1 00:00:00,835 --> 00:00:03,148 How many of your are creatives? 2 00:00:03,148 --> 00:00:06,796 Designers, engineers, entrepreneurs, artists, 3 00:00:06,796 --> 00:00:09,207 or maybe you just have a really big imagination. 4 00:00:09,207 --> 00:00:10,207 Show of hands? 5 00:00:10,207 --> 00:00:11,207 (Applause) 6 00:00:11,207 --> 00:00:12,813 That's most of you. 7 00:00:13,434 --> 00:00:15,728 I have some news for us creatives. 8 00:00:16,934 --> 00:00:21,571 Over the course of the next 20 years ... 9 00:00:21,571 --> 00:00:25,570 more will change around the way we do our work 10 00:00:25,570 --> 00:00:28,254 than has happened in the last 2,000. 11 00:00:28,611 --> 00:00:33,239 In fact, I think we're at the dawn of a new age in human history. 12 00:00:33,841 --> 00:00:38,602 Now, there have been four major historical eras defined by the way we work. 13 00:00:39,504 --> 00:00:42,779 The Hunter-Gatherer Age lasted several million years. 14 00:00:43,263 --> 00:00:46,839 And then the Agricultural Age lasted several thousand years. 15 00:00:47,295 --> 00:00:50,809 The Industrial Age lasted a couple of centuries, 16 00:00:50,809 --> 00:00:54,843 and now the Information Age has lasted just a few decades. 17 00:00:55,120 --> 00:00:56,756 And now today, 18 00:00:56,756 --> 00:01:00,340 we're on the cusp of our next great era as a species. 19 00:01:01,496 --> 00:01:03,969 Welcome to the Augemented Age. 20 00:01:04,199 --> 00:01:05,351 In this new era, 21 00:01:05,351 --> 00:01:09,199 your natural human capabilities are going to be augmented by computational systems 22 00:01:09,199 --> 00:01:11,009 that help you think, 23 00:01:11,009 --> 00:01:13,175 robotic systems that help you make, 24 00:01:13,175 --> 00:01:14,891 and [a] digital nervous system 25 00:01:14,891 --> 00:01:19,214 that connects you to the world fay beyond your natural senses. 26 00:01:19,530 --> 00:01:21,467 Let's start with cognitive augmentation. 27 00:01:21,467 --> 00:01:23,667 How many of you are augmented cyborgs? 28 00:01:24,333 --> 00:01:25,329 (Laughter) 29 00:01:26,905 --> 00:01:30,006 I would actually argue that we're already augmented. 30 00:01:30,488 --> 00:01:32,016 Imagine you're at a party, 31 00:01:32,016 --> 00:01:35,491 and somebody asks you a question that you don't know the answer to. 32 00:01:35,491 --> 00:01:36,940 If you have one of these, 33 00:01:36,940 --> 00:01:38,038 in a few seconds, 34 00:01:38,038 --> 00:01:39,644 you can know the answer. 35 00:01:39,951 --> 00:01:42,635 But this is just a primitive beginning. 36 00:01:42,938 --> 00:01:46,436 Even Siri is just a passive tool. 37 00:01:46,860 --> 00:01:50,186 In fact, for the last three-and-a-half million years, 38 00:01:50,186 --> 00:01:53,633 the tools that we've had have been completely passive. 39 00:01:54,403 --> 00:01:57,971 They do exactly what we tell them and nothing more. 40 00:01:57,971 --> 00:02:01,462 Our very first tool only cut where we struck it. 41 00:02:02,022 --> 00:02:05,284 The chisel only carves where the artist points it. 42 00:02:05,543 --> 00:02:10,898 And even our most advanced tools do nothing without our explicit direction. 