0:00:00.599,0:00:03.439 so what happens if I accidentally drop a 0:00:03.439,0:00:06.799 quick draw 0:00:08.960,0:00:13.400 Rock so there is this theory that if I 0:00:13.400,0:00:15.600 get 0:00:15.600,0:00:18.480 unlucky a micro crack might form inside 0:00:18.480,0:00:21.119 the Carabiner that would be invisible to 0:00:21.119,0:00:22.240 outside 0:00:22.240,0:00:24.880 inspection and with repeat at 0:00:24.880,0:00:28.320 loading this micro crack could grow and 0:00:28.320,0:00:31.080 eventually 0:00:31.080,0:00:33.559 however there has been many debates 0:00:33.559,0:00:35.800 whether this micr fracture theory is 0:00:35.800,0:00:39.040 correct or not so to settle the matter I 0:00:39.040,0:00:41.120 visited three different companies for 0:00:41.120,0:00:43.399 this video I got access to a very 0:00:43.399,0:00:46.039 Advanced testing equipment even looked 0:00:46.039,0:00:48.559 inside the carabiners and had a 0:00:48.559,0:00:50.920 conversation with metallics engineer 0:00:50.920,0:00:53.719 from mamut that's the lowest one we had 0:00:53.719,0:00:56.640 so far so maybe it will get interesting 0:00:56.640,0:00:58.719 maybe it will get interesting he said 0:00:58.719,0:01:00.680 and the results 0:01:00.680,0:01:05.239 kind of surprised us so enjoy so step 0:01:05.239,0:01:07.200 number one we need to make carabiners 0:01:07.200,0:01:08.960 fall I was considering to go to some 0:01:08.960,0:01:11.880 building but this way we can control the 0:01:11.880,0:01:15.560 height and I get to play with my 0:01:15.560,0:01:18.560 impulsive purchase so a bit of 3D 0:01:18.560,0:01:23.200 modeling and electronics and we got this 0:01:23.200,0:01:27.960 oppa totally legal tum I wonder how it's 0:01:27.960,0:01:33.880 going to it's going to be good 3 2 0:01:33.880,0:01:37.119 one the sound step one of this 0:01:37.119,0:01:39.320 experiment is to clean the lab it has to 0:01:39.320,0:01:41.360 be hard surface you know keyboard 0:01:41.360,0:01:45.960 Warriors would complain less or 0:01:45.960,0:01:49.079 differently oh maybe I should go a bit 0:01:49.079,0:01:54.040 genter and that's 40 m holy [ __ ] it's 0:01:54.040,0:01:56.719 far up I would recommend everybody to go 0:01:56.719,0:02:04.079 a bit away okay ready three two one 0:02:06.880,0:02:09.879 go and that was disappointing I was 0:02:09.879,0:02:11.720 expecting that the quick dra will fall 0:02:11.720,0:02:15.319 like a dark and we'll have a nice smack 0:02:15.319,0:02:19.959 but instead it was tumbling like a leaf 0:02:19.959,0:02:23.640 more like a parachute not a dart so the 0:02:23.640,0:02:27.000 old genius me thought that maybe the 0:02:27.000,0:02:29.440 wind from the propellers pushes on the 0:02:29.440,0:02:34.120 sling slightly and then the Quick Draw 0:02:34.120,0:02:36.599 starts so change of plans no slings 0:02:36.599,0:02:39.200 slings don't 0:02:39.440,0:02:46.200 work 50 m 50 m that's crazy high 3 2 0:02:46.400,0:02:49.239 1 0:02:49.239,0:02:52.360 oo that was close and here is the first 0:02:52.360,0:02:55.159 thing I learned most small objects are 0:02:55.159,0:02:57.800 not aerodynamically stable so they will 0:02:57.800,0:03:00.680 not fall like a rock or a darkart wood 0:03:00.680,0:03:03.120 here is me dropping a quick drop it 0:03:03.120,0:03:06.720 immediately flips to the 0:03:09.640,0:03:12.760 side another attempt is to hang it off 0:03:12.760,0:03:16.000 long string and see if that 0:03:16.000,0:03:18.680 helps it's kind of 0:03:18.680,0:03:21.840 funny it actually has a lot of 0:03:21.840,0:03:23.900 lift 0:03:23.900,0:03:26.480 [Music] 0:03:26.480,0:03:29.799 okay yeah it did have a bit of Chip here 0:03:29.799,0:03:31.599 that I don't know how much that would be 0:03:31.599,0:03:34.400 a problem so at this point it was clear 0:03:34.400,0:03:37.040 that we needed more weight but it will 0:03:37.040,0:03:41.200 not be very consistent no it won't I 0:03:41.200,0:03:43.120 give up gave up on consistency on this 0:03:43.120,0:03:49.519 Experiment three two one holy 0:03:53.159,0:03:58.560 moly okay now it was um big bang wow you 0:03:58.560,0:04:02.319 