[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.35,0:00:05.97,Default,,0000,0000,0000,,Earlier this month, viewers like you were\Npart of another record-breaking, server-smashing, Dialogue: 0,0:00:05.97,0:00:07.11,Default,,0000,0000,0000,,game-making marathon. Dialogue: 0,0:00:07.11,0:00:11.87,Default,,0000,0000,0000,,I'm talking, of course, about the\NGMTK Game Jam for 2021. Dialogue: 0,0:00:11.87,0:00:17.37,Default,,0000,0000,0000,,More than 21,000 people signed up to take\Npart, and they managed to bash together more Dialogue: 0,0:00:17.37,0:00:19.78,Default,,0000,0000,0000,,than 5,800 games. Dialogue: 0,0:00:19.78,0:00:23.79,Default,,0000,0000,0000,,Making it, once again, the biggest jam we've\Never held. Dialogue: 0,0:00:23.79,0:00:28.91,Default,,0000,0000,0000,,As per usual, participants were challenged to design\Ntheir game around a theme - and this year Dialogue: 0,0:00:28.91,0:00:31.16,Default,,0000,0000,0000,,it was "Joined Together". Dialogue: 0,0:00:31.16,0:00:37.19,Default,,0000,0000,0000,,And so we saw a load of games where objects\Nwere combined and connected and tied to one another. Dialogue: 0,0:00:37.19,0:00:38.79,Default,,0000,0000,0000,,Sometimes literally, sometimes not. Dialogue: 0,0:00:38.79,0:00:42.05,Default,,0000,0000,0000,,Now, while I'd love to play every single game… Dialogue: 0,0:00:42.05,0:00:44.76,Default,,0000,0000,0000,,I don't have a couple months to spare. Dialogue: 0,0:00:44.76,0:00:52.89,Default,,0000,0000,0000,,So I crowdsourced it: players left over 150,000\Nratings, which left me with the top 100 games Dialogue: 0,0:00:52.89,0:00:53.89,Default,,0000,0000,0000,,to play. Dialogue: 0,0:00:53.89,0:00:59.100,Default,,0000,0000,0000,,And I have to say - the quality this year\Nwas incredible, with so many creative, inventive, Dialogue: 0,0:00:59.100,0:01:01.86,Default,,0000,0000,0000,,engaging, and enjoyable games. Dialogue: 0,0:01:01.86,0:01:06.28,Default,,0000,0000,0000,,But, I can only choose 20 as my absolute favourites. Dialogue: 0,0:01:06.28,0:01:12.86,Default,,0000,0000,0000,,So, without further ado - and in no particular\Norder - these are the best games of the GMTK Dialogue: 0,0:01:12.86,0:01:17.09,Default,,0000,0000,0000,,Game Jam for 2021. Dialogue: 0,0:01:17.09,0:01:21.48,Default,,0000,0000,0000,,Every jam, a game comes along that kinda just\Nblows my mind a little bit. Dialogue: 0,0:01:21.48,0:01:25.61,Default,,0000,0000,0000,,This time, that honour goes to Rift Shift. Dialogue: 0,0:01:25.61,0:01:30.80,Default,,0000,0000,0000,,This is a platform game with two little windows\Nthat you can pick up and move about. Dialogue: 0,0:01:30.80,0:01:35.89,Default,,0000,0000,0000,,And, basically, anything that appears in one\Nwindow will also appear in the other. Dialogue: 0,0:01:35.89,0:01:40.44,Default,,0000,0000,0000,,And so to get your tiny wizard to the flag,\Nyou'll need to place one window in the gap Dialogue: 0,0:01:40.44,0:01:45.63,Default,,0000,0000,0000,,in front of him, and use the other window\Nto sample a bit of background with some steps. Dialogue: 0,0:01:45.63,0:01:47.59,Default,,0000,0000,0000,,Now, you've got a route to the exit. Dialogue: 0,0:01:47.59,0:01:48.88,Default,,0000,0000,0000,,It's awfully clever. Dialogue: 0,0:01:48.88,0:01:53.80,Default,,0000,0000,0000,,There are also great puzzles that come from\Nmoving the rift over the character, phasing Dialogue: 0,0:01:53.80,0:01:58.83,Default,,0000,0000,0000,,in stuff like doors and pressure-sensitive\Nbuttons - before phasing them back out again. Dialogue: 0,0:01:58.83,0:02:03.56,Default,,0000,0000,0000,,And later levels introduce turrets that can\Nbe blocked by creative use of the windows. Dialogue: 0,0:02:03.56,0:02:08.96,Default,,0000,0000,0000,,This game is part platformer, part selection\Ntool from Photoshop, and all around amazing. Dialogue: 0,0:02:08.96,0:02:11.67,Default,,0000,0000,0000,,Give it a go. Dialogue: 0,0:02:11.67,0:02:16.00,Default,,0000,0000,0000,,This year we saw a whole bunch of \Npuzzlers where boxes join together when you Dialogue: 0,0:02:16.00,0:02:17.00,Default,,0000,0000,0000,,touch them. Dialogue: 0,0:02:17.00,0:02:20.10,Default,,0000,0000,0000,,I count at least five in the top 100. Dialogue: 0,0:02:20.10,0:02:24.08,Default,,0000,0000,0000,,My favourite of the bunch, though, was Sleepy\NBlocks. Dialogue: 0,0:02:24.08,0:02:29.77,Default,,0000,0000,0000,,This is a game where you control a smiley-faced\Nsquare in a grid-based world of snoozing friends. Dialogue: 0,0:02:29.77,0:02:34.75,Default,,0000,0000,0000,,If you enter an adjacent tile, the sleepy\Ncubes wake up and join with you to create Dialogue: 0,0:02:34.75,0:02:36.30,Default,,0000,0000,0000,,a brand new shape. Dialogue: 