1 00:00:00,564 --> 00:00:05,207 My job is to design, build and study robots that communicate with people. 2 00:00:05,231 --> 00:00:08,850 But this story doesn't start with robotics at all, it starts with animation. 3 00:00:08,874 --> 00:00:11,243 When I first saw Pixar's "Luxo Jr.," 4 00:00:11,267 --> 00:00:13,973 I was amazed by how much emotion they could put 5 00:00:13,997 --> 00:00:16,825 into something as trivial as a desk lamp. 6 00:00:17,477 --> 00:00:19,822 I mean, look at them -- at the end of this movie, 7 00:00:19,846 --> 00:00:22,625 you actually feel something for two pieces of furniture. 8 00:00:22,649 --> 00:00:23,930 (Laughter) 9 00:00:23,954 --> 00:00:25,982 And I said, I have to learn how to do this. 10 00:00:26,006 --> 00:00:28,233 So I made a really bad career decision. 11 00:00:28,257 --> 00:00:29,451 (Laughter) 12 00:00:29,475 --> 00:00:31,668 And that's what my mom was like when I did it. 13 00:00:31,692 --> 00:00:33,833 (Laughter) 14 00:00:33,857 --> 00:00:37,278 I left a very cozy tech job in Israel at a nice software company 15 00:00:37,302 --> 00:00:39,594 and I moved to New York to study animation. 16 00:00:39,618 --> 00:00:40,769 And there I lived 17 00:00:40,793 --> 00:00:43,611 in a collapsing apartment building in Harlem with roommates. 18 00:00:43,635 --> 00:00:45,659 I'm not using this phrase metaphorically -- 19 00:00:45,683 --> 00:00:48,412 the ceiling actually collapsed one day in our living room. 20 00:00:48,436 --> 00:00:51,678 Whenever they did news stories about building violations in New York, 21 00:00:51,702 --> 00:00:54,118 they would put the report in front of our building, 22 00:00:54,142 --> 00:00:56,879 as kind of, like, a backdrop to show how bad things are. 23 00:00:56,903 --> 00:00:58,840 Anyway, during the day, I went to school 24 00:00:58,864 --> 00:01:02,291 and at night I would sit and draw frame by frame of pencil animation. 25 00:01:02,315 --> 00:01:04,500 And I learned two surprising lessons. 26 00:01:04,524 --> 00:01:09,014 One of them was that when you want to arouse emotions, 27 00:01:09,038 --> 00:01:11,213 it doesn't matter so much how something looks; 28 00:01:11,237 --> 00:01:14,435 it's all in the motion, in the timing of how the thing moves. 29 00:01:14,816 --> 00:01:18,006 And the second was something one of our teachers told us. 30 00:01:18,030 --> 00:01:20,323 He actually did the weasel in "Ice Age." 31 00:01:20,662 --> 00:01:24,519 And he said, "As an animator, you're not a director -- you're an actor." 32 00:01:24,895 --> 00:01:27,918 So, if you want to find the right motion for a character, 33 00:01:27,942 --> 00:01:30,387 don't think about it -- go use your body to find it. 34 00:01:30,411 --> 00:01:33,344 Stand in front of a mirror, act it out in front of a camera -- 35 00:01:33,368 --> 00:01:36,306 whatever you need -- and then put it back in your character. 36 00:01:36,696 --> 00:01:39,908 A year later I found myself at MIT in the Robotic Life Group. 37 00:01:39,932 --> 00:01:42,790 It was one of the first groups researching the relationships 38 00:01:42,814 --> 00:01:44,128 between humans and robots. 39 00:01:44,152 --> 00:01:48,108 And I still had this dream to make an actual, physical Luxo Jr. lamp. 40 00:01:48,132 --> 00:01:51,124 But I found that robots didn't move at all in this engaging way 41 00:01:51,148 --> 00:01:53,323 that I was used to from my animation studies. 