[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:05.02,Default,,0000,0000,0000,,{\i1}Code Minecraft{\i0} soati | Hodisalar Dialogue: 0,0:00:05.02,0:00:10.32,Default,,0000,0000,0000,,Keyingi bosqichda, siz yoki {\i1}Steve{\i0} yoki {\i1}Alex{\i0} bo‘lishni tanlay olasiz. Dialogue: 0,0:00:10.32,0:00:16.67,Default,,0000,0000,0000,,Yuqoriga, pastga, chapga va o‘ngga harakatlanish uchun klaviaturangizdagi yo‘nalishli tugmalarni bosing. Dialogue: 0,0:00:16.67,0:00:20.89,Default,,0000,0000,0000,,Endi, siz o‘zingiz xohlagan daraja atrofida aylana olasiz. Dialogue: 0,0:00:20.89,0:00:27.34,Default,,0000,0000,0000,,Biron jonzotdan foydalanish uchun, shunchaki u tomonga yuring, u bilan yuzlashish uchun buriling, \N{\i1}spacebar{\i0}ni bosing. Dialogue: 0,0:00:27.34,0:00:34.28,Default,,0000,0000,0000,,Agar siz sezgir ekrandan foydalanayotgan bo‘lsangiz, atrof bo‘ylab harakatlanish uchun, qo‘lingizni yuqoriga, pastga, chapga va o‘ngga yurg‘izing. Dialogue: 0,0:00:34.28,0:00:38.83,Default,,0000,0000,0000,,Qarshingizdagi narsadan foydalanish uchun o‘yinga bosing. Dialogue: 0,0:00:38.83,0:00:41.10,Default,,0000,0000,0000,,Ammo, siz undan foydalanganingizda nima sodir bo‘ldi? Dialogue: 0,0:00:41.10,0:00:46.85,Default,,0000,0000,0000,,{\i1}Minecraft{\i0}da ularning yungini olganingizda qo‘ylar yungini tushiradi, \Nurganingizda sigirlar qochib ketadi, va Dialogue: 0,0:00:46.85,0:00:51.22,Default,,0000,0000,0000,,sudraluvchilar siz ularga yaqinlashganingizda portlab ketadi. Dialogue: 0,0:00:51.22,0:00:55.44,Default,,0000,0000,0000,,Hodisalarga ({\i1}event{\i0}) rahmat, bu aks ta’sirlar shular tufayli sodir bo‘ladi. Dialogue: 0,0:00:55.44,0:01:00.01,Default,,0000,0000,0000,,Hodisalar dasturingizga nimadir sodir bo‘lganda eshitish kerakligini aytadi. Dialogue: 0,0:01:00.01,0:01:02.86,Default,,0000,0000,0000,,Va shunday bo‘lganda, biron harakatni namoyish qiladi. Dialogue: 0,0:01:02.86,0:01:08.34,Default,,0000,0000,0000,,Shu paytgacha siz bitta hodisadan foydalangansiz. Siz "{\i1}when spawned{\i0}" katagiga qo‘ygan kod Dialogue: 0,0:01:08.34,0:01:12.12,Default,,0000,0000,0000,,jonzotingiz yaratilganda yoki o‘yin boshlanganda ishlaydi. Dialogue: 0,0:01:12.12,0:01:17.78,Default,,0000,0000,0000,,Keyingi bir nechta bosqichlarda, masalan, siz jonzotga teginganingizda ishlaydigan "{\i1}when touched{\i0}", Dialogue: 0,0:01:17.78,0:01:23.06,Default,,0000,0000,0000,,yoki jonzotdan foydalanganda ishlatiladigan "{\i1}when used{\i0}" kabi yangi katakchalarga ega bo‘lasiz. Dialogue: 0,0:01:23.06,0:01:29.82,Default,,0000,0000,0000,,Yoki siz zombiyingizni quyosh chiqqanda yo‘qolib qolishini xohlasangiz, \Nuni "{\i1}when day{\i0}" katagiga joylashtiring.