want to see something funny how did that 0:04:02.319,0:04:05.120 happen all of them were connected to 0:04:05.120,0:04:09.439 this Loop now after the fall this 0:04:09.439,0:04:13.040 Carabiner was here it managed to unhook 0:04:13.040,0:04:15.400 from this link and hook to this one and 0:04:15.400,0:04:17.479 become like that that's crazy it's like 0:04:17.479,0:04:20.280 some magician trick okay so we dropped 0:04:20.280,0:04:22.440 from 100 m 0:04:22.440,0:04:27.240 height and it does not look satisfyingly 0:04:27.240,0:04:30.600 bad so maybe 0:04:30.600,0:04:35.090 we should just uh why are you guys going 0:04:35.090,0:04:40.840 [Music] 0:04:40.840,0:04:45.120 away now it looks significantly 0:04:47.360,0:04:51.510 worse woo that's nice oo 0:04:51.510,0:04:57.010 [Music] 0:05:01.280,0:05:04.479 ah oh [ __ ] one is a little bit bent no 0:05:04.479,0:05:06.360 you can't resell 0:05:06.360,0:05:08.919 it actually the bent one still works 0:05:08.919,0:05:12.520 fine you want this leave me a comment 0:05:12.520,0:05:14.280 and you have a chance to win a brand new 0:05:14.280,0:05:16.520 Carabiner actually never climbed on it 0:05:16.520,0:05:18.759 just one day use so we have a set of 0:05:18.759,0:05:21.919 carabiners that were dropped from 80 M 0:05:21.919,0:05:24.120 on a concrete floor then we have a set 0:05:24.120,0:05:27.120 of carabiners that we abused quite a lot 0:05:27.120,0:05:29.960 and then we have a set that I went uh 0:05:29.960,0:05:34.560 bit crazy with now for part two I am in 0:05:34.560,0:05:38.400 a very unusual Place hi I'm andus and we 0:05:38.400,0:05:40.400 are at lava 7 we are company 0:05:40.400,0:05:42.160 manufacturing shock absorber and 0:05:42.160,0:05:44.720 suspension testing diagnosis and service 0:05:44.720,0:05:47.039 equipment so nothing related to climbing 0:05:47.039,0:05:49.759 we have people related with climbing in 0:05:49.759,0:05:52.319 the company I myself also do some 0:05:52.319,0:05:54.400 bouldering okay Vlad will say that I'm 0:05:54.400,0:05:56.840 not doing anything but sometimes he's 0:05:56.840,0:05:59.800 visiting the gym now to test the fury 0:05:59.800,0:06:02.080 that with repeated loading the micro 0:06:02.080,0:06:04.560 crack could grow inside the Carabiner I 0:06:04.560,0:06:07.199 needed to find a way how to do thousands 0:06:07.199,0:06:09.880 of cycles of realistic loading 0:06:09.880,0:06:12.199 unfortunately most tensile testing 0:06:12.199,0:06:15.120 machines pull their things very slowly 0:06:15.120,0:06:17.560 and then they release very slowly and 0:06:17.560,0:06:19.720 that's not what happens in real life 0:06:19.720,0:06:22.720 however luckily for me these guys had a 0:06:22.720,0:06:24.599 different 0:06:24.599,0:06:27.319 machine wait what what yeah it can kill 0:06:27.319,0:06:30.759 people easily who he he or the 0:06:30.759,0:06:33.360 the operator yeah this is our latest 0:06:33.360,0:06:36.240 machine latest greatest inside we have 0:06:36.240,0:06:38.639 uh two of these linear Motors this is a 0:06:38.639,0:06:41.160 permanent magnet synchronous motor which 0:06:41.160,0:06:44.160 means that the moving part is the coils 0:06:44.160,0:06:47.120 not the magnets and we have the forcer 0:06:47.120,0:06:48.960 which is the moving part and it has the 0:06:48.960,0:06:51.680 coils inside and then you have a static 0:06:51.680,0:06:54.039 magnetic field from the magnets and a 0:06:54.039,0:06:55.680 controllable magnetic field from the 0:06:55.680,0:06:58.400 coil and those kind of push against each 0:06:58.400,0:07:01.080 other and that trans into motion and 0:07:01.080,0:07:03.400 translated to human language this 0:07:03.400,0:07:06.199 machine can move incredibly fast with 0:07:06.199,0:07:08.599 super high Precision for example we can 0:07:08.599,0:07:12.120 record track data from real rally track 0:07:12.120,0:07:14.720 and later play it back on this machine 0:07:14.720,0:07:17.280 so now this thing is kind of mimicking 0:07:17.280,0:07:20.520 entire track 0:07:24.879,0:07:28.759 yes something scary like 6 m/ second or 0:07:28.759,0:07:31.080 