1 00:00:18,791 --> 00:00:22,039 I really don't like to watch horror films alone. 2 00:00:22,039 --> 00:00:24,537 That stuff is terrifying, you know. 3 00:00:24,867 --> 00:00:27,838 I'm sure many of you recognize this situation. 4 00:00:27,838 --> 00:00:29,206 You put on a horror film, 5 00:00:29,206 --> 00:00:30,575 you turn down the lights, 6 00:00:30,575 --> 00:00:33,472 turn up the volume, and sit back. 7 00:00:33,472 --> 00:00:36,477 You're watching as monsters come creeping out of the dark 8 00:00:36,477 --> 00:00:38,503 in search of prey. 9 00:00:38,503 --> 00:00:41,280 Your heart goes out to the poor characters in the film, 10 00:00:41,280 --> 00:00:45,400 and you start squirming in your seat as the monsters get closer. 11 00:00:45,683 --> 00:00:47,745 Your pulse accelerates, 12 00:00:47,745 --> 00:00:49,267 your palms get sweaty, 13 00:00:49,267 --> 00:00:52,028 and your hair stands on end. 14 00:00:52,468 --> 00:00:55,314 This is when you begin to throw nervous glances 15 00:00:55,314 --> 00:00:57,538 into the corners of the room. 16 00:00:58,038 --> 00:00:59,853 What was that sound? 17 00:00:59,853 --> 00:01:01,858 Surely it didn't come from the television? 18 00:01:02,882 --> 00:01:05,441 Was that movement in the shadows? 19 00:01:06,381 --> 00:01:08,075 The horror that's on the screen 20 00:01:08,075 --> 00:01:11,297 bleeds in through your system and into the surroundings. 21 00:01:11,297 --> 00:01:14,869 The world around you turns threatening and scary. 22 00:01:14,869 --> 00:01:17,718 You cover your eyes, but it doesn't help. 23 00:01:17,718 --> 00:01:19,580 Pretty soon, you'll have to switch off. 24 00:01:19,580 --> 00:01:23,671 But even though you shut off the film, your heart keeps hammering away. 25 00:01:24,191 --> 00:01:26,547 You'll probably have nightmares tonight. 26 00:01:26,997 --> 00:01:30,121 Still, maybe you ought to put the film back on. 27 00:01:30,121 --> 00:01:32,300 You are kind of curious, after all. 28 00:01:32,940 --> 00:01:34,930 That's my Saturday night in a nutshell. 29 00:01:34,930 --> 00:01:35,926 (Laughter) 30 00:01:35,926 --> 00:01:38,522 Anybody else ever been in that situation? 31 00:01:40,052 --> 00:01:42,428 Of all the strange things that humans do, 32 00:01:42,428 --> 00:01:46,073 watching horror films has got to be one of the strangest. 33 00:01:46,073 --> 00:01:49,326 It's also a really interesting behavior, scientifically speaking. 34 00:01:49,568 --> 00:01:52,714 As a horror researcher, I have thought about it a lot. 35 00:01:52,714 --> 00:01:54,025 Why do we do it? 36 00:01:54,025 --> 00:01:56,402 Why do we watch horror films and read horror novels 37 00:01:56,402 --> 00:01:58,512 and play horror video games? 38 00:01:58,512 --> 00:02:03,246 And why are there so many spooky creatures in our worlds of make-believe? 39 00:02:03,246 --> 00:02:04,787 And what is horror? 40 00:02:05,587 --> 00:02:09,350 Horror is a kind of entertainment that's designed to spook people, 41 00:02:09,350 --> 00:02:13,615 to make them scream and shiver with fear and break out in a cold sweat. 42 00:02:13,615 --> 00:02:16,021 Think Stephen King and "Paranormal Activity" 43 00:02:16,021 --> 00:02:18,029 and "The Exorcist." 44 00:02:18,439 --> 00:02:22,431 It's a consistently popular and profitable genre. 45 00:02:22,431 --> 00:02:27,317 Stephen King has sold more than 350 million books worldwide. 