.22,Default,,0000,0000,0000,,that's when I came up with the idea of Dialogue: 0,0:30:11.34,0:30:17.46,Default,,0000,0000,0000,,taking sell spreadsheets and converting Dialogue: 0,0:30:14.22,0:30:20.76,Default,,0000,0000,0000,,him into Web Apps and the idea with the Dialogue: 0,0:30:17.46,0:30:23.22,Default,,0000,0000,0000,,help of a lot of amazing people we sold Dialogue: 0,0:30:20.76,0:30:26.43,Default,,0000,0000,0000,,that product to Google and it became Dialogue: 0,0:30:23.22,0:30:30.23,Default,,0000,0000,0000,,Google sheets so it wasn't like I wasn't Dialogue: 0,0:30:26.43,0:30:32.46,Default,,0000,0000,0000,,coding as a young kid like everyone here Dialogue: 0,0:30:30.23,0:30:33.88,Default,,0000,0000,0000,,that's really kind of what most people Dialogue: 0,0:30:32.46,0:30:36.10,Default,,0000,0000,0000,,envision that people Dialogue: 0,0:30:33.88,0:30:37.60,Default,,0000,0000,0000,,start companies and sell them you know Dialogue: 0,0:30:36.10,0:30:39.43,Default,,0000,0000,0000,,our whiz kids who learn when they're Dialogue: 0,0:30:37.60,0:30:40.75,Default,,0000,0000,0000,,like really young and then sell their Dialogue: 0,0:30:39.43,0:30:43.00,Default,,0000,0000,0000,,startup when they're like right out of Dialogue: 0,0:30:40.75,0:30:45.19,Default,,0000,0000,0000,,school or something but you'd between Dialogue: 0,0:30:43.00,0:30:47.65,Default,,0000,0000,0000,,being an insurance salesperson and real Dialogue: 0,0:30:45.19,0:30:50.32,Default,,0000,0000,0000,,estate sales persons the sandwich sales Dialogue: 0,0:30:47.65,0:30:52.57,Default,,0000,0000,0000,,person make great sandwiches to make Dialogue: 0,0:30:50.32,0:30:54.28,Default,,0000,0000,0000,,great sandwiches yeah it's pretty Dialogue: 0,0:30:52.57,0:30:56.68,Default,,0000,0000,0000,,amazing that Google Spreadsheets was Dialogue: 0,0:30:54.28,0:30:59.02,Default,,0000,0000,0000,,basically an acquisition by Google of a Dialogue: 0,0:30:56.68,0:31:02.08,Default,,0000,0000,0000,,company made by a sandwich style Dialogue: 0,0:30:59.02,0:31:03.28,Default,,0000,0000,0000,,sandwich shop owner and by the way if Dialogue: 0,0:31:02.08,0:31:05.05,Default,,0000,0000,0000,,you think about it there's a connection Dialogue: 0,0:31:03.28,0:31:07.54,Default,,0000,0000,0000,,between spreadsheets and our earlier Dialogue: 0,0:31:05.05,0:31:10.39,Default,,0000,0000,0000,,activity when we were all in a grid the Dialogue: 0,0:31:07.54,0:31:11.98,Default,,0000,0000,0000,,students were in a grid each one of us Dialogue: 0,0:31:10.39,0:31:14.50,Default,,0000,0000,0000,,was a variable just like a spreadsheet Dialogue: 0,0:31:11.98,0:31:16.54,Default,,0000,0000,0000,,stores a value in each of the cells in Dialogue: 0,0:31:14.50,0:31:20.17,Default,,0000,0000,0000,,its grid and each cell in a spreadsheet Dialogue: 0,0:31:16.54,0:31:22.45,Default,,0000,0000,0000,,has a name like a 1 or B 1 or C 2 just Dialogue: 0,0:31:20.17,0:31:24.10,Default,,0000,0000,0000,,like a variable and in fact I often tell Dialogue: 0,0:31:22.45,0:31:26.80,Default,,0000,0000,0000,,people if you've ever written a command Dialogue: 0,0:31:24.10,0:31:28.27,Default,,0000,0000,0000,,in a spreadsheet using a formula like Dialogue: 0,0:31:26.80,0:31:30.13,Default,,0000,0000,0000,,saying this cell is going to be the sum Dialogue: 0,0:31:28.27,0:31:31.54,Default,,0000,0000,0000,,of this and that you've written one line Dialogue: 0,0:31:30.13,0:31:35.74,Default,,0000,0000,0000,,of code and that's how you can start Dialogue: 0,0:31:31.54,0:31:37.90,Default,,0000,0000,0000,,learning computer programming so now Dialogue: 0,0:31:35.74,0:31:39.94,Default,,0000,0000,0000,,we're gonna go into the second sentence Dialogue: 0,0:31:37.90,0:31:43.42,Default,,0000,0000,0000,,of today's class which is learning about Dialogue: 0,0:31:39.94,0:31:46.36,Default,,0000,0000,0000,,how to use variables and games and so Dialogue: 0,0:31:43.42,0:31:48.79,Default,,0000,0000,0000,,fuzzy Sophie and I are gonna use we're Dialogue: 0,0:31:46.36,0:31:52.33,Default,,0000,0000,0000,,basically gonna use ku dog to modify a Dialogue: 0,0:31:48.79,0:31:54.82,Default,,0000,0000,0000,,game using validus and I'm gonna change Dialogue: 0,0:31:52.33,0:31:58.77,Default,,0000,0000,0000,,the screen share to just show code or Dialogue: 0,0:31:54.82,0:31:58.77,Default,,0000,0000,0000,,game screen just one second Dialogue: 0,0:31:58.86,0:32:04.36,Default,,0000,0000,0000,,all right can you see my screen yes I Dialogue: 0,0:32:02.14,0:32:05.77,Default,,0000,0000,0000,,can it's wonderful thank you so for Dialogue: 0,0:32:04.36,0:32:08.29,Default,,0000,0000,0000,,those of you who are not familiar we're Dialogue: 0,0:32:05.77,0:32:10.06,Default,,0000,0000,0000,,in co.org sprite lab on the left-hand Dialogue: 0,0:32:08.29,0:32:12.22,Default,,0000,0000,0000,,side is where the code will be running Dialogue: 0,0:32:10.06,0:32:13.72,Default,,0000,0000,0000,,where we make our game on the right hand Dialogue: 0,0:32:12.22,0:32:15.73,Default,,0000,0000,0000,,side is the code for this game and Dialogue: 0,0:32:13.72,0:32:17.26,Default,,0000,0000,0000,,there's all these little commands and Dialogue: 0,0:32:15.73,0:32:19.45,Default,,0000,0000,0000,,here in these different drawers that we Dialogue: 0,0:32:17.26,0:32:20.74,Default,,0000,0000,0000,,can look at now this code is already Dialogue: 0,0:32:19.45,0:32:23.05,Default,,0000,0000,0000,,been written and I'm not going to run Dialogue: 0,0:32:20.74,0:32:24.88,Default,,0000,0000,0000,,through how it works what it does is it Dialogue: 0,0:32:23.05,0:32:27.52,Default,,0000,0000,0000,,creates a bunch of these little players Dialogue: 0,0:32:24.88,0:32:29.74,Default,,0000,0000,0000,,called sprites on the screen so it's got Dialogue: 0,0:32:27.52,0:32:31.63,Default,,0000,0000,0000,,this little alien who's a good guy and Dialogue: 0,0:32:29.74,0:32:34.03,Default,,0000,0000,0000,,then these purple aliens are bad guys in Dialogue: 0,0:32:31.63,0:32:37.18,Default,,0000,0000,0000,,these coins and when you run up the Run Dialogue: 0,0:32:34.03,0:32:39.97,Default,,0000,0000,0000,,button all these things float around and Dialogue: 0,0:32:37.18,0:32:41.80,Default,,0000,0000,0000,,you can use the cursor keys to move the Dialogue: 0,0:32:39.97,0:32:43.84,Default,,0000,0000,0000,,good alien that we control you can also Dialogue: 0,0:32:41.80,0:32:46.47,Default,,0000,0000,0000,,use the cursor keys on a keyboard the Dialogue: 0,0:32:43.84,0:32:48.51,Default,,0000,0000,0000,,arrow keys move the good Dialogue: 0,0:32:46.47,0:32:50.36,Default,,0000,0000,0000,,the good little alien but what we wanted Dialogue: 0,0:32:48.51,0:32:53.43,Default,,0000,0000,0000,,to do is when they're good little alien Dialogue: 0,0:32:50.36,0:32:55.26,Default,,0000,0000,0000,,catches a coin we want to count the Dialogue: 0,0:32:53.43,0:32:58.38,Default,,0000,0000,0000,,score so Sophia you're gonna do that Dialogue: 0,0:32:55.26,0:33:02.58,Default,,0000,0000,0000,,using valuables and so we're up here and Dialogue: 0,0:32:58.38,0:33:04.71,Default,,0000,0000,0000,,it says when a coin has been gotten by Dialogue: 0,0:33:02.58,0:33:07.50,Default,,0000,0000,0000,,the good alien so what is the first Dialogue: 0,0:33:04.71,0:33:11.04,Default,,0000,0000,0000,,thing we want to do so if you go into Dialogue: 0,0:33:07.50,0:33:13.53,Default,,0000,0000,0000,,the sprites menu and the first thing you Dialogue: 0,0:33:11.04,0:33:15.75,Default,,0000,0000,0000,,want to do is remove the point so bring Dialogue: 0,0:33:13.53,0:33:18.75,Default,,0000,0000,0000,,out the remove block and then take out Dialogue: 0,0:33:15.75,0:33:19.95,Default,,0000,0000,0000,,or change that to the coin actually no Dialogue: 0,0:33:18.75,0:33:23.22,Default,,0000,0000,0000,,don't change that because that's gonna Dialogue: 0,0:33:19.95,0:33:25.23,Default,,0000,0000,0000,,remove