[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:07.90,0:00:09.36,Default,,0000,0000,0000,,ALLAN MCCOLLUM:\NIf you can draw these simple forms– Dialogue: 0,0:00:09.36,0:00:12.08,Default,,0000,0000,0000,,the ball, cone, cube,\Nand cylinder– you can draw Dialogue: 0,0:00:12.08,0:00:14.35,Default,,0000,0000,0000,,a real picture the very first\Ntime you try. Dialogue: 0,0:00:15.98,0:00:19.76,Default,,0000,0000,0000,,- I had an Uncle– his name was\NJon Gnagy– who had a television show Dialogue: 0,0:00:19.76,0:00:20.89,Default,,0000,0000,0000,,Learn to Draw. Dialogue: 0,0:00:21.32,0:00:22.28,Default,,0000,0000,0000,,-Today we're going to draw Dialogue: 0,0:00:22.28,0:00:25.60,Default,,0000,0000,0000,,a snow scene, in which we make\Nthe paper work for us. Dialogue: 0,0:00:25.60,0:00:27.58,Default,,0000,0000,0000,,We don't have to do too much\Nwork ourselves. Dialogue: 0,0:00:27.58,0:00:31.52,Default,,0000,0000,0000,,- And he would design these\Ndrawings that he could then Dialogue: 0,0:00:31.52,0:00:33.26,Default,,0000,0000,0000,,teach other people how do to. Dialogue: 0,0:00:33.89,0:00:35.68,Default,,0000,0000,0000,,- Just put in those ragged Dialogue: 0,0:00:35.68,0:00:41.48,Default,,0000,0000,0000,,strokes, always remembering that\Na pine tree is a rough cone form. Dialogue: 0,0:00:41.48,0:00:43.96,Default,,0000,0000,0000,,That post, you know,\Nis a cylinder form, Dialogue: 0,0:00:43.96,0:00:45.64,Default,,0000,0000,0000,,so you shade it down the left, Dialogue: 0,0:00:45.64,0:00:48.16,Default,,0000,0000,0000,,like this, to really make it\NRound out. Dialogue: 0,0:00:48.16,0:00:50.52,Default,,0000,0000,0000,,Remember, our light's coming\Nfrom the other– upper right. Dialogue: 0,0:00:51.40,0:00:55.56,Default,,0000,0000,0000,,Yes, it used to be that the\Nmailbox was the chief point of Dialogue: 0,0:00:55.56,0:00:59.08,Default,,0000,0000,0000,,contact, but, you know,\Nnowadays, a lot of these folks Dialogue: 0,0:00:59.08,0:01:01.09,Default,,0000,0000,0000,,have television. Dialogue: 0,0:01:01.56,0:01:02.60,Default,,0000,0000,0000,,-You know, I knew him, and Dialogue: 0,0:01:02.60,0:01:05.40,Default,,0000,0000,0000,,I just got the feeling that it\Nnever occurred to him to come up Dialogue: 0,0:01:05.40,0:01:09.40,Default,,0000,0000,0000,,with a painting or drawing that\Nhe couldn't tell someone else Dialogue: 0,0:01:09.40,0:01:10.92,Default,,0000,0000,0000,,step-by-step how to do. Dialogue: 0,0:01:10.92,0:01:14.23,Default,,0000,0000,0000,,So I was just a child,\Nbut that influenced me. Dialogue: 0,0:01:15.40,0:01:17.04,Default,,0000,0000,0000,,Whenever I design a project, Dialogue: 0,0:01:17.04,0:01:19.28,Default,,0000,0000,0000,,it's in my head while I'm\Ndesigning it that I would be Dialogue: 0,0:01:19.28,0:01:21.33,Default,,0000,0000,0000,,able to show someone else how to\Ndo it. Dialogue: 0,0:01:24.51,0:01:30.04,Default,,0000,0000,0000,,This looks a little bare up\Nhere, but for now, it's okay, Dialogue: 0,0:01:30.04,0:01:30.64,Default,,0000,0000,0000,,I guess. Dialogue: 0,0:01:30.64,0:01:31.64,Default,,0000,0000,0000,,The drawings that I sent Dialogue: 0,0:01:31.64,0:01:37.08,Default,,0000,0000,0000,,to Sao Paulo were