1 00:00:00,599 --> 00:00:03,439 so what happens if I accidentally drop a 2 00:00:03,439 --> 00:00:06,799 quick draw 3 00:00:08,960 --> 00:00:13,400 Rock so there is this theory that if I 4 00:00:13,400 --> 00:00:15,600 get 5 00:00:15,600 --> 00:00:18,480 unlucky a micro crack might form inside 6 00:00:18,480 --> 00:00:21,119 the Carabiner that would be invisible to 7 00:00:21,119 --> 00:00:22,240 outside 8 00:00:22,240 --> 00:00:24,880 inspection and with repeat at 9 00:00:24,880 --> 00:00:28,320 loading this micro crack could grow and 10 00:00:28,320 --> 00:00:31,080 eventually 11 00:00:31,080 --> 00:00:33,559 however there has been many debates 12 00:00:33,559 --> 00:00:35,800 whether this micr fracture theory is 13 00:00:35,800 --> 00:00:39,040 correct or not so to settle the matter I 14 00:00:39,040 --> 00:00:41,120 visited three different companies for 15 00:00:41,120 --> 00:00:43,399 this video I got access to a very 16 00:00:43,399 --> 00:00:46,039 Advanced testing equipment even looked 17 00:00:46,039 --> 00:00:48,559 inside the carabiners and had a 18 00:00:48,559 --> 00:00:50,920 conversation with metallics engineer 19 00:00:50,920 --> 00:00:53,719 from mamut that's the lowest one we had 20 00:00:53,719 --> 00:00:56,640 so far so maybe it will get interesting 21 00:00:56,640 --> 00:00:58,719 maybe it will get interesting he said 22 00:00:58,719 --> 00:01:00,680 and the results 23 00:01:00,680 --> 00:01:05,239 kind of surprised us so enjoy so step 24 00:01:05,239 --> 00:01:07,200 number one we need to make carabiners 25 00:01:07,200 --> 00:01:08,960 fall I was considering to go to some 26 00:01:08,960 --> 00:01:11,880 building but this way we can control the 27 00:01:11,880 --> 00:01:15,560 height and I get to play with my 28 00:01:15,560 --> 00:01:18,560 impulsive purchase so a bit of 3D 29 00:01:18,560 --> 00:01:23,200 modeling and electronics and we got this 30 00:01:23,200 --> 00:01:27,960 oppa totally legal tum I wonder how it's 31 00:01:27,960 --> 00:01:33,880 going to it's going to be good 3 2 32 00:01:33,880 --> 00:01:37,119 one the sound step one of this 33 00:01:37,119 --> 00:01:39,320 experiment is to clean the lab it has to 34 00:01:39,320 --> 00:01:41,360 be hard surface you know keyboard 35 00:01:41,360 --> 00:01:45,960 Warriors would complain less or 36 00:01:45,960 --> 00:01:49,079 differently oh maybe I should go a bit 37 00:01:49,079 --> 00:01:54,040 genter and that's 40 m holy [ __ ] it's 38 00:01:54,040 --> 00:01:56,719 far up I would recommend everybody to go 39 00:01:56,719 --> 00:02:04,079 a bit away okay ready three two one 40 00:02:06,880 --> 00:02:09,879 go and that was disappointing I was 41 00:02:09,879 --> 00:02:11,720 expecting that the quick dra will fall 42 00:02:11,720 --> 00:02:15,319 like a dark and we'll have a nice smack 43 00:02:15,319 --> 00:02:19,959 but instead it was tumbling like a leaf 44 00:02:19,959 --> 00:02:23,640 more like a parachute not a dart so the 45 00:02:23,640 --> 00:02:27,000 old genius me thought that maybe the 46 00:02:27,000 --> 00:02:29,440 wind from the propellers pushes on the 47 00:02:29,440 --> 00:02:34,120 sling slightly and then the Quick Draw 48 00:02:34,120 --> 00:02:36,599 starts so change of plans no slings 49 00:02:36,599 --> 00:02:39,200 slings don't 50 00:02:39,440 --> 00:02:46,200 work 50 m 50 m that's crazy high 3 2 51 00:02:46,400 --> 00:02:49,239 1 52 00:02:49,239 --> 00:02:52,360 oo that was close and here is the first 53 00:02:52,360 --> 00:02:55,159 thing I learned most small objects are 54 00:02:55,159 --> 00:02:57,800 not aerodynamically stable so they will 55 00:02:57,800 --> 00:03:00,680 not fall like a rock or a darkart wood 56 00:03:00,680 --> 00:03:03,120 here is me dropping a quick drop it 57 00:03:03,120 --> 00:03:06,720 immediately flips to the 58 00:03:09,640 --> 00:03:12,760 side another attempt is to hang it off 59 00:03:12,760 --> 00:03:16,000 long string and see if that 60 00:03:16,000 --> 00:03:18,680 helps it's kind of 61 00:03:18,680 --> 00:03:21,840 funny it actually has a lot of 62 00:03:21,840 --> 00:03:23,900 lift 63 00:03:23,900 --> 00:03:26,480 [Music] 64 00:03:26,480 --> 00:03:29,799 okay yeah it did have a bit of Chip here 65 00:03:29,799 --> 00:03:31,599 that I don't know how much that would be 66 00:03:31,599 --> 00:03:34,400 a problem so at this point it was clear 67 00:03:34,400 --> 00:03:37,040 that we needed more weight but it will 68 00:03:37,040 --> 00:03:41,200 not be very consistent no it won't I 69 00:03:41,200 --> 00:03:43,120 give up gave up on consistency on this 70 00:03:43,120 --> 00:03:49,519 Experiment three two one holy 71 00:03:53,159 --> 00:03:58,560 moly okay now it was um big bang wow you 72 00:03:58,560 --> 00:04:02,319 want to see something funny how did that 73 00:04:02,319 --> 00:04:05,120 happen all of them were connected to 74 00:04:05,120 --> 00:04:09,439 this Loop now after