1 00:00:18,898 --> 00:00:20,786 I really don't like to watch horror 2 00:00:20,786 --> 00:00:23,645 films alone. That stuff is terrifying you 3 00:00:23,645 --> 00:00:26,183 know? I'm sure many of you recognize this 4 00:00:26,183 --> 00:00:28,824 situation. You put on a horror film, you 5 00:00:28,824 --> 00:00:31,648 turn down the lights, turn up the volume, 6 00:00:31,648 --> 00:00:35,258 and sit back. You’re watching as monsters 7 00:00:35,258 --> 00:00:37,164 come creeping out of the dark in search 8 00:00:37,164 --> 00:00:39,636 of prey. Your heart goes out to the four 9 00:00:39,636 --> 00:00:42,360 characters in the film and you start 10 00:00:42,360 --> 00:00:44,181 squirming in your seat as the monsters 11 00:00:44,181 --> 00:00:46,288 get closer. 12 00:00:46,288 --> 00:00:48,259 Your pulse accelerates, your palms get 13 00:00:48,259 --> 00:00:52,769 sweaty and your hair stands on end. This 14 00:00:52,769 --> 00:00:54,708 is when you begin to throw nervous 15 00:00:54,708 --> 00:00:58,253 glances into the corners of the room. 16 00:00:58,253 --> 00:01:00,375 What was that sound? Surely it didn't 17 00:01:00,375 --> 00:01:03,198 come from the television. Was that 18 00:01:03,198 --> 00:01:07,309 movement in the shadows? The horror that's 19 00:01:07,309 --> 00:01:09,466 on the screen bleeds into your system 20 00:01:09,466 --> 00:01:11,689 and into the surroundings. The world 21 00:01:11,689 --> 00:01:14,680 around you turns threatening and scary. 22 00:01:14,680 --> 00:01:16,869 You cover your eyes but it doesn't help. 23 00:01:16,869 --> 00:01:19,109 Pretty soon you'll have to switch off 24 00:01:19,109 --> 00:01:21,164 but even though you shut off the film, 25 00:01:21,164 --> 00:01:24,422 your heart keeps hammering and you'll 26 00:01:24,422 --> 00:01:27,581 probably have nightmares tonight. Still 27 00:01:27,581 --> 00:01:30,053 maybe you ought to put the film back on. 28 00:01:30,053 --> 00:01:33,145 You're kind of curious after all. That's 29 00:01:33,145 --> 00:01:36,487 my Saturday night in a nutshell. Anybody 30 00:01:36,487 --> 00:01:40,415 else ever been in that situation? Of all 31 00:01:40,415 --> 00:01:42,587 the strange things that humans do 32 00:01:42,587 --> 00:01:44,559 watching horror films has got to be one 33 00:01:44,559 --> 00:01:46,848 of the strangest. It's also a really 34 00:01:46,848 --> 00:01:48,786 interesting behavior scientifically 35 00:01:48,786 --> 00:01:50,593 speaking. As a horror researcher 36 00:01:50,593 --> 00:01:53,082 I've thought about it a lot. Why do we do 37 00:01:53,082 --> 00:01:55,139 it? Why do we watch horror films and 38 00:01:55,139 --> 00:01:56,943 read horror novels and play horror 39 00:01:56,943 --> 00:01:59,951 video games and why are there so many 40 00:01:59,951 --> 00:02:01,838 spooky creatures in our worlds of 41 00:02:01,838 --> 00:02:06,318 make-believe? And what is horror? Horror is 42 00:02:06,318 --> 00:02:08,540 a kind of entertainment that's designed to 43 00:02:08,540 --> 00:02:10,730 spook people. To make them scream and 44 00:02:10,730 --> 00:02:12,249 shiver with fear and break out in a cold 45 00:02:12,249 --> 00:02:13,688 sweat. 46 00:02:13,688 --> 00:02:15,710 Think Stephen King and Paranormal 47 00:02:15,710 --> 00:02:17,749 Activity and The Exorcist. 