something so something scary something 0:07:31.080,0:07:34.360 scary you really like these things yep 0:07:34.360,0:07:36.520 two cycles you know high compression low 0:07:36.520,0:07:38.599 rebound should I move away from the 0:07:38.599,0:07:41.960 machine what's the worst that can happen 0:07:41.960,0:07:45.479 is this imagine a bullet yeah imagine a 0:07:45.479,0:07:48.560 bullet so this can shoot out so like you 0:07:48.560,0:07:50.720 need ah so straight into me basically 0:07:50.720,0:07:52.960 yeah well we can well it should I 0:07:52.960,0:07:56.720 understood I understood 0:08:01.319,0:08:03.759 even the floor is vibrating a little bit 0:08:03.759,0:08:06.360 I can find you a certain frequency where 0:08:06.360,0:08:08.080 this thing is just jumping around and 0:08:08.080,0:08:10.280 then you'll feel everything off so 0:08:10.280,0:08:12.000 that's how you are getting entertained 0:08:12.000,0:08:15.720 basically at work yes and no but you can 0:08:15.720,0:08:17.479 use that as a Midi player you know if 0:08:17.479,0:08:20.560 you just play the right uh the right 0:08:20.560,0:08:24.599 notes what was that 100 cycles that was 0:08:24.599,0:08:27.159 100 Cycles just one beep what is this 0:08:27.159,0:08:29.000 red thing on the shock absorber 0:08:29.000,0:08:32.080 expansion you have oil here and some oil 0:08:32.080,0:08:34.640 here it's also leaking but when the 0:08:34.640,0:08:36.479 Piston Rod is going inside here you can 0:08:36.479,0:08:40.039 see how the Piston here is moving okay 0:08:40.039,0:08:43.039 when I'm moving here out gas which is 0:08:43.039,0:08:45.399 here is compressing piston 0:08:45.399,0:08:48.200 up I thought that once you compress it 0:08:48.200,0:08:50.399 will want to push it back against your 0:08:50.399,0:08:52.399 compression but it wasn't not really and 0:08:52.399,0:08:53.800 many people don't understand actually 0:08:53.800,0:08:55.399 how shock absorber is working they think 0:08:55.399,0:08:57.200 that we are compressing something here 0:08:57.200,0:08:59.079 or something like that no we are just 0:08:59.079,0:09:01.320 moving oils between the chambers that's 0:09:01.320,0:09:03.200 it but then how does it come back you 0:09:03.200,0:09:05.880 have a spring every shock absorber you 0:09:05.880,0:09:08.760 have a spring here and it pushes the rod 0:09:08.760,0:09:12.040 out okay so basically this just slows 0:09:12.040,0:09:14.240 down the spring this yeah this slows 0:09:14.240,0:09:17.240 down the spring B face ah here we go we 0:09:17.240,0:09:21.200 learned something so this is our 0:09:21.200,0:09:24.040 plan now in the past we did record the 0:09:24.040,0:09:27.000 forces of the hardest climbing Falls 0:09:27.000,0:09:29.880 which peaked to about 4 and 1/2 k to the 0:09:29.880,0:09:32.800 Carabiner we scaled that up a little bit 0:09:32.800,0:09:35.519 removed unnecessary high frequency data 0:09:35.519,0:09:37.440 and this is the load curve that we 0:09:37.440,0:09:40.040 wanted to mimic for at least 5,000 0:09:40.040,0:09:43.120 Cycles let's try to replicate the data 0:09:43.120,0:09:46.320 that you sent me from an actual fall why 0:09:46.320,0:09:48.880 it's crazy how much it's 0:09:48.880,0:09:52.040 flexing um yes you can actually see the 0:09:52.040,0:09:55.320 gate rubbing against that Notch which is 0:09:55.320,0:09:57.480 quite interesting normally when you when 0:09:57.480,0:09:59.040 you climb and you take a fall you don't 0:09:59.040,0:10:00.800 think of uh something like that 0:10:00.800,0:10:02.680 happening okay so now we're going to 0:10:02.680,0:10:05.560 take the carabiners that we abused a lot 0:10:05.560,0:10:08.200 this one is even bent I'm actually 0:10:08.200,0:10:10.399 curious if it's going to straighten from 0:10:10.399,0:10:12.920 these loads or no what's your guess it 0:10:12.920,0:10:16.240 might well let's fix 0:10:16.560,0:10:20.200 it 5,000 Cycles 0:10:20.200,0:10:23.760 done it's still bent is it yeah yeah 0:10:23.760,0:10:26.120 it's still bent now before we break test 0:10:26.120,0:10:28.320 these carabiners I wanted to visit one 