46 00:02:27,317 --> 00:02:29,637 In the last 20 years, in the United States, 47 00:02:29,637 --> 00:02:33,400 horror films grossed close to 8 billion dollars. 48 00:02:33,400 --> 00:02:34,874 It's weird. 49 00:02:34,874 --> 00:02:40,405 It's weird because horror is by definition designed to make its audience feel bad. 50 00:02:40,405 --> 00:02:42,931 A good horror film inspires negative emotion. 51 00:02:42,931 --> 00:02:47,746 It makes us feel disgust and dread and terror and anxiety and fear. 52 00:02:48,376 --> 00:02:49,377 Let me ask you - 53 00:02:49,377 --> 00:02:52,461 how many of you seek out horror films from time to time? 54 00:02:52,461 --> 00:02:53,542 Show of hands, please. 55 00:02:53,542 --> 00:02:55,940 Raise your hand if you sometimes seek out horror. 56 00:02:57,285 --> 00:02:59,062 Okay, that's about half. 57 00:02:59,062 --> 00:03:00,826 That matches my own research. 58 00:03:00,826 --> 00:03:02,118 Along with some colleagues, 59 00:03:02,118 --> 00:03:05,061 I'm looking into the personality profile of horror fans, 60 00:03:05,061 --> 00:03:07,152 and we're finding that more than half, 61 00:03:07,152 --> 00:03:08,922 or about 54%, 62 00:03:08,922 --> 00:03:11,777 answer in the affirmative in response to the statement 63 00:03:11,777 --> 00:03:14,185 "I tend to enjoy horror media." 64 00:03:14,755 --> 00:03:18,175 Only 29% say they don't agree with this statement, 65 00:03:18,175 --> 00:03:20,967 and the remaining 17% can't make up their mind. 66 00:03:20,967 --> 00:03:22,099 (Laughter) 67 00:03:22,099 --> 00:03:25,521 You know, they're probably the ones who would die first in a horror film. 68 00:03:25,521 --> 00:03:27,048 (Laughter) 69 00:03:27,300 --> 00:03:30,176 Next would be the ones who say they don't like horror. 70 00:03:30,176 --> 00:03:31,206 (Laughter) 71 00:03:31,206 --> 00:03:32,529 Anyway, 72 00:03:34,192 --> 00:03:35,623 people really do tend to like 73 00:03:35,623 --> 00:03:38,626 the kind of entertainment that's designed to make them feel bad. 74 00:03:38,626 --> 00:03:41,625 Why is that the case? And how does horror even work? 75 00:03:42,015 --> 00:03:44,599 Those are the kinds of questions I've been researching, 76 00:03:44,599 --> 00:03:46,261 and here is what I've found out. 77 00:03:47,151 --> 00:03:49,003 Horror, in whatever medium, 78 00:03:49,003 --> 00:03:52,840 from films and literature to video games and virtual reality, 79 00:03:52,840 --> 00:03:58,712 works by exploiting an ancient and evolved set of biological defense mechanisms. 80 00:03:58,712 --> 00:04:01,493 Let's call it the "evolved fear system." 81 00:04:02,093 --> 00:04:04,231 If we want to understand how that system works 82 00:04:04,231 --> 00:04:06,254 and why it became part of human nature, 83 00:04:06,254 --> 00:04:09,988 we have to look at the evolutionary history of our species. 84 00:04:10,308 --> 00:04:12,272 Now, our evolutionary ancestors 85 00:04:12,272 --> 00:04:15,636 found themselves in a world that was full of danger. 86 00:04:15,636 --> 00:04:18,444 There was the threat from predators and creepy-crawlies 87 00:04:18,444 --> 00:04:21,234 and invisible microorganisms or disease, 88 00:04:21,234 --> 00:04:23,765 and the threat from other humans. 89 00:04:23,765 --> 00:04:25,312 In response to those dangers, 90 00:04:25,312 --> 00:04:28,483 our ancestors gradually evolved a fear system 91 00:04:28,483 --> 00:04:31,551 that would keep them alert and alive. 