43 00:02:11,208 --> 00:02:12,647 In fact, to date -- 44 00:02:12,647 --> 00:02:14,672 and this is something that frustrates me -- 45 00:02:14,672 --> 00:02:15,933 we've always been limited 46 00:02:15,933 --> 00:02:19,215 by this need to manually push our wills into our tools -- 47 00:02:19,215 --> 00:02:20,230 like manual, 48 00:02:20,230 --> 00:02:21,715 like literally using our hands, 49 00:02:21,715 --> 00:02:23,277 even with computers. 50 00:02:24,272 --> 00:02:26,759 But I'm more like Scotty in "Star Trek." 51 00:02:26,759 --> 00:02:27,759 (Laughter) 52 00:02:28,584 --> 00:02:30,803 I want to have a conversation with a computer. 53 00:02:30,803 --> 00:02:33,797 I want to say, "Computer, let's design a car," 54 00:02:33,797 --> 00:02:35,360 and the computer shows me a car. 55 00:02:35,360 --> 00:02:37,992 And I say, "No, more fast-looking, and less German," 56 00:02:37,992 --> 00:02:40,156 and bang, the computer shows me an option. 57 00:02:40,156 --> 00:02:41,159 (Laughter) 58 00:02:42,408 --> 00:02:44,738 That conversation might be a little ways off, 59 00:02:44,738 --> 00:02:47,290 it's actually probably less than any of us think, 60 00:02:47,290 --> 00:02:49,300 but right now, 61 00:02:49,300 --> 00:02:50,307 we're working on it. 62 00:02:50,307 --> 00:02:54,340 Tools are making this leap from being passive to being generative. 63 00:02:55,031 --> 00:02:58,363 Generative design tools use a computer and algorithms 64 00:02:58,363 --> 00:03:00,995 to synthesize geometry 65 00:03:00,995 --> 00:03:03,749 to come up with new designs all by themselves. 66 00:03:04,196 --> 00:03:06,968 All it needs are your goals and your constraints. 67 00:03:06,968 --> 00:03:08,400 I'll give you an example. 68 00:03:08,400 --> 00:03:11,212 In the case of this aerial drone chassis, 69 00:03:11,212 --> 00:03:13,593 all you would need to do is tell it something like, 70 00:03:13,593 --> 00:03:15,083 it has four propellers, 71 00:03:15,083 --> 00:03:17,186 you want it to be as lightweight as possible, 72 00:03:17,186 --> 00:03:19,421 and you need it to be aerodynamically efficient. 73 00:03:19,421 --> 00:03:21,550 And then what the computer does 74 00:03:21,550 --> 00:03:24,546 is it explores the entire solution space: 75 00:03:24,546 --> 00:03:28,497 every single possibility that solves and meets your criteria -- 76 00:03:28,497 --> 00:03:29,844 millions of them. 77 00:03:29,844 --> 00:03:31,797 It takes big computers to do this, 78 00:03:31,797 --> 00:03:33,854 but it comes back to us with designs 79 00:03:33,854 --> 00:03:36,997 that we by ourselves never could've imagined. 80 00:03:37,380 --> 00:03:40,143 And the computer's coming up with this stuff all by itself, 81 00:03:40,143 --> 00:03:42,153 no one ever drew anything, 82 00:03:42,153 --> 00:03:44,532 and it started completely from scratch. 83 00:03:45,115 --> 00:03:46,135 And by the way, 84 00:03:46,135 --> 00:03:47,649 it's no accident 85 00:03:47,649 --> 00:03:51,130 that the drone body looks just like the pelvis of a flying squirrel. 86 00:03:51,487 --> 00:03:52,612 (Laughter) 87 00:03:54,162 --> 00:03:58,314 It's because the algorithms are designed to work the same way that evolution does. 88 00:03:58,915 --> 00:04:02,685 What's exciting is we're starting to see this technology out in the real world. 89 00:04:02,685 --> 00:04:05,159 We've been working with Airbus for a couple of years 90 00:04:05,159 --> 00:04:07,085 on this concept plane for the future. 