0:10:28.320,0:10:30.600 more interesting place 0:10:30.600,0:10:34.399 oh okay today I'm in another place which 0:10:34.399,0:10:36.720 is very interesting and we have a lot of 0:10:36.720,0:10:39.040 stuff here part of their business is 0:10:39.040,0:10:41.880 industrial high quality 3D printing both 0:10:41.880,0:10:44.800 in Plastics and in metal which is really 0:10:44.800,0:10:46.880 impressive to see and this is like 0:10:46.880,0:10:50.320 welding 3D welding it's high accurate 3D 0:10:50.320,0:10:52.360 welding yeah with laser so you weld 0:10:52.360,0:10:55.200 humanoids we can this all parts are 3D 0:10:55.200,0:10:56.959 printing so we have skull which is our 0:10:56.959,0:10:58.880 3D printing of course as anatomical 0:10:58.880,0:11:01.240 model is this like the real size of the 0:11:01.240,0:11:03.600 skull it looks kind of small yeah it's 0:11:03.600,0:11:05.560 real size so we have cranial implant 0:11:05.560,0:11:08.120 orbital floor implant facial implant 0:11:08.120,0:11:10.720 here and the big temperament B joint 0:11:10.720,0:11:13.839 implant Jesus this is so complicated who 0:11:13.839,0:11:17.040 can design these implants we we have 0:11:17.040,0:11:19.760 special software this is a 3D mouse that 0:11:19.760,0:11:20.880 I can 0:11:20.880,0:11:25.399 feel the thing you can feel yes okay 0:11:25.399,0:11:28.160 while nerd in me was really entertained 0:11:28.160,0:11:30.639 the real reason I came to Smart Factory 0:11:30.639,0:11:33.839 was this machine so many of you worried 0:11:33.839,0:11:36.360 that there might be a micro crack inside 0:11:36.360,0:11:39.720 of the Carabiner that we cannot see so 0:11:39.720,0:11:41.760 now we're going to try to see yes 0:11:41.760,0:11:43.959 computerized tomography we can scan 0:11:43.959,0:11:46.760 whatever parts we want it may be a 0:11:46.760,0:11:49.120 plastic parts it may be a metal part we 0:11:49.120,0:11:51.480 can observe what is inside that they 0:11:51.480,0:11:54.279 have cracks voids or something like that 0:11:54.279,0:11:56.440 so I was thinking maybe to compare the 0:11:56.440,0:11:58.600 most abused one and the brand new one 0:11:58.600,0:12:00.600 and see if there there is any difference 0:12:00.600,0:12:03.600 inside mhhm if there is we continue if 0:12:03.600,0:12:06.399 there isn't then Case Closed okay we 0:12:06.399,0:12:08.560 will 0:12:09.000,0:12:13.440 see it will turn 360° in half an hour 0:12:13.440,0:12:15.920 1,81 photo these images will be 0:12:15.920,0:12:19.480 reconstructed and we will get 3D Volume 0:12:19.480,0:12:22.320 so this is our Carabiner and now you can 0:12:22.320,0:12:24.880 see layer by layer of it as you can see 0:12:24.880,0:12:29.440 you can go slice by slice slice is 0.03 0:12:29.440,0:12:32.040 mm so 30 microns if there would be a 0:12:32.040,0:12:34.639 crack you could definitely see something 0:12:34.639,0:12:37.240 inside of it yeah I just ran through 0:12:37.240,0:12:39.279 through whole part but I have notic him 0:12:39.279,0:12:43.360 so it's a uniformly filled inside yeah 0:12:43.360,0:12:46.680 good news that uh we cannot see any 0:12:46.680,0:12:49.680 imperfections inside the Carabiner so we 0:12:49.680,0:12:51.880 scanned the most abused one and then 0:12:51.880,0:12:53.760 we're going to compare it to the brand 0:12:53.760,0:12:58.880 new one more results bam here bam we can 0:12:58.880,0:13:02.040 see that the damage part is uh bent yeah 0:13:02.040,0:13:04.399 it is bent yeah so what is this this is 0:13:04.399,0:13:07.079 like a difference yeah this is deviation 0:13:07.079,0:13:09.560 oh the gate is also very bent in the 0:13:09.560,0:13:11.440 middle it's bent where the hit was 0:13:11.440,0:13:13.959 actually in this spot yeah and nose is 0:13:13.959,0:13:17.320 also bent also if this will not show any 0:13:17.320,0:13:19.079 difference in the final breaking 0:13:19.079,0:13:21.000 strength 0:13:21.000,0:13:24.120 then now for the last part I wanted my 0:13:24.120,0:13:26.880 samples to be tested exactly as it's 0:13:26.880,0:13:28.880 defined in the standard and since I was 0:13:28.880,0:13:30.760 