0:00:18.898,0:00:20.786 I really don't like to watch horror 0:00:20.786,0:00:23.645 films alone. That stuff is terrifying you 0:00:23.645,0:00:26.183 know? I'm sure many of you recognize this 0:00:26.183,0:00:28.824 situation. You put on a horror film, you 0:00:28.824,0:00:31.648 turn down the lights, turn up the volume, 0:00:31.648,0:00:35.258 and sit back. You’re watching as monsters 0:00:35.258,0:00:37.164 come creeping out of the dark in search 0:00:37.164,0:00:39.636 of prey. Your heart goes out to the four 0:00:39.636,0:00:42.360 characters in the film and you start 0:00:42.360,0:00:44.181 squirming in your seat as the monsters 0:00:44.181,0:00:46.288 get closer. 0:00:46.288,0:00:48.259 Your pulse accelerates, your palms get 0:00:48.259,0:00:52.769 sweaty and your hair stands on end. This 0:00:52.769,0:00:54.708 is when you begin to throw nervous 0:00:54.708,0:00:58.253 glances into the corners of the room. 0:00:58.253,0:01:00.375 What was that sound? Surely it didn't 0:01:00.375,0:01:03.198 come from the television. Was that 0:01:03.198,0:01:07.309 movement in the shadows? The horror that's 0:01:07.309,0:01:09.466 on the screen bleeds into your system 0:01:09.466,0:01:11.689 and into the surroundings. The world 0:01:11.689,0:01:14.680 around you turns threatening and scary. 0:01:14.680,0:01:16.869 You cover your eyes but it doesn't help. 0:01:16.869,0:01:19.109 Pretty soon you'll have to switch off 0:01:19.109,0:01:21.164 but even though you shut off the film, 0:01:21.164,0:01:24.422 your heart keeps hammering and you'll 0:01:24.422,0:01:27.581 probably have nightmares tonight. Still 0:01:27.581,0:01:30.053 maybe you ought to put the film back on. 0:01:30.053,0:01:33.145 You're kind of curious after all. That's 0:01:33.145,0:01:36.487 my Saturday night in a nutshell. Anybody 0:01:36.487,0:01:40.415 else ever been in that situation? Of all 0:01:40.415,0:01:42.587 the strange things that humans do 0:01:42.587,0:01:44.559 watching horror films has got to be one 0:01:44.559,0:01:46.848 of the strangest. It's also a really 0:01:46.848,0:01:48.786 interesting behavior scientifically 0:01:48.786,0:01:50.593 speaking. As a horror researcher 0:01:50.593,0:01:53.082 I've thought about it a lot. Why do we do 0:01:53.082,0:01:55.139 it? Why do we watch horror films and 0:01:55.139,0:01:56.943 read horror novels and play horror 0:01:56.943,0:01:59.951 video games and why are there so many 0:01:59.951,0:02:01.838 spooky creatures in our worlds of 0:02:01.838,0:02:06.318 make-believe? And what is horror? Horror is 0:02:06.318,0:02:08.540 a kind of entertainment that's designed to 0:02:08.540,0:02:10.730 spook people. To make them scream and 0:02:10.730,0:02:12.249 shiver with fear and break out in a cold 0:02:12.249,0:02:13.688 sweat. 0:02:13.688,0:02:15.710 Think Stephen King and Paranormal 0:02:15.710,0:02:17.749 Activity and The Exorcist. 0:02:17.749,0:02:20.322 It's a consistently popular and 0:02:20.322,0:02:23.094 profitable genre. Stephen King has sold 0:02:23.094,0:02:27.507 more than 350 million books worldwide. In 0:02:27.507,0:02:29.531 the last 20 years in the United States, 0:02:29.531,0:02:32.002 horror films grossed close to 8 billion 0:02:32.002,0:02:35.896 dollars. It's weird it's weird because 0:02:35.896,0:02:38.369 horror is by definition designed to make 0:02:38.369,0:02:41.229 its audience feel bad. A good horror film 0:02:41.229,0:02:43.361 inspires negative emotion. It makes us 0:02:43.361,0:02:46.168 feel disgust and dread and terror and 0:02:46.168,0:02:49.843 anxiety and fear. Let me ask you how many 0:02:49.843,0:02:52.860 of you seek out horror films from time to 0:02:52.860,0:02:54.565 time? Show of hands. Please raise