WEBVTT 00:00:00.599 --> 00:00:03.439 so what happens if I accidentally drop a 00:00:03.439 --> 00:00:06.799 quick draw 00:00:08.960 --> 00:00:13.400 Rock so there is this theory that if I 00:00:13.400 --> 00:00:15.600 get 00:00:15.600 --> 00:00:18.480 unlucky a micro crack might form inside 00:00:18.480 --> 00:00:21.119 the Carabiner that would be invisible to 00:00:21.119 --> 00:00:22.240 outside 00:00:22.240 --> 00:00:24.880 inspection and with repeat at 00:00:24.880 --> 00:00:28.320 loading this micro crack could grow and 00:00:28.320 --> 00:00:31.080 eventually 00:00:31.080 --> 00:00:33.559 however there has been many debates 00:00:33.559 --> 00:00:35.800 whether this micr fracture theory is 00:00:35.800 --> 00:00:39.040 correct or not so to settle the matter I 00:00:39.040 --> 00:00:41.120 visited three different companies for 00:00:41.120 --> 00:00:43.399 this video I got access to a very 00:00:43.399 --> 00:00:46.039 Advanced testing equipment even looked 00:00:46.039 --> 00:00:48.559 inside the carabiners and had a 00:00:48.559 --> 00:00:50.920 conversation with metallics engineer 00:00:50.920 --> 00:00:53.719 from mamut that's the lowest one we had 00:00:53.719 --> 00:00:56.640 so far so maybe it will get interesting 00:00:56.640 --> 00:00:58.719 maybe it will get interesting he said 00:00:58.719 --> 00:01:00.680 and the results 00:01:00.680 --> 00:01:05.239 kind of surprised us so enjoy so step 00:01:05.239 --> 00:01:07.200 number one we need to make carabiners 00:01:07.200 --> 00:01:08.960 fall I was considering to go to some 00:01:08.960 --> 00:01:11.880 building but this way we can control the 00:01:11.880 --> 00:01:15.560 height and I get to play with my 00:01:15.560 --> 00:01:18.560 impulsive purchase so a bit of 3D 00:01:18.560 --> 00:01:23.200 modeling and electronics and we got this 00:01:23.200 --> 00:01:27.960 oppa totally legal tum I wonder how it's 00:01:27.960 --> 00:01:33.880 going to it's going to be good 3 2 00:01:33.880 --> 00:01:37.119 one the sound step one of this 00:01:37.119 --> 00:01:39.320 experiment is to clean the lab it has to 00:01:39.320 --> 00:01:41.360 be hard surface you know keyboard 00:01:41.360 --> 00:01:45.960 Warriors would complain less or 00:01:45.960 --> 00:01:49.079 differently oh maybe I should go a bit 00:01:49.079 --> 00:01:54.040 genter and that's 40 m holy [ __ ] it's 00:01:54.040 --> 00:01:56.719 far up I would recommend everybody to go 00:01:56.719 --> 00:02:04.079 a bit away okay ready three two one 00:02:06.880 --> 00:02:09.879 go and that was disappointing I was 00:02:09.879 --> 00:02:11.720 expecting that the quick dra will fall 00:02:11.720 --> 00:02:15.319 like a dark and we'll have a nice smack 00:02:15.319 --> 00:02:19.959 but instead it was tumbling like a leaf 00:02:19.959 --> 00:02:23.640 more like a parachute not a dart so the 00:02:23.640 --> 00:02:27.000 old genius me thought that maybe the 00:02:27.000 --> 00:02:29.440 wind from the propellers pushes on the 00:02:29.440 --> 00:02:34.120 sling slightly and then the Quick Draw 00:02:34.120 --> 00:02:36.599 starts so change of plans no slings 00:02:36.599 --> 00:02:39.200 slings don't 00:02:39.440 --> 00:02:46.200 work 50 m 50 m that's crazy high 3 2 00:02:46.400 --> 00:02:49.239 1 00:02:49.239 --> 00:02:52.360 oo that was close and here is the first 00:02:52.360 --> 00:02:55.159 thing I learned most small objects are 00:02:55.159 --> 00:02:57.800 not aerodynamically stable so they will 00:02:57.800 --> 00:03:00.680 not fall like a rock or a darkart wood 00:03:00.680 --> 00:03:03.120 here is me dropping a quick drop it 00:03:03.120 --> 00:03:06.720 immediately flips to the 00:03:09.640 --> 00:03:12.760 side another attempt is to hang it off 00:03:12.760 --> 00:03:16.000 long string and see if that 00:03:16.000 --> 00:03:18.680 helps it's kind of 00:03:18.680 --> 00:03:21.840 funny it actually has a lot of 00:03:21.840 --> 00:03:23.900 lift 00:03:23.900 --> 00:03:26.480 [Music] 00:03:26.480 --> 00:03:29.799 okay yeah it did have a bit of Chip here 00:03:29.799 --> 00:03:31.599 that I don't know how much that would be 00:03:31.599 --> 00:03:34.400 a problem so at this point it was clear 00:03:34.400 --> 00:03:37.040 that we needed more weight but it will 00:03:37.040 --> 00:03:41.200 not be very consistent no it won't I 00:03:41.200 --> 00:03:43.120 give up gave up on consistency on this 00:03:43.120 --> 00:03:49.519 Experiment three two one holy 00:03:53.159 --> 00:03:58.560 moly okay now it was um big bang wow you 00:03:58.560 --> 00:04:02.319 want to see something funny how did that 00:04:02.319 --> 00:04:05.120 happen all of them were