0,0:02:36.30,0:02:40.94,Default,,0000,0000,0000,,And so, thus begins a bunch of puzzles about\Ncarefully picking up new polygons in order Dialogue: 0,0:02:40.94,0:02:42.39,Default,,0000,0000,0000,,to reach the exit. Dialogue: 0,0:02:42.39,0:02:45.29,Default,,0000,0000,0000,,It's about picking the right path and choosing\Nthe correct order. Dialogue: 0,0:02:45.29,0:02:50.41,Default,,0000,0000,0000,,But then a new mechanic is introduced: cracked\Nfloor tiles that can turn into deadly pits, Dialogue: 0,0:02:50.41,0:02:51.89,Default,,0000,0000,0000,,and must be carefully avoided. Dialogue: 0,0:02:51.89,0:02:56.62,Default,,0000,0000,0000,,But then, there are puzzles where you want\Nto use the pits, in order to split your shape. Dialogue: 0,0:02:56.62,0:03:01.60,Default,,0000,0000,0000,,This game has a great understanding of puzzle\Ndesign and was simply a joy to play. Dialogue: 0,0:03:01.60,0:03:05.40,Default,,0000,0000,0000,,Okay, let me pick one more game about joining\Ntogether blocks. Dialogue: 0,0:03:05.40,0:03:07.71,Default,,0000,0000,0000,,Just because this one is very different. Dialogue: 0,0:03:07.71,0:03:09.31,Default,,0000,0000,0000,,It's called Puzzle Sigma. Dialogue: 0,0:03:09.31,0:03:13.23,Default,,0000,0000,0000,,The idea for this one is that you play as\Na mathematical symbol - starting as a plus Dialogue: 0,0:03:13.23,0:03:17.43,Default,,0000,0000,0000,,sign - and you can attach yourself to big\Nchunky number blocks. Dialogue: 0,0:03:17.43,0:03:22.23,Default,,0000,0000,0000,,If you get a number on the left and right,\Nyour body becomes a mathematical equation Dialogue: 0,0:03:22.23,0:03:25.37,Default,,0000,0000,0000,,and the answer can be used to unlock doors. Dialogue: 0,0:03:25.37,0:03:30.77,Default,,0000,0000,0000,,So pick up a 1 and a 3, and you'll be able\Nto unlock the door marked 4. Dialogue: 0,0:03:30.77,0:03:35.02,Default,,0000,0000,0000,,It's alarmingly clever and deserves endless\Npoints for making a game about maths that's Dialogue: 0,0:03:35.02,0:03:36.94,Default,,0000,0000,0000,,actually enjoyable. Dialogue: 0,0:03:36.94,0:03:41.47,Default,,0000,0000,0000,,Things get real complicated when you start\Nplaying with numbers bigger than 9, and multiple Dialogue: 0,0:03:41.47,0:03:45.46,Default,,0000,0000,0000,,symbols, and puzzles where you get different\Nanswers as you rotate around. Dialogue: 0,0:03:45.46,0:03:47.51,Default,,0000,0000,0000,,And at that point, I started to panic. Dialogue: 0,0:03:47.51,0:03:51.65,Default,,0000,0000,0000,,But if you've got a better nose for numbers\Nthan me, I think you'll really enjoy this Dialogue: 0,0:03:51.65,0:03:53.09,Default,,0000,0000,0000,,game. Dialogue: 0,0:03:53.09,0:03:57.46,Default,,0000,0000,0000,,If letters are more your thing, though, check\Nout Factori. Dialogue: 0,0:03:57.46,0:04:03.12,Default,,0000,0000,0000,,Essentially an entire Zachtronics game made\Nin 48 hours, Factori is a problem-solving Dialogue: 0,0:04:03.12,0:04:09.10,Default,,0000,0000,0000,,puzzler with one raw material - the letter\NI - and about 26 different products - the Dialogue: 0,0:04:09.10,0:04:10.38,Default,,0000,0000,0000,,rest of the alphabet. Dialogue: 0,0:04:10.38,0:04:17.07,Default,,0000,0000,0000,,You see, if you bend, rotate, flip, and combine\Nthe letter I - using these colourful machines Dialogue: 0,0:04:17.07,0:04:20.73,Default,,0000,0000,0000,,on the right over here - it's possible to\Nspit out any other letter. Dialogue: 0,0:04:20.73,0:04:25.15,Default,,0000,0000,0000,,And so the game is as much about building\Nan efficient factory floor as it is about Dialogue: 0,0:04:25.15,0:04:27.50,Default,,0000,0000,0000,,thinking creatively about shapes. Dialogue: 0,0:04:27.50,0:04:28.94,Default,,0000,0000,0000,,How do you make a G? Dialogue: 0,0:04:28.94,0:04:34.97,Default,,0000,0000,0000,,I guess that's a bent I, a normal I, and a\Nrotated I… yeah, got it! Dialogue: 0,0:04:34.97,0:04:40.06,Default,,0000,0000,0000,,I can't give it full points for originality\N- anyone who's played SpaceChem or Opus Magnum Dialogue: 0,0:04:40.06,0:04:42.68,Default,,0000,0000,0000,,will recognise the core concept immediately. Dialogue: 0,0:04:42.68,0:04:48.67,Default,,0000,0000,0000,,But it's done with such alarming proficiency\Nthat it really does deserve a nod. Dialogue: 0,0:04:48.67,0:04:53.91,Default,,0000,0000,0000,,We saw a fair few arena battlers in the jam\N- that's always a smart way to make the most Dialogue: 0,0:04:53.91,0:04:55.74,Default,,0000,0000,0000,,out of the short time limit. Dialogue: 0,0:04:55.74,0:04:59.30,Default,,0000,0000,0000,,One that really worked for me was Ghostel. Dialogue: 0,0:04:59.30,0:05:02.13,Default,,0000,0000,0000,,This is, ultimately, a pretty