all the coins take that out take Dialogue: 0,0:33:23.22,0:33:28.20,Default,,0000,0000,0000,,out this little block and go into the Dialogue: 0,0:33:25.23,0:33:31.35,Default,,0000,0000,0000,,sprite menu and choose this sprite Dialogue: 0,0:33:28.20,0:33:33.09,Default,,0000,0000,0000,,because if each removed the coins but Dialogue: 0,0:33:31.35,0:33:35.43,Default,,0000,0000,0000,,all of them would go but you want to Dialogue: 0,0:33:33.09,0:33:36.54,Default,,0000,0000,0000,,trim this just this right and now when Dialogue: 0,0:33:35.43,0:33:38.52,Default,,0000,0000,0000,,you do this Dialogue: 0,0:33:36.54,0:33:40.59,Default,,0000,0000,0000,,that's right that you get will disappear Dialogue: 0,0:33:38.52,0:33:42.36,Default,,0000,0000,0000,,but what we also want to do is increase Dialogue: 0,0:33:40.59,0:33:44.73,Default,,0000,0000,0000,,the score and at the start of the game Dialogue: 0,0:33:42.36,0:33:48.21,Default,,0000,0000,0000,,we created a valuable score we set the Dialogue: 0,0:33:44.73,0:33:53.55,Default,,0000,0000,0000,,score 2-0 so now what I want you do is Dialogue: 0,0:33:48.21,0:33:57.26,Default,,0000,0000,0000,,to go into the variables section and set Dialogue: 0,0:33:53.55,0:34:01.76,Default,,0000,0000,0000,,the score see it's a set score to Dialogue: 0,0:33:57.26,0:34:01.76,Default,,0000,0000,0000,,personally not set score to change score Dialogue: 0,0:34:02.93,0:34:08.04,Default,,0000,0000,0000,,change and then clear that I and change Dialogue: 0,0:34:06.27,0:34:09.48,Default,,0000,0000,0000,,it to score and so we're gonna change Dialogue: 0,0:34:08.04,0:34:12.57,Default,,0000,0000,0000,,the score by one you want to change it Dialogue: 0,0:34:09.48,0:34:14.79,Default,,0000,0000,0000,,by one or by two let's leave it by one Dialogue: 0,0:34:12.57,0:34:17.85,Default,,0000,0000,0000,,now that's good to stuck me when I was Dialogue: 0,0:34:14.79,0:34:23.06,Default,,0000,0000,0000,,the counter exactly that's just like Dialogue: 0,0:34:17.85,0:34:25.95,Default,,0000,0000,0000,,here now so if you hit the Run button as Dialogue: 0,0:34:23.06,0:34:28.62,Default,,0000,0000,0000,,you're going around you can control the Dialogue: 0,0:34:25.95,0:34:29.91,Default,,0000,0000,0000,,little you couldn't roll this little Dialogue: 0,0:34:28.62,0:34:32.61,Default,,0000,0000,0000,,thing and it's catching these little Dialogue: 0,0:34:29.91,0:34:34.74,Default,,0000,0000,0000,,coins and the coins are disappearing but Dialogue: 0,0:34:32.61,0:34:36.00,Default,,0000,0000,0000,,we're not seeing the score so what we Dialogue: 0,0:34:34.74,0:34:38.61,Default,,0000,0000,0000,,need to do is we actually need to Dialogue: 0,0:34:36.00,0:34:42.00,Default,,0000,0000,0000,,display the score on screen so so if Dialogue: 0,0:34:38.61,0:34:44.73,Default,,0000,0000,0000,,they go into this area of text the Dialogue: 0,0:34:42.00,0:34:49.83,Default,,0000,0000,0000,,section that says text and bring out the Dialogue: 0,0:34:44.73,0:34:54.84,Default,,0000,0000,0000,,print button and in there you want to Dialogue: 0,0:34:49.83,0:34:57.81,Default,,0000,0000,0000,,type score but we want to combine the Dialogue: 0,0:34:54.84,0:35:01.32,Default,,0000,0000,0000,,score the word score with the value in Dialogue: 0,0:34:57.81,0:35:04.47,Default,,0000,0000,0000,,score so go into texting Dialogue: 0,0:35:01.32,0:35:06.90,Default,,0000,0000,0000,,and bring out this join block and Dialogue: 0,0:35:04.47,0:35:09.94,Default,,0000,0000,0000,,dropped it in there and inside the print Dialogue: 0,0:35:06.90,0:35:14.56,Default,,0000,0000,0000,,instead of a little score block yeah and Dialogue: 0,0:35:09.94,0:35:16.54,Default,,0000,0000,0000,,then join the the word score with the Dialogue: 0,0:35:14.56,0:35:19.66,Default,,0000,0000,0000,,quotes around in the Kulin and then in Dialogue: 0,0:35:16.54,0:35:20.89,Default,,0000,0000,0000,,the variables bring out the value score Dialogue: 0,0:35:19.66,0:35:23.08,Default,,0000,0000,0000,,so now it's going to tell the story Dialogue: 0,0:35:20.89,0:35:25.84,Default,,0000,0000,0000,,which time we get one of these things so Dialogue: 0,0:35:23.08,0:35:27.85,Default,,0000,0000,0000,,now if we hit run I'm gonna play this Dialogue: 0,0:35:25.84,0:35:30.25,Default,,0000,0000,0000,,this time I can run around and catch the Dialogue: 0,0:35:27.85,0:35:32.95,Default,,0000,0000,0000,,coins and see I got a score of one no Dialogue: 0,0:35:30.25,0:35:35.02,Default,,0000,0000,0000,,score to the score of three and so on Dialogue: 0,0:35:32.95,0:35:37.39,Default,,0000,0000,0000,,now I want to use a different battle it Dialogue: 0,0:35:35.02,0:35:39.82,Default,,0000,0000,0000,,looks fuzzy fuzzy you can also count Dialogue: 0,0:35:37.39,0:35:42.13,Default,,0000,0000,0000,,these as well what I want to do next is Dialogue: 0,0:35:39.82,0:35:43.75,Default,,0000,0000,0000,,actually make it so that our player gets Dialogue: 0,0:35:42.13,0:35:46.09,Default,,0000,0000,0000,,smaller and smaller and the points get Dialogue: 0,0:35:43.75,0:35:48.34,Default,,0000,0000,0000,,smaller and a harder to catch as we go Dialogue: 0,0:35:46.09,0:35:49.90,Default,,0000,0000,0000,,along so what we need to do is go back Dialogue: 0,0:35:48.34,0:35:52.09,Default,,0000,0000,0000,,to the start of the game and create a Dialogue: 0,0:35:49.90,0:35:54.40,Default,,0000,0000,0000,,new variable we're going to create a new Dialogue: 0,0:35:52.09,0:36:01.38,Default,,0000,0000,0000,,variable for the size of these so go Dialogue: 0,0:35:54.40,0:36:05.14,Default,,0000,0000,0000,,into variables and say set I to and Dialogue: 0,0:36:01.38,0:36:07.06,Default,,0000,0000,0000,,click on the eye and say rename this Dialogue: 0,0:36:05.14,0:36:09.88,Default,,0000,0000,0000,,variable so we're going to change that Dialogue: 0,0:36:07.06,0:36:15.42,Default,,0000,0000,0000,,to size the bargaining is going to be Dialogue: 0,0:36:09.88,0:36:20.47,Default,,0000,0000,0000,,size all right and we're gonna set size Dialogue: 0,0:36:15.42,0:36:27.61,Default,,0000,0000,0000,,can you drag out the number zero and set Dialogue: 0,0:36:20.47,0:36:29.32,Default,,0000,0000,0000,,the size to 50 all right so this is Dialogue: 0,0:36:27.61,0:36:31.87,Default,,0000,0000,0000,,gonna be the counter for what our size Dialogue: 0,0:36:29.32,0:36:34.27,Default,,0000,0000,0000,,should start to ask but what we want to Dialogue: 0,0:36:31.87,0:36:36.49,Default,,0000,0000,0000,,do is now every time you capture a coin Dialogue: 0,0:36:34.27,0:36:38.86,Default,,0000,0000,0000,,you want to change this change all the Dialogue: 0,0:36:36.49,0:36:43.06,Default,,0000,0000,0000,,sprites to that size so now go into Dialogue: 0,0:36:38.86,0:36:47.26,Default,,0000,0000,0000,,actions actions and see where it says Dialogue: 0,0:36:43.06,0:36:50.08,Default,,0000,0000,0000,,set size 250 bring that out and so when Dialogue: 0,0:36:47.26,0:36:52.87,Default,,0000,0000,0000,,a coin is caught change this coin size Dialogue: 0,0:36:50.08,0:36:58.90,Default,,0000,0000,0000,,but instead of choosing 50 you pull out Dialogue: 0,0:36:52.87,0:37:01.90,Default,,0000,0000,0000,,that 50 and then go into very ease and Dialogue: 0,0:36:58.90,0:37:03.88,Default,,0000,0000,0000,,pull out the size value now size is Dialogue: 0,0:37:01.90,0:37:05.26,Default,,0000,0000,0000,,going to keep this size at 50 so before Dialogue: 0,0:37:03.88,0:37:08.56,Default,,0000,0000,0000,,we do that we actually want to reduce Dialogue: 0,0:37:05.26,0:37:10.86,Default,,0000,0000,0000,,the size as well so go into variables Dialogue: 0,0:37:08.56,0:37:15.30,Default,,0000,0000,0000,,again and save huge Dialogue: 0,0:37:10.86,0:37:18.12,Default,,0000,0000,0000,,change I by and assuming keep changing I Dialogue: 0,0:37:15.30,0:37:21.39,Default,,0000,0000,0000,,change the size so we want to make this Dialogue: 