[SOUND OF DIAL-UP DATA MODEM] [THEME MUSIC FROM "FINAL FANTASY" PLAYS] [JACOLBY SATTERWHITE] When you have cancer, you're supposed to die. With modern technology, you're basically being resurrected. When I was a kid, I had cancer. When I was in the hospital, I played "Final Fantasy". Those were my escapisms during such a deep period of trauma. I can see that being my natural lexicon as a creator. Maybe I've been skeptical of my own mortality my whole life. I've been making things to make myself witness these objects and say that I'm still here. [AUDIO RECORDING OF SATTERWHITE'S MOTHER] --Moments of silence. So I originally went to Pioneer Works as a technology resident, to 3D print my mother's drawings of consumer objects. My mother's practice is like a gesso or a primer. It's basically the foundation for where I begin all ideas and how I perceive these ideas in the present. [AUDIO RECORDING OF SATTERWHITE'S MOTHER] --I apologize. [SINGING] ♪ I apologize for what I put you through... ♪ [SATTERWHITE] She made 150 a cappellas that were kind of mimicking the traditional standard for Top 40 hits. The songwriting was a big component. It was something she would do in a mental hospital. It was something she would do at home. [SINGING CONTINUES] ♪ My life was crazy when I didn't understand... ♪ [SATTERWHITE] Nick Weiss from Teengirl Fantasy, he and I spent around two years turning these raw a cappellas into an electronic dance record. Simultaneously, I was also making visuals for it, because I wanted to make a virtual reality album. I'm a Millenial with an addiction to Instagram and iPhone. I lean into it, use it as material, and try to make it tactile and poignant, and make it feel like skin. It's really loose and not premeditated. In a way, it's like finding really beautiful compositions with data language. The exhibit at Pioneer Works is embodying my work through different mediums, including sculpture, video, performance, and 3D animation. I was exploring how to make a sculpture world out of digital space. There are four cabinets that explore different themes that I have unmasked over the years: Sports, American dream paraphernalia, money, and pharmaceuticals. And so basically, it's just an abstract reaction to that culture. --It makes me feel like a video game character. --Like you could just play me and I walk around, --like a third-person Lara Croft shooter or something. --Oh my god, this is annoying. If you're doing everything by yourself, you don't know what it potentially can be. The potential of big ideas being delegated to a team that manifests something much greater than the individual hand. Coming here a lot and talking to the builders, curating the puzzle pieces that were on the floor, it's pushed me over the edge sometimes. It involved a lot of self reflection and self discovery, and a lot of self discipline. Working with the people here made me step up my game a little bit more. I've never been more excited about what new potential forms I can crack through. [MAN] --You're talking talking about the original renderings, right? [SATTERWHITE] --Yeah. --Oh, it is the right color. In the past ten years of my career, I've just been making things very open-endedly, using palettes from everywhere. I've been drawing the Doubting Thomas composition using myself as all the figures since I was in high school, which basically narrates the story of Jesus's resurrection and skepticism around his mortality. The ultimate metaphor about the piece is using ritual as a way to ground you. Like touching something that you're skeptical about to ground you that it's real. So making art, for me, is just a way to ground me, that I'm real. [RECORDED AUDIO OF SATTERWHITE'S MOTHER] ♪ Tell me how could it be, ♪ ♪ I don't know whatever. ♪ ♪ How did I get here in this place? ♪ ♪ Tell me how could it be, ♪ ♪ I don't know whatever. ♪ ♪ How did I end up in this way? ♪ [SATTERWHITE] Having a public practice that circulates in galleries and museums is vulnerable because you're publicly archiving yourself in ways that you may not feel are flattering in the future. It's a masochistic performance gesture, to say the least. Successfully creating is the art of being willing to embarrass yourself. I took that to heart. God, I was just being embarrassing for a decade! [LAUGHS] [RECORDED AUDIO OF SATTERWHITE'S MOTHER] ♪ My mother's death three years ago had a huge impact on me. It really brought in the act of ritual a lot more, and made me focus on themes of regeneration, healing, and resurrection. Art became a form of escapism for me to reroute my personal traumas. And now I think I'm trying to pursue something more... ...present. More mindful. Trying to search for where home is for me now. Trying to get to the core of who I am. [RECORDED AUDIO OF SATTERWHITE'S MOTHER] ♪ We will go on ♪ ♪ to another place in time. ♪