1 00:00:00,730 --> 00:00:06,870 For any transformation that maps from Rn to Rn, we've done 2 00:00:06,870 --> 00:00:09,590 it implicitly, but it's been interesting for us to find the 3 00:00:09,590 --> 00:00:12,460 vectors that essentially just get scaled up by the 4 00:00:12,460 --> 00:00:13,880 transformations. 5 00:00:13,880 --> 00:00:17,230 So the vectors that have the form-- the transformation of 6 00:00:17,230 --> 00:00:20,950 my vector is just equal to some scaled-up 7 00:00:20,950 --> 00:00:22,035 version of a vector. 8 00:00:22,035 --> 00:00:24,290 And if this doesn't look familiar, I can jog your 9 00:00:24,290 --> 00:00:25,750 memory a little bit. 10 00:00:25,750 --> 00:00:27,690 When we were looking for basis vectors for the 11 00:00:27,690 --> 00:00:29,140 transformation-- let me draw it. 12 00:00:29,140 --> 00:00:31,190 This was from R2 to R2. 13 00:00:33,970 --> 00:00:37,110 So let me draw R2 right here. 14 00:00:37,110 --> 00:00:44,310 And let's say I had the vector v1 was equal to 15 00:00:44,310 --> 00:00:45,870 the vector 1, 2. 16 00:00:45,870 --> 00:00:48,990 And we had the lines spanned by that vector. 17 00:00:48,990 --> 00:00:52,000 We did this problem several videos ago. 18 00:00:52,000 --> 00:00:55,350 And I had the transformation that flipped across this line. 19 00:00:55,350 --> 00:01:01,230 So if we call that line l, T was the transformation from R2 20 00:01:01,230 --> 00:01:05,410 to R2 that flipped vectors across this line. 21 00:01:05,410 --> 00:01:13,210 So it flipped vectors across l. 22 00:01:13,210 --> 00:01:15,740 So if you remember that transformation, if I had some 23 00:01:15,740 --> 00:01:19,050 random vector that looked like that, let's say that's x, 24 00:01:19,050 --> 00:01:21,640 that's vector x, then the transformation of x looks 25 00:01:21,640 --> 00:01:22,410 something like this. 26 00:01:22,410 --> 00:01:24,640 It's just flipped across that line. 27 00:01:24,640 --> 00:01:26,770 That was the transformation of x. 28 00:01:26,770 --> 00:01:28,990 And if you remember that video, we were looking for a 29 00:01:28,990 --> 00:01:31,670 change of basis that would allow us to at least figure 30 00:01:31,670 --> 00:01:34,640 out the matrix for the transformation, at least in an 31 00:01:34,640 --> 00:01:35,500 alternate basis. 32 00:01:35,500 --> 00:01:36,900 And then we could figure out the matrix for the 33 00:01:36,900 --> 00:01:38,950 transformation in the standard basis. 34 00:01:38,950 --> 00:01:42,790 And the basis we picked were basis vectors that didn't get 35 00:01:42,790 --> 00:01:44,950 changed much by the transformation, or ones that 36 00:01:44,950 --> 00:01:46,940 only got scaled by the transformation. 37 00:01:46,940 --> 00:01:52,750 For example, when I took the transformation of v1, it just 38 00:01:52,750 --> 00:01:54,320 equaled v1. 39 00:01:54,320 --> 00:01:59,380 Or we could say that the transformation of v1 just 40 00:01:59,380 --> 00:02:02,800 equaled 1 times v1. 41 00:02:02,800 --> 00:02:06,780 So if you just follow this little format that I set up 42 00:02:06,780 --> 00:02:08,860 here, lambda, in this case, would be 1. 43 00:02:08,860 --> 00:02:11,360 And of course, the vector in this case is v1. 44 00:02:11,360 --> 00:02:16,395 The transformation just scaled up v1 by 1. 45 00:02:16,395 --> 00:02:18,860 In that same problem, we had the other vector that 46 00:02:18,860 --> 00:02:22,450 we also looked at. 47 00:02:22,450 --> 00:02:28,270 It was the vector minus-- let's say it's the vector v2, 48 00:02:28,270 --> 00:02:32,410 which is-- let's say it's 2, minus 1. 49 00:02:32,410 --> 00:02:34,420 And then if you take the transformation of it, since it 50 00:02:34,420 --> 00:02:36,250 was orthogonal to the line, it just got 51 00:02:36,250 --> 00:02:37,840 flipped over like that. 52 00:02:37,840 --> 00:02:39,760 And that was a pretty interesting vector force as 53 00:02:39,760 --> 00:02:44,960 well, because the transformation of v2 in this 54 00:02:44,960 --> 00:02:47,050 situation is equal to what? 55 00:02:47,050 --> 00:02:48,930 Just minus v2. 