0,0:37:18.12,0:37:23.22,Default,,0000,0000,0000,,eyes smaller it started out as 50 if we Dialogue: 0,0:37:21.39,0:37:27.41,Default,,0000,0000,0000,,reduce it how much do we want to change Dialogue: 0,0:37:23.22,0:37:27.41,Default,,0000,0000,0000,,it by how about by negative negative 10 Dialogue: 0,0:37:27.62,0:37:33.63,Default,,0000,0000,0000,,so it'll start us 50 then become 40 then Dialogue: 0,0:37:31.05,0:37:34.80,Default,,0000,0000,0000,,30 and so now we want to do this not Dialogue: 0,0:37:33.63,0:37:37.23,Default,,0000,0000,0000,,just for the points let's make Dialogue: 0,0:37:34.80,0:37:40.98,Default,,0000,0000,0000,,everything smaller so click this block Dialogue: 0,0:37:37.23,0:37:44.43,Default,,0000,0000,0000,,and hit command C to copy it and the Dialogue: 0,0:37:40.98,0:37:46.77,Default,,0000,0000,0000,,command V to paste it and I'll put that Dialogue: 0,0:37:44.43,0:37:48.63,Default,,0000,0000,0000,,in there so not only the coins change Dialogue: 0,0:37:46.77,0:37:51.27,Default,,0000,0000,0000,,sides make the good little alien change Dialogue: 0,0:37:48.63,0:37:56.99,Default,,0000,0000,0000,,size and then click that whole block Dialogue: 0,0:37:51.27,0:37:56.99,Default,,0000,0000,0000,,again and hit command C and command V Dialogue: 0,0:37:58.13,0:38:03.24,Default,,0000,0000,0000,,the dark side purple aliens right now Dialogue: 0,0:38:01.11,0:38:03.81,Default,,0000,0000,0000,,try they're doing again yeah you're Dialogue: 0,0:38:03.24,0:38:08.64,Default,,0000,0000,0000,,doing great Dialogue: 0,0:38:03.81,0:38:11.37,Default,,0000,0000,0000,,oh my God look how tiny you got you're Dialogue: 0,0:38:08.64,0:38:22.71,Default,,0000,0000,0000,,getting a score it's super hard to see Dialogue: 0,0:38:11.37,0:38:24.69,Default,,0000,0000,0000,,you anger is not as good as me it's so Dialogue: 0,0:38:22.71,0:38:26.91,Default,,0000,0000,0000,,these aliens are now size 10 so it's Dialogue: 0,0:38:24.69,0:38:27.81,Default,,0000,0000,0000,,hard to see them all right that was Dialogue: 0,0:38:26.91,0:38:29.85,Default,,0000,0000,0000,,super fun Dialogue: 0,0:38:27.81,0:38:31.59,Default,,0000,0000,0000,,so I'm gonna stop this for a second Dialogue: 0,0:38:29.85,0:38:33.15,Default,,0000,0000,0000,,mount like all things you make on code Dialogue: 0,0:38:31.59,0:38:35.55,Default,,0000,0000,0000,,over one thing we can do is we made this Dialogue: 0,0:38:33.15,0:38:37.50,Default,,0000,0000,0000,,little game and we can share it out and Dialogue: 0,0:38:35.55,0:38:39.42,Default,,0000,0000,0000,,if you want you can actually I'm gonna Dialogue: 0,0:38:37.50,0:38:42.75,Default,,0000,0000,0000,,make this a little bit bigger you can Dialogue: 0,0:38:39.42,0:38:45.33,Default,,0000,0000,0000,,actually scan what we this QR code using Dialogue: 0,0:38:42.75,0:38:47.10,Default,,0000,0000,0000,,your phones and the app that Sophia made Dialogue: 0,0:38:45.33,0:38:48.36,Default,,0000,0000,0000,,would then show up you just tap the Dialogue: 0,0:38:47.10,0:38:50.49,Default,,0000,0000,0000,,little thing that shows up on your Dialogue: 0,0:38:48.36,0:38:52.29,Default,,0000,0000,0000,,screen and that after we just made this Dialogue: 0,0:38:50.49,0:38:54.60,Default,,0000,0000,0000,,on your phone to play it so if you don't Dialogue: 0,0:38:52.29,0:38:56.55,Default,,0000,0000,0000,,play it right now Dialogue: 0,0:38:54.60,0:38:58.11,Default,,0000,0000,0000,,but instead of doing that right now Dialogue: 0,0:38:56.55,0:38:59.76,Default,,0000,0000,0000,,we're gonna send this app to you an Dialogue: 0,0:38:58.11,0:39:01.95,Default,,0000,0000,0000,,email later so you can actually improve Dialogue: 0,0:38:59.76,0:39:03.42,Default,,0000,0000,0000,,on it more in fact one of the things we Dialogue: 0,0:39:01.95,0:39:05.82,Default,,0000,0000,0000,,wanted to do is figure out what happens Dialogue: 0,0:39:03.42,0:39:08.01,Default,,0000,0000,0000,,when the good alien runs into the bad Dialogue: 0,0:39:05.82,0:39:11.82,Default,,0000,0000,0000,,purple aliens that's something you can Dialogue: 0,0:39:08.01,0:39:13.68,Default,,0000,0000,0000,,do now before we go into the next part Dialogue: 0,0:39:11.82,0:39:16.29,Default,,0000,0000,0000,,of our episode actually want to take a Dialogue: 0,0:39:13.68,0:39:19.25,Default,,0000,0000,0000,,pause and do our trivia questions so Dialogue: 0,0:39:16.29,0:39:19.25,Default,,0000,0000,0000,,it's trivia attack yourself Dialogue: 0,0:39:19.42,0:39:23.93,Default,,0000,0000,0000,,so fuzzy we want you to read the trivia Dialogue: 0,0:39:22.40,0:39:25.70,Default,,0000,0000,0000,,question for today's audience and Dialogue: 0,0:39:23.93,0:39:27.74,Default,,0000,0000,0000,,everybody of the frosted zum caulk and Dialogue: 0,0:39:25.70,0:39:29.87,Default,,0000,0000,0000,,answers make sure to read the question Dialogue: 0,0:39:27.74,0:39:35.39,Default,,0000,0000,0000,,and all the answers and should I answer Dialogue: 0,0:39:29.87,0:39:37.88,Default,,0000,0000,0000,,it like last time what was the first Dialogue: 0,0:39:35.39,0:39:38.51,Default,,0000,0000,0000,,computer that had real-world practical Dialogue: 0,0:39:37.88,0:39:42.23,Default,,0000,0000,0000,,use Dialogue: 0,0:39:38.51,0:39:45.65,Default,,0000,0000,0000,,was it the ENIAC the Turing machine the Dialogue: 0,0:39:42.23,0:39:49.42,Default,,0000,0000,0000,,baggage the Babbage calculator or a Dialogue: 0,0:39:45.65,0:39:53.03,Default,,0000,0000,0000,,human who did the job of a computer Dialogue: 0,0:39:49.42,0:39:55.85,Default,,0000,0000,0000,,let's see who's the who's ahead looks Dialogue: 0,0:39:53.03,0:39:57.50,Default,,0000,0000,0000,,like I'm watching the results come in Dialogue: 0,0:39:55.85,0:39:59.06,Default,,0000,0000,0000,,not everybody else can see them but we Dialogue: 0,0:39:57.50,0:40:02.57,Default,,0000,0000,0000,,have about half of our audience is Dialogue: 0,0:39:59.06,0:40:04.28,Default,,0000,0000,0000,,already voted I don't know I don't know Dialogue: 0,0:40:02.57,0:40:09.44,Default,,0000,0000,0000,,what the image of you voted and this is Dialogue: 0,0:40:04.28,0:40:11.90,Default,,0000,0000,0000,,a pretty tight one this is tight I don't Dialogue: 0,0:40:09.44,0:40:13.91,Default,,0000,0000,0000,,know this is tricky so almost everybody Dialogue: 0,0:40:11.90,0:40:15.52,Default,,0000,0000,0000,,has voted so can we share the results of Dialogue: 0,0:40:13.91,0:40:18.38,Default,,0000,0000,0000,,people's polls Dialogue: 0,0:40:15.52,0:40:21.56,Default,,0000,0000,0000,,Wow everyone thinks that more most Dialogue: 0,0:40:18.38,0:40:23.18,Default,,0000,0000,0000,,people think it was a human so I'll say Dialogue: 0,0:40:21.56,0:40:24.77,Default,,0000,0000,0000,,straight up the Turing machine isn't Dialogue: 0,0:40:23.18,0:40:27.77,Default,,0000,0000,0000,,actually a physical machine it's a Dialogue: 0,0:40:24.77,0:40:30.95,Default,,0000,0000,0000,,conceptual abstraction and the Babbage Dialogue: 0,0:40:27.77,0:40:34.28,Default,,0000,0000,0000,,calculator was really also theoretical Dialogue: 0,0:40:30.95,0:40:36.89,Default,,0000,0000,0000,,calculator Charles Babbage came up with Dialogue: 0,0:40:34.28,0:40:38.18,Default,,0000,0000,0000,,the idea of a computer but neither of Dialogue: 0,0:40:36.89,0:40:42.11,Default,,0000,0000,0000,,those are actually sort of real-world Dialogue: 0,0:40:38.18,0:40:44.42,Default,,0000,0000,0000,,practical uses I'm going to give you the Dialogue: 0,0:40:42.11,0:40:49.04,Default,,0000,0000,0000,,answer be a screen share so just one Dialogue: 0,0:40:44.42,0:40:53.93,Default,,0000,0000,0000,,second I'm going to share my screen Dialogue: 0,0:40:49.04,0:40:57.29,Default,,0000,0000,0000,,the ania computer built in 1945 80 some Dialogue: 0,0:40:53.93,0:41:00.11,Default,,0000,0000,0000,,80 years ago it was 800 square 1,800 Dialogue: 0,0:40:57.29,0:41:03.35,Default,,0000,0000,0000,,square feet of office