1 00:00:00,229 --> 00:00:05,570 Just a few hours ago, Team Cherry’s marketing director, Leth, posted an update about Hollow 2 00:00:05,570 --> 00:00:09,960 Knight Silksong on the reputable website known as Twiter.com. 3 00:00:09,960 --> 00:00:14,460 In this post, Leth states that Team Cherry had hoped to release Silksong in the first 4 00:00:14,460 --> 00:00:19,980 half of 2023, but are still currently developing the game and want to put more time into it 5 00:00:19,980 --> 00:00:22,780 to make sure it can be the best game it can be. 6 00:00:22,780 --> 00:00:25,990 So the June 12th release window we got is no longer valid. 7 00:00:25,990 --> 00:00:28,230 And yes, this is real. 8 00:00:28,230 --> 00:00:32,160 I even checked the community notes so you know it’s real. 9 00:00:32,160 --> 00:00:38,050 The Game Awards also tweeted out that Silksong will not be releasing in June 2023 at all. 10 00:00:38,050 --> 00:00:42,620 Team Cherry might follow up this tweet with a blogpost themselves, but that remains to 11 00:00:42,620 --> 00:00:43,730 be seen. 12 00:00:43,730 --> 00:00:45,770 The delay is certainly disappointing. 13 00:00:45,770 --> 00:00:49,500 There have been some rumblings that Xbox might have pressured Team Cherry into committing 14 00:00:49,500 --> 00:00:53,359 for a release date, especially since Team Cherry has said in the past that Silksong 15 00:00:53,359 --> 00:00:58,670 runs on “Cherry-Time”, which basically meant whenever they felt like it. 16 00:00:58,670 --> 00:01:03,899 Now I think everybody watching this channel can agree that Xbox is evil, maybe even more 17 00:01:03,899 --> 00:01:08,979 evil than, say, Disney or Footlocker, but I don’t know if they really forced Team 18 00:01:08,979 --> 00:01:13,009 Cherry to agree to a release window they didn’t actually want. 19 00:01:13,009 --> 00:01:18,369 That said, the fact that William and Ari themselves never confirmed the June 12th release date 20 00:01:18,369 --> 00:01:21,810 caused some doubts among fans here in the first half of 2023. 21 00:01:21,810 --> 00:01:27,479 So yeah, things have been kinda confusing lately, leading to some disgruntled fans within 22 00:01:27,479 --> 00:01:28,490 the community. 23 00:01:28,490 --> 00:01:31,340 Which, I can’t really say I blame them. 24 00:01:31,340 --> 00:01:35,770 Now, if they’re being assholes about it and harassing the developers, that’s completely 25 00:01:35,770 --> 00:01:39,689 unacceptable, but I do think Team Cherry could have communicated with the fandom a little 26 00:01:39,689 --> 00:01:41,950 more clearly though all of this. 27 00:01:41,950 --> 00:01:46,570 But either way, I think we can all agree what's ultimately important is the quality of the 28 00:01:46,570 --> 00:01:48,119 final product. 29 00:01:48,119 --> 00:01:52,329 And if Team Cherry thinks that they need this extra time to make Silksong all the more special, 30 00:01:52,329 --> 00:01:53,740 I trust them. 31 00:01:53,740 --> 00:02:00,040 Remember the wise words of Bethesda Game Studios director Todd Howard, who once said “"A 32 00:02:00,040 --> 00:02:05,150 delayed game is eventually good, but a rushed game is forever bad. 33 00:02:05,150 --> 00:02:06,640 My name is Todd Howard." 34 00:02:06,640 --> 00:02:11,780 Thank you, Todd Howard. 35 00:02:11,780 --> 00:02:13,910 Shine on, you crazy bastard.