passing ing by Switzerland I couldn't 0:13:30.760,0:13:32.800 miss an opportunity to visit my friends 0:13:32.800,0:13:35.800 at mamut and meet their metallics expert 0:13:35.800,0:13:38.720 I brought some gifts for you as always I 0:13:38.720,0:13:40.839 have all kinds of different samples this 0:13:40.839,0:13:43.519 one is my favorite the question would 0:13:43.519,0:13:44.720 you whip on 0:13:44.720,0:13:47.920 this seeing the bent here I would not 0:13:47.920,0:13:50.160 it's a little bit bent okay you would 0:13:50.160,0:13:53.160 you wouldn't whip on this no no this is 0:13:53.160,0:13:54.160 not 0:13:54.160,0:13:58.040 bent no this one looks okay but you can 0:13:58.040,0:14:02.120 see it I yeah it fail from very high or 0:14:02.120,0:14:05.360 something or quite a few 0:14:05.360,0:14:07.759 times and the spring the spring of the 0:14:07.759,0:14:09.880 gate also feels quite loose I know you 0:14:09.880,0:14:11.759 did something special to it it's not 0:14:11.759,0:14:15.399 like just normal use so I brought a lot 0:14:15.399,0:14:18.040 of samples some were brand new as a 0:14:18.040,0:14:20.120 control group then a group that we 0:14:20.120,0:14:23.160 dropped from 100 m then one group that 0:14:23.160,0:14:25.680 we had a lot of fun with and the final 0:14:25.680,0:14:29.839 group where we went really really crazy 0:14:29.839,0:14:32.279 let's see if mammut Carabiner which is 0:14:32.279,0:14:35.959 rated for 21 kons is going to withstand 0:14:35.959,0:14:40.279 21 kons if it's brand new it will 100% 0:14:40.279,0:14:42.800 100% now there's going to be a game of 0:14:42.800,0:14:46.600 not blinking when it explodes 0:14:46.959,0:14:53.360 yeah Jesus Christ that was 22 K wow okay 0:14:53.360,0:14:57.079 now it's a new Carabiner or Carabiner 0:14:57.079,0:14:59.320 Carabiner Carabiner which we load loed 0:14:59.320,0:15:01.880 for 1,000 Cycles do you think that 0:15:01.880,0:15:04.399 affects the strength like this constant 0:15:04.399,0:15:06.040 deformation do you think that does 0:15:06.040,0:15:07.399 something to the carabin or it's 0:15:07.399,0:15:09.839 designed to to flex we don't design it 0:15:09.839,0:15:12.399 specifically to deform in a specific way 0:15:12.399,0:15:15.240 or in a specific amount but on those 0:15:15.240,0:15:17.880 loads like below 10 Kon there is just 0:15:17.880,0:15:21.199 such margin that it's staying in the uh 0:15:21.199,0:15:23.959 elastic deformation of the aluminum so 0:15:23.959,0:15:25.560 we're safe as long as you don't go to 0:15:25.560,0:15:27.880 the plastic deformation now this is 0:15:27.880,0:15:29.600 actually very interesting 0:15:29.600,0:15:32.160 every metal be it a carabiner or a 0:15:32.160,0:15:35.240 spring can flex and this is called 0:15:35.240,0:15:38.519 elastic elongation however if we apply 0:15:38.519,0:15:39.959 more 0:15:39.959,0:15:42.360 Force we will 0:15:42.360,0:15:45.560 permanently deform it and this is 0:15:45.560,0:15:48.680 already called plastic deformation and I 0:15:48.680,0:15:51.040 got curious to find out where is this 0:15:51.040,0:15:54.360 plastic limit for the carabiners so stay 0:15:54.360,0:15:56.880 till the end of this video because there 0:15:56.880,0:15:59.839 we will go a little bit near 0:15:59.839,0:16:02.079 all right so we broke all the new 0:16:02.079,0:16:04.519 carabiners and it was clear that such 0:16:04.519,0:16:06.680 cyclic loading does nothing to the 0:16:06.680,0:16:09.519 carabiners at least not to the brand new 0:16:09.519,0:16:12.920 ones all of them broke above their 0:16:12.920,0:16:16.079 rate so next a set that we dropped from 0:16:16.079,0:16:19.759 100 m these mostly had just light 0:16:19.759,0:16:22.160 scratches looked similar to what you 0:16:22.160,0:16:25.399 might see on older carabiners only one 0:16:25.399,0:16:28.959 had a little missing piece and this has 0:16:28.959,0:16:32.079 a bit of 0:16:33.519,0:16:37.959 yeah 23.2 K yeah 0:16:37.959,0:16:41.920 22.3 23 23 so basically dropping from 0:16:41.920,0:16:44.959 100 m makes the Carabiner slightly 0:16:44.959,0:16:48.199 stronger good no