42 00:01:53,347 --> 00:01:55,811 Instead, they were all -- how should I put it -- 43 00:01:55,835 --> 00:01:57,289 they were all kind of robotic. 44 00:01:57,313 --> 00:01:59,187 (Laughter) 45 00:01:59,211 --> 00:02:02,947 And I thought, what if I took whatever I learned in animation school, 46 00:02:02,971 --> 00:02:05,574 and used that to design my robotic desk lamp. 47 00:02:05,598 --> 00:02:07,643 So I went and designed frame by frame 48 00:02:07,667 --> 00:02:11,627 to try to make this robot as graceful and engaging as possible. 49 00:02:12,199 --> 00:02:15,908 And here when you see the robot interacting with me on a desktop -- 50 00:02:15,932 --> 00:02:17,968 and I'm actually redesigning the robot, 51 00:02:17,992 --> 00:02:19,796 so, unbeknownst to itself, 52 00:02:19,820 --> 00:02:22,395 it's kind of digging its own grave by helping me. 53 00:02:22,419 --> 00:02:24,425 (Laughter) 54 00:02:24,449 --> 00:02:27,688 I wanted it to be less of a mechanical structure giving me light, 55 00:02:27,712 --> 00:02:30,730 and more of a helpful, kind of quiet apprentice 56 00:02:30,754 --> 00:02:33,923 that's always there when you need it and doesn't really interfere. 57 00:02:33,947 --> 00:02:37,282 And when, for example, I'm looking for a battery that I can't find, 58 00:02:37,306 --> 00:02:40,253 in a subtle way, it'll show me where the battery is. 59 00:02:41,872 --> 00:02:43,705 So you can see my confusion here. 60 00:02:44,442 --> 00:02:45,654 I'm not an actor. 61 00:02:48,585 --> 00:02:51,618 And I want you to notice how the same mechanical structure 62 00:02:51,642 --> 00:02:53,729 can, at one point, just by the way it moves, 63 00:02:53,753 --> 00:02:55,897 seem gentle and caring and in the other case, 64 00:02:55,921 --> 00:02:58,292 seem violent and confrontational. 65 00:02:58,316 --> 00:03:01,163 And it's the same structure, just the motion is different. 66 00:03:07,419 --> 00:03:11,991 Actor: "You want to know something? Well, you want to know something? 67 00:03:12,015 --> 00:03:13,904 He was already dead! 68 00:03:13,928 --> 00:03:17,830 Just laying there, eyes glazed over!" 69 00:03:17,854 --> 00:03:18,875 (Laughter) 70 00:03:18,899 --> 00:03:21,955 But, moving in a graceful way is just one building block 71 00:03:21,979 --> 00:03:24,574 of this whole structure called human-robot interaction. 72 00:03:24,598 --> 00:03:28,051 I was, at the time, doing my PhD, I was working on human-robot teamwork, 73 00:03:28,075 --> 00:03:30,137 teams of humans and robots working together. 74 00:03:30,161 --> 00:03:31,796 I was studying the engineering, 75 00:03:31,820 --> 00:03:34,352 the psychology, the philosophy of teamwork, 76 00:03:34,376 --> 00:03:35,527 and at the same time, 77 00:03:35,551 --> 00:03:38,045 I found myself in my own kind of teamwork situation, 78 00:03:38,069 --> 00:03:40,321 with a good friend of mine, who's actually here. 79 00:03:40,345 --> 00:03:42,749 And in that situation, we can easily imagine robots 80 00:03:42,773 --> 00:03:44,673 in the near future being there with us. 81 00:03:44,697 --> 00:03:46,387 It was after a Passover Seder. 82 00:03:46,411 --> 00:03:48,466 We were folding up a lot of folding chairs, 83 00:03:48,490 --> 00:03:51,148 and I was amazed at how quickly we found our own rhythm. 84 00:03:51,172 --> 00:03:54,282 Everybody did their own part, we didn't have to divide our tasks. 85 00:03:54,306 --> 00:03:56,752 We didn't have to communicate verbally about this -- 86 00:03:56,776 --> 00:03:57,965 it all just happened. 