[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.27,0:00:05.58,Default,,0000,0000,0000,,Hozir biz barcha o‘yin dasturchilari har kuni ishlatadigan nimadir haqida o‘rganmoqchimiz.\NUlar Dialogue: 0,0:00:05.58,0:00:12.32,Default,,0000,0000,0000,,"hodisalar" ({\i1}events{\i0}) deb nomlanadi. Biron hodisa dasturingizga nimadir sodir bo‘lganda eshitishingizni aytadi. Dialogue: 0,0:00:12.32,0:00:17.54,Default,,0000,0000,0000,,Va u bunday qilganda biron harakatni namoyish qiladi.\NHodisalarga sichqoncha tugmasini, yo‘nalishli tugmalarni Dialogue: 0,0:00:17.54,0:00:22.83,Default,,0000,0000,0000,,yoki ekranga bosishni misol qilib keltirish mumkin. Bu yerda biz o‘yinchi Dialogue: 0,0:00:22.83,0:00:27.91,Default,,0000,0000,0000,,uning ustiga bosganda yerliklar bilan salomlashadigan fazo botini yaratmoqchiz. Biz "{\i1}when clicked{\i0}" bo‘limidan Dialogue: 0,0:00:27.91,0:00:32.13,Default,,0000,0000,0000,,foydalanamiz va unga "{\i1}say{\i0}" bo‘limini biriktiramiz. O‘yinchi fazo botini ustiga bosganida, Dialogue: 0,0:00:32.13,0:00:37.22,Default,,0000,0000,0000,,bu "{\i1}when clicked{\i0}" bo‘limiga biriktirilgan barcha narsa namoyish qilinadi. O‘zga sayyoralik nima deyapti? Dialogue: 0,0:00:37.22,0:00:41.56,Default,,0000,0000,0000,,Bundan tashqari "{\i1}when arrow{\i0}" bo‘limi ham mavjud. Agar siz bularga "{\i1}move{\i0}" bo‘limini bog‘lasangiz, siz aktyoringizni Dialogue: 0,0:00:41.56,0:00:48.56,Default,,0000,0000,0000,,yuqoriga, pastga, chapga yoki o‘ngga harakatlantirishni boshlay olasiz. Bosqichma-bosqich, sizning o‘yiningiz ikki tomonlama bo‘lib borayapti. Dialogue: 0,0:00:49.58,0:00:54.04,Default,,0000,0000,0000,,Men uchun, o‘yin kompaniyasini boshlashni xohlaganimni sababining bir qismi chunki men o‘yinlar yaratishni, Dialogue: 0,0:00:54.04,0:00:57.70,Default,,0000,0000,0000,,odamlar o‘ynab, rohatlanib va seva oladigan nimadir yaratishni xohlagandim. Dialogue: 0,0:00:57.74,0:01:03.76,Default,,0000,0000,0000,,Nimadirlar qilib ko‘rishni va komputer ilmini o‘rganishni xohlaydigan bolalarga maslahatim, shunchaki ishni qilishni boshlang. Dialogue: 0,0:01:03.80,0:01:07.62,Default,,0000,0000,0000,,Nimadirlar qilib ko‘rishni boshlang. Agar mobodo siz biroz xavfsiz yoki qo‘rqan bo‘lsangiz, bu odatiy hol. Dialogue: 0,0:01:07.62,0:01:12.82,Default,,0000,0000,0000,,Birozgina tajribasi bor do‘st toping. Video darslarni ko‘ring. Dialogue: 0,0:01:12.82,0:01:19.00,Default,,0000,0000,0000,,Shunchaki u yerga sakrang va nimadir yaratishni mashq qiling. Hattoki sizda mana bunaqa bo‘lishi mumkin, "Bu biroz pishloqlimi?" Dialogue: 0,0:01:19.00,0:01:23.92,Default,,0000,0000,0000,,Yoki agar siz unga qarashni va "Yaxshi men buni shunchaki qayerdadir o‘ynashga bora olaman" deb aytishni xohlashingiz mumkin. Dialogue: 0,0:01:23.92,0:01:28.64,Default,,0000,0000,0000,,O‘z tasavvuringizdagi nimanidir yaratishni mashq qilish bu juda ajoyib, qiziqarli tajriba Dialogue: 0,0:01:28.64,0:01:33.02,Default,,0000,0000,0000,,va men shunchaki odamlarni shu ishni qilishga undayman. Bu haqiqatda eng muhimidir.