we cannot say that yet 0:16:48.199,0:16:51.440 but so we broke all the samples and 0:16:51.440,0:16:54.360 again all of them broke above their 0:16:54.360,0:16:57.759 rating and ironically some samples were 0:16:57.759,0:17:00.720 even stronger compared to brand new for 0:17:00.720,0:17:02.360 now we only have two breaking points 0:17:02.360,0:17:06.319 here or there if one had something like 0:17:06.319,0:17:09.480 this or be deeper exactly here or 0:17:09.480,0:17:12.640 somehow there that would have more 0:17:12.640,0:17:15.319 impact on ah so you say that there are 0:17:15.319,0:17:17.880 parts of Carabiner that are more 0:17:17.880,0:17:19.919 susceptible to breaking and if you have 0:17:19.919,0:17:22.520 a Nick in those parts it's more 0:17:22.520,0:17:26.600 problematic yes we break either here or 0:17:26.600,0:17:29.919 here yeah so if I would have have a Nick 0:17:29.919,0:17:32.280 in that area or close to the nose that 0:17:32.280,0:17:34.960 would be more problematic yes so now we 0:17:34.960,0:17:37.760 are looking into situation like this 0:17:37.760,0:17:40.000 would you whip on this I would be scared 0:17:40.000,0:17:42.160 to climb on this one this one has much 0:17:42.160,0:17:45.360 deeper cuts and here as well a lot of 0:17:45.360,0:17:47.880 deep Cuts yeah now this group of 0:17:47.880,0:17:51.840 carabiners looked really bad personally 0:17:51.840,0:17:53.799 I wouldn't be comfortable using 0:17:53.799,0:17:58.640 carabiners that look like this 0:17:59.039,0:18:02.919 very abused Carabiner yes 0:18:02.919,0:18:05.120 without extra 0:18:05.120,0:18:08.000 load no 0:18:08.000,0:18:11.679 way okay that's the lowest one we had so 0:18:11.679,0:18:14.840 far so maybe it will get interesting 0:18:14.840,0:18:17.840 maybe it will get interesting and it 0:18:17.840,0:18:20.200 didn't even though they were breaking at 0:18:20.200,0:18:22.679 slightly lower forces it was still above 0:18:22.679,0:18:25.640 their rating except one sample that was 0:18:25.640,0:18:26.799 very 0:18:26.799,0:18:29.360 close not very interesting 0:18:29.360,0:18:32.000 but actually very nice to know that even 0:18:32.000,0:18:35.000 after that abuse and that many cycles 0:18:35.000,0:18:39.840 it's still fine and um Moment of Truth 0:18:39.840,0:18:44.520 the last sample it's bent it's heavily 0:18:44.520,0:18:48.360 scratched and nicked missing parts of it 0:18:48.360,0:18:52.480 the gate is also looking 0:18:53.120,0:18:57.240 sideways loaded 5,000 0:18:57.240,0:19:01.159 times he said he would not whip on this 0:19:01.159,0:19:04.200 yeah this is the most abused 0:19:04.200,0:19:06.440 Carabiner let's see that's very 0:19:06.440,0:19:09.919 interesting now let's 0:19:10.840,0:19:16.400 go 3 kons 5 6 7 8 9 10 11 12 okay super 0:19:16.400,0:19:17.760 good enough 0:19:17.760,0:19:19.919 16 0:19:19.919,0:19:24.480 17 18 19 0:19:25.120,0:19:29.799 20 no way 21 0:19:31.720,0:19:34.799 22 look look it keeps 0:19:34.799,0:19:36.880 going it was the 0:19:36.880,0:19:40.080 best 22.5 yeah it was one of the best 0:19:40.080,0:19:43.320 there's only one that's bad how is this 0:19:43.320,0:19:46.440 possible so we broke a lot of carabiners 0:19:46.440,0:19:49.880 and I think we kind of reduced the sales 0:19:49.880,0:19:50.679 of 0:19:50.679,0:19:54.159 carabiners moving on from now on overall 0:19:54.159,0:19:58.320 we can say that this abuse you did was 0:19:58.320,0:20:02.799 not not really enough to really cause a 0:20:02.799,0:20:05.400 a safety problem in terms of breaking 0:20:05.400,0:20:07.520 strength but then you really have to 0:20:07.520,0:20:09.200 look into other problems on your 0:20:09.200,0:20:11.679 Carabiner if you look at this it's a bit 0:20:11.679,0:20:14.120 sharp everywhere that could definitely 0:20:14.120,0:20:17.760 damage the Rope so if you do this you 0:20:17.760,0:20:20.960 don't need to panic simply inspect it 0:20:20.960,0:20:23.480 and if your Carabiner doesn't look like 0:20:23.480,0:20:25.600 minded you should have enough safety 0:20:25.600,0:20:28.159 margin okay maybe a little note from the 0:20:28.159,0:20:30.760 