the fall this 75 00:04:09,439 --> 00:04:13,040 Carabiner was here it managed to unhook 76 00:04:13,040 --> 00:04:15,400 from this link and hook to this one and 77 00:04:15,400 --> 00:04:17,479 become like that that's crazy it's like 78 00:04:17,479 --> 00:04:20,280 some magician trick okay so we dropped 79 00:04:20,280 --> 00:04:22,440 from 100 m 80 00:04:22,440 --> 00:04:27,240 height and it does not look satisfyingly 81 00:04:27,240 --> 00:04:30,600 bad so maybe 82 00:04:30,600 --> 00:04:35,090 we should just uh why are you guys going 83 00:04:35,090 --> 00:04:40,840 [Music] 84 00:04:40,840 --> 00:04:45,120 away now it looks significantly 85 00:04:47,360 --> 00:04:51,510 worse woo that's nice oo 86 00:04:51,510 --> 00:04:57,010 [Music] 87 00:05:01,280 --> 00:05:04,479 ah oh [ __ ] one is a little bit bent no 88 00:05:04,479 --> 00:05:06,360 you can't resell 89 00:05:06,360 --> 00:05:08,919 it actually the bent one still works 90 00:05:08,919 --> 00:05:12,520 fine you want this leave me a comment 91 00:05:12,520 --> 00:05:14,280 and you have a chance to win a brand new 92 00:05:14,280 --> 00:05:16,520 Carabiner actually never climbed on it 93 00:05:16,520 --> 00:05:18,759 just one day use so we have a set of 94 00:05:18,759 --> 00:05:21,919 carabiners that were dropped from 80 M 95 00:05:21,919 --> 00:05:24,120 on a concrete floor then we have a set 96 00:05:24,120 --> 00:05:27,120 of carabiners that we abused quite a lot 97 00:05:27,120 --> 00:05:29,960 and then we have a set that I went uh 98 00:05:29,960 --> 00:05:34,560 bit crazy with now for part two I am in 99 00:05:34,560 --> 00:05:38,400 a very unusual Place hi I'm andus and we 100 00:05:38,400 --> 00:05:40,400 are at lava 7 we are company 101 00:05:40,400 --> 00:05:42,160 manufacturing shock absorber and 102 00:05:42,160 --> 00:05:44,720 suspension testing diagnosis and service 103 00:05:44,720 --> 00:05:47,039 equipment so nothing related to climbing 104 00:05:47,039 --> 00:05:49,759 we have people related with climbing in 105 00:05:49,759 --> 00:05:52,319 the company I myself also do some 106 00:05:52,319 --> 00:05:54,400 bouldering okay Vlad will say that I'm 107 00:05:54,400 --> 00:05:56,840 not doing anything but sometimes he's 108 00:05:56,840 --> 00:05:59,800 visiting the gym now to test the fury 109 00:05:59,800 --> 00:06:02,080 that with repeated loading the micro 110 00:06:02,080 --> 00:06:04,560 crack could grow inside the Carabiner I 111 00:06:04,560 --> 00:06:07,199 needed to find a way how to do thousands 112 00:06:07,199 --> 00:06:09,880 of cycles of realistic loading 113 00:06:09,880 --> 00:06:12,199 unfortunately most tensile testing 114 00:06:12,199 --> 00:06:15,120 machines pull their things very slowly 115 00:06:15,120 --> 00:06:17,560 and then they release very slowly and 116 00:06:17,560 --> 00:06:19,720 that's not what happens in real life 117 00:06:19,720 --> 00:06:22,720 however luckily for me these guys had a 118 00:06:22,720 --> 00:06:24,599 different 119 00:06:24,599 --> 00:06:27,319 machine wait what what yeah it can kill 120 00:06:27,319 --> 00:06:30,759 people easily who he he or the 121 00:06:30,759 --> 00:06:33,360 the operator yeah this is our latest 122 00:06:33,360 --> 00:06:36,240 machine latest greatest inside we have 123 00:06:36,240 --> 00:06:38,639 uh two of these linear Motors this is a 124 00:06:38,639 --> 00:06:41,160 permanent magnet synchronous motor which 125 00:06:41,160 --> 00:06:44,160 means that the moving part is the coils 126 00:06:44,160 --> 00:06:47,120 not the magnets and we have the forcer 127 00:06:47,120 --> 00:06:48,960 which is the moving part and it has the 128 00:06:48,960 --> 00:06:51,680 coils inside and then you have a static 129 00:06:51,680 --> 00:06:54,039 magnetic field from the magnets and a 130 00:06:54,039 --> 00:06:55,680 controllable magnetic field from the 131 00:06:55,680 --> 00:06:58,400 coil and those kind of push against each 132 00:06:58,400 --> 00:07:01,080 other and that trans into motion and 133 00:07:01,080 --> 00:07:03,400 translated to human language this 134 00:07:03,400 --> 00:07:06,199 machine can move incredibly fast with 135 00:07:06,199 --> 00:07:08,599 super high Precision for example we can 136 00:07:08,599 --> 00:07:12,120 record track data from real rally track 137 00:07:12,120 --> 00:07:14,720 and later play it back on this machine 138 00:07:14,720 --> 00:07:17,280 so now this thing is kind of mimicking 139 00:07:17,280 --> 00:07:20,520 entire track 140 00:07:24,879 --> 00:07:28,759 yes something scary like 6 m/ second or 141 00:07:28,759 --> 00:07:31,080 something so something scary something 142 00:07:31,080 --> 00:07:34,360 scary you really like these things yep 143 00:07:34,360 --> 00:07:36,520 two cycles you know high compression low 144 00:07:36,520 --> 00:07:38,599 rebound should I move away from the 145 00:07:38,599 --> 00:07:41,960 machine what's the worst