connected to 00:04:05.120 --> 00:04:09.439 this Loop now after the fall this 00:04:09.439 --> 00:04:13.040 Carabiner was here it managed to unhook 00:04:13.040 --> 00:04:15.400 from this link and hook to this one and 00:04:15.400 --> 00:04:17.479 become like that that's crazy it's like 00:04:17.479 --> 00:04:20.280 some magician trick okay so we dropped 00:04:20.280 --> 00:04:22.440 from 100 m 00:04:22.440 --> 00:04:27.240 height and it does not look satisfyingly 00:04:27.240 --> 00:04:30.600 bad so maybe 00:04:30.600 --> 00:04:35.090 we should just uh why are you guys going 00:04:35.090 --> 00:04:40.840 [Music] 00:04:40.840 --> 00:04:45.120 away now it looks significantly 00:04:47.360 --> 00:04:51.510 worse woo that's nice oo 00:04:51.510 --> 00:04:57.010 [Music] 00:05:01.280 --> 00:05:04.479 ah oh [ __ ] one is a little bit bent no 00:05:04.479 --> 00:05:06.360 you can't resell 00:05:06.360 --> 00:05:08.919 it actually the bent one still works 00:05:08.919 --> 00:05:12.520 fine you want this leave me a comment 00:05:12.520 --> 00:05:14.280 and you have a chance to win a brand new 00:05:14.280 --> 00:05:16.520 Carabiner actually never climbed on it 00:05:16.520 --> 00:05:18.759 just one day use so we have a set of 00:05:18.759 --> 00:05:21.919 carabiners that were dropped from 80 M 00:05:21.919 --> 00:05:24.120 on a concrete floor then we have a set 00:05:24.120 --> 00:05:27.120 of carabiners that we abused quite a lot 00:05:27.120 --> 00:05:29.960 and then we have a set that I went uh 00:05:29.960 --> 00:05:34.560 bit crazy with now for part two I am in 00:05:34.560 --> 00:05:38.400 a very unusual Place hi I'm andus and we 00:05:38.400 --> 00:05:40.400 are at lava 7 we are company 00:05:40.400 --> 00:05:42.160 manufacturing shock absorber and 00:05:42.160 --> 00:05:44.720 suspension testing diagnosis and service 00:05:44.720 --> 00:05:47.039 equipment so nothing related to climbing 00:05:47.039 --> 00:05:49.759 we have people related with climbing in 00:05:49.759 --> 00:05:52.319 the company I myself also do some 00:05:52.319 --> 00:05:54.400 bouldering okay Vlad will say that I'm 00:05:54.400 --> 00:05:56.840 not doing anything but sometimes he's 00:05:56.840 --> 00:05:59.800 visiting the gym now to test the fury 00:05:59.800 --> 00:06:02.080 that with repeated loading the micro 00:06:02.080 --> 00:06:04.560 crack could grow inside the Carabiner I 00:06:04.560 --> 00:06:07.199 needed to find a way how to do thousands 00:06:07.199 --> 00:06:09.880 of cycles of realistic loading 00:06:09.880 --> 00:06:12.199 unfortunately most tensile testing 00:06:12.199 --> 00:06:15.120 machines pull their things very slowly 00:06:15.120 --> 00:06:17.560 and then they release very slowly and 00:06:17.560 --> 00:06:19.720 that's not what happens in real life 00:06:19.720 --> 00:06:22.720 however luckily for me these guys had a 00:06:22.720 --> 00:06:24.599 different 00:06:24.599 --> 00:06:27.319 machine wait what what yeah it can kill 00:06:27.319 --> 00:06:30.759 people easily who he he or the 00:06:30.759 --> 00:06:33.360 the operator yeah this is our latest 00:06:33.360 --> 00:06:36.240 machine latest greatest inside we have 00:06:36.240 --> 00:06:38.639 uh two of these linear Motors this is a 00:06:38.639 --> 00:06:41.160 permanent magnet synchronous motor which 00:06:41.160 --> 00:06:44.160 means that the moving part is the coils 00:06:44.160 --> 00:06:47.120 not the magnets and we have the forcer 00:06:47.120 --> 00:06:48.960 which is the moving part and it has the 00:06:48.960 --> 00:06:51.680 coils inside and then you have a static 00:06:51.680 --> 00:06:54.039 magnetic field from the magnets and a 00:06:54.039 --> 00:06:55.680 controllable magnetic field from the 00:06:55.680 --> 00:06:58.400 coil and those kind of push against each 00:06:58.400 --> 00:07:01.080 other and that trans into motion and 00:07:01.080 --> 00:07:03.400 translated to human language this 00:07:03.400 --> 00:07:06.199 machine can move incredibly fast with 00:07:06.199 --> 00:07:08.599 super high Precision for example we can 00:07:08.599 --> 00:07:12.120 record track data from real rally track 00:07:12.120 --> 00:07:14.720 and later play it back on this machine 00:07:14.720 --> 00:07:17.280 so now this thing is kind of mimicking 00:07:17.280 --> 00:07:20.520 entire track 00:07:24.879 --> 00:07:28.759 yes something scary like 6 m/ second or 00:07:28.759 --> 00:07:31.080 something so something scary something 00:07:31.080 --> 00:07:34.360 scary you really like these things yep 00:07:34.360 --> 00:07:36.520 two cycles you know high compression low 00:07:36.520 --> 00:07:38.599 rebound should I