92 00:04:31,881 --> 00:04:36,825 In other words, our species evolved to be hypervigilant and highly fearful 93 00:04:36,825 --> 00:04:39,303 because being hypervigilant and highly fearful 94 00:04:39,303 --> 00:04:42,434 kept our ancestors alive in a dangerous world. 95 00:04:42,814 --> 00:04:46,517 The world may now be less dangerous than it was in ancestral times, 96 00:04:46,517 --> 00:04:48,385 at least in terms of predation: 97 00:04:48,385 --> 00:04:50,289 we're not in any immediate danger 98 00:04:50,289 --> 00:04:54,029 of being attacked by a saber-toothed cat on our way home from work. 99 00:04:54,029 --> 00:04:56,722 But we are no less vigilant and no less fearful 100 00:04:56,840 --> 00:04:59,387 than our evolutionary ancestors. 101 00:04:59,777 --> 00:05:04,361 And horror entertainment takes advantage of that aspect of human nature. 102 00:05:04,991 --> 00:05:10,741 So horror entertainment works by transporting us imaginatively 103 00:05:10,741 --> 00:05:14,158 into virtual worlds that are full of danger. 104 00:05:14,158 --> 00:05:15,775 In horror films and literature, 105 00:05:15,775 --> 00:05:20,867 we follow and mirror protagonists as they confront terrifying threats. 106 00:05:21,447 --> 00:05:24,461 Take Stephen King's "The Shining," for example. 107 00:05:24,461 --> 00:05:28,169 Here, we follow a family who is snowed in at a haunted hotel. 108 00:05:28,859 --> 00:05:30,587 In the novel's most famous scene, 109 00:05:30,587 --> 00:05:34,255 the young boy, Danny, goes into room 217. 110 00:05:34,715 --> 00:05:38,018 He walks nervously around the room and into the bathroom 111 00:05:38,018 --> 00:05:41,363 where a hotel guest killed herself some years before. 112 00:05:42,173 --> 00:05:44,420 The hotel is now supposed to be empty of guests, 113 00:05:44,420 --> 00:05:48,469 but to Danny's surprise, there is somebody in the bathtub - 114 00:05:48,469 --> 00:05:49,976 or some thing. 115 00:05:50,526 --> 00:05:53,435 To Danny's horror, it's a corpse. 116 00:05:54,145 --> 00:05:56,752 It's the corpse of the woman who killed herself. 117 00:05:56,752 --> 00:05:57,794 She's lying there, 118 00:05:57,794 --> 00:06:01,397 bloated and purple and with glassy, wide eyes. 119 00:06:01,397 --> 00:06:04,832 She's rotting like meat festering in the trash. 120 00:06:05,292 --> 00:06:07,489 And then she starts to get up. 121 00:06:08,589 --> 00:06:11,117 King provides a detailed and really vivid description 122 00:06:11,117 --> 00:06:12,528 of this moving corpse, 123 00:06:12,528 --> 00:06:16,123 and as readers, we are forced to hold that image in our minds. 124 00:06:16,123 --> 00:06:17,366 That's bad enough. 125 00:06:17,366 --> 00:06:19,366 But we're also given a detailed description 126 00:06:19,366 --> 00:06:21,829 of Danny's response to the situation. 127 00:06:21,829 --> 00:06:25,485 We learn that he tries to scream and wets himself. 128 00:06:25,485 --> 00:06:28,503 We are made to mirror his fear and revulsion, 129 00:06:28,503 --> 00:06:32,336 and that strengthens our own responses to the horrible image. 130 00:06:32,336 --> 00:06:33,503 Our fear and revulsion 131 00:06:33,503 --> 00:06:38,395 become mixed with sympathetic anxiety for a character in danger. 132 00:06:38,395 --> 00:06:41,008 It's a strong emotional cocktail. 133 00:06:42,708 --> 00:06:47,135 Interactive and live-action media turn the screw on horror entertainment. 