1 00:00:00,067 --> 00:00:00,999 All the audiovisual material present in this video and eventually protected by copyright 2 00:00:01,000 --> 00:00:01,999 is being used under the concept of fair use, ie for journalistic purposes and in order to open a space for criticism, 3 00:00:02,000 --> 00:00:02,699 discussion and preservation of the product's memory. 4 00:00:02,700 --> 00:00:03,570 If you have questions or believe that your rights have been infringed, please send an email to: canalvirtuagamer@gmail.com 5 00:00:22,490 --> 00:00:23,930 >>Rafael Fernandes: Super Monaco GP. 6 00:00:24,248 --> 00:00:27,460 For many, the first racing game of their lives. 7 00:00:27,755 --> 00:00:30,380 For everyone, certainly a classic. 8 00:00:30,690 --> 00:00:35,333 The arcade of Sega from 1989 was converted to numerous systems, 9 00:00:35,334 --> 00:00:40,570 but it was on Mega Drive that the game is immortalized with a really fun simulation of Formula 1, 10 00:00:40,571 --> 00:00:43,230 despite the technological limitations, of course. 11 00:00:43,960 --> 00:00:47,005 Then check out in this retrospective the whole story about this 12 00:00:47,006 --> 00:00:50,360 and some other memorable racing games from Sega. 13 00:01:02,300 --> 00:01:04,587 Before we get into Super Monaco GP, 14 00:01:04,587 --> 00:01:06,703 it is important to remember the history of Sega, 15 00:01:06,704 --> 00:01:09,785 there in their humble origins producing arcades in Japan. 16 00:01:10,045 --> 00:01:13,539 For this, we go back to 1969, 17 00:01:13,540 --> 00:01:15,593 when the company released Sega Grand Prix, 18 00:01:15,594 --> 00:01:18,563 an electromechanical game cabinet – that is, 19 00:01:18,564 --> 00:01:21,408 it had no video yet, it was just a game. 20 00:01:21,826 --> 00:01:24,775 There was no ROM, there was no chip or anything. 21 00:01:24,999 --> 00:01:27,014 Everything was based in analog circuitry 22 00:01:27,015 --> 00:01:30,100 and graphics projected on a translucent screen. Take a look. 23 00:01:42,714 --> 00:01:43,555 >>Galvão Bueno: Let's go, Rubinho! 24 00:01:44,138 --> 00:01:45,299 Aw aw aw aw aw! 25 00:01:47,627 --> 00:01:48,532 Now it goes! 26 00:01:49,397 --> 00:01:50,558 Aw aw aw aw aw! 27 00:01:53,110 --> 00:01:56,012 Don't let it come back, don't let it come back, don't let it come back! 28 00:01:57,012 --> 00:01:58,173 Aw aw aw aw aw! 29 00:01:58,526 --> 00:02:00,985 >>Rafael Fernandes: Uh… this guy is a little bad, eh? 30 00:02:00,986 --> 00:02:03,450 Let's change to another and take out Galvão too. 31 00:02:06,626 --> 00:02:09,056 Looking today, the machine looks very simple, 32 00:02:09,058 --> 00:02:11,845 vintage, even tacky, so to speak. 33 00:02:11,947 --> 00:02:16,222 But at that time, certainly, was the pinnacle of technology. 34 00:02:22,828 --> 00:02:26,385 Ten years later, in 1979, 35 00:02:26,386 --> 00:02:30,202 a video game came out for the arcades around the world. 36 00:02:30,375 --> 00:02:31,436 And its name, what is? 37 00:02:33,349 --> 00:02:34,728 Monaco GP. 38 00:02:42,706 --> 00:02:44,904 The game is also pretty simple, 39 00:02:44,905 --> 00:02:47,552 as we can notice there: you just run, 40 00:02:47,553 --> 00:02:51,922 dodge the cars and overcome obstacles to get to the next checkpoint, 41 00:02:51,923 --> 00:02:54,099 within the time limit, of course. 42 00:02:54,667 --> 00:02:57,330 This does not mean that the game is not challenging; 43 00:02:57,331 --> 00:02:59,364 in fact, it is quite frustrating, 44 00:02:59,365 --> 00:03:01,197 like any good arcade should be, right? 