move away from the 00:07:38.599 --> 00:07:41.960 machine what's the worst that can happen 00:07:41.960 --> 00:07:45.479 is this imagine a bullet yeah imagine a 00:07:45.479 --> 00:07:48.560 bullet so this can shoot out so like you 00:07:48.560 --> 00:07:50.720 need ah so straight into me basically 00:07:50.720 --> 00:07:52.960 yeah well we can well it should I 00:07:52.960 --> 00:07:56.720 understood I understood 00:08:01.319 --> 00:08:03.759 even the floor is vibrating a little bit 00:08:03.759 --> 00:08:06.360 I can find you a certain frequency where 00:08:06.360 --> 00:08:08.080 this thing is just jumping around and 00:08:08.080 --> 00:08:10.280 then you'll feel everything off so 00:08:10.280 --> 00:08:12.000 that's how you are getting entertained 00:08:12.000 --> 00:08:15.720 basically at work yes and no but you can 00:08:15.720 --> 00:08:17.479 use that as a Midi player you know if 00:08:17.479 --> 00:08:20.560 you just play the right uh the right 00:08:20.560 --> 00:08:24.599 notes what was that 100 cycles that was 00:08:24.599 --> 00:08:27.159 100 Cycles just one beep what is this 00:08:27.159 --> 00:08:29.000 red thing on the shock absorber 00:08:29.000 --> 00:08:32.080 expansion you have oil here and some oil 00:08:32.080 --> 00:08:34.640 here it's also leaking but when the 00:08:34.640 --> 00:08:36.479 Piston Rod is going inside here you can 00:08:36.479 --> 00:08:40.039 see how the Piston here is moving okay 00:08:40.039 --> 00:08:43.039 when I'm moving here out gas which is 00:08:43.039 --> 00:08:45.399 here is compressing piston 00:08:45.399 --> 00:08:48.200 up I thought that once you compress it 00:08:48.200 --> 00:08:50.399 will want to push it back against your 00:08:50.399 --> 00:08:52.399 compression but it wasn't not really and 00:08:52.399 --> 00:08:53.800 many people don't understand actually 00:08:53.800 --> 00:08:55.399 how shock absorber is working they think 00:08:55.399 --> 00:08:57.200 that we are compressing something here 00:08:57.200 --> 00:08:59.079 or something like that no we are just 00:08:59.079 --> 00:09:01.320 moving oils between the chambers that's 00:09:01.320 --> 00:09:03.200 it but then how does it come back you 00:09:03.200 --> 00:09:05.880 have a spring every shock absorber you 00:09:05.880 --> 00:09:08.760 have a spring here and it pushes the rod 00:09:08.760 --> 00:09:12.040 out okay so basically this just slows 00:09:12.040 --> 00:09:14.240 down the spring this yeah this slows 00:09:14.240 --> 00:09:17.240 down the spring B face ah here we go we 00:09:17.240 --> 00:09:21.200 learned something so this is our 00:09:21.200 --> 00:09:24.040 plan now in the past we did record the 00:09:24.040 --> 00:09:27.000 forces of the hardest climbing Falls 00:09:27.000 --> 00:09:29.880 which peaked to about 4 and 1/2 k to the 00:09:29.880 --> 00:09:32.800 Carabiner we scaled that up a little bit 00:09:32.800 --> 00:09:35.519 removed unnecessary high frequency data 00:09:35.519 --> 00:09:37.440 and this is the load curve that we 00:09:37.440 --> 00:09:40.040 wanted to mimic for at least 5,000 00:09:40.040 --> 00:09:43.120 Cycles let's try to replicate the data 00:09:43.120 --> 00:09:46.320 that you sent me from an actual fall why 00:09:46.320 --> 00:09:48.880 it's crazy how much it's 00:09:48.880 --> 00:09:52.040 flexing um yes you can actually see the 00:09:52.040 --> 00:09:55.320 gate rubbing against that Notch which is 00:09:55.320 --> 00:09:57.480 quite interesting normally when you when 00:09:57.480 --> 00:09:59.040 you climb and you take a fall you don't 00:09:59.040 --> 00:10:00.800 think of uh something like that 00:10:00.800 --> 00:10:02.680 happening okay so now we're going to 00:10:02.680 --> 00:10:05.560 take the carabiners that we abused a lot 00:10:05.560 --> 00:10:08.200 this one is even bent I'm actually 00:10:08.200 --> 00:10:10.399 curious if it's going to straighten from 00:10:10.399 --> 00:10:12.920 these loads or no what's your guess it 00:10:12.920 --> 00:10:16.240 might well let's fix 00:10:16.560 --> 00:10:20.200 it 5,000 Cycles 00:10:20.200 --> 00:10:23.760 done it's still bent is it yeah yeah 00:10:23.760 --> 00:10:26.120 it's still bent now before we break test 00:10:26.120 --> 00:10:28.320 these carabiners I wanted to visit one 00:10:28.320 --> 00:10:30.600 more interesting place 00:10:30.600 --> 00:10:34.399 oh okay today I'm in another place which 00:10:34.399 --> 00:10:36.720 is very interesting and we have a lot of 00:10:36.720 --> 00:10:39.040 stuff here part of their business is 00:10:39.040 --> 00:10:41.880 industrial high quality 3D printing both 00:10:41.880 --> 00:10:44.800 in Plastics and in