91 00:04:07,085 --> 00:04:09,285 It's aways out still, 92 00:04:09,285 --> 00:04:13,018 but just recently we used a generative design AI 93 00:04:13,018 --> 00:04:15,390 to come up with this. 94 00:04:15,809 --> 00:04:20,891 This is a 3D printed cabin partition that's been designed by a computer. 95 00:04:20,891 --> 00:04:23,834 It's stronger than the original yet half the weight, 96 00:04:23,834 --> 00:04:26,980 and it will be flying in the Airbus A320 later this year. 97 00:04:27,498 --> 00:04:29,188 So computers can now generate. 98 00:04:29,188 --> 00:04:33,694 They can come up with their own solutions to our well-defined problems. 99 00:04:34,815 --> 00:04:36,211 But they're not inutitive. 100 00:04:36,211 --> 00:04:39,321 They still have to start from scratch every single time, 101 00:04:39,321 --> 00:04:42,568 and that's because they never learn ... 102 00:04:42,568 --> 00:04:44,358 unlike Maggie. 103 00:04:44,358 --> 00:04:45,364 (Laughter) 104 00:04:45,764 --> 00:04:49,118 Maggie's actually smarter than our most advanced design tools. 105 00:04:49,522 --> 00:04:50,985 What do I mean by that? 106 00:04:50,985 --> 00:04:52,578 If her owner picks up that leash, 107 00:04:52,578 --> 00:04:54,624 Maggie knows with a fair degree of certainty 108 00:04:54,624 --> 00:04:56,048 that it's time to for a walk. 109 00:04:56,265 --> 00:04:57,475 And how did she learn? 110 00:04:57,475 --> 00:04:59,703 Well, every time the owner picked up the leash, 111 00:04:59,703 --> 00:05:00,715 they went for a walk. 112 00:05:00,715 --> 00:05:02,724 And Maggie did three things: 113 00:05:02,724 --> 00:05:04,617 she had to pay attention, 114 00:05:04,617 --> 00:05:06,723 she had to remember what happened 115 00:05:06,723 --> 00:05:11,157 and she had to retain and create a pattern in her mind. 116 00:05:11,544 --> 00:05:12,634 Interestingly, 117 00:05:12,634 --> 00:05:16,094 that's exactly computer scientists have been trying to get AIs to do 118 00:05:16,094 --> 00:05:18,056 for the last 60 or so years. 119 00:05:18,681 --> 00:05:20,256 Back in 1952, 120 00:05:20,256 --> 00:05:24,292 they built this computer that could play Tic-Tac-Toe. 121 00:05:25,130 --> 00:05:26,290 Big deal. 122 00:05:26,931 --> 00:05:28,487 Then 45 years later, 123 00:05:28,487 --> 00:05:30,253 in 1997, 124 00:05:30,253 --> 00:05:33,332 Deep Blue beats Kasparov at Chess. 125 00:05:34,246 --> 00:05:39,031 2011, Watson beats these two humans at Jeopardy, 126 00:05:39,031 --> 00:05:41,901 which is much harder for a computer to play than Chess is. 127 00:05:42,190 --> 00:05:46,026 In fact, rather than working from predefined recipes, 128 00:05:46,026 --> 00:05:49,349 Watson had to use reasoning to overcome his human opponents. 129 00:05:50,438 --> 00:05:53,056 And then a couple of weeks ago, 130 00:05:53,056 --> 00:05:57,225 DeepMind's AlphaGo beats the world's best human at Go, 131 00:05:57,225 --> 00:05:59,382 which is the most difficult game that we have. 132 00:05:59,382 --> 00:06:00,379 In fact in Go, 133 00:06:00,379 --> 00:06:04,706 there are more possible moves than there are atoms in the universe. 134 00:06:06,315 --> 00:06:08,260 So in order to win, 135 00:06:08,260 --> 00:06:11,210 what AlphaGo had to do was develop intuition, 136 00:06:11,210 --> 00:06:12,273 and in fact, 137 00:06:12,273 --> 00:06:13,273 at some points, 138 00:06:13,273 --> 00:06:17,631 AlphaGo's programmers didn't understand why AlphaGo was doing what it was doing. 