done in 1989,\Nand they were created from Dialogue: 0,0:01:37.08,0:01:40.40,Default,,0000,0000,0000,,templates that I made in 1988. Dialogue: 0,0:01:40.40,0:01:45.52,Default,,0000,0000,0000,,The stimulus for this particular\Ndrawings were triggered by an interest Dialogue: 0,0:01:45.52,0:01:49.08,Default,,0000,0000,0000,,in heraldry and the way that\Nfamilies come up with images to Dialogue: 0,0:01:49.08,0:01:50.92,Default,,0000,0000,0000,,represent their family. Dialogue: 0,0:01:51.84,0:01:54.16,Default,,0000,0000,0000,,And I was thinking about\Nsymbols, and I was thinking, Dialogue: 0,0:01:54.16,0:01:57.72,Default,,0000,0000,0000,,"Well, okay, we typically create Dialogue: 0,0:01:57.72,0:02:01.20,Default,,0000,0000,0000,,singular symbols so that we can\Nall feel we belong." Dialogue: 0,0:02:01.20,0:02:02.68,Default,,0000,0000,0000,,Like, we look at the American Dialogue: 0,0:02:02.68,0:02:05.29,Default,,0000,0000,0000,,flag, and we say, "Oh, we're all Americans." Dialogue: 0,0:02:06.40,0:02:10.00,Default,,0000,0000,0000,,It occurred to me that if one\Nused a certain kind of logic Dialogue: 0,0:02:10.60,0:02:14.12,Default,,0000,0000,0000,,and really worked at it,\None could come up with a system Dialogue: 0,0:02:14.12,0:02:17.27,Default,,0000,0000,0000,,that would produce a shape for\Neverybody on the planet. Dialogue: 0,0:02:18.40,0:02:21.76,Default,,0000,0000,0000,,The idea of trying to picture\Na billion or a million Dialogue: 0,0:02:21.76,0:02:25.00,Default,,0000,0000,0000,,Is something we think we can do.\NBut we can't. Dialogue: 0,0:02:33.60,0:02:36.24,Default,,0000,0000,0000,,Say you're a general in the Dialogue: 0,0:02:36.24,0:02:39.20,Default,,0000,0000,0000,,army, and you have to send\Nal these troops out to have Dialogue: 0,0:02:39.20,0:02:42.20,Default,,0000,0000,0000,,a battle, and you know only\Nso many are going to come back, Dialogue: 0,0:02:42.94,0:02:46.40,Default,,0000,0000,0000,,and it's gonna break your heart\Nand make you sick unless you Dialogue: 0,0:02:46.40,0:02:50.77,Default,,0000,0000,0000,,start thinking of them as\Nall alike in some way: Dialogue: 0,0:02:51.88,0:02:54.12,Default,,0000,0000,0000,,just soldiers, just units, you know. Dialogue: 0,0:02:54.12,0:02:56.68,Default,,0000,0000,0000,,And, I mean, that's an extreme Dialogue: 0,0:02:56.68,0:02:59.92,Default,,0000,0000,0000,,example, but there's times when\Nyou have to think about people Dialogue: 0,0:02:59.92,0:03:03.30,Default,,0000,0000,0000,,in categories, or you'll go crazy. Dialogue: 0,0:03:04.92,0:03:06.48,Default,,0000,0000,0000,,But that can go wrong also, and Dialogue: 0,0:03:06.48,0:03:09.01,Default,,0000,0000,0000,,it's something you have to watch\Nand think about. Dialogue: 0,0:03:11.20,0:03:13.88,Default,,0000,0000,0000,,One of the things that I'm\Na little concerned about is, Dialogue: 0,0:03:13.88,0:03:19.04,Default,,0000,0000,0000,,when you get, like, a whole\Nbunch of the same width Dialogue: 0,0:03:19.04,0:03:20.04,Default,,0000,0000,0000,,and the same... Dialogue: 0,0:03:20.04,0:03:20.58,Default,,0000,0000,0000,,- Mm-hmm. Dialogue: 0,0:03:20.58,0:03:22.24,Default,,0000,0000,0000,,- you know, that's just another\Nthing