your 0:02:54.565,0:02:57.723 hand if you sometimes seek out horror. Okay 0:02:57.723,0:03:00.197 that's about half, that matches my own 0:03:00.197,0:03:02.051 research along with some colleagues. I'm 0:03:02.051,0:03:04.223 looking into the personality profile of 0:03:04.223,0:03:06.746 horror fans and we're finding that more than 0:03:06.746,0:03:09.655 half for about 54% answer in the 0:03:09.655,0:03:12.112 affirmative in response to the statement: 0:03:12.112,0:03:15.823 I tend to enjoy horror media. Only 29% 0:03:15.823,0:03:18.429 say they don't agree with this statement 0:03:18.429,0:03:20.401 and the remaining 17% can't make up 0:03:20.401,0:03:23.176 their mind. You know they're probably the 0:03:23.176,0:03:24.695 ones who would die first in a horror 0:03:24.695,0:03:29.306 film. Next would be the ones who say 0:03:29.306,0:03:34.923 they don't like horror. Anyway people really 0:03:34.923,0:03:36.660 do tend to like the kind of 0:03:36.660,0:03:37.897 entertainment that's designed to make 0:03:37.897,0:03:39.302 them feel bad. Why is that the case and 0:03:39.302,0:03:42.427 how does horror even work? Those are the 0:03:42.427,0:03:44.197 kinds of questions I've been researching 0:03:44.197,0:03:47.690 and here is what I have found out. Horror, 0:03:47.690,0:03:49.495 in whatever medium, from films and 0:03:49.495,0:03:51.567 literature to video games and virtual 0:03:51.567,0:03:54.910 reality, works by exploiting an ancient 0:03:54.910,0:03:57.315 and evolved set of biological defense 0:03:57.315,0:03:59.671 mechanisms. Let's call it the evolved 0:03:59.671,0:04:03.283 fear system. If we want to understand how 0:04:03.283,0:04:05.571 that system works and why it became part 0:04:05.571,0:04:07.309 of human nature we have to look at the 0:04:07.309,0:04:09.982 evolutionary history of our species. 0:04:09.982,0:04:12.759 Now, our evolutionary ancestors found 0:04:12.759,0:04:14.263 themselves in a world that was full of 0:04:14.263,0:04:16.450 danger. There was the threat from 0:04:16.450,0:04:18.623 predators and creepy crawlies and 0:04:18.623,0:04:21.413 invisible microorganisms or disease and 0:04:21.413,0:04:24.220 the threat from other humans. In response 0:04:24.220,0:04:27.028 to those dangers our ancestors gradually 0:04:27.028,0:04:28.298 evolved a 0:04:28.298,0:04:29.969 fear system that would keep them alert 0:04:29.969,0:04:33.780 and alive. In other words our species 0:04:33.780,0:04:35.868 evolved to be hyper vigilant and highly 0:04:35.868,0:04:38.309 fearful because being hyper vigilant and 0:04:38.309,0:04:40.715 highly fearful kept our ancestors alive 0:04:40.715,0:04:44.142 in a dangerous world. The world may now 0:04:44.142,0:04:45.511 be less dangerous than it was in 0:04:45.511,0:04:47.132 ancestral times at least in terms of 0:04:47.132,0:04:49.022 predation. We're not in any immediate 0:04:49.022,0:04:51.562 danger of being attacked by a 0:04:51.562,0:04:53.215 saber-tooth cat on our way home from 0:04:53.215,0:04:56.006 work, but we are no less vigilant and no 0:04:56.006,0:04:57.310 less fearful 0:04:57.310,0:05:00.000 than our evolutionary ancestors and 0:05:00.000,0:05:02.038 horror entertainment takes advantage of 0:05:02.038,0:05:07.019 that aspect of human nature. So horror 0:05:07.019,0:05:09.459 entertainment works by transporting us 0:05:09.459,0:05:12.266 imaginatively into virtual worlds that 0:05:12.266,0:05:15.140 are full of danger. In horror films and 0:05:15.140,0:05:17.129 literature we follow and mirror 0:05:17.129,0:05:19.653 protagonists as they confront terrifying 0:05:19.653,0:05:22.894 threats. Take Stephen King's The Shining 0:05:22.894,0:05:24.998 for example. Here we follow a family who 0:05:24.998,0:05:29.224 has snowed in at a haunted hotel. In the 0:05:29.224,0:05:31.148 novel's most famous scene the young boy 0:05:31.148,0:05:34.540 Danny goes into room 217. 