139 00:06:19,527 --> 00:06:21,168 And things are moving really fast. 140 00:06:21,168 --> 00:06:22,286 I mean, consider -- 141 00:06:22,286 --> 00:06:24,586 in the space of a human lifetime, 142 00:06:24,586 --> 00:06:28,120 computers have gone from a child's game 143 00:06:28,120 --> 00:06:31,537 to what's recognized as the pinnacle of strategic thought. 144 00:06:32,199 --> 00:06:34,602 What's basically happening 145 00:06:34,602 --> 00:06:37,974 is computers are going from being like Spock 146 00:06:37,974 --> 00:06:39,947 to being a lot more like Kirk. 147 00:06:39,947 --> 00:06:41,895 (Laughter) 148 00:06:43,526 --> 00:06:44,534 Right? 149 00:06:44,534 --> 00:06:47,111 From pure logic to intuition. 150 00:06:48,298 --> 00:06:50,373 Would you cross this bridge? 151 00:06:50,698 --> 00:06:51,810 Most of you are saying, 152 00:06:51,810 --> 00:06:53,156 "Oh, hell no." 153 00:06:53,156 --> 00:06:54,159 (Laughter) 154 00:06:54,488 --> 00:06:57,169 And you arrived at that decision in a split second. 155 00:06:57,169 --> 00:06:59,518 You just sort of knew that that bridge was unsafe. 156 00:06:59,518 --> 00:07:01,634 And that's exactly the kind of intuition 157 00:07:01,634 --> 00:07:05,202 that our deep learning systems are starting to develop right now. 158 00:07:05,607 --> 00:07:06,607 Very soon, 159 00:07:06,607 --> 00:07:09,191 you'll literally be able to show something you've made, 160 00:07:09,191 --> 00:07:10,194 you've designed, 161 00:07:10,194 --> 00:07:11,193 to a computer, 162 00:07:11,193 --> 00:07:12,670 and it will look at it and say, 163 00:07:12,670 --> 00:07:14,540 "Mm, sorry homey, that will never work, 164 00:07:14,540 --> 00:07:15,672 you have to try again." 165 00:07:16,078 --> 00:07:19,973 Or you could ask it if people are going to like your next song, 166 00:07:19,973 --> 00:07:22,568 or your next flavor of ice cream. 167 00:07:23,607 --> 00:07:26,395 Or, much more importantly, 168 00:07:26,395 --> 00:07:30,290 you could work with a computer to solve a problem that we've never faced before. 169 00:07:30,290 --> 00:07:31,648 For instance climate change. 170 00:07:31,648 --> 00:07:33,676 We're not doing a very good job on our own, 171 00:07:33,676 --> 00:07:35,877 we could certainly use all the help we can get. 172 00:07:36,048 --> 00:07:37,485 That's what I'm talking about: 173 00:07:37,485 --> 00:07:40,200 technology amplifying our cognitive abilities 174 00:07:40,200 --> 00:07:41,866 so we can imagine and design things 175 00:07:41,866 --> 00:07:46,633 that were simply out of our reach as plain old unaugmented humans. 176 00:07:48,137 --> 00:07:51,006 So, what about making all of this crazy new stuff 177 00:07:51,006 --> 00:07:53,754 that we're going to invent and design? 178 00:07:54,152 --> 00:07:58,269 I think the era of human augmentation is as much about the physical world 179 00:07:58,269 --> 00:08:01,743 as it is about the virtual, intellectual realm. 180 00:08:02,033 --> 00:08:04,574 So how will technology augment us? 181 00:08:04,574 --> 00:08:05,768 In the physcial world, 182 00:08:05,768 --> 00:08:07,098 robotic systems. 183 00:08:07,820 --> 00:08:11,793 OK, there's certainly a fear that robots are going to take jobs away from humans, 184 00:08:11,793 --> 00:08:14,029 and that is true in certain sectors. 