that can happen 146 00:07:41,960 --> 00:07:45,479 is this imagine a bullet yeah imagine a 147 00:07:45,479 --> 00:07:48,560 bullet so this can shoot out so like you 148 00:07:48,560 --> 00:07:50,720 need ah so straight into me basically 149 00:07:50,720 --> 00:07:52,960 yeah well we can well it should I 150 00:07:52,960 --> 00:07:56,720 understood I understood 151 00:08:01,319 --> 00:08:03,759 even the floor is vibrating a little bit 152 00:08:03,759 --> 00:08:06,360 I can find you a certain frequency where 153 00:08:06,360 --> 00:08:08,080 this thing is just jumping around and 154 00:08:08,080 --> 00:08:10,280 then you'll feel everything off so 155 00:08:10,280 --> 00:08:12,000 that's how you are getting entertained 156 00:08:12,000 --> 00:08:15,720 basically at work yes and no but you can 157 00:08:15,720 --> 00:08:17,479 use that as a Midi player you know if 158 00:08:17,479 --> 00:08:20,560 you just play the right uh the right 159 00:08:20,560 --> 00:08:24,599 notes what was that 100 cycles that was 160 00:08:24,599 --> 00:08:27,159 100 Cycles just one beep what is this 161 00:08:27,159 --> 00:08:29,000 red thing on the shock absorber 162 00:08:29,000 --> 00:08:32,080 expansion you have oil here and some oil 163 00:08:32,080 --> 00:08:34,640 here it's also leaking but when the 164 00:08:34,640 --> 00:08:36,479 Piston Rod is going inside here you can 165 00:08:36,479 --> 00:08:40,039 see how the Piston here is moving okay 166 00:08:40,039 --> 00:08:43,039 when I'm moving here out gas which is 167 00:08:43,039 --> 00:08:45,399 here is compressing piston 168 00:08:45,399 --> 00:08:48,200 up I thought that once you compress it 169 00:08:48,200 --> 00:08:50,399 will want to push it back against your 170 00:08:50,399 --> 00:08:52,399 compression but it wasn't not really and 171 00:08:52,399 --> 00:08:53,800 many people don't understand actually 172 00:08:53,800 --> 00:08:55,399 how shock absorber is working they think 173 00:08:55,399 --> 00:08:57,200 that we are compressing something here 174 00:08:57,200 --> 00:08:59,079 or something like that no we are just 175 00:08:59,079 --> 00:09:01,320 moving oils between the chambers that's 176 00:09:01,320 --> 00:09:03,200 it but then how does it come back you 177 00:09:03,200 --> 00:09:05,880 have a spring every shock absorber you 178 00:09:05,880 --> 00:09:08,760 have a spring here and it pushes the rod 179 00:09:08,760 --> 00:09:12,040 out okay so basically this just slows 180 00:09:12,040 --> 00:09:14,240 down the spring this yeah this slows 181 00:09:14,240 --> 00:09:17,240 down the spring B face ah here we go we 182 00:09:17,240 --> 00:09:21,200 learned something so this is our 183 00:09:21,200 --> 00:09:24,040 plan now in the past we did record the 184 00:09:24,040 --> 00:09:27,000 forces of the hardest climbing Falls 185 00:09:27,000 --> 00:09:29,880 which peaked to about 4 and 1/2 k to the 186 00:09:29,880 --> 00:09:32,800 Carabiner we scaled that up a little bit 187 00:09:32,800 --> 00:09:35,519 removed unnecessary high frequency data 188 00:09:35,519 --> 00:09:37,440 and this is the load curve that we 189 00:09:37,440 --> 00:09:40,040 wanted to mimic for at least 5,000 190 00:09:40,040 --> 00:09:43,120 Cycles let's try to replicate the data 191 00:09:43,120 --> 00:09:46,320 that you sent me from an actual fall why 192 00:09:46,320 --> 00:09:48,880 it's crazy how much it's 193 00:09:48,880 --> 00:09:52,040 flexing um yes you can actually see the 194 00:09:52,040 --> 00:09:55,320 gate rubbing against that Notch which is 195 00:09:55,320 --> 00:09:57,480 quite interesting normally when you when 196 00:09:57,480 --> 00:09:59,040 you climb and you take a fall you don't 197 00:09:59,040 --> 00:10:00,800 think of uh something like that 198 00:10:00,800 --> 00:10:02,680 happening okay so now we're going to 199 00:10:02,680 --> 00:10:05,560 take the carabiners that we abused a lot 200 00:10:05,560 --> 00:10:08,200 this one is even bent I'm actually 201 00:10:08,200 --> 00:10:10,399 curious if it's going to straighten from 202 00:10:10,399 --> 00:10:12,920 these loads or no what's your guess it 203 00:10:12,920 --> 00:10:16,240 might well let's fix 204 00:10:16,560 --> 00:10:20,200 it 5,000 Cycles 205 00:10:20,200 --> 00:10:23,760 done it's still bent is it yeah yeah 206 00:10:23,760 --> 00:10:26,120 it's still bent now before we break test 207 00:10:26,120 --> 00:10:28,320 these carabiners I wanted to visit one 208 00:10:28,320 --> 00:10:30,600 more interesting place 209 00:10:30,600 --> 00:10:34,399 oh okay today I'm in another place which 210 00:10:34,399 --> 00:10:36,720 is very interesting and we have a lot of 211 00:10:36,720 --> 00:10:39,040 stuff here part of their business is 212 00:10:39,040 --> 00:10:41,880 industrial high quality 3D printing both 213 00:10:41,880 --> 00:10:44,800 in Plastics and in metal which is really 214 00:10:44,800 --> 00:10:46,880 impressive