1 00:00:07,460 --> 00:00:13,280 What the heck is UX Design? 2 00:00:13,280 --> 00:00:16,290 And what does a UX Designer actually do? 3 00:00:16,290 --> 00:00:18,640 These are difficult questions to answer, 4 00:00:18,640 --> 00:00:21,119 because if you ask 5 different people, 5 00:00:21,119 --> 00:00:23,640 you're going to get 5 different answers. 6 00:00:23,640 --> 00:00:26,869 In this talk, I'm not only going to explain 7 00:00:26,869 --> 00:00:30,250 what UX Design is, but also why I believe 8 00:00:30,250 --> 00:00:33,390 you should find out more about it, regardless 9 00:00:33,390 --> 00:00:36,710 of your job. 10 00:00:36,710 --> 00:00:39,500 UX, obviously, stands for 11 00:00:39,500 --> 00:00:40,460 User Experience. And when we say "user experience", 12 00:00:40,460 --> 00:00:43,929 we're referring to the what, when, where, 13 00:00:43,929 --> 00:00:47,629 why, and how someone uses a product, as well 14 00:00:47,629 --> 00:00:51,320 as who that person is. So: what, when, 15 00:00:51,320 --> 00:00:55,039 where, why, how, and who: these cover the 16 00:00:55,039 --> 00:00:57,149 user experience of a product, which is 17 00:00:57,149 --> 00:00:59,670 pretty much everything that affects a 18 00:00:59,670 --> 00:01:01,210 user's interaction with that product. 19 00:01:01,210 --> 00:01:05,140 So as you can imagine, a UX Designer, 20 00:01:05,140 --> 00:01:06,640 which is someone who designs these 21 00:01:06,640 --> 00:01:09,140 interactions, is constantly asking a ton 22 00:01:09,140 --> 00:01:11,210 of questions. If you're someone who 23 00:01:11,210 --> 00:01:13,770 naturally questions things, UX Design 24 00:01:13,770 --> 00:01:16,200 could be a great career for you, because 25 00:01:16,200 --> 00:01:18,320 it's the answers to these questions 26 00:01:18,320 --> 00:01:20,140 that shape a product's design. 27 00:01:20,140 --> 00:01:22,070 Of course it's not all about the 28 00:01:22,070 --> 00:01:24,930 user's needs. UX Designers need to take 29 00:01:24,930 --> 00:01:27,380 into account a business's needs as well. 30 00:01:27,380 --> 00:01:29,420 It's no use having a product that people 31 00:01:29,420 --> 00:01:31,100 love, if it doesn't help a business 32 00:01:31,100 --> 00:01:33,540 achieve its goals. That's not a product, 33 00:01:33,540 --> 00:01:36,369 that's a side project. A UX Designer aims 34 00:01:36,369 --> 00:01:39,509 for that sweet spot where user needs and 35 00:01:39,509 --> 00:01:43,259 business needs overlap. So how do they 36 00:01:43,259 --> 00:01:45,000 do this, other than by asking a lot of 37 00:01:45,000 --> 00:01:48,299 questions? Well, a UX Designer follows 38 00:01:48,299 --> 00:01:50,250 what's called a user-centred design 39 00:01:50,250 --> 00:01:53,369 process. We use a set of tools and 40 00:01:53,369 --> 00:01:55,549 techniques to take the user's needs 41 00:01:55,549 --> 00:01:57,780 into account at every stage of the 42 00:01:57,780 --> 00:02:00,039 product's lifecycle. I'm going to repeat that, 43 00:02:00,039 --> 00:02:01,430 because it's a bit of a mouthful when 44 00:02:01,430 --> 00:02:03,420 you hear it for the first time: 45 00:02:03,420 --> 00:02:06,409 a user-centred design process takes the 46 00:02:06,409 --> 00:02:10,080 user's needs into account at every stage 47 00:02:10,080 --> 00:02:11,810 of the product lifecycle. 48 00:02:11,810 --> 00:02:13,580 I say product, because these techniques apply 49 00:02:13,580 --> 00:02:16,690 to web apps, mobile apps, desktop apps, or 50 00:02:16,690 --> 00:02:18,520 even physical objects. 51 00:02:18,520 --> 00:02:20,800 OK. So that's all well and good, but 52 00:02:20,800 --> 00:02:24,530 why should you care? I'm going to give 53 00:02:24,530 --> 00:02:26,620 you four reasons why I believe this stuff 54 00:02:26,620 --> 00:02:28,830 matters so much, and this list doesn't 55 00:02:28,830 --> 00:02:31,140 include the one, which is the fact that 56 00:02:31,140 --> 00:02:33,180 paying attention to UX results in you 57 00:02:33,180 --> 00:02:34,750 building a product that's awesome, instead 58 00:02:34,750 --> 00:02:36,900 of one that people hate using. Hopefully 59 00:02:36,900 --> 00:02:39,620 that's a given. The reasons why I think you 60 00:02:39,620 --> 00:02:42,050 should learn more about UX are: 61 00:02:42,050 --> 00:02:44,390 1) You're probably doing some of this 62 00:02:44,390 --> 00:02:46,950 already. One thing I've learned is that when 63 00:02:46,950 --> 00:02:49,110 you understand how it is that you do what 64 00:02:49,110 --> 00:02:52,670 you do, you become infinitely better at it. 65 00:02:52,670 --> 00:02:54,700 Like the fable about the centipede who, 66 00:02:54,700 --> 00:02:56,890 when asked how it was that he walked, 67 00:02:56,890 --> 00:02:58,500 couldn't give an answer. But when he 68 00:02:58,500 --> 00:03:00,200 picked himself up, and examined and 69 00:03:00,200 --> 00:03:02,480 flexed each of his hundred legs, he 70 00:03:02,480 --> 00:03:05,790 danced the most beautiful dance in the world. 