134 00:06:47,625 --> 00:06:49,208 Horror video games, for example, 135 00:06:49,208 --> 00:06:55,406 make you feel as if you're the protagonist in a digital world populated by monsters. 136 00:06:55,406 --> 00:06:56,787 In a haunted attraction, 137 00:06:56,787 --> 00:07:01,201 visitors walk through scary sets populated by scare actors. 138 00:07:01,621 --> 00:07:04,010 Here's a picture from Dystopia Haunted House, 139 00:07:04,010 --> 00:07:06,267 Denmark's scariest haunt. 140 00:07:06,267 --> 00:07:07,986 What you see is a couple of visitors 141 00:07:07,986 --> 00:07:11,432 who were confronted by a big guy with a machete. 142 00:07:11,432 --> 00:07:12,749 He's called "Le Chef," 143 00:07:12,749 --> 00:07:15,251 and you can take a guess at what's on the menu here. 144 00:07:15,251 --> 00:07:16,759 (Laughter) 145 00:07:17,389 --> 00:07:21,687 Around 5,000 people pay for this every Halloween, 146 00:07:21,687 --> 00:07:25,133 and around 300 visitors never make it all the way through the haunt. 147 00:07:25,133 --> 00:07:26,133 (Laughter) 148 00:07:26,133 --> 00:07:28,963 They have to abort their visit because it's too scary. 149 00:07:29,137 --> 00:07:33,253 They have fainted from fear, and they have wet themselves in terror. 150 00:07:33,623 --> 00:07:35,254 Why do they do it? 151 00:07:35,844 --> 00:07:37,184 Why do people pay good money 152 00:07:37,184 --> 00:07:39,344 to experience true fear and genuine terror 153 00:07:39,344 --> 00:07:41,470 like the people in this picture? 154 00:07:42,940 --> 00:07:45,510 They do it because they have an evolved appetite 155 00:07:45,510 --> 00:07:49,169 for vicarious experience with threat scenarios. 156 00:07:49,169 --> 00:07:51,915 And those scenarios, our horror entertainment, 157 00:07:51,915 --> 00:07:57,316 work because they are structured to target the evolved fear system. 158 00:07:58,656 --> 00:08:01,753 Just consider the monsters that populate our horror entertainment, 159 00:08:01,753 --> 00:08:05,012 from scary folk tales to haunted attractions. 160 00:08:05,012 --> 00:08:08,074 Such monsters are universal in the human imagination, 161 00:08:08,074 --> 00:08:12,473 and the most horrifying ones reflect ancestral threats. 162 00:08:14,023 --> 00:08:16,677 Just think of the enormous white shark from "Jaws." 163 00:08:16,677 --> 00:08:17,680 You know - 164 00:08:17,680 --> 00:08:21,499 (Hums "Jaws" theme song) doo doo; doo doo; doo doo. 165 00:08:21,939 --> 00:08:27,027 The threat depicted here is the threat from an enormous, man-eating predator. 166 00:08:27,027 --> 00:08:31,043 That kind of threat really captures our attention and sparks our imagination 167 00:08:31,043 --> 00:08:33,810 by engaging the evolved fear system. 168 00:08:34,230 --> 00:08:36,394 Now, the film itself is pretty unrealistic, 169 00:08:36,394 --> 00:08:37,923 but that doesn't matter. 170 00:08:37,923 --> 00:08:41,859 Horror monsters don't have to be realistic to frighten us; 171 00:08:41,859 --> 00:08:44,387 they have to engage the evolved fear system. 172 00:08:44,387 --> 00:08:49,694 They have to have qualities that match or overmatch those of ancestral dangers. 173 00:08:49,694 --> 00:08:53,005 And the white shark in "Jaws" has that in spades. 174 00:08:53,005 --> 00:08:55,379 It's like an ancestral predator on speed - 175 00:08:55,379 --> 00:08:59,004 faster, bigger, stronger, and much more dangerous. 