[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:03.32,Default,,0000,0000,0000,,Kompjuteret jane shume te mire ne perseritje te veprimeve. Dialogue: 0,0:00:03.32,0:00:07.11,Default,,0000,0000,0000,,Mund te numerosh deri ne dhjete, njezet ose njemije Dialogue: 0,0:00:07.11,0:00:10.96,Default,,0000,0000,0000,,Mirepo nje kompjuter mund te numeroj deri ne nje billion ose deri ne trilion. Dialogue: 0,0:00:10.96,0:00:11.96,Default,,0000,0000,0000,,Nuk do te merzitet, dhe do t'i duhen vetem pak sekonda. Dialogue: 0,0:00:11.96,0:00:14.59,Default,,0000,0000,0000,,Qofte numerim, ose vizaim ose ckado tjeter. Kompjuteret mund te perserisin gjerat me qindra ose biliona here. Dialogue: 0,0:00:14.59,0:00:23.30,Default,,0000,0000,0000,,Ne programim, kjo quhet loop. Dialogue: 0,0:00:23.30,0:00:26.82,Default,,0000,0000,0000,,Nje loop eshte perseritja e kodit per te kryer veprimin e njejte me shume se nje here. Dialogue: 0,0:00:26.82,0:00:30.59,Default,,0000,0000,0000,,Per misterin e rradhes, qellimi juaj eshte te ndihmoni Annan te krijoje nje katrore me bllokun repeat. Dialogue: 0,0:00:30.59,0:00:36.40,Default,,0000,0000,0000,,Cdo bllok i kodit te cilin e vendosni brenda bllokut repeat, do te perseritet ne sekuence, sa here qe te deshironi. Dialogue: 0,0:00:36.40,0:00:41.22,Default,,0000,0000,0000,,Per te vizatuar nje katror, mund te perdorni blloqet "move forward" dhe "turn" Dialogue: 0,0:00:41.22,0:00:43.81,Default,,0000,0000,0000,,Menyra me e lehte eshte t'i thoni kompjuterit te leviz perpara dhe te kthehet ne 60 shkalle, dhe ta perserise kete veprim kater here. Dialogue: 0,0:00:43.81,0:00:48.78,Default,,0000,0000,0000,,Per ta bere kete, duhet ta vendosni bllokun leviz perpara dhe kthehu djathtas. Dialogue: 0,0:00:48.78,0:00:55.20,Default,,0000,0000,0000,,Mos harroni, mund ta ndryshoni numrin, dhe do t'i perserise veprimet sipas numrit. Dialogue: 0,0:00:55.22,0:00:58.86,Default,,0000,0000,0000,,{Anna vizaton nje katror me kemben e saj]