[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.56,0:00:02.08,Default,,0000,0000,0000,,during the work Dialogue: 0,0:00:02.08,0:00:04.48,Default,,0000,0000,0000,,on the previous machines i thought i Dialogue: 0,0:00:04.48,0:00:07.04,Default,,0000,0000,0000,,knew everything i knew i was making a Dialogue: 0,0:00:07.04,0:00:09.92,Default,,0000,0000,0000,,masterpiece i knew it was going to work Dialogue: 0,0:00:09.92,0:00:12.64,Default,,0000,0000,0000,,i just knew it Dialogue: 0,0:00:12.64,0:00:14.24,Default,,0000,0000,0000,,how come then Dialogue: 0,0:00:14.24,0:00:15.52,Default,,0000,0000,0000,,the machines Dialogue: 0,0:00:15.52,0:00:16.72,Default,,0000,0000,0000,,failed Dialogue: 0,0:00:16.72,0:00:19.52,Default,,0000,0000,0000,,obviously i hadn't done my homework and Dialogue: 0,0:00:19.52,0:00:22.80,Default,,0000,0000,0000,,there is a tool that called known knowns Dialogue: 0,0:00:22.80,0:00:24.40,Default,,0000,0000,0000,,and known unknowns Dialogue: 0,0:00:24.40,0:00:27.92,Default,,0000,0000,0000,,and i prepared this right here Dialogue: 0,0:00:27.92,0:00:29.20,Default,,0000,0000,0000,,um Dialogue: 0,0:00:29.20,0:00:31.60,Default,,0000,0000,0000,,i'm going to use this tool first of all Dialogue: 0,0:00:31.60,0:00:33.04,Default,,0000,0000,0000,,i want to show it to you and share it to Dialogue: 0,0:00:33.04,0:00:35.12,Default,,0000,0000,0000,,you i never used it myself but i've i've Dialogue: 0,0:00:35.12,0:00:36.80,Default,,0000,0000,0000,,been showed it before as a risk Dialogue: 0,0:00:36.80,0:00:38.96,Default,,0000,0000,0000,,management tool Dialogue: 0,0:00:38.96,0:00:40.72,Default,,0000,0000,0000,,and Dialogue: 0,0:00:40.72,0:00:44.16,Default,,0000,0000,0000,,right now um i think it's a great time Dialogue: 0,0:00:44.16,0:00:46.48,Default,,0000,0000,0000,,to use it to decide what next steps to Dialogue: 0,0:00:46.48,0:00:48.96,Default,,0000,0000,0000,,work on in this project and also to Dialogue: 0,0:00:48.96,0:00:50.72,Default,,0000,0000,0000,,communicate to all of you that are Dialogue: 0,0:00:50.72,0:00:53.60,Default,,0000,0000,0000,,following the project where i'm at and Dialogue: 0,0:00:53.60,0:00:55.68,Default,,0000,0000,0000,,how i see um Dialogue: 0,0:00:55.68,0:00:58.56,Default,,0000,0000,0000,,the most important parts and i've been Dialogue: 0,0:00:58.56,0:01:02.48,Default,,0000,0000,0000,,trying to um explain to sir 3k before Dialogue: 0,0:01:02.48,0:01:04.48,Default,,0000,0000,0000,,the stream and i didn't really do a good Dialogue: 0,0:01:04.48,0:01:08.16,Default,,0000,0000,0000,,job of that so let's hope that we get Dialogue: 0,0:01:08.16,0:01:11.20,Default,,0000,0000,0000,,some really nice information out of this Dialogue: 0,0:01:11.20,0:01:14.08,Default,,0000,0000,0000,,exercise and nice next steps for the Dialogue: 0,0:01:14.08,0:01:17.12,Default,,0000,0000,0000,,project anyway knowing what you don't Dialogue: 0,0:01:17.12,0:01:17.92,Default,,0000,0000,0000,,know Dialogue: 0,0:01:17.92,0:01:20.72,Default,,0000,0000,0000,,is a very can be very powerful and Dialogue: 0,0:01:20.72,0:01:21.92,Default,,0000,0000,0000,,thinking that you know something that Dialogue: 0,0:01:21.92,0:01:26.80,Default,,0000,0000,0000,,you don't know can lead you to making Dialogue: 0,0:01:26.80,0:01:29.12,Default,,0000,0000,0000,,brilliant mistakes Dialogue: 0,0:01:29.12,0:01:31.04,Default,,0000,0000,0000,,thank you Dialogue: 0,0:01:31.04,0:01:33.44,Default,,0000,0000,0000,,my friend sir 3k is here to bring the Dialogue: 0,0:01:33.44,0:01:35.20,Default,,0000,0000,0000,,hype and we're going to get straight Dialogue: 0,0:01:35.20,0:01:38.24,Default,,0000,0000,0000,,into it so in this stream we're going to Dialogue: 0,0:01:38.24,0:01:41.52,Default,,0000,0000,0000,,decide next steps in my design process Dialogue: 0,0:01:41.52,0:01:43.44,Default,,0000,0000,0000,,through this exercise Dialogue: 0,0:01:43.44,0:01:46.80,Default,,0000,0000,0000,,and um we're gonna do that in step two Dialogue: 0,0:01:46.80,0:01:49.20,Default,,0000,0000,0000,,by filling out these knowns and known Dialogue: 0,0:01:49.20,0:01:51.44,Default,,0000,0000,0000,,unknowns and i'm going to um Dialogue: 0,0:01:51.44,0:01:54.16,Default,,0000,0000,0000,,already now i would like uh suggestions Dialogue: 0,0:01:54.16,0:01:55.20,Default,,0000,0000,0000,,from chat Dialogue: 0,0:01:55.20,0:01:56.56,Default,,0000,0000,0000,,different things that belong in Dialogue: 0,0:01:56.56,0:01:58.24,Default,,0000,0000,0000,,different squares Dialogue: 0,0:01:58.24,0:01:59.52,Default,,0000,0000,0000,,and uh Dialogue: 0,0:01:59.52,0:02:02.24,Default,,0000,0000,0000,,two nights ago me and hannes had such a Dialogue: 0,0:02:02.24,0:02:04.32,Default,,0000,0000,0000,,nice brainstorm so Dialogue: 0,0:02:04.32,0:02:05.92,Default,,0000,0000,0000,,pretty soon in the stream i want to have Dialogue: 0,0:02:05.92,0:02:08.72,Default,,0000,0000,0000,,a brainstorming session Dialogue: 0,0:02:08.72,0:02:09.100,Default,,0000,0000,0000,,highest level Dialogue: 0,0:02:10.00,0:02:12.72,Default,,0000,0000,0000,,on what this project is and Dialogue: 0,0:02:12.72,0:02:14.32,Default,,0000,0000,0000,,especially the footprint of the machine Dialogue: 0,0:02:14.32,0:02:16.16,Default,,0000,0000,0000,,if we should build a big functional Dialogue: 0,0:02:16.16,0:02:17.28,Default,,0000,0000,0000,,machine Dialogue: 0,0:02:17.28,0:02:19.28,Default,,0000,0000,0000,,or if we should build a smaller Dialogue: 0,0:02:19.28,0:02:21.44,Default,,0000,0000,0000,,all-in-one that looks like the previous Dialogue: 0,0:02:21.44,0:02:23.92,Default,,0000,0000,0000,,machines and then we're going to be Dialogue: 0,0:02:23.92,0:02:25.60,Default,,0000,0000,0000,,done so Dialogue: 0,0:02:25.60,0:02:26.96,Default,,0000,0000,0000,,i'm looking very much forward to this Dialogue: 0,0:02:26.96,0:02:29.44,Default,,0000,0000,0000,,brainstorming session because hannes you Dialogue: 0,0:02:29.44,0:02:31.36,Default,,0000,0000,0000,,had a lot to say about the project Dialogue: 0,0:02:31.36,0:02:33.76,Default,,0000,0000,0000,,especially you you named it the dna on Dialogue: 0,0:02:33.76,0:02:35.12,Default,,0000,0000,0000,,our project Dialogue: 0,0:02:35.12,0:02:37.92,Default,,0000,0000,0000,,that stuck with you right Dialogue: 0,0:02:37.92,0:02:40.40,Default,,0000,0000,0000,,what stuck with me is that sometime when Dialogue: 0,0:02:40.40,0:02:42.32,Default,,0000,0000,0000,,i talk to you about the machine it feels Dialogue: 0,0:02:42.32,0:02:44.48,Default,,0000,0000,0000,,like you have more insights around the Dialogue: 0,0:02:44.48,0:02:46.32,Default,,0000,0000,0000,,machine than i have Dialogue: 0,0:02:46.32,0:02:48.88,Default,,0000,0000,0000,,thanks to your perspective Dialogue: 0,0:02:48.88,0:02:51.12,Default,,0000,0000,0000,,and i wanted to kind of Dialogue: 0,0:02:51.12,0:02:52.80,Default,,0000,0000,0000,,have a little bit the same brainstorm Dialogue: 0,0:02:52.80,0:02:55.12,Default,,0000,0000,0000,,discussion with you on stream Dialogue: 0,0:02:55.12,0:02:58.16,Default,,0000,0000,0000,,and also with the viewers in chat so Dialogue: 0,0:02:58.16,0:03:00.32,Default,,0000,0000,0000,,welcome everyone joining thanks for Dialogue: 0,0:03:00.32,0:03:01.76,Default,,0000,0000,0000,,being here Dialogue: 0,0:03:01.76,0:03:04.72,Default,,0000,0000,0000,,and speaking of perspective rosiro Dialogue: 0,0:03:04.72,0:03:07.04,Default,,0000,0000,0000,,bertolli is in the champion Dialogue: 0,0:03:07.04,0:03:09.60,Default,,0000,0000,0000,,of engineer yeah nice title the downfall Dialogue: 0,0:03:09.60,0:03:11.12,Default,,0000,0000,0000,,of knowing more and more is that you Dialogue: 0,0:03:11.12,0:03:13.12,Default,,0000,0000,0000,,realize more and more how little you Dialogue: 0,0:03:13.12,0:03:15.36,Default,,0000,0000,0000,,actually know sometimes ignorance really Dialogue: 0,0:03:15.36,0:03:16.88,Default,,0000,0000,0000,,is bliss Dialogue: 0,0:03:16.88,0:03:19.12,Default,,0000,0000,0000,,nice to see you here sarah is socrates Dialogue: 0,0:03:19.12,0:03:20.48,Default,,0000,0000,0000,,uh who Dialogue: 0,0:03:20.48,0:03:21.28,Default,,0000,0000,0000,,said Dialogue: 0,0:03:21.28,0:03:23.28,Default,,0000,0000,0000,,i know only Dialogue: 0,0:03:23.28,0:03:26.80,Default,,0000,0000,0000,,how little i know yeah and um Dialogue: 0,0:03:26.80,0:03:27.100,Default,,0000,0000,0000,,i think Dialogue: 0,0:03:28.00,0:03:30.40,Default,,0000,0000,0000,,uh i'm so happy to see you here ro zero Dialogue: 0,0:03:30.40,0:03:32.88,Default,,0000,0000,0000,,i think um Dialogue: 0,0:03:32.88,0:03:36.16,Default,,0000,0000,0000,,most of you will agree that Dialogue: 0,0:03:36.16,0:03:38.56,Default,,0000,0000,0000,,this started two days ago Dialogue: 0,0:03:38.56,0:03:41.20,Default,,0000,0000,0000,,when me and hannes were trying to find Dialogue: 0,0:03:41.20,0:03:43.68,Default,,0000,0000,0000,,old experiment i did on the machine x Dialogue: 0,0:03:43.68,0:03:46.72,Default,,0000,0000,0000,,with timing of the marbles and i heard Dialogue: 0,0:03:46.72,0:03:48.56,Default,,0000,0000,0000,,myself in the video Dialogue: 0,0:03:48.56,0:03:49.92,Default,,0000,0000,0000,,sitting there Dialogue: 0,0:03:49.92,0:03:51.68,Default,,0000,0000,0000,,this i think i'm making a masterpiece i Dialogue: 0,0:03:51.68,0:03:53.52,Default,,0000,0000,0000,,think i'm making more space trying to be Dialogue: 0,0:03:53.52,0:03:55.12,Default,,0000,0000,0000,,the hype man for the project trying to Dialogue: 0,0:03:55.12,0:03:56.72,Default,,0000,0000,0000,,hype everyone up that's watching the Dialogue: 0,0:03:56.72,0:03:59.04,Default,,0000,0000,0000,,video so this was like one and a half or Dialogue: 0,0:03:59.04,0:04:00.56,Default,,0000,0000,0000,,two years ago Dialogue: 0,0:04:00.56,0:04:02.64,Default,,0000,0000,0000,,and i just saw myself from outside when Dialogue: 0,0:04:02.64,0:04:04.08,Default,,0000,0000,0000,,i saw myself like Dialogue: 0,0:04:04.08,0:04:05.92,Default,,0000,0000,0000,,how little i knew Dialogue: 0,0:04:05.92,0:04:07.76,Default,,0000,0000,0000,,and even worse Dialogue: 0,0:04:07.76,0:04:09.100,Default,,0000,0000,0000,,how much i thought i knew Dialogue: 0,0:04:10.00,0:04:11.100,Default,,0000,0000,0000,,that i actually did not know Dialogue: 0,0:04:12.00,0:04:13.28,Default,,0000,0000,0000,,and Dialogue: 0,0:04:13.28,0:04:14.40,Default,,0000,0000,0000,,maybe i'm going Dialogue: 0,0:04:14.40,0:04:16.40,Default,,0000,0000,0000,,overboard right now but currently in Dialogue: 0,0:04:16.40,0:04:17.84,Default,,0000,0000,0000,,this project Dialogue: 0,0:04:17.84,0:04:20.16,Default,,0000,0000,0000,,i'm i kind of feel that the project is Dialogue: 0,0:04:20.16,0:04:21.84,Default,,0000,0000,0000,,impossible and Dialogue: 0,0:04:21.84,0:04:22.64,Default,,0000,0000,0000,,or Dialogue: 0,0:04:22.64,0:04:25.12,Default,,0000,0000,0000,,maybe not impossible but um Dialogue: 0,0:04:25.12,0:04:29.84,Default,,0000,0000,0000,,sorry let me go to the screen um Dialogue: 0,0:04:30.32,0:04:31.92,Default,,0000,0000,0000,,i know Dialogue: 0,0:04:31.92,0:04:33.68,Default,,0000,0000,0000,,that i don't know how to make this Dialogue: 0,0:04:33.68,0:04:36.32,Default,,0000,0000,0000,,project do you remember an ad on youtube Dialogue: 0,0:04:36.32,0:04:38.80,Default,,0000,0000,0000,,harness that was for the composer made Dialogue: 0,0:04:38.80,0:04:40.88,Default,,0000,0000,0000,,the music to dune the famous what's his Dialogue: 0,0:04:40.88,0:04:42.64,Default,,0000,0000,0000,,name meet your new instructor hans Dialogue: 0,0:04:42.64,0:04:44.88,Default,,0000,0000,0000,,zimmer hans zimmer it was from master Dialogue: 0,0:04:44.88,0:04:47.12,Default,,0000,0000,0000,,class and i was like meet your new Dialogue: 0,0:04:47.12,0:04:48.64,Default,,0000,0000,0000,,instructor and he says Dialogue: 0,0:04:48.64,0:04:50.88,Default,,0000,0000,0000,,there is a Dialogue: 0,0:04:50.88,0:04:53.60,Default,,0000,0000,0000,,there's your question Dialogue: 0,0:04:53.60,0:04:55.68,Default,,0000,0000,0000,,and i reply he said i never forget that Dialogue: 0,0:04:55.68,0:04:57.68,Default,,0000,0000,0000,,in the ad Dialogue: 0,0:04:57.68,0:04:58.96,Default,,0000,0000,0000,,and he said Dialogue: 0,0:04:58.96,0:05:01.20,Default,,0000,0000,0000,,i don't know how to compose the music Dialogue: 0,0:05:01.20,0:05:03.60,Default,,0000,0000,0000,,for your movie was one of his blurb Dialogue: 0,0:05:03.60,0:05:05.92,Default,,0000,0000,0000,,quotes in in that ad for his masterclass Dialogue: 0,0:05:05.92,0:05:08.64,Default,,0000,0000,0000,,of movie composition and music Dialogue: 0,0:05:08.64,0:05:09.36,Default,,0000,0000,0000,,and Dialogue: 0,0:05:09.36,0:05:11.76,Default,,0000,0000,0000,,right now i feel i don't know how to Dialogue: 0,0:05:11.76,0:05:13.84,Default,,0000,0000,0000,,build a marble machine Dialogue: 0,0:05:13.84,0:05:15.76,Default,,0000,0000,0000,,for all these years Dialogue: 0,0:05:15.76,0:05:17.36,Default,,0000,0000,0000,,i thought i knew Dialogue: 0,0:05:17.36,0:05:18.56,Default,,0000,0000,0000,,um Dialogue: 0,0:05:18.56,0:05:21.20,Default,,0000,0000,0000,,but i didn't so let's get straight into Dialogue: 0,0:05:21.20,0:05:23.28,Default,,0000,0000,0000,,it this is the good thing is that you Dialogue: 0,0:05:23.28,0:05:25.68,Default,,0000,0000,0000,,have stopped being that naive hype man Dialogue: 0,0:05:25.68,0:05:27.28,Default,,0000,0000,0000,,for yourself and you Dialogue: 0,0:05:27.28,0:05:30.16,Default,,0000,0000,0000,,instead acquired another external hype Dialogue: 0,0:05:30.16,0:05:30.96,Default,,0000,0000,0000,,man Dialogue: 0,0:05:30.96,0:05:33.44,Default,,0000,0000,0000,,to sit and engage with the viewers and Dialogue: 0,0:05:33.44,0:05:36.72,Default,,0000,0000,0000,,hyping you up yeah Dialogue: 0,0:05:36.72,0:05:38.56,Default,,0000,0000,0000,,definitely and Dialogue: 0,0:05:38.56,0:05:40.80,Default,,0000,0000,0000,,uh Dialogue: 0,0:05:41.36,0:05:44.08,Default,,0000,0000,0000,,i'm so happy for that by the way and Dialogue: 0,0:05:44.08,0:05:45.84,Default,,0000,0000,0000,,basically what i hope this exercise will Dialogue: 0,0:05:45.84,0:05:47.68,Default,,0000,0000,0000,,lead to and i'm Dialogue: 0,0:05:47.68,0:05:49.36,Default,,0000,0000,0000,,i keep on repeating i'm totally honest i Dialogue: 0,0:05:49.36,0:05:50.88,Default,,0000,0000,0000,,don't know if i'm going to try to build Dialogue: 0,0:05:50.88,0:05:53.04,Default,,0000,0000,0000,,this machine what i'm trying to find out Dialogue: 0,0:05:53.04,0:05:54.88,Default,,0000,0000,0000,,is that if we can have a cad Dialogue: 0,0:05:54.88,0:05:57.36,Default,,0000,0000,0000,,file that is promising enough to embark Dialogue: 0,0:05:57.36,0:05:59.20,Default,,0000,0000,0000,,on that crazy journey Dialogue: 0,0:05:59.20,0:06:01.12,Default,,0000,0000,0000,,and Dialogue: 0,0:06:01.12,0:06:03.92,Default,,0000,0000,0000,,what i want to do so let's go to the Dialogue: 0,0:06:03.92,0:06:06.48,Default,,0000,0000,0000,,next step on the list let's get into the Dialogue: 0,0:06:06.48,0:06:07.52,Default,,0000,0000,0000,,nouns Dialogue: 0,0:06:07.52,0:06:10.24,Default,,0000,0000,0000,,so what i want to do is that i want to Dialogue: 0,0:06:10.24,0:06:11.92,Default,,0000,0000,0000,,take things Dialogue: 0,0:06:11.92,0:06:15.84,Default,,0000,0000,0000,,are that one and the same thing Dialogue: 0,0:06:16.00,0:06:17.100,Default,,0000,0000,0000,,i want to take things that are known Dialogue: 0,0:06:18.00,0:06:20.48,Default,,0000,0000,0000,,unknowns and move them over to known Dialogue: 0,0:06:20.48,0:06:21.44,Default,,0000,0000,0000,,knowns Dialogue: 0,0:06:21.44,0:06:25.12,Default,,0000,0000,0000,,there are some special important ones Dialogue: 0,0:06:25.12,0:06:26.56,Default,,0000,0000,0000,,that i think Dialogue: 0,0:06:26.56,0:06:29.52,Default,,0000,0000,0000,,i want to talk about today so let's just Dialogue: 0,0:06:29.52,0:06:31.60,Default,,0000,0000,0000,,get into a little bit on about this Dialogue: 0,0:06:31.60,0:06:33.28,Default,,0000,0000,0000,,system Dialogue: 0,0:06:33.28,0:06:35.100,Default,,0000,0000,0000,,and i just want to show you a website i Dialogue: 0,0:06:36.00,0:06:36.88,Default,,0000,0000,0000,,found Dialogue: 0,0:06:36.88,0:06:39.100,Default,,0000,0000,0000,,i never worked with this system but um i Dialogue: 0,0:06:40.00,0:06:40.72,Default,,0000,0000,0000,,think Dialogue: 0,0:06:40.72,0:06:43.92,Default,,0000,0000,0000,,this was a good um Dialogue: 0,0:06:43.92,0:06:46.08,Default,,0000,0000,0000,,a website so i'm just going to give Dialogue: 0,0:06:46.08,0:06:48.64,Default,,0000,0000,0000,,very quick uh overview how to use the Dialogue: 0,0:06:48.64,0:06:50.40,Default,,0000,0000,0000,,nouns and unknown technique to manage Dialogue: 0,0:06:50.40,0:06:52.64,Default,,0000,0000,0000,,assumptions Dialogue: 0,0:06:52.64,0:06:55.04,Default,,0000,0000,0000,,um Dialogue: 0,0:06:55.12,0:06:57.52,Default,,0000,0000,0000,,what assumptions are there that we know Dialogue: 0,0:06:57.52,0:06:59.44,Default,,0000,0000,0000,,they have been validated Dialogue: 0,0:06:59.44,0:07:02.48,Default,,0000,0000,0000,,what assumptions are there Dialogue: 0,0:07:02.48,0:07:04.96,Default,,0000,0000,0000,,that we can know but have not yet been Dialogue: 0,0:07:04.96,0:07:06.48,Default,,0000,0000,0000,,validated those are the ones i want to Dialogue: 0,0:07:06.48,0:07:07.100,Default,,0000,0000,0000,,focus on in this stream Dialogue: 0,0:07:08.00,0:07:10.08,Default,,0000,0000,0000,,what assumptions are there that we Dialogue: 0,0:07:10.08,0:07:11.92,Default,,0000,0000,0000,,cannot know Dialogue: 0,0:07:11.92,0:07:13.04,Default,,0000,0000,0000,,and Dialogue: 0,0:07:13.04,0:07:15.36,Default,,0000,0000,0000,,they put this in this kind of square so Dialogue: 0,0:07:15.36,0:07:17.76,Default,,0000,0000,0000,,i'm taking the words in this square from Dialogue: 0,0:07:17.76,0:07:21.36,Default,,0000,0000,0000,,from this website it's a famous method Dialogue: 0,0:07:21.36,0:07:23.20,Default,,0000,0000,0000,,and so quickly high level about each Dialogue: 0,0:07:23.20,0:07:25.44,Default,,0000,0000,0000,,category known knowns Dialogue: 0,0:07:25.44,0:07:27.12,Default,,0000,0000,0000,,known knowns are assumptions that have Dialogue: 0,0:07:27.12,0:07:29.76,Default,,0000,0000,0000,,been validated and are now facts however Dialogue: 0,0:07:29.76,0:07:31.68,Default,,0000,0000,0000,,it is important to note that known Dialogue: 0,0:07:31.68,0:07:34.32,Default,,0000,0000,0000,,knowns are not necessarily static Dialogue: 0,0:07:34.32,0:07:36.40,Default,,0000,0000,0000,,no knowns could change over the course Dialogue: 0,0:07:36.40,0:07:39.04,Default,,0000,0000,0000,,of a project the price or a lead time Dialogue: 0,0:07:39.04,0:07:40.80,Default,,0000,0000,0000,,for a certain component can Dialogue: 0,0:07:40.80,0:07:42.80,Default,,0000,0000,0000,,significantly change the scope cost or Dialogue: 0,0:07:42.80,0:07:44.40,Default,,0000,0000,0000,,schedule making them important to Dialogue: 0,0:07:44.40,0:07:47.84,Default,,0000,0000,0000,,identify and monitor as a potential risk Dialogue: 0,0:07:47.84,0:07:49.76,Default,,0000,0000,0000,,so when i say Dialogue: 0,0:07:49.76,0:07:51.44,Default,,0000,0000,0000,,um Dialogue: 0,0:07:51.44,0:07:54.40,Default,,0000,0000,0000,,when when i say here Dialogue: 0,0:07:54.40,0:07:56.96,Default,,0000,0000,0000,,that i know the programming wheel how Dialogue: 0,0:07:56.96,0:07:59.04,Default,,0000,0000,0000,,the programming will work so basically Dialogue: 0,0:07:59.04,0:08:01.20,Default,,0000,0000,0000,,how i'm going to use this is that i want Dialogue: 0,0:08:01.20,0:08:01.89,Default,,0000,0000,0000,,to show you Dialogue: 0,0:08:01.89,0:08:04.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:08:04.08,0:08:06.80,Default,,0000,0000,0000,,the unresolved questions i have the the Dialogue: 0,0:08:06.80,0:08:08.80,Default,,0000,0000,0000,,most important unresolved questions the Dialogue: 0,0:08:08.80,0:08:10.48,Default,,0000,0000,0000,,known unknowns Dialogue: 0,0:08:10.48,0:08:12.64,Default,,0000,0000,0000,,for um Dialogue: 0,0:08:12.64,0:08:14.32,Default,,0000,0000,0000,,getting to the point where i know if the Dialogue: 0,0:08:14.32,0:08:16.96,Default,,0000,0000,0000,,machine will be viable or not Dialogue: 0,0:08:16.96,0:08:17.90,Default,,0000,0000,0000,,so um Dialogue: 0,0:08:17.90,0:08:19.04,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:08:19.04,0:08:21.04,Default,,0000,0000,0000,,my known nodes now for example i just Dialogue: 0,0:08:21.04,0:08:23.60,Default,,0000,0000,0000,,made some example is program a b change Dialogue: 0,0:08:23.60,0:08:25.44,Default,,0000,0000,0000,,we have solved that Dialogue: 0,0:08:25.44,0:08:27.28,Default,,0000,0000,0000,,we have made an assumption that we have Dialogue: 0,0:08:27.28,0:08:30.24,Default,,0000,0000,0000,,solved that it can change but it it Dialogue: 0,0:08:30.24,0:08:33.36,Default,,0000,0000,0000,,belongs in the known knowns category Dialogue: 0,0:08:33.36,0:08:35.28,Default,,0000,0000,0000,,i have an assumption about how i want to Dialogue: 0,0:08:35.28,0:08:37.20,Default,,0000,0000,0000,,make the programming pin i have an Dialogue: 0,0:08:37.20,0:08:38.80,Default,,0000,0000,0000,,assumption about how i want to make the Dialogue: 0,0:08:38.80,0:08:40.72,Default,,0000,0000,0000,,programming wheel Dialogue: 0,0:08:40.72,0:08:42.80,Default,,0000,0000,0000,,three weeks ago i didn't have those so Dialogue: 0,0:08:42.80,0:08:44.96,Default,,0000,0000,0000,,that's that's progress so let's check Dialogue: 0,0:08:44.96,0:08:49.52,Default,,0000,0000,0000,,the second category the known unknowns Dialogue: 0,0:08:49.60,0:08:51.68,Default,,0000,0000,0000,,known unknowns are assumptions that we Dialogue: 0,0:08:51.68,0:08:53.76,Default,,0000,0000,0000,,haven't or can't validate Dialogue: 0,0:08:53.76,0:08:55.60,Default,,0000,0000,0000,,most assumptions identified during Dialogue: 0,0:08:55.60,0:08:57.100,Default,,0000,0000,0000,,project planning start in this category Dialogue: 0,0:08:58.00,0:09:02.64,Default,,0000,0000,0000,,they can be classified into three types Dialogue: 0,0:09:04.16,0:09:06.88,Default,,0000,0000,0000,,first assumptions that can become known Dialogue: 0,0:09:06.88,0:09:09.100,Default,,0000,0000,0000,,knowns if they're validated that's what Dialogue: 0,0:09:10.00,0:09:12.16,Default,,0000,0000,0000,,i'm going to talk about today Dialogue: 0,0:09:12.16,0:09:14.56,Default,,0000,0000,0000,,let's get um Dialogue: 0,0:09:14.56,0:09:17.36,Default,,0000,0000,0000,,straight into the third category unknown Dialogue: 0,0:09:17.36,0:09:18.48,Default,,0000,0000,0000,,nouns Dialogue: 0,0:09:18.48,0:09:19.68,Default,,0000,0000,0000,,and this is Dialogue: 0,0:09:19.68,0:09:20.88,Default,,0000,0000,0000,,where i have to read to actually Dialogue: 0,0:09:20.88,0:09:24.32,Default,,0000,0000,0000,,understand better myself here Dialogue: 0,0:09:24.48,0:09:26.88,Default,,0000,0000,0000,,where known knowns and known unknowns Dialogue: 0,0:09:26.88,0:09:28.72,Default,,0000,0000,0000,,are assumptions that can be dealt with Dialogue: 0,0:09:28.72,0:09:31.68,Default,,0000,0000,0000,,proactively Dialogue: 0,0:09:31.68,0:09:34.88,Default,,0000,0000,0000,,beforehand that's what we're doing now Dialogue: 0,0:09:34.88,0:09:37.28,Default,,0000,0000,0000,,unknown knowns and unknown unknowns are Dialogue: 0,0:09:37.28,0:09:38.88,Default,,0000,0000,0000,,issues that must be dealt with Dialogue: 0,0:09:38.88,0:09:41.36,Default,,0000,0000,0000,,reactively which is very very Dialogue: 0,0:09:41.36,0:09:44.16,Default,,0000,0000,0000,,interesting so in a design process Dialogue: 0,0:09:44.16,0:09:45.52,Default,,0000,0000,0000,,we're Dialogue: 0,0:09:45.52,0:09:48.16,Default,,0000,0000,0000,,only planning for the for the two top Dialogue: 0,0:09:48.16,0:09:50.32,Default,,0000,0000,0000,,squares the no nouns and the known Dialogue: 0,0:09:50.32,0:09:52.88,Default,,0000,0000,0000,,unknowns but we have to be prepared to Dialogue: 0,0:09:52.88,0:09:53.92,Default,,0000,0000,0000,,react Dialogue: 0,0:09:53.92,0:09:55.28,Default,,0000,0000,0000,,in a good way Dialogue: 0,0:09:55.28,0:09:57.36,Default,,0000,0000,0000,,to the two bottom categories unknowns Dialogue: 0,0:09:57.36,0:10:00.40,Default,,0000,0000,0000,,unknown unknowns Dialogue: 0,0:10:01.04,0:10:03.84,Default,,0000,0000,0000,,so what are unknown nouns unknowns are Dialogue: 0,0:10:03.84,0:10:05.04,Default,,0000,0000,0000,,assumptions that could have been Dialogue: 0,0:10:05.04,0:10:07.28,Default,,0000,0000,0000,,identified as no knowns in the planning Dialogue: 0,0:10:07.28,0:10:10.16,Default,,0000,0000,0000,,but weren't things we missed Dialogue: 0,0:10:10.16,0:10:13.36,Default,,0000,0000,0000,,and they are now affecting the project Dialogue: 0,0:10:13.36,0:10:15.20,Default,,0000,0000,0000,,unknown knowns occur most often as a Dialogue: 0,0:10:15.20,0:10:17.36,Default,,0000,0000,0000,,result of poor communication Dialogue: 0,0:10:17.36,0:10:19.52,Default,,0000,0000,0000,,a project manager knows that a certain Dialogue: 0,0:10:19.52,0:10:21.100,Default,,0000,0000,0000,,township reviews permit applications Dialogue: 0,0:10:22.00,0:10:24.24,Default,,0000,0000,0000,,only once per month but fails to Dialogue: 0,0:10:24.24,0:10:26.64,Default,,0000,0000,0000,,volunteer this information or is not Dialogue: 0,0:10:26.64,0:10:29.04,Default,,0000,0000,0000,,asked the next project manager working Dialogue: 0,0:10:29.04,0:10:31.36,Default,,0000,0000,0000,,with this township experience the same Dialogue: 0,0:10:31.36,0:10:32.88,Default,,0000,0000,0000,,pain point Dialogue: 0,0:10:32.88,0:10:34.08,Default,,0000,0000,0000,,okay Dialogue: 0,0:10:34.08,0:10:35.36,Default,,0000,0000,0000,,so Dialogue: 0,0:10:35.36,0:10:37.44,Default,,0000,0000,0000,,let me try to just understand this Dialogue: 0,0:10:37.44,0:10:38.64,Default,,0000,0000,0000,,category Dialogue: 0,0:10:38.64,0:10:40.96,Default,,0000,0000,0000,,um Dialogue: 0,0:10:41.52,0:10:43.84,Default,,0000,0000,0000,,the way they said it here is that i Dialogue: 0,0:10:43.84,0:10:46.08,Default,,0000,0000,0000,,don't know but somebody does and they Dialogue: 0,0:10:46.08,0:10:47.29,Default,,0000,0000,0000,,ain't telling Dialogue: 0,0:10:47.29,0:10:49.12,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,0:10:49.12,0:10:53.12,Default,,0000,0000,0000,,it is things that can be forecasted but Dialogue: 0,0:10:53.12,0:10:54.24,Default,,0000,0000,0000,,wasn't Dialogue: 0,0:10:54.24,0:10:56.16,Default,,0000,0000,0000,,so we don't know it Dialogue: 0,0:10:56.16,0:10:59.12,Default,,0000,0000,0000,,um but someone else does we should have Dialogue: 0,0:10:59.12,0:11:02.40,Default,,0000,0000,0000,,known it is there any way that we can Dialogue: 0,0:11:02.40,0:11:04.64,Default,,0000,0000,0000,,i can know what site this is on people Dialogue: 0,0:11:04.64,0:11:08.40,Default,,0000,0000,0000,,want the link to it oh yeah Dialogue: 0,0:11:08.88,0:11:09.64,Default,,0000,0000,0000,,the Dialogue: 0,0:11:09.64,0:11:12.72,Default,,0000,0000,0000,,persimmongroup.com personal group Dialogue: 0,0:11:12.72,0:11:15.04,Default,,0000,0000,0000,,the persimmon group.com Dialogue: 0,0:11:15.04,0:11:18.48,Default,,0000,0000,0000,,and the dhe is in the same word Dialogue: 0,0:11:18.48,0:11:21.64,Default,,0000,0000,0000,,the persimmongroup.com Dialogue: 0,0:11:23.04,0:11:24.40,Default,,0000,0000,0000,,i should have put the link in the Dialogue: 0,0:11:24.40,0:11:27.12,Default,,0000,0000,0000,,description if you can find it Dialogue: 0,0:11:27.12,0:11:30.48,Default,,0000,0000,0000,,let's quickly look at the last square Dialogue: 0,0:11:30.48,0:11:33.52,Default,,0000,0000,0000,,unknown unknowns Dialogue: 0,0:11:33.52,0:11:36.48,Default,,0000,0000,0000,,chalk them up to murphy's law Dialogue: 0,0:11:36.48,0:11:38.88,Default,,0000,0000,0000,,meaning things you can't control unknown Dialogue: 0,0:11:38.88,0:11:41.52,Default,,0000,0000,0000,,unknowns are true surprises a project Dialogue: 0,0:11:41.52,0:11:43.76,Default,,0000,0000,0000,,that encounters a major delay due to a Dialogue: 0,0:11:43.76,0:11:45.52,Default,,0000,0000,0000,,political coup in the country where Dialogue: 0,0:11:45.52,0:11:47.52,Default,,0000,0000,0000,,equipment is manufactured Dialogue: 0,0:11:47.52,0:11:49.12,Default,,0000,0000,0000,,unknown announce should be shared Dialogue: 0,0:11:49.12,0:11:51.04,Default,,0000,0000,0000,,through lessons learned for future risk Dialogue: 0,0:11:51.04,0:11:53.76,Default,,0000,0000,0000,,considerations for projects as a known Dialogue: 0,0:11:53.76,0:11:56.76,Default,,0000,0000,0000,,unknown Dialogue: 0,0:11:58.24,0:12:01.60,Default,,0000,0000,0000,,force i wrote like in my um Dialogue: 0,0:12:01.60,0:12:04.80,Default,,0000,0000,0000,,in my version here i wrote force major Dialogue: 0,0:12:04.80,0:12:06.16,Default,,0000,0000,0000,,murphy's law Dialogue: 0,0:12:06.16,0:12:09.20,Default,,0000,0000,0000,,and a famous stoic technique is to only Dialogue: 0,0:12:09.20,0:12:11.20,Default,,0000,0000,0000,,try to focus on the things that you have Dialogue: 0,0:12:11.20,0:12:15.12,Default,,0000,0000,0000,,control over and in that exercise um Dialogue: 0,0:12:15.12,0:12:16.56,Default,,0000,0000,0000,,part of it is Dialogue: 0,0:12:16.56,0:12:18.72,Default,,0000,0000,0000,,admitting and realizing how little you Dialogue: 0,0:12:18.72,0:12:20.80,Default,,0000,0000,0000,,have control over in your life for Dialogue: 0,0:12:20.80,0:12:22.24,Default,,0000,0000,0000,,example the stoic says that you have Dialogue: 0,0:12:22.24,0:12:24.72,Default,,0000,0000,0000,,control over your goals for example so Dialogue: 0,0:12:24.72,0:12:26.80,Default,,0000,0000,0000,,focus on what goals you're setting Dialogue: 0,0:12:26.80,0:12:28.96,Default,,0000,0000,0000,,um Dialogue: 0,0:12:28.96,0:12:32.40,Default,,0000,0000,0000,,so the fourth square down to the right Dialogue: 0,0:12:32.40,0:12:36.40,Default,,0000,0000,0000,,we can kind of know that it's there Dialogue: 0,0:12:36.84,0:12:39.76,Default,,0000,0000,0000,,there's murphy's law Dialogue: 0,0:12:39.76,0:12:42.32,Default,,0000,0000,0000,,stuff can happen but these are exactly Dialogue: 0,0:12:42.32,0:12:45.04,Default,,0000,0000,0000,,the events that no one can predict so Dialogue: 0,0:12:45.04,0:12:47.04,Default,,0000,0000,0000,,that square is okay Dialogue: 0,0:12:47.04,0:12:50.40,Default,,0000,0000,0000,,unknown unknowns http a stock material Dialogue: 0,0:12:50.40,0:12:52.48,Default,,0000,0000,0000,,for programming wheel it's not an Dialogue: 0,0:12:52.48,0:12:54.40,Default,,0000,0000,0000,,unknown knowns it should be up here in Dialogue: 0,0:12:54.40,0:12:57.20,Default,,0000,0000,0000,,known unknowns Dialogue: 0,0:12:57.36,0:12:59.92,Default,,0000,0000,0000,,if someone in chat has suggestions for Dialogue: 0,0:12:59.92,0:13:02.24,Default,,0000,0000,0000,,anything i can put here in unknown Dialogue: 0,0:13:02.24,0:13:04.16,Default,,0000,0000,0000,,knowns Dialogue: 0,0:13:04.16,0:13:05.60,Default,,0000,0000,0000,,that relates to the mar machine 3 Dialogue: 0,0:13:05.60,0:13:07.28,Default,,0000,0000,0000,,project Dialogue: 0,0:13:07.28,0:13:08.80,Default,,0000,0000,0000,,i would love to because i can't actually Dialogue: 0,0:13:08.80,0:13:11.04,Default,,0000,0000,0000,,think of examples it doesn't really Dialogue: 0,0:13:11.04,0:13:13.04,Default,,0000,0000,0000,,matter because the business end of this Dialogue: 0,0:13:13.04,0:13:15.76,Default,,0000,0000,0000,,live stream happens up here Dialogue: 0,0:13:15.76,0:13:17.44,Default,,0000,0000,0000,,so Dialogue: 0,0:13:17.44,0:13:19.36,Default,,0000,0000,0000,,why did i want to talk about this and Dialogue: 0,0:13:19.36,0:13:21.84,Default,,0000,0000,0000,,why did i want to work with this today Dialogue: 0,0:13:21.84,0:13:23.76,Default,,0000,0000,0000,,it's because i feel Dialogue: 0,0:13:23.76,0:13:24.64,Default,,0000,0000,0000,,that Dialogue: 0,0:13:24.64,0:13:27.68,Default,,0000,0000,0000,,this helps me point out what i need to Dialogue: 0,0:13:27.68,0:13:30.80,Default,,0000,0000,0000,,spend my focus on from here Dialogue: 0,0:13:30.80,0:13:32.16,Default,,0000,0000,0000,,so Dialogue: 0,0:13:32.16,0:13:34.96,Default,,0000,0000,0000,,in this list here what are the most Dialogue: 0,0:13:34.96,0:13:37.52,Default,,0000,0000,0000,,important known unknowns up to the right Dialogue: 0,0:13:37.52,0:13:40.80,Default,,0000,0000,0000,,here i can't highlight it for you Dialogue: 0,0:13:40.80,0:13:43.20,Default,,0000,0000,0000,,i can do that no wow thank you for that Dialogue: 0,0:13:43.20,0:13:45.36,Default,,0000,0000,0000,,zoom Dialogue: 0,0:13:45.36,0:13:45.87,Default,,0000,0000,0000,,um Dialogue: 0,0:13:45.87,0:13:47.