space it took and Dialogue: 0,0:41:00.11,0:41:05.57,Default,,0000,0000,0000,,it weighed 32 tons this was the first Dialogue: 0,0:41:03.35,0:41:07.70,Default,,0000,0000,0000,,modern anumana the first computer with Dialogue: 0,0:41:05.57,0:41:10.07,Default,,0000,0000,0000,,practical use and used vacuum tubes Dialogue: 0,0:41:07.70,0:41:12.50,Default,,0000,0000,0000,,instead of transistors and electricity's Dialogue: 0,0:41:10.07,0:41:15.02,Default,,0000,0000,0000,,and today's phones like Sofia's phone Dialogue: 0,0:41:12.50,0:41:17.42,Default,,0000,0000,0000,,right here have a tiny chip the size of Dialogue: 0,0:41:15.02,0:41:19.19,Default,,0000,0000,0000,,a fingernail that's literally a million Dialogue: 0,0:41:17.42,0:41:22.37,Default,,0000,0000,0000,,times more powerful than this first Dialogue: 0,0:41:19.19,0:41:25.34,Default,,0000,0000,0000,,computer however this wasn't the first Dialogue: 0,0:41:22.37,0:41:29.39,Default,,0000,0000,0000,,computer that had real-world practical Dialogue: 0,0:41:25.34,0:41:32.09,Default,,0000,0000,0000,,uses the first computer as early as 1613 Dialogue: 0,0:41:29.39,0:41:34.85,Default,,0000,0000,0000,,a computer was somebody who did Dialogue: 0,0:41:32.09,0:41:37.28,Default,,0000,0000,0000,,shooting work like math work like math Dialogue: 0,0:41:34.85,0:41:39.95,Default,,0000,0000,0000,,calculations and throughout the 1800s Dialogue: 0,0:41:37.28,0:41:43.67,Default,,0000,0000,0000,,and even the 1900s entire teams of Dialogue: 0,0:41:39.95,0:41:45.32,Default,,0000,0000,0000,,computers often women would work on hard Dialogue: 0,0:41:43.67,0:41:47.99,Default,,0000,0000,0000,,problems because we didn't have the Dialogue: 0,0:41:45.32,0:41:50.27,Default,,0000,0000,0000,,machines yet to do this work and in fact Dialogue: 0,0:41:47.99,0:41:52.40,Default,,0000,0000,0000,,here's pictures of some of the women who Dialogue: 0,0:41:50.27,0:41:55.01,Default,,0000,0000,0000,,helped get the man on the moon it helps Dialogue: 0,0:41:52.40,0:41:57.02,Default,,0000,0000,0000,,America's space program these young Dialogue: 0,0:41:55.01,0:41:58.88,Default,,0000,0000,0000,,women were called computers that was Dialogue: 0,0:41:57.02,0:42:00.80,Default,,0000,0000,0000,,literally their job and if you've seen Dialogue: 0,0:41:58.88,0:42:03.05,Default,,0000,0000,0000,,the movie hidden figures at showcases a Dialogue: 0,0:42:00.80,0:42:04.88,Default,,0000,0000,0000,,woman named Katherine Goble who's one of Dialogue: 0,0:42:03.05,0:42:06.86,Default,,0000,0000,0000,,these women these women basically did Dialogue: 0,0:42:04.88,0:42:09.11,Default,,0000,0000,0000,,the work of now today's modern day Dialogue: 0,0:42:06.86,0:42:12.14,Default,,0000,0000,0000,,computers and I think that's interesting Dialogue: 0,0:42:09.11,0:42:13.67,Default,,0000,0000,0000,,because in today's world technology is Dialogue: 0,0:42:12.14,0:42:16.64,Default,,0000,0000,0000,,constantly improving in a way that Dialogue: 0,0:42:13.67,0:42:19.01,Default,,0000,0000,0000,,changes jobs and human jobs are being Dialogue: 0,0:42:16.64,0:42:21.59,Default,,0000,0000,0000,,replaced by machines and the computer Dialogue: 0,0:42:19.01,0:42:24.08,Default,,0000,0000,0000,,itself used to be a human job long Dialogue: 0,0:42:21.59,0:42:26.69,Default,,0000,0000,0000,,before we have what we what we now think Dialogue: 0,0:42:24.08,0:42:28.52,Default,,0000,0000,0000,,of as computers so we're now going to Dialogue: 0,0:42:26.69,0:42:32.51,Default,,0000,0000,0000,,move to the next segment in our episode Dialogue: 0,0:42:28.52,0:42:34.60,Default,,0000,0000,0000,,which is using variables and apps and Dialogue: 0,0:42:32.51,0:42:37.94,Default,,0000,0000,0000,,we're gonna say goodbye to Sofia Dialogue: 0,0:42:34.60,0:42:42.08,Default,,0000,0000,0000,,I see that and we're gonna welcome my Dialogue: 0,0:42:37.94,0:42:44.69,Default,,0000,0000,0000,,second sidekick and my son Darius hi all Dialogue: 0,0:42:42.08,0:42:47.45,Default,,0000,0000,0000,,right Darius ideas so what we're gonna Dialogue: 0,0:42:44.69,0:42:49.52,Default,,0000,0000,0000,,do is we're gonna make an app that helps Dialogue: 0,0:42:47.45,0:42:57.25,Default,,0000,0000,0000,,us invent a story it's gonna be a tell Dialogue: 0,0:42:49.52,0:43:00.11,Default,,0000,0000,0000,,me a story that is really nervous a Dialogue: 0,0:42:57.25,0:43:01.64,Default,,0000,0000,0000,,little bit a little bit nervous it's Dialogue: 0,0:43:00.11,0:43:03.62,Default,,0000,0000,0000,,always a little bit nervous to have a Dialogue: 0,0:43:01.64,0:43:05.33,Default,,0000,0000,0000,,big audience and it's especially nervous Dialogue: 0,0:43:03.62,0:43:07.13,Default,,0000,0000,0000,,when you're coding in front of the big Dialogue: 0,0:43:05.33,0:43:09.02,Default,,0000,0000,0000,,audience coding by yourself is a lot Dialogue: 0,0:43:07.13,0:43:11.78,Default,,0000,0000,0000,,easier because you can make mistakes and Dialogue: 0,0:43:09.02,0:43:13.22,Default,,0000,0000,0000,,then you can fix your mistakes making a Dialogue: 0,0:43:11.78,0:43:16.76,Default,,0000,0000,0000,,mistake in front of thousands of people Dialogue: 0,0:43:13.22,0:43:19.10,Default,,0000,0000,0000,,is definitely different so we're gonna Dialogue: 0,0:43:16.76,0:43:21.62,Default,,0000,0000,0000,,share screens here we're now in co.org Dialogue: 0,0:43:19.10,0:43:23.51,Default,,0000,0000,0000,,app lab and what you see here on the Dialogue: 0,0:43:21.62,0:43:25.55,Default,,0000,0000,0000,,left is the app we're gonna create on Dialogue: 0,0:43:23.51,0:43:27.14,Default,,0000,0000,0000,,the right is the code and we've started Dialogue: 0,0:43:25.55,0:43:27.74,Default,,0000,0000,0000,,some of this for you I'm gonna walk you Dialogue: 0,0:43:27.14,0:43:30.29,Default,,0000,0000,0000,,through this Dialogue: 0,0:43:27.74,0:43:32.99,Default,,0000,0000,0000,,we're in design mode you can see this Dialogue: 0,0:43:30.29,0:43:35.93,Default,,0000,0000,0000,,app has a bunch of text inputs where you Dialogue: 0,0:43:32.99,0:43:38.27,Default,,0000,0000,0000,,can enter a name an adjective a noun and Dialogue: 0,0:43:35.93,0:43:40.13,Default,,0000,0000,0000,,a verb and when you click this button Dialogue: 0,0:43:38.27,0:43:41.48,Default,,0000,0000,0000,,it's not doesn't do anything yet because Dialogue: 0,0:43:40.13,0:43:43.10,Default,,0000,0000,0000,,we haven't written the code for it but Dialogue: 0,0:43:41.48,0:43:46.64,Default,,0000,0000,0000,,we would like it to do Dialogue: 0,0:43:43.10,0:43:48.53,Default,,0000,0000,0000,,is to store all this information just Dialogue: 0,0:43:46.64,0:43:50.90,Default,,0000,0000,0000,,like yara asked the valuables to Dialogue: 0,0:43:48.53,0:43:52.34,Default,,0000,0000,0000,,remember the names of fruits we want the Dialogue: 0,0:43:50.90,0:43:55.100,Default,,0000,0000,0000,,this app to remember this information Dialogue: 0,0:43:52.34,0:43:58.61,Default,,0000,0000,0000,,and then to switch to screen two and to Dialogue: 0,0:43:55.100,0:44:01.43,Default,,0000,0000,0000,,fill in those different words to finish Dialogue: 0,0:43:58.61,0:44:03.26,Default,,0000,0000,0000,,this sentence to make a story so this Dialogue: 0,0:44:01.43,0:44:04.73,Default,,0000,0000,0000,,here is going to be the name and this Dialogue: 0,0:44:03.26,0:44:06.98,Default,,0000,0000,0000,,year is going to be an adjective and Dialogue: 0,0:44:04.73,0:44:10.40,Default,,0000,0000,0000,,this year it's going to be a noun and so Dialogue: 0,0:44:06.98,0:44:12.83,Default,,0000,0000,0000,,on so let's go to code mode and write Dialogue: 0,0:44:10.40,0:44:14.81,Default,,0000,0000,0000,,the code of what happens when you click Dialogue: 0,0:44:12.83,0:44:17.33,Default,,0000,0000,0000,,this button let's remember the Dialogue: 0,0:44:14.81,0:44:19.06,Default,,0000,0000,0000,,information here using variables fuzzy Dialogue: 