to see and this is like 215 00:10:46,880 --> 00:10:50,320 welding 3D welding it's high accurate 3D 216 00:10:50,320 --> 00:10:52,360 welding yeah with laser so you weld 217 00:10:52,360 --> 00:10:55,200 humanoids we can this all parts are 3D 218 00:10:55,200 --> 00:10:56,959 printing so we have skull which is our 219 00:10:56,959 --> 00:10:58,880 3D printing of course as anatomical 220 00:10:58,880 --> 00:11:01,240 model is this like the real size of the 221 00:11:01,240 --> 00:11:03,600 skull it looks kind of small yeah it's 222 00:11:03,600 --> 00:11:05,560 real size so we have cranial implant 223 00:11:05,560 --> 00:11:08,120 orbital floor implant facial implant 224 00:11:08,120 --> 00:11:10,720 here and the big temperament B joint 225 00:11:10,720 --> 00:11:13,839 implant Jesus this is so complicated who 226 00:11:13,839 --> 00:11:17,040 can design these implants we we have 227 00:11:17,040 --> 00:11:19,760 special software this is a 3D mouse that 228 00:11:19,760 --> 00:11:20,880 I can 229 00:11:20,880 --> 00:11:25,399 feel the thing you can feel yes okay 230 00:11:25,399 --> 00:11:28,160 while nerd in me was really entertained 231 00:11:28,160 --> 00:11:30,639 the real reason I came to Smart Factory 232 00:11:30,639 --> 00:11:33,839 was this machine so many of you worried 233 00:11:33,839 --> 00:11:36,360 that there might be a micro crack inside 234 00:11:36,360 --> 00:11:39,720 of the Carabiner that we cannot see so 235 00:11:39,720 --> 00:11:41,760 now we're going to try to see yes 236 00:11:41,760 --> 00:11:43,959 computerized tomography we can scan 237 00:11:43,959 --> 00:11:46,760 whatever parts we want it may be a 238 00:11:46,760 --> 00:11:49,120 plastic parts it may be a metal part we 239 00:11:49,120 --> 00:11:51,480 can observe what is inside that they 240 00:11:51,480 --> 00:11:54,279 have cracks voids or something like that 241 00:11:54,279 --> 00:11:56,440 so I was thinking maybe to compare the 242 00:11:56,440 --> 00:11:58,600 most abused one and the brand new one 243 00:11:58,600 --> 00:12:00,600 and see if there there is any difference 244 00:12:00,600 --> 00:12:03,600 inside mhhm if there is we continue if 245 00:12:03,600 --> 00:12:06,399 there isn't then Case Closed okay we 246 00:12:06,399 --> 00:12:08,560 will 247 00:12:09,000 --> 00:12:13,440 see it will turn 360° in half an hour 248 00:12:13,440 --> 00:12:15,920 1,81 photo these images will be 249 00:12:15,920 --> 00:12:19,480 reconstructed and we will get 3D Volume 250 00:12:19,480 --> 00:12:22,320 so this is our Carabiner and now you can 251 00:12:22,320 --> 00:12:24,880 see layer by layer of it as you can see 252 00:12:24,880 --> 00:12:29,440 you can go slice by slice slice is 0.03 253 00:12:29,440 --> 00:12:32,040 mm so 30 microns if there would be a 254 00:12:32,040 --> 00:12:34,639 crack you could definitely see something 255 00:12:34,639 --> 00:12:37,240 inside of it yeah I just ran through 256 00:12:37,240 --> 00:12:39,279 through whole part but I have notic him 257 00:12:39,279 --> 00:12:43,360 so it's a uniformly filled inside yeah 258 00:12:43,360 --> 00:12:46,680 good news that uh we cannot see any 259 00:12:46,680 --> 00:12:49,680 imperfections inside the Carabiner so we 260 00:12:49,680 --> 00:12:51,880 scanned the most abused one and then 261 00:12:51,880 --> 00:12:53,760 we're going to compare it to the brand 262 00:12:53,760 --> 00:12:58,880 new one more results bam here bam we can 263 00:12:58,880 --> 00:13:02,040 see that the damage part is uh bent yeah 264 00:13:02,040 --> 00:13:04,399 it is bent yeah so what is this this is 265 00:13:04,399 --> 00:13:07,079 like a difference yeah this is deviation 266 00:13:07,079 --> 00:13:09,560 oh the gate is also very bent in the 267 00:13:09,560 --> 00:13:11,440 middle it's bent where the hit was 268 00:13:11,440 --> 00:13:13,959 actually in this spot yeah and nose is 269 00:13:13,959 --> 00:13:17,320 also bent also if this will not show any 270 00:13:17,320 --> 00:13:19,079 difference in the final breaking 271 00:13:19,079 --> 00:13:21,000 strength 272 00:13:21,000 --> 00:13:24,120 then now for the last part I wanted my 273 00:13:24,120 --> 00:13:26,880 samples to be tested exactly as it's 274 00:13:26,880 --> 00:13:28,880 defined in the standard and since I was 275 00:13:28,880 --> 00:13:30,760 passing ing by Switzerland I couldn't 276 00:13:30,760 --> 00:13:32,800 miss an opportunity to visit my friends 277 00:13:32,800 --> 00:13:35,800 at mamut and meet their metallics expert 278 00:13:35,800 --> 00:13:38,720 I brought some gifts for you as always I 279 00:13:38,720 --> 00:13:40,839 have all kinds of different samples this 280 00:13:40,839 --> 00:13:43,519 one is my favorite the question would 281 00:13:43,519 --> 00:13:44,720 you whip on 282 00:13:44,720 --> 00:13:47,920 this seeing the bent here I would not 283 00:13:47,920 --> 00:13:50,160 it's a little bit bent okay you would 