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:13:47.68,0:13:49.04,Default,,0000,0000,0000,,so Dialogue: 0,0:13:49.04,0:13:51.04,Default,,0000,0000,0000,,the big things Dialogue: 0,0:13:51.04,0:13:52.08,Default,,0000,0000,0000,,um Dialogue: 0,0:13:52.08,0:13:53.92,Default,,0000,0000,0000,,which i think is Dialogue: 0,0:13:53.92,0:13:57.20,Default,,0000,0000,0000,,highly important that we focus on now Dialogue: 0,0:13:57.20,0:13:58.32,Default,,0000,0000,0000,,is Dialogue: 0,0:13:58.32,0:14:00.24,Default,,0000,0000,0000,,machine footprint Dialogue: 0,0:14:00.24,0:14:04.32,Default,,0000,0000,0000,,let's try to color that text red Dialogue: 0,0:14:04.32,0:14:06.80,Default,,0000,0000,0000,,did i do it correctly i did but i want Dialogue: 0,0:14:06.80,0:14:08.96,Default,,0000,0000,0000,,to make it really red Dialogue: 0,0:14:08.96,0:14:11.28,Default,,0000,0000,0000,,there Dialogue: 0,0:14:11.84,0:14:13.04,Default,,0000,0000,0000,,this is Dialogue: 0,0:14:13.04,0:14:14.08,Default,,0000,0000,0000,,something Dialogue: 0,0:14:14.08,0:14:16.88,Default,,0000,0000,0000,,that is on top of my mind instrument Dialogue: 0,0:14:16.88,0:14:19.36,Default,,0000,0000,0000,,positions same thing there Dialogue: 0,0:14:19.36,0:14:21.92,Default,,0000,0000,0000,,uh important Dialogue: 0,0:14:21.92,0:14:24.64,Default,,0000,0000,0000,,double release gate to one hit point Dialogue: 0,0:14:24.64,0:14:27.04,Default,,0000,0000,0000,,not as important for now pac-man or Dialogue: 0,0:14:27.04,0:14:29.76,Default,,0000,0000,0000,,escapement gate not as important for now Dialogue: 0,0:14:29.76,0:14:31.76,Default,,0000,0000,0000,,https stock material for programming Dialogue: 0,0:14:31.76,0:14:34.56,Default,,0000,0000,0000,,wheel not as important for now Dialogue: 0,0:14:34.56,0:14:36.64,Default,,0000,0000,0000,,marble size and material Dialogue: 0,0:14:36.64,0:14:39.20,Default,,0000,0000,0000,,and so i put this in the same thing but Dialogue: 0,0:14:39.20,0:14:40.32,Default,,0000,0000,0000,,it doesn't matter because i want to make Dialogue: 0,0:14:40.32,0:14:42.08,Default,,0000,0000,0000,,them both red Dialogue: 0,0:14:42.08,0:14:43.28,Default,,0000,0000,0000,,um Dialogue: 0,0:14:43.28,0:14:45.12,Default,,0000,0000,0000,,bowden hydraulics cost Dialogue: 0,0:14:45.12,0:14:48.00,Default,,0000,0000,0000,,and friction because Dialogue: 0,0:14:48.16,0:14:51.76,Default,,0000,0000,0000,,let's start with the bowden cable um Dialogue: 0,0:14:51.76,0:14:55.52,Default,,0000,0000,0000,,if it's true that a bowden cable have Dialogue: 0,0:14:55.52,0:14:56.84,Default,,0000,0000,0000,,less enough Dialogue: 0,0:14:56.84,0:15:00.32,Default,,0000,0000,0000,,um little enough friction so i can place Dialogue: 0,0:15:00.32,0:15:02.08,Default,,0000,0000,0000,,a module on the side Dialogue: 0,0:15:02.08,0:15:03.12,Default,,0000,0000,0000,,um Dialogue: 0,0:15:03.12,0:15:05.76,Default,,0000,0000,0000,,and activate the mechanics somewhere and Dialogue: 0,0:15:05.76,0:15:07.100,Default,,0000,0000,0000,,pull maybe a one and a half meter long Dialogue: 0,0:15:08.00,0:15:10.64,Default,,0000,0000,0000,,bowden cable and it's fast enough for a Dialogue: 0,0:15:10.64,0:15:13.36,Default,,0000,0000,0000,,marble gate and it's timely accurate Dialogue: 0,0:15:13.36,0:15:15.36,Default,,0000,0000,0000,,that would open up a design space where Dialogue: 0,0:15:15.36,0:15:16.64,Default,,0000,0000,0000,,we can have Dialogue: 0,0:15:16.64,0:15:18.08,Default,,0000,0000,0000,,instruments far away from the Dialogue: 0,0:15:18.08,0:15:19.84,Default,,0000,0000,0000,,programming wheel Dialogue: 0,0:15:19.84,0:15:21.76,Default,,0000,0000,0000,,and i never worked with boarding cables Dialogue: 0,0:15:21.76,0:15:24.16,Default,,0000,0000,0000,,i don't know anything about them so it's Dialogue: 0,0:15:24.16,0:15:26.80,Default,,0000,0000,0000,,a known unknown i do not know if this Dialogue: 0,0:15:26.80,0:15:28.80,Default,,0000,0000,0000,,would work for the machine Dialogue: 0,0:15:28.80,0:15:29.92,Default,,0000,0000,0000,,um Dialogue: 0,0:15:29.92,0:15:32.56,Default,,0000,0000,0000,,and the marble size and material like i Dialogue: 0,0:15:32.56,0:15:34.96,Default,,0000,0000,0000,,bought some rubber balls and some wooden Dialogue: 0,0:15:34.96,0:15:37.84,Default,,0000,0000,0000,,balls but i haven't really gone into it Dialogue: 0,0:15:37.84,0:15:40.96,Default,,0000,0000,0000,,um and this will also if we realize that Dialogue: 0,0:15:40.96,0:15:43.28,Default,,0000,0000,0000,,we want 40 millimeters Dialogue: 0,0:15:43.28,0:15:44.40,Default,,0000,0000,0000,,marbles Dialogue: 0,0:15:44.40,0:15:48.16,Default,,0000,0000,0000,,that will give a lot of um Dialogue: 0,0:15:48.16,0:15:50.40,Default,,0000,0000,0000,,it will have a big impact on the future Dialogue: 0,0:15:50.40,0:15:52.88,Default,,0000,0000,0000,,design of of the marble machine 3. and Dialogue: 0,0:15:52.88,0:15:55.04,Default,,0000,0000,0000,,sort of interrupting your mark no no did Dialogue: 0,0:15:55.04,0:15:57.68,Default,,0000,0000,0000,,you want unknown knowns from chat yes Dialogue: 0,0:15:57.68,0:15:59.76,Default,,0000,0000,0000,,yeah let's start off with something here Dialogue: 0,0:15:59.76,0:16:00.56,Default,,0000,0000,0000,,then Dialogue: 0,0:16:00.56,0:16:02.40,Default,,0000,0000,0000,,from john h Dialogue: 0,0:16:02.40,0:16:05.04,Default,,0000,0000,0000,,unknowns can cad demo the entire machine Dialogue: 0,0:16:05.04,0:16:07.76,Default,,0000,0000,0000,,to validate functionality and marbles Dialogue: 0,0:16:07.76,0:16:10.40,Default,,0000,0000,0000,,question mark Dialogue: 0,0:16:11.84,0:16:15.12,Default,,0000,0000,0000,,that's a good suggestion john anons can Dialogue: 0,0:16:15.12,0:16:17.28,Default,,0000,0000,0000,,cad demo the entire machine to validate Dialogue: 0,0:16:17.28,0:16:19.12,Default,,0000,0000,0000,,functionality and marbles Dialogue: 0,0:16:19.12,0:16:22.12,Default,,0000,0000,0000,,um Dialogue: 0,0:16:22.80,0:16:24.56,Default,,0000,0000,0000,,so i'm i'm just thinking i think this Dialogue: 0,0:16:24.56,0:16:27.68,Default,,0000,0000,0000,,should be um Dialogue: 0,0:16:27.68,0:16:31.20,Default,,0000,0000,0000,,um this is a very good place to start i Dialogue: 0,0:16:31.20,0:16:34.88,Default,,0000,0000,0000,,just think why is it not a known unknown Dialogue: 0,0:16:34.88,0:16:38.24,Default,,0000,0000,0000,,what makes an unknown Dialogue: 0,0:16:38.56,0:16:40.72,Default,,0000,0000,0000,,i don't know but okay i don't know what Dialogue: 0,0:16:40.72,0:16:44.64,Default,,0000,0000,0000,,somebody does and they ain't telling Dialogue: 0,0:16:44.64,0:16:48.56,Default,,0000,0000,0000,,does it qualify as an unknown known Dialogue: 0,0:16:48.56,0:16:51.04,Default,,0000,0000,0000,,i'm gonna put it there i i like the idea Dialogue: 0,0:16:51.04,0:16:52.80,Default,,0000,0000,0000,,yeah start with that and we have another Dialogue: 0,0:16:52.80,0:16:54.16,Default,,0000,0000,0000,,one coming up Dialogue: 0,0:16:54.16,0:16:55.28,Default,,0000,0000,0000,,can Dialogue: 0,0:16:55.28,0:16:56.24,Default,,0000,0000,0000,,um Dialogue: 0,0:16:56.24,0:16:58.08,Default,,0000,0000,0000,,physics Dialogue: 0,0:16:58.08,0:17:00.24,Default,,0000,0000,0000,,physics seem Dialogue: 0,0:17:00.24,0:17:03.74,Default,,0000,0000,0000,,validate the machine Dialogue: 0,0:17:03.74,0:17:06.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:17:06.08,0:17:08.80,Default,,0000,0000,0000,,and i'm going to put that in black Dialogue: 0,0:17:08.80,0:17:11.76,Default,,0000,0000,0000,,yeah and satish kumar unknown known the Dialogue: 0,0:17:11.76,0:17:14.64,Default,,0000,0000,0000,,maximum marble flow rate needed for a Dialogue: 0,0:17:14.64,0:17:17.64,Default,,0000,0000,0000,,song Dialogue: 0,0:17:18.00,0:17:20.32,Default,,0000,0000,0000,,um Dialogue: 0,0:17:20.96,0:17:24.80,Default,,0000,0000,0000,,i think that's a known unknown Dialogue: 0,0:17:29.60,0:17:30.88,Default,,0000,0000,0000,,because Dialogue: 0,0:17:30.88,0:17:33.28,Default,,0000,0000,0000,,if we go back to the website Dialogue: 0,0:17:33.28,0:17:34.24,Default,,0000,0000,0000,,um Dialogue: 0,0:17:34.24,0:17:36.40,Default,,0000,0000,0000,,let's try to understand that Dialogue: 0,0:17:36.40,0:17:38.08,Default,,0000,0000,0000,,it's a good suggestion i just want to Dialogue: 0,0:17:38.08,0:17:40.24,Default,,0000,0000,0000,,learn here let's try to understand the Dialogue: 0,0:17:40.24,0:17:41.76,Default,,0000,0000,0000,,difference between Dialogue: 0,0:17:41.76,0:17:43.76,Default,,0000,0000,0000,,known unknowns and unknown knowns Dialogue: 0,0:17:43.76,0:17:45.44,Default,,0000,0000,0000,,because i'm a little bit not clear on Dialogue: 0,0:17:45.44,0:17:46.56,Default,,0000,0000,0000,,that Dialogue: 0,0:17:46.56,0:17:48.80,Default,,0000,0000,0000,,so Dialogue: 0,0:17:49.76,0:17:51.92,Default,,0000,0000,0000,,known unknowns are assumption that we Dialogue: 0,0:17:51.92,0:17:53.92,Default,,0000,0000,0000,,haven't Dialogue: 0,0:17:53.92,0:17:56.24,Default,,0000,0000,0000,,or can't validate Dialogue: 0,0:17:56.24,0:17:57.60,Default,,0000,0000,0000,,three types Dialogue: 0,0:17:57.60,0:17:59.60,Default,,0000,0000,0000,,let me read everything Dialogue: 0,0:17:59.60,0:18:01.36,Default,,0000,0000,0000,,assumptions that can become no unknowns Dialogue: 0,0:18:01.36,0:18:03.28,Default,,0000,0000,0000,,if they are validated assumptions that Dialogue: 0,0:18:03.28,0:18:04.48,Default,,0000,0000,0000,,can become Dialogue: 0,0:18:04.48,0:18:06.40,Default,,0000,0000,0000,,no known at some point in the future but Dialogue: 0,0:18:06.40,0:18:08.80,Default,,0000,0000,0000,,not now okay so we don't we can't access Dialogue: 0,0:18:08.80,0:18:11.28,Default,,0000,0000,0000,,the information now but it can be known Dialogue: 0,0:18:11.28,0:18:13.52,Default,,0000,0000,0000,,yeah it can be known in the future Dialogue: 0,0:18:13.52,0:18:15.84,Default,,0000,0000,0000,,assumptions that can't become known Dialogue: 0,0:18:15.84,0:18:16.96,Default,,0000,0000,0000,,knowns Dialogue: 0,0:18:16.96,0:18:19.68,Default,,0000,0000,0000,,because we can't control them also Dialogue: 0,0:18:19.68,0:18:21.52,Default,,0000,0000,0000,,that's things that always stay in that Dialogue: 0,0:18:21.52,0:18:23.20,Default,,0000,0000,0000,,category Dialogue: 0,0:18:23.20,0:18:25.04,Default,,0000,0000,0000,,the last type of no-no's those that Dialogue: 0,0:18:25.04,0:18:27.28,Default,,0000,0000,0000,,can't be controlled flux in the price of Dialogue: 0,0:18:27.28,0:18:29.12,Default,,0000,0000,0000,,fuel estimated weather delays for a Dialogue: 0,0:18:29.12,0:18:30.72,Default,,0000,0000,0000,,construction project should be Dialogue: 0,0:18:30.72,0:18:33.12,Default,,0000,0000,0000,,classified as risks in project planning Dialogue: 0,0:18:33.12,0:18:34.16,Default,,0000,0000,0000,,okay Dialogue: 0,0:18:34.16,0:18:35.52,Default,,0000,0000,0000,,so a Dialogue: 0,0:18:35.52,0:18:40.48,Default,,0000,0000,0000,,shorter shortage of marbles globally Dialogue: 0,0:18:40.48,0:18:41.28,Default,,0000,0000,0000,,yes Dialogue: 0,0:18:41.28,0:18:43.84,Default,,0000,0000,0000,,marvel shortage because uh sudden Dialogue: 0,0:18:43.84,0:18:46.24,Default,,0000,0000,0000,,increase in war machine popularity Dialogue: 0,0:18:46.24,0:18:47.12,Default,,0000,0000,0000,,um Dialogue: 0,0:18:47.12,0:18:50.48,Default,,0000,0000,0000,,so let's see now what Dialogue: 0,0:18:52.24,0:18:54.64,Default,,0000,0000,0000,,ah so here it is i read it i had to read Dialogue: 0,0:18:54.64,0:18:55.76,Default,,0000,0000,0000,,it again Dialogue: 0,0:18:55.76,0:18:57.92,Default,,0000,0000,0000,,no knowns and known unknowns are Dialogue: 0,0:18:57.92,0:18:59.52,Default,,0000,0000,0000,,assumptions that can be dealt with Dialogue: 0,0:18:59.52,0:19:01.36,Default,,0000,0000,0000,,proactively Dialogue: 0,0:19:01.36,0:19:03.04,Default,,0000,0000,0000,,um Dialogue: 0,0:19:03.04,0:19:05.20,Default,,0000,0000,0000,,unknown knowns and unknown unknowns are Dialogue: 0,0:19:05.20,0:19:06.56,Default,,0000,0000,0000,,issues that must be dealt with Dialogue: 0,0:19:06.56,0:19:08.56,Default,,0000,0000,0000,,reactively Dialogue: 0,0:19:08.56,0:19:10.24,Default,,0000,0000,0000,,unknowns are assumptions that could have Dialogue: 0,0:19:10.24,0:19:13.20,Default,,0000,0000,0000,,been identified that Dialogue: 0,0:19:13.44,0:19:15.12,Default,,0000,0000,0000,,could have been this is where i'm a Dialogue: 0,0:19:15.12,0:19:17.100,Default,,0000,0000,0000,,little confused but aware and and is now Dialogue: 0,0:19:18.00,0:19:20.80,Default,,0000,0000,0000,,affecting the project unknowns occur Dialogue: 0,0:19:20.80,0:19:22.96,Default,,0000,0000,0000,,most often as the result Dialogue: 0,0:19:22.96,0:19:25.36,Default,,0000,0000,0000,,of poor communication Dialogue: 0,0:19:25.36,0:19:26.72,Default,,0000,0000,0000,,also Dialogue: 0,0:19:26.72,0:19:29.60,Default,,0000,0000,0000,,so it's not that we Dialogue: 0,0:19:29.76,0:19:31.60,Default,,0000,0000,0000,,so can you bring up the last comment Dialogue: 0,0:19:31.60,0:19:33.84,Default,,0000,0000,0000,,again Dialogue: 0,0:19:34.08,0:19:35.36,Default,,0000,0000,0000,,um Dialogue: 0,0:19:35.36,0:19:39.12,Default,,0000,0000,0000,,so your suggestion here is uh i think Dialogue: 0,0:19:39.12,0:19:42.16,Default,,0000,0000,0000,,it's a now known unknown okay Dialogue: 0,0:19:42.16,0:19:45.76,Default,,0000,0000,0000,,marble flow rate i'm gonna make uh some Dialogue: 0,0:19:45.76,0:19:48.56,Default,,0000,0000,0000,,smaller uh type so we can fit more Dialogue: 0,0:19:48.56,0:19:50.16,Default,,0000,0000,0000,,suggestions Dialogue: 0,0:19:50.16,0:19:51.60,Default,,0000,0000,0000,,um Dialogue: 0,0:19:51.60,0:19:54.08,Default,,0000,0000,0000,,so marble flow rate is a known unknown Dialogue: 0,0:19:54.08,0:19:56.32,Default,,0000,0000,0000,,because we can validate Dialogue: 0,0:19:56.32,0:19:58.56,Default,,0000,0000,0000,,um Dialogue: 0,0:20:01.20,0:20:04.72,Default,,0000,0000,0000,,and cookie crumbs unknown known is when Dialogue: 0,0:20:04.72,0:20:09.20,Default,,0000,0000,0000,,you know the question but not the answer Dialogue: 0,0:20:14.48,0:20:16.80,Default,,0000,0000,0000,,ah that's a good Dialogue: 0,0:20:16.80,0:20:18.96,Default,,0000,0000,0000,,that's that that's a good definition Dialogue: 0,0:20:18.96,0:20:21.12,Default,,0000,0000,0000,,when you know the question but not know Dialogue: 0,0:20:21.12,0:20:23.20,Default,,0000,0000,0000,,the answer Dialogue: 0,0:20:23.20,0:20:25.12,Default,,0000,0000,0000,,yeah i don't know what somebody does and Dialogue: 0,0:20:25.12,0:20:28.32,Default,,0000,0000,0000,,they ain't telling so Dialogue: 0,0:20:29.04,0:20:31.44,Default,,0000,0000,0000,,um Dialogue: 0,0:20:31.92,0:20:33.20,Default,,0000,0000,0000,,yeah Dialogue: 0,0:20:33.20,0:20:35.28,Default,,0000,0000,0000,,so this this is gonna be like part two Dialogue: 0,0:20:35.28,0:20:37.100,Default,,0000,0000,0000,,of this exercise is to better understand Dialogue: 0,0:20:38.00,0:20:39.92,Default,,0000,0000,0000,,the square down to the left because i'm Dialogue: 0,0:20:39.92,0:20:41.68,Default,,0000,0000,0000,,a little bit confused about it and it Dialogue: 0,0:20:41.68,0:20:43.28,Default,,0000,0000,0000,,doesn't really matter for now because i Dialogue: 0,0:20:43.28,0:20:45.04,Default,,0000,0000,0000,,understand the first two and those are Dialogue: 0,0:20:45.04,0:20:47.52,Default,,0000,0000,0000,,the ones that i'm working with but Dialogue: 0,0:20:47.52,0:20:51.20,Default,,0000,0000,0000,,known unknown what are boo champ no not Dialogue: 0,0:20:51.20,0:20:53.52,Default,,0000,0000,0000,,known what are the minimum deliverable Dialogue: 0,0:20:53.52,0:20:55.100,Default,,0000,0000,0000,,product does the machine need the drums Dialogue: 0,0:20:56.00,0:20:58.56,Default,,0000,0000,0000,,included Dialogue: 0,0:20:58.88,0:21:01.04,Default,,0000,0000,0000,,um Dialogue: 0,0:21:01.04,0:21:03.12,Default,,0000,0000,0000,,so that's that's a nice one i think Dialogue: 0,0:21:03.12,0:21:04.80,Default,,0000,0000,0000,,there's something in product design Dialogue: 0,0:21:04.80,0:21:07.20,Default,,0000,0000,0000,,called mvp Dialogue: 0,0:21:07.20,0:21:09.76,Default,,0000,0000,0000,,uh which is Dialogue: 0,0:21:09.76,0:21:10.65,Default,,0000,0000,0000,,minimum Dialogue: 0,0:21:10.65,0:21:12.48,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:21:12.48,0:21:14.24,Default,,0000,0000,0000,,valid Dialogue: 0,0:21:14.24,0:21:16.32,Default,,0000,0000,0000,,valuable Dialogue: 0,0:21:16.32,0:21:17.36,Default,,0000,0000,0000,,valid Dialogue: 0,0:21:17.36,0:21:19.92,Default,,0000,0000,0000,,product Dialogue: 0,0:21:20.24,0:21:21.84,Default,,0000,0000,0000,,can you search for mvp in product Dialogue: 0,0:21:21.84,0:21:26.48,Default,,0000,0000,0000,,development uh yeah not in sports Dialogue: 0,0:21:26.48,0:21:28.80,Default,,0000,0000,0000,,um Dialogue: 0,0:21:29.76,0:21:31.52,Default,,0000,0000,0000,,minimum Dialogue: 0,0:21:31.52,0:21:34.16,Default,,0000,0000,0000,,valuable Dialogue: 0,0:21:34.80,0:21:37.04,Default,,0000,0000,0000,,minimum viable product that's that's the Dialogue: 0,0:21:37.04,0:21:38.96,Default,,0000,0000,0000,,word thank you so much Dialogue: 0,0:21:38.96,0:21:41.28,Default,,0000,0000,0000,,minimum viable product i think that's Dialogue: 0,0:21:41.28,0:21:43.20,Default,,0000,0000,0000,,what you mean people champ Dialogue: 0,0:21:43.20,0:21:45.20,Default,,0000,0000,0000,,what are the minimum deliverable product Dialogue: 0,0:21:45.20,0:21:47.28,Default,,0000,0000,0000,,that's minimum viable product i think Dialogue: 0,0:21:47.28,0:21:49.20,Default,,0000,0000,0000,,that's exactly what you mean does the Dialogue: 0,0:21:49.20,0:21:52.48,Default,,0000,0000,0000,,machine need the drums included Dialogue: 0,0:21:52.48,0:21:53.68,Default,,0000,0000,0000,,um Dialogue: 0,0:21:53.68,0:21:56.40,Default,,0000,0000,0000,,yeah so the minimum viable product is Dialogue: 0,0:21:56.40,0:21:58.16,Default,,0000,0000,0000,,exactly what we're writing in our design Dialogue: 0,0:21:58.16,0:22:00.24,Default,,0000,0000,0000,,requirements document Dialogue: 0,0:22:00.24,0:22:01.20,Default,,0000,0000,0000,,um Dialogue: 0,0:22:01.20,0:22:03.36,Default,,0000,0000,0000,,that's that is actually Dialogue: 0,0:22:03.36,0:22:05.20,Default,,0000,0000,0000,,so Dialogue: 0,0:22:05.20,0:22:07.20,Default,,0000,0000,0000,,i think this exercise will Dialogue: 0,0:22:07.20,0:22:09.92,Default,,0000,0000,0000,,help me choose what to focus on and also Dialogue: 0,0:22:09.92,0:22:13.52,Default,,0000,0000,0000,,explain to you why Dialogue: 0,0:22:13.52,0:22:15.60,Default,,0000,0000,0000,,the thing that i'm researching right now Dialogue: 0,0:22:15.60,0:22:18.48,Default,,0000,0000,0000,,in in my head Dialogue: 0,0:22:19.12,0:22:20.24,Default,,0000,0000,0000,,so Dialogue: 0,0:22:20.24,0:22:22.80,Default,,0000,0000,0000,,i'm going to try to choose Dialogue: 0,0:22:22.80,0:22:24.24,Default,,0000,0000,0000,,some things Dialogue: 0,0:22:24.24,0:22:27.44,Default,,0000,0000,0000,,and i'm going to try to take research Dialogue: 0,0:22:27.44,0:22:29.52,Default,,0000,0000,0000,,these known unknowns Dialogue: 0,0:22:29.52,0:22:30.88,Default,,0000,0000,0000,,and Dialogue: 0,0:22:30.88,0:22:32.88,Default,,0000,0000,0000,,make it possible for me to drag them Dialogue: 0,0:22:32.88,0:22:36.40,Default,,0000,0000,0000,,over so they become known knowns Dialogue: 0,0:22:36.40,0:22:38.96,Default,,0000,0000,0000,,and i think when i have enough known Dialogue: 0,0:22:38.96,0:22:41.60,Default,,0000,0000,0000,,knowns i will be able to make a decision Dialogue: 0,0:22:41.60,0:22:45.28,Default,,0000,0000,0000,,if this project is feasible or or not Dialogue: 0,0:22:45.28,0:22:47.28,Default,,0000,0000,0000,,yeah and i thought this was a Dialogue: 0,0:22:47.28,0:22:49.36,Default,,0000,0000,0000,,nice explanation from doro or in other Dialogue: 0,0:22:49.36,0:22:52.08,Default,,0000,0000,0000,,words our suggestions are unknown knowns Dialogue: 0,0:22:52.08,0:22:54.88,Default,,0000,0000,0000,,for you as long as you aren't Dialogue: 0,0:22:54.88,0:22:56.80,Default,,0000,0000,0000,,aware of them once you know about them Dialogue: 0,0:22:56.80,0:23:00.80,Default,,0000,0000,0000,,they will go to known unknowns Dialogue: 0,0:23:00.80,0:23:02.56,Default,,0000,0000,0000,,and that's interesting Dialogue: 0,0:23:02.56,0:23:04.96,Default,,0000,0000,0000,,because you couldn't foresee Dialogue: 0,0:23:04.96,0:23:06.96,Default,,0000,0000,0000,,yeah eventual problems because you Dialogue: 0,0:23:06.96,0:23:09.52,Default,,0000,0000,0000,,didn't know about them yeah yeah Dialogue: 0,0:23:09.52,0:23:12.40,Default,,0000,0000,0000,,and i think like Dialogue: 0,0:23:12.88,0:23:13.76,Default,,0000,0000,0000,,since Dialogue: 0,0:23:13.76,0:23:17.60,Default,,0000,0000,0000,,we're working in a digital file in cad Dialogue: 0,0:23:17.60,0:23:21.36,Default,,0000,0000,0000,,i think like it will be much easier for Dialogue: 0,0:23:21.36,0:23:23.76,Default,,0000,0000,0000,,for example the whole community to call Dialogue: 0,0:23:23.76,0:23:24.80,Default,,0000,0000,0000,,out Dialogue: 0,0:23:24.80,0:23:27.52,Default,,0000,0000,0000,,what for me are unknown nouns Dialogue: 0,0:23:27.52,0:23:29.36,Default,,0000,0000,0000,,and tell them to me and so i can put Dialogue: 0,0:23:29.36,0:23:31.68,Default,,0000,0000,0000,,them into known unknowns or even know Dialogue: 0,0:23:31.68,0:23:33.12,Default,,0000,0000,0000,,nouns later Dialogue: 0,0:23:33.12,0:23:34.64,Default,,0000,0000,0000,,so let's Dialogue: 0,0:23:34.64,0:23:38.72,Default,,0000,0000,0000,,let's um let's talk about these four red Dialogue: 0,0:23:38.72,0:23:40.64,Default,,0000,0000,0000,,uh things Dialogue: 0,0:23:40.64,0:23:41.14,Default,,0000,0000,0000,,um Dialogue: 0,0:23:41.14,0:23:43.60,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:23:43.60,0:23:44.96,Default,,0000,0000,0000,,before Dialogue: 0,0:23:44.96,0:23:46.72,Default,,0000,0000,0000,,we're and actually that's actually where Dialogue: 0,0:23:46.72,0:23:48.72,Default,,0000,0000,0000,,we're going into Dialogue: 0,0:23:48.72,0:23:50.72,Default,,0000,0000,0000,,um i think we're done actually with the Dialogue: 0,0:23:50.72,0:23:54.80,Default,,0000,0000,0000,,known step this is basically Dialogue: 0,0:23:55.04,0:23:56.88,Default,,0000,0000,0000,,most what i wanted to show you is my Dialogue: 0,0:23:56.88,0:23:59.20,Default,,0000,0000,0000,,relationship to these four red items Dialogue: 0,0:23:59.20,0:24:01.84,Default,,0000,0000,0000,,marble size and material Dialogue: 0,0:24:01.84,0:24:04.96,Default,,0000,0000,0000,,is bowden cables or hydraulic cables a Dialogue: 0,0:24:04.96,0:24:07.04,Default,,0000,0000,0000,,viable option Dialogue: 0,0:24:07.04,0:24:09.76,Default,,0000,0000,0000,,the the machine x footprint Dialogue: 0,0:24:09.76,0:24:11.92,Default,,0000,0000,0000,,short if we can make if we're allowed to Dialogue: 0,0:24:11.92,0:24:14.24,Default,,0000,0000,0000,,make it big i know i can make this Dialogue: 0,0:24:14.24,0:24:16.72,Default,,0000,0000,0000,,machine work if we if we need to make it Dialogue: 0,0:24:16.72,0:24:18.32,Default,,0000,0000,0000,,small and everything is convoluted and Dialogue: 0,0:24:18.32,0:24:20.40,Default,,0000,0000,0000,,sit on top of each other Dialogue: 0,0:24:20.40,0:24:22.08,Default,,0000,0000,0000,,i don't know if i even want to try to do Dialogue: 0,0:24:22.08,0:24:23.76,Default,,0000,0000,0000,,it i also don't even know if i want to Dialogue: 0,0:24:23.76,0:24:25.52,Default,,0000,0000,0000,,try to build a big machine Dialogue: 0,0:24:25.52,0:24:27.28,Default,,0000,0000,0000,,so that's a machine footprint discussion Dialogue: 0,0:24:27.28,0:24:30.48,Default,,0000,0000,0000,,and then instrument positions Dialogue: 0,0:24:30.48,0:24:32.48,Default,,0000,0000,0000,,maybe instrument positions and machine Dialogue: 0,0:24:32.48,0:24:35.04,Default,,0000,0000,0000,,footprint is the same thing actually Dialogue: 0,0:24:35.04,0:24:37.76,Default,,0000,0000,0000,,yeah it's the same i'm going to remove Dialogue: 0,0:24:37.76,0:24:39.44,Default,,0000,0000,0000,,the second one Dialogue: 0,0:24:39.44,0:24:43.20,Default,,0000,0000,0000,,and i'm going to um i'm going to add Dialogue: 0,0:24:43.20,0:24:45.28,Default,,0000,0000,0000,,instrument positions to marvel Dialogue: 0,0:24:45.28,0:24:47.36,Default,,0000,0000,0000,,machine footprint Dialogue: 0,0:24:47.36,0:24:49.68,Default,,0000,0000,0000,,it's the same thing Dialogue: 0,0:24:49.68,0:24:51.84,Default,,0000,0000,0000,,um Dialogue: 0,0:24:51.84,0:24:54.40,Default,,0000,0000,0000,,inst Dialogue: 0,0:24:55.60,0:24:57.12,Default,,0000,0000,0000,,this is kind of interesting as well from Dialogue: 0,0:24:57.12,0:24:59.68,Default,,0000,0000,0000,,the organ guy unknown knowns your Dialogue: 0,0:24:59.68,0:25:01.76,Default,,0000,0000,0000,,current design requirements are too Dialogue: 0,0:25:01.76,0:25:04.40,Default,,0000,0000,0000,,ambitious Dialogue: 0,0:25:06.80,0:25:10.80,Default,,0000,0000,0000,,ah that's a super nice one um Dialogue: 0,0:25:10.80,0:25:12.56,Default,,0000,0000,0000,,because that was Dialogue: 0,0:25:12.56,0:25:14.80,Default,,0000,0000,0000,,exactly what happened Dialogue: 0,0:25:14.80,0:25:16.16,Default,,0000,0000,0000,,um Dialogue: 0,0:25:16.16,0:25:19.12,Default,,0000,0000,0000,,i love to show this Dialogue: 0,0:25:19.76,0:25:20.88,Default,,0000,0000,0000,,you're Dialogue: 0,0:25:20.88,0:25:23.12,Default,,0000,0000,0000,,so if we go back to when when i saw Dialogue: 0,0:25:23.12,0:25:25.36,Default,,0000,0000,0000,,myself three days ago on a video and i Dialogue: 0,0:25:25.36,0:25:29.12,Default,,0000,0000,0000,,was like god i was naive i was so naive Dialogue: 0,0:25:29.12,0:25:31.20,Default,,0000,0000,0000,,and i went only on like adrena i was Dialogue: 0,0:25:31.20,0:25:34.08,Default,,0000,0000,0000,,going only on adrenaline at that time my Dialogue: 0,0:25:34.08,0:25:35.76,Default,,0000,0000,0000,,current design requirements were too Dialogue: 0,0:25:35.76,0:25:37.60,Default,,0000,0000,0000,,ambitious for Dialogue: 0,0:25:37.60,0:25:39.20,Default,,0000,0000,0000,,for my skill Dialogue: 0,0:25:39.20,0:25:41.12,Default,,0000,0000,0000,,and um Dialogue: 0,0:25:41.12,0:25:42.80,Default,,0000,0000,0000,,i know that oregon guy thinks that i Dialogue: 0,0:25:42.80,0:25:44.72,Default,,0000,0000,0000,,should use also 22 tracks so maybe Dialogue: 0,0:25:44.72,0:25:46.72,Default,,0000,0000,0000,,that's what you're getting at here Dialogue: 0,0:25:46.72,0:25:48.08,Default,,0000,0000,0000,,unknown Dialogue: 0,0:25:48.08,0:25:50.56,Default,,0000,0000,0000,,and i agree with you like the 37 double Dialogue: 0,0:25:50.56,0:25:54.24,Default,,0000,0000,0000,,drop vibraphone with 174 registrators Dialogue: 0,0:25:54.24,0:25:57.20,Default,,0000,0000,0000,,are kind of are perhaps too ambitious we Dialogue: 0,0:25:57.20,0:25:59.36,Default,,0000,0000,0000,,and you don't know that until you know Dialogue: 0,0:25:59.36,0:26:02.24,Default,,0000,0000,0000,,it so that's unknown so this was a Dialogue: 0,0:26:02.24,0:26:04.88,Default,,0000,0000,0000,,fantastic example uh so i'm gonna write Dialogue: 0,0:26:04.88,0:26:06.72,Default,,0000,0000,0000,,it here Dialogue: 0,0:26:06.72,0:26:09.72,Default,,0000,0000,0000,,um Dialogue: 0,0:26:13.52,0:26:15.04,Default,,0000,0000,0000,,current Dialogue: 0,0:26:15.04,0:26:18.00,Default,,0000,0000,0000,,d r Dialogue: 0,0:26:18.16,0:26:19.12,Default,,0000,0000,0000,,to Dialogue: 0,0:26:19.12,0:26:22.08,Default,,0000,0000,0000,,ambitious Dialogue: 0,0:26:22.32,0:26:25.36,Default,,0000,0000,0000,,i should probably not use abbreviations Dialogue: 0,0:26:25.36,0:26:26.32,Default,,0000,0000,0000,,because Dialogue: 0,0:26:26.32,0:26:29.04,Default,,0000,0000,0000,,we are too this is abstract enough as it Dialogue: 0,0:26:29.04,0:26:30.40,Default,,0000,0000,0000,,is Dialogue: 0,0:26:30.40,0:26:31.100,Default,,0000,0000,0000,,we're trying to go a mainstream Dialogue: 0,0:26:32.00,0:26:34.72,Default,,0000,0000,0000,,evergreen here Dialogue: 0,0:26:34.72,0:26:37.72,Default,,0000,0000,0000,,requirements Dialogue: 0,0:26:42.39,0:26:45.