Hey, everyone. Sinix here. It's time for another another Anatomy Quick Tips. Today, we'll be focusing on the beacon of honesty that is the hips. Yes, that will include some butts, and some thighs, and all sorts of salacious curves. Don't get too mesmerized, though, hips are actually the most important cornerstone for making good poses and gestures. As always, if you're new to Anatomy Quick Tips, these videos are designed to offer a shorthand anatomy for design and illustration purposes, more so than fine arts. So, bear in mind, there will be a focus on simplification and stylization. In that spirit, every single thing you'll see in this video was done without ever looking at reference, so, please, excuse any wobbles inaccuracy. Alright, let's get in there and bake some cakes. Starting off with structure-- the skeletal side of things can seem fairly complex. The pelvic bones have all sorts of movements and shapes, but, luckily, most of that is fairly hidden. So, we can skip to just the important parts. The overall feeling can be looked at as something like a bowl that holds a bunch of your lower internal organs. The large upper sides of that bowl are what I might commonly refer to as the hip bone, technically, the iliac crest. While the connection of the femur into the pelvis, and, specifically, that part sticking out to the side-- the greater trochanter, is what I will commonly just call the hip joint. So, hip bone and hip joint, AKA iliac crest and greater trochanter. That's all we really care about for our purposes, and, for even greater simplicity, we're really just going to be using the most forward angle of the iliac crest as our de facto hip bone. Moving on to muscles, we don't need to stress out over too many names, but we can fill in that gap on the side between our hip bones and hip joints with some tensor fasciae muscles. Of course, the quad muscles are quite important; some connect straight to the femur, but the most superficial parts of the rectus femoris come all the way up to that front of the hip bone. And, don't stress out over these complex names, you don't need to know them, they're just for reference purposes. Now, on the inner thigh area, we have some other muscles and adductors that form a different flow of movement toward the center of the pelvis. These can be more visible or less visible depending on angles and movements. Altogether, these give us enough substance to draw what we need to draw. On the back side of things, of course, we mostly have to worry about the butt. You might be aware of the gluteus maximus as the main muscle that makes up the butt, but let's not forget about the gluteus medius at the top, which does swoop in and add a lot of subtle shape toward the top of the butt. Back to the gluteus maximus, you can notice how it swings outward towards the lateral muscles on the legs and, stretching downward from under that muscle, you get the hamstrings and some other minor muscle groups. We can also take note of how the gluteus maximus and medius muscles can be flexed in order to form a dimple shape on the side of the butt. Overall, that might feel like a lot of anatomical stuff to keep track of, but, luckily, I'm going to break down some very simple reductions that will make it all a lot easier. The starting point for everything will be the classic Superman underwear. These undies will represent our hip structure in most situations. Practice drawing them comfortably from various subtle angles. The hip joints are actually just going to be visualized as two floating dots, level with the bottom of our undies, but even further off to each side. Now, translating this into a side view can be tricky. If we just do a pure side view of the undies, it gives us some useful information, but still feels a bit lacking. How can we make this more useful and have it include the butt? Well, we're going to introduce another shape for this side view. Looks a bit like a stubby cannon, but we're going to call it the "tilted pot." The flat front side of that pot will represent the hip bone, and, of course, the rounded side is the butt. Using both the undies and the tilted pot together will give us everything we need to build all sorts of good poses. Anyway, let's focus on just the front view a bit more. You should try to develop a comfortable sense of subtle variety with the pentagonal undies shape. You can have a set baseline that you like, and then try to make a slightly more narrow one or wider one. Notice how the wider version tends to slope more outward from the top. That sloping can continue outward to get wider set hip joint indicators as well. Those floating dots. If I add some more underwear shapes below this, we can also talk about the variety in waistlines. This doesn't require you to do anything different with the hips, but it's worth practicing different sizes of waistlines as well. Starting from a simple one that is basically the same width as the hips, you can exaggerate how the obliques are shaped in relationship to the hips by adding some quick inward curving lines that make the whole abdominal area feel like it's resting on the hip structure. Alternately, if we want to have a very slim waistline, we can lead from the hips upward and