48 00:02:17,749 --> 00:02:20,322 It's a consistently popular and 49 00:02:20,322 --> 00:02:23,094 profitable genre. Stephen King has sold 50 00:02:23,094 --> 00:02:27,507 more than 350 million books worldwide. In 51 00:02:27,507 --> 00:02:29,531 the last 20 years in the United States, 52 00:02:29,531 --> 00:02:32,002 horror films grossed close to 8 billion 53 00:02:32,002 --> 00:02:35,896 dollars. It's weird it's weird because 54 00:02:35,896 --> 00:02:38,369 horror is by definition designed to make 55 00:02:38,369 --> 00:02:41,229 its audience feel bad. A good horror film 56 00:02:41,229 --> 00:02:43,361 inspires negative emotion. It makes us 57 00:02:43,361 --> 00:02:46,168 feel disgust and dread and terror and 58 00:02:46,168 --> 00:02:49,843 anxiety and fear. Let me ask you how many 59 00:02:49,843 --> 00:02:52,860 of you seek out horror films from time to 60 00:02:52,860 --> 00:02:54,565 time? Show of hands. Please raise your 61 00:02:54,565 --> 00:02:57,723 hand if you sometimes seek out horror. Okay 62 00:02:57,723 --> 00:03:00,197 that's about half, that matches my own 63 00:03:00,197 --> 00:03:02,051 research along with some colleagues. I'm 64 00:03:02,051 --> 00:03:04,223 looking into the personality profile of 65 00:03:04,223 --> 00:03:06,746 horror fans and we're finding that more than 66 00:03:06,746 --> 00:03:09,655 half for about 54% answer in the 67 00:03:09,655 --> 00:03:12,112 affirmative in response to the statement: 68 00:03:12,112 --> 00:03:15,823 I tend to enjoy horror media. Only 29% 69 00:03:15,823 --> 00:03:18,429 say they don't agree with this statement 70 00:03:18,429 --> 00:03:20,401 and the remaining 17% can't make up 71 00:03:20,401 --> 00:03:23,176 their mind. You know they're probably the 72 00:03:23,176 --> 00:03:24,695 ones who would die first in a horror 73 00:03:24,695 --> 00:03:29,306 film. Next would be the ones who say 74 00:03:29,306 --> 00:03:34,923 they don't like horror. Anyway people really 75 00:03:34,923 --> 00:03:36,660 do tend to like the kind of 76 00:03:36,660 --> 00:03:37,897 entertainment that's designed to make 77 00:03:37,897 --> 00:03:39,302 them feel bad. Why is that the case and 78 00:03:39,302 --> 00:03:42,427 how does horror even work? Those are the 79 00:03:42,427 --> 00:03:44,197 kinds of questions I've been researching 80 00:03:44,197 --> 00:03:47,690 and here is what I have found out. Horror, 81 00:03:47,690 --> 00:03:49,495 in whatever medium, from films and 82 00:03:49,495 --> 00:03:51,567 literature to video games and virtual 83 00:03:51,567 --> 00:03:54,910 reality, works by exploiting an ancient 84 00:03:54,910 --> 00:03:57,315 and evolved set of biological defense 85 00:03:57,315 --> 00:03:59,671 mechanisms. Let's call it the evolved 86 00:03:59,671 --> 00:04:03,283 fear system. If we want to understand how 87 00:04:03,283 --> 00:04:05,571 that system works and why it became part 88 00:04:05,571 --> 00:04:07,309 of human nature we have to look at the 89 00:04:07,309 --> 00:04:09,982 evolutionary history of our species. 90 00:04:09,982 --> 00:04:12,759 Now, our evolutionary ancestors found 91 00:04:12,759 --> 00:04:14,263 themselves in a world that was full of 92 00:04:14,263 --> 00:04:16,450 danger. There was the threat from 93 00:04:16,450 --> 00:04:18,623 predators and creepy crawlies and 94 00:04:18,623 --> 00:04:21,413 invisible microorganisms or disease and 95 00:04:21,413 --> 00:04:24,220 the threat from other humans. In response 96 00:04:24,220 --> 00:04:27,028 to those dangers our ancestors gradually 97 00:04:27,028 --> 00:04:28,298 evolved a 98 00:04:28,298 --> 00:04:29,969 fear system that would keep them alert 99 00:04:29,969 --> 00:04:33,780 and alive. In other words our species 100 00:04:33,780 --> 00:04:35,868 evolved to be hyper vigilant and highly 101 00:04:35,868 --> 00:04:38,309 fearful because