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:26:45.68,0:26:47.100,Default,,0000,0000,0000,,photoshop is absolutely the the software Dialogue: 0,0:26:48.00,0:26:51.60,Default,,0000,0000,0000,,to use for this presentation by the way Dialogue: 0,0:26:51.60,0:26:54.64,Default,,0000,0000,0000,,definitely simple and easy Dialogue: 0,0:26:54.64,0:26:57.60,Default,,0000,0000,0000,,to go to microsoft paint Dialogue: 0,0:26:57.60,0:27:00.16,Default,,0000,0000,0000,,from windows Dialogue: 0,0:27:00.16,0:27:02.24,Default,,0000,0000,0000,,98 or something that we saw earlier Dialogue: 0,0:27:02.24,0:27:04.56,Default,,0000,0000,0000,,today Dialogue: 0,0:27:04.64,0:27:08.32,Default,,0000,0000,0000,,so so this is super nice unknown knowns Dialogue: 0,0:27:08.32,0:27:10.56,Default,,0000,0000,0000,,can physics invalidate the machine Dialogue: 0,0:27:10.56,0:27:13.36,Default,,0000,0000,0000,,current design uh requirements to Dialogue: 0,0:27:13.36,0:27:16.72,Default,,0000,0000,0000,,ambitious or or or not Dialogue: 0,0:27:16.72,0:27:19.04,Default,,0000,0000,0000,,um Dialogue: 0,0:27:19.12,0:27:21.68,Default,,0000,0000,0000,,so i boiled it down Dialogue: 0,0:27:21.68,0:27:23.04,Default,,0000,0000,0000,,to Dialogue: 0,0:27:23.04,0:27:25.12,Default,,0000,0000,0000,,three Dialogue: 0,0:27:25.12,0:27:26.96,Default,,0000,0000,0000,,things now marble size and material Dialogue: 0,0:27:26.96,0:27:29.44,Default,,0000,0000,0000,,about in hydraulics cost friction Dialogue: 0,0:27:29.44,0:27:31.36,Default,,0000,0000,0000,,machine footprint Dialogue: 0,0:27:31.36,0:27:33.52,Default,,0000,0000,0000,,so Dialogue: 0,0:27:33.52,0:27:35.60,Default,,0000,0000,0000,,now you know how i think about Dialogue: 0,0:27:35.60,0:27:38.08,Default,,0000,0000,0000,,choosing next step and these red ones Dialogue: 0,0:27:38.08,0:27:40.64,Default,,0000,0000,0000,,are the ones that i wanna investigate Dialogue: 0,0:27:40.64,0:27:43.04,Default,,0000,0000,0000,,and if possible try to validate these Dialogue: 0,0:27:43.04,0:27:45.84,Default,,0000,0000,0000,,three two known nouns Dialogue: 0,0:27:45.84,0:27:48.40,Default,,0000,0000,0000,,and i wanna start today with a Dialogue: 0,0:27:48.40,0:27:51.100,Default,,0000,0000,0000,,brainstorming session with sir 3k oh wow Dialogue: 0,0:27:52.00,0:27:54.32,Default,,0000,0000,0000,,we're already there yeah we're there and Dialogue: 0,0:27:54.32,0:27:56.08,Default,,0000,0000,0000,,you can keep on suggesting Dialogue: 0,0:27:56.08,0:27:58.24,Default,,0000,0000,0000,,things to put into the squares but for Dialogue: 0,0:27:58.24,0:28:01.20,Default,,0000,0000,0000,,now i'm gonna play a mall if i can Dialogue: 0,0:28:01.20,0:28:02.96,Default,,0000,0000,0000,,it's important for me Dialogue: 0,0:28:02.96,0:28:05.44,Default,,0000,0000,0000,,this is important for all of us Dialogue: 0,0:28:05.44,0:28:08.64,Default,,0000,0000,0000,,here this is how we heard it Dialogue: 0,0:28:08.64,0:28:13.12,Default,,0000,0000,0000,,ah that's where there we go Dialogue: 0,0:28:13.12,0:28:15.04,Default,,0000,0000,0000,,oh yeah so Dialogue: 0,0:28:15.04,0:28:19.100,Default,,0000,0000,0000,,this is kind of how i how i uh how i was Dialogue: 0,0:28:20.00,0:28:22.32,Default,,0000,0000,0000,,before Dialogue: 0,0:28:25.28,0:28:26.96,Default,,0000,0000,0000,,and the difference here is that is alan Dialogue: 0,0:28:26.96,0:28:29.68,Default,,0000,0000,0000,,turing who says that Dialogue: 0,0:28:29.68,0:28:31.12,Default,,0000,0000,0000,,and um Dialogue: 0,0:28:31.12,0:28:32.64,Default,,0000,0000,0000,,no comparison Dialogue: 0,0:28:32.64,0:28:35.52,Default,,0000,0000,0000,,uh otherwise between me and alan turing Dialogue: 0,0:28:35.52,0:28:38.40,Default,,0000,0000,0000,,so um we are on step three Dialogue: 0,0:28:38.40,0:28:41.100,Default,,0000,0000,0000,,yes let's see how to do this let's go to Dialogue: 0,0:28:42.00,0:28:46.24,Default,,0000,0000,0000,,cad and let's just look at our craziness Dialogue: 0,0:28:46.24,0:28:48.96,Default,,0000,0000,0000,,here our beautiful machine Dialogue: 0,0:28:48.96,0:28:51.84,Default,,0000,0000,0000,,so sir 3k um Dialogue: 0,0:28:51.84,0:28:54.56,Default,,0000,0000,0000,,we had a slide earlier that was Dialogue: 0,0:28:54.56,0:28:57.92,Default,,0000,0000,0000,,brilliant um can we pick that up the Dialogue: 0,0:28:57.92,0:29:00.24,Default,,0000,0000,0000,,comparison between the modular versus Dialogue: 0,0:29:00.24,0:29:01.60,Default,,0000,0000,0000,,the all Dialogue: 0,0:29:01.60,0:29:02.88,Default,,0000,0000,0000,,one design Dialogue: 0,0:29:02.88,0:29:05.04,Default,,0000,0000,0000,,give me a second i think that's a great Dialogue: 0,0:29:05.04,0:29:07.52,Default,,0000,0000,0000,,start to to kick this brainstorming Dialogue: 0,0:29:07.52,0:29:08.64,Default,,0000,0000,0000,,session off Dialogue: 0,0:29:08.64,0:29:13.84,Default,,0000,0000,0000,,i'm also gonna sketch on my sketch pad Dialogue: 0,0:29:16.64,0:29:18.24,Default,,0000,0000,0000,,so i've had a Dialogue: 0,0:29:18.24,0:29:20.48,Default,,0000,0000,0000,,like Dialogue: 0,0:29:21.28,0:29:23.76,Default,,0000,0000,0000,,very pessimistic feeling the last days Dialogue: 0,0:29:23.76,0:29:25.12,Default,,0000,0000,0000,,um Dialogue: 0,0:29:25.12,0:29:26.88,Default,,0000,0000,0000,,yes Dialogue: 0,0:29:26.88,0:29:28.32,Default,,0000,0000,0000,,hannes is getting annoyed with me Dialogue: 0,0:29:28.32,0:29:30.56,Default,,0000,0000,0000,,because my hype is gone Dialogue: 0,0:29:30.56,0:29:33.36,Default,,0000,0000,0000,,and i can't cope with that i just go on Dialogue: 0,0:29:33.36,0:29:36.16,Default,,0000,0000,0000,,pure hope here Dialogue: 0,0:29:36.16,0:29:40.24,Default,,0000,0000,0000,,i'm my i'm i'm zero hype right now um Dialogue: 0,0:29:40.24,0:29:42.72,Default,,0000,0000,0000,,because i don't see a way forward right Dialogue: 0,0:29:42.72,0:29:47.44,Default,,0000,0000,0000,,now and i and and what i mean is that it Dialogue: 0,0:29:47.44,0:29:49.52,Default,,0000,0000,0000,,might be good it might be good that i Dialogue: 0,0:29:49.52,0:29:51.44,Default,,0000,0000,0000,,don't think i know how to do this Dialogue: 0,0:29:51.44,0:29:53.36,Default,,0000,0000,0000,,like uh what was his name the dune Dialogue: 0,0:29:53.36,0:29:54.56,Default,,0000,0000,0000,,composer Dialogue: 0,0:29:54.56,0:29:56.72,Default,,0000,0000,0000,,hanziman like hans simmer doesn't know Dialogue: 0,0:29:56.72,0:29:59.04,Default,,0000,0000,0000,,how to compose the music for your movie Dialogue: 0,0:29:59.04,0:30:01.36,Default,,0000,0000,0000,,i do not know how to design uh this Dialogue: 0,0:30:01.36,0:30:04.08,Default,,0000,0000,0000,,marble machine Dialogue: 0,0:30:06.64,0:30:09.44,Default,,0000,0000,0000,,so we're gonna show you a Dialogue: 0,0:30:09.44,0:30:12.64,Default,,0000,0000,0000,,suggestion that was sent in um Dialogue: 0,0:30:12.64,0:30:14.48,Default,,0000,0000,0000,,by a viewer Dialogue: 0,0:30:14.48,0:30:16.32,Default,,0000,0000,0000,,um which is a Dialogue: 0,0:30:16.32,0:30:18.88,Default,,0000,0000,0000,,very very nice rundown Dialogue: 0,0:30:18.88,0:30:20.24,Default,,0000,0000,0000,,of kind of Dialogue: 0,0:30:20.24,0:30:22.40,Default,,0000,0000,0000,,the two approaches the modular design to Dialogue: 0,0:30:22.40,0:30:23.84,Default,,0000,0000,0000,,the left Dialogue: 0,0:30:23.84,0:30:26.80,Default,,0000,0000,0000,,and all in one design to the right and Dialogue: 0,0:30:26.80,0:30:28.24,Default,,0000,0000,0000,,i just wanted Dialogue: 0,0:30:28.24,0:30:31.52,Default,,0000,0000,0000,,hannes sir 3k would you please Dialogue: 0,0:30:31.52,0:30:34.08,Default,,0000,0000,0000,,tell the viewers about your Dialogue: 0,0:30:34.08,0:30:35.12,Default,,0000,0000,0000,,feeling Dialogue: 0,0:30:35.12,0:30:37.44,Default,,0000,0000,0000,,of the dna of the first machine and Dialogue: 0,0:30:37.44,0:30:39.76,Default,,0000,0000,0000,,everything you told me the other day Dialogue: 0,0:30:39.76,0:30:41.44,Default,,0000,0000,0000,,oh wow that's a tall order do you want Dialogue: 0,0:30:41.44,0:30:43.12,Default,,0000,0000,0000,,me to remember that what was our Dialogue: 0,0:30:43.12,0:30:45.60,Default,,0000,0000,0000,,discussion the dna Dialogue: 0,0:30:45.60,0:30:47.36,Default,,0000,0000,0000,,i just need to get in that mind frame Dialogue: 0,0:30:47.36,0:30:48.56,Default,,0000,0000,0000,,again Dialogue: 0,0:30:48.56,0:30:51.60,Default,,0000,0000,0000,,the mind frame Dialogue: 0,0:30:51.60,0:30:53.100,Default,,0000,0000,0000,,yeah but it's like um Dialogue: 0,0:30:54.00,0:30:55.28,Default,,0000,0000,0000,,um Dialogue: 0,0:30:55.28,0:30:56.88,Default,,0000,0000,0000,,programming language with frame and Dialogue: 0,0:30:56.88,0:30:58.64,Default,,0000,0000,0000,,you're about so maybe that's why you Dialogue: 0,0:30:58.64,0:31:00.16,Default,,0000,0000,0000,,don't have a mindset you have mind Dialogue: 0,0:31:00.16,0:31:01.68,Default,,0000,0000,0000,,frames or something Dialogue: 0,0:31:01.68,0:31:06.64,Default,,0000,0000,0000,,what we talked about yeah is that Dialogue: 0,0:31:09.12,0:31:11.28,Default,,0000,0000,0000,,what is the marble machine actually like Dialogue: 0,0:31:11.28,0:31:15.12,Default,,0000,0000,0000,,it's the cool thing that is one machine Dialogue: 0,0:31:15.12,0:31:17.92,Default,,0000,0000,0000,,that has so many things like convoluted Dialogue: 0,0:31:17.92,0:31:20.16,Default,,0000,0000,0000,,i hope i'm intertwined Dialogue: 0,0:31:20.16,0:31:21.92,Default,,0000,0000,0000,,and it's it's like a rube goldberg Dialogue: 0,0:31:21.92,0:31:24.72,Default,,0000,0000,0000,,machine everything happens um Dialogue: 0,0:31:24.72,0:31:27.12,Default,,0000,0000,0000,,at the same time in one machine and it's Dialogue: 0,0:31:27.12,0:31:28.88,Default,,0000,0000,0000,,kind of hard to understand how it works Dialogue: 0,0:31:28.88,0:31:31.36,Default,,0000,0000,0000,,but it's kind but it works and it's like Dialogue: 0,0:31:31.36,0:31:32.80,Default,,0000,0000,0000,,intriguing because it's this little Dialogue: 0,0:31:32.80,0:31:34.72,Default,,0000,0000,0000,,small music box and out of it comes Dialogue: 0,0:31:34.72,0:31:37.52,Default,,0000,0000,0000,,something big and huge Dialogue: 0,0:31:37.52,0:31:39.68,Default,,0000,0000,0000,,and Dialogue: 0,0:31:40.64,0:31:43.12,Default,,0000,0000,0000,,how much would that be lost Dialogue: 0,0:31:43.12,0:31:44.64,Default,,0000,0000,0000,,if we went Dialogue: 0,0:31:44.64,0:31:46.32,Default,,0000,0000,0000,,for a much bigger machine where Dialogue: 0,0:31:46.32,0:31:49.12,Default,,0000,0000,0000,,everything is separated and Dialogue: 0,0:31:49.12,0:31:51.92,Default,,0000,0000,0000,,if if we can go to um Dialogue: 0,0:31:51.92,0:31:54.88,Default,,0000,0000,0000,,actually to the sketch pad when i find Dialogue: 0,0:31:54.88,0:31:56.32,Default,,0000,0000,0000,,we don't we don't have to put the Dialogue: 0,0:31:56.32,0:31:58.64,Default,,0000,0000,0000,,modules apart from each other Dialogue: 0,0:31:58.64,0:31:59.60,Default,,0000,0000,0000,,um Dialogue: 0,0:31:59.60,0:32:00.48,Default,,0000,0000,0000,,so Dialogue: 0,0:32:00.48,0:32:03.28,Default,,0000,0000,0000,,if i can find Dialogue: 0,0:32:03.28,0:32:04.40,Default,,0000,0000,0000,,um Dialogue: 0,0:32:04.40,0:32:06.48,Default,,0000,0000,0000,,so yeah here for example Dialogue: 0,0:32:06.48,0:32:09.12,Default,,0000,0000,0000,,so here's the modules this is a modular Dialogue: 0,0:32:09.12,0:32:10.24,Default,,0000,0000,0000,,design Dialogue: 0,0:32:10.24,0:32:12.40,Default,,0000,0000,0000,,and everything is apart so it looks like Dialogue: 0,0:32:12.40,0:32:13.84,Default,,0000,0000,0000,,yeah that's three machines that's not Dialogue: 0,0:32:13.84,0:32:15.92,Default,,0000,0000,0000,,the marble machine but we can have this Dialogue: 0,0:32:15.92,0:32:17.12,Default,,0000,0000,0000,,mindset Dialogue: 0,0:32:17.12,0:32:19.12,Default,,0000,0000,0000,,and put them into Dialogue: 0,0:32:19.12,0:32:20.48,Default,,0000,0000,0000,,one machine Dialogue: 0,0:32:20.48,0:32:22.96,Default,,0000,0000,0000,,like this Dialogue: 0,0:32:23.28,0:32:26.40,Default,,0000,0000,0000,,so here here's bowden cables allowing us Dialogue: 0,0:32:26.40,0:32:27.100,Default,,0000,0000,0000,,to spread out the instruments which is Dialogue: 0,0:32:28.00,0:32:29.28,Default,,0000,0000,0000,,good for Dialogue: 0,0:32:29.28,0:32:31.28,Default,,0000,0000,0000,,and we can also do Dialogue: 0,0:32:31.28,0:32:32.24,Default,,0000,0000,0000,,um Dialogue: 0,0:32:32.24,0:32:35.04,Default,,0000,0000,0000,,something that i think is the closest Dialogue: 0,0:32:35.04,0:32:37.20,Default,,0000,0000,0000,,uh this one Dialogue: 0,0:32:37.20,0:32:38.80,Default,,0000,0000,0000,,but actually vibraphone and drums would Dialogue: 0,0:32:38.80,0:32:41.52,Default,,0000,0000,0000,,change place here Dialogue: 0,0:32:41.52,0:32:45.52,Default,,0000,0000,0000,,do we have the wide mm3 uh slide Dialogue: 0,0:32:45.52,0:32:48.24,Default,,0000,0000,0000,,uh i can find it maybe we don't have the Dialogue: 0,0:32:48.24,0:32:50.56,Default,,0000,0000,0000,,keynote Dialogue: 0,0:32:50.56,0:32:52.08,Default,,0000,0000,0000,,um Dialogue: 0,0:32:52.08,0:32:55.28,Default,,0000,0000,0000,,never mind so i'm gonna give you your uh Dialogue: 0,0:32:55.28,0:32:57.52,Default,,0000,0000,0000,,your the path here Dialogue: 0,0:32:57.52,0:33:01.04,Default,,0000,0000,0000,,um or that or um Dialogue: 0,0:33:01.20,0:33:04.16,Default,,0000,0000,0000,,what you were talking about is like Dialogue: 0,0:33:04.16,0:33:07.68,Default,,0000,0000,0000,,the dna of one machine Dialogue: 0,0:33:07.68,0:33:12.56,Default,,0000,0000,0000,,versus the modular design yeah and Dialogue: 0,0:33:13.60,0:33:15.92,Default,,0000,0000,0000,,basically you said a lot of smart things Dialogue: 0,0:33:15.92,0:33:17.100,Default,,0000,0000,0000,,about that can you just repeat them Dialogue: 0,0:33:18.00,0:33:19.68,Default,,0000,0000,0000,,please can i just repeat everything i Dialogue: 0,0:33:19.68,0:33:22.08,Default,,0000,0000,0000,,said and then i have like yeah here we Dialogue: 0,0:33:22.08,0:33:23.100,Default,,0000,0000,0000,,have holdsworth Dialogue: 0,0:33:24.00,0:33:25.100,Default,,0000,0000,0000,,hands also Dialogue: 0,0:33:26.00,0:33:28.88,Default,,0000,0000,0000,,the whole in one is the spirit it is Dialogue: 0,0:33:28.88,0:33:31.84,Default,,0000,0000,0000,,kind of the point of the machine Dialogue: 0,0:33:31.84,0:33:33.100,Default,,0000,0000,0000,,and that's perhaps a little bit where i Dialogue: 0,0:33:34.00,0:33:39.00,Default,,0000,0000,0000,,was going right when we talked about it Dialogue: 0,0:33:39.84,0:33:41.12,Default,,0000,0000,0000,,and Dialogue: 0,0:33:41.12,0:33:43.28,Default,,0000,0000,0000,,for me the dna of it all i talked about Dialogue: 0,0:33:43.28,0:33:45.100,Default,,0000,0000,0000,,on the streams earlier as well Dialogue: 0,0:33:46.00,0:33:48.56,Default,,0000,0000,0000,,it's like it's not a self-playing Dialogue: 0,0:33:48.56,0:33:50.72,Default,,0000,0000,0000,,machine altogether it's the interaction Dialogue: 0,0:33:50.72,0:33:54.24,Default,,0000,0000,0000,,between you and the machine also Dialogue: 0,0:33:54.24,0:33:56.16,Default,,0000,0000,0000,,and that's why i get so annoyed when i Dialogue: 0,0:33:56.16,0:33:59.60,Default,,0000,0000,0000,,hear mallet machine i know you're joking Dialogue: 0,0:33:59.60,0:34:00.96,Default,,0000,0000,0000,,i have to provide context because that Dialogue: 0,0:34:00.96,0:34:03.04,Default,,0000,0000,0000,,was the previous stream Dialogue: 0,0:34:03.04,0:34:06.24,Default,,0000,0000,0000,,i even contemplated building a mallet Dialogue: 0,0:34:06.24,0:34:08.40,Default,,0000,0000,0000,,machine instead Dialogue: 0,0:34:08.40,0:34:10.72,Default,,0000,0000,0000,,so no marbles because it's formed from Dialogue: 0,0:34:10.72,0:34:13.84,Default,,0000,0000,0000,,function absolutism but that's Dialogue: 0,0:34:13.84,0:34:15.84,Default,,0000,0000,0000,,that i agree Dialogue: 0,0:34:15.84,0:34:17.04,Default,,0000,0000,0000,,is Dialogue: 0,0:34:17.04,0:34:19.68,Default,,0000,0000,0000,,too much of a step into a new family of Dialogue: 0,0:34:19.68,0:34:22.32,Default,,0000,0000,0000,,something else Dialogue: 0,0:34:22.32,0:34:24.72,Default,,0000,0000,0000,,go on Dialogue: 0,0:34:26.16,0:34:28.48,Default,,0000,0000,0000,,as the chat says Dialogue: 0,0:34:28.48,0:34:31.28,Default,,0000,0000,0000,,like the main spirit of it having it is Dialogue: 0,0:34:31.28,0:34:34.80,Default,,0000,0000,0000,,everything in one it's not modular Dialogue: 0,0:34:34.80,0:34:36.88,Default,,0000,0000,0000,,connected together Dialogue: 0,0:34:36.88,0:34:40.48,Default,,0000,0000,0000,,a lot of like extension Dialogue: 0,0:34:40.72,0:34:41.84,Default,,0000,0000,0000,,i don't know Dialogue: 0,0:34:41.84,0:34:43.52,Default,,0000,0000,0000,,okay so give let me Dialogue: 0,0:34:43.52,0:34:44.96,Default,,0000,0000,0000,,can you bring that comment up again i Dialogue: 0,0:34:44.96,0:34:46.84,Default,,0000,0000,0000,,thought it was really nice Dialogue: 0,0:34:46.84,0:34:50.56,Default,,0000,0000,0000,,um the whole holdsworth hands the whole Dialogue: 0,0:34:50.56,0:34:53.28,Default,,0000,0000,0000,,in the in one is the spirit Dialogue: 0,0:34:53.28,0:34:55.44,Default,,0000,0000,0000,,it is kind of the point of the machine Dialogue: 0,0:34:55.44,0:34:58.48,Default,,0000,0000,0000,,so my question for you holdsworth hands Dialogue: 0,0:34:58.48,0:35:00.40,Default,,0000,0000,0000,,i i love your comment Dialogue: 0,0:35:00.40,0:35:02.88,Default,,0000,0000,0000,,uh let me draw something for you okay Dialogue: 0,0:35:02.88,0:35:04.24,Default,,0000,0000,0000,,mac Dialogue: 0,0:35:04.24,0:35:06.40,Default,,0000,0000,0000,,to me the coolest part is that it's one Dialogue: 0,0:35:06.40,0:35:09.84,Default,,0000,0000,0000,,machine i'm in the one machine camp Dialogue: 0,0:35:09.84,0:35:11.76,Default,,0000,0000,0000,,let me ask the audience something here Dialogue: 0,0:35:11.76,0:35:13.60,Default,,0000,0000,0000,,to you kmac and to holdsworth and to Dialogue: 0,0:35:13.60,0:35:17.00,Default,,0000,0000,0000,,everyone else Dialogue: 0,0:35:17.60,0:35:20.08,Default,,0000,0000,0000,,if the machine was large so um so we Dialogue: 0,0:35:20.08,0:35:22.80,Default,,0000,0000,0000,,have here alternative one Dialogue: 0,0:35:22.80,0:35:24.96,Default,,0000,0000,0000,,this is the all-in-one that we know and Dialogue: 0,0:35:24.96,0:35:25.100,Default,,0000,0000,0000,,love Dialogue: 0,0:35:26.00,0:35:28.84,Default,,0000,0000,0000,,and that i don't think will give Dialogue: 0,0:35:28.84,0:35:32.40,Default,,0000,0000,0000,,me the music requirements that i feel i Dialogue: 0,0:35:32.40,0:35:33.100,Default,,0000,0000,0000,,need Dialogue: 0,0:35:34.00,0:35:37.04,Default,,0000,0000,0000,,that's why i think Dialogue: 0,0:35:38.56,0:35:40.80,Default,,0000,0000,0000,,but maybe maybe maybe Dialogue: 0,0:35:40.80,0:35:43.44,Default,,0000,0000,0000,,like um organ guy said Dialogue: 0,0:35:43.44,0:35:45.04,Default,,0000,0000,0000,,the current design requirements are too Dialogue: 0,0:35:45.04,0:35:48.48,Default,,0000,0000,0000,,ambitious uh so so this is the Dialogue: 0,0:35:48.48,0:35:49.76,Default,,0000,0000,0000,,this is Dialogue: 0,0:35:49.76,0:35:52.48,Default,,0000,0000,0000,,let's call this the classic Dialogue: 0,0:35:52.48,0:35:55.12,Default,,0000,0000,0000,,classic footprint Dialogue: 0,0:35:55.12,0:35:57.52,Default,,0000,0000,0000,,and i have also here like this is kinda Dialogue: 0,0:35:57.52,0:35:59.52,Default,,0000,0000,0000,,same as i think then perhaps marcus Dialogue: 0,0:35:59.52,0:36:00.72,Default,,0000,0000,0000,,hoffman Dialogue: 0,0:36:00.72,0:36:02.80,Default,,0000,0000,0000,,modular is a marble machine but not Dialogue: 0,0:36:02.80,0:36:05.36,Default,,0000,0000,0000,,vintage marble machine Dialogue: 0,0:36:05.36,0:36:07.52,Default,,0000,0000,0000,,that's kind of the same vein of the dna Dialogue: 0,0:36:07.52,0:36:10.84,Default,,0000,0000,0000,,like the whole feel about it Dialogue: 0,0:36:10.84,0:36:14.32,Default,,0000,0000,0000,,yeah so Dialogue: 0,0:36:14.32,0:36:16.40,Default,,0000,0000,0000,,on the completely Dialogue: 0,0:36:16.40,0:36:19.28,Default,,0000,0000,0000,,other side of the spectra let's make it Dialogue: 0,0:36:19.28,0:36:21.100,Default,,0000,0000,0000,,i'm gonna draw it where can i draw Dialogue: 0,0:36:22.00,0:36:23.12,Default,,0000,0000,0000,,there Dialogue: 0,0:36:23.12,0:36:24.84,Default,,0000,0000,0000,,i'm gonna draw it down Dialogue: 0,0:36:24.84,0:36:25.63,Default,,0000,0000,0000,,here um Dialogue: 0,0:36:25.63,0:36:27.20,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:36:27.20,0:36:30.32,Default,,0000,0000,0000,,let's draw it like this Dialogue: 0,0:36:30.72,0:36:32.08,Default,,0000,0000,0000,,we should look at pat mathews Dialogue: 0,0:36:32.08,0:36:35.04,Default,,0000,0000,0000,,orchestrion because i think it's a Dialogue: 0,0:36:35.04,0:36:37.28,Default,,0000,0000,0000,,i was a big badminton fan but that is a Dialogue: 0,0:36:37.28,0:36:39.04,Default,,0000,0000,0000,,mechanical music instrument project Dialogue: 0,0:36:39.04,0:36:41.04,Default,,0000,0000,0000,,that's kind of boring to watch Dialogue: 0,0:36:41.04,0:36:43.12,Default,,0000,0000,0000,,and it's actually spread out so it's a Dialogue: 0,0:36:43.12,0:36:44.72,Default,,0000,0000,0000,,lot of mechanical music instruments Dialogue: 0,0:36:44.72,0:36:45.100,Default,,0000,0000,0000,,everywhere Dialogue: 0,0:36:46.00,0:36:48.16,Default,,0000,0000,0000,,and um Dialogue: 0,0:36:48.16,0:36:52.96,Default,,0000,0000,0000,,it's not entertaining in my in my um Dialogue: 0,0:36:52.96,0:36:55.12,Default,,0000,0000,0000,,it's also media and solenoid controlled Dialogue: 0,0:36:55.12,0:36:58.24,Default,,0000,0000,0000,,and you know how i feel about that Dialogue: 0,0:36:58.24,0:37:00.74,Default,,0000,0000,0000,,um so down here Dialogue: 0,0:37:00.74,0:37:05.87,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:37:07.52,0:37:09.44,Default,,0000,0000,0000,,and here's a comment that goes straight Dialogue: 0,0:37:09.44,0:37:12.24,Default,,0000,0000,0000,,to my heart from kmac once again Dialogue: 0,0:37:12.24,0:37:15.04,Default,,0000,0000,0000,,iron man 3 was lame because he had many Dialogue: 0,0:37:15.04,0:37:17.36,Default,,0000,0000,0000,,autonomous machines the coolest thing Dialogue: 0,0:37:17.36,0:37:19.12,Default,,0000,0000,0000,,about iron man is the man and the Dialogue: 0,0:37:19.12,0:37:22.32,Default,,0000,0000,0000,,machine interaction be the musical iron Dialogue: 0,0:37:22.32,0:37:24.64,Default,,0000,0000,0000,,man Dialogue: 0,0:37:30.16,0:37:32.32,Default,,0000,0000,0000,,that's so fun that's that's that's good Dialogue: 0,0:37:32.32,0:37:36.40,Default,,0000,0000,0000,,that's a good one kmac mr b fox 7075 as Dialogue: 0,0:37:36.40,0:37:38.64,Default,,0000,0000,0000,,a lot of people also suggests previous Dialogue: 0,0:37:38.64,0:37:41.04,Default,,0000,0000,0000,,machines only used one side there are Dialogue: 0,0:37:41.04,0:37:42.96,Default,,0000,0000,0000,,three other sides that can hold Dialogue: 0,0:37:42.96,0:37:45.12,Default,,0000,0000,0000,,instruments and i'm a little bit in this Dialogue: 0,0:37:45.12,0:37:47.68,Default,,0000,0000,0000,,camp as well we haven't really really Dialogue: 0,0:37:47.68,0:37:49.92,Default,,0000,0000,0000,,gone through the whole idea if you're Dialogue: 0,0:37:49.92,0:37:51.76,Default,,0000,0000,0000,,going this way i'm going to go Dialogue: 0,0:37:51.76,0:37:54.32,Default,,0000,0000,0000,,jean-michel circular on you all okay Dialogue: 0,0:37:54.32,0:37:57.44,Default,,0000,0000,0000,,because because like the circular thing Dialogue: 0,0:37:57.44,0:38:00.48,Default,,0000,0000,0000,,the circular thing opens up to me Dialogue: 0,0:38:00.48,0:38:03.04,Default,,0000,0000,0000,,uh the iron man thing and also that you Dialogue: 0,0:38:03.04,0:38:06.24,Default,,0000,0000,0000,,can have a stage podium that is actually Dialogue: 0,0:38:06.24,0:38:07.100,Default,,0000,0000,0000,,turning slowly Dialogue: 0,0:38:08.00,0:38:11.68,Default,,0000,0000,0000,,is actually really really not difficult Dialogue: 0,0:38:11.68,0:38:12.88,Default,,0000,0000,0000,,um Dialogue: 0,0:38:12.88,0:38:13.68,Default,,0000,0000,0000,,so Dialogue: 0,0:38:13.68,0:38:15.92,Default,,0000,0000,0000,,kmac by the way there is a fantastic Dialogue: 0,0:38:15.92,0:38:18.16,Default,,0000,0000,0000,,youtuber called kmac Dialogue: 0,0:38:18.16,0:38:20.16,Default,,0000,0000,0000,,who makes guitar videos Dialogue: 0,0:38:20.16,0:38:22.24,Default,,0000,0000,0000,,um and i don't think it's you in the Dialogue: 0,0:38:22.24,0:38:24.96,Default,,0000,0000,0000,,comments but if it was you i appreciate Dialogue: 0,0:38:24.96,0:38:27.04,Default,,0000,0000,0000,,your videos Dialogue: 0,0:38:27.04,0:38:30.04,Default,,0000,0000,0000,,um Dialogue: 0,0:38:32.80,0:38:34.88,Default,,0000,0000,0000,,one machine equals d machine several Dialogue: 0,0:38:34.88,0:38:37.68,Default,,0000,0000,0000,,machines equals machine band members i Dialogue: 0,0:38:37.68,0:38:39.92,Default,,0000,0000,0000,,would prefer the former rather than the Dialogue: 0,0:38:39.92,0:38:43.12,Default,,0000,0000,0000,,later yeah so so look check this out Dialogue: 0,0:38:43.12,0:38:44.72,Default,,0000,0000,0000,,we have a scale here Dialogue: 0,0:38:44.72,0:38:48.40,Default,,0000,0000,0000,,from one uh down to three Dialogue: 0,0:38:48.40,0:38:51.52,Default,,0000,0000,0000,,classic footprint completely modular Dialogue: 0,0:38:51.52,0:38:53.68,Default,,0000,0000,0000,,um Dialogue: 0,0:38:53.68,0:38:55.76,Default,,0000,0000,0000,,let me see if i can be a little fancy Dialogue: 0,0:38:55.76,0:38:57.20,Default,,0000,0000,0000,,should i be a little fancy of course i Dialogue: 0,0:38:57.20,0:38:58.32,Default,,0000,0000,0000,,should be a little fantastic this is Dialogue: 0,0:38:58.32,0:39:00.96,Default,,0000,0000,0000,,what we're all about here so i learned Dialogue: 0,0:39:00.96,0:39:04.64,Default,,0000,0000,0000,,that i can lower the layer opacity Dialogue: 0,0:39:04.64,0:39:06.24,Default,,0000,0000,0000,,there Dialogue: 0,0:39:06.24,0:39:08.16,Default,,0000,0000,0000,,then i'm gonna make a nice gradient Dialogue: 0,0:39:08.16,0:39:09.60,Default,,0000,0000,0000,,everyone Dialogue: 0,0:39:09.60,0:39:13.48,Default,,0000,0000,0000,,and while you do that Dialogue: 0,0:39:14.72,0:39:16.48,Default,,0000,0000,0000,,andrew hill the brand just being Dialogue: 0,0:39:16.48,0:39:18.32,Default,,0000,0000,0000,,brilliant here in chat supporting us Dialogue: 0,0:39:18.32,0:39:21.04,Default,,0000,0000,0000,,with a nice super chat here and says Dialogue: 0,0:39:21.04,0:39:24.40,Default,,0000,0000,0000,,it's it must solve the marble problem Dialogue: 0,0:39:24.40,0:39:26.80,Default,,0000,0000,0000,,elegantly it does not need to be Dialogue: 0,0:39:26.80,0:39:29.68,Default,,0000,0000,0000,,infinitely capable the elegance of Dialogue: 0,0:39:29.68,0:39:34.64,Default,,0000,0000,0000,,solution is the magic yes i so much Dialogue: 0,0:39:34.64,0:39:37.92,Default,,0000,0000,0000,,boom i so much resonate with this Dialogue: 0,0:39:37.92,0:39:39.76,Default,,0000,0000,0000,,um Dialogue: 0,0:39:39.76,0:39:42.76,Default,,0000,0000,0000,,sarah Dialogue: 0,0:39:45.44,0:39:47.44,Default,,0000,0000,0000,,also great perspective this one here Dialogue: 0,0:39:47.44,0:39:50.16,Default,,0000,0000,0000,,from r a ray been watching your videos Dialogue: 0,0:39:50.16,0:39:52.08,Default,,0000,0000,0000,,for years i don't particularly care what Dialogue: 0,0:39:52.08,0:39:54.84,Default,,0000,0000,0000,,form it takes as long as it's fully Dialogue: 0,0:39:54.84,0:39:56.56,Default,,0000,0000,0000,,mechanical Dialogue: 0,0:39:56.56,0:39:59.76,Default,,0000,0000,0000,,i resonate with that too Dialogue: 0,0:40:00.48,0:40:02.88,Default,,0000,0000,0000,,friction finsness henriksen a modular Dialogue: 0,0:40:02.88,0:40:04.56,Default,,0000,0000,0000,,machine looks like something i have seen Dialogue: 0,0:40:04.56,0:40:06.16,Default,,0000,0000,0000,,before Dialogue: 0,0:40:06.16,0:40:11.32,Default,,0000,0000,0000,,hole in one is something new and unique Dialogue: 0,0:40:16.88,0:40:19.44,Default,,0000,0000,0000,,yeah the modular has been done right Dialogue: 0,0:40:19.44,0:40:21.52,Default,,0000,0000,0000,,i don't know what i'm doing i just need Dialogue: 0,0:40:21.52,0:40:24.76,Default,,0000,0000,0000,,some colors Dialogue: 0,0:40:25.84,0:40:28.40,Default,,0000,0000,0000,,i think biebu champs said this earlier Dialogue: 0,0:40:28.40,0:40:30.48,Default,,0000,0000,0000,,but this is also interesting Dialogue: 0,0:40:30.48,0:40:33.68,Default,,0000,0000,0000,,just two modules the vibraphone plus Dialogue: 0,0:40:33.68,0:40:36.24,Default,,0000,0000,0000,,bass as one and a drum loop as another Dialogue: 0,0:40:36.24,0:40:38.16,Default,,0000,0000,0000,,then stack them they can look as one Dialogue: 0,0:40:38.16,0:40:39.12,Default,,0000,0000,0000,,machine Dialogue: 0,0:40:39.12,0:40:41.76,Default,,0000,0000,0000,,then if you finish the top you at least Dialogue: 0,0:40:41.76,0:40:46.00,Default,,0000,0000,0000,,have a product even without drums Dialogue: 0,0:40:46.16,0:40:47.44,Default,,0000,0000,0000,,so Dialogue: 0,0:40:47.44,0:40:49.36,Default,,0000,0000,0000,,this is exactly where i'm going because Dialogue: 0,0:40:49.36,0:40:51.36,Default,,0000,0000,0000,,i'm of course gonna present to you the Dialogue: 0,0:40:51.36,0:40:53.100,Default,,0000,0000,0000,,middle alternative here which i don't Dialogue: 0,0:40:54.00,0:40:55.12,Default,,0000,0000,0000,,know Dialogue: 0,0:40:55.12,0:40:58.32,Default,,0000,0000,0000,,how i perceive and i'm curious to hear Dialogue: 0,0:40:58.32,0:41:01.84,Default,,0000,0000,0000,,how you sir 3000 perceive this Dialogue: 0,0:41:01.84,0:41:03.100,Default,,0000,0000,0000,,because here Dialogue: 0,0:41:04.00,0:41:06.24,Default,,0000,0000,0000,,in the purple between the blue and the Dialogue: 0,0:41:06.24,0:41:08.48,Default,,0000,0000,0000,,red Dialogue: 0,0:41:09.12,0:41:12.96,Default,,0000,0000,0000,,wrong color so and i i'm i'm on edge Dialogue: 0,0:41:12.96,0:41:14.80,Default,,0000,0000,0000,,i'm on edge Dialogue: 0,0:41:14.80,0:41:17.04,Default,,0000,0000,0000,,two Dialogue: 0,0:41:18.24,0:41:19.60,Default,,0000,0000,0000,,we have Dialogue: 0,0:41:19.60,0:41:22.32,Default,,0000,0000,0000,,the broad Dialogue: 0,0:41:22.48,0:41:26.16,Default,,0000,0000,0000,,i don't also have any space left Dialogue: 0,0:41:26.16,0:41:30.08,Default,,0000,0000,0000,,we have the big all-in-one machine Dialogue: 0,0:41:30.08,0:41:33.08,Default,,0000,0000,0000,,um Dialogue: 0,0:41:34.00,0:41:35.68,Default,,0000,0000,0000,,can i please draw it somewhere where i Dialogue: 0,0:41:35.68,0:41:38.32,Default,,0000,0000,0000,,have place Dialogue: 0,0:41:41.68,0:41:45.28,Default,,0000,0000,0000,,so it's all in one Dialogue: 0,0:41:46.24,0:41:49.28,Default,,0000,0000,0000,,but we have the drums here to the right Dialogue: 0,0:41:49.28,0:41:51.20,Default,,0000,0000,0000,,drums Dialogue: 0,0:41:51.20,0:41:54.40,Default,,0000,0000,0000,,and here's the vibraphone Dialogue: 0,0:41:54.72,0:41:56.32,Default,,0000,0000,0000,,they're not on top of each other they're Dialogue: 0,0:41:56.32,0:41:57.76,Default,,0000,0000,0000,,not intertwined Dialogue: 0,0:41:57.76,0:42:01.56,Default,,0000,0000,0000,,and here's the bass guitar Dialogue: 0,0:42:02.56,0:42:05.84,Default,,0000,0000,0000,,and here's me playing it Dialogue: 0,0:42:06.24,0:42:09.76,Default,,0000,0000,0000,,uh so two is the Dialogue: 0,0:42:09.76,0:42:11.68,Default,,0000,0000,0000,,big Dialogue: 0,0:42:11.68,0:42:15.12,Default,,0000,0000,0000,,all-in-one yeah Dialogue: 0,0:42:15.44,0:42:16.80,Default,,0000,0000,0000,,so Dialogue: 0,0:42:16.80,0:42:19.84,Default,,0000,0000,0000,,sections not modules that's how i think Dialogue: 0,0:42:19.84,0:42:24.80,Default,,0000,0000,0000,,about