inward with a sloping line that connects towards a narrower ribcage. For a larger gut, we can just allow the obliques to rest with a lot more mass and weight on top of those hips. A classic muffin-top formation. The big thing you might start realizing is that our underwear shape is not going to be visible in the end. What does that mean? It means we are actually doing something I almost never do in these videos-- construction. Yes, you might know I generally hate construction. Why? Because it usually leads to less creative and stylized drawings. But, in this case, I've always found that starting poses with a quick indication of ribs and hips actually leads to more stylized and fun shapes that you might not try otherwise. This will be very important when we get to poses in a future video. Alright, so we can hopefully add abdominal areas to our hips, but what about on the other side with the thighs? Let's do a few more quick mockups. We'll try to make one of them a bit thicker, one a bit more muscular, and one a bit more neutral. We can even add some contour lines to really help express the forms of the thighs. On our thicker version, we're going to store a lot more fat deposits around the hips, which means less muscle definition and a stronger rounding of all the shapes. The muscles that drive the inner thigh up towards the center of the pelvis are going to feel less noticeable, and even the quad muscles will take a backseat to the buildup of fat around the hip joints and upper thighs. Notice how small that little "S" curve movement gets. The muscular version is going to play off the quads a lot. The muscle body of the quads is much lower on the thigh. And, without many fat deposits, this is going to make everything around the hip joints feel much more narrow and angular. This will lead you toward a much more stronger and noticeable "S" curve that goes further down the leg. Finally, on our neutral test subject, we can just keep the mass low everywhere. Not much muscle and not much fat. This just leads to less movement on both sides and a very subtle and simplified curve in the thighs. Let's throw in some more practice from the side view. We can start will all of our tilted pots-- some bigger and some a little narrower. Adding in the side view of our undies shape next, the key is to make sure it sticks out further forward than our tilted pot. Obviously, with a bigger tilted pot, aka a bigger butt, you can just let that carry a bit more weight behind the hips. Of course, we're supposed to be mentioning the thighs, so make sure the thighs feel like they're flowing naturally off the front corner of the tilted pot and the lower back of it as well. Getting good at making quick little "S" curve movements will be essential to making all of your anatomy drawings look better, so practice leading into them quickly and getting a smooth curve out. I feel like I'm making everyone far too caked up, so let's chill out a bit, and make a couple smaller butts for variety. Generally, a smaller butt can have more of an obvious dimple formed by the muscles. You can also go full pancake mode, and make everything much more angular, maybe an extra crease or two under the butt for maximum sag if you're really trying to be more down-to-earth. Before I ever did Anatomy Quick Tips, I did have a video on drawing butts specifically, so I'll sum that up best I can. We'll go for a baseline butt on the left, an exaggeratedly small hank hill butt in the middle, and full on Pixar mom on the right. Most of this is just giving a different view on what I mentioned moments ago: small butts having more angles, dimples, and creases, while a larger butt is just more simplified and round. Do, however, pay attention to the fact that the butt mass is not the widest part, and they should always feel like they are resolving themselves long before the hip joints on the outer sides. You probably won't see the clear outer edge of the butt, though, because the crease under the butt tends to taper off relatively fast as the gluteus maximus connects downward and outward toward the side of the leg. But, I think it can be helpful to draw in the muscle body as the shape that is inside of that wider hip structure. Anyway, the crease under the butt does move and change a lot with weight; it will certainly never extend all the way out towards the sides, but it will become a lot notable and longer as weight is shifted onto that side of the body. It will even feel like a much flatter line that will just follow the contour of the leg as it carries more weight. I'll just throw in a silly little chart of butt cheek creases over here on the left side. I think that's enough of our reductions and simplifications, so let's mention some of the main types of movement you may have to demonstrate with the hip area. The main one, and by far the most important one for your entire art journey, is going to be pelvic tilt. Understanding pelvic tilt is essential for making stylized poses and dynamic characters. Going back to our tilted pot shape, the more tilted that pot is, the more pelvic tilt you will have. And, generally, this is how you hyper stylize the more masculine or more feminine traits of any character. Since I didn't visually