0:00:00.269,0:00:05.580 Now, we're going to learn about something[br]that all game programmers use everyday. They're 0:00:05.580,0:00:12.320 called events. An event tells your program[br]to listen for when something happens. When 0:00:12.320,0:00:17.540 that thing happens, it performs an action.[br]Some examples of events are listening for 0:00:17.540,0:00:22.830 a mouse click, an arrow button, or a tap on[br]the screen. Here, we're going to make the 0:00:22.830,0:00:27.910 space bot greet the earthlings when a player[br]clicks on him. We'll use the "when clicked" 0:00:27.910,0:00:32.128 block and attach the "say" block to it. When[br]the player clicks on the space bot, everything 0:00:32.128,0:00:37.220 attached to this "when clicked" event block[br]will be performed. What does your alien say? 0:00:37.220,0:00:41.560 There are also "when arrow" blocks. If you[br]link the "move" blocks to these, you can start 0:00:41.560,0:00:48.560 to move your actors up, down, left, or right.[br]Step by step, your game is getting more interactive. 0:00:49.580,0:00:54.040 For me, part of the reason I wanted to start a game company was because I wanted to make games 0:00:54.040,0:00:57.700 I wanted to create something that people could love, play and enjoy 0:00:57.740,0:01:03.755 My advice for kids who want to do things and learn computer science, just start doing stuff. 0:01:03.800,0:01:07.620 Start playing around. And maybe if you're a little insecure or a little afraid, that's okay. 0:01:07.620,0:01:12.820 Find a friend who maybe has a little more experience. Look at video tutorials. 0:01:12.820,0:01:19.000 Just jump in there and try to create something. Even if you might be like, "Is this a little cheesy?" 0:01:19.000,0:01:23.920 Or even if you want to look at it and say "Well I could just go play that somewhere else." 0:01:23.920,0:01:28.640 The act of trying to create something in your own vision is an amazingly fun experience 0:01:28.640,0:01:33.023 and I just encourage people just to DO stuff. That's really the most important part.