it you know sections not modules Dialogue: 0,0:42:25.20,0:42:27.60,Default,,0000,0000,0000,,i don't need them to be modular Dialogue: 0,0:42:27.60,0:42:31.56,Default,,0000,0000,0000,,separated from each other Dialogue: 0,0:42:33.60,0:42:35.36,Default,,0000,0000,0000,,so everyone who has been like super Dialogue: 0,0:42:35.36,0:42:37.04,Default,,0000,0000,0000,,clear about your relationship to the Dialogue: 0,0:42:37.04,0:42:39.60,Default,,0000,0000,0000,,iron man Dialogue: 0,0:42:39.60,0:42:41.44,Default,,0000,0000,0000,,i've also seen the movie when iron man Dialogue: 0,0:42:41.44,0:42:43.76,Default,,0000,0000,0000,,is like you automatic bot go and fix Dialogue: 0,0:42:43.76,0:42:45.84,Default,,0000,0000,0000,,this problem and i i Dialogue: 0,0:42:45.84,0:42:47.60,Default,,0000,0000,0000,,you're right it's lame Dialogue: 0,0:42:47.60,0:42:48.64,Default,,0000,0000,0000,,um Dialogue: 0,0:42:48.64,0:42:50.88,Default,,0000,0000,0000,,so Dialogue: 0,0:42:52.08,0:42:54.48,Default,,0000,0000,0000,,if i build this monster Dialogue: 0,0:42:54.48,0:42:56.88,Default,,0000,0000,0000,,i think it would be like two meters wide Dialogue: 0,0:42:56.88,0:43:00.64,Default,,0000,0000,0000,,so so let's say that this is one meter Dialogue: 0,0:43:00.64,0:43:02.64,Default,,0000,0000,0000,,and let's say that this is two meter Dialogue: 0,0:43:02.64,0:43:05.20,Default,,0000,0000,0000,,let's just say that it's double Dialogue: 0,0:43:05.20,0:43:07.44,Default,,0000,0000,0000,,um Dialogue: 0,0:43:09.52,0:43:12.08,Default,,0000,0000,0000,,i feel real i really do not know what Dialogue: 0,0:43:12.08,0:43:14.32,Default,,0000,0000,0000,,relationship i have to this machine Dialogue: 0,0:43:14.32,0:43:16.16,Default,,0000,0000,0000,,um Dialogue: 0,0:43:16.16,0:43:19.12,Default,,0000,0000,0000,,what is it mainly that disturbs you with Dialogue: 0,0:43:19.12,0:43:23.52,Default,,0000,0000,0000,,the wide solution so you know what 2a Dialogue: 0,0:43:23.52,0:43:26.48,Default,,0000,0000,0000,,let's do a sneaky 2b Dialogue: 0,0:43:26.48,0:43:29.52,Default,,0000,0000,0000,,you know what that's gonna be Dialogue: 0,0:43:29.60,0:43:32.16,Default,,0000,0000,0000,,circular Dialogue: 0,0:43:33.12,0:43:36.08,Default,,0000,0000,0000,,that's a circular microphone right here Dialogue: 0,0:43:36.08,0:43:39.04,Default,,0000,0000,0000,,with the with the sp with the mushroom Dialogue: 0,0:43:39.04,0:43:41.44,Default,,0000,0000,0000,,and the the machine Dialogue: 0,0:43:41.44,0:43:44.32,Default,,0000,0000,0000,,to be circular Dialogue: 0,0:43:44.32,0:43:45.100,Default,,0000,0000,0000,,sorry hannes can you repeat that Dialogue: 0,0:43:46.00,0:43:47.12,Default,,0000,0000,0000,,question Dialogue: 0,0:43:47.12,0:43:50.24,Default,,0000,0000,0000,,uh basically what it is that really Dialogue: 0,0:43:50.24,0:43:54.40,Default,,0000,0000,0000,,grinds your gears with a wide machine Dialogue: 0,0:43:54.40,0:43:57.60,Default,,0000,0000,0000,,how come that seems so distant in your Dialogue: 0,0:43:57.60,0:43:59.100,Default,,0000,0000,0000,,mind it's like i'm scared because the Dialogue: 0,0:44:00.00,0:44:01.52,Default,,0000,0000,0000,,machine has taken over my life Dialogue: 0,0:44:01.52,0:44:05.04,Default,,0000,0000,0000,,completely and if i make it twice as big Dialogue: 0,0:44:05.04,0:44:06.40,Default,,0000,0000,0000,,it's like Dialogue: 0,0:44:06.40,0:44:09.04,Default,,0000,0000,0000,,it's physically intimidates me Dialogue: 0,0:44:09.04,0:44:10.96,Default,,0000,0000,0000,,uh and i'm just like Dialogue: 0,0:44:10.96,0:44:13.60,Default,,0000,0000,0000,,oh jesus christ Dialogue: 0,0:44:13.60,0:44:16.72,Default,,0000,0000,0000,,switching a 2 meter long 90 centimeter Dialogue: 0,0:44:16.72,0:44:19.12,Default,,0000,0000,0000,,like huge barrel Dialogue: 0,0:44:19.12,0:44:21.68,Default,,0000,0000,0000,,i mean it's it's the most epic ever Dialogue: 0,0:44:21.68,0:44:24.32,Default,,0000,0000,0000,,but am i just should i just make songs Dialogue: 0,0:44:24.32,0:44:26.24,Default,,0000,0000,0000,,with fewer notes on the vibraphone Dialogue: 0,0:44:26.24,0:44:28.72,Default,,0000,0000,0000,,because that is what what organ guy is Dialogue: 0,0:44:28.72,0:44:31.12,Default,,0000,0000,0000,,intending when he says maybe the maybe Dialogue: 0,0:44:31.12,0:44:33.36,Default,,0000,0000,0000,,the design requirements are um too Dialogue: 0,0:44:33.36,0:44:34.88,Default,,0000,0000,0000,,ambitious maybe you don't mean it like Dialogue: 0,0:44:34.88,0:44:37.20,Default,,0000,0000,0000,,that maybe it was just an example but Dialogue: 0,0:44:37.20,0:44:39.44,Default,,0000,0000,0000,,so the magic of the first machine is its Dialogue: 0,0:44:39.44,0:44:41.12,Default,,0000,0000,0000,,limitations Dialogue: 0,0:44:41.12,0:44:42.64,Default,,0000,0000,0000,,and Dialogue: 0,0:44:42.64,0:44:44.56,Default,,0000,0000,0000,,if i want a full-size vibraphone with Dialogue: 0,0:44:44.56,0:44:46.96,Default,,0000,0000,0000,,174 registrators Dialogue: 0,0:44:46.96,0:44:48.88,Default,,0000,0000,0000,,the programming wheel needs to be quite Dialogue: 0,0:44:48.88,0:44:50.40,Default,,0000,0000,0000,,big Dialogue: 0,0:44:50.40,0:44:52.40,Default,,0000,0000,0000,,and to machine that Dialogue: 0,0:44:52.40,0:44:54.88,Default,,0000,0000,0000,,i think we can do it but it's just Dialogue: 0,0:44:54.88,0:44:58.80,Default,,0000,0000,0000,,it becomes this behemoth Dialogue: 0,0:44:58.80,0:45:00.56,Default,,0000,0000,0000,,the circular thing would also be a Dialogue: 0,0:45:00.56,0:45:04.92,Default,,0000,0000,0000,,behemoth yeah so Dialogue: 0,0:45:05.76,0:45:07.04,Default,,0000,0000,0000,,what what what Dialogue: 0,0:45:07.04,0:45:09.28,Default,,0000,0000,0000,,what does what shot what do you think Dialogue: 0,0:45:09.28,0:45:12.32,Default,,0000,0000,0000,,about uh what is your reaction to the Dialogue: 0,0:45:12.32,0:45:14.32,Default,,0000,0000,0000,,mid Dialogue: 0,0:45:14.32,0:45:16.40,Default,,0000,0000,0000,,the mid alternative you see a lot of two Dialogue: 0,0:45:16.40,0:45:18.32,Default,,0000,0000,0000,,b's Dialogue: 0,0:45:18.32,0:45:20.64,Default,,0000,0000,0000,,and also stuff like this from sound or Dialogue: 0,0:45:20.64,0:45:22.48,Default,,0000,0000,0000,,you hash the machine can be white but Dialogue: 0,0:45:22.48,0:45:24.88,Default,,0000,0000,0000,,the prog wheel doesn't have to yeah i've Dialogue: 0,0:45:24.88,0:45:25.68,Default,,0000,0000,0000,,been Dialogue: 0,0:45:25.68,0:45:29.28,Default,,0000,0000,0000,,talking about as as well Dialogue: 0,0:45:29.68,0:45:33.36,Default,,0000,0000,0000,,so that machine let me let me let me Dialogue: 0,0:45:33.36,0:45:35.28,Default,,0000,0000,0000,,sketch that machine real quick Dialogue: 0,0:45:35.28,0:45:37.28,Default,,0000,0000,0000,,um Dialogue: 0,0:45:37.28,0:45:39.36,Default,,0000,0000,0000,,that's this machine and i Dialogue: 0,0:45:39.36,0:45:41.28,Default,,0000,0000,0000,,structure like Dialogue: 0,0:45:41.28,0:45:43.68,Default,,0000,0000,0000,,solution wise i completely believe in Dialogue: 0,0:45:43.68,0:45:44.88,Default,,0000,0000,0000,,this machine Dialogue: 0,0:45:44.88,0:45:47.100,Default,,0000,0000,0000,,um where where are the drums i put a Dialogue: 0,0:45:48.00,0:45:51.84,Default,,0000,0000,0000,,vibraphone here with me Dialogue: 0,0:45:51.84,0:45:53.52,Default,,0000,0000,0000,,here's the vibraphone Dialogue: 0,0:45:53.52,0:45:55.76,Default,,0000,0000,0000,,sticking outside a little bit Dialogue: 0,0:45:55.76,0:45:59.24,Default,,0000,0000,0000,,and here's the drums Dialogue: 0,0:46:02.88,0:46:04.72,Default,,0000,0000,0000,,like that Dialogue: 0,0:46:04.72,0:46:06.48,Default,,0000,0000,0000,,they have a loop wheel behind them Dialogue: 0,0:46:06.48,0:46:08.72,Default,,0000,0000,0000,,though Dialogue: 0,0:46:09.04,0:46:11.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:46:11.92,0:46:15.40,Default,,0000,0000,0000,,and i'm here Dialogue: 0,0:46:21.52,0:46:25.36,Default,,0000,0000,0000,,so it's it's more spread out Dialogue: 0,0:46:25.76,0:46:29.04,Default,,0000,0000,0000,,yeah and a steel skin 667 says the Dialogue: 0,0:46:29.04,0:46:30.88,Default,,0000,0000,0000,,programming jump doesn't have to be that Dialogue: 0,0:46:30.88,0:46:32.48,Default,,0000,0000,0000,,much bigger you just need a bit more Dialogue: 0,0:46:32.48,0:46:35.44,Default,,0000,0000,0000,,room for the instruments that's the main Dialogue: 0,0:46:35.44,0:46:38.24,Default,,0000,0000,0000,,quarry right Dialogue: 0,0:46:39.28,0:46:42.32,Default,,0000,0000,0000,,so it's it's really not a bit more if we Dialogue: 0,0:46:42.32,0:46:44.48,Default,,0000,0000,0000,,put the drums and the vibraphones next Dialogue: 0,0:46:44.48,0:46:46.72,Default,,0000,0000,0000,,to each other it's a lot more Dialogue: 0,0:46:46.72,0:46:49.12,Default,,0000,0000,0000,,um Dialogue: 0,0:46:49.36,0:46:51.84,Default,,0000,0000,0000,,another idea a lot of people want to put Dialogue: 0,0:46:51.84,0:46:55.60,Default,,0000,0000,0000,,the drums under the vibrophone Dialogue: 0,0:46:55.76,0:46:57.36,Default,,0000,0000,0000,,and if we skip Dialogue: 0,0:46:57.36,0:46:59.12,Default,,0000,0000,0000,,having the drums marble played if the Dialogue: 0,0:46:59.12,0:47:01.28,Default,,0000,0000,0000,,drums are only loop played Dialogue: 0,0:47:01.28,0:47:02.72,Default,,0000,0000,0000,,or Dialogue: 0,0:47:02.72,0:47:04.88,Default,,0000,0000,0000,,recharged played by the programming Dialogue: 0,0:47:04.88,0:47:07.36,Default,,0000,0000,0000,,wheel which has been solved today Dialogue: 0,0:47:07.36,0:47:09.52,Default,,0000,0000,0000,,uh the spring recharge solution that's Dialogue: 0,0:47:09.52,0:47:12.08,Default,,0000,0000,0000,,that's not for not a discussion now if Dialogue: 0,0:47:12.08,0:47:15.12,Default,,0000,0000,0000,,we skip marbles on the drums Dialogue: 0,0:47:15.12,0:47:17.20,Default,,0000,0000,0000,,uh and only have the vibraphone and the Dialogue: 0,0:47:17.20,0:47:18.16,Default,,0000,0000,0000,,blaze Dialogue: 0,0:47:18.16,0:47:19.76,Default,,0000,0000,0000,,base marble played Dialogue: 0,0:47:19.76,0:47:23.80,Default,,0000,0000,0000,,we all of a sudden have Dialogue: 0,0:47:26.16,0:47:29.68,Default,,0000,0000,0000,,we can make a tighter footprint Dialogue: 0,0:47:29.68,0:47:32.40,Default,,0000,0000,0000,,all of a sudden Dialogue: 0,0:47:37.28,0:47:38.88,Default,,0000,0000,0000,,it's it's just that Dialogue: 0,0:47:38.88,0:47:41.28,Default,,0000,0000,0000,,like my Dialogue: 0,0:47:42.08,0:47:44.32,Default,,0000,0000,0000,,like this limitation of Dialogue: 0,0:47:44.32,0:47:46.32,Default,,0000,0000,0000,,notes on the vibraphone Dialogue: 0,0:47:46.32,0:47:48.72,Default,,0000,0000,0000,,which we did the other day the decision Dialogue: 0,0:47:48.72,0:47:50.32,Default,,0000,0000,0000,,matrix for Dialogue: 0,0:47:50.32,0:47:52.96,Default,,0000,0000,0000,,um Dialogue: 0,0:47:52.96,0:47:55.04,Default,,0000,0000,0000,,this is truly like Dialogue: 0,0:47:55.04,0:47:57.20,Default,,0000,0000,0000,,and also having the big acoustic drums Dialogue: 0,0:47:57.20,0:47:59.92,Default,,0000,0000,0000,,it's truly Dialogue: 0,0:48:00.56,0:48:02.88,Default,,0000,0000,0000,,making a big difference and Dialogue: 0,0:48:02.88,0:48:05.44,Default,,0000,0000,0000,,i mean you spent five years having not Dialogue: 0,0:48:05.44,0:48:07.68,Default,,0000,0000,0000,,having space for my components Dialogue: 0,0:48:07.68,0:48:10.08,Default,,0000,0000,0000,,so i i just feel like i don't know if i Dialogue: 0,0:48:10.08,0:48:11.60,Default,,0000,0000,0000,,want to spend Dialogue: 0,0:48:11.60,0:48:13.84,Default,,0000,0000,0000,,two more years trying to fit things into Dialogue: 0,0:48:13.84,0:48:16.32,Default,,0000,0000,0000,,spaces where that doesn't exist Dialogue: 0,0:48:16.32,0:48:18.56,Default,,0000,0000,0000,,no so Dialogue: 0,0:48:18.56,0:48:21.68,Default,,0000,0000,0000,,that's a big no-no then you can't be too Dialogue: 0,0:48:21.68,0:48:24.16,Default,,0000,0000,0000,,tight Dialogue: 0,0:48:26.32,0:48:29.20,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:48:29.20,0:48:31.52,Default,,0000,0000,0000,,3d printer academy just sent a generous Dialogue: 0,0:48:31.52,0:48:33.12,Default,,0000,0000,0000,,super chat here saying are you Dialogue: 0,0:48:33.12,0:48:35.04,Default,,0000,0000,0000,,completely against remaking more machine Dialogue: 0,0:48:35.04,0:48:38.08,Default,,0000,0000,0000,,x with 50 less parts and complexity Dialogue: 0,0:48:38.08,0:48:40.56,Default,,0000,0000,0000,,stephen Dialogue: 0,0:48:40.56,0:48:43.36,Default,,0000,0000,0000,,so this is a great comment stephen thank Dialogue: 0,0:48:43.36,0:48:46.24,Default,,0000,0000,0000,,you so much 3d printer academy uh i Dialogue: 0,0:48:46.24,0:48:48.23,Default,,0000,0000,0000,,would have needed going to that school Dialogue: 0,0:48:48.23,0:48:49.68,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,0:48:49.68,0:48:51.36,Default,,0000,0000,0000,,um Dialogue: 0,0:48:51.36,0:48:53.52,Default,,0000,0000,0000,,since Dialogue: 0,0:48:53.52,0:48:55.36,Default,,0000,0000,0000,,when i started trying 3d printing i Dialogue: 0,0:48:55.36,0:48:57.36,Default,,0000,0000,0000,,thought i knew everything talking about Dialogue: 0,0:48:57.36,0:48:58.08,Default,,0000,0000,0000,,the Dialogue: 0,0:48:58.08,0:49:00.16,Default,,0000,0000,0000,,the the known Dialogue: 0,0:49:00.16,0:49:02.48,Default,,0000,0000,0000,,the the unknown knowns and stuff like Dialogue: 0,0:49:02.48,0:49:03.44,Default,,0000,0000,0000,,that Dialogue: 0,0:49:03.44,0:49:05.76,Default,,0000,0000,0000,,um Dialogue: 0,0:49:06.32,0:49:08.72,Default,,0000,0000,0000,,uh what's happening here okay yeah i Dialogue: 0,0:49:08.72,0:49:11.92,Default,,0000,0000,0000,,went to the wrong wrong thing Dialogue: 0,0:49:11.92,0:49:13.44,Default,,0000,0000,0000,,um Dialogue: 0,0:49:13.44,0:49:14.80,Default,,0000,0000,0000,,let's go back Dialogue: 0,0:49:14.80,0:49:19.36,Default,,0000,0000,0000,,to cad and let's check this Dialogue: 0,0:49:27.76,0:49:30.64,Default,,0000,0000,0000,,there is no sound in the kick drum Dialogue: 0,0:49:30.64,0:49:33.36,Default,,0000,0000,0000,,of either of these instruments Dialogue: 0,0:49:33.36,0:49:35.12,Default,,0000,0000,0000,,in the room Dialogue: 0,0:49:35.12,0:49:37.04,Default,,0000,0000,0000,,i can show you exactly how the kick drum Dialogue: 0,0:49:37.04,0:49:38.72,Default,,0000,0000,0000,,sounds yeah Dialogue: 0,0:49:38.72,0:49:40.16,Default,,0000,0000,0000,,wait Dialogue: 0,0:49:40.16,0:49:43.04,Default,,0000,0000,0000,,can we do it in the action cam Dialogue: 0,0:49:43.04,0:49:46.88,Default,,0000,0000,0000,,of course we can Dialogue: 0,0:49:50.32,0:49:52.16,Default,,0000,0000,0000,,in the room the kick drum sounds like Dialogue: 0,0:49:52.16,0:49:55.36,Default,,0000,0000,0000,,this are you ready for it Dialogue: 0,0:49:57.76,0:50:00.56,Default,,0000,0000,0000,,yeah pretty much yeah Dialogue: 0,0:50:00.56,0:50:02.88,Default,,0000,0000,0000,,i've heard it and Dialogue: 0,0:50:02.88,0:50:04.64,Default,,0000,0000,0000,,remaking uh Dialogue: 0,0:50:04.64,0:50:08.32,Default,,0000,0000,0000,,if we go back to the image here Dialogue: 0,0:50:10.88,0:50:12.72,Default,,0000,0000,0000,,when i was touring with both my bands i Dialogue: 0,0:50:12.72,0:50:14.80,Default,,0000,0000,0000,,used contact microphones a lot and i put Dialogue: 0,0:50:14.80,0:50:16.72,Default,,0000,0000,0000,,them on under instruments and it's Dialogue: 0,0:50:16.72,0:50:18.32,Default,,0000,0000,0000,,magical what you can do with a contact Dialogue: 0,0:50:18.32,0:50:20.40,Default,,0000,0000,0000,,microphone so in an electrified Dialogue: 0,0:50:20.40,0:50:21.60,Default,,0000,0000,0000,,environment Dialogue: 0,0:50:21.60,0:50:24.48,Default,,0000,0000,0000,,you get a control that is unheard of i Dialogue: 0,0:50:24.48,0:50:27.84,Default,,0000,0000,0000,,showed the demo in the machine x videos Dialogue: 0,0:50:27.84,0:50:28.64,Default,,0000,0000,0000,,about Dialogue: 0,0:50:28.64,0:50:30.32,Default,,0000,0000,0000,,signal to noise ratio i put contact Dialogue: 0,0:50:30.32,0:50:33.76,Default,,0000,0000,0000,,microphones on symbols and stuff Dialogue: 0,0:50:33.92,0:50:35.100,Default,,0000,0000,0000,,i just want to go away from that for my Dialogue: 0,0:50:36.00,0:50:37.100,Default,,0000,0000,0000,,mu for my music career i just want to go Dialogue: 0,0:50:38.00,0:50:40.56,Default,,0000,0000,0000,,away from this electronic contact Dialogue: 0,0:50:40.56,0:50:42.40,Default,,0000,0000,0000,,microphone everything is fixed with Dialogue: 0,0:50:42.40,0:50:44.16,Default,,0000,0000,0000,,plugins in logic Dialogue: 0,0:50:44.16,0:50:47.20,Default,,0000,0000,0000,,i just want i want to build something Dialogue: 0,0:50:47.20,0:50:50.16,Default,,0000,0000,0000,,that sounds good in a room so in my Dialogue: 0,0:50:50.16,0:50:52.48,Default,,0000,0000,0000,,house in france when people came by and Dialogue: 0,0:50:52.48,0:50:54.96,Default,,0000,0000,0000,,they saw the machine all of them asked Dialogue: 0,0:50:54.96,0:50:57.04,Default,,0000,0000,0000,,me to play it Dialogue: 0,0:50:57.04,0:50:59.28,Default,,0000,0000,0000,,and i owe your heart and i was just like Dialogue: 0,0:50:59.28,0:51:01.36,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,0:51:01.36,0:51:04.64,Default,,0000,0000,0000,,i just need to set up my 100 microphones Dialogue: 0,0:51:04.64,0:51:07.44,Default,,0000,0000,0000,,i was like i can't and even if i could Dialogue: 0,0:51:07.44,0:51:09.52,Default,,0000,0000,0000,,you wouldn't hear it so what i would Dialogue: 0,0:51:09.52,0:51:11.100,Default,,0000,0000,0000,,have to do to these people is here Dialogue: 0,0:51:12.00,0:51:14.16,Default,,0000,0000,0000,,take a couple of studio headphones and Dialogue: 0,0:51:14.16,0:51:16.56,Default,,0000,0000,0000,,let me just fix my hundred channels and Dialogue: 0,0:51:16.56,0:51:18.24,Default,,0000,0000,0000,,you hear the live mix through the Dialogue: 0,0:51:18.24,0:51:19.92,Default,,0000,0000,0000,,headphones and it was going to be Dialogue: 0,0:51:19.92,0:51:22.40,Default,,0000,0000,0000,,amazing and live on stage this is how Dialogue: 0,0:51:22.40,0:51:24.64,Default,,0000,0000,0000,,these instruments like live on when you Dialogue: 0,0:51:24.64,0:51:26.32,Default,,0000,0000,0000,,go to big concert you don't hear Dialogue: 0,0:51:26.32,0:51:28.96,Default,,0000,0000,0000,,anything acoustically everything is Dialogue: 0,0:51:28.96,0:51:31.44,Default,,0000,0000,0000,,so it was a machine Dialogue: 0,0:51:31.44,0:51:33.76,Default,,0000,0000,0000,,that was made for an amplified Dialogue: 0,0:51:33.76,0:51:35.36,Default,,0000,0000,0000,,environment and i think that is like Dialogue: 0,0:51:35.36,0:51:36.80,Default,,0000,0000,0000,,when you say do you want to rebuild the Dialogue: 0,0:51:36.80,0:51:38.80,Default,,0000,0000,0000,,margin x no Dialogue: 0,0:51:38.80,0:51:41.20,Default,,0000,0000,0000,,i'm not interested in making a machine Dialogue: 0,0:51:41.20,0:51:43.52,Default,,0000,0000,0000,,where someone super excited comes into a Dialogue: 0,0:51:43.52,0:51:45.60,Default,,0000,0000,0000,,room and immediately wants to hear the Dialogue: 0,0:51:45.60,0:51:47.100,Default,,0000,0000,0000,,machine and can't i want to have the Dialogue: 0,0:51:48.00,0:51:50.40,Default,,0000,0000,0000,,magic of the machine sounding pretty Dialogue: 0,0:51:50.40,0:51:52.24,Default,,0000,0000,0000,,good in the youtube videos when i'm Dialogue: 0,0:51:52.24,0:51:53.100,Default,,0000,0000,0000,,building it before i'm putting the Dialogue: 0,0:51:54.00,0:51:55.60,Default,,0000,0000,0000,,microphones on it Dialogue: 0,0:51:55.60,0:51:56.88,Default,,0000,0000,0000,,and it's sounding just even better Dialogue: 0,0:51:56.88,0:51:59.68,Default,,0000,0000,0000,,because [ __ ] in [ __ ] out is an old Dialogue: 0,0:51:59.68,0:52:02.48,Default,,0000,0000,0000,,musician stroke and it's so true and Dialogue: 0,0:52:02.48,0:52:04.16,Default,,0000,0000,0000,,it's like when a chef becomes better Dialogue: 0,0:52:04.16,0:52:06.32,Default,,0000,0000,0000,,with cooking the chef is not using like Dialogue: 0,0:52:06.32,0:52:08.40,Default,,0000,0000,0000,,100 million ingredients the chef is Dialogue: 0,0:52:08.40,0:52:11.52,Default,,0000,0000,0000,,using fresh best ingredients possible Dialogue: 0,0:52:11.52,0:52:15.04,Default,,0000,0000,0000,,and i'm so bored with like oh there's a Dialogue: 0,0:52:15.04,0:52:18.80,Default,,0000,0000,0000,,rise in the stupid snare drum Dialogue: 0,0:52:18.80,0:52:21.04,Default,,0000,0000,0000,,the rice belongs in the kitchen Dialogue: 0,0:52:21.04,0:52:23.44,Default,,0000,0000,0000,,uh the snare drum i'm gonna buy Dialogue: 0,0:52:23.44,0:52:27.44,Default,,0000,0000,0000,,off the shelf to make it sound like how Dialogue: 0,0:52:27.44,0:52:28.72,Default,,0000,0000,0000,,how do we Dialogue: 0,0:52:28.72,0:52:31.20,Default,,0000,0000,0000,,make a snare drum sound wait i have an Dialogue: 0,0:52:31.20,0:52:35.92,Default,,0000,0000,0000,,idea i'm gonna use a snare drum Dialogue: 0,0:52:35.92,0:52:38.88,Default,,0000,0000,0000,,i'm just so i'm done with it honestly Dialogue: 0,0:52:38.88,0:52:41.76,Default,,0000,0000,0000,,okay yeah so no which means we need a Dialogue: 0,0:52:41.76,0:52:43.28,Default,,0000,0000,0000,,full-size scenario we need a full-size Dialogue: 0,0:52:43.28,0:52:45.52,Default,,0000,0000,0000,,kick drum which makes there's no space Dialogue: 0,0:52:45.52,0:52:47.36,Default,,0000,0000,0000,,for a full-size kick drum on this Dialogue: 0,0:52:47.36,0:52:48.32,Default,,0000,0000,0000,,machine Dialogue: 0,0:52:48.32,0:52:50.24,Default,,0000,0000,0000,,um Dialogue: 0,0:52:50.24,0:52:51.100,Default,,0000,0000,0000,,if i want a lot of vibraphone channels Dialogue: 0,0:52:52.00,0:52:53.92,Default,,0000,0000,0000,,and maybe that's where like that's maybe Dialogue: 0,0:52:53.92,0:52:55.68,Default,,0000,0000,0000,,the trade-off that i'm not mature enough Dialogue: 0,0:52:55.68,0:52:58.16,Default,,0000,0000,0000,,to be able to make like maybe i just Dialogue: 0,0:52:58.16,0:53:00.96,Default,,0000,0000,0000,,need to go down to playing like there is Dialogue: 0,0:53:00.96,0:53:02.64,Default,,0000,0000,0000,,a song in swedish till paris i'm going Dialogue: 0,0:53:02.64,0:53:04.56,Default,,0000,0000,0000,,to tour the whole world playing till Dialogue: 0,0:53:04.56,0:53:08.32,Default,,0000,0000,0000,,parties till paris Dialogue: 0,0:53:09.12,0:53:11.60,Default,,0000,0000,0000,,and that's the only song Dialogue: 0,0:53:11.60,0:53:12.32,Default,,0000,0000,0000,,yeah Dialogue: 0,0:53:12.32,0:53:15.72,Default,,0000,0000,0000,,there is from Dialogue: 0,0:53:16.64,0:53:18.88,Default,,0000,0000,0000,,best cover version ever of till paris Dialogue: 0,0:53:18.88,0:53:21.12,Default,,0000,0000,0000,,but that's the only song the the machine Dialogue: 0,0:53:21.12,0:53:23.76,Default,,0000,0000,0000,,will be able to play um uh yeah Dialogue: 0,0:53:23.76,0:53:26.32,Default,,0000,0000,0000,,okay i'll leave it there sir 3k Dialogue: 0,0:53:26.32,0:53:28.64,Default,,0000,0000,0000,,help me out here another brilliant Dialogue: 0,0:53:28.64,0:53:31.20,Default,,0000,0000,0000,,beautiful support a nice super chatty Dialogue: 0,0:53:31.20,0:53:33.52,Default,,0000,0000,0000,,from andrew hildebrand yet again Dialogue: 0,0:53:33.52,0:53:36.08,Default,,0000,0000,0000,,original form feels like another player Dialogue: 0,0:53:36.08,0:53:39.28,Default,,0000,0000,0000,,on stage wide feels like a pickup truck Dialogue: 0,0:53:39.28,0:53:42.16,Default,,0000,0000,0000,,a non-character participant go with Dialogue: 0,0:53:42.16,0:53:44.88,Default,,0000,0000,0000,,human form reduce the range requirements Dialogue: 0,0:53:44.88,0:53:50.08,Default,,0000,0000,0000,,reduce the complexity embrace glory Dialogue: 0,0:53:53.28,0:53:56.28,Default,,0000,0000,0000,,yes Dialogue: 0,0:53:59.04,0:54:01.12,Default,,0000,0000,0000,,that's a good comment that's a good Dialogue: 0,0:54:01.12,0:54:03.92,Default,,0000,0000,0000,,comment uh so um i wanted to make this Dialogue: 0,0:54:03.92,0:54:06.40,Default,,0000,0000,0000,,video because i think it's uh it's Dialogue: 0,0:54:06.40,0:54:07.100,Default,,0000,0000,0000,,obvious dream because i think it's Dialogue: 0,0:54:08.00,0:54:10.48,Default,,0000,0000,0000,,obvious that Dialogue: 0,0:54:11.36,0:54:12.80,Default,,0000,0000,0000,,there is a Dialogue: 0,0:54:12.80,0:54:14.80,Default,,0000,0000,0000,,big identity crisis in the project right Dialogue: 0,0:54:14.80,0:54:16.80,Default,,0000,0000,0000,,now and it's good it's good we need to Dialogue: 0,0:54:16.80,0:54:18.24,Default,,0000,0000,0000,,have that because the first two machines Dialogue: 0,0:54:18.24,0:54:21.44,Default,,0000,0000,0000,,are too similar yeah Dialogue: 0,0:54:21.52,0:54:23.92,Default,,0000,0000,0000,,okay so what about another constraint Dialogue: 0,0:54:23.92,0:54:24.96,Default,,0000,0000,0000,,the Dialogue: 0,0:54:24.96,0:54:27.76,Default,,0000,0000,0000,,marbles playing the drums Dialogue: 0,0:54:27.76,0:54:29.44,Default,,0000,0000,0000,,i think it's kind of important that they Dialogue: 0,0:54:29.44,0:54:31.60,Default,,0000,0000,0000,,do Dialogue: 0,0:54:33.60,0:54:37.80,Default,,0000,0000,0000,,vibraphone next to the Dialogue: 0,0:54:38.80,0:54:40.72,Default,,0000,0000,0000,,so then we have let's go to this sketch Dialogue: 0,0:54:40.72,0:54:43.60,Default,,0000,0000,0000,,honest the 90 degree sketch uh Dialogue: 0,0:54:43.60,0:54:46.48,Default,,0000,0000,0000,,i have a lot of sketch here Dialogue: 0,0:54:46.48,0:54:48.40,Default,,0000,0000,0000,,here Dialogue: 0,0:54:48.40,0:54:51.52,Default,,0000,0000,0000,,let's i have to take this away Dialogue: 0,0:54:51.52,0:54:53.84,Default,,0000,0000,0000,,so Dialogue: 0,0:54:53.92,0:54:56.16,Default,,0000,0000,0000,,this is kind of another like in between Dialogue: 0,0:54:56.16,0:54:57.12,Default,,0000,0000,0000,,move Dialogue: 0,0:54:57.12,0:54:58.96,Default,,0000,0000,0000,,og forum feels like another player on Dialogue: 0,0:54:58.96,0:55:00.80,Default,,0000,0000,0000,,stage white feels like a pickup truck a Dialogue: 0,0:55:00.80,0:55:03.44,Default,,0000,0000,0000,,non-character participant Dialogue: 0,0:55:03.44,0:55:05.28,Default,,0000,0000,0000,,go with human form reduce the range Dialogue: 0,0:55:05.28,0:55:07.36,Default,,0000,0000,0000,,requirements reduce the complexity Dialogue: 0,0:55:07.36,0:55:09.84,Default,,0000,0000,0000,,embrace glory Dialogue: 0,0:55:09.84,0:55:12.88,Default,,0000,0000,0000,,the mutual command Dialogue: 0,0:55:15.60,0:55:16.72,Default,,0000,0000,0000,,i mean i Dialogue: 0,0:55:16.72,0:55:20.48,Default,,0000,0000,0000,,maybe i i can play cool bass lines Dialogue: 0,0:55:20.48,0:55:22.72,Default,,0000,0000,0000,,yeah you can i've heard them Dialogue: 0,0:55:22.72,0:55:25.04,Default,,0000,0000,0000,,um Dialogue: 0,0:55:27.12,0:55:28.88,Default,,0000,0000,0000,,oh what do we have here Dialogue: 0,0:55:28.88,0:55:30.64,Default,,0000,0000,0000,,oh wow Dialogue: 0,0:55:30.64,0:55:33.04,Default,,0000,0000,0000,,dynamic commander with a nice little Dialogue: 0,0:55:33.04,0:55:34.80,Default,,0000,0000,0000,,super chat here Dialogue: 0,0:55:34.80,0:55:37.100,Default,,0000,0000,0000,,two meters wide two times one meter Dialogue: 0,0:55:38.00,0:55:40.64,Default,,0000,0000,0000,,programming barrel side by side for Dialogue: 0,0:55:40.64,0:55:43.12,Default,,0000,0000,0000,,easier interchangeability Dialogue: 0,0:55:43.12,0:55:44.96,Default,,0000,0000,0000,,keep one barrel for vibraphone one Dialogue: 0,0:55:44.96,0:55:47.36,Default,,0000,0000,0000,,barrel for drums and bass that's one of Dialogue: 0,0:55:47.36,0:55:48.96,Default,,0000,0000,0000,,your favorite cities thank you for the Dialogue: 0,0:55:48.96,0:55:50.80,Default,,0000,0000,0000,,comment dynamic commander uh hannes can Dialogue: 0,0:55:50.80,0:55:53.92,Default,,0000,0000,0000,,you pull up the mmx wide sketch uh i can Dialogue: 0,0:55:53.92,0:55:55.92,Default,,0000,0000,0000,,try to find it yes because i think Dialogue: 0,0:55:55.92,0:55:59.60,Default,,0000,0000,0000,,that's one of the um absolutely so Dialogue: 0,0:55:59.60,0:56:02.08,Default,,0000,0000,0000,,the suggestion that we just made i can Dialogue: 0,0:56:02.08,0:56:04.16,Default,,0000,0000,0000,,actually make in cad right away it's Dialogue: 0,0:56:04.16,0:56:07.36,Default,,0000,0000,0000,,basically like this copy this Dialogue: 0,0:56:07.36,0:56:08.64,Default,,0000,0000,0000,,and Dialogue: 0,0:56:08.64,0:56:11.04,Default,,0000,0000,0000,,do this Dialogue: 0,0:56:11.04,0:56:14.24,Default,,0000,0000,0000,,and by having this um Dialogue: 0,0:56:14.24,0:56:15.68,Default,,0000,0000,0000,,separate Dialogue: 0,0:56:15.68,0:56:18.40,Default,,0000,0000,0000,,it's you you you don't have to change Dialogue: 0,0:56:18.40,0:56:19.92,Default,,0000,0000,0000,,the whole thing Dialogue: 0,0:56:19.92,0:56:22.08,Default,,0000,0000,0000,,and then we need to tour with six six Dialogue: 0,0:56:22.08,0:56:23.100,Default,,0000,0000,0000,,wheels and then we would actually move Dialogue: 0,0:56:24.00,0:56:26.88,Default,,0000,0000,0000,,the vibraphone let's do that Dialogue: 0,0:56:26.88,0:56:27.100,Default,,0000,0000,0000,,um Dialogue: 0,0:56:28.00,0:56:29.100,Default,,0000,0000,0000,,i should actually do more in cad like Dialogue: 0,0:56:30.00,0:56:31.28,Default,,0000,0000,0000,,this Dialogue: 0,0:56:31.28,0:56:32.48,Default,,0000,0000,0000,,and then we Dialogue: 0,0:56:32.48,0:56:35.92,Default,,0000,0000,0000,,we should actually move the bass Dialogue: 0,0:56:35.92,0:56:38.40,Default,,0000,0000,0000,,um i'm cutting your suggestion right Dialogue: 0,0:56:38.40,0:56:42.48,Default,,0000,0000,0000,,here this is this is it Dialogue: 0,0:56:42.64,0:56:43.92,Default,,0000,0000,0000,,to me it doesn't feel like a Dialogue: 0,0:56:43.92,0:56:45.76,Default,,0000,0000,0000,,non-playable character when i see it Dialogue: 0,0:56:45.76,0:56:48.72,Default,,0000,0000,0000,,like this to me this sounds like the and Dialogue: 0,0:56:48.72,0:56:50.56,Default,,0000,0000,0000,,and you know what's cool here we can Dialogue: 0,0:56:50.56,0:56:53.44,Default,,0000,0000,0000,,remove this wheel Dialogue: 0,0:56:53.52,0:56:55.20,Default,,0000,0000,0000,,check this out Dialogue: 0,0:56:55.20,0:56:58.32,Default,,0000,0000,0000,,let me copy the frame Dialogue: 0,0:56:58.32,0:57:00.64,Default,,0000,0000,0000,,um Dialogue: 0,0:57:01.12,0:57:02.08,Default,,0000,0000,0000,,no Dialogue: 0,0:57:02.08,0:57:05.04,Default,,0000,0000,0000,,yeah paste Dialogue: 0,0:57:07.84,0:57:09.100,Default,,0000,0000,0000,,look at this machine on us i just made Dialogue: 0,0:57:10.00,0:57:13.36,Default,,0000,0000,0000,,yeah you see now we are talking Dialogue: 0,0:57:13.36,0:57:15.20,Default,,0000,0000,0000,,because this frame on this side wouldn't Dialogue: 0,0:57:15.20,0:57:17.84,Default,,0000,0000,0000,,need to be that high Dialogue: 