future editor me what we showed is that 0:20:30.760,0:20:32.880 properly loaded carabiners are 0:20:32.880,0:20:35.440 incredibly reliable however there are 0:20:35.440,0:20:38.000 still many ways how they can fail for 0:20:38.000,0:20:40.400 example here is Daniel Woods snapping a 0:20:40.400,0:20:42.559 quick 0:20:42.559,0:20:45.200 drop so if you're new to climbing I 0:20:45.200,0:20:47.520 highly recommend to watch my blay Master 0:20:47.520,0:20:49.880 Class video on carabiners so you would 0:20:49.880,0:20:52.799 learn how they can fail so they would 0:20:52.799,0:20:55.679 not fail on you now before we go to the 0:20:55.679,0:20:57.720 bonus part of this video a couple of 0:20:57.720,0:20:59.880 thank yous first of of all thank you to 0:20:59.880,0:21:01.440 mammut they've been sponsoring my 0:21:01.440,0:21:03.159 channel for a while now which I 0:21:03.159,0:21:05.640 appreciate a lot but more importantly 0:21:05.640,0:21:07.760 it's always super interesting to visit 0:21:07.760,0:21:10.240 them to learn from them and then share 0:21:10.240,0:21:13.159 with you yay thank you and also my 0:21:13.159,0:21:16.520 visits to laba 7 and smart Factory was 0:21:16.520,0:21:18.600 super cool wow that's crazy that's 0:21:18.600,0:21:21.039 actually looks really bad I I wonder if 0:21:21.039,0:21:23.080 my vertebras are going to look like that 0:21:23.080,0:21:25.200 after so much editing so if you want to 0:21:25.200,0:21:27.520 learn more what we do links are in the 0:21:27.520,0:21:30.480 description and now bonus time now we 0:21:30.480,0:21:32.520 mentioned that such flexing for the 0:21:32.520,0:21:35.240 Carabiner was not an issue because it 0:21:35.240,0:21:37.559 was staying in the elastic deformation 0:21:37.559,0:21:40.200 limits however I was still curious to 0:21:40.200,0:21:43.039 find out what is the force that you can 0:21:43.039,0:21:45.080 pull on the Carabiner before you 0:21:45.080,0:21:47.840 permanently deform it so the plan was to 0:21:47.840,0:21:50.520 pull the carabiners to different forces 0:21:50.520,0:21:53.360 and observe the elongation so now we 0:21:53.360,0:21:56.960 pulled to 9 kons and then we relaxed 0:21:56.960,0:21:59.600 down and it came back to exactly what it 0:21:59.600,0:22:01.320 was before yeah so now we're going to 0:22:01.320,0:22:05.000 try to pull to 10 and see to 11 to 12 0:22:05.000,0:22:08.200 until we find when it starts deforming 0:22:08.200,0:22:10.000 yeah so we incrementally loaded the 0:22:10.000,0:22:12.840 carabiners to higher and higher loads 0:22:12.840,0:22:15.880 and here are the observations at around 0:22:15.880,0:22:18.440 half of the carabiner's rating we can 0:22:18.440,0:22:21.279 already see a very slight permanent 0:22:21.279,0:22:24.240 deformation but it's only about 50 0:22:24.240,0:22:26.480 microm which is not something you're 0:22:26.480,0:22:28.799 going to notice however that changes is 0:22:28.799,0:22:31.880 quick with higher forces at 70% of the 0:22:31.880,0:22:34.440 rating the formation is already about 0:22:34.440,0:22:37.240 half a millimeter which is significant 0:22:37.240,0:22:39.840 and pulling to even higher forces 0:22:39.840,0:22:43.720 Carabiner becomes very plastic mm 0:22:43.720,0:22:48.240 already it's elongated for 9 something 0:22:48.240,0:22:53.480 mm almost for a full CM before 0:22:54.240,0:22:56.600 breaking maybe like 0:22:56.600,0:23:00.520 this yeah this one is like full CM 0:23:00.520,0:23:03.480 longer this type of Carabiner as long as 0:23:03.480,0:23:07.039 you stay below 10 Kon it would always go 0:23:07.039,0:23:09.080 back to the same shape you would have no 0:23:09.080,0:23:11.600 problem so of course I got curious what 0:23:11.600,0:23:15.039 happens if you repeatedly load above 10 0:23:15.039,0:23:17.360 K yeah now we're going to pull on the 0:23:17.360,0:23:20.760 Carabiner up to 15 K go back close to 0:23:20.760,0:23:25.440 zero 15 again back to zero for yeah a 0:23:25.440,0:23:27.960 while so after the first pull the 0:23:27.960,0:23:31.000 carabiner had almost half a MM of 0:23:31.000,0:23:33.440 