87 00:03:57,989 --> 00:04:00,869 And I thought, humans and robots don't look at all like this. 88 00:04:00,893 --> 00:04:04,024 When humans and robots interact, it's much more like a chess game: 89 00:04:04,048 --> 00:04:07,169 the human does a thing, the robot analyzes whatever the human did, 90 00:04:07,193 --> 00:04:09,836 the robot decides what to do next, plans it and does it. 91 00:04:09,860 --> 00:04:12,215 Then the human waits, until it's their turn again. 92 00:04:12,239 --> 00:04:14,970 So it's much more like a chess game, and that makes sense, 93 00:04:14,994 --> 00:04:18,105 because chess is great for mathematicians and computer scientists. 94 00:04:18,129 --> 00:04:21,557 It's all about information, analysis, decision-making and planning. 95 00:04:21,581 --> 00:04:25,311 But I wanted my robot to be less of a chess player, 96 00:04:25,335 --> 00:04:27,128 and more like a doer 97 00:04:27,152 --> 00:04:29,153 that just clicks and works together. 98 00:04:29,177 --> 00:04:32,546 So I made my second horrible career choice: 99 00:04:32,570 --> 00:04:35,123 I decided to study acting for a semester. 100 00:04:35,147 --> 00:04:38,066 I took off from the PhD, I went to acting classes. 101 00:04:38,090 --> 00:04:40,128 I actually participated in a play -- 102 00:04:40,152 --> 00:04:42,454 I hope there’s no video of that around still. 103 00:04:42,478 --> 00:04:43,516 (Laughter) 104 00:04:43,540 --> 00:04:45,834 And I got every book I could find about acting, 105 00:04:45,858 --> 00:04:48,987 including one from the 19th century that I got from the library. 106 00:04:49,011 --> 00:04:52,624 And I was really amazed, because my name was the second name on the list -- 107 00:04:52,648 --> 00:04:54,648 the previous name was in 1889. 108 00:04:54,672 --> 00:04:55,687 (Laughter) 109 00:04:55,711 --> 00:04:57,960 And this book was kind of waiting for 100 years 110 00:04:57,984 --> 00:05:00,316 to be rediscovered for robotics. 111 00:05:00,340 --> 00:05:01,916 And this book shows actors 112 00:05:01,940 --> 00:05:04,178 how to move every muscle in the body 113 00:05:04,202 --> 00:05:06,918 to match every kind of emotion that they want to express. 114 00:05:06,942 --> 00:05:09,968 But the real revelation was when I learned about method acting. 115 00:05:09,992 --> 00:05:12,245 It became very popular in the 20th century. 116 00:05:12,269 --> 00:05:13,420 And method acting said 117 00:05:13,444 --> 00:05:15,744 you don't have to plan every muscle in your body; 118 00:05:15,768 --> 00:05:18,713 instead, you have to use your body to find the right movement. 119 00:05:18,737 --> 00:05:21,617 You have to use your sense memory to reconstruct the emotions 120 00:05:21,641 --> 00:05:24,679 and kind of think with your body to find the right expression -- 121 00:05:24,703 --> 00:05:26,578 improvise, play off your scene partner. 122 00:05:26,602 --> 00:05:28,047 And this came at the same time 123 00:05:28,071 --> 00:05:31,177 as I was reading about this trend in cognitive psychology, 124 00:05:31,201 --> 00:05:34,453 called embodied cognition, which also talks about the same ideas. 125 00:05:34,477 --> 00:05:35,992 We use our bodies to think; 126 00:05:36,016 --> 00:05:38,973 we don't just think with our brains and use our bodies to move, 127 00:05:38,997 --> 00:05:40,915 but our bodies feed back into our brain 128 00:05:40,939 --> 00:05:43,104 to generate the way that we behave. 