simple game. Dialogue: 0,0:05:02.13,0:05:06.48,Default,,0000,0000,0000,,You control two different ghostbusting geezers\Nat the same time - and as long as they're Dialogue: 0,0:05:06.48,0:05:11.29,Default,,0000,0000,0000,,close enough to one another, a big deadly\Nlaser beam arcs between their guns. Dialogue: 0,0:05:11.29,0:05:16.60,Default,,0000,0000,0000,,Now, anything caught in the middle will be\Nvaporised - leading to a fun and frantic twin-stick Dialogue: 0,0:05:16.60,0:05:22.24,Default,,0000,0000,0000,,arena shooter where you fight ghosts, cursed\Nfurniture, and, uh, the Windows logo. Dialogue: 0,0:05:22.24,0:05:26.01,Default,,0000,0000,0000,,Play it in singleplayer and it's a game that\Nwill test your coordination. Dialogue: 0,0:05:26.01,0:05:29.04,Default,,0000,0000,0000,,Play it with a friend and it's a game that\Nwill test your relationship. Dialogue: 0,0:05:29.04,0:05:36.56,Default,,0000,0000,0000,,I'd like to have seen a few more twists on\Nthe idea, but it's a great start for a game. Dialogue: 0,0:05:36.56,0:05:41.57,Default,,0000,0000,0000,,Another arena battler I dug was the very innovative\NGrappling Scarf. Dialogue: 0,0:05:41.57,0:05:46.84,Default,,0000,0000,0000,,In this one you play as a square with a rather\Nlong white scarf, while trails behind you Dialogue: 0,0:05:46.84,0:05:48.61,Default,,0000,0000,0000,,like the body in Snake. Dialogue: 0,0:05:48.61,0:05:52.06,Default,,0000,0000,0000,,You can use this as a massive shield to wrap\Nit around the base in the middle of the screen Dialogue: 0,0:05:52.06,0:05:54.80,Default,,0000,0000,0000,,- and protect it from incoming bullets. Dialogue: 0,0:05:54.80,0:05:59.71,Default,,0000,0000,0000,,But look at the end of the scarf: it's got\Na hook, which can be used to pick up bombs. Dialogue: 0,0:05:59.71,0:06:04.72,Default,,0000,0000,0000,,Now you can drag them away from your base,\Nand hit space to split your scarf in half. Dialogue: 0,0:06:04.72,0:06:08.47,Default,,0000,0000,0000,,Now you can go off and do more work while\Nyou wait for the bomb to blow up. Dialogue: 0,0:06:08.47,0:06:13.02,Default,,0000,0000,0000,,Later, however, you'll want to go back to\Nyour discarded scarf and pick it back up - because Dialogue: 0,0:06:13.02,0:06:18.50,Default,,0000,0000,0000,,every time you disconnect a bit of your body,\Nyou become shorter and less effective as a shield. Dialogue: 0,0:06:18.50,0:06:23.09,Default,,0000,0000,0000,,It's a weird, but wholly original game where\Nyou're having to constantly put out fires, Dialogue: 0,0:06:23.09,0:06:28.59,Default,,0000,0000,0000,,make small sacrifices for long-term gain,\Nand ebb and flow between bodies that are big Dialogue: 0,0:06:28.59,0:06:29.59,Default,,0000,0000,0000,,and small. Dialogue: 0,0:06:29.59,0:06:31.35,Default,,0000,0000,0000,,Safe to say, I liked it. Dialogue: 0,0:06:33.22,0:06:38.45,Default,,0000,0000,0000,,Here's a theme I wasn't expecting in the jam:\Nusing a hook-shot to pull bits of a level, Dialogue: 0,0:06:38.45,0:06:40.34,Default,,0000,0000,0000,,to rearrange the play space. Dialogue: 0,0:06:40.34,0:06:43.92,Default,,0000,0000,0000,,Like the very polished puzzle platformer Whale\NEater. Dialogue: 0,0:06:43.92,0:06:46.26,Default,,0000,0000,0000,,My pick, though, is Phasing Puller. Dialogue: 0,0:06:46.26,0:06:52.04,Default,,0000,0000,0000,,And that comes from a very small restriction\Non your powers - that happens to change everything. Dialogue: 0,0:06:52.04,0:06:56.64,Default,,0000,0000,0000,,Your hookshot only works when it goes through\None object - that's what powers it to latch Dialogue: 0,0:06:56.64,0:06:58.57,Default,,0000,0000,0000,,onto something and drag it back. Dialogue: 0,0:06:58.57,0:07:00.85,Default,,0000,0000,0000,,Otherwise, it don't work. Dialogue: 0,0:07:00.85,0:07:06.12,Default,,0000,0000,0000,,This leads to a number of clever and thoughtful\Nlevels about moving blocks for jumping on, Dialogue: 0,0:07:06.12,0:07:08.44,Default,,0000,0000,0000,,and powered up energy cells for puzzle solving. Dialogue: 0,0:07:08.44,0:07:13.94,Default,,0000,0000,0000,,I also liked the minimalist art style: if\Nyou've only got 48 hours to make graphics, Dialogue: 0,0:07:13.94,0:07:19.11,Default,,0000,0000,0000,,limit your colour palette to create a cohesive\Nstyle in no time at all. Dialogue: 0,0:07:19.11,0:07:23.45,Default,,0000,0000,0000,,Technology is all about joining things together,\Nwhether that's using different dongles to Dialogue: 0,0:07:23.45,0:07:28.05,Default,,0000,0000,0000,,connect up a laptop, chairing multiple Zoom\Nmeetings at once, or physically connecting Dialogue: 0,0:07:28.05,0:07:29.88,Default,,0000,0000,0000,,phone calls using a switchboard. Dialogue: 