0:05:34.540,0:05:36.897 He walks nervously around the room and 0:05:36.897,0:05:38.969 into the bathroom where a hotel guest 0:05:38.969,0:05:42.544 killed herself some years before. The 0:05:42.544,0:05:44.132 hotel is now supposed to be empty of 0:05:44.132,0:05:46.826 guests but to Danny surprise there is 0:05:46.826,0:05:50.465 somebody in the bathtub or something. To 0:05:50.465,0:05:53.489 Danny's horror it's a corpse. 0:05:53.489,0:05:55.980 It's the corpse of the woman who killed 0:05:55.980,0:05:58.404 herself. She's lying there bloated and 0:05:58.404,0:06:01.646 purple and with glassy white eyes. She's 0:06:01.646,0:06:04.469 rotting like meat festering in the trash. 0:06:04.469,0:06:09.350 And then she starts to get up. King provides 0:06:09.350,0:06:11.505 a detailed and really vivid description 0:06:11.505,0:06:13.242 of this moving corpse and as readers we 0:06:13.242,0:06:14.864 are forced to hold that image in our 0:06:14.864,0:06:17.788 minds. That's bad enough but we're also 0:06:17.788,0:06:19.744 given a detailed description of Danny's 0:06:19.744,0:06:22.051 response to the situation. We learned 0:06:22.051,0:06:24.273 that he tries to scream and wets himself. 0:06:24.273,0:06:27.732 We are made to mirror his fear and 0:06:27.732,0:06:29.955 revulsion and that strengthens our own 0:06:29.955,0:06:32.812 responses to the horrible image. Our fear 0:06:32.812,0:06:34.969 and revulsion become mixed with 0:06:34.969,0:06:37.257 sympathetic anxiety for a character in 0:06:37.257,0:06:38.863 danger. 0:06:38.863,0:06:41.385 It's a strong emotional cocktail. 0:06:41.385,0:06:44.895 Interactive and live-action media turn 0:06:44.895,0:06:47.887 the screw on horror entertainment .Or 0:06:47.887,0:06:50.843 video games for example make you feel as 0:06:50.843,0:06:52.281 if you're the protagonist in a digital 0:06:52.281,0:06:56.040 if you're the protagonist in a digital 0:06:56.040,0:06:59.151 attraction visitors walk through scary 0:06:59.151,0:07:01.956 sets populated by scare actors. Here's a 0:07:01.956,0:07:04.296 picture from dystopia haunted house 0:07:04.296,0:07:07.021 Denmark's scariest haunt. What you see is 0:07:07.021,0:07:09.010 a couple of visitors were confronted by 0:07:09.010,0:07:11.588 a big guy with a machete. 0:07:11.588,0:07:13.990 He's called the chef and you can take a 0:07:13.990,0:07:16.211 guess at what's on the menu here. Around 0:07:16.211,0:07:20.624 5,000 people pay for this every 0:07:20.624,0:07:23.814 Halloween and around 300 visitors never 0:07:23.814,0:07:26.588 make it all the way through the haunt. 0:07:26.588,0:07:28.411 They have to abort their visit because 0:07:28.411,0:07:29.798 it's too scary. 0:07:29.798,0:07:31.387 They have fainted from fear and they 0:07:31.387,0:07:33.943 have wet themselves in terror. Why do 0:07:33.943,0:07:36.751 they do it? Why do people pay good money 0:07:36.751,0:07:39.024 to experience true fear and genuine 0:07:39.024,0:07:42.482 terror like the people in this picture? 0:07:42.482,0:07:44.888 They do it because they have an evolved 0:07:44.888,0:07:47.225 appetite for vicarious experience with 0:07:47.225,0:07:50.537 threat scenarios and those scenarios or 0:07:50.537,0:07:53.746 horror entertainment work because they are 0:07:53.746,0:07:56.770 structured to target the evolved fear 0:07:56.770,0:08:00.167 system. Just consider the monsters that 0:08:00.354,0:08:01.973 populate our horror entertainment from 0:08:01.973,0:08:03.611 scary folk tales to haunted attractions. 