0,0:44:17.33,0:44:20.26,Default,,0000,0000,0000,,will you be able to help us doing this Dialogue: 0,0:44:19.06,0:44:23.33,Default,,0000,0000,0000,,absolutely Dialogue: 0,0:44:20.26,0:44:25.79,Default,,0000,0000,0000,,alright so darius what i want you to do Dialogue: 0,0:44:23.33,0:44:28.73,Default,,0000,0000,0000,,is if you look here there's an on event Dialogue: 0,0:44:25.79,0:44:30.44,Default,,0000,0000,0000,,block is what happens when the story Dialogue: 0,0:44:28.73,0:44:32.27,Default,,0000,0000,0000,,button gets clicked and what we want to Dialogue: 0,0:44:30.44,0:44:34.37,Default,,0000,0000,0000,,do is get the text from these things i Dialogue: 0,0:44:32.27,0:44:36.38,Default,,0000,0000,0000,,store them in baggies and if you look up Dialogue: 0,0:44:34.37,0:44:39.59,Default,,0000,0000,0000,,top we already have created the values Dialogue: 0,0:44:36.38,0:44:41.60,Default,,0000,0000,0000,,for the main the adjective the mound etc Dialogue: 0,0:44:39.59,0:44:45.65,Default,,0000,0000,0000,,so what i want you to do is to go under Dialogue: 0,0:44:41.60,0:44:52.19,Default,,0000,0000,0000,,the values category of demands and drag Dialogue: 0,0:44:45.65,0:44:56.48,Default,,0000,0000,0000,,out the x equals but instead of x change Dialogue: 0,0:44:52.19,0:45:01.43,Default,,0000,0000,0000,,it to your name and you have a small Dialogue: 0,0:44:56.48,0:45:05.33,Default,,0000,0000,0000,,type of your name and so the value to Dialogue: 0,0:45:01.43,0:45:07.37,Default,,0000,0000,0000,,put a name go into your controls and you Dialogue: 0,0:45:05.33,0:45:12.86,Default,,0000,0000,0000,,want to get the value in the text editor Dialogue: 0,0:45:07.37,0:45:20.15,Default,,0000,0000,0000,,so use the get text block and you want Dialogue: 0,0:45:12.86,0:45:21.53,Default,,0000,0000,0000,,to do get text the main input alright so Dialogue: 0,0:45:20.15,0:45:23.66,Default,,0000,0000,0000,,what that's going to do is store that Dialogue: 0,0:45:21.53,0:45:24.83,Default,,0000,0000,0000,,into that valuable and then what we want Dialogue: 0,0:45:23.66,0:45:26.81,Default,,0000,0000,0000,,to do this is what's happening when the Dialogue: 0,0:45:24.83,0:45:28.19,Default,,0000,0000,0000,,tell me your story button is clicked so Dialogue: 0,0:45:26.81,0:45:31.04,Default,,0000,0000,0000,,what we want to do next is then it's Dialogue: 0,0:45:28.19,0:45:34.04,Default,,0000,0000,0000,,change the screen so go into the blocks Dialogue: 0,0:45:31.04,0:45:41.03,Default,,0000,0000,0000,,here know and and find this set screen Dialogue: 0,0:45:34.04,0:45:44.18,Default,,0000,0000,0000,,button it's near the very bottom right Dialogue: 0,0:45:41.03,0:45:46.01,Default,,0000,0000,0000,,there the set screen and pull that up Dialogue: 0,0:45:44.18,0:45:48.05,Default,,0000,0000,0000,,and now we're going to change screens at Dialogue: 0,0:45:46.01,0:45:51.74,Default,,0000,0000,0000,,screen too and just to remember what Dialogue: 0,0:45:48.05,0:45:54.29,Default,,0000,0000,0000,,screen to is over here you can click to Dialogue: 0,0:45:51.74,0:45:55.70,Default,,0000,0000,0000,,in design mode to change screen to so Dialogue: 0,0:45:54.29,0:45:56.93,Default,,0000,0000,0000,,that's what screen to its and i go back Dialogue: 0,0:45:55.70,0:46:00.50,Default,,0000,0000,0000,,to Dialogue: 0,0:45:56.93,0:46:03.17,Default,,0000,0000,0000,,right now once we change screen to Dialogue: 0,0:46:00.50,0:46:04.85,Default,,0000,0000,0000,,screen - we can set the text so this Dialogue: 0,0:46:03.17,0:46:06.23,Default,,0000,0000,0000,,text isn't the dispersed label up here Dialogue: 0,0:46:04.85,0:46:07.88,Default,,0000,0000,0000,,if you can move your mouse above this Dialogue: 0,0:46:06.23,0:46:10.19,Default,,0000,0000,0000,,these sort of question marks that's Dialogue: 0,0:46:07.88,0:46:14.45,Default,,0000,0000,0000,,where the name output is going to go so Dialogue: 0,0:46:10.19,0:46:20.66,Default,,0000,0000,0000,,go up and find the set text block it's Dialogue: 0,0:46:14.45,0:46:25.85,Default,,0000,0000,0000,,at the top you're doing great date and Dialogue: 0,0:46:20.66,0:46:27.83,Default,,0000,0000,0000,,set the text for name output right now Dialogue: 0,0:46:25.85,0:46:29.96,Default,,0000,0000,0000,,it's gonna fill it up with the word text Dialogue: 0,0:46:27.83,0:46:32.06,Default,,0000,0000,0000,,but we don't want to set the name output Dialogue: 0,0:46:29.96,0:46:33.53,Default,,0000,0000,0000,,to the text we want to use it about and Dialogue: 0,0:46:32.06,0:46:37.58,Default,,0000,0000,0000,,our variables let's see what should we Dialogue: 0,0:46:33.53,0:46:42.29,Default,,0000,0000,0000,,put over there for the variable yeah Dialogue: 0,0:46:37.58,0:46:46.16,Default,,0000,0000,0000,,this text here or the text I would say Dialogue: 0,0:46:42.29,0:46:48.41,Default,,0000,0000,0000,,funny no we want to change it to what we Dialogue: 0,0:46:46.16,0:46:51.32,Default,,0000,0000,0000,,stored in the variable so we're gonna Dialogue: 0,0:46:48.41,0:46:56.69,Default,,0000,0000,0000,,use your name which was the value that Dialogue: 0,0:46:51.32,0:47:02.48,Default,,0000,0000,0000,,we remembered oh I see alright so now Dialogue: 0,0:46:56.69,0:47:04.94,Default,,0000,0000,0000,,let's run this and see how it works it's Dialogue: 0,0:47:02.48,0:47:07.25,Default,,0000,0000,0000,,okay now hit run so now it's gonna say Dialogue: 0,0:47:04.94,0:47:09.38,Default,,0000,0000,0000,,let's come up with a story and so we're Dialogue: 0,0:47:07.25,0:47:11.69,Default,,0000,0000,0000,,gonna enter a name fuzzy pickles random Dialogue: 0,0:47:09.38,0:47:14.99,Default,,0000,0000,0000,,name for us random name Dialogue: 0,0:47:11.69,0:47:15.77,Default,,0000,0000,0000,,oh yeah pick darius darius that wasn't Dialogue: 0,0:47:14.99,0:47:18.74,Default,,0000,0000,0000,,very random Dialogue: 0,0:47:15.77,0:47:20.81,Default,,0000,0000,0000,,now click tell me a story and so you can Dialogue: 0,0:47:18.74,0:47:23.27,Default,,0000,0000,0000,,see it says one fine day darius walk Dialogue: 0,0:47:20.81,0:47:26.93,Default,,0000,0000,0000,,into a blank blank and blank over a Dialogue: 0,0:47:23.27,0:47:29.24,Default,,0000,0000,0000,,blank it was a truly great day so that's Dialogue: 0,0:47:26.93,0:47:31.85,Default,,0000,0000,0000,,our first step of remembering what Dialogue: 0,0:47:29.24,0:47:34.64,Default,,0000,0000,0000,,darius entered but we need to do the Dialogue: 0,0:47:31.85,0:47:37.73,Default,,0000,0000,0000,,rest of it so we're not going to do this Dialogue: 0,0:47:34.64,0:47:39.35,Default,,0000,0000,0000,,all typing in the code right now we've Dialogue: 0,0:47:37.73,0:47:42.50,Default,,0000,0000,0000,,actually written the lines to copy Dialogue: 0,0:47:39.35,0:47:44.21,Default,,0000,0000,0000,,seduce click show text when you click Dialogue: 0,0:47:42.50,0:47:46.28,Default,,0000,0000,0000,,show text you see all this code of Dialogue: 0,0:47:44.21,0:47:48.47,Default,,0000,0000,0000,,JavaScript instead of blocks and if you Dialogue: 0,0:47:46.28,0:47:50.45,Default,,0000,0000,0000,,go to the very bottom you see where it Dialogue: 0,0:47:48.47,0:47:52.04,Default,,0000,0000,0000,,has all these adjectives already made Dialogue: 0,0:47:50.45,0:47:54.20,Default,,0000,0000,0000,,the adjectives and nouns and all these Dialogue: 0,0:47:52.04,0:47:57.71,Default,,0000,0000,0000,,get text blocks can you select all of Dialogue: 0,0:47:54.20,0:48:01.01,Default,,0000,0000,0000,,that and then cut it this looks like Dialogue: 0,0:47:57.71,0:48:03.92,Default,,0000,0000,0000,,really hard it looks like what my code Dialogue: 0,0:48:01.01,0:48:06.71,Default,,0000,0000,0000,,yes paste it there and then go down to Dialogue: 0,0:48:03.92,0:48:08.12,Default,,0000,0000,0000,,the bottom again and then all these set Dialogue: 0,0:48:06.71,0:48:12.65,Default,,0000,0000,0000,,texts Dialogue: 0,0:48:08.12,0:48:14.81,Default,,0000,0000,0000,,put