0,0:07:29.88,0:07:35.54,Default,,0000,0000,0000,,In fact, there we two switchboard-based games\Nin the top 100, and while I dug the narrative Dialogue: 0,0:07:35.54,0:07:41.32,Default,,0000,0000,0000,,thread throughout Hello, Operator, my pick\Nof the pair was Telephone Trouble. Dialogue: 0,0:07:41.32,0:07:46.76,Default,,0000,0000,0000,,The idea is the same: use wires to make a\Nconnection between caller and recipient. Dialogue: 0,0:07:46.76,0:07:51.10,Default,,0000,0000,0000,,But this one's way more manic: you've got\Nfive cables to play with. Dialogue: 0,0:07:51.10,0:07:54.75,Default,,0000,0000,0000,,Phone calls pile up like orders in an Overcooked\Nrestaurant. Dialogue: 0,0:07:54.75,0:07:58.65,Default,,0000,0000,0000,,You'll be frantically checking the phone book\Nto find people's calling codes. Dialogue: 0,0:07:58.65,0:08:02.56,Default,,0000,0000,0000,,And - every now and again - someone will need\Nthe hospital and you'll have to drop everything Dialogue: 0,0:08:02.56,0:08:04.18,Default,,0000,0000,0000,,to answer their emergency. Dialogue: 0,0:08:04.18,0:08:08.81,Default,,0000,0000,0000,,It's a rapid fire, high score-chasing arcade\Ngem with gorgeous graphics. Dialogue: 0,0:08:08.81,0:08:11.03,Default,,0000,0000,0000,,Give it a play. Dialogue: 0,0:08:11.03,0:08:16.35,Default,,0000,0000,0000,,Another common element in this jam's top 100\Nwas constellations - such as the stunning Dialogue: 0,0:08:16.35,0:08:19.61,Default,,0000,0000,0000,,and relaxing photography gem, Star Snap. Dialogue: 0,0:08:19.61,0:08:24.94,Default,,0000,0000,0000,,But one game just outdid it for me: it's called\NPeaceful Evening Among the Stars. Dialogue: 0,0:08:24.94,0:08:29.15,Default,,0000,0000,0000,,It's a puzzle game, about connecting up stars\Nto make constellations. Dialogue: 0,0:08:29.15,0:08:33.11,Default,,0000,0000,0000,,You can only drag a certain distance away\Nfrom a bright colourful star, so you'll need Dialogue: 0,0:08:33.11,0:08:37.02,Default,,0000,0000,0000,,to use other, smaller stars as stepping stones. Dialogue: 0,0:08:37.02,0:08:41.06,Default,,0000,0000,0000,,Things soon get more complex when different\Ncoloured stars are introduced, forcing you Dialogue: 0,0:08:41.06,0:08:44.82,Default,,0000,0000,0000,,to get clever about overlapping and circumnavigating\Nother stars. Dialogue: 0,0:08:44.82,0:08:46.91,Default,,0000,0000,0000,,I feel like I've said stars a lot. Dialogue: 0,0:08:46.91,0:08:51.24,Default,,0000,0000,0000,,Anyway, it's just a polished, professional,\Nand eminently playable game. Dialogue: 0,0:08:51.24,0:08:55.30,Default,,0000,0000,0000,,Basically, when I've got to rush through 100\Ngames to get the results out for a bunch of Dialogue: 0,0:08:55.30,0:08:59.92,Default,,0000,0000,0000,,impatient game jammers… well if I end up\Nplaying one game all the way to the end… Dialogue: 0,0:08:59.92,0:09:02.61,Default,,0000,0000,0000,,I think I can safely say I liked it. Dialogue: 0,0:09:02.61,0:09:07.03,Default,,0000,0000,0000,,There's always a pixel art puzzle platformer\Nor two in the top 100. Dialogue: 0,0:09:07.03,0:09:10.11,Default,,0000,0000,0000,,This year, one of my favourites was I Gacha\NHead. Dialogue: 0,0:09:10.11,0:09:13.79,Default,,0000,0000,0000,,It's got nothing to do with loot boxes or\Nmicro-transactions, thankfully. Dialogue: 0,0:09:13.79,0:09:18.81,Default,,0000,0000,0000,,Instead, it's an adorable game about a tiny\Nman and his giant hat. Dialogue: 0,0:09:18.81,0:09:23.46,Default,,0000,0000,0000,,The hat gives you the extra height needed\Nto grab keys - but it also makes you too towering Dialogue: 0,0:09:23.46,0:09:25.04,Default,,0000,0000,0000,,to squeeze through tight gaps. Dialogue: 0,0:09:25.04,0:09:30.37,Default,,0000,0000,0000,,So, soon enough, you'll need to use a low\Nceiling to knock your hat clean off - returning Dialogue: 0,0:09:30.37,0:09:32.40,Default,,0000,0000,0000,,you to a smaller size. Dialogue: 0,0:09:32.40,0:09:35.82,Default,,0000,0000,0000,,And then, once you've done what you need to\Ndo, it's back to the hat. Dialogue: 0,0:09:35.82,0:09:39.83,Default,,0000,0000,0000,,It's a charming game, packed with puzzles\Nand even bonus puzzles - I'd be keen to see Dialogue: 0,0:09:39.83,0:09:43.14,Default,,0000,0000,0000,,where the creators could take this with even\Nmore time. Dialogue: 0,0:09:43.70,0:09:49.50,Default,,0000,0000,0000,,Okay. This one almost makes me reconsider\Nthe rule that there's no max team size. Dialogue: 0,0:09:49.50,0:09:51.65,Default,,0000,0000,0000,,It's called Static Cling. Dialogue: 0,0:09:51.65,0:09:56.50,Default,,0000,0000,0000,,It's a Nitrome-esque platformer where you\Nplay as a ball of pulsing energy who always Dialogue: 0,0:09:56.50,0:09:58.50,Default,,0000,0000,0000,,starts