0,0:57:17.84,0:57:19.36,Default,,0000,0000,0000,,um Dialogue: 0,0:57:19.36,0:57:23.20,Default,,0000,0000,0000,,i should actually maybe do that Dialogue: 0,0:57:24.96,0:57:27.28,Default,,0000,0000,0000,,so so with a bow and cable we only have Dialogue: 0,0:57:27.28,0:57:29.52,Default,,0000,0000,0000,,six marbles to drop drop to drop on the Dialogue: 0,0:57:29.52,0:57:31.36,Default,,0000,0000,0000,,drums over here Dialogue: 0,0:57:31.36,0:57:33.28,Default,,0000,0000,0000,,um Dialogue: 0,0:57:33.28,0:57:35.44,Default,,0000,0000,0000,,but with the bowden cable we only need Dialogue: 0,0:57:35.44,0:57:38.88,Default,,0000,0000,0000,,to get six marbles over over there Dialogue: 0,0:57:38.88,0:57:42.88,Default,,0000,0000,0000,,this and we still only need two Dialogue: 0,0:57:42.88,0:57:44.88,Default,,0000,0000,0000,,wheels Dialogue: 0,0:57:44.88,0:57:46.56,Default,,0000,0000,0000,,of course my Dialogue: 0,0:57:46.56,0:57:49.52,Default,,0000,0000,0000,,depending on my Dialogue: 0,0:57:49.84,0:57:51.92,Default,,0000,0000,0000,,maybe i still need to remove some note Dialogue: 0,0:57:51.92,0:57:54.92,Default,,0000,0000,0000,,requirements Dialogue: 0,0:57:54.96,0:57:57.100,Default,,0000,0000,0000,,what if i make this machine but i Dialogue: 0,0:57:58.00,0:57:59.100,Default,,0000,0000,0000,,what if i make this machine Dialogue: 0,0:58:00.00,0:58:01.76,Default,,0000,0000,0000,,but i reduce the number of notes on the Dialogue: 0,0:58:01.76,0:58:02.53,Default,,0000,0000,0000,,vibraphone Dialogue: 0,0:58:02.53,0:58:03.76,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:58:03.76,0:58:06.24,Default,,0000,0000,0000,,to just make it kind of not bigger than Dialogue: 0,0:58:06.24,0:58:08.40,Default,,0000,0000,0000,,this Dialogue: 0,0:58:08.40,0:58:10.08,Default,,0000,0000,0000,,and i should maybe put the frames Dialogue: 0,0:58:10.08,0:58:13.76,Default,,0000,0000,0000,,together so it doesn't look modular Dialogue: 0,0:58:13.84,0:58:17.76,Default,,0000,0000,0000,,and oh my oh my i hear another ring here Dialogue: 0,0:58:17.76,0:58:19.100,Default,,0000,0000,0000,,and it's uh Dialogue: 0,0:58:20.00,0:58:22.80,Default,,0000,0000,0000,,it's a question from fredward here you Dialogue: 0,0:58:22.80,0:58:25.84,Default,,0000,0000,0000,,focused on the dream machine having Dialogue: 0,0:58:25.84,0:58:27.36,Default,,0000,0000,0000,,everything you want Dialogue: 0,0:58:27.36,0:58:30.08,Default,,0000,0000,0000,,what is the absolute minimum machine Dialogue: 0,0:58:30.08,0:58:33.20,Default,,0000,0000,0000,,that would make you happy Dialogue: 0,0:58:33.20,0:58:35.44,Default,,0000,0000,0000,,thank you so much for your support this Dialogue: 0,0:58:35.44,0:58:37.08,Default,,0000,0000,0000,,is great fred ward um Dialogue: 0,0:58:37.08,0:58:38.16,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:58:38.16,0:58:41.12,Default,,0000,0000,0000,,so we we talked we talked in the Dialogue: 0,0:58:41.12,0:58:43.44,Default,,0000,0000,0000,,in the photoshop document where are we Dialogue: 0,0:58:43.44,0:58:44.48,Default,,0000,0000,0000,,here Dialogue: 0,0:58:44.48,0:58:46.96,Default,,0000,0000,0000,,we talked about minimum viable product Dialogue: 0,0:58:46.96,0:58:48.16,Default,,0000,0000,0000,,mvp Dialogue: 0,0:58:48.16,0:58:51.20,Default,,0000,0000,0000,,and i think um there are two different Dialogue: 0,0:58:51.20,0:58:52.72,Default,,0000,0000,0000,,ones Dialogue: 0,0:58:52.72,0:58:54.24,Default,,0000,0000,0000,,uh Dialogue: 0,0:58:54.24,0:58:55.76,Default,,0000,0000,0000,,for Dialogue: 0,0:58:55.76,0:58:57.76,Default,,0000,0000,0000,,the audience Dialogue: 0,0:58:57.76,0:59:00.48,Default,,0000,0000,0000,,or for martin Dialogue: 0,0:59:00.48,0:59:02.48,Default,,0000,0000,0000,,and of course what we're trying to do Dialogue: 0,0:59:02.48,0:59:03.100,Default,,0000,0000,0000,,here which i'm so happy for is that Dialogue: 0,0:59:04.00,0:59:07.12,Default,,0000,0000,0000,,we're trying to find like alignment yes Dialogue: 0,0:59:07.12,0:59:09.66,Default,,0000,0000,0000,,um between Dialogue: 0,0:59:09.66,0:59:12.83,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:59:14.72,0:59:16.80,Default,,0000,0000,0000,,and actually finishing something would Dialogue: 0,0:59:16.80,0:59:19.04,Default,,0000,0000,0000,,also would make me Dialogue: 0,0:59:19.04,0:59:20.64,Default,,0000,0000,0000,,i haven't finished anything in five Dialogue: 0,0:59:20.64,0:59:22.08,Default,,0000,0000,0000,,years Dialogue: 0,0:59:22.08,0:59:23.28,Default,,0000,0000,0000,,like Dialogue: 0,0:59:23.28,0:59:25.36,Default,,0000,0000,0000,,and that's why maybe like Dialogue: 0,0:59:25.36,0:59:26.96,Default,,0000,0000,0000,,to actually deliver on something Dialogue: 0,0:59:26.96,0:59:29.52,Default,,0000,0000,0000,,sometimes you also just have to deliver Dialogue: 0,0:59:29.52,0:59:31.68,Default,,0000,0000,0000,,um to actually deliver something but Dialogue: 0,0:59:31.68,0:59:33.76,Default,,0000,0000,0000,,here's the kicker Dialogue: 0,0:59:33.76,0:59:36.24,Default,,0000,0000,0000,,the larger i make the machine not not Dialogue: 0,0:59:36.24,0:59:37.76,Default,,0000,0000,0000,,100 true Dialogue: 0,0:59:37.76,0:59:40.24,Default,,0000,0000,0000,,the easier it is for me to deliver in Dialogue: 0,0:59:40.24,0:59:44.08,Default,,0000,0000,0000,,this setup everything has its own space Dialogue: 0,0:59:44.08,0:59:45.04,Default,,0000,0000,0000,,um Dialogue: 0,0:59:45.04,0:59:46.88,Default,,0000,0000,0000,,it's like Dialogue: 0,0:59:46.88,0:59:48.32,Default,,0000,0000,0000,,maybe i should move the programming Dialogue: 0,0:59:48.32,0:59:50.88,Default,,0000,0000,0000,,wheel into the middle a little bit let's Dialogue: 0,0:59:50.88,0:59:53.68,Default,,0000,0000,0000,,move it there Dialogue: 0,0:59:56.16,0:59:58.48,Default,,0000,0000,0000,,like is this is this a modular machine Dialogue: 0,0:59:58.48,1:00:01.68,Default,,0000,0000,0000,,or is this one machine Dialogue: 0,1:00:01.68,1:00:03.92,Default,,0000,0000,0000,,do you have the wide sketch Dialogue: 0,1:00:03.92,1:00:06.32,Default,,0000,0000,0000,,yes and i just want to we got a Dialogue: 0,1:00:06.32,1:00:08.32,Default,,0000,0000,0000,,another one here oh and now it feels Dialogue: 0,1:00:08.32,1:00:10.08,Default,,0000,0000,0000,,like we're we're begging for it but Dialogue: 0,1:00:10.08,1:00:11.92,Default,,0000,0000,0000,,we're super happy for this before he's Dialogue: 0,1:00:11.92,1:00:14.40,Default,,0000,0000,0000,,so you're so generous everyone this Dialogue: 0,1:00:14.40,1:00:16.24,Default,,0000,0000,0000,,means everything to us Dialogue: 0,1:00:16.24,1:00:20.40,Default,,0000,0000,0000,,and it's from sliceosporta who else Dialogue: 0,1:00:20.40,1:00:22.48,Default,,0000,0000,0000,,always with us love it Dialogue: 0,1:00:22.48,1:00:24.72,Default,,0000,0000,0000,,large doesn't necessarily mean difficult Dialogue: 0,1:00:24.72,1:00:26.72,Default,,0000,0000,0000,,it just means large Dialogue: 0,1:00:26.72,1:00:30.08,Default,,0000,0000,0000,,if it can easily disassemble reassemble Dialogue: 0,1:00:30.08,1:00:32.40,Default,,0000,0000,0000,,ship and transport who cares how large Dialogue: 0,1:00:32.40,1:00:34.72,Default,,0000,0000,0000,,it is if it fits your requirements Dialogue: 0,1:00:34.72,1:00:37.36,Default,,0000,0000,0000,,engineer the size to be easy to work Dialogue: 0,1:00:37.36,1:00:40.40,Default,,0000,0000,0000,,with yeah i totally uh agree slicer Dialogue: 0,1:00:40.40,1:00:43.84,Default,,0000,0000,0000,,sparta and and Dialogue: 0,1:00:46.24,1:00:49.12,Default,,0000,0000,0000,,here's the wide mm3 we love this Dialogue: 0,1:00:49.12,1:00:51.12,Default,,0000,0000,0000,,something about this yeah crafted by Dialogue: 0,1:00:51.12,1:00:53.68,Default,,0000,0000,0000,,aura so question to you shot when you Dialogue: 0,1:00:53.68,1:00:56.96,Default,,0000,0000,0000,,look at the sketch the wide mm3 Dialogue: 0,1:00:56.96,1:00:59.36,Default,,0000,0000,0000,,do you feel that the magic is gone Dialogue: 0,1:00:59.36,1:01:02.24,Default,,0000,0000,0000,,do you feel that Dialogue: 0,1:01:02.72,1:01:05.28,Default,,0000,0000,0000,,or is the magic that we're making uh Dialogue: 0,1:01:05.28,1:01:10.16,Default,,0000,0000,0000,,like the best sounding most tight Dialogue: 0,1:01:10.16,1:01:12.32,Default,,0000,0000,0000,,acoustic mechanical music instrument Dialogue: 0,1:01:12.32,1:01:13.100,Default,,0000,0000,0000,,ever played it's not fully acoustic with Dialogue: 0,1:01:14.00,1:01:15.84,Default,,0000,0000,0000,,the electric bass Dialogue: 0,1:01:15.84,1:01:18.56,Default,,0000,0000,0000,,sorry for leading question Dialogue: 0,1:01:18.56,1:01:19.52,Default,,0000,0000,0000,,no no Dialogue: 0,1:01:19.52,1:01:20.48,Default,,0000,0000,0000,,give it Dialogue: 0,1:01:20.48,1:01:23.20,Default,,0000,0000,0000,,uh oh steelskin 667 looks like one Dialogue: 0,1:01:23.20,1:01:25.60,Default,,0000,0000,0000,,machine to me um Dialogue: 0,1:01:25.60,1:01:27.44,Default,,0000,0000,0000,,i just want to talk about another bias Dialogue: 0,1:01:27.44,1:01:29.84,Default,,0000,0000,0000,,like that that that we do have if if we Dialogue: 0,1:01:29.84,1:01:32.48,Default,,0000,0000,0000,,just go back to my favorite image here Dialogue: 0,1:01:32.48,1:01:33.92,Default,,0000,0000,0000,,and yes this was Dialogue: 0,1:01:33.92,1:01:35.100,Default,,0000,0000,0000,,nice i think from robert e can doll i Dialogue: 0,1:01:36.00,1:01:38.08,Default,,0000,0000,0000,,think we the audience wants to know what Dialogue: 0,1:01:38.08,1:01:40.96,Default,,0000,0000,0000,,you feel excited about yeah yeah Dialogue: 0,1:01:40.96,1:01:43.28,Default,,0000,0000,0000,,currently Dialogue: 0,1:01:43.28,1:01:46.80,Default,,0000,0000,0000,,currently robert i am um Dialogue: 0,1:01:48.72,1:01:51.52,Default,,0000,0000,0000,,i am basically just pessimistic about Dialogue: 0,1:01:51.52,1:01:53.92,Default,,0000,0000,0000,,the whole endeavor not about sitting Dialogue: 0,1:01:53.92,1:01:56.64,Default,,0000,0000,0000,,here working on it that is so much fun Dialogue: 0,1:01:56.64,1:01:58.64,Default,,0000,0000,0000,,but right now i'm just like Dialogue: 0,1:01:58.64,1:02:01.04,Default,,0000,0000,0000,,i'm i've become Dialogue: 0,1:02:01.04,1:02:03.92,Default,,0000,0000,0000,,i've become like a naysayer like from Dialogue: 0,1:02:03.92,1:02:05.68,Default,,0000,0000,0000,,being naive i think Dialogue: 0,1:02:05.68,1:02:07.12,Default,,0000,0000,0000,,i'm Dialogue: 0,1:02:07.12,1:02:09.92,Default,,0000,0000,0000,,i'm just so scared about how Dialogue: 0,1:02:09.92,1:02:12.80,Default,,0000,0000,0000,,naive i was before and how i unders Dialogue: 0,1:02:12.80,1:02:15.28,Default,,0000,0000,0000,,i didn't underestimate a little bit Dialogue: 0,1:02:15.28,1:02:17.68,Default,,0000,0000,0000,,i i was like in the wrong universe Dialogue: 0,1:02:17.68,1:02:19.44,Default,,0000,0000,0000,,before so i'm Dialogue: 0,1:02:19.44,1:02:21.100,Default,,0000,0000,0000,,so right now i'm Dialogue: 0,1:02:22.00,1:02:23.84,Default,,0000,0000,0000,,i think i feel excited about reaching Dialogue: 0,1:02:23.84,1:02:26.32,Default,,0000,0000,0000,,the point where i can know if i should Dialogue: 0,1:02:26.32,1:02:28.24,Default,,0000,0000,0000,,make this project or not like i'm Dialogue: 0,1:02:28.24,1:02:30.08,Default,,0000,0000,0000,,already doing one project the digital Dialogue: 0,1:02:30.08,1:02:33.76,Default,,0000,0000,0000,,file but if i can build it or not and Dialogue: 0,1:02:33.76,1:02:35.68,Default,,0000,0000,0000,,but then sometimes i get a tingle of Dialogue: 0,1:02:35.68,1:02:36.88,Default,,0000,0000,0000,,excitement Dialogue: 0,1:02:36.88,1:02:39.28,Default,,0000,0000,0000,,when i have 37 notes on a full-size Dialogue: 0,1:02:39.28,1:02:41.84,Default,,0000,0000,0000,,vibraphone with double drops that i can Dialogue: 0,1:02:41.84,1:02:42.88,Default,,0000,0000,0000,,program Dialogue: 0,1:02:42.88,1:02:45.68,Default,,0000,0000,0000,,mechanically jack druid this is the one Dialogue: 0,1:02:45.68,1:02:48.48,Default,,0000,0000,0000,,an abstract backpack if it works better Dialogue: 0,1:02:48.48,1:02:52.48,Default,,0000,0000,0000,,it is better white equals good then Dialogue: 0,1:02:52.48,1:02:53.60,Default,,0000,0000,0000,,so Dialogue: 0,1:02:53.60,1:02:55.28,Default,,0000,0000,0000,,what was the image i wanted to show Dialogue: 0,1:02:55.28,1:02:57.44,Default,,0000,0000,0000,,that's a nice uh comment Dialogue: 0,1:02:57.44,1:03:00.08,Default,,0000,0000,0000,,as well from abstract backpack Dialogue: 0,1:03:00.08,1:03:03.08,Default,,0000,0000,0000,,um Dialogue: 0,1:03:03.20,1:03:05.20,Default,,0000,0000,0000,,oh yeah i know which image i wanted to Dialogue: 0,1:03:05.20,1:03:06.80,Default,,0000,0000,0000,,show Dialogue: 0,1:03:06.80,1:03:08.56,Default,,0000,0000,0000,,and hang on Dialogue: 0,1:03:08.56,1:03:10.80,Default,,0000,0000,0000,,uh Dialogue: 0,1:03:11.60,1:03:13.92,Default,,0000,0000,0000,,oh i have a new setup that's why i'm Dialogue: 0,1:03:13.92,1:03:15.12,Default,,0000,0000,0000,,struggling Dialogue: 0,1:03:15.12,1:03:17.84,Default,,0000,0000,0000,,this Dialogue: 0,1:03:19.52,1:03:21.60,Default,,0000,0000,0000,,look what happened here from the first Dialogue: 0,1:03:21.60,1:03:23.84,Default,,0000,0000,0000,,machine everyone loves it Dialogue: 0,1:03:23.84,1:03:26.08,Default,,0000,0000,0000,,to the second machine i loved it so much Dialogue: 0,1:03:26.08,1:03:28.16,Default,,0000,0000,0000,,i tried to build the same machine Dialogue: 0,1:03:28.16,1:03:31.84,Default,,0000,0000,0000,,i don't want to repeat this mistake Dialogue: 0,1:03:33.84,1:03:36.80,Default,,0000,0000,0000,,i i think Dialogue: 0,1:03:37.28,1:03:39.04,Default,,0000,0000,0000,,if we really take down the design Dialogue: 0,1:03:39.04,1:03:40.32,Default,,0000,0000,0000,,requirements Dialogue: 0,1:03:40.32,1:03:42.24,Default,,0000,0000,0000,,i think we can build this machine and Dialogue: 0,1:03:42.24,1:03:44.40,Default,,0000,0000,0000,,make it work Dialogue: 0,1:03:44.40,1:03:46.40,Default,,0000,0000,0000,,but the question is do i want a mic a Dialogue: 0,1:03:46.40,1:03:49.44,Default,,0000,0000,0000,,vibraphone that is 20 centimeters away Dialogue: 0,1:03:49.44,1:03:51.20,Default,,0000,0000,0000,,from a snare drum and the answer to that Dialogue: 0,1:03:51.20,1:03:52.64,Default,,0000,0000,0000,,is no Dialogue: 0,1:03:52.64,1:03:55.12,Default,,0000,0000,0000,,i don't Dialogue: 0,1:03:55.12,1:03:57.52,Default,,0000,0000,0000,,can i record the instrument separately Dialogue: 0,1:03:57.52,1:03:59.12,Default,,0000,0000,0000,,in the studio and produce a fantastic Dialogue: 0,1:03:59.12,1:04:01.60,Default,,0000,0000,0000,,album where i do as every musicians do i Dialogue: 0,1:04:01.60,1:04:03.60,Default,,0000,0000,0000,,record track by track to make a nice Dialogue: 0,1:04:03.60,1:04:05.76,Default,,0000,0000,0000,,album for spotify Dialogue: 0,1:04:05.76,1:04:06.64,Default,,0000,0000,0000,,yes Dialogue: 0,1:04:06.64,1:04:08.80,Default,,0000,0000,0000,,will it sound okay live Dialogue: 0,1:04:08.80,1:04:10.32,Default,,0000,0000,0000,,yes Dialogue: 0,1:04:10.32,1:04:11.76,Default,,0000,0000,0000,,so this is another Dialogue: 0,1:04:11.76,1:04:15.28,Default,,0000,0000,0000,,this is another like thing can i Dialogue: 0,1:04:15.28,1:04:16.96,Default,,0000,0000,0000,,this is actually super important design Dialogue: 0,1:04:16.96,1:04:18.24,Default,,0000,0000,0000,,requirement Dialogue: 0,1:04:18.24,1:04:20.24,Default,,0000,0000,0000,,when i make the album Dialogue: 0,1:04:20.24,1:04:21.36,Default,,0000,0000,0000,,how much Dialogue: 0,1:04:21.36,1:04:24.48,Default,,0000,0000,0000,,studio sheeting will allow myself to do Dialogue: 0,1:04:24.48,1:04:27.60,Default,,0000,0000,0000,,and i think as any responsible musician Dialogue: 0,1:04:27.60,1:04:29.60,Default,,0000,0000,0000,,i will allow myself to do any kind of Dialogue: 0,1:04:29.60,1:04:32.56,Default,,0000,0000,0000,,studio shooting so actually this whole Dialogue: 0,1:04:32.56,1:04:33.84,Default,,0000,0000,0000,,thing that i worry about now that's a Dialogue: 0,1:04:33.84,1:04:36.48,Default,,0000,0000,0000,,snare drum is close to the vibraphone Dialogue: 0,1:04:36.48,1:04:39.20,Default,,0000,0000,0000,,for recording the album it maybe doesn't Dialogue: 0,1:04:39.20,1:04:40.72,Default,,0000,0000,0000,,matter Dialogue: 0,1:04:40.72,1:04:42.48,Default,,0000,0000,0000,,and toby williams brings something up Dialogue: 0,1:04:42.48,1:04:44.64,Default,,0000,0000,0000,,here being a naysayer is an important Dialogue: 0,1:04:44.64,1:04:48.24,Default,,0000,0000,0000,,step it's on the way to success Dialogue: 0,1:04:48.24,1:04:50.80,Default,,0000,0000,0000,,thanks tony that's kind of i'm digging Dialogue: 0,1:04:50.80,1:04:53.12,Default,,0000,0000,0000,,myself down in my pessimism right now Dialogue: 0,1:04:53.12,1:04:55.12,Default,,0000,0000,0000,,hannes is desperately trying to rescue Dialogue: 0,1:04:55.12,1:04:58.48,Default,,0000,0000,0000,,me from drowning in pessimism and it's Dialogue: 0,1:04:58.48,1:05:00.80,Default,,0000,0000,0000,,almost i'm flaunting how how negative i Dialogue: 0,1:05:00.80,1:05:02.72,Default,,0000,0000,0000,,am now because i'm secretly a little bit Dialogue: 0,1:05:02.72,1:05:04.48,Default,,0000,0000,0000,,proud just like you're hinting at Dialogue: 0,1:05:04.48,1:05:07.100,Default,,0000,0000,0000,,exactly as too much kraft says here Dialogue: 0,1:05:08.00,1:05:09.76,Default,,0000,0000,0000,,cheer up martin we'll be right there Dialogue: 0,1:05:09.76,1:05:13.28,Default,,0000,0000,0000,,cheering you on all the way also sir h3k Dialogue: 0,1:05:13.28,1:05:15.06,Default,,0000,0000,0000,,keep on Dialogue: 0,1:05:15.06,1:05:18.56,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:05:18.56,1:05:21.20,Default,,0000,0000,0000,,it's so fun and what i love what i love Dialogue: 0,1:05:21.20,1:05:23.20,Default,,0000,0000,0000,,now i'm always wanted to make this Dialogue: 0,1:05:23.20,1:05:25.36,Default,,0000,0000,0000,,process transparent this process is Dialogue: 0,1:05:25.36,1:05:28.16,Default,,0000,0000,0000,,happening transparently right extremely Dialogue: 0,1:05:28.16,1:05:30.72,Default,,0000,0000,0000,,transparent together with you yeah i'm Dialogue: 0,1:05:30.72,1:05:31.76,Default,,0000,0000,0000,,i'm Dialogue: 0,1:05:31.76,1:05:34.08,Default,,0000,0000,0000,,i'm i'm for forgetting that we're it Dialogue: 0,1:05:34.08,1:05:35.68,Default,,0000,0000,0000,,feels like we're here with friends who Dialogue: 0,1:05:35.68,1:05:38.56,Default,,0000,0000,0000,,understands us it's a wonderful feeling Dialogue: 0,1:05:38.56,1:05:40.88,Default,,0000,0000,0000,,um Dialogue: 0,1:05:44.48,1:05:46.40,Default,,0000,0000,0000,,okay so if we Dialogue: 0,1:05:46.40,1:05:47.68,Default,,0000,0000,0000,,yeah so Dialogue: 0,1:05:47.68,1:05:49.44,Default,,0000,0000,0000,,this is a known unknown we're talking Dialogue: 0,1:05:49.44,1:05:51.36,Default,,0000,0000,0000,,about the footprint Dialogue: 0,1:05:51.36,1:05:54.24,Default,,0000,0000,0000,,to get everything to get any new viewers Dialogue: 0,1:05:54.24,1:05:57.68,Default,,0000,0000,0000,,into the fray i think it's a word okay i Dialogue: 0,1:05:57.68,1:05:59.52,Default,,0000,0000,0000,,just want to show what we did in the Dialogue: 0,1:05:59.52,1:06:01.100,Default,,0000,0000,0000,,beginning of the stream to um Dialogue: 0,1:06:02.00,1:06:04.96,Default,,0000,0000,0000,,we have identified what i think are the Dialogue: 0,1:06:04.96,1:06:07.84,Default,,0000,0000,0000,,most important known unknowns we want we Dialogue: 0,1:06:07.84,1:06:10.64,Default,,0000,0000,0000,,want to eventually move them Dialogue: 0,1:06:10.64,1:06:13.20,Default,,0000,0000,0000,,uh to this side to make them known Dialogue: 0,1:06:13.20,1:06:14.64,Default,,0000,0000,0000,,knowns Dialogue: 0,1:06:14.64,1:06:16.72,Default,,0000,0000,0000,,and we're talking right now about the Dialogue: 0,1:06:16.72,1:06:19.92,Default,,0000,0000,0000,,machine footprint and the machine dna Dialogue: 0,1:06:19.92,1:06:23.04,Default,,0000,0000,0000,,and it is very obvious that the previous Dialogue: 0,1:06:23.04,1:06:25.92,Default,,0000,0000,0000,,machines are so loved but i think there Dialogue: 0,1:06:25.92,1:06:26.80,Default,,0000,0000,0000,,is Dialogue: 0,1:06:26.80,1:06:28.88,Default,,0000,0000,0000,,maybe a trap there Dialogue: 0,1:06:28.88,1:06:32.16,Default,,0000,0000,0000,,in the love for our old machines Dialogue: 0,1:06:32.16,1:06:34.56,Default,,0000,0000,0000,,can you find uh on youtube patch Dialogue: 0,1:06:34.56,1:06:37.92,Default,,0000,0000,0000,,methini's orchestrion project uh Dialogue: 0,1:06:37.92,1:06:40.96,Default,,0000,0000,0000,,yeah soonish i am busy here reading the Dialogue: 0,1:06:40.96,1:06:43.20,Default,,0000,0000,0000,,wonderful chat and as max no million Dialogue: 0,1:06:43.20,1:06:45.92,Default,,0000,0000,0000,,says to make it feel less wide you could Dialogue: 0,1:06:45.92,1:06:47.100,Default,,0000,0000,0000,,be the two drums not in a straight line Dialogue: 0,1:06:48.00,1:06:51.28,Default,,0000,0000,0000,,so maybe like a 120 degree angle between Dialogue: 0,1:06:51.28,1:06:54.72,Default,,0000,0000,0000,,them oh that's a good idea Dialogue: 0,1:06:54.88,1:06:57.44,Default,,0000,0000,0000,,i mean and there we come also towards Dialogue: 0,1:06:57.44,1:07:00.32,Default,,0000,0000,0000,,the circular circular things so and also Dialogue: 0,1:07:00.32,1:07:02.48,Default,,0000,0000,0000,,here luis philippe Dialogue: 0,1:07:02.48,1:07:05.60,Default,,0000,0000,0000,,ingrass wider means easier to make and Dialogue: 0,1:07:05.60,1:07:08.40,Default,,0000,0000,0000,,easier to see things yeah definitely Dialogue: 0,1:07:08.40,1:07:10.16,Default,,0000,0000,0000,,totally agree Dialogue: 0,1:07:10.16,1:07:12.48,Default,,0000,0000,0000,,um Dialogue: 0,1:07:13.44,1:07:16.40,Default,,0000,0000,0000,,can i move around let me see if it Dialogue: 0,1:07:16.40,1:07:18.88,Default,,0000,0000,0000,,allows me i don't think so oh it does no Dialogue: 0,1:07:18.88,1:07:23.04,Default,,0000,0000,0000,,it doesn't it only moves in a group Dialogue: 0,1:07:23.04,1:07:26.08,Default,,0000,0000,0000,,okay let's see a bjorn guard Dialogue: 0,1:07:26.08,1:07:28.08,Default,,0000,0000,0000,,i think it needs to be somewhat Dialogue: 0,1:07:28.08,1:07:30.16,Default,,0000,0000,0000,,complicated to be interesting like a Dialogue: 0,1:07:30.16,1:07:33.52,Default,,0000,0000,0000,,mechanical watch versus a quartz watch Dialogue: 0,1:07:33.52,1:07:36.08,Default,,0000,0000,0000,,okay so that's in the dna for him Dialogue: 0,1:07:36.08,1:07:39.60,Default,,0000,0000,0000,,mechanical watch versus a quartz watch Dialogue: 0,1:07:39.60,1:07:41.60,Default,,0000,0000,0000,,yeah so so the internet Dialogue: 0,1:07:41.60,1:07:44.08,Default,,0000,0000,0000,,i totally agree with you bjorn um the Dialogue: 0,1:07:44.08,1:07:47.08,Default,,0000,0000,0000,,intertwinedness Dialogue: 0,1:07:47.52,1:07:48.56,Default,,0000,0000,0000,,uh Dialogue: 0,1:07:48.56,1:07:50.88,Default,,0000,0000,0000,,makes it exciting like how is it still Dialogue: 0,1:07:50.88,1:07:53.100,Default,,0000,0000,0000,,working despite the fact like it's the Dialogue: 0,1:07:54.00,1:07:56.24,Default,,0000,0000,0000,,antikythera mechanism like everything is Dialogue: 0,1:07:56.24,1:07:57.100,Default,,0000,0000,0000,,so compact and close to each other but Dialogue: 0,1:07:58.00,1:08:00.08,Default,,0000,0000,0000,,believe me Dialogue: 0,1:08:00.08,1:08:02.40,Default,,0000,0000,0000,,we would this would still be so busy we Dialogue: 0,1:08:02.40,1:08:04.32,Default,,0000,0000,0000,,don't have we have one percent of the Dialogue: 0,1:08:04.32,1:08:06.32,Default,,0000,0000,0000,,parts on screen right now Dialogue: 0,1:08:06.32,1:08:07.44,Default,,0000,0000,0000,,um Dialogue: 0,1:08:07.44,1:08:09.04,Default,,0000,0000,0000,,i'm thinking Dialogue: 0,1:08:09.04,1:08:11.12,Default,,0000,0000,0000,,you know what we had this nice comment Dialogue: 0,1:08:11.12,1:08:13.52,Default,,0000,0000,0000,,about the drum placement i'm going to go Dialogue: 0,1:08:13.52,1:08:15.36,Default,,0000,0000,0000,,and do some design actually and also Dialogue: 0,1:08:15.36,1:08:17.60,Default,,0000,0000,0000,,here speaking about drum placements from Dialogue: 0,1:08:17.60,1:08:20.32,Default,,0000,0000,0000,,red hot bagel for me some of the magic Dialogue: 0,1:08:20.32,1:08:22.40,Default,,0000,0000,0000,,is in the compactness can you go more Dialogue: 0,1:08:22.40,1:08:26.40,Default,,0000,0000,0000,,compact when drums aren't marble played Dialogue: 0,1:08:26.40,1:08:29.12,Default,,0000,0000,0000,,yes if the drums aren't marker played we Dialogue: 0,1:08:29.12,1:08:33.28,Default,,0000,0000,0000,,can go much more compact Dialogue: 0,1:08:33.44,1:08:37.28,Default,,0000,0000,0000,,but then the drum loop is only 16 beats Dialogue: 0,1:08:37.28,1:08:38.88,Default,,0000,0000,0000,,and with the marbles they can make Dialogue: 0,1:08:38.88,1:08:40.56,Default,,0000,0000,0000,,variations which i thought was so Dialogue: 0,1:08:40.56,1:08:42.48,Default,,0000,0000,0000,,magical Dialogue: 0,1:08:42.48,1:08:44.56,Default,,0000,0000,0000,,um let's go over to the drum kit Dialogue: 0,1:08:44.56,1:08:46.08,Default,,0000,0000,0000,,assembly and see if we can move things Dialogue: 0,1:08:46.08,1:08:48.80,Default,,0000,0000,0000,,around a little bit and some perspective Dialogue: 0,1:08:48.80,1:08:50.56,Default,,0000,0000,0000,,before i start looking for that clip you Dialogue: 0,1:08:50.56,1:08:53.12,Default,,0000,0000,0000,,wanted me to look at one bald man Dialogue: 0,1:08:53.12,1:08:55.52,Default,,0000,0000,0000,,bigger isn't always better just quote Dialogue: 0,1:08:55.52,1:08:57.84,Default,,0000,0000,0000,,unquote easier look at nasa versus Dialogue: 0,1:08:57.84,1:09:00.48,Default,,0000,0000,0000,,spacex Dialogue: 0,1:09:00.96,1:09:03.12,Default,,0000,0000,0000,,oh i don't know i should know the Dialogue: 0,1:09:03.12,1:09:04.56,Default,,0000,0000,0000,,reference Dialogue: 0,1:09:04.56,1:09:07.36,Default,,0000,0000,0000,,um Dialogue: 0,1:09:07.36,1:09:10.08,Default,,0000,0000,0000,,oh do you mean like the bigger uh like Dialogue: 0,1:09:10.08,1:09:12.72,Default,,0000,0000,0000,,company or rocket i'm probably rocket Dialogue: 0,1:09:12.72,1:09:14.96,Default,,0000,0000,0000,,like Dialogue: 0,1:09:17.76,1:09:21.36,Default,,0000,0000,0000,,i'm going to move Dialogue: 0,1:09:21.36,1:09:24.56,Default,,0000,0000,0000,,why is this like this Dialogue: 0,1:09:24.64,1:09:28.08,Default,,0000,0000,0000,,ah this didn't end up well Dialogue: 0,1:09:28.08,1:09:30.48,Default,,0000,0000,0000,,move Dialogue: 0,1:09:31.60,1:09:33.04,Default,,0000,0000,0000,,this is a Dialogue: 0,1:09:33.04,1:09:35.04,Default,,0000,0000,0000,,parametric designs i can actually move Dialogue: 0,1:09:35.04,1:09:38.32,Default,,0000,0000,0000,,it properly by activating this and going Dialogue: 0,1:09:38.32,1:09:41.76,Default,,0000,0000,0000,,down into my timeline Dialogue: 0,1:09:45.52,1:09:46.84,Default,,0000,0000,0000,,you know what i'm gonna Dialogue: 0,1:09:46.84,1:09:49.12,Default,,0000,0000,0000,,do i'm gonna do something here i'm gonna Dialogue: 0,1:09:49.12,1:09:51.28,Default,,0000,0000,0000,,make a copy of this i'm gonna kill all Dialogue: 0,1:09:51.28,1:09:52.64,Default,,0000,0000,0000,,the links Dialogue: 0,1:09:52.64,1:09:54.88,Default,,0000,0000,0000,,so we can move things around freely in Dialogue: 0,1:09:54.88,1:09:56.80,Default,,0000,0000,0000,,this design Dialogue: 0,1:09:56.80,1:09:57.68,Default,,0000,0000,0000,,um Dialogue: 0,1:09:57.68,1:10:00.40,Default,,0000,0000,0000,,i think that's the proper thing to do Dialogue: 0,1:10:00.40,1:10:03.52,Default,,0000,0000,0000,,let me cut this off and let me cut this Dialogue: 0,1:10:03.52,1:10:05.76,Default,,0000,0000,0000,,off Dialogue: 0,1:10:06.16,1:10:08.64,Default,,0000,0000,0000,,let me go into this view Dialogue: 0,1:10:08.64,1:10:09.76,Default,,0000,0000,0000,,so Dialogue: 0,1:10:09.76,1:10:11.76,Default,,0000,0000,0000,,i should have prepared this i'm going to Dialogue: 0,1:10:11.76,1:10:14.32,Default,,0000,0000,0000,,copy this one Dialogue: 0,1:10:14.32,1:10:17.04,Default,,0000,0000,0000,,and copy Dialogue: 0,1:10:17.04,1:10:19.76,Default,,0000,0000,0000,,i'm gonna open up this new sketch Dialogue: 0,1:10:19.76,1:10:21.04,Default,,0000,0000,0000,,sketch one Dialogue: 0,1:10:21.04,1:10:24.40,Default,,0000,0000,0000,,then we and i'm gonna kill Dialogue: 0,1:10:24.40,1:10:27.04,Default,,0000,0000,0000,,so what you do is that you can kill all Dialogue: 0,1:10:27.04,1:10:27.84,Default,,0000,0000,0000,,the Dialogue: 0,1:10:27.84,1:10:28.84,Default,,0000,0000,0000,,design Dialogue: 0,1:10:28.84,1:10:32.24,Default,,0000,0000,0000,,history in this copy Dialogue: 0,1:10:32.24,1:10:33.68,Default,,0000,0000,0000,,and then i can Dialogue: 0,1:10:33.68,1:10:35.92,Default,,0000,0000,0000,,kill the link Dialogue: 0,1:10:35.92,1:10:38.88,Default,,0000,0000,0000,,to the other things i'm just killing Dialogue: 0,1:10:38.88,1:10:40.64,Default,,0000,0000,0000,,all the design history so we can move Dialogue: 0,1:10:40.64,1:10:42.84,Default,,0000,0000,0000,,the drums freely Dialogue: 0,1:10:42.84,1:10:46.32,Default,,0000,0000,0000,,so let's do that Dialogue: 0,1:10:46.32,1:10:48.08,Default,,0000,0000,0000,,super fun to brainstorm with y'all i've Dialogue: 0,1:10:48.08,1:10:50.72,Default,,0000,0000,0000,,been longing for this Dialogue: 0,1:10:50.72,1:10:53.36,Default,,0000,0000,0000,,break link Dialogue: 0,1:10:57.28,1:11:00.88,Default,,0000,0000,0000,,and again the the thing with the Dialogue: 0,1:11:00.88,1:11:02.96,Default,,0000,0000,0000,,the straight line Dialogue: 0,1:11:02.96,1:11:05.12,Default,,0000,0000,0000,,is making it easier to Dialogue: 0,1:11:05.12,1:11:06.48,Default,,0000,0000,0000,,um Dialogue: 0,1:11:06.48,1:11:09.36,Default,,0000,0000,0000,,that doesn't work Dialogue: 0,1:11:09.36,1:11:11.20,Default,,0000,0000,0000,,can i move it like this Dialogue: 0,1:11:11.20,1:11:12.80,Default,,0000,0000,0000,,what was the hardest again you wanted me Dialogue: 0,1:11:12.80,1:11:14.56,Default,,0000,0000,0000,,to look for Dialogue: 0,1:11:14.56,1:11:16.80,Default,,0000,0000,0000,,oh it's because there's a rigid pap Dialogue: 0,1:11:16.80,1:11:19.12,Default,,0000,0000,0000,,methane orchestrion project Dialogue: 0,1:11:19.12,1:11:22.96,Default,,0000,0000,0000,,pat mathini while i love papathini um Dialogue: 0,1:11:22.96,1:11:24.32,Default,,0000,0000,0000,,this is a good example of when the Dialogue: 0,1:11:24.32,1:11:28.16,Default,,0000,0000,0000,,modular design becomes like i can show Dialogue: 0,1:11:28.16,1:11:29.84,Default,,0000,0000,0000,,where i think the modular design has Dialogue: 0,1:11:29.84,1:11:31.84,Default,,0000,0000,0000,,gone too far i don't think we can play Dialogue: 0,1:11:31.84,1:11:33.44,Default,,0000,0000,0000,,the music but we can probably look a