it again so fuzzy yeah this what Dialogue: 0,0:48:12.65,0:48:16.97,Default,,0000,0000,0000,,we're doing right now is no longer like Dialogue: 0,0:48:14.81,0:48:18.98,Default,,0000,0000,0000,,dragging and dropping blocks it's Dialogue: 0,0:48:16.97,0:48:21.62,Default,,0000,0000,0000,,dragging it's literally and how real Dialogue: 0,0:48:18.98,0:48:23.54,Default,,0000,0000,0000,,coders work in new texts but one thing Dialogue: 0,0:48:21.62,0:48:25.100,Default,,0000,0000,0000,,you can notify Z is even though we're Dialogue: 0,0:48:23.54,0:48:29.96,Default,,0000,0000,0000,,we're here you can still drag and drop Dialogue: 0,0:48:25.100,0:48:32.36,Default,,0000,0000,0000,,blocks into here Wow Dialogue: 0,0:48:29.96,0:48:35.15,Default,,0000,0000,0000,,turns out to flex that's kind of neat Dialogue: 0,0:48:32.36,0:48:37.61,Default,,0000,0000,0000,,and then once we're done we can change Dialogue: 0,0:48:35.15,0:48:39.59,Default,,0000,0000,0000,,the back to block mode and everything we Dialogue: 0,0:48:37.61,0:48:43.58,Default,,0000,0000,0000,,copied and pasted is back into blocks Dialogue: 0,0:48:39.59,0:48:45.80,Default,,0000,0000,0000,,and so now and I'm going to close this Dialogue: 0,0:48:43.58,0:48:47.81,Default,,0000,0000,0000,,so you can see it more easily so what we Dialogue: 0,0:48:45.80,0:48:51.32,Default,,0000,0000,0000,,did now is when the story button is Dialogue: 0,0:48:47.81,0:48:53.48,Default,,0000,0000,0000,,clicked we collect just like Yara asked Dialogue: 0,0:48:51.32,0:48:55.31,Default,,0000,0000,0000,,Samuel to remember a banana and so in Dialogue: 0,0:48:53.48,0:48:57.32,Default,,0000,0000,0000,,soda a number of here we're going to Dialogue: 0,0:48:55.31,0:48:58.61,Default,,0000,0000,0000,,change these variables your name is Dialogue: 0,0:48:57.32,0:49:00.89,Default,,0000,0000,0000,,going to remember what's in the main Dialogue: 0,0:48:58.61,0:49:02.65,Default,,0000,0000,0000,,input and a man and what's the name of Dialogue: 0,0:49:00.89,0:49:05.69,Default,,0000,0000,0000,,this spiral each of these virals Dialogue: 0,0:49:02.65,0:49:08.33,Default,,0000,0000,0000,,remembers each of these things here so Dialogue: 0,0:49:05.69,0:49:10.94,Default,,0000,0000,0000,,when we change the screen when we change Dialogue: 0,0:49:08.33,0:49:13.13,Default,,0000,0000,0000,,the screen in each of these labels we Dialogue: 0,0:49:10.94,0:49:15.20,Default,,0000,0000,0000,,can set text and we get the values in Dialogue: 0,0:49:13.13,0:49:17.29,Default,,0000,0000,0000,,the baggages Siderius can you run this Dialogue: 0,0:49:15.20,0:49:20.57,Default,,0000,0000,0000,,and now we're going to try it out Dialogue: 0,0:49:17.29,0:49:22.54,Default,,0000,0000,0000,,so let's now come up with this dinner so Dialogue: 0,0:49:20.57,0:49:26.57,Default,,0000,0000,0000,,why don't you now come up with a name Dialogue: 0,0:49:22.54,0:49:32.38,Default,,0000,0000,0000,,pick a random one like me you wanna do Dialogue: 0,0:49:26.57,0:49:35.48,Default,,0000,0000,0000,,fuzzy okay Dialogue: 0,0:49:32.38,0:49:37.34,Default,,0000,0000,0000,,all right for the adjective fuzzy you Dialogue: 0,0:49:35.48,0:49:39.83,Default,,0000,0000,0000,,want to pick a good adjective give us a Dialogue: 0,0:49:37.34,0:49:43.27,Default,,0000,0000,0000,,fun yeah I'll go with funny like I was Dialogue: 0,0:49:39.83,0:49:46.40,Default,,0000,0000,0000,,putting before funny yeah Dialogue: 0,0:49:43.27,0:49:52.10,Default,,0000,0000,0000,,which rhymes with fuzzy it rhymes with Dialogue: 0,0:49:46.40,0:49:53.90,Default,,0000,0000,0000,,fuzzy and then for the third so for the Dialogue: 0,0:49:52.10,0:49:55.40,Default,,0000,0000,0000,,third for the second adjective well Dialogue: 0,0:49:53.90,0:49:57.11,Default,,0000,0000,0000,,let's do an audience poll so great Dialogue: 0,0:49:55.40,0:50:00.80,Default,,0000,0000,0000,,blanket poll so the entire audience can Dialogue: 0,0:49:57.11,0:50:04.25,Default,,0000,0000,0000,,choose the adjective we use so we can Dialogue: 0,0:50:00.80,0:50:05.87,Default,,0000,0000,0000,,choose funny braid famous or clumsy I Dialogue: 0,0:50:04.25,0:50:09.17,Default,,0000,0000,0000,,kind of bet I know what people are gonna Dialogue: 0,0:50:05.87,0:50:10.64,Default,,0000,0000,0000,,choose yeah we were paying this we were Dialogue: 0,0:50:09.17,0:50:11.59,Default,,0000,0000,0000,,pretty much certain what everybody is Dialogue: 0,0:50:10.64,0:50:15.14,Default,,0000,0000,0000,,gonna think is their favor Dialogue: 0,0:50:11.59,0:50:18.27,Default,,0000,0000,0000,,all right almost all of you have voted Dialogue: 0,0:50:15.14,0:50:20.67,Default,,0000,0000,0000,,all right so can we share the results Dialogue: 0,0:50:18.27,0:50:26.12,Default,,0000,0000,0000,,all right the most popular adjective is Dialogue: 0,0:50:20.67,0:50:26.12,Default,,0000,0000,0000,,clumsy so Darius can you type the clumsy Dialogue: 0,0:50:28.28,0:50:35.25,Default,,0000,0000,0000,,so steamed funny clumsy now bears can Dialogue: 0,0:50:31.59,0:50:38.19,Default,,0000,0000,0000,,you pick another now the grocery store Dialogue: 0,0:50:35.25,0:50:45.99,Default,,0000,0000,0000,,grocery store actually no I don't want Dialogue: 0,0:50:38.19,0:50:48.36,Default,,0000,0000,0000,,to type all right and then fuzzy you Dialogue: 0,0:50:45.99,0:50:54.00,Default,,0000,0000,0000,,want to pick another now yeah how about Dialogue: 0,0:50:48.36,0:50:57.24,Default,,0000,0000,0000,,a puppy happy and then last let's use an Dialogue: 0,0:50:54.00,0:51:01.02,Default,,0000,0000,0000,,audience choose a verb that ends in D so Dialogue: 0,0:50:57.24,0:51:08.61,Default,,0000,0000,0000,,can we put up the audience poll so Dialogue: 0,0:51:01.02,0:51:10.98,Default,,0000,0000,0000,,appeared sneezed jumped or danced and Dialogue: 0,0:51:08.61,0:51:13.86,Default,,0000,0000,0000,,let's let the audience choose what they Dialogue: 0,0:51:10.98,0:51:15.45,Default,,0000,0000,0000,,want all right Dialogue: 0,0:51:13.86,0:51:18.24,Default,,0000,0000,0000,,and can we share the results of the Dialogue: 0,0:51:15.45,0:51:21.84,Default,,0000,0000,0000,,audience votes all right the winning Dialogue: 0,0:51:18.24,0:51:31.47,Default,,0000,0000,0000,,answer is sneezed so Daris can enter Dialogue: 0,0:51:21.84,0:51:33.72,Default,,0000,0000,0000,,sneezed and then tell me a story so one Dialogue: 0,0:51:31.47,0:51:36.15,Default,,0000,0000,0000,,fine day buzz if you want to read it for Dialogue: 0,0:51:33.72,0:51:38.43,Default,,0000,0000,0000,,us sure but I'm gonna get all emotional Dialogue: 0,0:51:36.15,0:51:40.74,Default,,0000,0000,0000,,this is a story my mom used to read to Dialogue: 0,0:51:38.43,0:51:44.34,Default,,0000,0000,0000,,me when I was a baby Dialogue: 0,0:51:40.74,0:51:47.88,Default,,0000,0000,0000,,one fine day Steve walked into a funny Dialogue: 0,0:51:44.34,0:51:51.33,Default,,0000,0000,0000,,arcade and sneezed over a clumsy puppy Dialogue: 0,0:51:47.88,0:51:52.71,Default,,0000,0000,0000,,it was truly a great day I remember it Dialogue: 0,0:51:51.33,0:51:59.07,Default,,0000,0000,0000,,like yesterday when she used to read Dialogue: 0,0:51:52.71,0:52:00.75,Default,,0000,0000,0000,,this to me that's a wonderful story and Dialogue: 0,0:51:59.07,0:52:02.34,Default,,0000,0000,0000,,by the way fuzzy I have inside Dialogue: 0,0:52:00.75,0:52:05.04,Default,,0000,0000,0000,,information that your mom is actually Dialogue: 0,0:52:02.34,0:52:09.60,Default,,0000,0000,0000,,watching this today so Wow so she'll Dialogue: 0,0:52:05.04,0:52:11.16,Default,,0000,0000,0000,,confirm this confirm this so thank you Dialogue: 0,0:52:09.60,0:52:13.23,Default,,0000,0000,0000,,so much fuzzy for helping us with this Dialogue: 0,0:52:11.16,0:52:14.97,Default,,0000,0000,0000,,app and what we're gonna do by the way Dialogue: 0,0:52:13.23,0:52:16.83,Default,,0000,0000,0000,,is you're gonna get an email