demonstrate it as clearly earlier, first, let's make sure that the front of our legs and thighs connects to to the front corner of our tilted pot. Once again, a very controlled "S" curve is great for this. Next, we can do an "S" curve for the back of the leg, either shallower or curvier depending on our goals. And, after adding a clear line for the butt, we can also follow our imaginary underwear shape to round out both the waist and the lower abdomen. For the record, we're keeping everything all ages, so there won't be any genitalia, but it is still important to have some level of a pubic mound in both male and female anatomy. How visible that may be is going to be affected by pelvic tilt, so keep that in mind. Of course, the spinal curvature in the lower back is also greatly affected by the pelvic tilt as the spine still needs to flow into the pelvic tailbone. So, pelvic tilt plays a big part in this side view of the body. But, sometimes, people forget how important it is for the front view as well. I'm going to try and make the same exact hips twice: one with no pelvic tilt in the pose and one with extreme pelvic tilt. As things tilt forward, the pentagonal undies is going to be much more squished vertically, which will result in it feeling much more widened horizontally by comparison. Pelvic tilt is, therefore, going to give the whole pose a much more feminine feel by making the hips look curvier. The "S" curve on the inner thighs also gets tucked up behind the pelvis, making any gap between the thighs feel widest at the top instead of lower down. From the back view, it's the exact same effect-- everything will look wider and curvier, resulting in an exaggerated feminine look. With this all in mind, you should feel much more capable of exaggerating the gender expression of any character pose. To move on from this, we can also explore some other types of movements that involve the legs. While legs might might move a lot, the hip structures won't be doing too much. And that's great because it gives us a good structure to work off of. So, even if I lift up a leg, the tilted pot will basically stay the same. And, I can use the front angle of it to, once again, build a sharp "S" curve off of. Same thing for the back side of the leg connecting to the butt, but, now, I can have the mass of the leg drag that curve downward from the butt with gravity, giving the whole thigh a greater feeling of mass. If we saw this from the other side, it would be fairly similar, although, I'm a big fan of using a single line on the inner thigh to imply some insertion point for the adductor muscles. Speaking of those adductor muscles, we can get a much clearer look at them if we put the legs in a much wider stance. The curves on both sides of the thighs are still based on the same connections as the side views, but a quick tapering line for the adductors makes it very readable. Any pose we can think of now will just be a combination of all the information already given in this video. We can draw from the back three-fourths with a leg being raised, and all the connections should hold up. In this case, we also need to make sure to implement what we learned about showing how weight distribution affects the crease under the butt. Even in a more extreme pose where the leg is being lifted behind, this just requires angling our tilted pot so far that it would be spilling its contents on the ground, but all of the other connections and concepts are, once again, the same. I think we're almost ready; all information has been distilled and delivered. Let's just make sure we avoid some of the most common mistakes. We definitely don't want to draw cheeks that have lines going upward on the sides, as they will appear saggy and awkward with our knowledge of how the gluteus maximus resolves itself toward the outer side side of the leg. We also want to make sure we don't forget any important structures, such as the abdomen actually having mass or the hip bones being the highest connection point for the legs. Speaking of highest connections, let's make sure our butts don't slide their way up to our lower back. But, really, a lot of these mistakes usually just come from having some childish iconography of round butts stored in our brains, so try to let 3D form become your new iconography. Alright, now you're set and can have as much fun as you want drawing hips from all sorts of angles and all sorts of poses. I've already drawn so many hips from imagination in this video, but it hasn't become any less fun, so let's do one more page of various poses and angles. This part is more for fun than education, so I'm just focused on my tempo and line energy. Some of these are definitely exploring the more stylized side of things, and you probably won't see references quite like these in real life, but, with enough of our sprinkles of knowledge, we can have fun with anatomy that feels somewhat believable, but is pretty wild in the actual proportions. I know I tend to stylize the legs very widely set, so these thigh gaps are a bit ridiculous, but it does make it more fun to balance the poses and see more crazy silhouette shapes. Alright, I did fiddle around with the actual layout and positioning of this page, but I think