Dialogue: 0,1:11:33.44,1:11:36.16,Default,,0000,0000,0000,,little bit on the video Dialogue: 0,1:11:36.16,1:11:38.22,Default,,0000,0000,0000,,um Dialogue: 0,1:11:38.22,1:11:39.76,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:11:39.76,1:11:41.100,Default,,0000,0000,0000,,an excerpt from the orchestron project Dialogue: 0,1:11:42.00,1:11:44.96,Default,,0000,0000,0000,,perhaps yeah that's good Dialogue: 0,1:11:46.16,1:11:49.100,Default,,0000,0000,0000,,i hope it's muted no that's mute Dialogue: 0,1:11:50.00,1:11:52.48,Default,,0000,0000,0000,,why am i not allowed to move a single Dialogue: 0,1:11:52.48,1:11:55.84,Default,,0000,0000,0000,,thing in this card Dialogue: 0,1:12:01.84,1:12:05.84,Default,,0000,0000,0000,,there we also have someone Dialogue: 0,1:12:05.84,1:12:07.44,Default,,0000,0000,0000,,again Dialogue: 0,1:12:07.44,1:12:10.48,Default,,0000,0000,0000,,talking about let's see here hyper ban Dialogue: 0,1:12:10.48,1:12:12.48,Default,,0000,0000,0000,,can you put registrators instruments on Dialogue: 0,1:12:12.48,1:12:14.96,Default,,0000,0000,0000,,both sides of the drum it would Dialogue: 0,1:12:14.96,1:12:16.72,Default,,0000,0000,0000,,need a different mechanism on the Dialogue: 0,1:12:16.72,1:12:19.68,Default,,0000,0000,0000,,opposite side Dialogue: 0,1:12:20.48,1:12:22.24,Default,,0000,0000,0000,,can you put registration instruments on Dialogue: 0,1:12:22.24,1:12:24.48,Default,,0000,0000,0000,,both sides of the drum it would need a Dialogue: 0,1:12:24.48,1:12:26.72,Default,,0000,0000,0000,,different mechanism on that side so that Dialogue: 0,1:12:26.72,1:12:28.88,Default,,0000,0000,0000,,is Dialogue: 0,1:12:30.00,1:12:31.04,Default,,0000,0000,0000,,possible Dialogue: 0,1:12:31.04,1:12:33.44,Default,,0000,0000,0000,,for me Dialogue: 0,1:12:34.00,1:12:37.28,Default,,0000,0000,0000,,that that that is this 90 degree example Dialogue: 0,1:12:37.28,1:12:39.36,Default,,0000,0000,0000,,so on the ipad Dialogue: 0,1:12:39.36,1:12:41.52,Default,,0000,0000,0000,,uh if we go to the sketch pad Dialogue: 0,1:12:41.52,1:12:42.40,Default,,0000,0000,0000,,we are Dialogue: 0,1:12:42.40,1:12:44.08,Default,,0000,0000,0000,,kind of looking at that and Dialogue: 0,1:12:44.08,1:12:45.92,Default,,0000,0000,0000,,for me Dialogue: 0,1:12:45.92,1:12:49.12,Default,,0000,0000,0000,,one one like pivotal design tenant is Dialogue: 0,1:12:49.12,1:12:51.04,Default,,0000,0000,0000,,that if someone looks at looks at the Dialogue: 0,1:12:51.04,1:12:53.36,Default,,0000,0000,0000,,machine i always wanted them to be able Dialogue: 0,1:12:53.36,1:12:55.44,Default,,0000,0000,0000,,to look at all the action at the same Dialogue: 0,1:12:55.44,1:12:57.76,Default,,0000,0000,0000,,time so let's say that if we wrap the Dialogue: 0,1:12:57.76,1:13:00.08,Default,,0000,0000,0000,,instrument around one corner that should Dialogue: 0,1:13:00.08,1:13:04.44,Default,,0000,0000,0000,,be possible um Dialogue: 0,1:13:06.16,1:13:08.96,Default,,0000,0000,0000,,and and in this case if if the Dialogue: 0,1:13:08.96,1:13:11.28,Default,,0000,0000,0000,,drums are here and these are the loop Dialogue: 0,1:13:11.28,1:13:13.60,Default,,0000,0000,0000,,beaters Dialogue: 0,1:13:13.60,1:13:15.36,Default,,0000,0000,0000,,this loop will will have to be 90 Dialogue: 0,1:13:15.36,1:13:16.84,Default,,0000,0000,0000,,degrees Dialogue: 0,1:13:16.84,1:13:19.76,Default,,0000,0000,0000,,uh facing this direction and the Dialogue: 0,1:13:19.76,1:13:21.76,Default,,0000,0000,0000,,programming wheel this direction Dialogue: 0,1:13:21.76,1:13:23.76,Default,,0000,0000,0000,,and we only have to have six channels Dialogue: 0,1:13:23.76,1:13:26.08,Default,,0000,0000,0000,,with marbles i only want Dialogue: 0,1:13:26.08,1:13:28.08,Default,,0000,0000,0000,,two here Dialogue: 0,1:13:28.08,1:13:30.88,Default,,0000,0000,0000,,two here and two here so we only have to Dialogue: 0,1:13:30.88,1:13:34.08,Default,,0000,0000,0000,,go over six times with six bowden cables Dialogue: 0,1:13:34.08,1:13:36.96,Default,,0000,0000,0000,,over to this side Dialogue: 0,1:13:43.44,1:13:48.08,Default,,0000,0000,0000,,you always love this didn't you sir 3k Dialogue: 0,1:13:48.48,1:13:50.80,Default,,0000,0000,0000,,yeah Dialogue: 0,1:13:50.96,1:13:52.40,Default,,0000,0000,0000,,here's all something we have talked Dialogue: 0,1:13:52.40,1:13:54.48,Default,,0000,0000,0000,,about in Dialogue: 0,1:13:54.48,1:13:56.64,Default,,0000,0000,0000,,different locations from jim Dialogue: 0,1:13:56.64,1:13:59.20,Default,,0000,0000,0000,,heber or jim herbert Dialogue: 0,1:13:59.20,1:14:00.96,Default,,0000,0000,0000,,to make the base more compact since the Dialogue: 0,1:14:00.96,1:14:02.72,Default,,0000,0000,0000,,person will not handling the guitar it Dialogue: 0,1:14:02.72,1:14:04.72,Default,,0000,0000,0000,,does not need the body all you need is Dialogue: 0,1:14:04.72,1:14:06.48,Default,,0000,0000,0000,,the neck and strings and pick up slash Dialogue: 0,1:14:06.48,1:14:09.04,Default,,0000,0000,0000,,electronics nice comment i said to hans Dialogue: 0,1:14:09.04,1:14:11.36,Default,,0000,0000,0000,,the other day Dialogue: 0,1:14:11.36,1:14:13.36,Default,,0000,0000,0000,,i'm actually prepared to use a stick Dialogue: 0,1:14:13.36,1:14:16.56,Default,,0000,0000,0000,,base so let's go back to cad Dialogue: 0,1:14:16.56,1:14:18.48,Default,,0000,0000,0000,,and Dialogue: 0,1:14:18.48,1:14:20.96,Default,,0000,0000,0000,,so i want i really wanted like a cello Dialogue: 0,1:14:20.96,1:14:22.96,Default,,0000,0000,0000,,shape and stuff like that Dialogue: 0,1:14:22.96,1:14:24.15,Default,,0000,0000,0000,,and Dialogue: 0,1:14:24.15,1:14:25.36,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:14:25.36,1:14:27.84,Default,,0000,0000,0000,,i just said the other day Dialogue: 0,1:14:27.84,1:14:30.24,Default,,0000,0000,0000,,i'm actually con i actually prepared to Dialogue: 0,1:14:30.24,1:14:32.88,Default,,0000,0000,0000,,do some Dialogue: 0,1:14:32.88,1:14:34.16,Default,,0000,0000,0000,,um Dialogue: 0,1:14:34.16,1:14:35.84,Default,,0000,0000,0000,,soul searching Dialogue: 0,1:14:35.84,1:14:39.92,Default,,0000,0000,0000,,so let's cut this beautiful body away Dialogue: 0,1:14:39.92,1:14:43.92,Default,,0000,0000,0000,,let's make our dreams Dialogue: 0,1:14:43.92,1:14:47.04,Default,,0000,0000,0000,,let's dream some new dreams Dialogue: 0,1:14:47.04,1:14:49.100,Default,,0000,0000,0000,,and let's not be bogged down Dialogue: 0,1:14:50.00,1:14:51.52,Default,,0000,0000,0000,,by our old Dialogue: 0,1:14:51.52,1:14:54.08,Default,,0000,0000,0000,,dreams yeah it looks cool but perhaps it Dialogue: 0,1:14:54.08,1:14:56.40,Default,,0000,0000,0000,,doesn't need to be that way for and from Dialogue: 0,1:14:56.40,1:14:58.32,Default,,0000,0000,0000,,function dipoles are nice i will just Dialogue: 0,1:14:58.32,1:15:00.88,Default,,0000,0000,0000,,pull it up as well from b boo champ Dialogue: 0,1:15:00.88,1:15:02.96,Default,,0000,0000,0000,,i agree with whoever said that they Dialogue: 0,1:15:02.96,1:15:05.12,Default,,0000,0000,0000,,loved the way the mmx hyatt system Dialogue: 0,1:15:05.12,1:15:07.44,Default,,0000,0000,0000,,worked that was magical no marbles Dialogue: 0,1:15:07.44,1:15:11.12,Default,,0000,0000,0000,,involved and still magical oh like the Dialogue: 0,1:15:11.12,1:15:14.08,Default,,0000,0000,0000,,heist machine yeah Dialogue: 0,1:15:15.20,1:15:16.80,Default,,0000,0000,0000,,the loop drum Dialogue: 0,1:15:16.80,1:15:19.68,Default,,0000,0000,0000,,will be it's going to be crazy cool yeah Dialogue: 0,1:15:19.68,1:15:23.44,Default,,0000,0000,0000,,is it magical oh look at that i hate it Dialogue: 0,1:15:23.44,1:15:25.60,Default,,0000,0000,0000,,yeah for now we hate it Dialogue: 0,1:15:25.60,1:15:27.100,Default,,0000,0000,0000,,but space wise Dialogue: 0,1:15:28.00,1:15:30.32,Default,,0000,0000,0000,,well we need still if we're gonna we Dialogue: 0,1:15:30.32,1:15:32.40,Default,,0000,0000,0000,,play by more oh i figured out the other Dialogue: 0,1:15:32.40,1:15:33.44,Default,,0000,0000,0000,,day Dialogue: 0,1:15:33.44,1:15:36.24,Default,,0000,0000,0000,,uh by sorry i'm getting excited i Dialogue: 0,1:15:36.24,1:15:38.32,Default,,0000,0000,0000,,figured we love when you get excited man Dialogue: 0,1:15:38.32,1:15:39.92,Default,,0000,0000,0000,,i figured out a new pattern for the Dialogue: 0,1:15:39.92,1:15:42.48,Default,,0000,0000,0000,,hammer jammer of the bass so here we're Dialogue: 0,1:15:42.48,1:15:44.96,Default,,0000,0000,0000,,looking at the strings from the top Dialogue: 0,1:15:44.96,1:15:46.56,Default,,0000,0000,0000,,um Dialogue: 0,1:15:46.56,1:15:48.88,Default,,0000,0000,0000,,in the wrong order never mind and i Dialogue: 0,1:15:48.88,1:15:50.72,Default,,0000,0000,0000,,thought the hammer jammer needed to be Dialogue: 0,1:15:50.72,1:15:53.84,Default,,0000,0000,0000,,like this so eight hit points uh like Dialogue: 0,1:15:53.84,1:15:55.20,Default,,0000,0000,0000,,this Dialogue: 0,1:15:55.20,1:15:57.28,Default,,0000,0000,0000,,and they flare like this Dialogue: 0,1:15:57.28,1:15:58.08,Default,,0000,0000,0000,,uh Dialogue: 0,1:15:58.08,1:15:59.44,Default,,0000,0000,0000,,and one more Dialogue: 0,1:15:59.44,1:16:01.68,Default,,0000,0000,0000,,but Dialogue: 0,1:16:02.16,1:16:03.44,Default,,0000,0000,0000,,i think Dialogue: 0,1:16:03.44,1:16:06.16,Default,,0000,0000,0000,,that if we doesn't want to flare that we Dialogue: 0,1:16:06.16,1:16:08.56,Default,,0000,0000,0000,,could actually make the hit point Dialogue: 0,1:16:08.56,1:16:11.60,Default,,0000,0000,0000,,something like this Dialogue: 0,1:16:14.08,1:16:15.76,Default,,0000,0000,0000,,with the double because we need to Dialogue: 0,1:16:15.76,1:16:18.88,Default,,0000,0000,0000,,invent a double drop anyway Dialogue: 0,1:16:18.88,1:16:20.40,Default,,0000,0000,0000,,um Dialogue: 0,1:16:20.40,1:16:22.64,Default,,0000,0000,0000,,so Dialogue: 0,1:16:23.68,1:16:25.28,Default,,0000,0000,0000,,so then this t because i was thinking Dialogue: 0,1:16:25.28,1:16:27.84,Default,,0000,0000,0000,,when we make the bass smaller Dialogue: 0,1:16:27.84,1:16:29.84,Default,,0000,0000,0000,,so now you can see that the hit points Dialogue: 0,1:16:29.84,1:16:34.24,Default,,0000,0000,0000,,are almost as as the string size almost Dialogue: 0,1:16:34.24,1:16:36.48,Default,,0000,0000,0000,,um Dialogue: 0,1:16:36.88,1:16:37.84,Default,,0000,0000,0000,,okay Dialogue: 0,1:16:37.84,1:16:40.32,Default,,0000,0000,0000,,let's go to canned yeah and jockey Dialogue: 0,1:16:40.32,1:16:42.32,Default,,0000,0000,0000,,monster asks here what about beaters for Dialogue: 0,1:16:42.32,1:16:44.88,Default,,0000,0000,0000,,the drum like the bass and there are Dialogue: 0,1:16:44.88,1:16:47.12,Default,,0000,0000,0000,,beaters on the drums Dialogue: 0,1:16:47.12,1:16:49.60,Default,,0000,0000,0000,,beaters and marbles are getting dropped Dialogue: 0,1:16:49.60,1:16:50.48,Default,,0000,0000,0000,,yes Dialogue: 0,1:16:50.48,1:16:52.56,Default,,0000,0000,0000,,so i have them here Dialogue: 0,1:16:52.56,1:16:54.80,Default,,0000,0000,0000,,they are ugly right now they're only Dialogue: 0,1:16:54.80,1:16:56.48,Default,,0000,0000,0000,,there for Dialogue: 0,1:16:56.48,1:16:59.52,Default,,0000,0000,0000,,and this these beaters are four times Dialogue: 0,1:16:59.52,1:17:01.44,Default,,0000,0000,0000,,tighter Dialogue: 0,1:17:01.44,1:17:04.72,Default,,0000,0000,0000,,than the marbles where on the marble Dialogue: 0,1:17:04.72,1:17:07.60,Default,,0000,0000,0000,,machine x and arms were pretty tight so Dialogue: 0,1:17:07.60,1:17:09.60,Default,,0000,0000,0000,,i'm expecting really good performance Dialogue: 0,1:17:09.60,1:17:11.76,Default,,0000,0000,0000,,from the drum from the drummer and it Dialogue: 0,1:17:11.76,1:17:12.56,Default,,0000,0000,0000,,will Dialogue: 0,1:17:12.56,1:17:15.76,Default,,0000,0000,0000,,have like a solid foundation of the beat Dialogue: 0,1:17:15.76,1:17:16.40,Default,,0000,0000,0000,,so Dialogue: 0,1:17:16.40,1:17:17.60,Default,,0000,0000,0000,,so they're Dialogue: 0,1:17:17.60,1:17:19.44,Default,,0000,0000,0000,,they are tighter because this loop wheel Dialogue: 0,1:17:19.44,1:17:20.96,Default,,0000,0000,0000,,plays four times Dialogue: 0,1:17:20.96,1:17:22.96,Default,,0000,0000,0000,,rotates four times faster than this Dialogue: 0,1:17:22.96,1:17:24.08,Default,,0000,0000,0000,,wheel Dialogue: 0,1:17:24.08,1:17:24.34,Default,,0000,0000,0000,,um Dialogue: 0,1:17:24.34,1:17:26.40,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:17:26.40,1:17:27.76,Default,,0000,0000,0000,,and Dialogue: 0,1:17:27.76,1:17:29.44,Default,,0000,0000,0000,,i actually thought it would rotate eight Dialogue: 0,1:17:29.44,1:17:31.12,Default,,0000,0000,0000,,times faster but i realized that was Dialogue: 0,1:17:31.12,1:17:32.88,Default,,0000,0000,0000,,even too fast Dialogue: 0,1:17:32.88,1:17:34.32,Default,,0000,0000,0000,,um Dialogue: 0,1:17:34.32,1:17:35.89,Default,,0000,0000,0000,,so where were we Dialogue: 0,1:17:35.89,1:17:37.100,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:17:38.00,1:17:39.84,Default,,0000,0000,0000,,and i have another one to just Dialogue: 0,1:17:39.84,1:17:41.68,Default,,0000,0000,0000,,throw out here because this is also Dialogue: 0,1:17:41.68,1:17:44.48,Default,,0000,0000,0000,,interesting for one bald man curve the Dialogue: 0,1:17:44.48,1:17:46.48,Default,,0000,0000,0000,,front of all the instruments Dialogue: 0,1:17:46.48,1:17:48.16,Default,,0000,0000,0000,,drums in the middle split the vibraphone Dialogue: 0,1:17:48.16,1:17:50.64,Default,,0000,0000,0000,,between each side think crescent moon Dialogue: 0,1:17:50.64,1:17:53.92,Default,,0000,0000,0000,,machine is deeper not wider Dialogue: 0,1:17:53.92,1:17:55.04,Default,,0000,0000,0000,,curve Dialogue: 0,1:17:55.04,1:17:57.36,Default,,0000,0000,0000,,curved front curved front all the Dialogue: 0,1:17:57.36,1:17:58.80,Default,,0000,0000,0000,,instruments Dialogue: 0,1:17:58.80,1:18:00.80,Default,,0000,0000,0000,,drums in the middle Dialogue: 0,1:18:00.80,1:18:03.60,Default,,0000,0000,0000,,split the vibraphone between each side Dialogue: 0,1:18:03.60,1:18:06.64,Default,,0000,0000,0000,,think crescent moon Dialogue: 0,1:18:06.64,1:18:10.08,Default,,0000,0000,0000,,machine is deeper not wider also like Dialogue: 0,1:18:10.08,1:18:12.40,Default,,0000,0000,0000,,two flanks yeah Dialogue: 0,1:18:12.40,1:18:14.48,Default,,0000,0000,0000,,drums in the middle Dialogue: 0,1:18:14.48,1:18:17.100,Default,,0000,0000,0000,,split the vibraphone between each side Dialogue: 0,1:18:18.00,1:18:20.64,Default,,0000,0000,0000,,so i'm i'm very much in love with the Dialogue: 0,1:18:20.64,1:18:22.40,Default,,0000,0000,0000,,circular vibraphone Dialogue: 0,1:18:22.40,1:18:23.36,Default,,0000,0000,0000,,like if Dialogue: 0,1:18:23.36,1:18:25.04,Default,,0000,0000,0000,,like Dialogue: 0,1:18:25.04,1:18:27.12,Default,,0000,0000,0000,,and if somehow from a footprint Dialogue: 0,1:18:27.12,1:18:28.80,Default,,0000,0000,0000,,perspective that could be formed from Dialogue: 0,1:18:28.80,1:18:31.84,Default,,0000,0000,0000,,function i'm like oh yes Dialogue: 0,1:18:31.84,1:18:32.72,Default,,0000,0000,0000,,so Dialogue: 0,1:18:32.72,1:18:35.68,Default,,0000,0000,0000,,crescent moon Dialogue: 0,1:18:36.32,1:18:38.40,Default,,0000,0000,0000,,a bee boot champion i love this comment Dialogue: 0,1:18:38.40,1:18:40.72,Default,,0000,0000,0000,,also hammer jammer was my suggestion by Dialogue: 0,1:18:40.72,1:18:42.80,Default,,0000,0000,0000,,the way i expect either to be paid Dialogue: 0,1:18:42.80,1:18:45.60,Default,,0000,0000,0000,,billions from a genius of the mm3 or a Dialogue: 0,1:18:45.60,1:18:48.24,Default,,0000,0000,0000,,50 discount on your canadian mm3 world Dialogue: 0,1:18:48.24,1:18:50.72,Default,,0000,0000,0000,,tour concert Dialogue: 0,1:18:50.72,1:18:53.84,Default,,0000,0000,0000,,fantastic bibo the hammer jammer has Dialogue: 0,1:18:53.84,1:18:55.84,Default,,0000,0000,0000,,solved a lot thank you so much for that Dialogue: 0,1:18:55.84,1:18:58.16,Default,,0000,0000,0000,,suggestion i would love to have an Dialogue: 0,1:18:58.16,1:19:00.08,Default,,0000,0000,0000,,official like Dialogue: 0,1:19:00.08,1:19:03.36,Default,,0000,0000,0000,,way to record all those little small Dialogue: 0,1:19:03.36,1:19:04.88,Default,,0000,0000,0000,,contributions Dialogue: 0,1:19:04.88,1:19:06.56,Default,,0000,0000,0000,,maybe that's something that the Dialogue: 0,1:19:06.56,1:19:09.36,Default,,0000,0000,0000,,community can can start keeping track of Dialogue: 0,1:19:09.36,1:19:11.44,Default,,0000,0000,0000,,without starting to climb on each other Dialogue: 0,1:19:11.44,1:19:13.60,Default,,0000,0000,0000,,fighting for fighting for glory and Dialogue: 0,1:19:13.60,1:19:16.64,Default,,0000,0000,0000,,being being enemies mortal enemies Dialogue: 0,1:19:16.64,1:19:18.56,Default,,0000,0000,0000,,um Dialogue: 0,1:19:18.56,1:19:20.84,Default,,0000,0000,0000,,yeah the hammer jammer is great Dialogue: 0,1:19:20.84,1:19:24.08,Default,,0000,0000,0000,,um it's a deal it's a deal it's a deal Dialogue: 0,1:19:24.08,1:19:26.08,Default,,0000,0000,0000,,the discount is a deal Dialogue: 0,1:19:26.08,1:19:27.60,Default,,0000,0000,0000,,but no i'm not selling the battery Dialogue: 0,1:19:27.60,1:19:29.76,Default,,0000,0000,0000,,before it's made this time no probably Dialogue: 0,1:19:29.76,1:19:32.40,Default,,0000,0000,0000,,there will never be a torso so but Dialogue: 0,1:19:32.40,1:19:33.44,Default,,0000,0000,0000,,perhaps Dialogue: 0,1:19:33.44,1:19:35.76,Default,,0000,0000,0000,,we will tour the land of canada and we Dialogue: 0,1:19:35.76,1:19:38.08,Default,,0000,0000,0000,,can't just go and shake his hand Dialogue: 0,1:19:38.08,1:19:40.64,Default,,0000,0000,0000,,that would be fantastic 50 off for the Dialogue: 0,1:19:40.64,1:19:43.20,Default,,0000,0000,0000,,handshake Dialogue: 0,1:19:43.52,1:19:47.92,Default,,0000,0000,0000,,look at sir 3k who has a selling upgrade Dialogue: 0,1:19:47.92,1:19:50.24,Default,,0000,0000,0000,,and is now selling handshakes that went Dialogue: 0,1:19:50.24,1:19:51.76,Default,,0000,0000,0000,,fast i love it Dialogue: 0,1:19:51.76,1:19:54.08,Default,,0000,0000,0000,,love it love it we sweets are not good Dialogue: 0,1:19:54.08,1:19:56.08,Default,,0000,0000,0000,,marketing people we have to learn from Dialogue: 0,1:19:56.08,1:19:57.92,Default,,0000,0000,0000,,horrible from our friends across the Dialogue: 0,1:19:57.92,1:20:00.16,Default,,0000,0000,0000,,pond who are much better we think like Dialogue: 0,1:20:00.16,1:20:01.76,Default,,0000,0000,0000,,okay if we if we just sit in our Dialogue: 0,1:20:01.76,1:20:04.08,Default,,0000,0000,0000,,t-shirts people will buy that Dialogue: 0,1:20:04.08,1:20:05.76,Default,,0000,0000,0000,,but that's an excellent way to support Dialogue: 0,1:20:05.76,1:20:08.56,Default,,0000,0000,0000,,us is to buy merch from us look at the Dialogue: 0,1:20:08.56,1:20:10.56,Default,,0000,0000,0000,,selling upgrade on this box Dialogue: 0,1:20:10.56,1:20:13.60,Default,,0000,0000,0000,,my god isn't it beautiful where are we Dialogue: 0,1:20:13.60,1:20:15.36,Default,,0000,0000,0000,,so this is such an interesting Dialogue: 0,1:20:15.36,1:20:17.04,Default,,0000,0000,0000,,discussion we're having let's let's Dialogue: 0,1:20:17.04,1:20:18.48,Default,,0000,0000,0000,,let's try to Dialogue: 0,1:20:18.48,1:20:20.40,Default,,0000,0000,0000,,haul it back in Dialogue: 0,1:20:20.40,1:20:23.84,Default,,0000,0000,0000,,um so i i Dialogue: 0,1:20:24.64,1:20:27.36,Default,,0000,0000,0000,,the line of the drums Dialogue: 0,1:20:27.36,1:20:30.08,Default,,0000,0000,0000,,uh i've angled them Dialogue: 0,1:20:30.08,1:20:31.84,Default,,0000,0000,0000,,i've angled them a little bit like this Dialogue: 0,1:20:31.84,1:20:34.08,Default,,0000,0000,0000,,now but the fact to have things at the Dialogue: 0,1:20:34.08,1:20:35.36,Default,,0000,0000,0000,,straight line Dialogue: 0,1:20:35.36,1:20:38.64,Default,,0000,0000,0000,,is just the the easiest way for all the Dialogue: 0,1:20:38.64,1:20:40.40,Default,,0000,0000,0000,,dropping right Dialogue: 0,1:20:40.40,1:20:43.44,Default,,0000,0000,0000,,not only that but also for the Dialogue: 0,1:20:43.44,1:20:45.60,Default,,0000,0000,0000,,for the distance to the loop machine so Dialogue: 0,1:20:45.60,1:20:47.12,Default,,0000,0000,0000,,it's the same action on the kick drum Dialogue: 0,1:20:47.12,1:20:49.04,Default,,0000,0000,0000,,same action on this arm same space and Dialogue: 0,1:20:49.04,1:20:52.48,Default,,0000,0000,0000,,everything okay but Dialogue: 0,1:20:52.96,1:20:56.24,Default,,0000,0000,0000,,let's go to one of our images with a Dialogue: 0,1:20:56.24,1:20:57.52,Default,,0000,0000,0000,,mushroom Dialogue: 0,1:20:57.52,1:21:00.72,Default,,0000,0000,0000,,because another thing that wait let's go Dialogue: 0,1:21:00.72,1:21:03.68,Default,,0000,0000,0000,,here let's go to the Dialogue: 0,1:21:03.68,1:21:06.96,Default,,0000,0000,0000,,i can actually do that myself no oh wow Dialogue: 0,1:21:06.96,1:21:09.28,Default,,0000,0000,0000,,double one Dialogue: 0,1:21:09.28,1:21:10.80,Default,,0000,0000,0000,,so um Dialogue: 0,1:21:10.80,1:21:12.80,Default,,0000,0000,0000,,while you do that i just want to put up Dialogue: 0,1:21:12.80,1:21:15.12,Default,,0000,0000,0000,,here robert Dialogue: 0,1:21:15.12,1:21:17.84,Default,,0000,0000,0000,,i think you focus too much on drums i Dialogue: 0,1:21:17.84,1:21:19.76,Default,,0000,0000,0000,,think a really good vibraphone solution Dialogue: 0,1:21:19.76,1:21:22.56,Default,,0000,0000,0000,,with the sorta working mmx base is a Dialogue: 0,1:21:22.56,1:21:24.56,Default,,0000,0000,0000,,cool mvp Dialogue: 0,1:21:24.56,1:21:26.72,Default,,0000,0000,0000,,drums can be added later Dialogue: 0,1:21:26.72,1:21:29.36,Default,,0000,0000,0000,,i i i have that feeling as well robert i Dialogue: 0,1:21:29.36,1:21:31.68,Default,,0000,0000,0000,,i have this feeling that Dialogue: 0,1:21:31.68,1:21:32.48,Default,,0000,0000,0000,,like Dialogue: 0,1:21:32.48,1:21:34.72,Default,,0000,0000,0000,,imagine going to a concert and there's Dialogue: 0,1:21:34.72,1:21:36.31,Default,,0000,0000,0000,,an intro Dialogue: 0,1:21:36.31,1:21:37.14,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:21:37.14,1:21:40.45,Default,,0000,0000,0000,,[Applause] Dialogue: 0,1:21:41.32,1:21:45.36,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:21:45.36,1:21:47.47,Default,,0000,0000,0000,,all this is played by marbles Dialogue: 0,1:21:47.47,1:21:50.62,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:21:51.20,1:21:53.36,Default,,0000,0000,0000,,no drums Dialogue: 0,1:21:53.36,1:21:54.64,Default,,0000,0000,0000,,and then we do Dialogue: 0,1:21:54.64,1:21:56.96,Default,,0000,0000,0000,,the program switch trick Dialogue: 0,1:21:56.96,1:22:00.16,Default,,0000,0000,0000,,and it's still only marbles Dialogue: 0,1:22:04.48,1:22:06.72,Default,,0000,0000,0000,,i showed this 100 times but what i mean Dialogue: 0,1:22:06.72,1:22:08.96,Default,,0000,0000,0000,,is that Dialogue: 0,1:22:08.96,1:22:10.56,Default,,0000,0000,0000,,this is why i want a full-size Dialogue: 0,1:22:10.56,1:22:11.76,Default,,0000,0000,0000,,vibraphone Dialogue: 0,1:22:11.76,1:22:13.52,Default,,0000,0000,0000,,it has to be a full-size vibraphone Dialogue: 0,1:22:13.52,1:22:15.84,Default,,0000,0000,0000,,kimuton yeah and you know what b Dialogue: 0,1:22:15.84,1:22:17.69,Default,,0000,0000,0000,,bootchamp accepts the deal Dialogue: 0,1:22:17.69,1:22:19.20,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:22:19.20,1:22:21.04,Default,,0000,0000,0000,,wonderful vivo Dialogue: 0,1:22:21.04,1:22:22.56,Default,,0000,0000,0000,,um Dialogue: 0,1:22:22.56,1:22:24.48,Default,,0000,0000,0000,,fantastic and Dialogue: 0,1:22:24.48,1:22:27.76,Default,,0000,0000,0000,,i just realized the marble catcher Dialogue: 0,1:22:27.76,1:22:30.40,Default,,0000,0000,0000,,is also a red i just turned it red it's Dialogue: 0,1:22:30.40,1:22:32.72,Default,,0000,0000,0000,,also a red known unknown and that's Dialogue: 0,1:22:32.72,1:22:35.04,Default,,0000,0000,0000,,where i want to go to the circular um Dialogue: 0,1:22:35.04,1:22:35.100,Default,,0000,0000,0000,,sketch Dialogue: 0,1:22:36.00,1:22:39.92,Default,,0000,0000,0000,,can we pull that up sir 3k it's from the Dialogue: 0,1:22:39.92,1:22:42.64,Default,,0000,0000,0000,,no wait i have it in my um sketch pad Dialogue: 0,1:22:42.64,1:22:45.04,Default,,0000,0000,0000,,here because i sketched on the thing Dialogue: 0,1:22:45.04,1:22:46.48,Default,,0000,0000,0000,,here Dialogue: 0,1:22:46.48,1:22:47.60,Default,,0000,0000,0000,,oh yeah Dialogue: 0,1:22:47.60,1:22:49.12,Default,,0000,0000,0000,,let's see Dialogue: 0,1:22:49.12,1:22:50.84,Default,,0000,0000,0000,,there we go yeah Dialogue: 0,1:22:50.84,1:22:52.80,Default,,0000,0000,0000,,so Dialogue: 0,1:22:52.80,1:22:54.16,Default,,0000,0000,0000,,i'm Dialogue: 0,1:22:54.16,1:22:56.80,Default,,0000,0000,0000,,very worried about the marble uh Dialogue: 0,1:22:56.80,1:22:58.24,Default,,0000,0000,0000,,capturing Dialogue: 0,1:22:58.24,1:23:00.96,Default,,0000,0000,0000,,because i think it's gonna look ugly Dialogue: 0,1:23:00.96,1:23:01.92,Default,,0000,0000,0000,,and Dialogue: 0,1:23:01.92,1:23:04.32,Default,,0000,0000,0000,,um Dialogue: 0,1:23:04.56,1:23:07.04,Default,,0000,0000,0000,,to have Dialogue: 0,1:23:07.04,1:23:09.20,Default,,0000,0000,0000,,to have like a circular Dialogue: 0,1:23:09.20,1:23:10.64,Default,,0000,0000,0000,,cake thing Dialogue: 0,1:23:10.64,1:23:12.88,Default,,0000,0000,0000,,around the whole machine Dialogue: 0,1:23:12.88,1:23:15.60,Default,,0000,0000,0000,,and i come up like from a Dialogue: 0,1:23:15.60,1:23:18.40,Default,,0000,0000,0000,,huge musical birthday cake Dialogue: 0,1:23:18.40,1:23:19.60,Default,,0000,0000,0000,,um Dialogue: 0,1:23:19.60,1:23:22.24,Default,,0000,0000,0000,,it makes Dialogue: 0,1:23:22.40,1:23:25.04,Default,,0000,0000,0000,,so you remember Dialogue: 0,1:23:26.48,1:23:27.92,Default,,0000,0000,0000,,yes Dialogue: 0,1:23:27.92,1:23:30.24,Default,,0000,0000,0000,,exactly that's how that's that's exactly Dialogue: 0,1:23:30.24,1:23:32.16,Default,,0000,0000,0000,,i wanted you remember the joke with the Dialogue: 0,1:23:32.16,1:23:33.44,Default,,0000,0000,0000,,funnel Dialogue: 0,1:23:33.44,1:23:35.100,Default,,0000,0000,0000,,how can you ever forget it right Dialogue: 0,1:23:36.00,1:23:37.76,Default,,0000,0000,0000,,where did where where did we have it is Dialogue: 0,1:23:37.76,1:23:40.08,Default,,0000,0000,0000,,it here Dialogue: 0,1:23:40.08,1:23:41.68,Default,,0000,0000,0000,,let's get yes Dialogue: 0,1:23:41.68,1:23:44.48,Default,,0000,0000,0000,,it's in this cad Dialogue: 0,1:23:46.24,1:23:48.72,Default,,0000,0000,0000,,so we had this machine that we get in Dialogue: 0,1:23:48.72,1:23:50.56,Default,,0000,0000,0000,,the beginning yeah Dialogue: 0,1:23:50.56,1:23:52.72,Default,,0000,0000,0000,,um Dialogue: 0,1:23:52.72,1:23:54.24,Default,,0000,0000,0000,,and Dialogue: 0,1:23:54.24,1:23:55.12,Default,,0000,0000,0000,,then Dialogue: 0,1:23:55.12,1:23:57.12,Default,,0000,0000,0000,,i said like Dialogue: 0,1:23:57.12,1:24:00.80,Default,,0000,0000,0000,,that we solved the funnel issue Dialogue: 0,1:24:00.80,1:24:02.80,Default,,0000,0000,0000,,and it's still as funny as day and i Dialogue: 0,1:24:02.80,1:24:05.52,Default,,0000,0000,0000,,just mean if we go to that look at this Dialogue: 0,1:24:05.52,1:24:07.68,Default,,0000,0000,0000,,and go over to the sketch pad Dialogue: 0,1:24:07.68,1:24:09.44,Default,,0000,0000,0000,,it's the same yes Dialogue: 0,1:24:09.44,1:24:12.08,Default,,0000,0000,0000,,it's a brilliant idea and it's it would Dialogue: 0,1:24:12.08,1:24:14.56,Default,,0000,0000,0000,,just like Dialogue: 0,1:24:14.56,1:24:16.80,Default,,0000,0000,0000,,it's a way to turn this design Dialogue: 0,1:24:16.80,1:24:18.32,Default,,0000,0000,0000,,requirement of having something Dialogue: 0,1:24:18.32,1:24:19.92,Default,,0000,0000,0000,,capturing all the Dialogue: 0,1:24:19.92,1:24:22.16,Default,,0000,0000,0000,,all the um marbles Dialogue: 0,1:24:22.16,1:24:25.04,Default,,0000,0000,0000,,into kind of something beautiful Dialogue: 0,1:24:25.04,1:24:27.04,Default,,0000,0000,0000,,and Dialogue: 0,1:24:27.04,1:24:30.96,Default,,0000,0000,0000,,yeah it's a sean michelle shouted Dialogue: 0,1:24:43.28,1:24:46.24,Default,,0000,0000,0000,,i have adhd and love making music also Dialogue: 0,1:24:46.24,1:24:47.100,Default,,0000,0000,0000,,make a founder with holes to make a Dialogue: 0,1:24:48.00,1:24:50.64,Default,,0000,0000,0000,,circular vibraphone as i make a funnel Dialogue: 0,1:24:50.64,1:24:54.32,Default,,0000,0000,0000,,with holes to make a Dialogue: 0,1:24:54.32,1:24:56.96,Default,,0000,0000,0000,,circular vibraphone i'm Dialogue: 0,1:24:56.96,1:24:58.16,Default,,0000,0000,0000,,first of all i'm so happy for your Dialogue: 0,1:24:58.16,1:25:00.24,Default,,0000,0000,0000,,comment second of all i'm sorry your Dialogue: 0,1:25:00.24,1:25:03.44,Default,,0000,0000,0000,,username didn't it didn't work out Dialogue: 0,1:25:03.44,1:25:06.08,Default,,0000,0000,0000,,because i i failed with the mmx but this Dialogue: 0,1:25:06.08,1:25:10.08,Default,,0000,0000,0000,,is mmxt it's mmxt touring version now i Dialogue: 0,1:25:10.08,1:25:11.28,Default,,0000,0000,0000,,see it Dialogue: 0,1:25:11.28,1:25:13.60,Default,,0000,0000,0000,,still on point and valid Dialogue: 0,1:25:13.60,1:25:17.36,Default,,0000,0000,0000,,it's up to you martin to fail now Dialogue: 0,1:25:18.40,1:25:20.64,Default,,0000,0000,0000,,also make a funnel with holes to make a Dialogue: 0,1:25:20.64,1:25:23.36,Default,,0000,0000,0000,,circular vibrophone Dialogue: 0,1:25:23.36,1:25:26.36,Default,,0000,0000,0000,,so Dialogue: 0,1:25:27.12,1:25:28.88,Default,,0000,0000,0000,,let me let me sketch something about the Dialogue: 0,1:25:28.88,1:25:31.12,Default,,0000,0000,0000,,circular design that has been on my mind Dialogue: 0,1:25:31.12,1:25:33.44,Default,,0000,0000,0000,,um we're just brainstorming a high level Dialogue: 0,1:25:33.44,1:25:36.40,Default,,0000,0000,0000,,here if we have a circular vibraphone Dialogue: 0,1:25:36.40,1:25:37.68,Default,,0000,0000,0000,,the funnels Dialogue: 0,1:25:37.68,1:25:39.60,Default,,0000,0000,0000,,can be much larger because they are on Dialogue: 0,1:25:39.60,1:25:42.88,Default,,0000,0000,0000,,the outside of the perimeter so here Dialogue: 0,1:25:42.88,1:25:44.88,Default,,0000,0000,0000,,we have one measurement Dialogue: 0,1:25:44.88,1:25:47.04,Default,,0000,0000,0000,,but the funnels can be here and they can Dialogue: 0,1:25:47.04,1:25:48.64,Default,,0000,0000,0000,,be much larger Dialogue: 0,1:25:48.64,1:25:50.88,Default,,0000,0000,0000,,so with the circular vibraphone Dialogue: 