129 00:05:43,128 --> 00:05:44,724 And it was like a lightning bolt. 130 00:05:44,748 --> 00:05:45,962 I went back to my office, 131 00:05:45,986 --> 00:05:48,391 I wrote this paper, which I never really published, 132 00:05:48,415 --> 00:05:50,947 called "Acting Lessons for Artificial Intelligence." 133 00:05:50,971 --> 00:05:52,352 And I even took another month 134 00:05:52,376 --> 00:05:54,820 to do what was then the first theater play 135 00:05:54,844 --> 00:05:56,797 with a human and a robot acting together. 136 00:05:56,821 --> 00:05:59,214 That's what you saw before with the actors. 137 00:06:00,564 --> 00:06:01,715 And I thought: 138 00:06:01,739 --> 00:06:04,676 How can we make an artificial intelligence model -- 139 00:06:04,700 --> 00:06:06,683 a computer, computational model -- 140 00:06:06,707 --> 00:06:09,214 that will model some of these ideas of improvisation, 141 00:06:09,238 --> 00:06:11,068 of taking risks, of taking chances, 142 00:06:11,092 --> 00:06:12,619 even of making mistakes? 143 00:06:12,643 --> 00:06:15,256 Maybe it can make for better robotic teammates. 144 00:06:15,280 --> 00:06:17,884 So I worked for quite a long time on these models 145 00:06:17,908 --> 00:06:20,303 and I implemented them on a number of robots. 146 00:06:20,327 --> 00:06:22,628 Here you can see a very early example 147 00:06:22,652 --> 00:06:26,231 with the robots trying to use this embodied artificial intelligence 148 00:06:26,255 --> 00:06:28,718 to try to match my movements as closely as possible. 149 00:06:28,742 --> 00:06:30,205 It's sort of like a game. 150 00:06:30,530 --> 00:06:31,739 Let's look at it. 151 00:06:35,652 --> 00:06:39,191 You can see when I psych it out, it gets fooled. 152 00:06:39,698 --> 00:06:42,293 And it's a little bit like what you might see actors do 153 00:06:42,317 --> 00:06:43,951 when they try to mirror each other 154 00:06:43,975 --> 00:06:46,340 to find the right synchrony between them. 155 00:06:46,364 --> 00:06:48,196 And then, I did another experiment, 156 00:06:48,220 --> 00:06:52,279 and I got people off the street to use the robotic desk lamp, 157 00:06:52,303 --> 00:06:55,405 and try out this idea of embodied artificial intelligence. 158 00:06:55,921 --> 00:07:00,519 So, I actually used two kinds of brains for the same robot. 159 00:07:00,543 --> 00:07:02,495 The robot is the same lamp that you saw, 160 00:07:02,519 --> 00:07:03,858 and I put two brains in it. 161 00:07:03,882 --> 00:07:05,609 For one half of the people, 162 00:07:05,633 --> 00:07:08,569 I put in a brain that's kind of the traditional, 163 00:07:08,593 --> 00:07:09,822 calculated robotic brain. 164 00:07:09,846 --> 00:07:12,486 It waits for its turn, it analyzes everything, it plans. 165 00:07:12,510 --> 00:07:14,192 Let's call it the calculated brain. 166 00:07:14,216 --> 00:07:17,463 The other got more the stage actor, risk-taker brain. 167 00:07:17,487 --> 00:07:19,609 Let's call it the adventurous brain. 168 00:07:19,633 --> 00:07:22,570 It sometimes acts without knowing everything it has to know. 169 00:07:22,594 --> 00:07:24,886 It sometimes makes mistakes and corrects them. 170 00:07:24,910 --> 00:07:28,828 And I had them do this very tedious task that took almost 20 minutes, 171 00:07:28,852 --> 00:07:30,328 and they had to work together, 172 00:07:30,352 --> 00:07:32,905 somehow simulating, like, a factory job 173 00:07:32,929 --> 00:07:35,016 of repetitively doing the same thing. 