56 00:02:48,930 --> 00:02:50,270 It's equal to minus v2. 57 00:02:50,270 --> 00:02:54,920 Or you could say that the transformation of v2 is equal 58 00:02:54,920 --> 00:02:58,230 to minus 1 times v2. 59 00:02:58,230 --> 00:03:01,870 And these were interesting vectors for us because when we 60 00:03:01,870 --> 00:03:06,390 defined a new basis with these guys as the basis vector, it 61 00:03:06,390 --> 00:03:09,280 was very easy to figure out our transformation matrix. 62 00:03:09,280 --> 00:03:12,000 And actually, that basis was very easy to compute with. 63 00:03:12,000 --> 00:03:14,390 And we'll explore that a little bit more in the future. 64 00:03:14,390 --> 00:03:16,620 But hopefully you realize that these are interesting vectors. 65 00:03:16,620 --> 00:03:21,750 There was also the cases where we had the planes spanned by 66 00:03:21,750 --> 00:03:23,630 some vectors. 67 00:03:23,630 --> 00:03:25,820 And then we had another vector that was popping out of the 68 00:03:25,820 --> 00:03:27,040 plane like that. 69 00:03:27,040 --> 00:03:29,320 And we were transforming things by taking the mirror 70 00:03:29,320 --> 00:03:31,200 image across this and we're like, well in that 71 00:03:31,200 --> 00:03:34,360 transformation, these red vectors don't change at all 72 00:03:34,360 --> 00:03:35,960 and this guy gets flipped over. 73 00:03:35,960 --> 00:03:38,290 So maybe those would make for good bases. 74 00:03:38,290 --> 00:03:40,250 Or those would make for good basis vectors. 75 00:03:40,250 --> 00:03:41,240 And they did. 76 00:03:41,240 --> 00:03:44,850 So in general, we're always interested with the vectors 77 00:03:44,850 --> 00:03:47,240 that just get scaled up by a transformation. 78 00:03:47,240 --> 00:03:49,080 It's not going to be all vectors, right? 79 00:03:49,080 --> 00:03:51,320 This vector that I drew here, this vector x, it doesn't just 80 00:03:51,320 --> 00:03:54,650 get scaled up, it actually gets changed, this direction 81 00:03:54,650 --> 00:03:56,730 gets changed. 82 00:03:56,730 --> 00:04:00,360 The vectors that get scaled up might switch direct-- might go 83 00:04:00,360 --> 00:04:03,020 from this direction to that direction, or maybe 84 00:04:03,020 --> 00:04:04,430 they go from that. 85 00:04:04,430 --> 00:04:07,270 Maybe that's x and then the transformation of x might be a 86 00:04:07,270 --> 00:04:08,460 scaled up version of x. 87 00:04:08,460 --> 00:04:09,710 Maybe it's that. 88 00:04:12,050 --> 00:04:16,970 The actual, I guess, line that they span will not change. 89 00:04:16,970 --> 00:04:19,350 And so that's what we're going to concern ourselves with. 90 00:04:19,350 --> 00:04:21,019 These have a special name. 91 00:04:21,019 --> 00:04:23,660 And they have a special name and I want to make this very 92 00:04:23,660 --> 00:04:25,050 clear because they're useful. 93 00:04:25,050 --> 00:04:27,360 It's not just some mathematical game we're 94 00:04:27,360 --> 00:04:29,970 playing, although sometimes we do fall into that trap. 95 00:04:29,970 --> 00:04:31,250 But they're actually useful. 96 00:04:31,250 --> 00:04:34,140 They're useful for defining bases because in those bases 97 00:04:34,140 --> 00:04:36,730 it's easier to find transformation matrices. 98 00:04:36,730 --> 00:04:38,950 They're more natural coordinate systems. And 99 00:04:38,950 --> 00:04:41,700 oftentimes, the transformation matrices in those bases are 100 00:04:41,700 --> 00:04:43,620 easier to compute with. 101 00:04:43,620 --> 00:04:47,060 And so these have special names. 