71 00:03:05,790 --> 00:03:09,290 Here's Number 2: user-centred design is a 72 00:03:09,290 --> 00:03:10,890 process, which means it's practically 73 00:03:10,890 --> 00:03:13,280 scientific! It's like taking the scientific 74 00:03:13,280 --> 00:03:16,410 method, using analysis and measurement, and 75 00:03:16,410 --> 00:03:18,880 applying it to humans and their behaviour. 76 00:03:18,880 --> 00:03:20,940 And that's fascinating to me - this notion 77 00:03:20,940 --> 00:03:23,990 that designers are artistic geniuses with a 78 00:03:23,990 --> 00:03:25,540 penchant for cutting off their own ear ... 79 00:03:25,540 --> 00:03:29,350 it's nonsense! This is a science! Well, a 80 00:03:29,350 --> 00:03:30,720 quasi-science. Which leads me to the third 81 00:03:30,720 --> 00:03:34,410 reason that UX matters: it's not that hard. 82 00:03:34,410 --> 00:03:35,990 Especially for people who are already 83 00:03:35,990 --> 00:03:38,000 technically inclined. I don't want to go 84 00:03:38,000 --> 00:03:40,460 putting myself out of a job here, but you 85 00:03:40,460 --> 00:03:42,650 know what? This stuff is not rocket surgery, 86 00:03:42,650 --> 00:03:45,320 to borrow from Steve Krug. Anyone can learn 87 00:03:45,320 --> 00:03:47,760 the basics of user testing and card sorting 88 00:03:47,760 --> 00:03:50,500 and writing scenarios and creating wireframes. 89 00:03:50,500 --> 00:03:53,200 It's actually very straightforward. 90 00:03:53,200 --> 00:03:55,240 Which is a good segue to the fourth reason 91 00:03:55,240 --> 00:03:58,150 you should care about UX, and that's that ... 92 00:03:58,150 --> 00:04:01,580 it's fun! This stuff is fascinating! A career 93 00:04:01,580 --> 00:04:04,560 as a UX Designer is interesting, it's challenging, 94 00:04:04,560 --> 00:04:06,850 it's rewarding, it pays well, and there's a very 95 00:04:06,850 --> 00:04:10,200 low barrier to entry. 96 00:04:10,200 --> 00:04:14,620 A lot of people feel uncomfortable calling 97 00:04:14,620 --> 00:04:16,949 themselves a "designer", because they're no 98 00:04:16,949 --> 00:04:20,000 good at choosing a typeface or a colour 99 00:04:20,000 --> 00:04:22,500 palette. Get over it! UX Design is the 100 00:04:22,500 --> 00:04:25,590 design behind the visuals. Visual design is 101 00:04:25,590 --> 00:04:27,870 just one small part of it. It's an important 102 00:04:27,870 --> 00:04:31,090 part, but some of the best UX Designers I know 103 00:04:31,090 --> 00:04:33,819 actually aren't that great at visual design, 104 00:04:33,819 --> 00:04:35,550 but they're really good at those other areas 105 00:04:35,550 --> 00:04:37,340 that are so important. 106 00:04:37,340 --> 00:04:39,460 And that's pretty much it. So while you 107 00:04:39,460 --> 00:04:42,699 might hear terms like information architect, user 108 00:04:42,699 --> 00:04:45,219 interface designer, interaction designer or 109 00:04:45,219 --> 00:04:48,030 usability specialist, these can all be considered 110 00:04:48,030 --> 00:04:50,830 UX professionals. Now they might specialise 111 00:04:50,830 --> 00:04:53,610 in marketing or technology, or maybe they come 112 00:04:53,610 --> 00:04:56,710 from a user research, social media, or even 113 00:04:56,710 --> 00:04:59,990 customer support background. Either way, 114 00:04:59,990 --> 00:05:02,139 they're all asking a ton of questions, and 115 00:05:02,139 --> 00:05:04,849 following a quasi-scientific process to do 116 00:05:04,849 --> 00:05:06,659 the design behind the visuals. 117 00:05:06,659 --> 00:05:09,740 And they're having a blast doing it! 118 00:05:09,740 --> 00:05:11,789 So that's what I'd like to leave you with: 119 00:05:11,789 --> 00:05:13,830 that if this stuff interests you, you may 120 00:05:13,830 --> 00:05:15,729 very well be well placed to have a promising 121 00:05:15,729 --> 00:05:18,280 career as a UX designer. 122 00:05:18,280 --> 00:05:20,590 Thanks for listening. My name's Matt, and 123 00:05:20,590 --> 00:05:23,099 I've just launched a site called UXMastery.com, 124 00:05:23,099 --> 00:05:26,759 where I blog about UX. If you're interested, 125 00:05:26,759 --> 99:59:59,999 come and check it out!