174 00:07:35,445 --> 00:07:38,776 What I found is that people actually loved the adventurous robot. 175 00:07:38,800 --> 00:07:40,577 They thought it was more intelligent, 176 00:07:40,601 --> 00:07:42,707 more committed, a better member of the team, 177 00:07:42,731 --> 00:07:44,796 contributed to the success of the team more. 178 00:07:44,820 --> 00:07:46,528 They even called it "he" and "she," 179 00:07:46,552 --> 00:07:48,673 whereas people with the calculated brain 180 00:07:48,697 --> 00:07:51,499 called it "it," and nobody ever called it "he" or "she." 181 00:07:51,876 --> 00:07:55,169 When they talked about it after the task, with the adventurous brain, 182 00:07:55,193 --> 00:07:58,976 they said, "By the end, we were good friends and high-fived mentally." 183 00:07:59,397 --> 00:08:00,690 Whatever that means. 184 00:08:00,714 --> 00:08:02,620 (Laughter) 185 00:08:02,644 --> 00:08:03,997 Sounds painful. 186 00:08:04,021 --> 00:08:06,759 Whereas the people with the calculated brain 187 00:08:06,783 --> 00:08:09,141 said it was just like a lazy apprentice. 188 00:08:09,165 --> 00:08:11,910 It only did what it was supposed to do and nothing more, 189 00:08:11,934 --> 00:08:14,283 which is almost what people expect robots to do, 190 00:08:14,307 --> 00:08:17,862 so I was surprised that people had higher expectations of robots 191 00:08:17,886 --> 00:08:21,392 than what anybody in robotics thought robots should be doing. 192 00:08:22,027 --> 00:08:24,042 And in a way, I thought, maybe it's time -- 193 00:08:24,066 --> 00:08:27,028 just like method acting changed the way people thought 194 00:08:27,052 --> 00:08:28,648 about acting in the 19th century, 195 00:08:28,672 --> 00:08:31,749 from going from the very calculated, planned way of behaving, 196 00:08:31,773 --> 00:08:35,271 to a more intuitive, risk-taking, embodied way of behaving -- 197 00:08:35,295 --> 00:08:38,491 maybe it's time for robots to have the same kind of revolution. 198 00:08:39,994 --> 00:08:43,593 A few years later, I was at my next research job at Georgia Tech in Atlanta, 199 00:08:43,617 --> 00:08:46,441 and I was working in a group dealing with robotic musicians. 200 00:08:46,465 --> 00:08:48,825 And I thought, music: that's the perfect place 201 00:08:48,849 --> 00:08:52,992 to look at teamwork, coordination, timing, improvisation -- 202 00:08:53,016 --> 00:08:55,459 and we just got this robot playing marimba. 203 00:08:55,483 --> 00:08:57,739 And the marimba, for everybody like me, 204 00:08:57,763 --> 00:09:00,502 it was this huge, wooden xylophone. 205 00:09:00,526 --> 00:09:02,589 And when I was looking at this, 206 00:09:02,613 --> 00:09:05,611 I looked at other works in human-robot improvisation -- 207 00:09:05,635 --> 00:09:08,382 yes, there are other works in human-robot improvisation -- 208 00:09:08,406 --> 00:09:10,755 and they were also a little bit like a chess game. 209 00:09:10,779 --> 00:09:11,930 The human would play, 210 00:09:11,954 --> 00:09:14,127 the robot analyzed what was played, 211 00:09:14,151 --> 00:09:16,230 and would improvise their own part. 212 00:09:16,254 --> 00:09:19,392 So, this is what musicians called a call-and-response interaction, 213 00:09:19,416 --> 00:09:23,163 and it also fits very well robots and artificial intelligence. 