45 00:03:01,963 --> 00:03:04,497 Unfortunately, just as in the first Grand Prix, 46 00:03:04,498 --> 00:03:07,786 Monaco GP uses a logical circuit board, that is, 47 00:03:07,787 --> 00:03:09,958 it also has no processor, also has no ROM; 48 00:03:09,959 --> 00:03:14,450 which prevents you to check it out today on the emulator, for example. 49 00:03:15,518 --> 00:03:18,027 But if you insist to check this game, 50 00:03:18,028 --> 00:03:20,626 Sega produced a port to the SG-1000, 51 00:03:20,627 --> 00:03:22,564 its first home system, 52 00:03:22,565 --> 00:03:26,468 released 30 years ago, in 1983. 53 00:03:26,894 --> 00:03:28,731 Look at the commercial that was produced at the time. 54 00:03:29,265 --> 00:03:32,353 >>Yuko Saito: A tunnel! Slippery zone! A lot of movement speed! 55 00:03:32,898 --> 00:03:34,929 The loud sound of the arcade is the same! 56 00:03:37,620 --> 00:03:39,240 >>Man: Sega Monaco Grand Prix 57 00:03:39,275 --> 00:03:41,050 ♪ SEGA 58 00:03:41,051 --> 00:03:43,823 >>Rafael Fernandes: And before you ask me, yes, it's a woman. 59 00:03:44,471 --> 00:03:48,288 Anyway, Monaco GP also came out later for the Sega Saturn, 60 00:03:48,289 --> 00:03:52,775 fully recreated for a collection called Sega Ages Memorial 2, 61 00:03:53,572 --> 00:03:56,031 and also had a remake in polygonal 3D, 62 00:03:56,032 --> 00:04:00,101 released for the PlayStation 2 and present in the Sega Classics Collection, 63 00:04:00,102 --> 00:04:04,821 another collection with several enhanced versions of classic games from the company. 64 00:04:05,123 --> 00:04:07,650 Even if the original version is not available there, 65 00:04:07,651 --> 00:04:10,025 you can have an idea of how the game worked. 66 00:04:15,749 --> 00:04:19,925 And then, in 1989, ten years after Monaco GP, 67 00:04:19,926 --> 00:04:22,538 and twenty years after the first Grand Prix, 68 00:04:22,539 --> 00:04:25,715 Sega releases Super Monaco GP. 69 00:04:29,675 --> 00:04:34,193 Previously, Formula 1 games in arcades or used the bird's-eye view, 70 00:04:34,194 --> 00:04:36,028 like the first Monaco GP, 71 00:04:37,152 --> 00:04:38,701 or the third-person camera, 72 00:04:38,702 --> 00:04:41,508 fixed behind the car as in Final Lap, of Namco… 73 00:04:44,537 --> 00:04:47,382 And the Continental Circus, from Taito. 74 00:04:50,686 --> 00:04:51,598 >>Fausto Silva: What the fuck, man! 75 00:04:52,419 --> 00:04:56,489 >>Rafael Fernandes: In Super Monaco GP, Sega chose to use the first-person view, 76 00:04:56,490 --> 00:05:02,487 further increasing the realism thanks to the graphics generated by the powerful System X board, 77 00:05:02,488 --> 00:05:05,778 which was also used in games like After Burner and OutRun. 78 00:05:08,110 --> 00:05:10,799 Although very pixelated, as we can see here, 79 00:05:10,800 --> 00:05:14,858 the look was very detailed and most importantly, it was very fluid, 80 00:05:14,859 --> 00:05:19,707 running at constant 60 frames per second that you will not see here on YouTube, 81 00:05:19,708 --> 00:05:22,591 since it converts it to 30 frames per second… 82 00:05:23,378 --> 00:05:29,395 But it already gives you an idea of how this game was fast and could cause a lot of dizziness too, right? 83 00:05:29,944 --> 00:05:34,484 The attention to detail in the graphics ended up causing an unusual controversy: 84 00:05:34,485 --> 00:05:39,070 in the game, there are a number of signs and posters reminding sponsors of Formula 1, 85 00:05:39,071 --> 00:05:40,192 as we're seeing there. 86 00:05:40,422 --> 00:05:43,446 Canon, in this case, here became Conan, 87 00:05:44,094 --> 00:05:46,059 Ford became Fodo, 88 00:05:46,845 --> 00:05:49,613 Mobil 1 became Modil 2, 89 00:05:50,519 --> 00:05:52,914 and Marlboro became Marlbobo. 