we're ready to paint. Our normal starting point still applies, so I will be lightening the line art into a more orange-ish tone and setting it to multiply. The background continues to have that iconic chalkboard color, which will help us pick more balanced colors for this skin tones. Filling in the solid tones cleanly on a new layer is a boring step, but saves tons of time in the long run by letting you lock transparency and never have to worry about edges until the very end. By far, the biggest decision I had to make was how to handle rendering the pelvic area. Just having skin tones alone can make this feel very lewd very fast. Even just adding black modesty underwear can feel very lewd if it's too skimpy. So, figuring out the right balance in this was a bit tricky. I think what I got should work, though. Hopefully, it strikes the right educational balance and keeps the Demon of "Itize" from attacking. The next step is a subtle amount of airbrush gradiation on each skin tone, lightening areas that seldom get exposed to the sun and potentially adding more reddish tones to various other parts. At this point, things will be deviating from previous paintings a bit. I decided to go with a hyper-smooth and more cleaner rendering style this time. All of the earliest anatomy quick tips were very painterly, so this offers a bit of contrast to that. The easiest way to go about this is to rely on our lock transparency and establish a simple cylindrical shading on both the torso and each leg. Heavy airbrushing around all of the edges with a slightly deeper and, once again, more reddish tone will make the forms feel like they're turning away from the light source. Next, you can hit the tops of these forms with a bit more highlight. Usually, I establish this with just a minimal amount of strokes with a big hard-edged round brush, and then a bit more airbrushing when needed. Next comes the hard edges, so if there are any cast shadows, you can just add those in, potentially darkening up the edge of the shadow to imply some bounced light hitting inside of the shadow. All of these additional anatomical details and plane changes can be hinted at by using hard edges where any of those planes run into one another, and then just softly gradiate away from that edge. It's always nicer if your light source leans a little bit more toward one side of the drawing or the other. Lastly, the underwear does need a bit of form as well, but we'll imply that it's slightly less reflected material than skin and just shrink the contrast range of values down to be more subtle. This painting technique is definitely more suited toward pinup aesthetics and stylized anime, as it gives everything a very silky, smooth appearance. In other styles, I would disregard the line art much sooner, but with this technique, you can mostly leave it in and still get a presentable look. One important thing to remember is that you will need to be adding the edges and details into areas of heavy gradiation, which means that you'll need to selectively pick your colors for anatomical details based on the specific location you're at in the overall gradiation. You don't want to use the same color for form lighting in a brighter area as you do in a darker area. Luckily, the large sweeping form gradiations that you do at the start will give you enough of a palette to constantly pick from, so avoid picking values that fall outside of that initially established gradiation. Everything is pretty straightforward from here. Try to notice how often I seek to do form details in as few strokes as possible. Sometimes, just a single softening stroke of the stylus is all you need to define an entire form. Of course, the darkest skin tone is probably the most fun to paint, as you get to bring in more focus on the color of the primary light and the bounced light. It's really too bad that most of the world's indoor spaces are dominated by just Eurocentric lighting. I think we would all be better painters if indoor lighting was a bit less standardized. Anyway, as things wind down, I did decide to paint out the line work a bit so I can be a bit more painterly with the strokes. I do enjoy playing around with that overall ratio of smooth rendering versus painterly rendering. If you can do both comfortably, it opens up a lot of freedom for deciding the mixture you want to use in any specific painting. It's just going to be a bit of minor touch ups from here on out, so I'm just going to skip ahead to the finished result. It's pretty good, but I can't resist having just a bit of fun with rim lighting as well, so I'll pop that on, and, voila, I'd say we're done. Another Anatomy Quick Tips in the archives. Now, you can always get more in depth with your anatomical details, but as far as hips go, this should all be enough to get you into the thrust of things. So, hopefully, you enjoyed this video and learned something fun. At the very least, I do want to thank you all for watching this video. The positivity of this community has always been great. And, finally, one last big thank you to the Patreon supporters that allow me to do these videos without having to waste any time on boring sponsors or ads. You guys are wonderful. Alright, see you, everyone.