being hyper vigilant and 102 00:04:38,309 --> 00:04:40,715 highly fearful kept our ancestors alive 103 00:04:40,715 --> 00:04:44,142 in a dangerous world. The world may now 104 00:04:44,142 --> 00:04:45,511 be less dangerous than it was in 105 00:04:45,511 --> 00:04:47,132 ancestral times at least in terms of 106 00:04:47,132 --> 00:04:49,022 predation. We're not in any immediate 107 00:04:49,022 --> 00:04:51,562 danger of being attacked by a 108 00:04:51,562 --> 00:04:53,215 saber-tooth cat on our way home from 109 00:04:53,215 --> 00:04:56,006 work, but we are no less vigilant and no 110 00:04:56,006 --> 00:04:57,310 less fearful 111 00:04:57,310 --> 00:05:00,000 than our evolutionary ancestors and 112 00:05:00,000 --> 00:05:02,038 horror entertainment takes advantage of 113 00:05:02,038 --> 00:05:07,019 that aspect of human nature. So horror 114 00:05:07,019 --> 00:05:09,459 entertainment works by transporting us 115 00:05:09,459 --> 00:05:12,266 imaginatively into virtual worlds that 116 00:05:12,266 --> 00:05:15,140 are full of danger. In horror films and 117 00:05:15,140 --> 00:05:17,129 literature we follow and mirror 118 00:05:17,129 --> 00:05:19,653 protagonists as they confront terrifying 119 00:05:19,653 --> 00:05:22,894 threats. Take Stephen King's The Shining 120 00:05:22,894 --> 00:05:24,998 for example. Here we follow a family who 121 00:05:24,998 --> 00:05:29,224 has snowed in at a haunted hotel. In the 122 00:05:29,224 --> 00:05:31,148 novel's most famous scene the young boy 123 00:05:31,148 --> 00:05:34,540 Danny goes into room 217. 124 00:05:34,540 --> 00:05:36,897 He walks nervously around the room and 125 00:05:36,897 --> 00:05:38,969 into the bathroom where a hotel guest 126 00:05:38,969 --> 00:05:42,544 killed herself some years before. The 127 00:05:42,544 --> 00:05:44,132 hotel is now supposed to be empty of 128 00:05:44,132 --> 00:05:46,826 guests but to Danny surprise there is 129 00:05:46,826 --> 00:05:50,465 somebody in the bathtub or something. To 130 00:05:50,465 --> 00:05:53,489 Danny's horror it's a corpse. 131 00:05:53,489 --> 00:05:55,980 It's the corpse of the woman who killed 132 00:05:55,980 --> 00:05:58,404 herself. She's lying there bloated and 133 00:05:58,404 --> 00:06:01,646 purple and with glassy white eyes. She's 134 00:06:01,646 --> 00:06:04,469 rotting like meat festering in the trash. 135 00:06:04,469 --> 00:06:09,350 And then she starts to get up. King provides 136 00:06:09,350 --> 00:06:11,505 a detailed and really vivid description 137 00:06:11,505 --> 00:06:13,242 of this moving corpse and as readers we 138 00:06:13,242 --> 00:06:14,864 are forced to hold that image in our 139 00:06:14,864 --> 00:06:17,788 minds. That's bad enough but we're also 140 00:06:17,788 --> 00:06:19,744 given a detailed description of Danny's 141 00:06:19,744 --> 00:06:22,051 response to the situation. We learned 142 00:06:22,051 --> 00:06:24,273 that he tries to scream and wets himself. 143 00:06:24,273 --> 00:06:27,732 We are made to mirror his fear and 144 00:06:27,732 --> 00:06:29,955 revulsion and that strengthens our own 145 00:06:29,955 --> 00:06:32,812 responses to the horrible image. Our fear 146 00:06:32,812 --> 00:06:34,969 and revulsion become mixed with 147 00:06:34,969 --> 00:06:37,257 sympathetic anxiety for a character in 148 00:06:37,257 --> 00:06:38,863 danger. 149 00:06:38,863 --> 00:06:41,385 It's a strong emotional cocktail. 