Hour of Code Minecraft | Events
On this next level, you can pick to be either Steve or Alex.
Press the arrow buttons on your keyboard to move up, down, left, and right.
Now you can move around a level wherever you want.
To use a creature, just walk towards it, turn to face it, and press the spacebar.
If you're using a touch screen, swipe up, down, left, and right to move around.
Then tap the game to use the item in front of you.
But what happens when you use it?
In Minecraft, sheep drop wool when you shear them, cows run away when you hit them, and
creepers explode when you get near them.
These reactions happen thanks to something called events.
Events tell your program to listen or wait for when something happens.
And when it does, perform an action.
So far, you've used one event. Code you put in the "when spawned" slot runs when your
creature is created or when the game starts.
Over the next few levels you'll have new slots for events such as "when touched" that runs
when you touch the creature, or "when used" for when you use the creature.
Or, if you want your zombie to disappear when the sun comes up, put that in the "when day" slot