0:08:03.611,0:08:06.952 Such monsters are universal in the human 0:08:06.952,0:08:09.611 imagination and the most horrifying ones 0:08:09.611,0:08:14.624 reflect ancestral threats. Just think of 0:08:14.624,0:08:17.297 the enormous white shark from Jaws you 0:08:17.297,9:59:59.000 Know. Duh duh duh duh duh duh 9:59:59.000,9:59:59.000 the threat depicted here is the threat 9:59:59.000,9:59:59.000 from an enormous man-eating predator. 9:59:59.000,9:59:59.000 That kind of threat really captures our 9:59:59.000,9:59:59.000 attention and sparks our imagination by 9:59:59.000,9:59:59.000 engaging the evolved fear system. Now the 9:59:59.000,9:59:59.000 film itself is pretty unrealistic but 9:59:59.000,9:59:59.000 that doesn't matter. 9:59:59.000,9:59:59.000 Horror monsters don't have to be 9:59:59.000,9:59:59.000 realistic to frighten us they have to 9:59:59.000,9:59:59.000 engage the evolved fear system. They have 9:59:59.000,9:59:59.000 to have qualities that match or over 9:59:59.000,9:59:59.000 match those of ancestral dangers and the 9:59:59.000,9:59:59.000 white shark in Jaws has that in spades. 9:59:59.000,9:59:59.000 It's like an ancestral predator on 9:59:59.000,9:59:59.000 speed. Faster bigger stronger and much 9:59:59.000,9:59:59.000 more dangerous. Media psychologists have 9:59:59.000,9:59:59.000 documented how thousands of people were 9:59:59.000,9:59:59.000 traumatized by jaws. Many viewers even 9:59:59.000,9:59:59.000 became afraid of swimming in pools and 9:59:59.000,9:59:59.000 freshwater lakes after watching the film. 9:59:59.000,9:59:59.000 Consider another well-known and highly 9:59:59.000,9:59:59.000 unrealistic monster. The zombie now 9:59:59.000,9:59:59.000 zombies don't exist in the real world 9:59:59.000,9:59:59.000 and we have no archaeological evidence 9:59:59.000,9:59:59.000 to suggest that they ever did but every 9:59:59.000,9:59:59.000 well-raised child is able to mimic the 9:59:59.000,9:59:59.000 behavior of a zombie. You know they're 9:59:59.000,9:59:59.000 groaning the outstretch the limp arms 9:59:59.000,9:59:59.000 and the classic stumbling walk. The 9:59:59.000,9:59:59.000 monster has really infected our popular 9:59:59.000,9:59:59.000 culture in a big way. A zombie is a 9:59:59.000,9:59:59.000 effectively targets the evolved fear 9:59:59.000,9:59:59.000 system in fact the zombie targets the 9:59:59.000,9:59:59.000 fear system from two angles 9:59:59.000,9:59:59.000 because it combines the threat of 9:59:59.000,9:59:59.000 predation with the threat of contagion. A 9:59:59.000,9:59:59.000 zombie is a predator it wants to eat you, 9:59:59.000,9:59:59.000 it is also contagious it will infect you 9:59:59.000,9:59:59.000 with its disease. It is visibly 9:59:59.000,9:59:59.000 decomposing creeping with rotten 9:59:59.000,9:59:59.000 pathogens. I mean look at the poor 9:59:59.000,9:59:59.000 creature. 9:59:59.000,9:59:59.000 [Applause] 9:59:59.000,9:59:59.000 You can tell that these horror monsters 9:59:59.000,9:59:59.000 engage the evolved fear system from the 9:59:59.000,9:59:59.000 behavioral and physiological effects of 9:59:59.000,9:59:59.000 the good horror film. You know the goose 9:59:59.000,9:59:59.000 bumps and the hammering heart and the 9:59:59.000,9:59:59.000 screams. These are all evolved defensive 9:59:59.000,9:59:59.000 reactions goosebumps are a relic from a 9:59:59.000,9:59:59.000 distant past when we were covered in fur 9:59:59.000,9:59:59.000 and goose bumps or piloerection would 9:59:59.000,9:59:59.000 make our first stand on end and so make 9:59:59.000,9:59:59.000 us look bigger to scare off an attacker. 