0:00:00.229,0:00:05.570 Just a few hours ago, Team Cherry’s marketing[br]director, Leth, posted an update about Hollow 0:00:05.570,0:00:09.960 Knight Silksong on the reputable website known[br]as Twiter.com. 0:00:09.960,0:00:14.460 In this post, Leth states that Team Cherry[br]had hoped to release Silksong in the first 0:00:14.460,0:00:19.980 half of 2023, but are still currently developing[br]the game and want to put more time into it 0:00:19.980,0:00:22.780 to make sure it can be the best game it can[br]be. 0:00:22.780,0:00:25.990 So the June 12th release window we got is[br]no longer valid. 0:00:25.990,0:00:28.230 And yes, this is real. 0:00:28.230,0:00:32.160 I even checked the community notes so you[br]know it’s real. 0:00:32.160,0:00:38.050 The Game Awards also tweeted out that Silksong[br]will not be releasing in June 2023 at all. 0:00:38.050,0:00:42.620 Team Cherry might follow up this tweet with[br]a blogpost themselves, but that remains to 0:00:42.620,0:00:43.730 be seen. 0:00:43.730,0:00:45.770 The delay is certainly disappointing. 0:00:45.770,0:00:49.500 There have been some rumblings that Xbox might[br]have pressured Team Cherry into committing 0:00:49.500,0:00:53.359 for a release date, especially since Team[br]Cherry has said in the past that Silksong 0:00:53.359,0:00:58.670 runs on “Cherry-Time”, which basically[br]meant whenever they felt like it. 0:00:58.670,0:01:03.899 Now I think everybody watching this channel[br]can agree that Xbox is evil, maybe even more 0:01:03.899,0:01:08.979 evil than, say, Disney or Footlocker, but[br]I don’t know if they really forced Team 0:01:08.979,0:01:13.009 Cherry to agree to a release window they didn’t[br]actually want. 0:01:13.009,0:01:18.369 That said, the fact that William and Ari themselves[br]never confirmed the June 12th release date 0:01:18.369,0:01:21.810 caused some doubts among fans here in the[br]first half of 2023. 0:01:21.810,0:01:27.479 So yeah, things have been kinda confusing[br]lately, leading to some disgruntled fans within 0:01:27.479,0:01:28.490 the community. 0:01:28.490,0:01:31.340 Which, I can’t really say I blame them. 0:01:31.340,0:01:35.770 Now, if they’re being assholes about it[br]and harassing the developers, that’s completely 0:01:35.770,0:01:39.689 unacceptable, but I do think Team Cherry could[br]have communicated with the fandom a little 0:01:39.689,0:01:41.950 more clearly though all of this. 0:01:41.950,0:01:46.570 But either way, I think we can all agree what's[br]ultimately important is the quality of the 0:01:46.570,0:01:48.119 final product. 0:01:48.119,0:01:52.329 And if Team Cherry thinks that they need this[br]extra time to make Silksong all the more special, 0:01:52.329,0:01:53.740 I trust them. 0:01:53.740,0:02:00.040 Remember the wise words of Bethesda Game Studios[br]director Todd Howard, who once said “"A 0:02:00.040,0:02:05.150 delayed game is eventually good, but a rushed[br]game is forever bad. 0:02:05.150,0:02:06.640 My name is Todd Howard." 0:02:06.640,0:02:11.780 Thank you, Todd Howard. 0:02:11.780,0:02:13.910 Shine on, you crazy bastard.