to... Dialogue: 0,0:03:22.24,0:03:25.33,Default,,0000,0000,0000,,- Wait, you mean like different sizes? Dialogue: 0,0:03:25.33,0:03:26.20,Default,,0000,0000,0000,,- Like, you don't want two the Dialogue: 0,0:03:26.20,0:03:27.57,Default,,0000,0000,0000,,same size together. Dialogue: 0,0:03:28.04,0:03:29.72,Default,,0000,0000,0000,,You don't want two the same\Nwidth together. Dialogue: 0,0:03:29.72,0:03:30.28,Default,,0000,0000,0000,,You don't want two... Dialogue: 0,0:03:30.28,0:03:30.91,Default,,0000,0000,0000,,- Yeah. Dialogue: 0,0:03:30.91,0:03:33.08,Default,,0000,0000,0000,,- I mean, it's so funny.\NIt has nothing to do with what's Dialogue: 0,0:03:33.08,0:03:35.48,Default,,0000,0000,0000,,in the frame, you know?\N[both chuckle] Dialogue: 0,0:03:39.00,0:03:40.00,Default,,0000,0000,0000,,Sometimes you can't do anything Dialogue: 0,0:03:40.00,0:03:43.21,Default,,0000,0000,0000,,about it, but if you can,\Nyou know, shift it so that-- Dialogue: 0,0:03:43.21,0:03:44.32,Default,,0000,0000,0000,,-Okay, so I'll\Ndouble-check that. Dialogue: 0,0:03:44.32,0:03:45.77,Default,,0000,0000,0000,,-Yeah, I mean, that's just\None thing. Dialogue: 0,0:03:49.56,0:03:51.68,Default,,0000,0000,0000,,In my youth, I worked in\Nfactories quite a lot. Dialogue: 0,0:03:51.68,0:03:54.46,Default,,0000,0000,0000,,I mean, I worked in industrial\Nkitchens quite a lot. Dialogue: 0,0:03:57.24,0:03:59.68,Default,,0000,0000,0000,,And my parents worked in\Nfactories. Dialogue: 0,0:04:07.12,0:04:08.84,Default,,0000,0000,0000,,I found myself wanting to try to Dialogue: 0,0:04:08.84,0:04:12.44,Default,,0000,0000,0000,,work in quantities and make\Nthings that were singular and Dialogue: 0,0:04:12.44,0:04:13.87,Default,,0000,0000,0000,,unique at the same time. Dialogue: 0,0:04:18.52,0:04:20.92,Default,,0000,0000,0000,,We probably define uniqueness by Dialogue: 0,0:04:20.92,0:04:23.28,Default,,0000,0000,0000,,thinking, "Oh, it's not\Nmass-produced." Dialogue: 0,0:04:23.28,0:04:26.28,Default,,0000,0000,0000,,I felt I wanted to resolve that\Non a higher level. Dialogue: 0,0:04:26.28,0:04:29.24,Default,,0000,0000,0000,,But there is, of course, the\Ndrama of thousands of things. Dialogue: 0,0:04:29.24,0:04:33.36,Default,,0000,0000,0000,,It can be nightmarish, or it can\Nbe wonderful feeling of Dialogue: 0,0:04:33.36,0:04:36.68,Default,,0000,0000,0000,,abundance, and it can go back\Nand forth. Dialogue: 0,0:04:36.68,0:04:39.72,Default,,0000,0000,0000,,And there's a lot of\Nemotionality when you see Dialogue: 0,0:04:39.72,0:04:42.04,Default,,0000,0000,0000,,thousands of things. Dialogue: 0,0:04:42.04,0:04:43.36,Default,,0000,0000,0000,,Some people would want to run Dialogue: 0,0:04:43.36,0:04:45.76,Default,,0000,0000,0000,,out of the room when there's\Ntoo many objects to look at, Dialogue: 0,0:04:45.76,0:04:47.95,Default,,0000,0000,0000,,and other people would stand\Nthere in awe. Dialogue: 0,0:04:52.96,0:04:56.24,Default,,0000,0000,0000,,There's also a kind of science\Nfiction element in here where– Dialogue: 0,0:04:56.24,0:04:59.56,Default,,0000,0000,0000,,of, like, something that sort of\Ntakes over and grows. Dialogue: 0,0:05:11.60,0:05:15.00,Default,,0000,0000,0000,,When