0,1:25:50.88,1:25:52.40,Default,,0000,0000,0000,,we could potentially go back to Dialogue: 0,1:25:52.40,1:25:54.72,Default,,0000,0000,0000,,individual funnels which means that we Dialogue: 0,1:25:54.72,1:25:56.24,Default,,0000,0000,0000,,could go to this Dialogue: 0,1:25:56.24,1:25:58.08,Default,,0000,0000,0000,,feed Dialogue: 0,1:25:58.08,1:25:59.04,Default,,0000,0000,0000,,only Dialogue: 0,1:25:59.04,1:26:00.56,Default,,0000,0000,0000,,the red marbles Dialogue: 0,1:26:00.56,1:26:02.40,Default,,0000,0000,0000,,into the red channel Dialogue: 0,1:26:02.40,1:26:05.84,Default,,0000,0000,0000,,so there's a loop here which means Dialogue: 0,1:26:05.84,1:26:10.24,Default,,0000,0000,0000,,that we don't need a marble divider Dialogue: 0,1:26:10.72,1:26:14.88,Default,,0000,0000,0000,,so if it's true then we could um Dialogue: 0,1:26:14.88,1:26:19.68,Default,,0000,0000,0000,,so green marbles goes to green channel Dialogue: 0,1:26:20.08,1:26:21.68,Default,,0000,0000,0000,,with a circular design i have the Dialogue: 0,1:26:21.68,1:26:24.64,Default,,0000,0000,0000,,feeling and if i sketch it from the side Dialogue: 0,1:26:24.64,1:26:26.96,Default,,0000,0000,0000,,um i also have the feeling that we can Dialogue: 0,1:26:26.96,1:26:29.44,Default,,0000,0000,0000,,take back the cool funnel design if we Dialogue: 0,1:26:29.44,1:26:31.28,Default,,0000,0000,0000,,don't want the birthday cake Dialogue: 0,1:26:31.28,1:26:32.72,Default,,0000,0000,0000,,so if we have this Dialogue: 0,1:26:32.72,1:26:37.16,Default,,0000,0000,0000,,if we have the circular microphone here Dialogue: 0,1:26:39.68,1:26:41.60,Default,,0000,0000,0000,,a lot of engineers will be pissed off if Dialogue: 0,1:26:41.60,1:26:43.76,Default,,0000,0000,0000,,i'm going serious with this Dialogue: 0,1:26:43.76,1:26:45.12,Default,,0000,0000,0000,,um Dialogue: 0,1:26:45.12,1:26:47.20,Default,,0000,0000,0000,,that we can have like this and music Dialogue: 0,1:26:47.20,1:26:49.60,Default,,0000,0000,0000,,funnels coming back to us oh yeah the Dialogue: 0,1:26:49.60,1:26:53.28,Default,,0000,0000,0000,,flowers the the flowers that failed Dialogue: 0,1:26:53.28,1:26:56.80,Default,,0000,0000,0000,,the first flowers that ever failed Dialogue: 0,1:26:56.80,1:26:59.12,Default,,0000,0000,0000,,so i'm not drawing them so beautifully Dialogue: 0,1:26:59.12,1:27:01.04,Default,,0000,0000,0000,,here but Dialogue: 0,1:27:01.04,1:27:03.28,Default,,0000,0000,0000,,we get the point and we can have the Dialogue: 0,1:27:03.28,1:27:06.32,Default,,0000,0000,0000,,move when collecting Dialogue: 0,1:27:06.32,1:27:07.92,Default,,0000,0000,0000,,because Dialogue: 0,1:27:07.92,1:27:09.28,Default,,0000,0000,0000,,thanks to the fact that this distance Dialogue: 0,1:27:09.28,1:27:11.28,Default,,0000,0000,0000,,out here is much larger than the Dialogue: 0,1:27:11.28,1:27:13.92,Default,,0000,0000,0000,,distance in here Dialogue: 0,1:27:13.92,1:27:15.44,Default,,0000,0000,0000,,we could make the funnels big enough so Dialogue: 0,1:27:15.44,1:27:16.64,Default,,0000,0000,0000,,they are actually not missing the Dialogue: 0,1:27:16.64,1:27:19.44,Default,,0000,0000,0000,,marbles like on on Dialogue: 0,1:27:19.44,1:27:21.12,Default,,0000,0000,0000,,on the old and then Dialogue: 0,1:27:21.12,1:27:23.100,Default,,0000,0000,0000,,in this case i do want the plates to Dialogue: 0,1:27:24.00,1:27:28.72,Default,,0000,0000,0000,,move and imagine that the Dialogue: 0,1:27:29.04,1:27:30.88,Default,,0000,0000,0000,,resonator pipes Dialogue: 0,1:27:30.88,1:27:32.88,Default,,0000,0000,0000,,would be this church organ style so they Dialogue: 0,1:27:32.88,1:27:35.20,Default,,0000,0000,0000,,will be longer and they will be shorter Dialogue: 0,1:27:35.20,1:27:38.88,Default,,0000,0000,0000,,like this i mean it's so beautiful Dialogue: 0,1:27:38.88,1:27:41.84,Default,,0000,0000,0000,,true thing of butte Dialogue: 0,1:27:41.84,1:27:44.56,Default,,0000,0000,0000,,it's a true thing of you and then pute Dialogue: 0,1:27:44.56,1:27:46.40,Default,,0000,0000,0000,,and then we could continue Dialogue: 0,1:27:46.40,1:27:48.40,Default,,0000,0000,0000,,with the drums over here like like Dialogue: 0,1:27:48.40,1:27:51.28,Default,,0000,0000,0000,,people have suggested suggested Dialogue: 0,1:27:51.28,1:27:51.60,Default,,0000,0000,0000,,um Dialogue: 0,1:27:51.60,1:27:54.16,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:27:54.16,1:27:59.00,Default,,0000,0000,0000,,and then i'm playing over here bass Dialogue: 0,1:28:00.48,1:28:02.56,Default,,0000,0000,0000,,there is something about this Dialogue: 0,1:28:02.56,1:28:05.44,Default,,0000,0000,0000,,yeah a slice of sport also commented Dialogue: 0,1:28:05.44,1:28:07.36,Default,,0000,0000,0000,,separating the vibraphone from the drums Dialogue: 0,1:28:07.36,1:28:09.60,Default,,0000,0000,0000,,should make it much easier to play Dialogue: 0,1:28:09.60,1:28:10.72,Default,,0000,0000,0000,,manually Dialogue: 0,1:28:10.72,1:28:13.20,Default,,0000,0000,0000,,imagine moving from the base over in Dialogue: 0,1:28:13.20,1:28:16.32,Default,,0000,0000,0000,,front of the vibe Dialogue: 0,1:28:16.64,1:28:18.96,Default,,0000,0000,0000,,yes Dialogue: 0,1:28:19.04,1:28:20.96,Default,,0000,0000,0000,,that's why i want the bass guitar next Dialogue: 0,1:28:20.96,1:28:22.80,Default,,0000,0000,0000,,to the vibraphone so i can just stretch Dialogue: 0,1:28:22.80,1:28:25.20,Default,,0000,0000,0000,,my hand and play like this Dialogue: 0,1:28:25.20,1:28:26.72,Default,,0000,0000,0000,,of course on the circular it's going to Dialogue: 0,1:28:26.72,1:28:28.64,Default,,0000,0000,0000,,be a little bit tricky Dialogue: 0,1:28:28.64,1:28:30.80,Default,,0000,0000,0000,,a circular chromatic Dialogue: 0,1:28:30.80,1:28:33.12,Default,,0000,0000,0000,,um Dialogue: 0,1:28:38.32,1:28:40.88,Default,,0000,0000,0000,,oh brilliant context question for us Dialogue: 0,1:28:40.88,1:28:43.36,Default,,0000,0000,0000,,here on vintage live as well Dialogue: 0,1:28:43.36,1:28:44.64,Default,,0000,0000,0000,,chief Dialogue: 0,1:28:44.64,1:28:47.44,Default,,0000,0000,0000,,asks here i love your channel i'm sure Dialogue: 0,1:28:47.44,1:28:48.96,Default,,0000,0000,0000,,you've answered this but will these Dialogue: 0,1:28:48.96,1:28:52.32,Default,,0000,0000,0000,,streams be edited at some point Dialogue: 0,1:28:52.32,1:28:54.48,Default,,0000,0000,0000,,i know these streams won't be edited but Dialogue: 0,1:28:54.48,1:28:56.96,Default,,0000,0000,0000,,over on the main wintergatan youtube Dialogue: 0,1:28:56.96,1:28:58.88,Default,,0000,0000,0000,,channel Dialogue: 0,1:28:58.88,1:29:01.92,Default,,0000,0000,0000,,we do weekly summaries of what we've Dialogue: 0,1:29:01.92,1:29:04.88,Default,,0000,0000,0000,,been doing this week somebody got on Dialogue: 0,1:29:04.88,1:29:05.100,Default,,0000,0000,0000,,live Dialogue: 0,1:29:06.00,1:29:08.96,Default,,0000,0000,0000,,so here we stream everything the whole Dialogue: 0,1:29:08.96,1:29:11.36,Default,,0000,0000,0000,,process and on wednesdays on the main Dialogue: 0,1:29:11.36,1:29:13.52,Default,,0000,0000,0000,,channel we summarize what's been going Dialogue: 0,1:29:13.52,1:29:16.56,Default,,0000,0000,0000,,on so if you want condensed versions Dialogue: 0,1:29:16.56,1:29:18.72,Default,,0000,0000,0000,,that's on wednesdays on the main Dialogue: 0,1:29:18.72,1:29:21.04,Default,,0000,0000,0000,,bintigota youtube channel Dialogue: 0,1:29:21.04,1:29:22.88,Default,,0000,0000,0000,,thank you so much Dialogue: 0,1:29:22.88,1:29:25.20,Default,,0000,0000,0000,,definitely thank you so much and i'm Dialogue: 0,1:29:25.20,1:29:27.92,Default,,0000,0000,0000,,trying to reign in this discussion too Dialogue: 0,1:29:27.92,1:29:30.32,Default,,0000,0000,0000,,maybe to get somewhere like what can we Dialogue: 0,1:29:30.32,1:29:31.92,Default,,0000,0000,0000,,get out of this Dialogue: 0,1:29:31.92,1:29:33.84,Default,,0000,0000,0000,,i really appreciate this discussion are Dialogue: 0,1:29:33.84,1:29:35.60,Default,,0000,0000,0000,,you just gonna derail me a little bit oh Dialogue: 0,1:29:35.60,1:29:39.20,Default,,0000,0000,0000,,yeah okay good so this is um all credit Dialogue: 0,1:29:39.20,1:29:40.72,Default,,0000,0000,0000,,to path methini Dialogue: 0,1:29:40.72,1:29:42.24,Default,,0000,0000,0000,,but Dialogue: 0,1:29:42.24,1:29:43.100,Default,,0000,0000,0000,,this is why i don't want to use Dialogue: 0,1:29:44.00,1:29:46.24,Default,,0000,0000,0000,,solenoids of course you have to go and Dialogue: 0,1:29:46.24,1:29:49.12,Default,,0000,0000,0000,,look at it it looks like any music Dialogue: 0,1:29:49.12,1:29:51.84,Default,,0000,0000,0000,,so this is a modular thing so pat is Dialogue: 0,1:29:51.84,1:29:53.36,Default,,0000,0000,0000,,standing in the middle oh there's the Dialogue: 0,1:29:53.36,1:29:54.96,Default,,0000,0000,0000,,mallet machine you're right i should not Dialogue: 0,1:29:54.96,1:29:57.92,Default,,0000,0000,0000,,build a mallet machine there we go Dialogue: 0,1:29:57.92,1:29:59.92,Default,,0000,0000,0000,,so they built all these mechanical Dialogue: 0,1:29:59.92,1:30:01.68,Default,,0000,0000,0000,,instruments Dialogue: 0,1:30:01.68,1:30:03.84,Default,,0000,0000,0000,,and they're standing everywhere apart Dialogue: 0,1:30:03.84,1:30:06.96,Default,,0000,0000,0000,,from where pat is and they put a drum Dialogue: 0,1:30:06.96,1:30:08.64,Default,,0000,0000,0000,,and they put a lamp i think on the drum Dialogue: 0,1:30:08.64,1:30:10.48,Default,,0000,0000,0000,,kit so the lamp is lighting up when the Dialogue: 0,1:30:10.48,1:30:12.08,Default,,0000,0000,0000,,kick is played Dialogue: 0,1:30:12.08,1:30:13.60,Default,,0000,0000,0000,,i don't know if this this looks like Dialogue: 0,1:30:13.60,1:30:15.92,Default,,0000,0000,0000,,it's filmed like any music do you think Dialogue: 0,1:30:15.92,1:30:18.72,Default,,0000,0000,0000,,this was inspired by pipe dream as well Dialogue: 0,1:30:18.72,1:30:22.32,Default,,0000,0000,0000,,and the 2013 2010 yeah it's after Dialogue: 0,1:30:22.32,1:30:24.48,Default,,0000,0000,0000,,pipedream i think Dialogue: 0,1:30:24.48,1:30:27.36,Default,,0000,0000,0000,,they have the tubular belts there and as Dialogue: 0,1:30:27.36,1:30:29.76,Default,,0000,0000,0000,,you can see like it's um Dialogue: 0,1:30:29.76,1:30:33.56,Default,,0000,0000,0000,,the piano is self-playing Dialogue: 0,1:30:34.88,1:30:36.56,Default,,0000,0000,0000,,also the mallets and the mallets are Dialogue: 0,1:30:36.56,1:30:38.24,Default,,0000,0000,0000,,actually obstructing the vibraphone did Dialogue: 0,1:30:38.24,1:30:40.56,Default,,0000,0000,0000,,you see how they built it um from two Dialogue: 0,1:30:40.56,1:30:42.56,Default,,0000,0000,0000,,sides there yeah Dialogue: 0,1:30:42.56,1:30:44.88,Default,,0000,0000,0000,,um Dialogue: 0,1:30:44.96,1:30:46.56,Default,,0000,0000,0000,,it's a little bit un Dialogue: 0,1:30:46.56,1:30:49.28,Default,,0000,0000,0000,,unfair to critique sound music video Dialogue: 0,1:30:49.28,1:30:52.16,Default,,0000,0000,0000,,with no sound Dialogue: 0,1:30:52.40,1:30:53.60,Default,,0000,0000,0000,,but Dialogue: 0,1:30:53.60,1:30:56.56,Default,,0000,0000,0000,,but the feeling that he so this is just Dialogue: 0,1:30:56.56,1:30:58.08,Default,,0000,0000,0000,,this is the feeling that i don't want Dialogue: 0,1:30:58.08,1:31:00.40,Default,,0000,0000,0000,,people to get when they go to our tour Dialogue: 0,1:31:00.40,1:31:03.68,Default,,0000,0000,0000,,it should not be like it should not be Dialogue: 0,1:31:03.68,1:31:05.04,Default,,0000,0000,0000,,so let's Dialogue: 0,1:31:05.04,1:31:06.48,Default,,0000,0000,0000,,let's say that we have Dialogue: 0,1:31:06.48,1:31:09.44,Default,,0000,0000,0000,,absolutely decided that it's not modular Dialogue: 0,1:31:09.44,1:31:11.92,Default,,0000,0000,0000,,in the sense with separate modules Dialogue: 0,1:31:11.92,1:31:13.60,Default,,0000,0000,0000,,standing far away from each other we Dialogue: 0,1:31:13.60,1:31:15.60,Default,,0000,0000,0000,,don't want to build that it has to be Dialogue: 0,1:31:15.60,1:31:17.92,Default,,0000,0000,0000,,one thing Dialogue: 0,1:31:17.92,1:31:19.68,Default,,0000,0000,0000,,yep can you go forward to see if the Dialogue: 0,1:31:19.68,1:31:21.28,Default,,0000,0000,0000,,drums um Dialogue: 0,1:31:21.28,1:31:23.36,Default,,0000,0000,0000,,are playing so we can see the so see we Dialogue: 0,1:31:23.36,1:31:26.24,Default,,0000,0000,0000,,can see the lights of the drums Dialogue: 0,1:31:26.24,1:31:28.56,Default,,0000,0000,0000,,let's see if something happens here Dialogue: 0,1:31:28.56,1:31:30.48,Default,,0000,0000,0000,,oh that's a sliding that's a cool thing Dialogue: 0,1:31:30.48,1:31:32.08,Default,,0000,0000,0000,,though look how it's sliding i think Dialogue: 0,1:31:32.08,1:31:33.100,Default,,0000,0000,0000,,it's making like chords and stuff i have Dialogue: 0,1:31:34.00,1:31:35.60,Default,,0000,0000,0000,,to go watch this Dialogue: 0,1:31:35.60,1:31:38.48,Default,,0000,0000,0000,,uh with sound after the stream Dialogue: 0,1:31:38.48,1:31:39.84,Default,,0000,0000,0000,,um Dialogue: 0,1:31:39.84,1:31:42.16,Default,,0000,0000,0000,,the self playing piano oh Dialogue: 0,1:31:42.16,1:31:43.92,Default,,0000,0000,0000,,they have oh we have to check this out Dialogue: 0,1:31:43.92,1:31:46.32,Default,,0000,0000,0000,,actually Dialogue: 0,1:31:47.04,1:31:47.92,Default,,0000,0000,0000,,but Dialogue: 0,1:31:47.92,1:31:48.96,Default,,0000,0000,0000,,yeah Dialogue: 0,1:31:48.96,1:31:52.32,Default,,0000,0000,0000,,bringing that on tour that's easy Dialogue: 0,1:31:52.32,1:31:55.44,Default,,0000,0000,0000,,oh there's a vibraphone Dialogue: 0,1:31:55.92,1:31:58.08,Default,,0000,0000,0000,,so there's solenoids this is a solenoid Dialogue: 0,1:31:58.08,1:32:00.08,Default,,0000,0000,0000,,party and like Dialogue: 0,1:32:00.08,1:32:02.40,Default,,0000,0000,0000,,um Dialogue: 0,1:32:02.48,1:32:05.28,Default,,0000,0000,0000,,and also of course i think Dialogue: 0,1:32:05.28,1:32:07.28,Default,,0000,0000,0000,,the light engineer Dialogue: 0,1:32:07.28,1:32:09.44,Default,,0000,0000,0000,,should have been fired before they Dialogue: 0,1:32:09.44,1:32:11.84,Default,,0000,0000,0000,,filmed this video you cannot see Dialogue: 0,1:32:11.84,1:32:13.36,Default,,0000,0000,0000,,anything no Dialogue: 0,1:32:13.36,1:32:15.52,Default,,0000,0000,0000,,give give it just white light Dialogue: 0,1:32:15.52,1:32:17.44,Default,,0000,0000,0000,,and this video would have been viral Dialogue: 0,1:32:17.44,1:32:20.48,Default,,0000,0000,0000,,give it these like stupid search lights Dialogue: 0,1:32:20.48,1:32:21.28,Default,,0000,0000,0000,,and Dialogue: 0,1:32:21.28,1:32:23.04,Default,,0000,0000,0000,,how many because it's not interesting Dialogue: 0,1:32:23.04,1:32:25.20,Default,,0000,0000,0000,,they need to do something with the light Dialogue: 0,1:32:25.20,1:32:27.20,Default,,0000,0000,0000,,boom Dialogue: 0,1:32:27.20,1:32:28.56,Default,,0000,0000,0000,,oh that's maybe Dialogue: 0,1:32:28.56,1:32:30.32,Default,,0000,0000,0000,,how i love patent athena yeah that's Dialogue: 0,1:32:30.32,1:32:31.76,Default,,0000,0000,0000,,that's really really cool it's taking Dialogue: 0,1:32:31.76,1:32:33.28,Default,,0000,0000,0000,,everything back how many views does the Dialogue: 0,1:32:33.28,1:32:34.32,Default,,0000,0000,0000,,video have Dialogue: 0,1:32:34.32,1:32:36.56,Default,,0000,0000,0000,,three hundred thousand yeah that's why Dialogue: 0,1:32:36.56,1:32:38.40,Default,,0000,0000,0000,,you have like not even one percent of Dialogue: 0,1:32:38.40,1:32:40.16,Default,,0000,0000,0000,,the machine video because the lightning Dialogue: 0,1:32:40.16,1:32:42.32,Default,,0000,0000,0000,,shows that's why you have floor painted Dialogue: 0,1:32:42.32,1:32:44.88,Default,,0000,0000,0000,,floor painting paper from bltm in your Dialogue: 0,1:32:44.88,1:32:47.20,Default,,0000,0000,0000,,music video that's how you make it viral Dialogue: 0,1:32:47.20,1:32:50.08,Default,,0000,0000,0000,,folks look at the cookie swedes Dialogue: 0,1:32:50.08,1:32:52.16,Default,,0000,0000,0000,,pat is wonderful i saw patmenting in Dialogue: 0,1:32:52.16,1:32:55.68,Default,,0000,0000,0000,,plainlivens.com actually zg1 like a big Dialogue: 0,1:32:55.68,1:32:58.56,Default,,0000,0000,0000,,organ register like left the base middle Dialogue: 0,1:32:58.56,1:33:01.28,Default,,0000,0000,0000,,vibrate and right drums in a wrinkled Dialogue: 0,1:33:01.28,1:33:04.32,Default,,0000,0000,0000,,half square Dialogue: 0,1:33:04.32,1:33:06.88,Default,,0000,0000,0000,,like left bass middle vibrophone and Dialogue: 0,1:33:06.88,1:33:09.52,Default,,0000,0000,0000,,drag drums in like a big organ register Dialogue: 0,1:33:09.52,1:33:12.08,Default,,0000,0000,0000,,yeah i like this uh we called half Dialogue: 0,1:33:12.08,1:33:14.24,Default,,0000,0000,0000,,square it's it's the Dialogue: 0,1:33:14.24,1:33:17.84,Default,,0000,0000,0000,,it's a 90 degree solution i think Dialogue: 0,1:33:17.84,1:33:18.72,Default,,0000,0000,0000,,so Dialogue: 0,1:33:18.72,1:33:21.100,Default,,0000,0000,0000,,how do we summarize all our collective Dialogue: 0,1:33:22.00,1:33:25.12,Default,,0000,0000,0000,,thoughts um first i just have more more Dialogue: 0,1:33:25.12,1:33:27.84,Default,,0000,0000,0000,,here oh wow dynamic commander remember Dialogue: 0,1:33:27.84,1:33:29.68,Default,,0000,0000,0000,,that the crowd watching the show would Dialogue: 0,1:33:29.68,1:33:32.48,Default,,0000,0000,0000,,be placed on a lower height than machine Dialogue: 0,1:33:32.48,1:33:33.84,Default,,0000,0000,0000,,catching marbles in front of the Dialogue: 0,1:33:33.84,1:33:36.72,Default,,0000,0000,0000,,vibraphone will block view Dialogue: 0,1:33:36.72,1:33:41.52,Default,,0000,0000,0000,,that's also very very very true um Dialogue: 0,1:33:42.40,1:33:45.44,Default,,0000,0000,0000,,one idea that is interesting is if we Dialogue: 0,1:33:45.44,1:33:46.88,Default,,0000,0000,0000,,can angle Dialogue: 0,1:33:46.88,1:33:48.56,Default,,0000,0000,0000,,and i was thinking about that actually Dialogue: 0,1:33:48.56,1:33:50.96,Default,,0000,0000,0000,,regards to that's a good that's a good Dialogue: 0,1:33:50.96,1:33:52.72,Default,,0000,0000,0000,,thought so if we if we go to the sketch Dialogue: 0,1:33:52.72,1:33:53.60,Default,,0000,0000,0000,,pad Dialogue: 0,1:33:53.60,1:33:56.48,Default,,0000,0000,0000,,so say the marble comes down here Dialogue: 0,1:33:56.48,1:33:57.60,Default,,0000,0000,0000,,if we make Dialogue: 0,1:33:57.60,1:34:00.56,Default,,0000,0000,0000,,more of an angle this time Dialogue: 0,1:34:00.56,1:34:04.24,Default,,0000,0000,0000,,um then the volume will be less but then Dialogue: 0,1:34:04.24,1:34:06.24,Default,,0000,0000,0000,,the marble will move Dialogue: 0,1:34:06.24,1:34:08.72,Default,,0000,0000,0000,,straight down right away i'm painting Dialogue: 0,1:34:08.72,1:34:10.80,Default,,0000,0000,0000,,outside there Dialogue: 0,1:34:10.80,1:34:13.04,Default,,0000,0000,0000,,um Dialogue: 0,1:34:13.04,1:34:15.92,Default,,0000,0000,0000,,but then the resonator will be in Dialogue: 0,1:34:15.92,1:34:18.40,Default,,0000,0000,0000,,and if we then have a circular Dialogue: 0,1:34:18.40,1:34:19.92,Default,,0000,0000,0000,,arrangement Dialogue: 0,1:34:19.92,1:34:22.24,Default,,0000,0000,0000,,these resonators will start to collide Dialogue: 0,1:34:22.24,1:34:24.96,Default,,0000,0000,0000,,so they have to be far apart so so so Dialogue: 0,1:34:24.96,1:34:26.80,Default,,0000,0000,0000,,they can fit Dialogue: 0,1:34:26.80,1:34:29.60,Default,,0000,0000,0000,,good sketching here Dialogue: 0,1:34:29.60,1:34:32.48,Default,,0000,0000,0000,,and that will also be very visual Dialogue: 0,1:34:32.48,1:34:34.16,Default,,0000,0000,0000,,because then we can have the funnels Dialogue: 0,1:34:34.16,1:34:36.40,Default,,0000,0000,0000,,below Dialogue: 0,1:34:36.40,1:34:39.20,Default,,0000,0000,0000,,to not obstruct the view yeah Dialogue: 0,1:34:39.20,1:34:40.72,Default,,0000,0000,0000,,i think on big shows we're going to have Dialogue: 0,1:34:40.72,1:34:42.96,Default,,0000,0000,0000,,like cameras also on big screens and Dialogue: 0,1:34:42.96,1:34:45.12,Default,,0000,0000,0000,,stuff like that but you do want Dialogue: 0,1:34:45.12,1:34:47.60,Default,,0000,0000,0000,,want to see the machine Dialogue: 0,1:34:47.60,1:34:49.84,Default,,0000,0000,0000,,yeah absolutely and a follow-up from Dialogue: 0,1:34:49.84,1:34:51.100,Default,,0000,0000,0000,,chief here oh good thank you so much Dialogue: 0,1:34:52.00,1:34:53.68,Default,,0000,0000,0000,,again just love your content and wish Dialogue: 0,1:34:53.68,1:34:54.96,Default,,0000,0000,0000,,you the best seeing you working to Dialogue: 0,1:34:54.96,1:34:58.08,Default,,0000,0000,0000,,achieve your dream is so awesome thank Dialogue: 0,1:34:58.08,1:35:00.72,Default,,0000,0000,0000,,you so much i'm Dialogue: 0,1:35:00.72,1:35:03.12,Default,,0000,0000,0000,,i am Dialogue: 0,1:35:03.20,1:35:05.92,Default,,0000,0000,0000,,right now i don't know if this Dialogue: 0,1:35:05.92,1:35:07.20,Default,,0000,0000,0000,,is a dream Dialogue: 0,1:35:07.20,1:35:10.16,Default,,0000,0000,0000,,that it will be only a pipe dream or or Dialogue: 0,1:35:10.16,1:35:12.88,Default,,0000,0000,0000,,if it can actually be something so Dialogue: 0,1:35:12.88,1:35:14.40,Default,,0000,0000,0000,,where do we summarize where we're Dialogue: 0,1:35:14.40,1:35:16.88,Default,,0000,0000,0000,,standing i wanna i wanna show you once Dialogue: 0,1:35:16.88,1:35:19.28,Default,,0000,0000,0000,,again where we started Dialogue: 0,1:35:19.28,1:35:21.36,Default,,0000,0000,0000,,um Dialogue: 0,1:35:21.36,1:35:23.44,Default,,0000,0000,0000,,this Dialogue: 0,1:35:23.44,1:35:25.60,Default,,0000,0000,0000,,and i think Dialogue: 0,1:35:25.60,1:35:27.44,Default,,0000,0000,0000,,the upcoming week Dialogue: 0,1:35:27.44,1:35:29.36,Default,,0000,0000,0000,,or weeks Dialogue: 0,1:35:29.36,1:35:30.64,Default,,0000,0000,0000,,i'm going to Dialogue: 0,1:35:30.64,1:35:34.64,Default,,0000,0000,0000,,keep on dive deeper in this Dialogue: 0,1:35:34.80,1:35:36.08,Default,,0000,0000,0000,,i Dialogue: 0,1:35:36.08,1:35:38.48,Default,,0000,0000,0000,,the bowden hydraulics means if we can Dialogue: 0,1:35:38.48,1:35:39.84,Default,,0000,0000,0000,,put an instrument Dialogue: 0,1:35:39.84,1:35:41.76,Default,,0000,0000,0000,,long further away from the programming Dialogue: 0,1:35:41.76,1:35:42.80,Default,,0000,0000,0000,,wheel Dialogue: 0,1:35:42.80,1:35:45.44,Default,,0000,0000,0000,,and the marble size and materials means Dialogue: 0,1:35:45.44,1:35:48.96,Default,,0000,0000,0000,,how much width do we need between gates Dialogue: 0,1:35:48.96,1:35:51.52,Default,,0000,0000,0000,,if i want big marbles like this 30 or 40 Dialogue: 0,1:35:51.52,1:35:54.08,Default,,0000,0000,0000,,millimeters the gates naturally have to Dialogue: 0,1:35:54.08,1:35:56.40,Default,,0000,0000,0000,,be more wide apart Dialogue: 0,1:35:56.40,1:35:57.92,Default,,0000,0000,0000,,and yeah Dialogue: 0,1:35:57.92,1:36:00.40,Default,,0000,0000,0000,,i don't know Dialogue: 0,1:36:00.40,1:36:03.12,Default,,0000,0000,0000,,the mvp minimum viable product for the Dialogue: 0,1:36:03.12,1:36:05.68,Default,,0000,0000,0000,,audience or for martian thing this is Dialogue: 0,1:36:05.68,1:36:07.20,Default,,0000,0000,0000,,basically Dialogue: 0,1:36:07.20,1:36:09.12,Default,,0000,0000,0000,,i start to really understand why people Dialogue: 0,1:36:09.12,1:36:10.80,Default,,0000,0000,0000,,have said you have to write to sign Dialogue: 0,1:36:10.80,1:36:13.04,Default,,0000,0000,0000,,requirements before designing Dialogue: 0,1:36:13.04,1:36:15.52,Default,,0000,0000,0000,,so that's why i think in the upcoming Dialogue: 0,1:36:15.52,1:36:17.36,Default,,0000,0000,0000,,weeks Dialogue: 0,1:36:17.36,1:36:19.36,Default,,0000,0000,0000,,it's going to be a lot of sketching Dialogue: 0,1:36:19.36,1:36:21.100,Default,,0000,0000,0000,,and a lot of design requirement thinking Dialogue: 0,1:36:22.00,1:36:23.44,Default,,0000,0000,0000,,what do you think Dialogue: 0,1:36:23.44,1:36:25.12,Default,,0000,0000,0000,,what what is what are your high level Dialogue: 0,1:36:25.12,1:36:27.28,Default,,0000,0000,0000,,thoughts right now sir 3k about the Dialogue: 0,1:36:27.28,1:36:29.12,Default,,0000,0000,0000,,design Dialogue: 0,1:36:29.12,1:36:30.64,Default,,0000,0000,0000,,uh Dialogue: 0,1:36:30.64,1:36:33.04,Default,,0000,0000,0000,,okay yeah i'm reading chat so much so i Dialogue: 0,1:36:33.04,1:36:34.56,Default,,0000,0000,0000,,get influenced over there as well but i Dialogue: 0,1:36:34.56,1:36:36.24,Default,,0000,0000,0000,,see a lot of Dialogue: 0,1:36:36.24,1:36:38.56,Default,,0000,0000,0000,,uh like we talked about a hybrid between Dialogue: 0,1:36:38.56,1:36:42.64,Default,,0000,0000,0000,,the two a and two b ones Dialogue: 0,1:36:42.72,1:36:44.64,Default,,0000,0000,0000,,with all the sign Dialogue: 0,1:36:44.64,1:36:47.60,Default,,0000,0000,0000,,uh yeah let's go back to Dialogue: 0,1:36:47.60,1:36:49.52,Default,,0000,0000,0000,,yeah this is this is this is a good Dialogue: 0,1:36:49.52,1:36:51.84,Default,,0000,0000,0000,,summary Dialogue: 0,1:36:51.84,1:36:53.85,Default,,0000,0000,0000,,right here the 2a and 2b Dialogue: 0,1:36:53.85,1:36:56.90,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:36:57.12,1:36:59.76,Default,,0000,0000,0000,,i i think where i'm sitting right now Dialogue: 0,1:36:59.76,1:37:02.64,Default,,0000,0000,0000,,version 1 another machine x Dialogue: 0,1:37:02.64,1:37:05.44,Default,,0000,0000,0000,,excluded version 3 completely modular Dialogue: 0,1:37:05.44,1:37:09.68,Default,,0000,0000,0000,,patentee orchestrion style excluded Dialogue: 0,1:37:10.32,1:37:13.68,Default,,0000,0000,0000,,big all-in-one sections not modules Dialogue: 0,1:37:13.68,1:37:18.08,Default,,0000,0000,0000,,square 90 degrees or circular Dialogue: 0,1:37:18.08,1:37:21.92,Default,,0000,0000,0000,,or a combination yeah i would uh we need Dialogue: 0,1:37:21.92,1:37:24.80,Default,,0000,0000,0000,,to think about all the placement of can Dialogue: 0,1:37:24.80,1:37:27.60,Default,,0000,0000,0000,,we play stuff on the side Dialogue: 0,1:37:27.60,1:37:31.04,Default,,0000,0000,0000,,can we play stuff in the back Dialogue: 0,1:37:32.16,1:37:36.08,Default,,0000,0000,0000,,safe space what is the time 1920 Dialogue: 0,1:37:36.08,1:37:38.48,Default,,0000,0000,0000,,you know what i want to do Dialogue: 0,1:37:38.48,1:37:40.88,Default,,0000,0000,0000,,i want to do i want to do a 90 degree as Dialogue: 0,1:37:40.88,1:37:42.88,Default,,0000,0000,0000,,as fast as i can Dialogue: 0,1:37:42.88,1:37:44.08,Default,,0000,0000,0000,,uh Dialogue: 0,1:37:44.08,1:37:47.04,Default,,0000,0000,0000,,absolutely see if this cat want to work Dialogue: 0,1:37:47.04,1:37:49.60,Default,,0000,0000,0000,,with me let's take this Dialogue: 0,1:37:49.60,1:37:53.52,Default,,0000,0000,0000,,and let's turn it into a 90 degree thing Dialogue: 0,1:37:53.52,1:37:56.80,Default,,0000,0000,0000,,because i think i can actually move Dialogue: 0,1:37:56.80,1:37:58.96,Default,,0000,0000,0000,,okay i'm gonna give you a better better Dialogue: 0,1:37:58.96,1:38:01.52,Default,,0000,0000,0000,,better Dialogue: 0,1:38:03.13,1:38:06.20,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:38:07.04,1:38:10.64,Default,,0000,0000,0000,,90 degree solution for the wind Dialogue: 0,1:38:11.60,1:38:13.100,Default,,0000,0000,0000,,i'm gonna show you the 90 degree i've Dialogue: 0,1:38:14.00,1:38:17.84,Default,,0000,0000,0000,,excluded it from my um Dialogue: 0,1:38:18.16,1:38:21.04,Default,,0000,0000,0000,,from my mind Dialogue: 0,1:38:21.04,1:38:23.36,Default,,0000,0000,0000,,toby instead of these Dialogue: 0,1:38:23.36,1:38:26.16,Default,,0000,0000,0000,,four options one two three you could do Dialogue: 0,1:38:26.16,1:38:28.08,Default,,0000,0000,0000,,something in between two a and two b in Dialogue: 0,1:38:28.08,1:38:29.84,Default,,0000,0000,0000,,front a straight vibraphone off the Dialogue: 0,1:38:29.84,1:38:32.24,Default,,0000,0000,0000,,shelf and on the sides a bit circular Dialogue: 0,1:38:32.24,1:38:34.48,Default,,0000,0000,0000,,like the bass and the drums Dialogue: 0,1:38:34.48,1:38:37.20,Default,,0000,0000,0000,,that's also very very interesting Dialogue: 0,1:38:37.20,1:38:39.04,Default,,0000,0000,0000,,so there is something with this design Dialogue: 0,1:38:39.04,1:38:40.56,Default,,0000,0000,0000,,it doesn't oh maybe it's because i have Dialogue: 0,1:38:40.56,1:38:43.20,Default,,0000,0000,0000,,to save it hang on is that why i can't Dialogue: 0,1:38:43.20,1:38:45.76,Default,,0000,0000,0000,,move things Dialogue: 0,1:38:45.76,1:38:47.92,Default,,0000,0000,0000,,why why don't you allow me to move this Dialogue: 0,1:38:47.92,1:38:50.08,Default,,0000,0000,0000,,i'm Dialogue: 0,1:38:50.16,1:38:53.52,Default,,0000,0000,0000,,it's so strange i think Dialogue: 0,1:38:53.84,1:38:56.16,Default,,0000,0000,0000,,satish kumar you should do a decision Dialogue: 0,1:38:56.16,1:38:58.56,Default,,0000,0000,0000,,matrix on this Dialogue: 0,1:38:58.56,1:39:00.32,Default,,0000,0000,0000,,ah interesting Dialogue: 0,1:39:00.32,1:39:01.92,Default,,0000,0000,0000,,you see chad has also learned our Dialogue: 0,1:39:01.92,1:39:03.68,Default,,0000,0000,0000,,viewers have learned now that's how you Dialogue: 0,1:39:03.68,1:39:07.84,Default,,0000,0000,0000,,do the tough decisions do a matrix Dialogue: 0,1:39:08.00,1:39:10.24,Default,,0000,0000,0000,,there's something with this Dialogue: 0,1:39:10.24,1:39:12.64,Default,,0000,0000,0000,,there's something here why why am i not Dialogue: 0,1:39:12.64,1:39:14.16,Default,,0000,0000,0000,,allowed to move Dialogue: 0,1:39:14.16,1:39:18.40,Default,,0000,0000,0000,,things here this one i can move Dialogue: 0,1:39:18.40,1:39:20.24,Default,,0000,0000,0000,,this one doesn't allow me to move is Dialogue: 0,1:39:20.24,1:39:21.100,Default,,0000,0000,0000,,there a rigid group or something Dialogue: 0,1:39:22.00,1:39:24.48,Default,,0000,0000,0000,,somewhere Dialogue: 0,1:39:25.52,1:39:28.32,Default,,0000,0000,0000,,i can move this one Dialogue: 0,1:39:28.32,1:39:32.32,Default,,0000,0000,0000,,but if i try to it won't go Dialogue: 0,1:39:35.76,1:39:38.40,Default,,0000,0000,0000,,and i kill the design history maybe if i Dialogue: 0,1:39:38.40,1:39:41.20,Default,,0000,0000,0000,,start the design history again Dialogue: 0,1:39:41.20,1:39:44.64,Default,,0000,0000,0000,,fusion is not working with me Dialogue: 0,1:39:44.88,1:39:47.28,Default,,0000,0000,0000,,no no Dialogue: 0,1:39:47.28,1:39:49.20,Default,,0000,0000,0000,,so i have to copy it and paste it again Dialogue: 0,1:39:49.20,1:39:50.88,Default,,0000,0000,0000,,i can do that Dialogue: 0,1:39:50.88,1:39:55.64,Default,,0000,0000,0000,,copy the whanau atsalini Dialogue: 0,1:40:01.36,1:40:03.100,Default,,0000,0000,0000,,thank you so much