90 00:05:54,635 --> 00:05:58,201 Still, the cigarettes company sued Sega 91 00:05:58,202 --> 00:06:02,514 requiring that any reference to its brand was completely removed from the game, 92 00:06:02,515 --> 00:06:07,063 because it did not want its name associated with things aimed at children and adolescents. 93 00:06:07,731 --> 00:06:10,634 It also sued Namco because of Pole Position, 94 00:06:10,635 --> 00:06:13,109 which also has a free advertisement of Marlboro. 95 00:06:13,877 --> 00:06:16,450 Sega then produced a new version of the game, 96 00:06:16,451 --> 00:06:18,841 removing almost all the track signs, 97 00:06:18,842 --> 00:06:21,249 and swapping by an advertisement of Flicky, 98 00:06:21,250 --> 00:06:25,229 that chick who starred in a game for the arcade, SG-1000 and the Mega Drive. 99 00:06:25,401 --> 00:06:27,073 One day we talk better about it here. 100 00:06:31,416 --> 00:06:34,843 But if you think that the immersion of Super Monaco GP 101 00:06:34,844 --> 00:06:37,287 was only in the graphics, you are wrong. 102 00:06:37,584 --> 00:06:40,493 The deluxe version of the arcade had a hydraulic system 103 00:06:40,494 --> 00:06:43,803 that moved the chair as the player did the curves on the track, 104 00:06:43,804 --> 00:06:46,620 and even had such an Air Drive System, 105 00:06:46,621 --> 00:06:49,011 that blew air into the cabin, 106 00:06:49,012 --> 00:06:51,087 giving the sensation of speed. 107 00:06:52,096 --> 00:06:53,801 Of course, even with all this, 108 00:06:53,802 --> 00:06:58,519 say that Super Monaco GP is a simulation is also exaggerate a little, 109 00:06:58,520 --> 00:06:59,850 as I said at the beginning of the video, 110 00:06:59,851 --> 00:07:02,162 and you must already be cursing me for this in the comments. 111 00:07:02,720 --> 00:07:06,551 But at that time, have realistic physics of a Formula 1 car 112 00:07:06,552 --> 00:07:08,451 was still a tricky thing to do. 113 00:07:08,677 --> 00:07:10,697 There was not so much processing at that time. 114 00:07:11,001 --> 00:07:12,737 Not to mention that the game is an arcade, 115 00:07:12,738 --> 00:07:17,031 then it had to be more accessible for all to play without difficulty. 116 00:07:17,385 --> 00:07:19,852 There are several nonsense in the game, for example: 117 00:07:19,853 --> 00:07:22,464 you can pass by most curves without braking, 118 00:07:22,465 --> 00:07:24,374 you can pass straight through the chicanes, 119 00:07:24,579 --> 00:07:27,932 you can hit everyone without worrying about breaking the car, 120 00:07:28,063 --> 00:07:30,073 and various other things like that. 121 00:07:30,922 --> 00:07:34,170 But it is worth remembering that you also can not abuse, or… 122 00:07:44,437 --> 00:07:48,348 Super Monaco GP had a moderate success in arcades at the time. 123 00:07:48,814 --> 00:07:50,323 Not only it was something new, 124 00:07:50,324 --> 00:07:52,270 but also a very beautiful game, 125 00:07:52,271 --> 00:07:55,377 really made to impress and offer a unique experience. 126 00:07:56,241 --> 00:07:57,770 And like other Sega arcades, 127 00:07:57,771 --> 00:08:01,646 the title has been adapted to various domestic systems of that time, 128 00:08:01,647 --> 00:08:03,421 none of them like the arcade, 129 00:08:03,422 --> 00:08:05,085 but still they tried. 