176 00:08:59,354 --> 00:09:01,138 Media psychologists have documented 177 00:09:01,138 --> 00:09:04,764 how thousands of people were traumatized by "Jaws." 178 00:09:05,204 --> 00:09:08,811 Many viewers even became afraid of swimming in pools and freshwater lakes 179 00:09:08,811 --> 00:09:10,688 after watching the film. 180 00:09:10,822 --> 00:09:12,152 (Laughter) 181 00:09:13,356 --> 00:09:17,494 Consider another well-known and highly unrealistic monster: 182 00:09:17,494 --> 00:09:18,716 the zombie. 183 00:09:18,716 --> 00:09:21,362 Now, zombies don't exist in the real world, 184 00:09:21,362 --> 00:09:24,874 and we have no archaeological evidence to suggest that they ever did. 185 00:09:24,874 --> 00:09:28,959 But every well-raised child is able to mimic the behavior of a zombie. 186 00:09:28,959 --> 00:09:30,712 You know, their groaning, 187 00:09:31,132 --> 00:09:32,324 (Zombie groans) 188 00:09:32,324 --> 00:09:34,526 the outstretched but limp arms, 189 00:09:34,886 --> 00:09:37,152 and the classic stumbling walk. 190 00:09:37,832 --> 00:09:41,322 The monster has really infected our popular culture in a big way. 191 00:09:42,013 --> 00:09:43,685 A zombie is a terrifying concept 192 00:09:43,685 --> 00:09:46,419 because it effectively targets the evolved fear system. 193 00:09:46,419 --> 00:09:50,244 In fact, the zombie targets the fear system from two angles 194 00:09:50,244 --> 00:09:52,687 because it combines the threat of predation 195 00:09:52,687 --> 00:09:54,836 with the threat of contagion. 196 00:09:54,836 --> 00:09:57,635 A zombie is a predator - it wants to eat you. 197 00:09:57,635 --> 00:10:01,286 It is also contagious - it will infect you with its disease. 198 00:10:01,286 --> 00:10:05,541 It is visibly decomposing, creeping with rotten pathogens. 199 00:10:05,541 --> 00:10:07,163 I mean, look at the poor creature. 200 00:10:07,163 --> 00:10:08,452 (Laughter) 201 00:10:08,953 --> 00:10:10,183 Shoo. 202 00:10:13,472 --> 00:10:15,082 (Laughter) 203 00:10:15,082 --> 00:10:17,080 (Applause) 204 00:10:25,584 --> 00:10:29,414 You can tell that these horror monsters engage the evolved fear system 205 00:10:29,414 --> 00:10:32,067 from the behavioral and physiological effects 206 00:10:32,067 --> 00:10:33,631 of the good horror film. 207 00:10:33,631 --> 00:10:36,883 You know, the goose bumps and the hammering heart and the screams. 208 00:10:36,883 --> 00:10:39,564 These are all evolved defensive reactions. 209 00:10:39,564 --> 00:10:41,841 Goose bumps are a relic from a distant past, 210 00:10:41,841 --> 00:10:43,593 when we were covered in fur. 211 00:10:43,593 --> 00:10:47,256 The goose bumps, or piloerection, would make our fur stand on end 212 00:10:47,256 --> 00:10:50,481 and so make us look bigger to scare off an attacker. 213 00:10:50,481 --> 00:10:53,093 Cats do the same thing, by the way. 214 00:10:53,093 --> 00:10:55,952 Our hearts beat faster to pump blood to the big muscle groups 215 00:10:55,952 --> 00:10:58,635 so that we're ready for fight or flight. 216 00:10:58,635 --> 00:11:01,832 And screams send a signal to other people - 217 00:11:01,832 --> 00:11:04,933 a signal for them to help or get the hell away. 218 00:11:05,373 --> 00:11:07,969 Horror taps into the evolved fear system, 219 00:11:07,969 --> 00:11:09,825 but that's not all. 220 00:11:09,825 --> 00:11:13,027 Horror can help us calibrate that system. 221 00:11:13,657 --> 00:11:16,955 It's like when you take your car to the mechanic for a checkup. 