thank you so much Dialogue: 0,1:40:04.00,1:40:06.72,Default,,0000,0000,0000,,i managed to do a Dialogue: 0,1:40:06.72,1:40:09.44,Default,,0000,0000,0000,,workaround this is not this is not that Dialogue: 0,1:40:09.44,1:40:11.04,Default,,0000,0000,0000,,bad Dialogue: 0,1:40:11.04,1:40:12.80,Default,,0000,0000,0000,,this is maybe not that bad maybe there Dialogue: 0,1:40:12.80,1:40:15.20,Default,,0000,0000,0000,,is something to this Dialogue: 0,1:40:15.20,1:40:17.92,Default,,0000,0000,0000,,because what i really want is to not Dialogue: 0,1:40:17.92,1:40:20.88,Default,,0000,0000,0000,,have things on top of each other Dialogue: 0,1:40:20.88,1:40:23.28,Default,,0000,0000,0000,,so what happens now is i can Dialogue: 0,1:40:23.28,1:40:26.40,Default,,0000,0000,0000,,you like it i'm starting to getting some Dialogue: 0,1:40:26.40,1:40:28.56,Default,,0000,0000,0000,,minor goosebumps appearing Dialogue: 0,1:40:28.56,1:40:31.84,Default,,0000,0000,0000,,minor goosebumps Dialogue: 0,1:40:33.20,1:40:34.72,Default,,0000,0000,0000,,most of all Dialogue: 0,1:40:34.72,1:40:36.48,Default,,0000,0000,0000,,the machine itself will become like an Dialogue: 0,1:40:36.48,1:40:39.36,Default,,0000,0000,0000,,acoustic wall between the snare and the Dialogue: 0,1:40:39.36,1:40:41.20,Default,,0000,0000,0000,,vibraphone Dialogue: 0,1:40:41.20,1:40:43.12,Default,,0000,0000,0000,,um so i can put a snare on the side Dialogue: 0,1:40:43.12,1:40:45.52,Default,,0000,0000,0000,,where the height is i this doesn't look Dialogue: 0,1:40:45.52,1:40:47.76,Default,,0000,0000,0000,,bad Dialogue: 0,1:40:49.20,1:40:50.64,Default,,0000,0000,0000,,and let me just Dialogue: 0,1:40:50.64,1:40:53.76,Default,,0000,0000,0000,,put the snare in there Dialogue: 0,1:40:53.92,1:40:56.56,Default,,0000,0000,0000,,hey little stick bass Dialogue: 0,1:40:56.56,1:40:59.28,Default,,0000,0000,0000,,get over here get over here Dialogue: 0,1:40:59.28,1:41:00.72,Default,,0000,0000,0000,,get your ugly Dialogue: 0,1:41:00.72,1:41:02.88,Default,,0000,0000,0000,,face over here Dialogue: 0,1:41:02.88,1:41:05.44,Default,,0000,0000,0000,,little duckling Dialogue: 0,1:41:05.44,1:41:08.56,Default,,0000,0000,0000,,it's ugly duckling Dialogue: 0,1:41:10.80,1:41:13.36,Default,,0000,0000,0000,,you know what i don't hate it Dialogue: 0,1:41:13.36,1:41:15.60,Default,,0000,0000,0000,,no i know Dialogue: 0,1:41:15.60,1:41:18.96,Default,,0000,0000,0000,,because when when you look at it from Dialogue: 0,1:41:18.96,1:41:21.44,Default,,0000,0000,0000,,when you look at it from here Dialogue: 0,1:41:21.44,1:41:22.48,Default,,0000,0000,0000,,there we go Dialogue: 0,1:41:22.48,1:41:25.92,Default,,0000,0000,0000,,gmp 612 yes i love it Dialogue: 0,1:41:25.92,1:41:27.69,Default,,0000,0000,0000,,hang on [ __ ] we need to Dialogue: 0,1:41:27.69,1:41:29.20,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:41:29.20,1:41:31.84,Default,,0000,0000,0000,,angle this fusion please let me angle Dialogue: 0,1:41:31.84,1:41:35.36,Default,,0000,0000,0000,,this okay so some some designs have some Dialogue: 0,1:41:35.36,1:41:36.24,Default,,0000,0000,0000,,uh Dialogue: 0,1:41:36.24,1:41:38.32,Default,,0000,0000,0000,,restrictions for some reason Dialogue: 0,1:41:38.32,1:41:40.72,Default,,0000,0000,0000,,so the loop wheel did you see what i did Dialogue: 0,1:41:40.72,1:41:42.96,Default,,0000,0000,0000,,i put it in a 90 degree angle because it Dialogue: 0,1:41:42.96,1:41:44.08,Default,,0000,0000,0000,,has to be Dialogue: 0,1:41:44.08,1:41:47.12,Default,,0000,0000,0000,,perpendicular to to the drums Dialogue: 0,1:41:47.12,1:41:50.56,Default,,0000,0000,0000,,so and magnus surrender loves it also he Dialogue: 0,1:41:50.56,1:41:52.56,Default,,0000,0000,0000,,has been posting suggestions i remember Dialogue: 0,1:41:52.56,1:41:54.56,Default,,0000,0000,0000,,that name we recognize you among us from Dialogue: 0,1:41:54.56,1:41:56.72,Default,,0000,0000,0000,,your great suggestions so so fun that Dialogue: 0,1:41:56.72,1:41:58.84,Default,,0000,0000,0000,,you're here live Dialogue: 0,1:41:58.84,1:42:01.84,Default,,0000,0000,0000,,um and this is pretty cool like imagine Dialogue: 0,1:42:01.84,1:42:04.72,Default,,0000,0000,0000,,seeing this wheel turning turning like Dialogue: 0,1:42:04.72,1:42:07.12,Default,,0000,0000,0000,,this and seeing this returning like holy Dialogue: 0,1:42:07.12,1:42:10.48,Default,,0000,0000,0000,,moly you like it yes Dialogue: 0,1:42:10.48,1:42:12.48,Default,,0000,0000,0000,,it has complexity without it being Dialogue: 0,1:42:12.48,1:42:14.88,Default,,0000,0000,0000,,complex right because they're going to Dialogue: 0,1:42:14.88,1:42:19.44,Default,,0000,0000,0000,,work pretty simple but it looks complex Dialogue: 0,1:42:19.44,1:42:22.24,Default,,0000,0000,0000,,listen to circle 3k it adds complexity Dialogue: 0,1:42:22.24,1:42:26.24,Default,,0000,0000,0000,,without it being complex wow Dialogue: 0,1:42:26.48,1:42:27.76,Default,,0000,0000,0000,,so now Dialogue: 0,1:42:27.76,1:42:31.76,Default,,0000,0000,0000,,i can move this uh friend Dialogue: 0,1:42:31.76,1:42:33.52,Default,,0000,0000,0000,,in here Dialogue: 0,1:42:33.52,1:42:37.12,Default,,0000,0000,0000,,esteban pratt perfect Dialogue: 0,1:42:37.12,1:42:39.04,Default,,0000,0000,0000,,and this says it all Dialogue: 0,1:42:39.04,1:42:42.04,Default,,0000,0000,0000,,bency Dialogue: 0,1:42:42.40,1:42:45.84,Default,,0000,0000,0000,,all the smiley emojis Dialogue: 0,1:42:45.84,1:42:48.16,Default,,0000,0000,0000,,um Dialogue: 0,1:42:48.32,1:42:51.12,Default,,0000,0000,0000,,well it's a little bit of a joy joy joy Dialogue: 0,1:42:51.12,1:42:53.20,Default,,0000,0000,0000,,calculation now because i don't know if Dialogue: 0,1:42:53.20,1:42:54.80,Default,,0000,0000,0000,,we can fit Dialogue: 0,1:42:54.80,1:42:56.88,Default,,0000,0000,0000,,that many programming tracks on this Dialogue: 0,1:42:56.88,1:42:59.84,Default,,0000,0000,0000,,small wheel yes yes yes yes yes yes so Dialogue: 0,1:42:59.84,1:43:01.92,Default,,0000,0000,0000,,let me try to Dialogue: 0,1:43:01.92,1:43:04.80,Default,,0000,0000,0000,,make you all a little bit maybe less Dialogue: 0,1:43:04.80,1:43:06.40,Default,,0000,0000,0000,,excited Dialogue: 0,1:43:06.40,1:43:08.88,Default,,0000,0000,0000,,marcus off man finally what the chat has Dialogue: 0,1:43:08.88,1:43:12.40,Default,,0000,0000,0000,,been screaming for days Dialogue: 0,1:43:13.04,1:43:15.92,Default,,0000,0000,0000,,um that's fun um Dialogue: 0,1:43:15.92,1:43:18.24,Default,,0000,0000,0000,,i'm going to just make the Dialogue: 0,1:43:18.24,1:43:20.96,Default,,0000,0000,0000,,wheel a little bit larger Dialogue: 0,1:43:20.96,1:43:24.48,Default,,0000,0000,0000,,i'm just going to put it out there Dialogue: 0,1:43:24.48,1:43:27.52,Default,,0000,0000,0000,,mike kelly perfect perfect example of Dialogue: 0,1:43:27.52,1:43:31.44,Default,,0000,0000,0000,,form from function okay yeah Dialogue: 0,1:43:33.12,1:43:35.68,Default,,0000,0000,0000,,imagine this angle you're you're seeing Dialogue: 0,1:43:35.68,1:43:38.88,Default,,0000,0000,0000,,like the drums play let me just make a Dialogue: 0,1:43:38.88,1:43:41.20,Default,,0000,0000,0000,,pattern on this drum beater Dialogue: 0,1:43:41.20,1:43:43.44,Default,,0000,0000,0000,,because that is going to make this this Dialogue: 0,1:43:43.44,1:43:45.04,Default,,0000,0000,0000,,is gonna make people fall in love with Dialogue: 0,1:43:45.04,1:43:46.64,Default,,0000,0000,0000,,this angle Dialogue: 0,1:43:46.64,1:43:48.32,Default,,0000,0000,0000,,um Dialogue: 0,1:43:48.32,1:43:49.92,Default,,0000,0000,0000,,so i'm just gonna Dialogue: 0,1:43:49.92,1:43:53.68,Default,,0000,0000,0000,,do a lot of bitters here let's do Dialogue: 0,1:43:53.68,1:43:55.12,Default,,0000,0000,0000,,10 Dialogue: 0,1:43:55.12,1:43:57.20,Default,,0000,0000,0000,,now Dialogue: 0,1:43:57.20,1:44:00.08,Default,,0000,0000,0000,,let's do 10. Dialogue: 0,1:44:01.52,1:44:03.48,Default,,0000,0000,0000,,sometimes Dialogue: 0,1:44:03.48,1:44:06.48,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:44:06.48,1:44:09.28,Default,,0000,0000,0000,,uh i have to redo that sorry for this Dialogue: 0,1:44:09.28,1:44:11.36,Default,,0000,0000,0000,,select directions Dialogue: 0,1:44:11.36,1:44:13.100,Default,,0000,0000,0000,,this direction and i Dialogue: 0,1:44:14.00,1:44:16.80,Default,,0000,0000,0000,,drag it out Dialogue: 0,1:44:16.80,1:44:20.08,Default,,0000,0000,0000,,and we need Dialogue: 0,1:44:20.08,1:44:22.48,Default,,0000,0000,0000,,let me just Dialogue: 0,1:44:22.48,1:44:25.36,Default,,0000,0000,0000,,nikita kutsulev it seems very difficult Dialogue: 0,1:44:25.36,1:44:27.36,Default,,0000,0000,0000,,to change the bottom wheel and that's Dialogue: 0,1:44:27.36,1:44:29.20,Default,,0000,0000,0000,,the beautiful thing that is not going to Dialogue: 0,1:44:29.20,1:44:31.12,Default,,0000,0000,0000,,be changed right Dialogue: 0,1:44:31.12,1:44:32.40,Default,,0000,0000,0000,,yeah it is going to be changed it's Dialogue: 0,1:44:32.40,1:44:34.40,Default,,0000,0000,0000,,going to be changed nikita you're Dialogue: 0,1:44:34.40,1:44:37.28,Default,,0000,0000,0000,,absolutely correct um well let's work on Dialogue: 0,1:44:37.28,1:44:40.16,Default,,0000,0000,0000,,that next time Dialogue: 0,1:44:45.36,1:44:47.52,Default,,0000,0000,0000,,yeah that's something we have to figure Dialogue: 0,1:44:47.52,1:44:48.40,Default,,0000,0000,0000,,out Dialogue: 0,1:44:48.40,1:44:49.84,Default,,0000,0000,0000,,um yeah Dialogue: 0,1:44:49.84,1:44:52.08,Default,,0000,0000,0000,,one step at a time this is just we're Dialogue: 0,1:44:52.08,1:44:55.36,Default,,0000,0000,0000,,getting a feel of is this even possible Dialogue: 0,1:44:55.36,1:44:56.96,Default,,0000,0000,0000,,yeah Dialogue: 0,1:44:56.96,1:44:59.84,Default,,0000,0000,0000,,aesthetic wise and work wise i'm going Dialogue: 0,1:44:59.84,1:45:02.48,Default,,0000,0000,0000,,to move the registrator assembly over Dialogue: 0,1:45:02.48,1:45:06.32,Default,,0000,0000,0000,,to the correct position like there Dialogue: 0,1:45:06.32,1:45:09.28,Default,,0000,0000,0000,,boom looks better Dialogue: 0,1:45:09.28,1:45:14.24,Default,,0000,0000,0000,,and i want to base a little bit closer Dialogue: 0,1:45:14.88,1:45:18.56,Default,,0000,0000,0000,,uh but maybe that's hopium Dialogue: 0,1:45:18.56,1:45:21.76,Default,,0000,0000,0000,,and i really want to Dialogue: 0,1:45:21.76,1:45:23.12,Default,,0000,0000,0000,,um Dialogue: 0,1:45:23.12,1:45:25.84,Default,,0000,0000,0000,,i want two rows of the vibraphone Dialogue: 0,1:45:25.84,1:45:27.20,Default,,0000,0000,0000,,let me Dialogue: 0,1:45:27.20,1:45:31.60,Default,,0000,0000,0000,,let me at least look at it one last time Dialogue: 0,1:45:31.60,1:45:35.12,Default,,0000,0000,0000,,here we go marvel machine three everyone Dialogue: 0,1:45:35.12,1:45:37.100,Default,,0000,0000,0000,,thanks for watching Dialogue: 0,1:45:38.00,1:45:40.64,Default,,0000,0000,0000,,now this is fun but it it's it's going Dialogue: 0,1:45:40.64,1:45:41.05,Default,,0000,0000,0000,,to be Dialogue: 0,1:45:41.05,1:45:43.28,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:45:43.28,1:45:46.72,Default,,0000,0000,0000,,it's going to be a lot of so the fly Dialogue: 0,1:45:46.72,1:45:49.20,Default,,0000,0000,0000,,will you Dialogue: 0,1:45:50.40,1:45:53.60,Default,,0000,0000,0000,,oh i just had a i just had a crazy idea Dialogue: 0,1:45:53.60,1:45:56.48,Default,,0000,0000,0000,,i love those check this out Dialogue: 0,1:45:56.48,1:45:58.80,Default,,0000,0000,0000,,because this flywheel is the proudest Dialogue: 0,1:45:58.80,1:46:02.16,Default,,0000,0000,0000,,thing on the machine for me Dialogue: 0,1:46:02.16,1:46:04.32,Default,,0000,0000,0000,,what if Dialogue: 0,1:46:04.32,1:46:08.48,Default,,0000,0000,0000,,we move it into prime position Dialogue: 0,1:46:08.48,1:46:10.96,Default,,0000,0000,0000,,it should probably be low but i'm going Dialogue: 0,1:46:10.96,1:46:14.88,Default,,0000,0000,0000,,let me let me just entertain the thought Dialogue: 0,1:46:14.88,1:46:15.68,Default,,0000,0000,0000,,so Dialogue: 0,1:46:15.68,1:46:16.72,Default,,0000,0000,0000,,we're Dialogue: 0,1:46:16.72,1:46:18.32,Default,,0000,0000,0000,,we're moving it up Dialogue: 0,1:46:18.32,1:46:20.56,Default,,0000,0000,0000,,here Dialogue: 0,1:46:20.56,1:46:21.76,Default,,0000,0000,0000,,oh Dialogue: 0,1:46:21.76,1:46:25.20,Default,,0000,0000,0000,,like and because there it's like it's Dialogue: 0,1:46:25.20,1:46:27.60,Default,,0000,0000,0000,,because the flywheel is the ticking Dialogue: 0,1:46:27.60,1:46:29.76,Default,,0000,0000,0000,,thing inside a clock like it's it's the Dialogue: 0,1:46:29.76,1:46:33.12,Default,,0000,0000,0000,,thing that makes this all this possible Dialogue: 0,1:46:33.12,1:46:34.88,Default,,0000,0000,0000,,and i've been dreaming about showcasing Dialogue: 0,1:46:34.88,1:46:37.44,Default,,0000,0000,0000,,this flywheel ever since i started to Dialogue: 0,1:46:37.44,1:46:39.100,Default,,0000,0000,0000,,think about the machine i'm just gonna Dialogue: 0,1:46:40.00,1:46:42.64,Default,,0000,0000,0000,,uh get everything else oh yeah and i Dialogue: 0,1:46:42.64,1:46:44.88,Default,,0000,0000,0000,,totally agree with tessa here Dialogue: 0,1:46:44.88,1:46:47.92,Default,,0000,0000,0000,,oh my god this opens up so much space Dialogue: 0,1:46:47.92,1:46:50.72,Default,,0000,0000,0000,,for cup holders Dialogue: 0,1:46:51.60,1:46:54.96,Default,,0000,0000,0000,,test size part t-rex a team t-rex test Dialogue: 0,1:46:54.96,1:46:56.24,Default,,0000,0000,0000,,someone said that Dialogue: 0,1:46:56.24,1:46:57.68,Default,,0000,0000,0000,,with a cup holder on the machine you Dialogue: 0,1:46:57.68,1:46:59.52,Default,,0000,0000,0000,,would actually see how much vibrations Dialogue: 0,1:46:59.52,1:47:01.28,Default,,0000,0000,0000,,are incurring Dialogue: 0,1:47:01.28,1:47:03.04,Default,,0000,0000,0000,,are in the machine Dialogue: 0,1:47:03.04,1:47:06.02,Default,,0000,0000,0000,,that is true tessa Dialogue: 0,1:47:06.02,1:47:07.100,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:47:08.00,1:47:09.44,Default,,0000,0000,0000,,that's funny Dialogue: 0,1:47:09.44,1:47:10.48,Default,,0000,0000,0000,,so Dialogue: 0,1:47:10.48,1:47:12.80,Default,,0000,0000,0000,,uh with the flywheel up there let me Dialogue: 0,1:47:12.80,1:47:16.56,Default,,0000,0000,0000,,just remove the flywheel down here Dialogue: 0,1:47:20.08,1:47:23.44,Default,,0000,0000,0000,,i'm getting a little bit giddy over here Dialogue: 0,1:47:23.44,1:47:25.52,Default,,0000,0000,0000,,it's almost like the circular thing Dialogue: 0,1:47:25.52,1:47:28.32,Default,,0000,0000,0000,,without being circular yeah Dialogue: 0,1:47:28.32,1:47:30.43,Default,,0000,0000,0000,,and of course like the top view Dialogue: 0,1:47:30.43,1:47:31.52,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:47:31.52,1:47:33.12,Default,,0000,0000,0000,,the top view is just going to be Dialogue: 0,1:47:33.12,1:47:36.08,Default,,0000,0000,0000,,gorgeous look at this Dialogue: 0,1:47:36.08,1:47:37.92,Default,,0000,0000,0000,,yes Dialogue: 0,1:47:37.92,1:47:40.64,Default,,0000,0000,0000,,yes Dialogue: 0,1:47:44.56,1:47:46.32,Default,,0000,0000,0000,,and retro wave like with all the Dialogue: 0,1:47:46.32,1:47:48.80,Default,,0000,0000,0000,,arpeggios like Dialogue: 0,1:47:48.80,1:47:50.92,Default,,0000,0000,0000,,like we're on there Dialogue: 0,1:47:50.92,1:47:56.93,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:47:59.48,1:48:02.67,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:48:04.96,1:48:07.100,Default,,0000,0000,0000,,but it's hope you maybe maybe not maybe Dialogue: 0,1:48:08.00,1:48:10.16,Default,,0000,0000,0000,,not Dialogue: 0,1:48:13.76,1:48:16.16,Default,,0000,0000,0000,,nice like camera action when you when Dialogue: 0,1:48:16.16,1:48:19.84,Default,,0000,0000,0000,,you kind of fly here like Dialogue: 0,1:48:27.92,1:48:30.72,Default,,0000,0000,0000,,it is fun actually it is fun Dialogue: 0,1:48:30.72,1:48:33.20,Default,,0000,0000,0000,,what have we solved Dialogue: 0,1:48:33.20,1:48:34.88,Default,,0000,0000,0000,,the instruments are not on top of each Dialogue: 0,1:48:34.88,1:48:39.36,Default,,0000,0000,0000,,other that is that's that's something Dialogue: 0,1:48:39.36,1:48:41.68,Default,,0000,0000,0000,,um Dialogue: 0,1:48:42.16,1:48:45.36,Default,,0000,0000,0000,,desert pillar h3k excitement levels are Dialogue: 0,1:48:45.36,1:48:47.28,Default,,0000,0000,0000,,on point for sure and you know what they Dialogue: 0,1:48:47.28,1:48:49.20,Default,,0000,0000,0000,,are not faked Dialogue: 0,1:48:49.20,1:48:51.44,Default,,0000,0000,0000,,at all this is just genuine happiness Dialogue: 0,1:48:51.44,1:48:53.36,Default,,0000,0000,0000,,coming out of me Dialogue: 0,1:48:53.36,1:48:54.64,Default,,0000,0000,0000,,it Dialogue: 0,1:48:54.64,1:48:56.48,Default,,0000,0000,0000,,it's even more endearing for me in the Dialogue: 0,1:48:56.48,1:48:58.96,Default,,0000,0000,0000,,room because hannes know that i've been Dialogue: 0,1:48:58.96,1:49:00.96,Default,,0000,0000,0000,,tensed for two days so what he's Dialogue: 0,1:49:00.96,1:49:04.24,Default,,0000,0000,0000,,actually happy about is that he sees me Dialogue: 0,1:49:04.24,1:49:06.88,Default,,0000,0000,0000,,feeling a little bit better Dialogue: 0,1:49:06.88,1:49:08.96,Default,,0000,0000,0000,,plus that i think you love the look at Dialogue: 0,1:49:08.96,1:49:11.84,Default,,0000,0000,0000,,the machine let's turn the camera to Dialogue: 0,1:49:11.84,1:49:14.24,Default,,0000,0000,0000,,orthographic then it's not so cool okay Dialogue: 0,1:49:14.24,1:49:17.36,Default,,0000,0000,0000,,let's go back to perspective then see i Dialogue: 0,1:49:17.36,1:49:21.68,Default,,0000,0000,0000,,unlike the stream to like it again Dialogue: 0,1:49:22.16,1:49:24.48,Default,,0000,0000,0000,,that's that's brilliant that's a good Dialogue: 0,1:49:24.48,1:49:26.24,Default,,0000,0000,0000,,place for a reminder from me Dialogue: 0,1:49:26.24,1:49:28.96,Default,,0000,0000,0000,,if there are any new viewers please you Dialogue: 0,1:49:28.96,1:49:30.56,Default,,0000,0000,0000,,subscribe to this channel so you get all Dialogue: 0,1:49:30.56,1:49:32.48,Default,,0000,0000,0000,,the live stream notifications and also Dialogue: 0,1:49:32.48,1:49:34.24,Default,,0000,0000,0000,,like the videos because that helps us Dialogue: 0,1:49:34.24,1:49:36.16,Default,,0000,0000,0000,,tremendously actually so thank you so Dialogue: 0,1:49:36.16,1:49:37.84,Default,,0000,0000,0000,,much Dialogue: 0,1:49:37.84,1:49:41.96,Default,,0000,0000,0000,,for that unlocking and liking Dialogue: 0,1:49:42.16,1:49:45.44,Default,,0000,0000,0000,,a gonsonator says flywheel should be Dialogue: 0,1:49:45.44,1:49:49.36,Default,,0000,0000,0000,,lower for stability yeah yeah Dialogue: 0,1:49:49.36,1:49:51.04,Default,,0000,0000,0000,,there are trade-offs to be made here as Dialogue: 0,1:49:51.04,1:49:53.60,Default,,0000,0000,0000,,well but it's fun to explore this Dialogue: 0,1:49:53.60,1:49:55.84,Default,,0000,0000,0000,,i've been hearing it in chat a lot and Dialogue: 0,1:49:55.84,1:49:57.36,Default,,0000,0000,0000,,i've been thinking of it as well just to Dialogue: 0,1:49:57.36,1:49:59.20,Default,,0000,0000,0000,,see the possibilities with this Dialogue: 0,1:49:59.20,1:50:01.28,Default,,0000,0000,0000,,is exciting Dialogue: 0,1:50:01.28,1:50:01.100,Default,,0000,0000,0000,,so Dialogue: 0,1:50:02.00,1:50:04.24,Default,,0000,0000,0000,,regarding the flywheel i didn't think of Dialogue: 0,1:50:04.24,1:50:05.52,Default,,0000,0000,0000,,it actually Dialogue: 0,1:50:05.52,1:50:08.80,Default,,0000,0000,0000,,but you will really see it as well if Dialogue: 0,1:50:08.80,1:50:11.20,Default,,0000,0000,0000,,it's down there where it was Dialogue: 0,1:50:11.20,1:50:12.96,Default,,0000,0000,0000,,because um Dialogue: 0,1:50:12.96,1:50:16.72,Default,,0000,0000,0000,,let me see the drive train Dialogue: 0,1:50:17.12,1:50:19.20,Default,,0000,0000,0000,,i think it's this one i just have to Dialogue: 0,1:50:19.20,1:50:21.04,Default,,0000,0000,0000,,locate it Dialogue: 0,1:50:21.04,1:50:25.36,Default,,0000,0000,0000,,i'm going to put the old flywheel on Dialogue: 0,1:50:25.36,1:50:28.08,Default,,0000,0000,0000,,here so Dialogue: 0,1:50:28.08,1:50:29.84,Default,,0000,0000,0000,,when you're here if the flywheel is big Dialogue: 0,1:50:29.84,1:50:32.48,Default,,0000,0000,0000,,enough you will sense it rotating behind Dialogue: 0,1:50:32.48,1:50:35.20,Default,,0000,0000,0000,,the drums as well Dialogue: 0,1:50:35.20,1:50:37.04,Default,,0000,0000,0000,,so maybe form from function it should be Dialogue: 0,1:50:37.04,1:50:39.84,Default,,0000,0000,0000,,down there Dialogue: 0,1:50:39.84,1:50:42.08,Default,,0000,0000,0000,,and as bee boot champ says you know what Dialogue: 0,1:50:42.08,1:50:43.100,Default,,0000,0000,0000,,to say about incredibly dangerous Dialogue: 0,1:50:44.00,1:50:46.72,Default,,0000,0000,0000,,spinning metal flywheels always put them Dialogue: 0,1:50:46.72,1:50:48.96,Default,,0000,0000,0000,,as high as possible and ideally at head Dialogue: 0,1:50:48.96,1:50:51.96,Default,,0000,0000,0000,,heights Dialogue: 0,1:50:52.48,1:50:54.24,Default,,0000,0000,0000,,bibo i listened to you about the hammer Dialogue: 0,1:50:54.24,1:50:56.24,Default,,0000,0000,0000,,jammer i'm not sure i should listen this Dialogue: 0,1:50:56.24,1:50:57.84,Default,,0000,0000,0000,,time Dialogue: 0,1:50:57.84,1:50:59.52,Default,,0000,0000,0000,,um Dialogue: 0,1:50:59.52,1:51:01.52,Default,,0000,0000,0000,,well everyone this was Dialogue: 0,1:51:01.52,1:51:02.64,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:51:02.64,1:51:04.48,Default,,0000,0000,0000,,this gives us all something to think Dialogue: 0,1:51:04.48,1:51:05.44,Default,,0000,0000,0000,,about Dialogue: 0,1:51:05.44,1:51:07.28,Default,,0000,0000,0000,,i think if we go back quickly to the Dialogue: 0,1:51:07.28,1:51:09.20,Default,,0000,0000,0000,,sketch pad Dialogue: 0,1:51:09.20,1:51:11.04,Default,,0000,0000,0000,,i think we're kind of in that middle Dialogue: 0,1:51:11.04,1:51:13.92,Default,,0000,0000,0000,,section with this one yeah we're kind of Dialogue: 0,1:51:13.92,1:51:15.20,Default,,0000,0000,0000,,in um Dialogue: 0,1:51:15.20,1:51:17.76,Default,,0000,0000,0000,,it's actually the 2c let's actually Dialogue: 0,1:51:17.76,1:51:19.12,Default,,0000,0000,0000,,let's actually Dialogue: 0,1:51:19.12,1:51:21.76,Default,,0000,0000,0000,,2c Dialogue: 0,1:51:21.76,1:51:25.04,Default,,0000,0000,0000,,is the 90 degree Dialogue: 0,1:51:25.04,1:51:29.04,Default,,0000,0000,0000,,tick tick tick tick tick in drums here Dialogue: 0,1:51:29.04,1:51:31.44,Default,,0000,0000,0000,,i like how that last sketch is Dialogue: 0,1:51:31.44,1:51:32.96,Default,,0000,0000,0000,,smallest Dialogue: 0,1:51:32.96,1:51:35.36,Default,,0000,0000,0000,,so we're kind of in that territory now Dialogue: 0,1:51:35.36,1:51:38.08,Default,,0000,0000,0000,,where um Dialogue: 0,1:51:38.08,1:51:41.36,Default,,0000,0000,0000,,it doesn't feel Dialogue: 0,1:51:41.84,1:51:44.72,Default,,0000,0000,0000,,module it doesn't feel modular it has it Dialogue: 0,1:51:44.72,1:51:47.96,Default,,0000,0000,0000,,it has Dialogue: 0,1:51:48.48,1:51:49.92,Default,,0000,0000,0000,,let's put this Dialogue: 0,1:51:49.92,1:51:50.78,Default,,0000,0000,0000,,next to Dialogue: 0,1:51:50.78,1:51:52.64,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:51:52.64,1:51:55.92,Default,,0000,0000,0000,,i'm going to take a screenshot of this Dialogue: 0,1:51:55.92,1:51:58.08,Default,,0000,0000,0000,,here Dialogue: 0,1:51:58.08,1:52:00.40,Default,,0000,0000,0000,,and then Dialogue: 0,1:52:00.40,1:52:03.84,Default,,0000,0000,0000,,i'm going to open up Dialogue: 0,1:52:13.12,1:52:15.68,Default,,0000,0000,0000,,let can you entertain the audience when Dialogue: 0,1:52:15.68,1:52:16.72,Default,,0000,0000,0000,,i make Dialogue: 0,1:52:16.72,1:52:20.40,Default,,0000,0000,0000,,one thing here what are you asking of me Dialogue: 0,1:52:20.40,1:52:24.24,Default,,0000,0000,0000,,now that i'm at my happiest Dialogue: 0,1:52:24.40,1:52:27.52,Default,,0000,0000,0000,,and foundations here says to me hannes Dialogue: 0,1:52:27.52,1:52:29.04,Default,,0000,0000,0000,,please check the discord live stream Dialogue: 0,1:52:29.04,1:52:30.96,Default,,0000,0000,0000,,chat for a suggestion i will take a look Dialogue: 0,1:52:30.96,1:52:32.96,Default,,0000,0000,0000,,at that off stream Dialogue: 0,1:52:32.96,1:52:34.76,Default,,0000,0000,0000,,uh where we Dialogue: 0,1:52:34.76,1:52:37.44,Default,,0000,0000,0000,,soonish finished here so Dialogue: 0,1:52:37.44,1:52:39.68,Default,,0000,0000,0000,,but thank you so much i will take a look Dialogue: 0,1:52:39.68,1:52:42.00,Default,,0000,0000,0000,,at it Dialogue: 0,1:52:42.88,1:52:45.44,Default,,0000,0000,0000,,okay i'm gonna i'm gonna do this Dialogue: 0,1:52:45.44,1:52:47.92,Default,,0000,0000,0000,,and i'm just gonna prepare something for Dialogue: 0,1:52:47.92,1:52:49.12,Default,,0000,0000,0000,,you all Dialogue: 0,1:52:49.12,1:52:51.12,Default,,0000,0000,0000,,something to leave you all on a high Dialogue: 0,1:52:51.12,1:52:54.40,Default,,0000,0000,0000,,note here yeah um Dialogue: 0,1:52:54.40,1:52:56.48,Default,,0000,0000,0000,,lucas vandal says it by the way you Dialogue: 0,1:52:56.48,1:52:58.40,Default,,0000,0000,0000,,don't need the belt's pulley to be on Dialogue: 0,1:52:58.40,1:53:01.20,Default,,0000,0000,0000,,the same size of the barrel or same side Dialogue: 0,1:53:01.20,1:53:04.88,Default,,0000,0000,0000,,of the barrel i think he means right Dialogue: 0,1:53:06.56,1:53:07.48,Default,,0000,0000,0000,,and Dialogue: 0,1:53:07.48,1:53:10.40,Default,,0000,0000,0000,,cypunk215 try different orientations of Dialogue: 0,1:53:10.40,1:53:13.52,Default,,0000,0000,0000,,the instruments then rework the frame Dialogue: 0,1:53:13.52,1:53:15.84,Default,,0000,0000,0000,,yes Dialogue: 0,1:53:18.08,1:53:18.88,Default,,0000,0000,0000,,wow Dialogue: 0,1:53:18.88,1:53:20.88,Default,,0000,0000,0000,,this makes me happy at least Dialogue: 0,1:53:20.88,1:53:25.24,Default,,0000,0000,0000,,experimenting a little bit woohoo Dialogue: 0,1:53:30.00,1:53:32.32,Default,,0000,0000,0000,,one second yeah it's going to be worth Dialogue: 0,1:53:32.32,1:53:33.52,Default,,0000,0000,0000,,it Dialogue: 0,1:53:33.52,1:53:36.16,Default,,0000,0000,0000,,i know it's going to be Dialogue: 0,1:53:36.16,1:53:37.84,Default,,0000,0000,0000,,let me just Dialogue: 0,1:53:37.84,1:53:41.20,Default,,0000,0000,0000,,do this and nikolas stabelini double fly Dialogue: 0,1:53:41.20,1:53:43.100,Default,,0000,0000,0000,,wheel size and put it on the other side Dialogue: 0,1:53:44.00,1:53:45.100,Default,,0000,0000,0000,,double it Dialogue: 0,1:53:46.00,1:53:48.72,Default,,0000,0000,0000,,even bigger Dialogue: 0,1:53:50.00,1:53:51.76,Default,,0000,0000,0000,,and i see a lot of people has uploaded Dialogue: 0,1:53:51.76,1:53:54.32,Default,,0000,0000,0000,,sketches to dropbox and we will look at Dialogue: 0,1:53:54.32,1:53:57.52,Default,,0000,0000,0000,,them perhaps off stream we can't always Dialogue: 0,1:53:57.52,1:54:00.16,Default,,0000,0000,0000,,bring them up live here Dialogue: 0,1:54:00.16,1:54:02.16,Default,,0000,0000,0000,,but thank you so much for Dialogue: 0,1:54:02.16,1:54:04.40,Default,,0000,0000,0000,,suggesting stuff to us Dialogue: 0,1:54:04.40,1:54:06.88,Default,,0000,0000,0000,,you are the greatest crowd to have and Dialogue: 0,1:54:06.88,1:54:09.44,Default,,0000,0000,0000,,you're so kind and generous a lot of Dialogue: 0,1:54:09.44,1:54:11.04,Default,,0000,0000,0000,,super chats today Dialogue: 0,1:54:11.04,1:54:13.60,Default,,0000,0000,0000,,which is a Dialogue: 0,1:54:13.60,1:54:15.44,Default,,0000,0000,0000,,a way that you can contribute to us Dialogue: 0,1:54:15.44,1:54:17.12,Default,,0000,0000,0000,,since when Dialogue: 0,1:54:17.12,1:54:19.04,Default,,0000,0000,0000,,martin closed down patreon and youtube Dialogue: 0,1:54:19.04,1:54:21.76,Default,,0000,0000,0000,,members when the mmx was discontinued as Dialogue: 0,1:54:21.76,1:54:23.20,Default,,0000,0000,0000,,we say Dialogue: 0,1:54:23.20,1:54:26.32,Default,,0000,0000,0000,,super chats and buying our merch is Dialogue: 0,1:54:26.32,1:54:28.32,Default,,0000,0000,0000,,kind of like the only ways to support us Dialogue: 0,1:54:28.32,1:54:30.80,Default,,0000,0000,0000,,nowadays Dialogue: 0,1:54:30.80,1:54:32.24,Default,,0000,0000,0000,,so thank you very very much we Dialogue: 0,1:54:32.24,1:54:34.08,Default,,0000,0000,0000,,appreciate it especially very much Dialogue: 0,1:54:34.08,1:54:35.60,Default,,0000,0000,0000,,especially since we're really Dialogue: 0,1:54:35.60,1:54:38.32,Default,,0000,0000,0000,,professional with how we make that Dialogue: 0,1:54:38.32,1:54:39.60,Default,,0000,0000,0000,,that Dialogue: 0,1:54:39.60,1:54:41.92,Default,,0000,0000,0000,,sliding things around in the stream now Dialogue: 0,1:54:41.92,1:54:44.56,Default,,0000,0000,0000,,sincerely thank you everyone here is Dialogue: 0,1:54:44.56,1:54:47.20,Default,,0000,0000,0000,,where i want to leave you all today i've Dialogue: 0,1:54:47.20,1:54:50.64,Default,,0000,0000,0000,,put a third machine Dialogue: 0,1:54:50.64,1:54:52.96,Default,,0000,0000,0000,,i put a third machine and Dialogue: 0,1:54:52.96,1:54:56.24,Default,,0000,0000,0000,,what makes me happy is that it's clearly Dialogue: 0,1:54:56.24,1:54:58.40,Default,,0000,0000,0000,,not the same the same Dialogue: 0,1:54:58.40,1:55:00.96,Default,,0000,0000,0000,,but you can clearly feel that they're Dialogue: 0,1:55:00.96,1:55:04.56,Default,,0000,0000,0000,,related you know what put just hearts in Dialogue: 0,1:55:04.56,1:55:07.60,Default,,0000,0000,0000,,my eyes right now you love it this is Dialogue: 0,1:55:07.60,1:55:08.88,Default,,0000,0000,0000,,gonna be great Dialogue: 0,1:55:08.88,1:55:11.44,Default,,0000,0000,0000,,yeah and what else is great is that Dialogue: 0,1:55:11.44,1:55:13.28,Default,,0000,0000,0000,,having this process with you live is Dialogue: 0,1:55:13.28,1:55:16.80,Default,,0000,0000,0000,,making me very much happy i went from Dialogue: 0,1:55:16.80,1:55:21.92,Default,,0000,0000,0000,,i'm went from either skeptic to uh Dialogue: 0,1:55:21.92,1:55:25.12,Default,,0000,0000,0000,,careful um carefully optimistic yes Dialogue: 0,1:55:25.12,1:55:26.80,Default,,0000,0000,0000,,something like this Dialogue: 0,1:55:26.80,1:55:29.04,Default,,0000,0000,0000,,and i'm going to mark this live stream Dialogue: 0,1:55:29.04,1:55:31.84,Default,,0000,0000,0000,,as done thank you everyone for being so Dialogue: 0,1:55:31.84,1:55:34.24,Default,,0000,0000,0000,,fantastic and we wish you all a Dialogue: 0,1:55:34.24,1:55:37.38,Default,,0000,0000,0000,,fantastic day Dialogue: 0,1:55:37.38,1:55:41.91,Default,,0000,0000,0000,,[Music]