130 00:08:05,720 --> 00:08:09,535 U.S. Gold was entrusted to do the ports for computers, 131 00:08:09,536 --> 00:08:11,659 but with very mediocre results, 132 00:08:11,860 --> 00:08:13,654 like we can see in the images here. 133 00:08:14,244 --> 00:08:16,993 This girl from the main screen now looks like She-Hulk. 134 00:08:19,506 --> 00:08:24,247 Thank god, Sega itself was responsible for the ports to their consoles, 135 00:08:24,248 --> 00:08:26,384 like the Master System and the Game Gear. 136 00:08:26,819 --> 00:08:30,836 But it was in the version for the Mega Drive that the game was immortalized. 137 00:08:32,226 --> 00:08:35,339 >>Man: When the roar of the engines resonates in the circuit, 138 00:08:35,816 --> 00:08:39,583 hesitation at a moment can separate the winner from the loser. 139 00:08:41,602 --> 00:08:43,895 Race through all 16 Grand Prix! 140 00:08:44,048 --> 00:08:45,852 Shift up the gears to a rotation of 12000. 141 00:08:45,853 --> 00:08:48,157 Plunge into the first corner with the sixth gear. 142 00:08:48,449 --> 00:08:50,315 From the seventh gear to the second on hairpins. 143 00:08:50,475 --> 00:08:52,569 Grab the rival, overtake in the S. 144 00:08:52,856 --> 00:08:53,889 Reach 400 km of speed. 145 00:08:53,890 --> 00:08:54,787 Go to the top. 146 00:08:54,933 --> 00:08:57,120 And until the checkered flag, win by a wide margin! 147 00:08:57,255 --> 00:08:58,766 Super Monaco GP. 148 00:08:59,157 --> 00:09:00,736 ♪ SEGA 149 00:09:04,447 --> 00:09:06,272 >>Rafael Fernandes: Released one year after the original, 150 00:09:06,273 --> 00:09:08,172 the Super Monaco GP for the Mega Drive 151 00:09:08,173 --> 00:09:11,957 owe very much in terms of graphics compared to the arcade, of course. 152 00:09:12,082 --> 00:09:15,202 Still, this drawback was well compensated 153 00:09:15,203 --> 00:09:18,280 with an excellent gameplay and new game modes. 154 00:09:19,164 --> 00:09:21,537 In addition to the basic mode Super Monaco GP, 155 00:09:21,538 --> 00:09:23,168 which is just like the arcade, 156 00:09:23,169 --> 00:09:27,629 there is also a training mode and the exclusive World Championship. 157 00:09:29,990 --> 00:09:31,238 In this part of the game, 158 00:09:31,239 --> 00:09:33,780 you compete a full season of Formula 1. 159 00:09:34,138 --> 00:09:36,824 The driver has to run through all 16 tracks, 160 00:09:36,825 --> 00:09:41,035 that are based on the 1989 season of the category. 161 00:09:41,344 --> 00:09:44,759 That is why Brazil's track here is not inspired by the layout of Interlagos, 162 00:09:44,760 --> 00:09:48,482 but rather the old race track in Jacarepagua, in Rio de Janeiro. 163 00:09:51,769 --> 00:09:54,676 Before each Grand Prix, you can choose a rival. 164 00:09:54,731 --> 00:09:58,460 And if you can finish the race in front of him twice, 165 00:09:58,461 --> 00:10:03,620 this opponent is kicked off the team and you end up going into his place in the middle of the season. 166 00:10:03,621 --> 00:10:04,632 How ethical, eh. 167 00:10:05,150 --> 00:10:07,601 As this game does not have the official license of the FIA, 168 00:10:07,602 --> 00:10:10,530 the team names are not the same of the real life, 169 00:10:10,531 --> 00:10:12,794 although they remind very much, for example: 170 00:10:12,795 --> 00:10:14,895 Madonna closely resembles MacLaren; 171 00:10:15,030 --> 00:10:17,154 Firenze makes you remember the Ferrari; 172 00:10:17,419 --> 00:10:19,954 Millions resembles Williams; 173 00:10:20,247 --> 00:10:22,454 Minarae, where you start the season, 174 00:10:22,455 --> 00:10:25,035 reminds Minardi; and so on. 175 00:10:25,462 --> 00:10:27,524 The opponents are also in the same scheme. 