on a plug head. Dialogue: 0,0:09:58.50,0:10:02.22,Default,,0000,0000,0000,,Now you've got to make your way to the socket,\Nbut you're very limited in the way you can Dialogue: 0,0:10:02.22,0:10:03.22,Default,,0000,0000,0000,,travel. Dialogue: 0,0:10:03.22,0:10:07.95,Default,,0000,0000,0000,,Like, you can stretch out into the world but\Nonly so far because you're joined together Dialogue: 0,0:10:07.95,0:10:09.51,Default,,0000,0000,0000,,with a power source. Dialogue: 0,0:10:09.51,0:10:14.04,Default,,0000,0000,0000,,If you link to a bulb, though, you can travel\Nthrough the wires and pop out on the other Dialogue: 0,0:10:14.04,0:10:15.04,Default,,0000,0000,0000,,side. Dialogue: 0,0:10:15.04,0:10:19.76,Default,,0000,0000,0000,,Later, you'll be able to use yourself to power\Non machines like big chunky doors. Dialogue: 0,0:10:19.76,0:10:23.98,Default,,0000,0000,0000,,And also transfer yourself into little robots\Nfor more freeform movement. Dialogue: 0,0:10:23.98,0:10:28.59,Default,,0000,0000,0000,,This leads to a metric butt tonne of clever\Npuzzles and set-ups. Dialogue: 0,0:10:28.59,0:10:33.42,Default,,0000,0000,0000,,Look, you could buy this game on the Switch eShop\Nand not even know it was made in a weekend. Dialogue: 0,0:10:33.42,0:10:38.13,Default,,0000,0000,0000,,The huge team at Team Bugulon is clearly a\Ngame-making monster. Dialogue: 0,0:10:38.13,0:10:40.26,Default,,0000,0000,0000,,Well done. Dialogue: 0,0:10:40.26,0:10:46.40,Default,,0000,0000,0000,,Squeaking in at overall rating position 100\Nis Tether n' Feather. Dialogue: 0,0:10:46.40,0:10:48.18,Default,,0000,0000,0000,,Or should that be squawking in? Dialogue: 0,0:10:48.18,0:10:51.99,Default,,0000,0000,0000,,This is a parrot-themed platformer with a\Nbig difference. Dialogue: 0,0:10:51.99,0:10:57.94,Default,,0000,0000,0000,,To get over gaps, you need to do a big jump\Nas one parrot - and then switch to the second. Dialogue: 0,0:10:57.94,0:11:04.32,Default,,0000,0000,0000,,Now, parrot number two can use their buddy\Nas a grapple point to do a big, looping, arcing Dialogue: 0,0:11:04.32,0:11:08.68,Default,,0000,0000,0000,,swing before rocketing out the other side\Nand - hopefully - onto dry land. Dialogue: 0,0:11:08.68,0:11:13.74,Default,,0000,0000,0000,,Later, you'll get golden feathers that let\Nyou do more jumps and swaps in mid-air, leading Dialogue: 0,0:11:13.74,0:11:18.06,Default,,0000,0000,0000,,to frantic back-and-forth chains as you leap\Nfrom parrot to parrot. Dialogue: 0,0:11:18.06,0:11:21.74,Default,,0000,0000,0000,,Now, don't get me wrong - it's a little tricky\Nto get used to. Dialogue: 0,0:11:21.74,0:11:25.16,Default,,0000,0000,0000,,But once you get the rhythm right, you'll\Nbe soaring towards the goal in a game that Dialogue: 0,0:11:25.16,0:11:28.41,Default,,0000,0000,0000,,mixes fast-pace thrills with strategic placement. Dialogue: 0,0:11:28.41,0:11:31.07,Default,,0000,0000,0000,,Good stuff. Dialogue: 0,0:11:31.99,0:11:34.88,Default,,0000,0000,0000,,Next up is Mrs. Modifier. Dialogue: 0,0:11:34.88,0:11:40.01,Default,,0000,0000,0000,,This is an arcade adventure - on a cabinet\Nwith not enough buttons for all the actions Dialogue: 0,0:11:40.01,0:11:41.01,Default,,0000,0000,0000,,you need. Dialogue: 0,0:11:41.01,0:11:47.20,Default,,0000,0000,0000,,I mean, left, right, and jump won't really\Ncut it when you also need to climb, air dash, Dialogue: 0,0:11:47.20,0:11:49.83,Default,,0000,0000,0000,,crouch, and drop through platforms. Dialogue: 0,0:11:49.83,0:11:54.68,Default,,0000,0000,0000,,So, you can open up the arcade machine and\Nrewire the controls for yourself. Dialogue: 0,0:11:54.68,0:12:00.10,Default,,0000,0000,0000,,Like, make going to the right also perform\Nan air-dash, or have going to the left do Dialogue: 0,0:12:00.10,0:12:03.15,Default,,0000,0000,0000,,double duty as fall through platforms. Dialogue: 0,0:12:03.15,0:12:08.13,Default,,0000,0000,0000,,It seems like a clever sight gag of a game,\Nbut it's actually a clever puzzler where you Dialogue: 0,0:12:08.13,0:12:12.56,Default,,0000,0000,0000,,need to assess the screen ahead of you and\Nmake decisions about how you can assign all Dialogue: 0,0:12:12.56,0:12:15.41,Default,,0000,0000,0000,,the necessary actions without breaking things. Dialogue: 0,0:12:15.41,0:12:20.99,Default,,0000,0000,0000,,I really enjoyed this, and it took a very\Ndifferent twist on the theme. Dialogue: 0,0:12:20.99,0:12:26.13,Default,,0000,0000,0000,,One of the most popular themes for the top\N100 was games where different bits of the Dialogue: 0,0:12:26.13,0:12:30.84,Default,,0000,0000,0000,,world can be jumbled up and joined together\Nin unique combinationas. Dialogue: 0,0:12:30.84,0:12:35.49,Default,,0000,0000,0000,,Including