with this Dialogue: 0,0:52:14.97,0:52:18.93,Default,,0000,0000,0000,,app so you can improve on it yourself so Dialogue: 0,0:52:16.83,0:52:21.63,Default,,0000,0000,0000,,you can make multiple stories there's Dialogue: 0,0:52:18.93,0:52:23.70,Default,,0000,0000,0000,,multiple changes you can make to it so Dialogue: 0,0:52:21.63,0:52:25.26,Default,,0000,0000,0000,,for example you can take out this very Dialogue: 0,0:52:23.70,0:52:27.72,Default,,0000,0000,0000,,last line and replace it with another Dialogue: 0,0:52:25.26,0:52:29.52,Default,,0000,0000,0000,,variable you can make a second story Dialogue: 0,0:52:27.72,0:52:31.11,Default,,0000,0000,0000,,that uses the same inputs and you can Dialogue: 0,0:52:29.52,0:52:31.56,Default,,0000,0000,0000,,let their user to click between the two Dialogue: 0,0:52:31.11,0:52:34.05,Default,,0000,0000,0000,,story Dialogue: 0,0:52:31.56,0:52:35.91,Default,,0000,0000,0000,,you can make a longer story you gonna Dialogue: 0,0:52:34.05,0:52:37.38,Default,,0000,0000,0000,,have this app I'm not gonna use the QR Dialogue: 0,0:52:35.91,0:52:41.40,Default,,0000,0000,0000,,code to share it we'll send it to via Dialogue: 0,0:52:37.38,0:52:43.11,Default,,0000,0000,0000,,email I want to then also get some Dialogue: 0,0:52:41.40,0:52:45.63,Default,,0000,0000,0000,,chance for the audience questions that Dialogue: 0,0:52:43.11,0:52:47.19,Default,,0000,0000,0000,,people submitted for fuzzy so Akira Dialogue: 0,0:52:45.63,0:52:50.100,Default,,0000,0000,0000,,our producer is gonna join up again and Dialogue: 0,0:52:47.19,0:52:53.46,Default,,0000,0000,0000,,then share the questions for fuzzy at Dialogue: 0,0:52:50.100,0:52:56.28,Default,,0000,0000,0000,,this point I am an expert question asker Dialogue: 0,0:52:53.46,0:52:58.71,Default,,0000,0000,0000,,overlayer I'd like to think so fuzzy Dialogue: 0,0:52:56.28,0:53:00.60,Default,,0000,0000,0000,,this one is from Caitlin sea in Wyoming Dialogue: 0,0:52:58.71,0:53:01.77,Default,,0000,0000,0000,,she said what's at max have you had in Dialogue: 0,0:53:00.60,0:53:04.83,Default,,0000,0000,0000,,your career and how did you overcome Dialogue: 0,0:53:01.77,0:53:06.03,Default,,0000,0000,0000,,them what setback that's a great Dialogue: 0,0:53:04.83,0:53:08.55,Default,,0000,0000,0000,,question Dialogue: 0,0:53:06.03,0:53:11.40,Default,,0000,0000,0000,,setbacks I wouldn't say it's setbacks Dialogue: 0,0:53:08.55,0:53:13.80,Default,,0000,0000,0000,,because I always learn from every single Dialogue: 0,0:53:11.40,0:53:17.91,Default,,0000,0000,0000,,experience that I have and it's been Dialogue: 0,0:53:13.80,0:53:20.37,Default,,0000,0000,0000,,literally just you know making sure that Dialogue: 0,0:53:17.91,0:53:22.29,Default,,0000,0000,0000,,I've learned over time that I do much Dialogue: 0,0:53:20.37,0:53:25.98,Default,,0000,0000,0000,,better when I really enjoy what I work Dialogue: 0,0:53:22.29,0:53:27.75,Default,,0000,0000,0000,,on and I've learned that like trying Dialogue: 0,0:53:25.98,0:53:30.57,Default,,0000,0000,0000,,different experiences and if it's not Dialogue: 0,0:53:27.75,0:53:32.13,Default,,0000,0000,0000,,working out going to the next one but Dialogue: 0,0:53:30.57,0:53:34.14,Default,,0000,0000,0000,,using the last one as a learning Dialogue: 0,0:53:32.13,0:53:37.05,Default,,0000,0000,0000,,experience is really important so when I Dialogue: 0,0:53:34.14,0:53:39.51,Default,,0000,0000,0000,,was selling life insurance realizing Dialogue: 0,0:53:37.05,0:53:42.42,Default,,0000,0000,0000,,that I didn't necessarily I wasn't as Dialogue: 0,0:53:39.51,0:53:44.37,Default,,0000,0000,0000,,good at selling but I still expand I Dialogue: 0,0:53:42.42,0:53:46.53,Default,,0000,0000,0000,,learned a lot from it and then I moved Dialogue: 0,0:53:44.37,0:53:49.14,Default,,0000,0000,0000,,on to the next thing so you're always Dialogue: 0,0:53:46.53,0:53:52.65,Default,,0000,0000,0000,,just learning and trying new things and Dialogue: 0,0:53:49.14,0:53:54.71,Default,,0000,0000,0000,,you just can't give up thank you so much Dialogue: 0,0:53:52.65,0:53:58.29,Default,,0000,0000,0000,,buzzy and this next question is for both Dialogue: 0,0:53:54.71,0:54:00.27,Default,,0000,0000,0000,,you Hadi and fuzzy this is from Alice in Dialogue: 0,0:53:58.29,0:54:02.46,Default,,0000,0000,0000,,Zambia she said universities are Dialogue: 0,0:54:00.27,0:54:04.17,Default,,0000,0000,0000,,expensive so how can I learn computer Dialogue: 0,0:54:02.46,0:54:06.24,Default,,0000,0000,0000,,science without a university education Dialogue: 0,0:54:04.17,0:54:08.79,Default,,0000,0000,0000,,so judging by the question I'm assuming Dialogue: 0,0:54:06.24,0:54:10.50,Default,,0000,0000,0000,,she's a bit further along and so if you Dialogue: 0,0:54:08.79,0:54:12.30,Default,,0000,0000,0000,,both could speak to how can she learn Dialogue: 0,0:54:10.50,0:54:14.55,Default,,0000,0000,0000,,the basics and also how can she continue Dialogue: 0,0:54:12.30,0:54:17.31,Default,,0000,0000,0000,,to grow as she reached reaches those Dialogue: 0,0:54:14.55,0:54:20.34,Default,,0000,0000,0000,,more advanced stages how do you want to Dialogue: 0,0:54:17.31,0:54:22.11,Default,,0000,0000,0000,,take this or I can take it I can take it Dialogue: 0,0:54:20.34,0:54:23.79,Default,,0000,0000,0000,,all though Fuzzy's a perfect example of Dialogue: 0,0:54:22.11,0:54:25.98,Default,,0000,0000,0000,,somebody who's had an incredible career Dialogue: 0,0:54:23.79,0:54:27.78,Default,,0000,0000,0000,,creating and creating google Dialogue: 0,0:54:25.98,0:54:29.67,Default,,0000,0000,0000,,spreadsheets and even Google Docs and Dialogue: 0,0:54:27.78,0:54:32.01,Default,,0000,0000,0000,,Google Drive there's being used by over Dialogue: 0,0:54:29.67,0:54:33.81,Default,,0000,0000,0000,,a billion users and he never went to a Dialogue: 0,0:54:32.01,0:54:36.75,Default,,0000,0000,0000,,university to learn computer science he Dialogue: 0,0:54:33.81,0:54:38.55,Default,,0000,0000,0000,,basically taught himself coding and so Dialogue: 0,0:54:36.75,0:54:40.98,Default,,0000,0000,0000,,there's lots and lots of people that Dialogue: 0,0:54:38.55,0:54:43.39,Default,,0000,0000,0000,,teach yourself I also taught myself when Dialogue: 0,0:54:40.98,0:54:45.43,Default,,0000,0000,0000,,I was much younger living in Iran Dialogue: 0,0:54:43.39,0:54:48.40,Default,,0000,0000,0000,,but when I tell myself it wasn't nearly Dialogue: 0,0:54:45.43,0:54:49.87,Default,,0000,0000,0000,,as easy you needed to use books and Dialogue: 0,0:54:48.40,0:54:52.93,Default,,0000,0000,0000,,learning computer programming as part Dialogue: 0,0:54:49.87,0:54:54.52,Default,,0000,0000,0000,,today if you use code org as a beginner Dialogue: 0,0:54:52.93,0:54:57.58,Default,,0000,0000,0000,,you can learn all the stuff that we were Dialogue: 0,0:54:54.52,0:54:59.05,Default,,0000,0000,0000,,showing you you can use code or to Dialogue: 0,0:54:57.58,0:55:00.76,Default,,0000,0000,0000,,basically learn from our lessons that Dialogue: 0,0:54:59.05,0:55:04.00,Default,,0000,0000,0000,,guide you through them and you can also Dialogue: 0,0:55:00.76,0:55:06.04,Default,,0000,0000,0000,,get full computer science university Dialogue: 0,0:55:04.00,0:55:08.08,Default,,0000,0000,0000,,level computer science classes online as Dialogue: 0,0:55:06.04,0:55:10.78,Default,,0000,0000,0000,,well and in fact if you visit code.org Dialogue: 0,0:55:08.08,0:55:13.72,Default,,0000,0000,0000,,we link to some of the best university Dialogue: 0,0:55:10.78,0:55:16.60,Default,,0000,0000,0000,,computer science classes such as cs50 at Dialogue: 0,0:55:13.72,0:55:19.33,Default,,0000,0000,0000,,Harvard which I suspect is their class a Dialogue: 0,0:55:16.60,0:55:21.10,Default,,0000,0000,0000,,Jana she D is going to take when one of Dialogue: 0,0:55:19.33,0:55:23.23,Default,,0000,0000,0000,,either