102 00:04:47,060 --> 00:04:50,040 Any vector that satisfies this right here is called an 103 00:04:50,040 --> 00:04:57,810 eigenvector for the transformation T. 104 00:04:57,810 --> 00:05:01,680 And the lambda, the multiple that it becomes-- this is the 105 00:05:01,680 --> 00:05:12,410 eigenvalue associated with that eigenvector. 106 00:05:16,870 --> 00:05:19,590 So in the example I just gave where the transformation is 107 00:05:19,590 --> 00:05:24,020 flipping around this line, v1, the vector 1, 2 is an 108 00:05:24,020 --> 00:05:27,210 eigenvector of our transformation. 109 00:05:27,210 --> 00:05:31,080 So 1, 2 is an eigenvector. 110 00:05:33,960 --> 00:05:36,305 And it's corresponding eigenvalue is 1. 111 00:05:42,170 --> 00:05:43,820 This guy is also an eigenvector-- the 112 00:05:43,820 --> 00:05:45,270 vector 2, minus 1. 113 00:05:45,270 --> 00:05:47,520 He's also an eigenvector. 114 00:05:47,520 --> 00:05:50,440 A very fancy word, but all it means is a vector that's just 115 00:05:50,440 --> 00:05:51,920 scaled up by a transformation. 116 00:05:51,920 --> 00:05:55,030 It doesn't get changed in any more meaningful way than just 117 00:05:55,030 --> 00:05:56,270 the scaling factor. 118 00:05:56,270 --> 00:06:03,860 And it's corresponding eigenvalue is minus 1. 119 00:06:03,860 --> 00:06:05,580 If this transformation-- I don't know what its 120 00:06:05,580 --> 00:06:06,750 transformation matrix is. 121 00:06:06,750 --> 00:06:07,990 I forgot what it was. 122 00:06:07,990 --> 00:06:10,820 We actually figured it out a while ago. 123 00:06:10,820 --> 00:06:16,490 If this transformation matrix can be represented as a matrix 124 00:06:16,490 --> 00:06:18,180 vector product-- and it should be; it's a linear 125 00:06:18,180 --> 00:06:22,940 transformation-- then any v that satisfies the 126 00:06:22,940 --> 00:06:27,610 transformation of-- I'll say transformation of v is equal 127 00:06:27,610 --> 00:06:32,520 to lambda v, which also would be-- you know, the 128 00:06:32,520 --> 00:06:33,180 transformation of [? v ?] 129 00:06:33,180 --> 00:06:36,380 would just be A times v. 130 00:06:36,380 --> 00:06:39,390 These are also called eigenvectors of A, because A 131 00:06:39,390 --> 00:06:41,570 is just really the matrix representation of the 132 00:06:41,570 --> 00:06:43,090 transformation. 133 00:06:43,090 --> 00:06:51,560 So in this case, this would be an eigenvector of A, and this 134 00:06:51,560 --> 00:06:53,690 would be the eigenvalue associated with the 135 00:06:53,690 --> 00:06:54,940 eigenvector. 136 00:06:58,700 --> 00:07:00,940 So if you give me a matrix that represents some linear 137 00:07:00,940 --> 00:07:01,880 transformation. 138 00:07:01,880 --> 00:07:03,880 You can also figure these things out. 139 00:07:03,880 --> 00:07:05,730 Now the next video we're actually going to figure out a 140 00:07:05,730 --> 00:07:07,080 way to figure these things out. 141 00:07:07,080 --> 00:07:10,320 But what I want you to appreciate in this video is 142 00:07:10,320 --> 00:07:13,920 that it's easy to say, oh, the vectors that 143 00:07:13,920 --> 00:07:15,130 don't get changed much. 144 00:07:15,130 --> 00:07:16,620 But I want you to understand what that means. 145 00:07:16,620 --> 00:07:19,860 It literally just gets scaled up or maybe they get reversed. 146 00:07:19,860 --> 00:07:22,060 Their direction or the lines they span 147 00:07:22,060 --> 00:07:23,460 fundamentally don't change. 148 00:07:23,460 --> 00:07:26,400 And the reason why they're interesting for us is, well, 149 00:07:26,400 --> 00:07:28,790 one of the reasons why they're interesting for us is that 150 00:07:28,790 --> 00:07:32,590 they make for interesting basis vectors-- basis vectors 151 00:07:32,590 --> 00:07:36,530 whose transformation matrices are maybe computationally more 152 00:07:36,530 --> 00:07:41,610 simpler, or ones that make for better coordinate systems.