I'm juggling ideas of what\NI'm gonna do next, Dialogue: 0,0:05:16.50,0:05:20.12,Default,,0000,0000,0000,,one of the considerations that's major\Nalways in my mind is, "Does it Dialogue: 0,0:05:20.12,0:05:21.14,Default,,0000,0000,0000,,make a good story?" Dialogue: 0,0:05:23.92,0:05:25.24,Default,,0000,0000,0000,,I put it in my mind that it Dialogue: 0,0:05:25.24,0:05:28.42,Default,,0000,0000,0000,,would be interesting to work\Nwith people I had never met, Dialogue: 0,0:05:28.94,0:05:32.26,Default,,0000,0000,0000,,that I only communicated with\Nover email or telephone. Dialogue: 0,0:05:33.68,0:05:37.30,Default,,0000,0000,0000,,Like, you go in to see the exhibit. Dialogue: 0,0:05:37.30,0:05:41.65,Default,,0000,0000,0000,,Well, it could just be looked at\Nas a bunch of little decorative objects. Dialogue: 0,0:05:44.24,0:05:45.76,Default,,0000,0000,0000,,But there's a story\Nthat goes with it. Dialogue: 0,0:05:45.76,0:05:47.23,Default,,0000,0000,0000,,You can tell it rather quickly. Dialogue: 0,0:05:48.56,0:05:52.04,Default,,0000,0000,0000,,I wanted it to be: "Oh, the\Nartist went on the internet. Dialogue: 0,0:05:52.04,0:05:53.32,Default,,0000,0000,0000,,The artist found four people Dialogue: 0,0:05:53.32,0:05:57.12,Default,,0000,0000,0000,,from the state of Maine who all\Nof whom worked from their homes Dialogue: 0,0:05:57.12,0:06:01.44,Default,,0000,0000,0000,,and all of whom made shapes,\Nand he never met them. Dialogue: 0,0:06:01.44,0:06:07.84,Default,,0000,0000,0000,,It was sort of about the–\Nthe exotic, faraway place, Dialogue: 0,0:06:07.84,0:06:08.84,Default,,0000,0000,0000,,I mean, which, to me– Dialogue: 0,0:06:08.84,0:06:12.24,Default,,0000,0000,0000,,I've only been to Maine once in\Nmy life, and it seems very Dialogue: 0,0:06:12.24,0:06:13.61,Default,,0000,0000,0000,,exotic to me, Maine. Dialogue: 0,0:06:13.61,0:06:17.16,Default,,0000,0000,0000,,[low, deep rumbling] Dialogue: 0,0:06:17.16,0:06:18.100,Default,,0000,0000,0000,,And I started becoming\Ninterested in people who had Dialogue: 0,0:06:19.56,0:06:22.64,Default,,0000,0000,0000,,businesses in their homes and\Nalso kind of very independent. Dialogue: 0,0:06:22.64,0:06:27.20,Default,,0000,0000,0000,,And kind of like the contrary to\Nour obsession with globalism Dialogue: 0,0:06:27.20,0:06:29.88,Default,,0000,0000,0000,,right now, you know, is that\Nthere are people locally all Dialogue: 0,0:06:29.88,0:06:33.08,Default,,0000,0000,0000,,around us working in their\Nhomes, making thousands of things. Dialogue: 0,0:06:36.20,0:06:37.48,Default,,0000,0000,0000,,I looked on the web. Dialogue: 0,0:06:38.68,0:06:44.20,Default,,0000,0000,0000,,I looked up "Maine," you know,\NOn– googled, "Maine, craft, Dialogue: 0,0:06:45.16,0:06:47.92,Default,,0000,0000,0000,,home," you know, all the words\Nthat would lead me to people who Dialogue: 0,0:06:47.92,0:06:51.04,Default,,0000,0000,0000,,worked at home and made craft\Nin Maine. Dialogue: 0,0:06:51.04,0:06:54.12,Default,,0000,0000,0000,,And I had to sift through\Nhundreds and hundreds and– Dialogue: 0,0:06:54.12,0:06:57.28,Default,,0000,0000,0000,,and slowly realized, "This is\Na huge thing in maine: you