WEBVTT 00:00:00.186 --> 00:00:02.686 (light music) 00:00:07.710 --> 00:00:11.313 - I think a lot about the term body anxiety. 00:00:13.860 --> 00:00:17.970 I think about sitting in the backseat of a car 00:00:17.970 --> 00:00:20.430 as a kid in like shorts, right? 00:00:20.430 --> 00:00:25.053 And you get up and like your leg just sticks to the vinyl. 00:00:30.570 --> 00:00:32.490 Knowing that there's something about you 00:00:32.490 --> 00:00:34.620 that might appear gross 00:00:34.620 --> 00:00:38.096 to others is a pretty universal feeling. 00:00:38.096 --> 00:00:41.429 (light music continues) 00:00:42.390 --> 00:00:46.380 We're all like moving around in these flesh cages 00:00:46.380 --> 00:00:49.464 that are essentially vulnerable. 00:00:49.464 --> 00:00:52.797 (light music continues) 00:01:08.670 --> 00:01:12.840 A lot of the processes I use in the studio are things 00:01:12.840 --> 00:01:17.100 that exist, but also I kind of made up, 00:01:17.100 --> 00:01:19.380 or I'm not using them exactly 00:01:19.380 --> 00:01:21.093 the way that you're supposed to. 00:01:22.620 --> 00:01:27.030 I do a lot of grinding metal and welding it together 00:01:27.030 --> 00:01:28.500 and grinding it again, 00:01:28.500 --> 00:01:32.610 and a lot of that is to avoid casting metal, 00:01:32.610 --> 00:01:35.553 which is usually very expensive. 00:01:38.430 --> 00:01:41.400 I'm often figuring out a new method 00:01:41.400 --> 00:01:44.130 of what's often a very traditional process 00:01:44.130 --> 00:01:45.750 and in that way I think of myself 00:01:45.750 --> 00:01:48.750 as kind of a professional amateur. 00:01:48.750 --> 00:01:51.568 (light music) 00:01:51.568 --> 00:01:55.050 I can remember being in middle school, maybe even younger, 00:01:55.050 --> 00:01:57.210 like 10 or 11, 00:01:57.210 --> 00:02:00.810 and finding a book that my mom had that was like a history 00:02:00.810 --> 00:02:02.193 of chair design. 00:02:07.200 --> 00:02:08.790 I would kind of go through it 00:02:08.790 --> 00:02:13.290 and mark all the pages with pictures that I was into 00:02:13.290 --> 00:02:15.510 and you know, my parents noticed that 00:02:15.510 --> 00:02:17.943 and got me a couple other chair books. 00:02:20.190 --> 00:02:24.540 I became more interested in modernist design 00:02:24.540 --> 00:02:29.283 and through that started working in mostly tubular steel. 00:02:31.560 --> 00:02:35.010 It's a industrial material that's become 00:02:35.010 --> 00:02:38.193 so ubiquitous, it's almost invisible. 00:02:43.020 --> 00:02:45.210 A lot of the time when I start with a sculpture, 00:02:45.210 --> 00:02:48.810 I'm thinking about something organic, interacting 00:02:48.810 --> 00:02:52.593 with something that looks kind of industrial, 00:02:55.200 --> 00:02:57.183 something soft and something hard. 00:02:58.440 --> 00:03:03.060 I like that when something looks like it's being pushed 00:03:03.060 --> 00:03:06.240 or pulled or squeezed in a sculpture, 00:03:06.240 --> 00:03:07.950 that really is what's happening. 00:03:07.950 --> 00:03:10.500 The silicone is being pushed or pulled 00:03:10.500 --> 00:03:12.513 or squeezed in those directions. 00:03:15.750 --> 00:03:16.583 - So the hottest part 00:03:16.583 --> 00:03:18.000 is that tip, - Yeah. 00:03:18.000 --> 00:03:18.833 - Right. 00:03:18.833 --> 00:03:21.630 So I think if we, if we come in straight up 00:03:21.630 --> 00:03:24.900 and down, you're definitely gonna get 00:03:24.900 --> 00:03:26.823 that hot bit's gonna really like- 00:03:27.756 --> 00:03:28.870 - Okay. - Droop over 00:03:29.718 --> 00:03:31.733 - the more droop the better. - Whereas... yeah. 00:03:36.270 --> 00:03:38.343 - I've also started working in glass. 