a mini minotaur maze, and a clever\Nmix between Minit and Carto. Dialogue: 0,0:12:35.49,0:12:41.52,Default,,0000,0000,0000,,But my pick of the bunch has got to be the\Nmicro Metroidvania, Octo and the Pocket Dimensions. Dialogue: 0,0:12:41.52,0:12:47.08,Default,,0000,0000,0000,,In this one, you find new rooms as big floating\Nfloppy disks - and can then return to a massive Dialogue: 0,0:12:47.08,0:12:52.08,Default,,0000,0000,0000,,central computer, to rearrange the maze of\Nroom tiles to make further progress. Dialogue: 0,0:12:52.08,0:12:56.40,Default,,0000,0000,0000,,Very cool - though, we've seen similar stuff\Nin previous jams. Dialogue: 0,0:12:56.40,0:13:01.05,Default,,0000,0000,0000,,What I loved, though, was the clever ways\Nthat developer IceburgLettuce built on the Dialogue: 0,0:13:01.05,0:13:02.05,Default,,0000,0000,0000,,idea. Dialogue: 0,0:13:02.05,0:13:06.22,Default,,0000,0000,0000,,For example, there are keys to pick up, but\Nthey disappear when you use the computer - so Dialogue: 0,0:13:06.22,0:13:10.69,Default,,0000,0000,0000,,you'll need to ensure that the key room is\Nen route to the corresponding door. Dialogue: 0,0:13:10.69,0:13:15.40,Default,,0000,0000,0000,,And even smarter, one room has a big bouncy\Ntrampoline which can spring you out of one Dialogue: 0,0:13:15.40,0:13:20.76,Default,,0000,0000,0000,,room - and then over obstacles in another\N- so plopping down rooms can have ramifications Dialogue: 0,0:13:20.76,0:13:23.16,Default,,0000,0000,0000,,that spill out beyond their walls. Dialogue: 0,0:13:23.16,0:13:24.16,Default,,0000,0000,0000,,Ah! Dialogue: 0,0:13:24.16,0:13:28.35,Default,,0000,0000,0000,,It's basically like that dungeon from Skyward\NSword, if Skyward Sword was on the Game Boy. Dialogue: 0,0:13:28.35,0:13:33.08,Default,,0000,0000,0000,,And if you've watched my channel at all, you'll\Nunderstand why I couldn't resist this game's Dialogue: 0,0:13:33.08,0:13:35.66,Default,,0000,0000,0000,,charms. Dialogue: 0,0:13:35.66,0:13:38.95,Default,,0000,0000,0000,,Next up is Space Scrap Shuffle. Dialogue: 0,0:13:38.95,0:13:43.59,Default,,0000,0000,0000,,It's not the most attractive game in the jam,\Nbut looks can be deceiving. Dialogue: 0,0:13:43.59,0:13:48.15,Default,,0000,0000,0000,,In this one, you ram your spaceship into floating\Nbits and pieces to add them to your every-growing Dialogue: 0,0:13:48.15,0:13:51.07,Default,,0000,0000,0000,,Frankenstein's Monsters of a battle cruiser. Dialogue: 0,0:13:51.07,0:13:55.09,Default,,0000,0000,0000,,Like turrets for fire power, and bulkheads\Nfor shields. Dialogue: 0,0:13:55.09,0:13:59.38,Default,,0000,0000,0000,,And now you can chase down enemies and blow\Nthem up - but you'll want to be careful as Dialogue: 0,0:13:59.38,0:14:03.06,Default,,0000,0000,0000,,any leftover Lego pieces can be added to your\Nown ship. Dialogue: 0,0:14:03.06,0:14:07.30,Default,,0000,0000,0000,,So you'll want to play carefully - only destroying\Nthe command module, but leaving the turrets Dialogue: 0,0:14:07.30,0:14:08.30,Default,,0000,0000,0000,,unharmed. Dialogue: 0,0:14:08.30,0:14:13.73,Default,,0000,0000,0000,,Luckily, the game's got a generous tactical\Npause system for precision decisions. Dialogue: 0,0:14:13.73,0:14:17.96,Default,,0000,0000,0000,,Another cool idea is that you can jettison\Nbits of your own body and blow them up, in Dialogue: 0,0:14:17.96,0:14:20.25,Default,,0000,0000,0000,,order to get health for other modules. Dialogue: 0,0:14:20.25,0:14:23.07,Default,,0000,0000,0000,,There's a lot of decision making in this one. Dialogue: 0,0:14:23.07,0:14:28.12,Default,,0000,0000,0000,,There's a load more you could do with this\Ngame - and it suffers the same balance problem every Dialogue: 0,0:14:28.12,0:14:32.10,Default,,0000,0000,0000,,game of this ilk has: it's too easy to become\Nutterly overpowered. Dialogue: 0,0:14:32.10,0:14:37.53,Default,,0000,0000,0000,,But it's a great base for a smashing jam entry. Dialogue: 0,0:14:37.53,0:14:41.02,Default,,0000,0000,0000,,Here's a really neat game with a lot of potential\Nfor growth. Dialogue: 0,0:14:41.02,0:14:42.95,Default,,0000,0000,0000,,It's called Threadbound. Dialogue: 0,0:14:42.95,0:14:45.37,Default,,0000,0000,0000,,It starts out as a simple platformer. Dialogue: 0,0:14:45.37,0:14:47.05,Default,,0000,0000,0000,,Move, jump, push. Dialogue: 0,0:14:47.05,0:14:52.81,Default,,0000,0000,0000,,But then something special happens: you can\Nopen an overlay above the gameplay, and here Dialogue: 0,0:14:52.81,0:14:56.65,Default,,0000,0000,0000,,you can create a green thread between multiple\Nobjects. Dialogue: 0,0:14:56.65,0:15:01.03,Default,,0000,0000,0000,,And now, when you interact with one - the\Nother one changes too. Dialogue: 0,0:15:01.03,0:15:05.82,Default,,0000,0000,0000,,Thread two boxes together, and you can now move\Nboth just by pushing one of them. Dialogue: 0,0:15:05.82,0:15:10.44,Default,,0000,0000,0000,,Eventually you'll be able to choose whether\Nto thread your needle through the object's Dialogue: 0,0:15:10.44,0:15:15.64,Default,,0000,0000,0000,,X or Y axis, allowing for either horizontal\Nor vertical movement. Dialogue: 0,0:15:15.64,0:15:19.62,Default,,0000,0000,0000,,A platform that goes up, when you push a box\Nto the side. Dialogue: 0,0:15:19.62,0:15:24.41,Default,,0000,0000,0000,,This led to one of the best individual puzzles\NI saw in the jam - though, to spoil it would Dialogue: 0,0:15:24.41,0:15:25.41,Default,,0000,0000,0000,,be a shame. Dialogue: 0,0:15:25.41,0:15:27.09,Default,,0000,0000,0000,,So I'll leave you to play it for yourself. Dialogue: 0,0:15:27.09,0:15:31.13,Default,,0000,0000,0000,,Ultimately, there's so much more this game\Ncould do: it feels like a cheeky teaser for Dialogue: 0,0:15:31.13,0:15:35.88,Default,,0000,0000,0000,,the next must-play puzzle game. Dialogue: 0,0:15:35.88,0:15:39.71,Default,,0000,0000,0000,,Threadbound wasn't the only game to tinker\Nwith tapestry. Dialogue: 0,0:15:39.71,0:15:45.96,Default,,0000,0000,0000,,Like the tricky climbing game Utterly Threadful,\Nor my next pick: Loop. Dialogue: 0,0:15:45.96,0:15:51.62,Default,,0000,0000,0000,,In a world of sentient buttons and fluffballs,\Nyour tiny needlework hero must plop down a Dialogue: 0,0:15:51.62,0:15:56.31,Default,,0000,0000,0000,,cotton reel and then encircle a bunch of objects\Nin a big loop of thread. Dialogue: 0,0:15:56.31,0:16:00.51,Default,,0000,0000,0000,,You don't want to capture just any old stuff\Nin your circle: you're given a recipe - some Dialogue: 0,0:16:00.51,0:16:05.21,Default,,0000,0000,0000,,fluff, some fabric, and some buttons to make\Na teddy bear - and so must only pick the right Dialogue: 0,0:16:05.21,0:16:06.21,Default,,0000,0000,0000,,objects. Dialogue: 0,0:16:06.21,0:16:08.22,Default,,0000,0000,0000,,And I think that's really sweet! Dialogue: 0,0:16:08.22,0:16:12.32,Default,,0000,0000,0000,,This could have been yet another sci-fi shooter\Nabout rounding up aliens and robots in order Dialogue: 0,0:16:12.32,0:16:13.36,Default,,0000,0000,0000,,to destroy them. Dialogue: 0,0:16:13.36,0:16:16.25,Default,,0000,0000,0000,,But instead it's about making toys and clothes. Dialogue: 0,0:16:16.25,0:16:20.30,Default,,0000,0000,0000,,A pertinent reminder to think outside the\Nbox when it comes to aesthetics and not land Dialogue: 0,0:16:20.30,0:16:22.98,Default,,0000,0000,0000,,on the obvious first choice. Dialogue: 0,0:16:22.98,0:16:28.92,Default,,0000,0000,0000,,I love how a game jam can produce games that\Nare basically just a funny joke. Dialogue: 0,0:16:28.92,0:16:33.30,Default,,0000,0000,0000,,They probably wouldn't work as a full, paid-for\Nrelease: but as a one-off freebie made in Dialogue: 0,0:16:33.30,0:16:37.80,Default,,0000,0000,0000,,a weekend, you can get away with turning your\Ngame into a gag. Dialogue: 0,0:16:37.80,0:16:40.67,Default,,0000,0000,0000,,And that includes Tongue-Tied. Dialogue: 0,0:16:40.67,0:16:44.70,Default,,0000,0000,0000,,This is a silly game about a girl who has\Nlicked an icy pole in the winter, and her Dialogue: 0,0:16:44.70,0:16:46.54,Default,,0000,0000,0000,,tongue has gotten stuck. Dialogue: 0,0:16:46.54,0:16:51.52,Default,,0000,0000,0000,,That means you can only move a small distance\Naway - but if you pick up these balls of energy, Dialogue: 0,0:16:51.52,0:16:53.65,Default,,0000,0000,0000,,your tongue gets longer. Dialogue: 0,0:16:53.65,0:16:57.54,Default,,0000,0000,0000,,And so in order to escape this nightmare you\Nneed to keep increasing the length of your Dialogue: 0,0:16:57.54,0:17:01.57,Default,,0000,0000,0000,,tongue, carefully wrapping it around walls\Nand thinking about distance. Dialogue: 0,0:17:01.57,0:17:06.48,Default,,0000,0000,0000,,This lets you get further and further away\Nfrom the pole - and hopefully, towards freedom. Dialogue: 0,0:17:06.48,0:17:11.62,Default,,0000,0000,0000,,The final punchline is well worth seeing. Dialogue: 0,0:17:11.62,0:17:14.19,Default,,0000,0000,0000,,Next up, this is Ball to the Wall. Dialogue: 0,0:17:14.19,0:17:17.39,Default,,0000,0000,0000,,This is a frantic football-style rampage of\Na game. Dialogue: 0,0:17:17.39,0:17:21.49,Default,,0000,0000,0000,,You're joined together with a massive pink\Nball that makes it awfully hard to get anywhere Dialogue: 0,0:17:21.49,0:17:22.49,Default,,0000,0000,0000,,fast. Dialogue: 0,0:17:22.49,0:17:27.50,Default,,0000,0000,0000,,But, if you stand behind it