150 00:06:41,385 --> 00:06:44,895 Interactive and live-action media turn 151 00:06:44,895 --> 00:06:47,887 the screw on horror entertainment .Or 152 00:06:47,887 --> 00:06:50,843 video games for example make you feel as 153 00:06:50,843 --> 00:06:52,281 if you're the protagonist in a digital 154 00:06:52,281 --> 00:06:56,040 if you're the protagonist in a digital 155 00:06:56,040 --> 00:06:59,151 attraction visitors walk through scary 156 00:06:59,151 --> 00:07:01,956 sets populated by scare actors. Here's a 157 00:07:01,956 --> 00:07:04,296 picture from dystopia haunted house 158 00:07:04,296 --> 00:07:07,021 Denmark's scariest haunt. What you see is 159 00:07:07,021 --> 00:07:09,010 a couple of visitors were confronted by 160 00:07:09,010 --> 00:07:11,588 a big guy with a machete. 161 00:07:11,588 --> 00:07:13,990 He's called the chef and you can take a 162 00:07:13,990 --> 00:07:16,211 guess at what's on the menu here. Around 163 00:07:16,211 --> 00:07:20,624 5,000 people pay for this every 164 00:07:20,624 --> 00:07:23,814 Halloween and around 300 visitors never 165 00:07:23,814 --> 00:07:26,588 make it all the way through the haunt. 166 00:07:26,588 --> 00:07:28,411 They have to abort their visit because 167 00:07:28,411 --> 00:07:29,798 it's too scary. 168 00:07:29,798 --> 00:07:31,387 They have fainted from fear and they 169 00:07:31,387 --> 00:07:33,943 have wet themselves in terror. Why do 170 00:07:33,943 --> 00:07:36,751 they do it? Why do people pay good money 171 00:07:36,751 --> 00:07:39,024 to experience true fear and genuine 172 00:07:39,024 --> 00:07:42,482 terror like the people in this picture? 173 00:07:42,482 --> 00:07:44,888 They do it because they have an evolved 174 00:07:44,888 --> 00:07:47,225 appetite for vicarious experience with 175 00:07:47,225 --> 00:07:50,537 threat scenarios and those scenarios or 176 00:07:50,537 --> 00:07:53,746 horror entertainment work because they are 177 00:07:53,746 --> 00:07:56,770 structured to target the evolved fear 178 00:07:56,770 --> 99:59:59,999 system. Just consider the monsters that 179 99:59:59,999 --> 99:59:59,999 populate our horror entertainment from 180 99:59:59,999 --> 99:59:59,999 scary folk tales to haunted attractions. 181 99:59:59,999 --> 99:59:59,999 Such monsters are universal in the human 182 99:59:59,999 --> 99:59:59,999 imagination and the most horrifying ones 183 99:59:59,999 --> 99:59:59,999 reflect ancestral threats. Just think of 184 99:59:59,999 --> 99:59:59,999 the enormous white shark from Jaws you 185 99:59:59,999 --> 99:59:59,999 Know. Duh duh duh duh duh duh 186 99:59:59,999 --> 99:59:59,999 the threat depicted here is the threat 187 99:59:59,999 --> 99:59:59,999 from an enormous man-eating predator. 188 99:59:59,999 --> 99:59:59,999 That kind of threat really captures our 189 99:59:59,999 --> 99:59:59,999 attention and sparks our imagination by 190 99:59:59,999 --> 99:59:59,999 engaging the evolved fear system. Now the 191 99:59:59,999 --> 99:59:59,999 film itself is pretty unrealistic but 192 99:59:59,999 --> 99:59:59,999 that doesn't matter. 193 99:59:59,999 --> 99:59:59,999 Horror monsters don't have to be 194 99:59:59,999 --> 99:59:59,999 realistic to frighten us they have to 195 99:59:59,999 --> 99:59:59,999 engage the evolved fear system. They have 196 99:59:59,999 --> 99:59:59,999 to have qualities that match or over 197 99:59:59,999 --> 99:59:59,999 match those of ancestral dangers and the 198 99:59:59,999 --> 99:59:59,999 white shark in Jaws has that in spades. 