222 00:11:17,545 --> 00:11:20,729 The mechanic carefully goes through all the vital parts of the car, 223 00:11:20,729 --> 00:11:22,069 and he or she will make sure 224 00:11:22,069 --> 00:11:25,347 that the airbags and the anti-lock braking system work. 225 00:11:25,827 --> 00:11:27,450 Hopefully, you'll never need them, 226 00:11:27,450 --> 00:11:29,593 because you don't want to get into a situation 227 00:11:29,593 --> 00:11:31,213 that requires an airbag to deploy, 228 00:11:31,213 --> 00:11:33,721 but you certainly want them to work. 229 00:11:33,721 --> 00:11:35,802 Same with the fear system. 230 00:11:35,802 --> 00:11:38,955 Through exposure to horror, you give it a test run, 231 00:11:38,955 --> 00:11:42,321 make sure it works properly, and keep it nicely tuned. 232 00:11:43,211 --> 00:11:46,496 Horror lets us learn what it feels like to be truly afraid, 233 00:11:46,496 --> 00:11:49,643 and it lets us learn how to handle negative emotions. 234 00:11:49,778 --> 00:11:53,126 It lets us maintain and refine coping skills 235 00:11:53,126 --> 00:11:57,260 that we may apply in critical situations in our own lives. 236 00:11:58,380 --> 00:12:00,929 There isn't yet much experimental research into this, 237 00:12:00,929 --> 00:12:04,377 but we do have some support from psychological science. 238 00:12:04,887 --> 00:12:06,199 One study suggests 239 00:12:06,199 --> 00:12:10,024 that hardcore horror fans require more extreme stimulation 240 00:12:10,024 --> 00:12:11,802 than do less avid fans, 241 00:12:11,802 --> 00:12:13,430 which means that the hardcore fans 242 00:12:13,430 --> 00:12:18,083 build up some resistance to fear-provoking stimuli, with exposure. 243 00:12:18,573 --> 00:12:22,452 Other research suggests that by exposing ourselves to horror, 244 00:12:22,452 --> 00:12:26,864 we build a sense of mastery, which may be transferred to our own lives. 245 00:12:26,864 --> 00:12:30,913 In this way, horror can help us find and even expand our limits 246 00:12:30,913 --> 00:12:34,122 for how much negative stimulation we can handle. 247 00:12:34,542 --> 00:12:36,579 I'm not sure I'd be standing here today 248 00:12:36,579 --> 00:12:39,247 if I hadn't forced myself to watch all those horror films 249 00:12:39,247 --> 00:12:40,984 in the name of science. 250 00:12:40,984 --> 00:12:44,113 Sure, my heart is hammering and my palms are a little sweaty, 251 00:12:44,113 --> 00:12:47,452 but you guys are a lot less scary than Pennywise the Dancing Clown. 252 00:12:47,452 --> 00:12:48,912 (Laughter) 253 00:12:48,912 --> 00:12:54,006 So horror can help us calibrate the fear system, 254 00:12:54,006 --> 00:12:57,311 and horror can help us refine our coping skills. 255 00:12:57,311 --> 00:13:00,053 That's why so many of us are drawn to the genre 256 00:13:00,053 --> 00:13:02,765 even if we don't like to watch horror films alone. 257 00:13:03,555 --> 00:13:07,331 The next time you are terrified of a novel, a film, a video game, 258 00:13:07,331 --> 00:13:08,719 or in a haunt, 259 00:13:08,719 --> 00:13:10,572 just remember that you are, in fact, 260 00:13:10,572 --> 00:13:15,760 tapping into and calibrating an ancient biological defense system. 261 00:13:16,330 --> 00:13:20,411 Never mind the fear and the screams and the nightmares - 262 00:13:20,411 --> 00:13:22,904 who's up for a horror film tonight? 263 00:13:22,904 --> 00:13:23,959 Thank you. 264 00:13:23,959 --> 00:13:25,667 (Applause)