whether junior year senior year Dialogue: 0,0:55:21.10,0:55:25.27,Default,,0000,0000,0000,,starts and it's a year-long computer Dialogue: 0,0:55:23.23,0:55:27.01,Default,,0000,0000,0000,,science class that you could pay tens of Dialogue: 0,0:55:25.27,0:55:28.69,Default,,0000,0000,0000,,thousands of dollars to go to Harvard to Dialogue: 0,0:55:27.01,0:55:30.85,Default,,0000,0000,0000,,take that class or you can take it Dialogue: 0,0:55:28.69,0:55:32.46,Default,,0000,0000,0000,,online besides that there's many other Dialogue: 0,0:55:30.85,0:55:35.40,Default,,0000,0000,0000,,online university classes that you can Dialogue: 0,0:55:32.46,0:55:38.89,Default,,0000,0000,0000,,see links to from the code.org websites Dialogue: 0,0:55:35.40,0:55:40.75,Default,,0000,0000,0000,,and if you sign up on co.org slash break Dialogue: 0,0:55:38.89,0:55:43.12,Default,,0000,0000,0000,,for a mailing list you'll actually will Dialogue: 0,0:55:40.75,0:55:46.54,Default,,0000,0000,0000,,link that in our weekly email after this Dialogue: 0,0:55:43.12,0:55:48.10,Default,,0000,0000,0000,,episode oh wow just to expand on that Dialogue: 0,0:55:46.54,0:55:50.53,Default,,0000,0000,0000,,the best way to learn is to have a Dialogue: 0,0:55:48.10,0:55:52.18,Default,,0000,0000,0000,,project in mind so I love the fact that Dialogue: 0,0:55:50.53,0:55:54.61,Default,,0000,0000,0000,,when you go on code or you're actually Dialogue: 0,0:55:52.18,0:55:56.20,Default,,0000,0000,0000,,building something and learning it's Dialogue: 0,0:55:54.61,0:55:59.23,Default,,0000,0000,0000,,much better than reading a book whenever Dialogue: 0,0:55:56.20,0:56:01.09,Default,,0000,0000,0000,,I've done I've learned I in the past I Dialogue: 0,0:55:59.23,0:56:03.06,Default,,0000,0000,0000,,would get all sorts of books and then I Dialogue: 0,0:56:01.09,0:56:06.10,Default,,0000,0000,0000,,would try to use it to build something Dialogue: 0,0:56:03.06,0:56:08.11,Default,,0000,0000,0000,,exactly and we're so lucky we've had Dialogue: 0,0:56:06.10,0:56:10.06,Default,,0000,0000,0000,,students now have created 80 million Dialogue: 0,0:56:08.11,0:56:13.36,Default,,0000,0000,0000,,projects on code.org in just the last Dialogue: 0,0:56:10.06,0:56:15.04,Default,,0000,0000,0000,,two years so you won't be alone so we're Dialogue: 0,0:56:13.36,0:56:17.26,Default,,0000,0000,0000,,reaching the end of our time whether the Dialogue: 0,0:56:15.04,0:56:18.91,Default,,0000,0000,0000,,fun doesn't stop here we're gonna send Dialogue: 0,0:56:17.26,0:56:20.80,Default,,0000,0000,0000,,you all an email within the next hour Dialogue: 0,0:56:18.91,0:56:22.99,Default,,0000,0000,0000,,with all of our weekly challenges if Dialogue: 0,0:56:20.80,0:56:26.47,Default,,0000,0000,0000,,you're not on our email list go to code Dialogue: 0,0:56:22.99,0:56:28.33,Default,,0000,0000,0000,,org slash break and sign up and for this Dialogue: 0,0:56:26.47,0:56:29.74,Default,,0000,0000,0000,,week's challenges you're first gonna get Dialogue: 0,0:56:28.33,0:56:32.68,Default,,0000,0000,0000,,some practice you're gonna practice Dialogue: 0,0:56:29.74,0:56:34.75,Default,,0000,0000,0000,,variables to make a little bee that goes Dialogue: 0,0:56:32.68,0:56:36.28,Default,,0000,0000,0000,,and fetches honey and for our older Dialogue: 0,0:56:34.75,0:56:38.23,Default,,0000,0000,0000,,students there's some variable puzzles Dialogue: 0,0:56:36.28,0:56:39.94,Default,,0000,0000,0000,,that you can do an app lab and then for Dialogue: 0,0:56:38.23,0:56:42.55,Default,,0000,0000,0000,,this week's challenge you can either Dialogue: 0,0:56:39.94,0:56:44.80,Default,,0000,0000,0000,,modify the alien coin game that Sophia Dialogue: 0,0:56:42.55,0:56:46.96,Default,,0000,0000,0000,,made or if you can add features to a Dialogue: 0,0:56:44.80,0:56:49.06,Default,,0000,0000,0000,,storyteller app that there is made or do Dialogue: 0,0:56:46.96,0:56:51.07,Default,,0000,0000,0000,,both of those and when you finish share Dialogue: 0,0:56:49.06,0:56:53.11,Default,,0000,0000,0000,,with your parents if you have social Dialogue: 0,0:56:51.07,0:56:55.72,Default,,0000,0000,0000,,media you can ask them to share the app Dialogue: 0,0:56:53.11,0:56:57.22,Default,,0000,0000,0000,,on social media with hashtag go break or Dialogue: 0,0:56:55.72,0:56:59.02,Default,,0000,0000,0000,,you can email it to us and Dialogue: 0,0:56:57.22,0:57:00.94,Default,,0000,0000,0000,,that will pick two of the best ones that Dialogue: 0,0:56:59.02,0:57:02.80,Default,,0000,0000,0000,,you submit to highlight them and invite Dialogue: 0,0:57:00.94,0:57:05.29,Default,,0000,0000,0000,,them on our show next week and for Dialogue: 0,0:57:02.80,0:57:06.79,Default,,0000,0000,0000,,parents our activities each week include Dialogue: 0,0:57:05.29,0:57:07.90,Default,,0000,0000,0000,,activities that students can do on a Dialogue: 0,0:57:06.79,0:57:09.94,Default,,0000,0000,0000,,mobile phone if you don't have a Dialogue: 0,0:57:07.90,0:57:11.53,Default,,0000,0000,0000,,computer or even an unplugged activity Dialogue: 0,0:57:09.94,0:57:14.89,Default,,0000,0000,0000,,for students who don't have even a Dialogue: 0,0:57:11.53,0:57:17.40,Default,,0000,0000,0000,,device of any sort so please sign up for Dialogue: 0,0:57:14.89,0:57:21.04,Default,,0000,0000,0000,,our mailing list at code.org slash break Dialogue: 0,0:57:17.40,0:57:23.32,Default,,0000,0000,0000,,and lastly before we say goodbye I want Dialogue: 0,0:57:21.04,0:57:25.24,Default,,0000,0000,0000,,to share next week's special guests Dialogue: 0,0:57:23.32,0:57:26.74,Default,,0000,0000,0000,,which I'm very excited about we have two Dialogue: 0,0:57:25.24,0:57:30.13,Default,,0000,0000,0000,,special guests next week Dialogue: 0,0:57:26.74,0:57:32.35,Default,,0000,0000,0000,,one is Macklemore the famous rapper and Dialogue: 0,0:57:30.13,0:57:35.65,Default,,0000,0000,0000,,the second is Scott Forstall the Dialogue: 0,0:57:32.35,0:57:37.48,Default,,0000,0000,0000,,inventor of iOS and the iPhone so that's Dialogue: 0,0:57:35.65,0:57:40.87,Default,,0000,0000,0000,,going to be a really special episode and Dialogue: 0,0:57:37.48,0:57:42.85,Default,,0000,0000,0000,,not one to miss as we part I want to say Dialogue: 0,0:57:40.87,0:57:46.14,Default,,0000,0000,0000,,goodbye to our special guest fuzzy so Dialogue: 0,0:57:42.85,0:57:48.28,Default,,0000,0000,0000,,can we all switch to gallery view and Dialogue: 0,0:57:46.14,0:57:50.44,Default,,0000,0000,0000,,I'm going to play a quick round of Dialogue: 0,0:57:48.28,0:57:54.07,Default,,0000,0000,0000,,applause for fuzzy since so yeah it's Dialogue: 0,0:57:50.44,0:58:00.40,Default,,0000,0000,0000,,not here for us and all right everybody Dialogue: 0,0:57:54.07,0:58:02.29,Default,,0000,0000,0000,,good bye I by Darius great job thank you Dialogue: 0,0:58:00.40,0:58:04.51,Default,,0000,0000,0000,,and if you enjoyed today's episode Dialogue: 0,0:58:02.29,0:58:06.25,Default,,0000,0000,0000,,please spread the word if each of you Dialogue: 0,0:58:04.51,0:58:08.08,Default,,0000,0000,0000,,invites other pounds we're gonna to Dialogue: 0,0:58:06.25,0:58:08.74,Default,,0000,0000,0000,,gather make this largest interactive Dialogue: 0,0:58:08.08,0:58:11.53,Default,,0000,0000,0000,,classroom Dialogue: 0,0:58:08.74,0:58:15.48,Default,,0000,0000,0000,,thank you all goodbye see you next week Dialogue: 0,0:58:11.53,0:58:15.48,Default,,0000,0000,0000,,and if you're alone take a code break Dialogue: 0,0:58:24.82,0:58:26.88,Default,,0000,0000,0000,,you Dialogue: 0,0:58:53.43,0:58:55.49,Default,,0000,0000,0000,,you Dialogue: 0,0:59:19.59,0:59:21.65,Default,,0000,0000,0000,,you Dialogue: 0,1:00:37.50,1:00:40.78,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:00:51.77,1:00:54.87,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:00:59.32,1:01:02.60,Default,,0000,0000,0000,,[Music]