Unplugged Actvity | Graph Paper Programming (Kiki Prottsman - Thinkersmith) In graph paper programming, we help explain how coding works by trying to help people recreate drawings using only arrows and scribbles. One person, is given a small drawing on graph paper and they need to go through using only specific arrows and try to describe how to recreate that drawing. In this activity, the only symbols you can use are these: move one square forward, one square backward, move one square up, move one square down, change to next color and fill in your square with color. Once we have that coded up, we can hand it off to another person who can read the code and try and recreate picture.