199 99:59:59,999 --> 99:59:59,999 It's like an ancestral predator on 200 99:59:59,999 --> 99:59:59,999 speed. Faster bigger stronger and much 201 99:59:59,999 --> 99:59:59,999 more dangerous. Media psychologists have 202 99:59:59,999 --> 99:59:59,999 documented how thousands of people were 203 99:59:59,999 --> 99:59:59,999 traumatized by jaws. Many viewers even 204 99:59:59,999 --> 99:59:59,999 became afraid of swimming in pools and 205 99:59:59,999 --> 99:59:59,999 freshwater lakes after watching the film. 206 99:59:59,999 --> 99:59:59,999 Consider another well-known and highly 207 99:59:59,999 --> 99:59:59,999 unrealistic monster. The zombie now 208 99:59:59,999 --> 99:59:59,999 zombies don't exist in the real world 209 99:59:59,999 --> 99:59:59,999 and we have no archaeological evidence 210 99:59:59,999 --> 99:59:59,999 to suggest that they ever did but every 211 99:59:59,999 --> 99:59:59,999 well-raised child is able to mimic the 212 99:59:59,999 --> 99:59:59,999 behavior of a zombie. You know they're 213 99:59:59,999 --> 99:59:59,999 groaning the outstretch the limp arms 214 99:59:59,999 --> 99:59:59,999 and the classic stumbling walk. The 215 99:59:59,999 --> 99:59:59,999 monster has really infected our popular 216 99:59:59,999 --> 99:59:59,999 culture in a big way. A zombie is a 217 99:59:59,999 --> 99:59:59,999 effectively targets the evolved fear 218 99:59:59,999 --> 99:59:59,999 system in fact the zombie targets the 219 99:59:59,999 --> 99:59:59,999 fear system from two angles 220 99:59:59,999 --> 99:59:59,999 because it combines the threat of 221 99:59:59,999 --> 99:59:59,999 predation with the threat of contagion. A 222 99:59:59,999 --> 99:59:59,999 zombie is a predator it wants to eat you, 223 99:59:59,999 --> 99:59:59,999 it is also contagious it will infect you 224 99:59:59,999 --> 99:59:59,999 with its disease. It is visibly 225 99:59:59,999 --> 99:59:59,999 decomposing creeping with rotten 226 99:59:59,999 --> 99:59:59,999 pathogens. I mean look at the poor 227 99:59:59,999 --> 99:59:59,999 creature. 228 99:59:59,999 --> 99:59:59,999 [Applause] 229 99:59:59,999 --> 99:59:59,999 You can tell that these horror monsters 230 99:59:59,999 --> 99:59:59,999 engage the evolved fear system from the 231 99:59:59,999 --> 99:59:59,999 behavioral and physiological effects of 232 99:59:59,999 --> 99:59:59,999 the good horror film. You know the goose 233 99:59:59,999 --> 99:59:59,999 bumps and the hammering heart and the 234 99:59:59,999 --> 99:59:59,999 screams. These are all evolved defensive 235 99:59:59,999 --> 99:59:59,999 reactions goosebumps are a relic from a 236 99:59:59,999 --> 99:59:59,999 distant past when we were covered in fur 237 99:59:59,999 --> 99:59:59,999 and goose bumps or piloerection would 238 99:59:59,999 --> 99:59:59,999 make our first stand on end and so make 239 99:59:59,999 --> 99:59:59,999 us look bigger to scare off an attacker. 240 99:59:59,999 --> 99:59:59,999 Cats do the same thing by the way. Our 241 99:59:59,999 --> 99:59:59,999 hearts beat faster to pump blood to the 242 99:59:59,999 --> 99:59:59,999 big muscle groups so that we're ready 243 99:59:59,999 --> 99:59:59,999 for fight or flight and screams send a 244 99:59:59,999 --> 99:59:59,999 signal to other people a signal for them 245 99:59:59,999 --> 99:59:59,999 to help or get the hell away. Horror taps 246 99:59:59,999 --> 99:59:59,999 into the evolved fear system but that's 247 99:59:59,999 --> 99:59:59,999 not all. Horror can help us calibrate that 248 99:59:59,999 --> 99:59:59,999 system. It's like when you take your car 249 99:59:59,999 --> 99:59:59,999 to the mechanic for a check-up the 250 99:59:59,999 --> 99:59:59,999 mechanic carefully goes through all the 251 99:59:59,999 --> 99:59:59,999 