metal which is really 00:10:44.800 --> 00:10:46.880 impressive to see and this is like 00:10:46.880 --> 00:10:50.320 welding 3D welding it's high accurate 3D 00:10:50.320 --> 00:10:52.360 welding yeah with laser so you weld 00:10:52.360 --> 00:10:55.200 humanoids we can this all parts are 3D 00:10:55.200 --> 00:10:56.959 printing so we have skull which is our 00:10:56.959 --> 00:10:58.880 3D printing of course as anatomical 00:10:58.880 --> 00:11:01.240 model is this like the real size of the 00:11:01.240 --> 00:11:03.600 skull it looks kind of small yeah it's 00:11:03.600 --> 00:11:05.560 real size so we have cranial implant 00:11:05.560 --> 00:11:08.120 orbital floor implant facial implant 00:11:08.120 --> 00:11:10.720 here and the big temperament B joint 00:11:10.720 --> 00:11:13.839 implant Jesus this is so complicated who 00:11:13.839 --> 00:11:17.040 can design these implants we we have 00:11:17.040 --> 00:11:19.760 special software this is a 3D mouse that 00:11:19.760 --> 00:11:20.880 I can 00:11:20.880 --> 00:11:25.399 feel the thing you can feel yes okay 00:11:25.399 --> 00:11:28.160 while nerd in me was really entertained 00:11:28.160 --> 00:11:30.639 the real reason I came to Smart Factory 00:11:30.639 --> 00:11:33.839 was this machine so many of you worried 00:11:33.839 --> 00:11:36.360 that there might be a micro crack inside 00:11:36.360 --> 00:11:39.720 of the Carabiner that we cannot see so 00:11:39.720 --> 00:11:41.760 now we're going to try to see yes 00:11:41.760 --> 00:11:43.959 computerized tomography we can scan 00:11:43.959 --> 00:11:46.760 whatever parts we want it may be a 00:11:46.760 --> 00:11:49.120 plastic parts it may be a metal part we 00:11:49.120 --> 00:11:51.480 can observe what is inside that they 00:11:51.480 --> 00:11:54.279 have cracks voids or something like that 00:11:54.279 --> 00:11:56.440 so I was thinking maybe to compare the 00:11:56.440 --> 00:11:58.600 most abused one and the brand new one 00:11:58.600 --> 00:12:00.600 and see if there there is any difference 00:12:00.600 --> 00:12:03.600 inside mhhm if there is we continue if 00:12:03.600 --> 00:12:06.399 there isn't then Case Closed okay we 00:12:06.399 --> 00:12:08.560 will 00:12:09.000 --> 00:12:13.440 see it will turn 360° in half an hour 00:12:13.440 --> 00:12:15.920 1,81 photo these images will be 00:12:15.920 --> 00:12:19.480 reconstructed and we will get 3D Volume 00:12:19.480 --> 00:12:22.320 so this is our Carabiner and now you can 00:12:22.320 --> 00:12:24.880 see layer by layer of it as you can see 00:12:24.880 --> 00:12:29.440 you can go slice by slice slice is 0.03 00:12:29.440 --> 00:12:32.040 mm so 30 microns if there would be a 00:12:32.040 --> 00:12:34.639 crack you could definitely see something 00:12:34.639 --> 00:12:37.240 inside of it yeah I just ran through 00:12:37.240 --> 00:12:39.279 through whole part but I have notic him 00:12:39.279 --> 00:12:43.360 so it's a uniformly filled inside yeah 00:12:43.360 --> 00:12:46.680 good news that uh we cannot see any 00:12:46.680 --> 00:12:49.680 imperfections inside the Carabiner so we 00:12:49.680 --> 00:12:51.880 scanned the most abused one and then 00:12:51.880 --> 00:12:53.760 we're going to compare it to the brand 00:12:53.760 --> 00:12:58.880 new one more results bam here bam we can 00:12:58.880 --> 00:13:02.040 see that the damage part is uh bent yeah 00:13:02.040 --> 00:13:04.399 it is bent yeah so what is this this is 00:13:04.399 --> 00:13:07.079 like a difference yeah this is deviation 00:13:07.079 --> 00:13:09.560 oh the gate is also very bent in the 00:13:09.560 --> 00:13:11.440 middle it's bent where the hit was 00:13:11.440 --> 00:13:13.959 actually in this spot yeah and nose is 00:13:13.959 --> 00:13:17.320 also bent also if this will not show any 00:13:17.320 --> 00:13:19.079 difference in the final breaking 00:13:19.079 --> 00:13:21.000 strength 00:13:21.000 --> 00:13:24.120 then now for the last part I wanted my 00:13:24.120 --> 00:13:26.880 samples to be tested exactly as it's 00:13:26.880 --> 00:13:28.880 defined in the standard and since I was 00:13:28.880 --> 00:13:30.760 passing ing by Switzerland I couldn't 00:13:30.760 --> 00:13:32.800 miss an opportunity to visit my friends 00:13:32.800 --> 00:13:35.800 at mamut and meet their metallics expert 00:13:35.800 --> 00:13:38.720 I brought some gifts for you as always I 00:13:38.720 --> 00:13:40.839 have all kinds of different samples this 00:13:40.839 --> 00:13:43.519 one is my favorite the question would 00:13:43.519 --> 00:13:44.720 you whip on 00:13:44.720 --> 00:13:47.920 this seeing the bent here I would not 00:13:47.920 --> 00:13:50.160 it's a little bit bent okay you would 00:13:50.160 --> 00:13:53.160 you wouldn't whip on this no no this is 00:13:53.160 --> 00:13:54.160 not 00:13:54.160 --> 00:13:58.040 bent no this one looks okay but you can 00:13:58.040 --> 00:14:02.120 see it I yeah it fail from very high or 00:14:02.120 --> 00:14:05.360 something or quite a few 00:14:05.360 --> 00:14:07.759 times and the spring the spring of the 00:14:07.759 --> 00:14:09.880 gate also feels quite loose I know you 00:14:09.880 --> 00:14:11.759 did something special to it it's not 00:14:11.759 --> 00:14:15.399 like just normal use so I brought a lot 00:14:15.399 --> 00:14:18.040 of samples some were brand new as a 00:14:18.040 --> 00:14:20.120 control group then a group that we 00:14:20.120 --> 00:14:23.160 dropped from 100 m then one group that 00:14:23.160 --> 00:14:25.680 we had a lot of fun with and the final 00:14:25.680 --> 00:14:29.839 group where we went really really crazy 00:14:29.839 --> 00:14:32.279 let's see if mammut Carabiner which is 00:14:32.279 --> 00:14:35.959 rated for 21 kons is going to withstand 00:14:35.959 --> 00:14:40.279 21 kons if it's brand new it will 100% 00:14:40.279 --> 00:14:42.800 100% now there's going to be a game of 00:14:42.800 --> 00:14:46.600 not blinking when it explodes 00:14:46.959 --> 00:14:53.360 yeah Jesus Christ that was 22 K wow okay 00:14:53.360 --> 00:14:57.079 now it's a new Carabiner or Carabiner 00:14:57.079 --> 00:14:59.320 Carabiner Carabiner which we load loed 00:14:59.320 --> 00:15:01.880 for 1,000 Cycles do you think that 00:15:01.880 --> 00:15:04.399 affects the strength like this constant 00:15:04.399 --> 00:15:06.040 deformation do you think that does 00:15:06.040 --> 00:15:07.399 something to the carabin or it's 00:15:07.399 --> 00:15:09.839 designed to to flex we don't design it 00:15:09.839 --> 00:15:12.399 specifically to deform in a specific way 00:15:12.399 --> 00:15:15.240 or in a specific amount but on those 00:15:15.240 --> 00:15:17.880 loads like below 10 Kon there is just 00:15:17.880 --> 00:15:21.199 such margin that it's staying in the uh 00:15:21.199 --> 00:15:23.959 elastic deformation of the aluminum so 00:15:23.959 --> 00:15:25.560 we're safe as long as you don't go to 00:15:25.560 --> 00:15:27.880 the plastic deformation now this is 00:15:27.880 --> 00:15:29.600 actually very interesting 00:15:29.600 --> 00:15:32.160 every metal be it a carabiner or a 00:15:32.160 --> 00:15:35.240 spring can flex and this is called 00:15:35.240 --> 00:15:38.519 elastic elongation however if we apply 00:15:38.519 --> 00:15:39.959 more 00:15:39.959 --> 00:15:42.360 Force we will 00:15:42.360 --> 00:15:45.560 permanently deform it and this is 00:15:45.560 --> 00:15:48.680 already called plastic deformation and I 00:15:48.680 --> 00:15:51.040 got curious to find out where is this 00:15:51.040 --> 00:15:54.360 plastic limit for the carabiners so stay 00:15:54.360 --> 00:15:56.880 till the end of this video because there 00:15:56.880 --> 00:15:59.839 we will go a little bit near 00:15:59.839 --> 00:16:02.079 all right so we broke all the new 00:16:02.079 --> 00:16:04.519 carabiners and it was clear that such 00:16:04.519 --> 00:16:06.680 cyclic loading does nothing to the 00:16:06.680 --> 00:16:09.519 carabiners at least not to the brand new 00:16:09.519 --> 00:16:12.920 ones all of them broke above their 00:16:12.920 --> 00:16:16.079 rate so next a set that we dropped from 00:16:16.079 --> 00:16:19.759 100 m these mostly had just light 00:16:19.759 --> 00:16:22.160 scratches looked similar to what you 00:16:22.160 --> 00:16:25.399 might see on older carabiners only one 00:16:25.399 --> 00:16:28.959 had a little missing piece and this has 00:16:28.959 --> 00:16:32.079 a bit of 00:16:33.519 --> 00:16:37.959 yeah 23.2 K yeah 00:16:37.959 --> 00:16:41.920 22.3 23 23 so basically dropping from 00:16:41.920 --> 00:16:44.959 100 m makes the Carabiner slightly 00:16:44.959 --> 00:16:48.199 stronger good no we cannot say that yet 00:16:48.199 --> 00:16:51.440 but so we broke all the samples and 00:16:51.440 --> 00:16:54.360 again all of them broke above their 00:16:54.360 --> 00:16:57.759 rating and ironically some samples were 00:16:57.759 --> 00:17:00.720 even stronger compared to brand new for 00:17:00.720 --> 00:17:02.360 now we only have two breaking points 00:17:02.360 --> 00:17:06.319 here or there if one had something like 00:17:06.319 --> 00:17:09.480 this or be deeper exactly here or 00:17:09.480 --> 00:17:12.640 somehow there that would have more 00:17:12.640 --> 00:17:15.319 impact on ah so you say that there are 00:17:15.319 --> 00:17:17.880 parts of Carabiner that are more 00:17:17.880 --> 00:17:19.919 susceptible to breaking and if you have 00:17:19.919 --> 00:17:22.520 a Nick in those parts it's more 00:17:22.520 --> 00:17:26.600 problematic yes we break either here or 00:17:26.600 --> 00:17:29.919 here yeah so if I would have have a Nick 00:17:29.919 --> 00:17:32.280 in that area or close to the nose that 00:17:32.280 --> 00:17:34.960 would be more problematic yes so now we 00:17:34.960 --> 00:17:37.760 are looking into situation like this 00:17:37.760 --> 00:17:40.000 would you whip on this I would be scared 00:17:40.000 --> 00:17:42.160 to climb on this one this one has much 00:17:42.160 --> 00:17:45.360 deeper cuts and here as well a lot of 00:17:45.360 --> 00:17:47.880 deep Cuts yeah now this group of 00:17:47.880 --> 00:17:51.840 carabiners looked really bad personally 00:17:51.840 --> 00:17:53.799 I wouldn't be comfortable using 00:17:53.799 --> 00:17:58.640 carabiners that look like this 00:17:59.039 --> 00:18:02.919 very abused Carabiner yes 00:18:02.919 --> 00:18:05.120 without extra 00:18:05.120 --> 00:18:08.000 load no 00:18:08.000 --> 00:18:11.679 way okay that's the lowest one we had so 00:18:11.679 --> 00:18:14.840 far so maybe it will get interesting 00:18:14.840 --> 00:18:17.840 maybe it will get interesting and it 00:18:17.840 --> 00:18:20.200 didn't even though they were breaking at 00:18:20.200 --> 00:18:22.679 slightly lower forces it was still above 00:18:22.679 --> 00:18:25.640 their rating except one sample that was 00:18:25.640 --> 00:18:26.799 very 00:18:26.799 --> 00:18:29.360 close not very interesting 00:18:29.360 --> 00:18:32.000 but actually very nice to know that even 00:18:32.000 --> 00:18:35.000 after that abuse and that many cycles 00:18:35.000 --> 00:18:39.840 it's still fine and um Moment of Truth 00:18:39.840 --> 00:18:44.520 the last sample it's bent it's heavily 00:18:44.520 --> 00:18:48.360 scratched and nicked missing parts of it 00:18:48.360 --> 00:18:52.480 the gate is also looking 00:18:53.120 --> 00:18:57.240 sideways loaded 5,000 00:18:57.240 --> 00:19:01.159 times he said he would not whip on this 00:19:01.159 --> 00:19:04.200 yeah this is the most abused 00:19:04.200 --> 00:19:06.440 Carabiner let's see that's very 00:19:06.440 --> 00:19:09.919 interesting now let's 00:19:10.840 --> 00:19:16.400 go 3 kons 5 6 7 8 9 10 11 12 okay super 00:19:16.400 --> 00:19:17.760 good enough 00:19:17.760 --> 00:19:19.919 16 00:19:19.919 --> 00:19:24.480 17 18 19 00:19:25.120 --> 00:19:29.799 20 no way 21 00:19:31.720 --> 00:19:34.799 22 look look it keeps 00:19:34.799 --> 00:19:36.880 going it was the 00:19:36.880 --> 00:19:40.080 best 22.5 yeah it was one of the best 00:19:40.080 --> 00:19:43.320 there's only one that's bad how is this 00:19:43.320 --> 00:19:46.440 possible so we broke a lot of carabiners 00:19:46.440 --> 00:19:49.880 and I think we kind of reduced the sales 00:19:49.880 --> 00:19:50.679 of 00:19:50.679 --> 00:19:54.159 carabiners moving on from now on overall 00:19:54.159 --> 00:19:58.320 we can say that this abuse you did was 00:19:58.320 --> 00:20:02.799 not not really enough to really cause a 00:20:02.799 --> 00:20:05.400 a safety problem in terms of breaking 00:20:05.400 --> 00:20:07.520 strength but then you really have to 00:20:07.520 --> 00:20:09.200 look into other problems on your 00:20:09.200 --> 00:20:11.679 Carabiner if you look at this it's a bit 00:20:11.679 --> 00:20:14.120 sharp everywhere that could definitely 00:20:14.120 --> 00:20:17.760 damage the Rope so if you do this you 00:20:17.760 --> 00:20:20.960 don't need to panic simply inspect it 00:20:20.960 --> 00:20:23.480 and if your Carabiner doesn't look like 00:20:23.480 --> 00:20:25.600 minded you should have enough safety 00:20:25.600 --> 00:20:28.159 margin okay maybe a little note from the 00:20:28.159 --> 00:20:30.760 future editor me what we showed is that 00:20:30.760 --> 00:20:32.880 properly loaded carabiners are 00:20:32.880 --> 00:20:35.440 incredibly reliable however there are 00:20:35.440 --> 00:20:38.000 still many ways how they can fail for 00:20:38.000 --> 00:20:40.400 example here is Daniel Woods snapping a 00:20:40.400 --> 00:20:42.559 quick 00:20:42.559 --> 00:20:45.200 drop so if you're new to climbing I 00:20:45.200 --> 00:20:47.520 highly recommend to watch my blay Master 00:20:47.520 --> 00:20:49.880 Class video on carabiners so you would 00:20:49.880 --> 00:20:52.799 learn how they can fail so they would 00:20:52.799 --> 00:20:55.679 not fail on you now before we go to the 00:20:55.679 --> 00:20:57.720 bonus part of this video a