284 00:13:50,160 --> 00:13:53,160 you wouldn't whip on this no no this is 285 00:13:53,160 --> 00:13:54,160 not 286 00:13:54,160 --> 00:13:58,040 bent no this one looks okay but you can 287 00:13:58,040 --> 00:14:02,120 see it I yeah it fail from very high or 288 00:14:02,120 --> 00:14:05,360 something or quite a few 289 00:14:05,360 --> 00:14:07,759 times and the spring the spring of the 290 00:14:07,759 --> 00:14:09,880 gate also feels quite loose I know you 291 00:14:09,880 --> 00:14:11,759 did something special to it it's not 292 00:14:11,759 --> 00:14:15,399 like just normal use so I brought a lot 293 00:14:15,399 --> 00:14:18,040 of samples some were brand new as a 294 00:14:18,040 --> 00:14:20,120 control group then a group that we 295 00:14:20,120 --> 00:14:23,160 dropped from 100 m then one group that 296 00:14:23,160 --> 00:14:25,680 we had a lot of fun with and the final 297 00:14:25,680 --> 00:14:29,839 group where we went really really crazy 298 00:14:29,839 --> 00:14:32,279 let's see if mammut Carabiner which is 299 00:14:32,279 --> 00:14:35,959 rated for 21 kons is going to withstand 300 00:14:35,959 --> 00:14:40,279 21 kons if it's brand new it will 100% 301 00:14:40,279 --> 00:14:42,800 100% now there's going to be a game of 302 00:14:42,800 --> 00:14:46,600 not blinking when it explodes 303 00:14:46,959 --> 00:14:53,360 yeah Jesus Christ that was 22 K wow okay 304 00:14:53,360 --> 00:14:57,079 now it's a new Carabiner or Carabiner 305 00:14:57,079 --> 00:14:59,320 Carabiner Carabiner which we load loed 306 00:14:59,320 --> 00:15:01,880 for 1,000 Cycles do you think that 307 00:15:01,880 --> 00:15:04,399 affects the strength like this constant 308 00:15:04,399 --> 00:15:06,040 deformation do you think that does 309 00:15:06,040 --> 00:15:07,399 something to the carabin or it's 310 00:15:07,399 --> 00:15:09,839 designed to to flex we don't design it 311 00:15:09,839 --> 00:15:12,399 specifically to deform in a specific way 312 00:15:12,399 --> 00:15:15,240 or in a specific amount but on those 313 00:15:15,240 --> 00:15:17,880 loads like below 10 Kon there is just 314 00:15:17,880 --> 00:15:21,199 such margin that it's staying in the uh 315 00:15:21,199 --> 00:15:23,959 elastic deformation of the aluminum so 316 00:15:23,959 --> 00:15:25,560 we're safe as long as you don't go to 317 00:15:25,560 --> 00:15:27,880 the plastic deformation now this is 318 00:15:27,880 --> 00:15:29,600 actually very interesting 319 00:15:29,600 --> 00:15:32,160 every metal be it a carabiner or a 320 00:15:32,160 --> 00:15:35,240 spring can flex and this is called 321 00:15:35,240 --> 00:15:38,519 elastic elongation however if we apply 322 00:15:38,519 --> 00:15:39,959 more 323 00:15:39,959 --> 00:15:42,360 Force we will 324 00:15:42,360 --> 00:15:45,560 permanently deform it and this is 325 00:15:45,560 --> 00:15:48,680 already called plastic deformation and I 326 00:15:48,680 --> 00:15:51,040 got curious to find out where is this 327 00:15:51,040 --> 00:15:54,360 plastic limit for the carabiners so stay 328 00:15:54,360 --> 00:15:56,880 till the end of this video because there 329 00:15:56,880 --> 00:15:59,839 we will go a little bit near 330 00:15:59,839 --> 00:16:02,079 all right so we broke all the new 331 00:16:02,079 --> 00:16:04,519 carabiners and it was clear that such 332 00:16:04,519 --> 00:16:06,680 cyclic loading does nothing to the 333 00:16:06,680 --> 00:16:09,519 carabiners at least not to the brand new 334 00:16:09,519 --> 00:16:12,920 ones all of them broke above their 335 00:16:12,920 --> 00:16:16,079 rate so next a set that we dropped from 336 00:16:16,079 --> 00:16:19,759 100 m these mostly had just light 337 00:16:19,759 --> 00:16:22,160 scratches looked similar to what you 338 00:16:22,160 --> 00:16:25,399 might see on older carabiners only one 339 00:16:25,399 --> 00:16:28,959 had a little missing piece and this has 340 00:16:28,959 --> 00:16:32,079 a bit of 341 00:16:33,519 --> 00:16:37,959 yeah 23.2 K yeah 342 00:16:37,959 --> 00:16:41,920 22.3 23 23 so basically dropping from 343 00:16:41,920 --> 00:16:44,959 100 m makes the Carabiner slightly 344 00:16:44,959 --> 00:16:48,199 stronger good no we cannot say that yet 345 00:16:48,199 --> 00:16:51,440 but so we broke all the samples and 346 00:16:51,440 --> 00:16:54,360 again all of them broke above their 347 00:16:54,360 --> 00:16:57,759 rating and ironically some samples were 348 00:16:57,759 --> 00:17:00,720 even stronger compared to brand new for 349 00:17:00,720 --> 00:17:02,360 now we only have two breaking points 350 00:17:02,360 --> 00:17:06,319 here or there if one had something like 351 00:17:06,319 --> 00:17:09,480 this or be deeper exactly here or 352 00:17:09,480 --> 00:17:12,640 somehow there that would have more 353 00:17:12,640 --> 00:17:15,319 impact on ah so you say that there are 354 00:17:15,319 --> 00:17:17,880 parts of Carabiner that