Over the years when you sit when teaching decision making processes to students and executives at MIT and elsewhere, I often set up group exercises that let students practice this sort of debate and constructive conflict in teams, and it gives them firsthand experience on how these processes reliably deliver higher quality decisions than decisions that didn't have this kind of design process. And so that's what I've talked about here. I also, in what I teach students and executives as well, will oftentimes watch clips of a movie, the motion picture called 13 Days, which depicted the decision making process that President Kennedy used during what was what's now called the Cuban Missile Crisis. This is probably one of the most consequential decisions that any president has ever made in history, because this is the closest time that the U.S. and Russia came to launching nuclear warheads on one another, essentially starting World War three, which would have undoubtedly killed millions of people probably pretty quickly as well. Historians have also watched the movie and given it their blessing that the way the dynamics are played out in the movie are mostly correct and accurate. So this is one of the reasons that I recommend it and I recommend it to you as well. Here are some of my own highlights that play out in the movie. And as you'll see, many of these are kind of core activities that Kennedy used in making this decision align with the four principles that I'm suggesting in our program. Number one, he was very clear about his goal, and his goal was to avoid nuclear war. Now, this is different than what tradition would have had suggested for a U.S. president. And tradition would say. The challenge or the goal is to overcome your adversary, to beat your adversary or to win. That's what traditional policy would have recommended. But he didn't take that route. The route that he took is he wants to avoid nuclear war. And as as you see in the movie, he had a lot of pressures to make to follow sort of a more traditional decision process as commander in chief. So this is my first principle is to be very clear about the problem or the decision or the goal that you're trying to achieve with this decision process. The second is that you'll see that he actually owned the decision process from the very beginning as commander in chief. Now, he sought out lots of different perspectives that he knew and his advisers knew were important to the decision making process. And as you'll see, he sought perspective from people who disliked him and even distrusted him. But he knew those people had valuable expertise that could inform his understanding of the problem. This was my second recommendation in designing a decision process is to seek out multiple perspectives to understand the problem that you face. The third thing I want to point out is he utilized teams of advisors, several sets of advisers to come up with creative solutions and multiple solutions to this problem that he was facing. Those alternative solutions that he faced actually led to some of the decisions that he actually made, the solutions that he actually put in place. And these solutions creatively did avoid these two countries going to nuclear war with one another. So this was my third suggested principle, is to when you're trying to arrive at decisions, especially on high stakes decision, generate multiple alternatives or multiple solutions to consider. And then finally, the fourth thing I want to point out is that President Kennedy made the tough call. And everybody sort of got behind him when he made those tough calls. And this is my fourth principle, is that, you know, when you make tough calls, make sure that now you're moving from decision making to decision implementation or decision execution. So at the end, I think that the movie provides an excellent illustration of some of the design principles for decision processes that I'm recommending in this program. More importantly, what I think the Cuban Missile Crisis shows is that if you have a high quality decision process, you're going to produce higher quality decisions. So that's the big point of sort of when you think of of architecting a decision process, you can architect a high quality process and you'll have higher quality decisions. Research done by Ohio State Professor Paul Nutt suggests that about 50% managers decisions fail to achieve their intended outcomes. So in general, I think you could rightly say that status quo decision processes in organizations earn about an F. In terms of a grading scale. And he one of the big insights that that came from his research of actual decisions and the consequences of those decisions is that managers used poor decision processes in making those decisions. As transformational leaders, I think you want to take some of the principles and some of the processes that we're describing here to help you make better decisions as you're looking at your organization holistically in terms of change and innovation by having a better decision process. We hope that you'll have better outcomes and better consequences in those decisions that you make. Remember that the best decisions can or can become an outcome of the best quality processes. And now we're going to turn our attention to sort of continue this logic of design thinking, but applying it specifically to ways approaches to innovation. And we're going to apply it to how to design high performing teams.