know, Dialogue: 0,0:06:57.28,0:07:00.32,Default,,0000,0000,0000,,people working at home making\Ncrafts and then selling them on Dialogue: 0,0:07:00.32,0:07:01.52,Default,,0000,0000,0000,,the internet. Dialogue: 0,0:07:01.52,0:07:06.12,Default,,0000,0000,0000,,I chose a narrow group of them\Nwho basically did shapes, Dialogue: 0,0:07:07.88,0:07:11.92,Default,,0000,0000,0000,,Like rubber stamps,\Nornaments, Dialogue: 0,0:07:11.92,0:07:14.65,Default,,0000,0000,0000,,silhouettes,\Nand cookie cutters. Dialogue: 0,0:07:16.68,0:07:20.32,Default,,0000,0000,0000,,And then I wrote them lengthy\Nemails about my work and what Dialogue: 0,0:07:20.32,0:07:22.96,Default,,0000,0000,0000,,my interests were and why\NI wanted do to this, I mean, Dialogue: 0,0:07:22.96,0:07:26.82,Default,,0000,0000,0000,,emails that--much too long,\NI'm sure. Dialogue: 0,0:07:28.04,0:07:29.84,Default,,0000,0000,0000,,- I had no idea who he was. Dialogue: 0,0:07:32.28,0:07:37.12,Default,,0000,0000,0000,,My first thought was that he\Nmight be a kid claiming Dialogue: 0,0:07:37.12,0:07:37.92,Default,,0000,0000,0000,,to be an artist. Dialogue: 0,0:07:37.92,0:07:40.10,Default,,0000,0000,0000,,Of course, you don't ever know\Non an email. Dialogue: 0,0:07:41.68,0:07:46.32,Default,,0000,0000,0000,,And then after I investigated\Nand went to his website, Dialogue: 0,0:07:46.32,0:07:49.34,Default,,0000,0000,0000,,I found out that he was quite\Nan accomplished contemporary artist. Dialogue: 0,0:07:55.32,0:07:57.76,Default,,0000,0000,0000,,[metal clicks softly]\N-The cookie cutter people? Dialogue: 0,0:07:57.76,0:07:58.24,Default,,0000,0000,0000,,I don't know– Dialogue: 0,0:07:58.24,0:07:59.04,Default,,0000,0000,0000,,I don't know how they– Dialogue: 0,0:07:59.04,0:08:01.88,Default,,0000,0000,0000,,I never watched how they did\Nwhat they did, so they– Dialogue: 0,0:08:01.88,0:08:06.08,Default,,0000,0000,0000,,If they invented a new–\Na way they hadn't done before– Dialogue: 0,0:08:06.08,0:08:08.76,Default,,0000,0000,0000,,I do know that they used to make\Nsnowflakes, and there's no way Dialogue: 0,0:08:08.76,0:08:10.92,Default,,0000,0000,0000,,this shape is more complicated\Nthan the snowflakes Dialogue: 0,0:08:10.92,0:08:11.85,Default,,0000,0000,0000,,they were making. Dialogue: 0,0:08:11.85,0:08:12.96,Default,,0000,0000,0000,,[laughs] Dialogue: 0,0:08:14.00,0:08:17.40,Default,,0000,0000,0000,,-Some of his shapes were very\Ndifficult. Dialogue: 0,0:08:17.40,0:08:18.42,Default,,0000,0000,0000,,It was challenging. Dialogue: 0,0:08:18.42,0:08:19.16,Default,,0000,0000,0000,,[chuckles] Dialogue: 0,0:08:19.16,0:08:24.96,Default,,0000,0000,0000,,And actually, I would say, after\Nmaking the shapes for Allan, Dialogue: 0,0:08:24.96,0:08:27.24,Default,,0000,0000,0000,,That I'm improved. Dialogue: 0,0:08:27.24,0:08:30.24,Default,,0000,0000,0000,,I mean, I'm better at what I do\Nbecause– because of that Dialogue: 0,0:08:30.24,0:08:35.85,Default,,0000,0000,0000,,project, because I actually\Nlearned how to do some things better. Dialogue: 0,0:08:44.79,0:08:49.29,Default,,0000,0000,0000,,- I've been doing\Ncombinatorial projects for 40 years. Dialogue: 0,0:08:50.40,0:08:52.92,Default,,0000,0000,0000,,All