9:59:59.000,9:59:59.000 Cats do the same thing by the way. Our 9:59:59.000,9:59:59.000 hearts beat faster to pump blood to the 9:59:59.000,9:59:59.000 big muscle groups so that we're ready 9:59:59.000,9:59:59.000 for fight or flight and screams send a 9:59:59.000,9:59:59.000 signal to other people a signal for them 9:59:59.000,9:59:59.000 to help or get the hell away. Horror taps 9:59:59.000,9:59:59.000 into the evolved fear system but that's 9:59:59.000,9:59:59.000 not all. Horror can help us calibrate that 9:59:59.000,9:59:59.000 system. It's like when you take your car 9:59:59.000,9:59:59.000 to the mechanic for a check-up the 9:59:59.000,9:59:59.000 mechanic carefully goes through all the 9:59:59.000,9:59:59.000 vital parts of the car and he or she 9:59:59.000,9:59:59.000 will make sure that the airbags and the 9:59:59.000,9:59:59.000 anti-lock braking system work. Hopefully 9:59:59.000,9:59:59.000 you'll never need them because you don't 9:59:59.000,9:59:59.000 want to get into a situation that 9:59:59.000,9:59:59.000 requires an airbag to deploy but you 9:59:59.000,9:59:59.000 certainly want them to work. Same with 9:59:59.000,9:59:59.000 the fear system. Through exposure to 9:59:59.000,9:59:59.000 horror you give it a test run make sure 9:59:59.000,9:59:59.000 it works properly and keep it nicely 9:59:59.000,9:59:59.000 tuned. Horror lets us learn what it feels 9:59:59.000,9:59:59.000 like to be truly afraid and it lets us 9:59:59.000,9:59:59.000 learn how to handle negative emotions. It 9:59:59.000,9:59:59.000 lets us maintain and refine coping 9:59:59.000,9:59:59.000 skills that we may apply in critical 9:59:59.000,9:59:59.000 situations in our own lives. There isn't 9:59:59.000,9:59:59.000 yet much experimental research into this 9:59:59.000,9:59:59.000 but we do have some support from 9:59:59.000,9:59:59.000 psychological science. One study suggests 9:59:59.000,9:59:59.000 that hardcore horror fans require more 9:59:59.000,9:59:59.000 extreme stimulation than to less avid 9:59:59.000,9:59:59.000 fans which means that the hardcore fans 9:59:59.000,9:59:59.000 build up some resistance to fear 9:59:59.000,9:59:59.000 provoking stimuli with exposure. Other 9:59:59.000,9:59:59.000 research suggests that by exposing 9:59:59.000,9:59:59.000 ourselves to horror we build a sense of 9:59:59.000,9:59:59.000 mastery which may be transferred to our 9:59:59.000,9:59:59.000 own lives. In this way horror can help us 9:59:59.000,9:59:59.000 find and even expand our limits for how 9:59:59.000,9:59:59.000 much negative stimulation we can handle. 9:59:59.000,9:59:59.000 you know I'm not sure I'd be standing 9:59:59.000,9:59:59.000 here today if I hadn't for 9:59:59.000,9:59:59.000 myself to watch all those horror films 9:59:59.000,9:59:59.000 in the name of science. Sure my heart is 9:59:59.000,9:59:59.000 hammering and my palms are a little 9:59:59.000,9:59:59.000 sweaty but you guys are a lot less scary 9:59:59.000,9:59:59.000 than Pennywise the dancing clown. 9:59:59.000,9:59:59.000 So horror can help us calibrate the fear 9:59:59.000,9:59:59.000 system and horror can help us refine our 9:59:59.000,9:59:59.000 coping skills. That's why so many of us 9:59:59.000,9:59:59.000 are drawn to the genre even if we don't 9:59:59.000,9:59:59.000 like to watch horror films alone. The 9:59:59.000,9:59:59.000 next time you are terrified of a novel, a 9:59:59.000,9:59:59.000 film a video game, or in a haunt, just 9:59:59.000,9:59:59.000 remember that you are in fact tapping 9:59:59.000,9:59:59.000 into and calibrating an ancient 9:59:59.000,9:59:59.000 biological defense system. Never mind the 9:59:59.000,9:59:59.000 fear and the screams and the nightmares. 9:59:59.000,9:59:59.000 Who’s up for a horror film tonight? Thank you. 9:59:59.000,9:59:59.000 [Applause]