are more 355 00:17:17,880 --> 00:17:19,919 susceptible to breaking and if you have 356 00:17:19,919 --> 00:17:22,520 a Nick in those parts it's more 357 00:17:22,520 --> 00:17:26,600 problematic yes we break either here or 358 00:17:26,600 --> 00:17:29,919 here yeah so if I would have have a Nick 359 00:17:29,919 --> 00:17:32,280 in that area or close to the nose that 360 00:17:32,280 --> 00:17:34,960 would be more problematic yes so now we 361 00:17:34,960 --> 00:17:37,760 are looking into situation like this 362 00:17:37,760 --> 00:17:40,000 would you whip on this I would be scared 363 00:17:40,000 --> 00:17:42,160 to climb on this one this one has much 364 00:17:42,160 --> 00:17:45,360 deeper cuts and here as well a lot of 365 00:17:45,360 --> 00:17:47,880 deep Cuts yeah now this group of 366 00:17:47,880 --> 00:17:51,840 carabiners looked really bad personally 367 00:17:51,840 --> 00:17:53,799 I wouldn't be comfortable using 368 00:17:53,799 --> 00:17:58,640 carabiners that look like this 369 00:17:59,039 --> 00:18:02,919 very abused Carabiner yes 370 00:18:02,919 --> 00:18:05,120 without extra 371 00:18:05,120 --> 00:18:08,000 load no 372 00:18:08,000 --> 00:18:11,679 way okay that's the lowest one we had so 373 00:18:11,679 --> 00:18:14,840 far so maybe it will get interesting 374 00:18:14,840 --> 00:18:17,840 maybe it will get interesting and it 375 00:18:17,840 --> 00:18:20,200 didn't even though they were breaking at 376 00:18:20,200 --> 00:18:22,679 slightly lower forces it was still above 377 00:18:22,679 --> 00:18:25,640 their rating except one sample that was 378 00:18:25,640 --> 00:18:26,799 very 379 00:18:26,799 --> 00:18:29,360 close not very interesting 380 00:18:29,360 --> 00:18:32,000 but actually very nice to know that even 381 00:18:32,000 --> 00:18:35,000 after that abuse and that many cycles 382 00:18:35,000 --> 00:18:39,840 it's still fine and um Moment of Truth 383 00:18:39,840 --> 00:18:44,520 the last sample it's bent it's heavily 384 00:18:44,520 --> 00:18:48,360 scratched and nicked missing parts of it 385 00:18:48,360 --> 00:18:52,480 the gate is also looking 386 00:18:53,120 --> 00:18:57,240 sideways loaded 5,000 387 00:18:57,240 --> 00:19:01,159 times he said he would not whip on this 388 00:19:01,159 --> 00:19:04,200 yeah this is the most abused 389 00:19:04,200 --> 00:19:06,440 Carabiner let's see that's very 390 00:19:06,440 --> 00:19:09,919 interesting now let's 391 00:19:10,840 --> 00:19:16,400 go 3 kons 5 6 7 8 9 10 11 12 okay super 392 00:19:16,400 --> 00:19:17,760 good enough 393 00:19:17,760 --> 00:19:19,919 16 394 00:19:19,919 --> 00:19:24,480 17 18 19 395 00:19:25,120 --> 00:19:29,799 20 no way 21 396 00:19:31,720 --> 00:19:34,799 22 look look it keeps 397 00:19:34,799 --> 00:19:36,880 going it was the 398 00:19:36,880 --> 00:19:40,080 best 22.5 yeah it was one of the best 399 00:19:40,080 --> 00:19:43,320 there's only one that's bad how is this 400 00:19:43,320 --> 00:19:46,440 possible so we broke a lot of carabiners 401 00:19:46,440 --> 00:19:49,880 and I think we kind of reduced the sales 402 00:19:49,880 --> 00:19:50,679 of 403 00:19:50,679 --> 00:19:54,159 carabiners moving on from now on overall 404 00:19:54,159 --> 00:19:58,320 we can say that this abuse you did was 405 00:19:58,320 --> 00:20:02,799 not not really enough to really cause a 406 00:20:02,799 --> 00:20:05,400 a safety problem in terms of breaking 407 00:20:05,400 --> 00:20:07,520 strength but then you really have to 408 00:20:07,520 --> 00:20:09,200 look into other problems on your 409 00:20:09,200 --> 00:20:11,679 Carabiner if you look at this it's a bit 410 00:20:11,679 --> 00:20:14,120 sharp everywhere that could definitely 411 00:20:14,120 --> 00:20:17,760 damage the Rope so if you do this you 412 00:20:17,760 --> 00:20:20,960 don't need to panic simply inspect it 413 00:20:20,960 --> 00:20:23,480 and if your Carabiner doesn't look like 414 00:20:23,480 --> 00:20:25,600 minded you should have enough safety 415 00:20:25,600 --> 00:20:28,159 margin okay maybe a little note from the 416 00:20:28,159 --> 00:20:30,760 future editor me what we showed is that 417 00:20:30,760 --> 00:20:32,880 properly loaded carabiners are 418 00:20:32,880 --> 00:20:35,440 incredibly reliable however there are 419 00:20:35,440 --> 00:20:38,000 still many ways how they can fail for 420 00:20:38,000 --> 00:20:40,400 example here is Daniel Woods snapping a 421 00:20:40,400 --> 00:20:42,559 quick 422 00:20:42,559 --> 00:20:45,200 drop so if you're new to climbing I 423 00:20:45,200 --> 00:20:47,520 highly recommend to watch my blay Master 424 00:20:47,520 --> 00:20:49,880 Class video on carabiners so you would 425 00:20:49,880 --> 00:20:52,799 learn how they can fail so they would 426 00:20:52,799 --> 00:20:55,679 not fail on you now before we go to the 427 00:20:55,679 --> 00:20:57,720 bonus part of this video a couple of 428 