my projects have had\Ncombinatorial elements, where Dialogue: 0,0:08:52.92,0:08:56.64,Default,,0000,0000,0000,,I'm taking a vocabulary of parts\Nand putting them together to Dialogue: 0,0:08:56.64,0:09:00.56,Default,,0000,0000,0000,,make something else, you know,\Nwhich is very computerlike, Dialogue: 0,0:09:00.56,0:09:03.72,Default,,0000,0000,0000,,but there was never any computer Involved. Dialogue: 0,0:09:03.72,0:09:11.32,Default,,0000,0000,0000,,The Shapes Drawings Individual Works Project, Dialogue: 0,0:09:11.32,0:09:14.60,Default,,0000,0000,0000,,neither of which\Ninvolved any computers. Dialogue: 0,0:09:14.60,0:09:17.84,Default,,0000,0000,0000,,The drawings even look like\Nthe shapes that I'm working on Dialogue: 0,0:09:17.84,0:09:21.45,Default,,0000,0000,0000,,now, but they were all done by\Nhand with pencil. Dialogue: 0,0:09:23.03,0:09:24.89,Default,,0000,0000,0000,,And I didn't have a computer at\Nthat time. Dialogue: 0,0:09:25.68,0:09:30.84,Default,,0000,0000,0000,,In those days, I was using\Nphotocopiers and stencils and Dialogue: 0,0:09:30.84,0:09:31.75,Default,,0000,0000,0000,,things like that. Dialogue: 0,0:09:33.40,0:09:36.32,Default,,0000,0000,0000,,Whereas if I had to do this with\Nstencils, it would've taken me Dialogue: 0,0:09:36.32,0:09:40.76,Default,,0000,0000,0000,,an hour, but what I can do now\Nis just reach up here Dialogue: 0,0:09:40.76,0:09:47.60,Default,,0000,0000,0000,,and copy one shape, like that,\Nand then go over here Dialogue: 0,0:09:47.60,0:09:53.36,Default,,0000,0000,0000,,and copy another one,\Nand then I can put those together. Dialogue: 0,0:09:54.40,0:10:01.78,Default,,0000,0000,0000,,And then copy a bottom,\Nand put that together. Dialogue: 0,0:10:03.04,0:10:07.64,Default,,0000,0000,0000,,And then copy, you know,\Na bottom that goes on the right, Dialogue: 0,0:10:07.64,0:10:09.45,Default,,0000,0000,0000,,and we'll put that together. Dialogue: 0,0:10:11.64,0:10:16.14,Default,,0000,0000,0000,,And then I have a shape,\Nand it has its own I.D. Number. Dialogue: 0,0:10:16.88,0:10:18.72,Default,,0000,0000,0000,,I mean, this just doesn't take\Nvery long. Dialogue: 0,0:10:19.44,0:10:25.72,Default,,0000,0000,0000,,So with these four shapes, I can\Nmake around 200 or so million Dialogue: 0,0:10:25.72,0:10:27.24,Default,,0000,0000,0000,,unique shapes. Dialogue: 0,0:10:27.24,0:10:30.60,Default,,0000,0000,0000,,But there's another system where\NI use six shapes, Dialogue: 0,0:10:30.60,0:10:35.04,Default,,0000,0000,0000,,and then there's these things\NI call necks, like your neck. Dialogue: 0,0:10:35.04,0:10:38.48,Default,,0000,0000,0000,,Like, this is a body with\Na neck, and then the top part Dialogue: 0,0:10:38.48,0:10:39.68,Default,,0000,0000,0000,,is a head. Dialogue: 0,0:10:39.68,0:10:43.76,Default,,0000,0000,0000,,So then once you start using\Nthis system, you can produce Dialogue: 0,0:10:43.76,0:10:45.42,Default,,0000,0000,0000,,60 billion shapes. Dialogue: 0,0:10:46.68,0:10:51.16,Default,,0000,0000,0000,,Once I got all the shapes made,\NI started combining them into Dialogue: 0,0:10:51.16,0:10:52.76,Default,,0000,0000,0000,,tops and bottoms. Dialogue: 