00:03:41.580 --> 00:03:46.020 The main difference is that it's kind of frozen in time. 00:03:46.020 --> 00:03:50.013 In that moment of the sag or flop or squeeze. 00:04:16.050 --> 00:04:19.740 My attraction to the gourds initially really came 00:04:19.740 --> 00:04:22.773 from their like kind of unique warty texture. 00:04:25.740 --> 00:04:29.310 It's rare to see fruit 00:04:29.310 --> 00:04:31.830 or vegetable just come out of the earth 00:04:31.830 --> 00:04:34.560 and already have this kind of diseased, 00:04:34.560 --> 00:04:36.793 almost tumor like look. 00:04:36.793 --> 00:04:39.293 (light music) 00:04:44.880 --> 00:04:45.930 For these pieces 00:04:45.930 --> 00:04:49.380 I was really thinking about adaptive structures 00:04:49.380 --> 00:04:51.742 that we may or may not be aware of, 00:04:53.070 --> 00:04:56.793 but are very ubiquitous in the built environment. 00:04:58.890 --> 00:05:02.400 I was playing off of the handrails 00:05:02.400 --> 00:05:04.800 that exist in a staircase 00:05:04.800 --> 00:05:07.470 or might be the kind of ADA handrails 00:05:07.470 --> 00:05:09.513 that are in a bathroom. 00:05:12.360 --> 00:05:13.860 Most of my work comes from 00:05:13.860 --> 00:05:16.713 two or three different reference points for me. 00:05:18.510 --> 00:05:21.240 I was looking at Hector Guimard's 00:05:21.240 --> 00:05:23.673 Paris train station streetlights. 00:05:24.943 --> 00:05:28.290 (light music continues) 00:05:28.290 --> 00:05:32.940 And I was also looking at the hoyer lifts 00:05:32.940 --> 00:05:35.550 that you would use to lift someone 00:05:35.550 --> 00:05:39.093 who might be bedbound from a bed to a chair. 00:05:42.840 --> 00:05:47.580 I think with these objects there's this kind of knowledge 00:05:47.580 --> 00:05:50.010 that if they're not something that 00:05:50.010 --> 00:05:53.640 you require in your life now to be mobile, 00:05:53.640 --> 00:05:55.260 you will at some point. 00:05:55.260 --> 00:05:59.790 So we all have this relationship to them that is one 00:05:59.790 --> 00:06:04.304 of kind of inevitability to a certain degree. 00:06:04.304 --> 00:06:07.637 (light music continues) 00:06:09.450 --> 00:06:14.450 My dad had ALS, which is a disease where 00:06:14.580 --> 00:06:18.213 you slowly become completely paralyzed, 00:06:23.970 --> 00:06:27.690 and so watching that progression happen, 00:06:27.690 --> 00:06:32.370 these adaptive elements went from barely noticed parts 00:06:32.370 --> 00:06:34.860 of the built environment to, you know, 00:06:34.860 --> 00:06:37.593 really necessary elements to move around. 00:06:44.280 --> 00:06:48.270 To me, there's this very visceral moment 00:06:48.270 --> 00:06:51.480 that can lead itself to this kind of sculptural 00:06:51.480 --> 00:06:55.500 way of thinking around the way that a body interacts 00:06:55.500 --> 00:06:57.843 with the furniture and its environment. 00:07:03.810 --> 00:07:05.400 These stilt sculptures, 00:07:05.400 --> 00:07:08.580 they suggest a wearer who's essentially balanced 00:07:08.580 --> 00:07:12.780 on these very precarious looking bird legs. 00:07:12.780 --> 00:07:15.960 Navigating these equally dramatic 00:07:15.960 --> 00:07:18.781 and difficult to use handrails. 00:07:18.781 --> 00:07:22.320 (light music continues) 00:07:22.320 --> 00:07:25.740 A lot of the pieces that I make, they are objects 00:07:25.740 --> 00:07:28.080 that we are all familiar with, 00:07:28.080 --> 00:07:31.710 but maybe out of context you take something 00:07:31.710 --> 00:07:33.900 that is really familiar 00:07:33.900 --> 00:07:38.900 and make it kind of visible again. 00:07:38.938 --> 00:07:42.271 (light music continues)