vital parts of the car and he or she 252 99:59:59,999 --> 99:59:59,999 will make sure that the airbags and the 253 99:59:59,999 --> 99:59:59,999 anti-lock braking system work. Hopefully 254 99:59:59,999 --> 99:59:59,999 you'll never need them because you don't 255 99:59:59,999 --> 99:59:59,999 want to get into a situation that 256 99:59:59,999 --> 99:59:59,999 requires an airbag to deploy but you 257 99:59:59,999 --> 99:59:59,999 certainly want them to work. Same with 258 99:59:59,999 --> 99:59:59,999 the fear system. Through exposure to 259 99:59:59,999 --> 99:59:59,999 horror you give it a test run make sure 260 99:59:59,999 --> 99:59:59,999 it works properly and keep it nicely 261 99:59:59,999 --> 99:59:59,999 tuned. Horror lets us learn what it feels 262 99:59:59,999 --> 99:59:59,999 like to be truly afraid and it lets us 263 99:59:59,999 --> 99:59:59,999 learn how to handle negative emotions. It 264 99:59:59,999 --> 99:59:59,999 lets us maintain and refine coping 265 99:59:59,999 --> 99:59:59,999 skills that we may apply in critical 266 99:59:59,999 --> 99:59:59,999 situations in our own lives. There isn't 267 99:59:59,999 --> 99:59:59,999 yet much experimental research into this 268 99:59:59,999 --> 99:59:59,999 but we do have some support from 269 99:59:59,999 --> 99:59:59,999 psychological science. One study suggests 270 99:59:59,999 --> 99:59:59,999 that hardcore horror fans require more 271 99:59:59,999 --> 99:59:59,999 extreme stimulation than to less avid 272 99:59:59,999 --> 99:59:59,999 fans which means that the hardcore fans 273 99:59:59,999 --> 99:59:59,999 build up some resistance to fear 274 99:59:59,999 --> 99:59:59,999 provoking stimuli with exposure. Other 275 99:59:59,999 --> 99:59:59,999 research suggests that by exposing 276 99:59:59,999 --> 99:59:59,999 ourselves to horror we build a sense of 277 99:59:59,999 --> 99:59:59,999 mastery which may be transferred to our 278 99:59:59,999 --> 99:59:59,999 own lives. In this way horror can help us 279 99:59:59,999 --> 99:59:59,999 find and even expand our limits for how 280 99:59:59,999 --> 99:59:59,999 much negative stimulation we can handle. 281 99:59:59,999 --> 99:59:59,999 you know I'm not sure I'd be standing 282 99:59:59,999 --> 99:59:59,999 here today if I hadn't for 283 99:59:59,999 --> 99:59:59,999 myself to watch all those horror films 284 99:59:59,999 --> 99:59:59,999 in the name of science. Sure my heart is 285 99:59:59,999 --> 99:59:59,999 hammering and my palms are a little 286 99:59:59,999 --> 99:59:59,999 sweaty but you guys are a lot less scary 287 99:59:59,999 --> 99:59:59,999 than Pennywise the dancing clown. 288 99:59:59,999 --> 99:59:59,999 So horror can help us calibrate the fear 289 99:59:59,999 --> 99:59:59,999 system and horror can help us refine our 290 99:59:59,999 --> 99:59:59,999 coping skills. That's why so many of us 291 99:59:59,999 --> 99:59:59,999 are drawn to the genre even if we don't 292 99:59:59,999 --> 99:59:59,999 like to watch horror films alone. The 293 99:59:59,999 --> 99:59:59,999 next time you are terrified of a novel, a 294 99:59:59,999 --> 99:59:59,999 film a video game, or in a haunt, just 295 99:59:59,999 --> 99:59:59,999 remember that you are in fact tapping 296 99:59:59,999 --> 99:59:59,999 into and calibrating an ancient 297 99:59:59,999 --> 99:59:59,999 biological defense system. Never mind the 298 99:59:59,999 --> 99:59:59,999 fear and the screams and the nightmares. 299 99:59:59,999 --> 99:59:59,999 Who’s up for a horror film tonight? Thank you. 300 99:59:59,999 --> 99:59:59,999 [Applause]