214 00:09:23,187 --> 00:09:26,440 But I thought, if I use the same ideas I used in the theater play 215 00:09:26,464 --> 00:09:28,208 and in the teamwork studies, 216 00:09:28,232 --> 00:09:31,882 maybe I can make the robots jam together like a band. 217 00:09:31,906 --> 00:09:36,174 Everybody's riffing off each other, nobody is stopping for a moment. 218 00:09:36,198 --> 00:09:39,072 And so I tried to do the same things, this time with music, 219 00:09:39,096 --> 00:09:41,930 where the robot doesn't really know what it's about to play, 220 00:09:41,954 --> 00:09:44,971 it just sort of moves its body and uses opportunities to play, 221 00:09:44,995 --> 00:09:47,534 and does what my jazz teacher when I was 17 taught me. 222 00:09:47,558 --> 00:09:48,955 She said, when you improvise, 223 00:09:48,979 --> 00:09:51,995 sometimes you don't know what you're doing, and you still do it. 224 00:09:52,019 --> 00:09:55,345 So I tried to make a robot that doesn't actually know what it's doing, 225 00:09:55,369 --> 00:09:56,590 but is still doing it. 226 00:09:56,614 --> 00:09:59,125 So let's look at a few seconds from this performance, 227 00:09:59,149 --> 00:10:01,276 where the robot listens to the human musician 228 00:10:01,300 --> 00:10:02,465 and improvises. 229 00:10:02,489 --> 00:10:05,464 And then, look how the human musician also responds 230 00:10:05,488 --> 00:10:06,761 to what the robot is doing 231 00:10:06,785 --> 00:10:09,429 and picking up from its behavior, 232 00:10:09,453 --> 00:10:13,409 and at some point can even be surprised by what the robot came up with. 233 00:10:13,433 --> 00:10:15,627 (Music) 234 00:10:55,618 --> 00:10:57,618 (Music ends) 235 00:10:59,134 --> 00:11:04,868 (Applause) 236 00:11:04,892 --> 00:11:07,142 Being a musician is not just about making notes, 237 00:11:07,166 --> 00:11:09,514 otherwise nobody would ever go see a live show. 238 00:11:09,538 --> 00:11:11,660 Musicians also communicate with their bodies, 239 00:11:11,684 --> 00:11:13,701 with other band members, with the audience, 240 00:11:13,725 --> 00:11:15,739 they use their bodies to express the music. 241 00:11:15,763 --> 00:11:18,460 And I thought, we already have a robot musician on stage, 242 00:11:18,484 --> 00:11:20,796 why not make it be a full-fledged musician? 243 00:11:20,820 --> 00:11:23,494 And I started designing a socially expressive head 244 00:11:23,518 --> 00:11:24,861 for the robot. 245 00:11:24,885 --> 00:11:26,955 The head doesn’t actually touch the marimba, 246 00:11:26,979 --> 00:11:28,938 it just expresses what the music is like. 247 00:11:28,962 --> 00:11:31,458 These are some napkin sketches from a bar in Atlanta 248 00:11:31,482 --> 00:11:34,025 that was dangerously located exactly halfway 249 00:11:34,049 --> 00:11:35,860 between my lab and my home. 250 00:11:35,884 --> 00:11:39,822 So I spent, I would say, on average, three to four hours a day there. 251 00:11:39,846 --> 00:11:41,033 I think. 252 00:11:41,057 --> 00:11:42,584 (Laughter) 253 00:11:42,917 --> 00:11:45,799 And I went back to my animation tools and tried to figure out 254 00:11:45,823 --> 00:11:48,193 not just what a robotic musician would look like, 255 00:11:48,217 --> 00:11:50,842 but especially what a robotic musician would move like, 256 00:11:50,866 --> 00:11:54,268 to sort of show that it doesn't like what the other person is playing -- 257 00:11:54,292 --> 00:11:58,117 and maybe show whatever beat it's feeling at the moment. 