couple of 00:20:57.720 --> 00:20:59.880 thank yous first of of all thank you to 00:20:59.880 --> 00:21:01.440 mammut they've been sponsoring my 00:21:01.440 --> 00:21:03.159 channel for a while now which I 00:21:03.159 --> 00:21:05.640 appreciate a lot but more importantly 00:21:05.640 --> 00:21:07.760 it's always super interesting to visit 00:21:07.760 --> 00:21:10.240 them to learn from them and then share 00:21:10.240 --> 00:21:13.159 with you yay thank you and also my 00:21:13.159 --> 00:21:16.520 visits to laba 7 and smart Factory was 00:21:16.520 --> 00:21:18.600 super cool wow that's crazy that's 00:21:18.600 --> 00:21:21.039 actually looks really bad I I wonder if 00:21:21.039 --> 00:21:23.080 my vertebras are going to look like that 00:21:23.080 --> 00:21:25.200 after so much editing so if you want to 00:21:25.200 --> 00:21:27.520 learn more what we do links are in the 00:21:27.520 --> 00:21:30.480 description and now bonus time now we 00:21:30.480 --> 00:21:32.520 mentioned that such flexing for the 00:21:32.520 --> 00:21:35.240 Carabiner was not an issue because it 00:21:35.240 --> 00:21:37.559 was staying in the elastic deformation 00:21:37.559 --> 00:21:40.200 limits however I was still curious to 00:21:40.200 --> 00:21:43.039 find out what is the force that you can 00:21:43.039 --> 00:21:45.080 pull on the Carabiner before you 00:21:45.080 --> 00:21:47.840 permanently deform it so the plan was to 00:21:47.840 --> 00:21:50.520 pull the carabiners to different forces 00:21:50.520 --> 00:21:53.360 and observe the elongation so now we 00:21:53.360 --> 00:21:56.960 pulled to 9 kons and then we relaxed 00:21:56.960 --> 00:21:59.600 down and it came back to exactly what it 00:21:59.600 --> 00:22:01.320 was before yeah so now we're going to 00:22:01.320 --> 00:22:05.000 try to pull to 10 and see to 11 to 12 00:22:05.000 --> 00:22:08.200 until we find when it starts deforming 00:22:08.200 --> 00:22:10.000 yeah so we incrementally loaded the 00:22:10.000 --> 00:22:12.840 carabiners to higher and higher loads 00:22:12.840 --> 00:22:15.880 and here are the observations at around 00:22:15.880 --> 00:22:18.440 half of the carabiner's rating we can 00:22:18.440 --> 00:22:21.279 already see a very slight permanent 00:22:21.279 --> 00:22:24.240 deformation but it's only about 50 00:22:24.240 --> 00:22:26.480 microm which is not something you're 00:22:26.480 --> 00:22:28.799 going to notice however that changes is 00:22:28.799 --> 00:22:31.880 quick with higher forces at 70% of the 00:22:31.880 --> 00:22:34.440 rating the formation is already about 00:22:34.440 --> 00:22:37.240 half a millimeter which is significant 00:22:37.240 --> 00:22:39.840 and pulling to even higher forces 00:22:39.840 --> 00:22:43.720 Carabiner becomes very plastic mm 00:22:43.720 --> 00:22:48.240 already it's elongated for 9 something 00:22:48.240 --> 00:22:53.480 mm almost for a full CM before 00:22:54.240 --> 00:22:56.600 breaking maybe like 00:22:56.600 --> 00:23:00.520 this yeah this one is like full CM 00:23:00.520 --> 00:23:03.480 longer this type of Carabiner as long as 00:23:03.480 --> 00:23:07.039 you stay below 10 Kon it would always go 00:23:07.039 --> 00:23:09.080 back to the same shape you would have no 00:23:09.080 --> 00:23:11.600 problem so of course I got curious what 00:23:11.600 --> 00:23:15.039 happens if you repeatedly load above 10 00:23:15.039 --> 00:23:17.360 K yeah now we're going to pull on the 00:23:17.360 --> 00:23:20.760 Carabiner up to 15 K go back close to 00:23:20.760 --> 00:23:25.440 zero 15 again back to zero for yeah a 00:23:25.440 --> 00:23:27.960 while so after the first pull the 00:23:27.960 --> 00:23:31.000 carabiner had almost half a MM of 00:23:31.000 --> 00:23:33.440 permanent deformation and then repeated 00:23:33.440 --> 00:23:36.840 pulls we're slightly growing that but 00:23:36.840 --> 00:23:40.039 less and less on every extra pull 00:23:40.039 --> 00:23:42.440 however this is the behavior on the 00:23:42.440 --> 00:23:45.000 relaxed state of the Carabiner when it's 00:23:45.000 --> 00:23:47.600 not under load anymore if we look at the 00:23:47.600 --> 00:23:49.720 top of the chart where we can see 00:23:49.720 --> 00:23:52.559 elongation under load it is much more 00:23:52.559 --> 00:23:54.760 interesting for the first Cycles 00:23:54.760 --> 00:23:58.640 elongation keeps growing as well however 00:23:58.640 --> 00:24:01.320 later it starts shrinking and this is 00:24:01.320 --> 00:24:04.279 due to work hardening Where Metal 00:24:04.279 --> 00:24:07.919 becomes stronger and harder but less 00:24:07.919 --> 00:24:11.120 ductile now in theory