0,0:10:52.76,0:10:55.40,Default,,0000,0000,0000,,Then instead of making four\Nparts, I would only have to put Dialogue: 0,0:10:55.40,0:10:56.88,Default,,0000,0000,0000,,together two at a time. Dialogue: 0,0:10:56.88,0:11:01.28,Default,,0000,0000,0000,,Then I put them in what I call\Narrays of 144. Dialogue: 0,0:11:01.28,0:11:07.28,Default,,0000,0000,0000,,So I can copy this array and\Ncombine it with this array. Dialogue: 0,0:11:07.28,0:11:10.32,Default,,0000,0000,0000,,Then I'm making 144 shapes\Nat once, and that's called Dialogue: 0,0:11:10.32,0:11:11.88,Default,,0000,0000,0000,,a collection. Dialogue: 0,0:11:11.88,0:11:15.08,Default,,0000,0000,0000,,That's how I produce them:\Nin collections of 144. Dialogue: 0,0:11:15.08,0:11:18.84,Default,,0000,0000,0000,,The number 144, there's an irony\Nto it 'cause it's considered Dialogue: 0,0:11:18.84,0:11:20.31,Default,,0000,0000,0000,,a gross in industry. Dialogue: 0,0:11:21.87,0:11:26.20,Default,,0000,0000,0000,,This is one of the collections\Nthat was sent to horace varnum Dialogue: 0,0:11:26.20,0:11:28.19,Default,,0000,0000,0000,,to do the wooden shapes. Dialogue: 0,0:11:30.44,0:11:32.56,Default,,0000,0000,0000,,-Every one is absolutely\Nunique. Dialogue: 0,0:11:32.56,0:11:33.93,Default,,0000,0000,0000,,Every one is different. Dialogue: 0,0:11:35.88,0:11:39.64,Default,,0000,0000,0000,,ome, you sit there,\Nand you work with them. Dialogue: 0,0:11:39.64,0:11:40.76,Default,,0000,0000,0000,,You cut with them. Dialogue: 0,0:11:40.76,0:11:44.28,Default,,0000,0000,0000,,And it's almost like sitting in\Na psychologist's office, and you Dialogue: 0,0:11:44.28,0:11:47.56,Default,,0000,0000,0000,,see shapes: this is a wolf head.\NThis is an angel. Dialogue: 0,0:11:47.56,0:11:49.04,Default,,0000,0000,0000,,This is– Dialogue: 0,0:11:49.04,0:11:52.98,Default,,0000,0000,0000,,So it's fun.\N[machine whirring] Dialogue: 0,0:11:57.88,0:11:59.36,Default,,0000,0000,0000,,See, it's soft enough that it Dialogue: 0,0:11:59.36,0:12:05.89,Default,,0000,0000,0000,,won't cause any damage, unless\Nyou're doing it for an hour or two. Dialogue: 0,0:12:07.51,0:12:10.48,Default,,0000,0000,0000,,It's what thieves do to take off\Ntheir fingerprints. Dialogue: 0,0:12:14.73,0:12:15.44,Default,,0000,0000,0000,,[laughs] Dialogue: 0,0:12:20.30,0:12:23.25,Default,,0000,0000,0000,,-The idea of making an object\Nfor everybody in the world Dialogue: 0,0:12:24.76,0:12:27.64,Default,,0000,0000,0000,,is absurd.\NYeah, of course. Dialogue: 0,0:12:27.64,0:12:30.60,Default,,0000,0000,0000,,I mean, I couldn't possibly\Ndo it. Dialogue: 0,0:12:30.60,0:12:36.96,Default,,0000,0000,0000,,But it would be nice if everyone\Nin the world– doesn't this sound Dialogue: 0,0:12:36.96,0:12:39.64,Default,,0000,0000,0000,,like a child talking–\Nif everyone in the world could Dialogue: 0,0:12:39.64,0:12:42.27,Default,,0000,0000,0000,,agree on a symbolic system,\NYou know? Dialogue: 0,0:12:43.04,0:12:46.80,Default,,0000,0000,0000,,And it hasn't happened yet,\Nbut it's– I think it's– Dialogue: 0,0:12:46.80,0:12:49.78,Default,,0000,0000,0000,,it might, you know,\None day. Dialogue: 0,0:12:58.80,0:13:16.56,Default,,0000,0000,0000,,[soft electronic music]