176 00:10:27,708 --> 00:10:30,607 Their names resemble those of the drivers of the category, 177 00:10:30,608 --> 00:10:33,343 but their photos, the avatars, 178 00:10:33,344 --> 00:10:37,159 seem to have been inspired by some Hollywood actors, you know why? 179 00:10:37,265 --> 00:10:37,912 Compare: 180 00:10:38,235 --> 00:10:41,727 G. Alberti looks like Robert Deniro; 181 00:10:42,113 --> 00:10:46,224 E. Pacheco remember MacGyver Richard Dean Anderson; 182 00:10:46,486 --> 00:10:51,092 G. Turner looks a lot like the late actor and singer River Phoenix. 183 00:10:51,093 --> 00:10:52,906 He doesn't looks like, he's identical! 184 00:10:53,343 --> 00:10:54,414 Do you think this is madness? 185 00:10:54,717 --> 00:10:55,345 Maybe… 186 00:10:55,590 --> 00:10:57,653 but it is very similar. 187 00:11:04,428 --> 00:11:06,287 The only problem of that mode, really, 188 00:11:06,288 --> 00:11:08,488 is the passwords. 189 00:11:08,961 --> 00:11:12,488 As internal battery was a feature that few cartridges had at that time, 190 00:11:12,489 --> 00:11:14,620 then that was the only solution: 191 00:11:14,734 --> 00:11:19,242 note these millions of characters, which was hell. 192 00:11:19,510 --> 00:11:23,861 And when you miss or don't know how to differentiate the number zero of the letter o, for example. 193 00:11:24,040 --> 00:11:24,976 Then you are screwed. 194 00:11:27,429 --> 00:11:28,393 But back to the subject, 195 00:11:28,394 --> 00:11:32,684 after competing in every race and finish first overall, 196 00:11:32,685 --> 00:11:35,112 the first season ends well. 197 00:11:35,446 --> 00:11:39,231 Then you can start the second season, and then… 198 00:11:39,982 --> 00:11:41,375 he appears. 199 00:11:45,789 --> 00:11:51,019 G. Ceara, the greatest driver of all time. 200 00:11:52,032 --> 00:11:53,673 Inspired by our Ayrton Senna, 201 00:11:53,674 --> 00:11:58,965 he is a driver who chooses you as his rival in the first two Grands Prix of the season. 202 00:11:59,119 --> 00:12:02,826 And it is virtually impossible to prevent him to defeat you. 203 00:12:03,475 --> 00:12:07,720 Then he takes your place in the Madonna and you end up stopping in a very ordinary team. 204 00:12:07,895 --> 00:12:08,652 Very sad. 205 00:12:13,249 --> 00:12:16,069 And here in YouTube there are people who managed 206 00:12:16,070 --> 00:12:18,412 to get in front of him in those first two races. 207 00:12:18,413 --> 00:12:19,893 Unbelievable! 208 00:12:36,708 --> 00:12:41,276 Definitely Super Monaco GP for Mega Drive was not a simple conversion. 209 00:12:41,712 --> 00:12:43,885 The game had much content. 210 00:12:44,164 --> 00:12:46,799 The graphics are inferior to the arcade, 211 00:12:46,800 --> 00:12:50,182 but they are very good for the 16-bit console standards. 212 00:13:02,597 --> 00:13:04,587 The sound is sensational. 213 00:13:04,712 --> 00:13:07,176 Especially the soundtrack composed by Bo, 214 00:13:07,177 --> 00:13:10,053 the same guy who did the theme of Alex Kidd, look at that! 215 00:13:11,024 --> 00:13:14,006 The controls and the difficulty are competent, 216 00:13:14,007 --> 00:13:17,373 and to top it off, the cartridge still had a few jokes, 217 00:13:17,374 --> 00:13:20,420 as the ability to run over the guy who is waving the checkered flag, 218 00:13:21,203 --> 00:13:24,393 and also to lift your own head as a trophy. 219 00:13:24,394 --> 00:13:25,301 Bizarre. 220 00:13:25,955 --> 00:13:31,637 All this contributed to the cartridge to become a classic in Sega's 16-bit system. 221 00:13:42,655 --> 00:13:48,561 Produced by RAFAEL FERNANDES @rafafernandes64 facebook.com/virtuagamer 222 00:13:50,496 --> 00:14:30,168 CONTINUE? Bonus: Know who is the model of Super Monaco GP!