00:20:57,720 --> 00:20:59,880 thank yous first of of all thank you to 429 00:20:59,880 --> 00:21:01,440 mammut they've been sponsoring my 430 00:21:01,440 --> 00:21:03,159 channel for a while now which I 431 00:21:03,159 --> 00:21:05,640 appreciate a lot but more importantly 432 00:21:05,640 --> 00:21:07,760 it's always super interesting to visit 433 00:21:07,760 --> 00:21:10,240 them to learn from them and then share 434 00:21:10,240 --> 00:21:13,159 with you yay thank you and also my 435 00:21:13,159 --> 00:21:16,520 visits to laba 7 and smart Factory was 436 00:21:16,520 --> 00:21:18,600 super cool wow that's crazy that's 437 00:21:18,600 --> 00:21:21,039 actually looks really bad I I wonder if 438 00:21:21,039 --> 00:21:23,080 my vertebras are going to look like that 439 00:21:23,080 --> 00:21:25,200 after so much editing so if you want to 440 00:21:25,200 --> 00:21:27,520 learn more what we do links are in the 441 00:21:27,520 --> 00:21:30,480 description and now bonus time now we 442 00:21:30,480 --> 00:21:32,520 mentioned that such flexing for the 443 00:21:32,520 --> 00:21:35,240 Carabiner was not an issue because it 444 00:21:35,240 --> 00:21:37,559 was staying in the elastic deformation 445 00:21:37,559 --> 00:21:40,200 limits however I was still curious to 446 00:21:40,200 --> 00:21:43,039 find out what is the force that you can 447 00:21:43,039 --> 00:21:45,080 pull on the Carabiner before you 448 00:21:45,080 --> 00:21:47,840 permanently deform it so the plan was to 449 00:21:47,840 --> 00:21:50,520 pull the carabiners to different forces 450 00:21:50,520 --> 00:21:53,360 and observe the elongation so now we 451 00:21:53,360 --> 00:21:56,960 pulled to 9 kons and then we relaxed 452 00:21:56,960 --> 00:21:59,600 down and it came back to exactly what it 453 00:21:59,600 --> 00:22:01,320 was before yeah so now we're going to 454 00:22:01,320 --> 00:22:05,000 try to pull to 10 and see to 11 to 12 455 00:22:05,000 --> 00:22:08,200 until we find when it starts deforming 456 00:22:08,200 --> 00:22:10,000 yeah so we incrementally loaded the 457 00:22:10,000 --> 00:22:12,840 carabiners to higher and higher loads 458 00:22:12,840 --> 00:22:15,880 and here are the observations at around 459 00:22:15,880 --> 00:22:18,440 half of the carabiner's rating we can 460 00:22:18,440 --> 00:22:21,279 already see a very slight permanent 461 00:22:21,279 --> 00:22:24,240 deformation but it's only about 50 462 00:22:24,240 --> 00:22:26,480 microm which is not something you're 463 00:22:26,480 --> 00:22:28,799 going to notice however that changes is 464 00:22:28,799 --> 00:22:31,880 quick with higher forces at 70% of the 465 00:22:31,880 --> 00:22:34,440 rating the formation is already about 466 00:22:34,440 --> 00:22:37,240 half a millimeter which is significant 467 00:22:37,240 --> 00:22:39,840 and pulling to even higher forces 468 00:22:39,840 --> 00:22:43,720 Carabiner becomes very plastic mm 469 00:22:43,720 --> 00:22:48,240 already it's elongated for 9 something 470 00:22:48,240 --> 00:22:53,480 mm almost for a full CM before 471 00:22:54,240 --> 00:22:56,600 breaking maybe like 472 00:22:56,600 --> 00:23:00,520 this yeah this one is like full CM 473 00:23:00,520 --> 00:23:03,480 longer this type of Carabiner as long as 474 00:23:03,480 --> 00:23:07,039 you stay below 10 Kon it would always go 475 00:23:07,039 --> 00:23:09,080 back to the same shape you would have no 476 00:23:09,080 --> 00:23:11,600 problem so of course I got curious what 477 00:23:11,600 --> 00:23:15,039 happens if you repeatedly load above 10 478 00:23:15,039 --> 00:23:17,360 K yeah now we're going to pull on the 479 00:23:17,360 --> 00:23:20,760 Carabiner up to 15 K go back close to 480 00:23:20,760 --> 00:23:25,440 zero 15 again back to zero for yeah a 481 00:23:25,440 --> 00:23:27,960 while so after the first pull the 482 00:23:27,960 --> 00:23:31,000 carabiner had almost half a MM of 483 00:23:31,000 --> 00:23:33,440 permanent deformation and then repeated 484 00:23:33,440 --> 00:23:36,840 pulls we're slightly growing that but 485 00:23:36,840 --> 00:23:40,039 less and less on every extra pull 486 00:23:40,039 --> 00:23:42,440 however this is the behavior on the 487 00:23:42,440 --> 00:23:45,000 relaxed state of the Carabiner when it's 488 00:23:45,000 --> 00:23:47,600 not under load anymore if we look at the 489 00:23:47,600 --> 00:23:49,720 top of the chart where we can see 490 00:23:49,720 --> 00:23:52,559 elongation under load it is much more 491 00:23:52,559 --> 00:23:54,760 interesting for the first Cycles 492 00:23:54,760 --> 00:23:58,640 elongation keeps growing as well however 493 00:23:58,640 --> 00:24:01,320 later it starts shrinking and this is 494 00:24:01,320 --> 00:24:04,279 due to work hardening Where Metal 495 00:24:04,279 --> 00:24:07,919 becomes stronger and harder but less 496 00:24:07,919 --> 00:24:11,120 ductile now in theory work