258 00:11:58,141 --> 00:12:02,644 So we ended up actually getting the money to build this robot, which was nice. 259 00:12:02,668 --> 00:12:05,272 I'm going to show you now the same kind of performance, 260 00:12:05,296 --> 00:12:07,336 this time with a socially expressive head. 261 00:12:07,360 --> 00:12:09,160 And notice one thing -- 262 00:12:09,184 --> 00:12:10,855 how the robot is really showing us 263 00:12:10,879 --> 00:12:12,785 the beat it's picking up from the human, 264 00:12:12,809 --> 00:12:16,736 while also giving the human a sense that the robot knows what it's doing. 265 00:12:16,760 --> 00:12:18,680 And also how it changes the way it moves 266 00:12:18,704 --> 00:12:20,656 as soon as it starts its own solo. 267 00:12:20,680 --> 00:12:24,576 (Music) 268 00:12:24,600 --> 00:12:27,620 Now it's looking at me, showing that it's listening. 269 00:12:27,644 --> 00:12:30,367 (Music) 270 00:12:49,181 --> 00:12:52,102 Now look at the final chord of the piece again. 271 00:12:52,126 --> 00:12:55,043 And this time the robot communicates with its body 272 00:12:55,067 --> 00:12:57,180 when it's busy doing its own thing, 273 00:12:57,204 --> 00:13:02,055 and when it's ready to coordinate the final chord with me. 274 00:13:02,079 --> 00:13:04,816 (Music) 275 00:13:09,783 --> 00:13:11,783 (Music ending) 276 00:13:14,103 --> 00:13:15,104 (Final chord) 277 00:13:15,128 --> 00:13:20,882 (Applause) 278 00:13:20,906 --> 00:13:22,061 Thanks. 279 00:13:22,085 --> 00:13:23,666 I hope you see 280 00:13:23,690 --> 00:13:28,086 how much this part of the body that doesn't touch the instrument 281 00:13:28,110 --> 00:13:30,702 actually helps with the musical performance. 282 00:13:31,160 --> 00:13:33,169 And at some point -- we are in Atlanta, 283 00:13:33,193 --> 00:13:36,443 so obviously some rapper will come into our lab at some point -- 284 00:13:36,467 --> 00:13:41,260 and we had this rapper come in and do a little jam with the robot. 285 00:13:41,284 --> 00:13:45,332 Here you can see the robot basically responding to the beat. 286 00:13:45,356 --> 00:13:46,507 Notice two things: 287 00:13:46,531 --> 00:13:50,140 one, how irresistible it is to join the robot while it's moving its head. 288 00:13:50,164 --> 00:13:52,767 You kind of want to move your own head when it does it. 289 00:13:52,791 --> 00:13:56,377 And second, even though the rapper is really focused on his iPhone, 290 00:13:56,401 --> 00:13:59,511 as soon as the robot turns to him, he turns back. 291 00:13:59,535 --> 00:14:02,171 So even though it's just in the periphery of his vision, 292 00:14:02,195 --> 00:14:04,315 in the corner of his eye, it's very powerful. 293 00:14:04,339 --> 00:14:06,173 And the reason is that we can't ignore 294 00:14:06,197 --> 00:14:08,221 physical things moving in our environment. 295 00:14:08,245 --> 00:14:09,415 We are wired for that. 296 00:14:09,439 --> 00:14:11,083 So if you have a problem -- 297 00:14:11,107 --> 00:14:15,782 maybe your partner is looking at their iPhone or smartphone too much -- 298 00:14:15,806 --> 00:14:18,640 you might want to have a robot there to get their attention. 