work hardening 00:24:11.120 --> 00:24:13.400 could lead to stress cracking and 00:24:13.400 --> 00:24:16.320 compromised strength so to test this we 00:24:16.320 --> 00:24:18.960 pull this Carabiner till failure while 00:24:18.960 --> 00:24:21.440 normal elongation curve of the Carabiner 00:24:21.440 --> 00:24:24.320 would look like this after the hardening 00:24:24.320 --> 00:24:27.480 Cycles there was a new elastic limit and 00:24:27.480 --> 00:24:29.919 it took more Force to deform the 00:24:29.919 --> 00:24:33.320 Carabiner further however that had no 00:24:33.320 --> 00:24:36.360 effect on the final breaking 00:24:36.360 --> 00:24:38.799 strength now of course in real life 00:24:38.799 --> 00:24:41.200 climbing situations we would never reach 00:24:41.200 --> 00:24:44.679 those forces or that many cycles so it's 00:24:44.679 --> 00:24:46.760 really nice to know that there is such a 00:24:46.760 --> 00:24:49.120 huge safety margin but in case you're 00:24:49.120 --> 00:24:51.559 rigging something where High forces are 00:24:51.559 --> 00:24:54.440 possible then keep in mind that our 00:24:54.440 --> 00:24:57.080 investigation just scratched the surface 00:24:57.080 --> 00:25:00.640 also 50% of elastic limit or yield limit 00:25:00.640 --> 00:25:04.120 that we found is for this Carabiner if 00:25:04.120 --> 00:25:06.919 we would change the shape of it or maybe 00:25:06.919 --> 00:25:09.399 how the metal was treated the numbers 00:25:09.399 --> 00:25:11.640 could be different so I hope this 00:25:11.640 --> 00:25:14.039 metallics world is as interesting for 00:25:14.039 --> 00:25:16.120 you as it is for me and if you have any 00:25:16.120 --> 00:25:19.120 questions put them put them to Dam 00:25:19.120 --> 00:25:21.720 comments because I plan more videos on 00:25:21.720 --> 00:25:25.480 this damn topic all right now since 00:25:25.480 --> 00:25:28.840 Singularity of stupidity is coming I'm 00:25:28.840 --> 00:25:32.399 trying my best to protect my biological 00:25:32.399 --> 00:25:35.039 thinking apparatus and lately I've been 00:25:35.039 --> 00:25:37.120 fighting hard against my mindless 00:25:37.120 --> 00:25:39.559 dopamine scrolling habits and replacing 00:25:39.559 --> 00:25:41.600 them with habits that grow new brain 00:25:41.600 --> 00:25:44.039 cells like using brilliant who is also 00:25:44.039 --> 00:25:46.440 kindly sponsoring this video brilliant 00:25:46.440 --> 00:25:48.520 is where you learn by doing with 00:25:48.520 --> 00:25:51.520 thousands of interactive lessons in math 00:25:51.520 --> 00:25:54.640 programming AI you can learn what's 00:25:54.640 --> 00:25:57.240 coming to replace you and lately I've 00:25:57.240 --> 00:25:59.960 been enjoying their new data science 00:25:59.960 --> 00:26:02.320 content I always find it so beautiful 00:26:02.320 --> 00:26:05.840 when you can visualize a complex data in 00:26:05.840 --> 00:26:08.640 a simple way and the best part is that 00:26:08.640 --> 00:26:11.200 all the courses are divided into short 00:26:11.200 --> 00:26:14.279 lessons so you can spend as little as 10 00:26:14.279 --> 00:26:17.600 poop minutes a day to build the habits 00:26:17.600 --> 00:26:19.760 also their courses are made by 00:26:19.760 --> 00:26:22.720 worldclass teachers and researchers from 00:26:22.720 --> 00:26:26.559 MIT Microsoft Google and more who 00:26:26.559 --> 00:26:29.520 definitely know how dumb we can be and 00:26:29.520 --> 00:26:32.159 that's why all the courses always start 00:26:32.159 --> 00:26:35.600 from ground up so you don't feel lost so 00:26:35.600 --> 00:26:37.799 yeah highly recommend it you can try 00:26:37.799 --> 00:26:40.880 becoming brilliant or try brilliant for 00:26:40.880 --> 00:26:43.039 free for 30 days by visiting 00:26:43.039 --> 00:26:46.399 brilliant.org hard is easy or click that 00:26:46.399 --> 00:26:48.399 or there is a link in the description 00:26:48.399 --> 00:26:50.720 and you will also get 20% of their 00:26:50.720 --> 00:26:53.080 annual premium subscription Thank You 00:26:53.080 --> 00:26:56.520 For Fighting Singularity of stupidity 00:26:56.520 --> 00:26:59.039 kind of disappointing 00:26:59.039 --> 00:27:00.960 and very nice at the same 00:27:00.960 --> 00:27:03.960 time it's disappointing that we couldn't 00:27:03.960 --> 00:27:07.240 show uh real damage on the car Miner 00:27:07.240 --> 00:27:09.159 yeah but it's good and reassuring 00:27:09.159 --> 00:27:12.000 knowing that okay we have margin there 00:27:12.000 --> 00:27:15.200 is no big like 00:27:15.200 --> 00:27:19.440 Bo it's just lots of broken stuff and 00:27:19.440 --> 00:27:23.840 nothing enjoy climbing