hardening 497 00:24:11,120 --> 00:24:13,400 could lead to stress cracking and 498 00:24:13,400 --> 00:24:16,320 compromised strength so to test this we 499 00:24:16,320 --> 00:24:18,960 pull this Carabiner till failure while 500 00:24:18,960 --> 00:24:21,440 normal elongation curve of the Carabiner 501 00:24:21,440 --> 00:24:24,320 would look like this after the hardening 502 00:24:24,320 --> 00:24:27,480 Cycles there was a new elastic limit and 503 00:24:27,480 --> 00:24:29,919 it took more Force to deform the 504 00:24:29,919 --> 00:24:33,320 Carabiner further however that had no 505 00:24:33,320 --> 00:24:36,360 effect on the final breaking 506 00:24:36,360 --> 00:24:38,799 strength now of course in real life 507 00:24:38,799 --> 00:24:41,200 climbing situations we would never reach 508 00:24:41,200 --> 00:24:44,679 those forces or that many cycles so it's 509 00:24:44,679 --> 00:24:46,760 really nice to know that there is such a 510 00:24:46,760 --> 00:24:49,120 huge safety margin but in case you're 511 00:24:49,120 --> 00:24:51,559 rigging something where High forces are 512 00:24:51,559 --> 00:24:54,440 possible then keep in mind that our 513 00:24:54,440 --> 00:24:57,080 investigation just scratched the surface 514 00:24:57,080 --> 00:25:00,640 also 50% of elastic limit or yield limit 515 00:25:00,640 --> 00:25:04,120 that we found is for this Carabiner if 516 00:25:04,120 --> 00:25:06,919 we would change the shape of it or maybe 517 00:25:06,919 --> 00:25:09,399 how the metal was treated the numbers 518 00:25:09,399 --> 00:25:11,640 could be different so I hope this 519 00:25:11,640 --> 00:25:14,039 metallics world is as interesting for 520 00:25:14,039 --> 00:25:16,120 you as it is for me and if you have any 521 00:25:16,120 --> 00:25:19,120 questions put them put them to Dam 522 00:25:19,120 --> 00:25:21,720 comments because I plan more videos on 523 00:25:21,720 --> 00:25:25,480 this damn topic all right now since 524 00:25:25,480 --> 00:25:28,840 Singularity of stupidity is coming I'm 525 00:25:28,840 --> 00:25:32,399 trying my best to protect my biological 526 00:25:32,399 --> 00:25:35,039 thinking apparatus and lately I've been 527 00:25:35,039 --> 00:25:37,120 fighting hard against my mindless 528 00:25:37,120 --> 00:25:39,559 dopamine scrolling habits and replacing 529 00:25:39,559 --> 00:25:41,600 them with habits that grow new brain 530 00:25:41,600 --> 00:25:44,039 cells like using brilliant who is also 531 00:25:44,039 --> 00:25:46,440 kindly sponsoring this video brilliant 532 00:25:46,440 --> 00:25:48,520 is where you learn by doing with 533 00:25:48,520 --> 00:25:51,520 thousands of interactive lessons in math 534 00:25:51,520 --> 00:25:54,640 programming AI you can learn what's 535 00:25:54,640 --> 00:25:57,240 coming to replace you and lately I've 536 00:25:57,240 --> 00:25:59,960 been enjoying their new data science 537 00:25:59,960 --> 00:26:02,320 content I always find it so beautiful 538 00:26:02,320 --> 00:26:05,840 when you can visualize a complex data in 539 00:26:05,840 --> 00:26:08,640 a simple way and the best part is that 540 00:26:08,640 --> 00:26:11,200 all the courses are divided into short 541 00:26:11,200 --> 00:26:14,279 lessons so you can spend as little as 10 542 00:26:14,279 --> 00:26:17,600 poop minutes a day to build the habits 543 00:26:17,600 --> 00:26:19,760 also their courses are made by 544 00:26:19,760 --> 00:26:22,720 worldclass teachers and researchers from 545 00:26:22,720 --> 00:26:26,559 MIT Microsoft Google and more who 546 00:26:26,559 --> 00:26:29,520 definitely know how dumb we can be and 547 00:26:29,520 --> 00:26:32,159 that's why all the courses always start 548 00:26:32,159 --> 00:26:35,600 from ground up so you don't feel lost so 549 00:26:35,600 --> 00:26:37,799 yeah highly recommend it you can try 550 00:26:37,799 --> 00:26:40,880 becoming brilliant or try brilliant for 551 00:26:40,880 --> 00:26:43,039 free for 30 days by visiting 552 00:26:43,039 --> 00:26:46,399 brilliant.org hard is easy or click that 553 00:26:46,399 --> 00:26:48,399 or there is a link in the description 554 00:26:48,399 --> 00:26:50,720 and you will also get 20% of their 555 00:26:50,720 --> 00:26:53,080 annual premium subscription Thank You 556 00:26:53,080 --> 00:26:56,520 For Fighting Singularity of stupidity 557 00:26:56,520 --> 00:26:59,039 kind of disappointing 558 00:26:59,039 --> 00:27:00,960 and very nice at the same 559 00:27:00,960 --> 00:27:03,960 time it's disappointing that we couldn't 560 00:27:03,960 --> 00:27:07,240 show uh real damage on the car Miner 561 00:27:07,240 --> 00:27:09,159 yeah but it's good and reassuring 562 00:27:09,159 --> 00:27:12,000 knowing that okay we have margin there 563 00:27:12,000 --> 00:27:15,200 is no big like 564 00:27:15,200 --> 00:27:19,440 Bo it's just lots of broken stuff and 565 00:27:19,440 --> 00:27:23,840 nothing enjoy climbing