299 00:14:18,664 --> 00:14:19,665 (Laughter) 300 00:14:19,689 --> 00:14:21,758 (Music) 301 00:14:34,113 --> 00:14:36,113 (Music ends) 302 00:14:38,138 --> 00:14:45,086 (Applause) 303 00:14:45,633 --> 00:14:49,467 Just to introduce the last robot that we've worked on, 304 00:14:49,491 --> 00:14:51,841 it came out of something surprising that we found: 305 00:14:51,865 --> 00:14:55,023 Some point people didn't care about the robot being intelligent, 306 00:14:55,047 --> 00:14:56,449 able to improvise and listen, 307 00:14:56,473 --> 00:15:00,879 and do all these embodied intelligence things that I spent years developing. 308 00:15:00,903 --> 00:15:03,584 They really liked that the robot was enjoying the music. 309 00:15:03,608 --> 00:15:04,609 (Laughter) 310 00:15:04,633 --> 00:15:07,178 And they didn't say the robot was moving to the music, 311 00:15:07,202 --> 00:15:08,690 they said "enjoying" the music. 312 00:15:08,714 --> 00:15:10,840 And we thought, why don't we take this idea, 313 00:15:10,864 --> 00:15:13,605 and I designed a new piece of furniture. 314 00:15:13,629 --> 00:15:16,201 This time it wasn't a desk lamp, it was a speaker dock, 315 00:15:16,225 --> 00:15:18,865 one of those things you plug your smartphone in. 316 00:15:18,889 --> 00:15:20,039 And I thought, 317 00:15:20,063 --> 00:15:23,563 what would happen if your speaker dock didn't just play the music for you, 318 00:15:23,587 --> 00:15:25,633 but would actually enjoy it, too? 319 00:15:25,657 --> 00:15:29,818 And so again, here are some animation tests from an early stage. 320 00:15:29,842 --> 00:15:31,226 (Laughter) 321 00:15:31,835 --> 00:15:34,706 And this is what the final product looked like. 322 00:15:46,247 --> 00:15:48,428 (Music) 323 00:16:06,848 --> 00:16:08,848 (Music ends) 324 00:16:09,461 --> 00:16:12,081 So, a lot of bobbing heads. 325 00:16:12,105 --> 00:16:15,716 (Applause) 326 00:16:15,740 --> 00:16:17,630 A lot of bobbing heads in the audience, 327 00:16:17,654 --> 00:16:20,362 so we can still see robots influence people. 328 00:16:20,386 --> 00:16:23,171 And it's not just fun and games. 329 00:16:23,195 --> 00:16:25,396 I think one of the reasons I care so much 330 00:16:25,420 --> 00:16:27,653 about robots that use their body to communicate 331 00:16:27,677 --> 00:16:29,383 and use their body to move is -- 332 00:16:29,407 --> 00:16:32,797 I'm going to let you in on a little secret we roboticists are hiding -- 333 00:16:32,821 --> 00:16:35,614 is that every one of you is going to be living with a robot 334 00:16:35,638 --> 00:16:37,230 at some point in your life. 335 00:16:37,254 --> 00:16:40,187 Somewhere in your future, there will be a robot in your life. 336 00:16:40,211 --> 00:16:42,079 If not in yours, your children's lives. 337 00:16:42,103 --> 00:16:47,093 And I want these robots to be more fluent, more engaging, more graceful 338 00:16:47,117 --> 00:16:48,846 than currently they seem to be. 339 00:16:48,870 --> 00:16:52,157 And for that I think maybe robots need to be less like chess players 340 00:16:52,181 --> 00:16:54,822 and more like stage actors and more like musicians. 341 00:16:54,846 --> 00:16:57,659 Maybe they should be able to take chances and improvise. 342 00:16:57,683 --> 00:17:00,707 Maybe they should be able to anticipate what you're about to do. 343 00:17:00,731 --> 00:17:04,079 Maybe they even need to be able to make mistakes and correct them, 344 00:17:04,103 --> 00:17:05,991 because in the end, we are human. 345 00:17:06,015 --> 00:17:09,569 And maybe as humans, robots that are a little less than perfect 346 00:17:09,593 --> 00:17:11,324 are just perfect for us. 347 00:17:11,348 --> 00:17:12,507 Thank you. 348 00:17:12,531 --> 00:17:19,367 (Applause)