permanent deformation and then repeated 0:23:33.440,0:23:36.840 pulls we're slightly growing that but 0:23:36.840,0:23:40.039 less and less on every extra pull 0:23:40.039,0:23:42.440 however this is the behavior on the 0:23:42.440,0:23:45.000 relaxed state of the Carabiner when it's 0:23:45.000,0:23:47.600 not under load anymore if we look at the 0:23:47.600,0:23:49.720 top of the chart where we can see 0:23:49.720,0:23:52.559 elongation under load it is much more 0:23:52.559,0:23:54.760 interesting for the first Cycles 0:23:54.760,0:23:58.640 elongation keeps growing as well however 0:23:58.640,0:24:01.320 later it starts shrinking and this is 0:24:01.320,0:24:04.279 due to work hardening Where Metal 0:24:04.279,0:24:07.919 becomes stronger and harder but less 0:24:07.919,0:24:11.120 ductile now in theory work hardening 0:24:11.120,0:24:13.400 could lead to stress cracking and 0:24:13.400,0:24:16.320 compromised strength so to test this we 0:24:16.320,0:24:18.960 pull this Carabiner till failure while 0:24:18.960,0:24:21.440 normal elongation curve of the Carabiner 0:24:21.440,0:24:24.320 would look like this after the hardening 0:24:24.320,0:24:27.480 Cycles there was a new elastic limit and 0:24:27.480,0:24:29.919 it took more Force to deform the 0:24:29.919,0:24:33.320 Carabiner further however that had no 0:24:33.320,0:24:36.360 effect on the final breaking 0:24:36.360,0:24:38.799 strength now of course in real life 0:24:38.799,0:24:41.200 climbing situations we would never reach 0:24:41.200,0:24:44.679 those forces or that many cycles so it's 0:24:44.679,0:24:46.760 really nice to know that there is such a 0:24:46.760,0:24:49.120 huge safety margin but in case you're 0:24:49.120,0:24:51.559 rigging something where High forces are 0:24:51.559,0:24:54.440 possible then keep in mind that our 0:24:54.440,0:24:57.080 investigation just scratched the surface 0:24:57.080,0:25:00.640 also 50% of elastic limit or yield limit 0:25:00.640,0:25:04.120 that we found is for this Carabiner if 0:25:04.120,0:25:06.919 we would change the shape of it or maybe 0:25:06.919,0:25:09.399 how the metal was treated the numbers 0:25:09.399,0:25:11.640 could be different so I hope this 0:25:11.640,0:25:14.039 metallics world is as interesting for 0:25:14.039,0:25:16.120 you as it is for me and if you have any 0:25:16.120,0:25:19.120 questions put them put them to Dam 0:25:19.120,0:25:21.720 comments because I plan more videos on 0:25:21.720,0:25:25.480 this damn topic all right now since 0:25:25.480,0:25:28.840 Singularity of stupidity is coming I'm 0:25:28.840,0:25:32.399 trying my best to protect my biological 0:25:32.399,0:25:35.039 thinking apparatus and lately I've been 0:25:35.039,0:25:37.120 fighting hard against my mindless 0:25:37.120,0:25:39.559 dopamine scrolling habits and replacing 0:25:39.559,0:25:41.600 them with habits that grow new brain 0:25:41.600,0:25:44.039 cells like using brilliant who is also 0:25:44.039,0:25:46.440 kindly sponsoring this video brilliant 0:25:46.440,0:25:48.520 is where you learn by doing with 0:25:48.520,0:25:51.520 thousands of interactive lessons in math 0:25:51.520,0:25:54.640 programming AI you 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try brilliant for 0:26:40.880,0:26:43.039 free for 30 days by visiting 0:26:43.039,0:26:46.399 brilliant.org hard is easy or click that 0:26:46.399,0:26:48.399 or there is a link in the description 0:26:48.399,0:26:50.720 and you will also get 20% of their 0:26:50.720,0:26:53.080 annual premium subscription Thank You 0:26:53.080,0:26:56.520 For Fighting Singularity of stupidity 0:26:56.520,0:26:59.039 kind of disappointing 0:26:59.039,0:27:00.960 and very nice at the same 0:27:00.960,0:27:03.960 time it's disappointing that we couldn't 0:27:03.960,0:27:07.240 show uh real damage on the car Miner 0:27:07.240,0:27:09.159 yeah but it's good and reassuring 0:27:09.159,0:27:12.000 knowing that okay we have margin there 0:27:12.000,0:27:15.200 is no big like 0:27:15.200,0:27:19.440 Bo it's just lots of broken stuff and 0:27:19.440,0:27:23.840 nothing enjoy climbing