you can give the\Nball a big kick - and use it to smash through Dialogue: 0,0:17:27.50,0:17:29.40,Default,,0000,0000,0000,,enemies and walls alike. Dialogue: 0,0:17:29.40,0:17:33.50,Default,,0000,0000,0000,,This does fling you forward, so you'll need\Nto be quick on your toes to reposition yourself Dialogue: 0,0:17:33.50,0:17:34.86,Default,,0000,0000,0000,,for the next kick. Dialogue: 0,0:17:34.86,0:17:40.18,Default,,0000,0000,0000,,Or, to use your ball as a shield as it does\Ndouble duty as a way of deflecting bullets. Dialogue: 0,0:17:40.18,0:17:44.52,Default,,0000,0000,0000,,This is a fun game, with a lot of charm. Dialogue: 0,0:17:44.52,0:17:48.43,Default,,0000,0000,0000,,And finally, this is SparkLink. Dialogue: 0,0:17:48.43,0:17:53.89,Default,,0000,0000,0000,,This game is all about controlling two characters\Nwith completely different rules, options, Dialogue: 0,0:17:53.89,0:17:56.04,Default,,0000,0000,0000,,and even input methods. Dialogue: 0,0:17:56.04,0:18:01.70,Default,,0000,0000,0000,,The spark is controlled with the mouse, and\Ncan basically go anywhere your cursor can. Dialogue: 0,0:18:01.70,0:18:07.70,Default,,0000,0000,0000,,The robot is controlled with the keyboard,\Nis more concerned with gravity and ground, Dialogue: 0,0:18:07.70,0:18:12.17,Default,,0000,0000,0000,,and only works when it's joined together with\Nthe spark. Dialogue: 0,0:18:12.17,0:18:17.62,Default,,0000,0000,0000,,And so we get a bunch of really cool puzzles\Nwhere you need to think critically and carefully Dialogue: 0,0:18:17.62,0:18:22.100,Default,,0000,0000,0000,,about how these two very different characters\Nare going to move in order to get to the goal Dialogue: 0,0:18:22.100,0:18:26.77,Default,,0000,0000,0000,,- and help, but not hinder each other. Dialogue: 0,0:18:26.77,0:18:32.02,Default,,0000,0000,0000,,This is a polished and very smart game - go\Ncheck it out. Dialogue: 0,0:18:32.02,0:18:36.35,Default,,0000,0000,0000,,Okay, I wanted to leave you with some honourable\Nmentions! Dialogue: 0,0:18:36.35,0:18:42.45,Default,,0000,0000,0000,,Though, I should state that every game in\Nthe top 100 was amazing and well worth playing. Dialogue: 0,0:18:42.45,0:18:45.48,Default,,0000,0000,0000,,These are just a few games I wanted to highlight. Dialogue: 0,0:18:45.48,0:18:51.56,Default,,0000,0000,0000,,Horse Divorce is a barmy Sokoban puzzler about\Na two headed horse who must find its other Dialogue: 0,0:18:51.56,0:18:54.04,Default,,0000,0000,0000,,head for a smooch. Dialogue: 0,0:18:54.04,0:19:00.19,Default,,0000,0000,0000,,UI Warrior is an inventive game about using\Nbits of the interface as platforms: it almost Dialogue: 0,0:19:00.19,0:19:04.05,Default,,0000,0000,0000,,made the video, but I think we have enough\Npuzzle platformers in here. Dialogue: 0,0:19:04.05,0:19:09.47,Default,,0000,0000,0000,,Holosaur and Twominator are two games about\Nusing your past self to solve puzzles, but Dialogue: 0,0:19:09.47,0:19:13.29,Default,,0000,0000,0000,,unfortunately I highlighted something similar\Nin the past. Dialogue: 0,0:19:13.29,0:19:18.31,Default,,0000,0000,0000,,And Top & Tom is a brilliant twist on the\Nendless runner genre - with a really mean Dialogue: 0,0:19:18.31,0:19:19.74,Default,,0000,0000,0000,,difficulty curve. Dialogue: 0,0:19:19.74,0:19:22.43,Default,,0000,0000,0000,,So there we have it. Dialogue: 0,0:19:22.43,0:19:30.04,Default,,0000,0000,0000,,You can browse all 5,800 games over on itch.io\N- and you can also now see the public's rankings Dialogue: 0,0:19:30.04,0:19:31.89,Default,,0000,0000,0000,,for all the games. Dialogue: 0,0:19:31.89,0:19:37.57,Default,,0000,0000,0000,,Thank you so much to everyone who took part\Nin the jam, or just rated some games, or chatted Dialogue: 0,0:19:37.57,0:19:40.55,Default,,0000,0000,0000,,with us on Discord, or watched my streams. Dialogue: 0,0:19:40.55,0:19:45.13,Default,,0000,0000,0000,,Thanks to my mods on Discord and YouTube,\Nand to everyone who made our awesome team Dialogue: 0,0:19:45.13,0:19:46.32,Default,,0000,0000,0000,,finder app. Dialogue: 0,0:19:46.32,0:19:48.39,Default,,0000,0000,0000,,And thanks to my Patrons, as always. Dialogue: 0,0:19:48.39,0:19:51.54,Default,,0000,0000,0000,,The jam will, of course, be back in 2022. Dialogue: 0,0:19:51.54,0:19:56.35,Default,,0000,0000,0000,,So subscribe to the channel to receive the\Ndate announcement… sometime next year. Dialogue: 0,0:19:56.35,0:19:57.68,Default,,0000,0000,0000,,Thanks for watching. Dialogue: 0,0:19:57.68,0:20:01.48,Default,,0000,0000,0000,,If you like what you just saw and want to\Nshow your support for the jam, please check Dialogue: 0,0:20:01.48,0:20:03.100,Default,,0000,0000,0000,,out this quick YouTube ad break.