185 00:08:14,306 --> 00:08:17,352 But I'm much more interested in this idea 186 00:08:17,352 --> 00:08:22,310 that humans and robots working together are going to augment each other, 187 00:08:22,310 --> 00:08:24,392 and start to inhabit a new space. 188 00:08:24,392 --> 00:08:26,778 This is our applied research lab in San Francisco, 189 00:08:26,778 --> 00:08:29,944 where one of our areas of focus is advanced robotics, 190 00:08:29,944 --> 00:08:32,608 specifically human-robot collaboration. 191 00:08:33,234 --> 00:08:34,644 And this is Bishop, 192 00:08:34,644 --> 00:08:36,017 one of our robots. 193 00:08:36,017 --> 00:08:37,340 As an experiment, 194 00:08:37,340 --> 00:08:41,243 we set it up to help a person working in construction doing repetitive tasks. 195 00:08:42,098 --> 00:08:46,377 Tasks like cutting out holes for outlets or light switches in dry wall. 196 00:08:46,704 --> 00:08:47,948 (Laughter) 197 00:08:50,077 --> 00:08:53,212 So, Bishop's human partner can tell what to do in plain English 198 00:08:53,212 --> 00:08:54,541 and with simple gestures, 199 00:08:54,541 --> 00:08:56,012 kind of like talking to a dog, 200 00:08:56,012 --> 00:08:58,178 and then Bishop executes on those instructions 201 00:08:58,178 --> 00:08:59,767 with perfect precision. 202 00:09:00,047 --> 00:09:02,546 We're using the human for what the human is good at, 203 00:09:02,546 --> 00:09:03,552 right? 204 00:09:03,552 --> 00:09:05,583 Awareness, perception and desicion making. 205 00:09:05,583 --> 00:09:07,826 And we're using the robot for what it's good at: 206 00:09:07,826 --> 00:09:09,848 precision and repetitiveness. 207 00:09:10,256 --> 00:09:12,682 Here's another cool project that Bishop worked on. 208 00:09:12,682 --> 00:09:14,181 The goal of this project, 209 00:09:14,181 --> 00:09:15,942 which we called the HIVE, 210 00:09:15,942 --> 00:09:19,817 was to prototype the experience of humans, computers and robots 211 00:09:19,817 --> 00:09:23,398 all working together to solve a highly complex design problem. 212 00:09:23,831 --> 00:09:25,365 The humans acted as labor. 213 00:09:25,365 --> 00:09:27,383 They cruised around the construction site, 214 00:09:27,383 --> 00:09:28,735 they manipulated the bamboo, 215 00:09:28,735 --> 00:09:29,743 which by the way, 216 00:09:29,743 --> 00:09:31,659 because it's a [nonisomorphic] material, 217 00:09:31,659 --> 00:09:33,504 is super hard for robots to deal with. 218 00:09:33,504 --> 00:09:35,598 But then the robots did this fiber winding, 219 00:09:35,598 --> 00:09:37,940 which was almost impossible for a human to do. 220 00:09:37,940 --> 00:09:41,702 And then we had an AI that was controlling everything. 221 00:09:41,702 --> 00:09:43,466 It was telling the humans what to do, 222 00:09:43,466 --> 00:09:45,265 it was telling the robots what to do, 223 00:09:45,265 --> 00:09:47,993 and keeping track of thousands of individual components. 224 00:09:47,993 --> 00:09:52,431 What's interesting is building this pavilion was simply not possible 225 00:09:52,431 --> 00:09:57,306 without human, robot and AI augmenting each other. 226 00:09:57,868 --> 00:09:59,391 OK, I'll share one more project. 227 00:09:59,391 --> 00:10:01,363 This one's a little bit crazy. 228 00:10:01,363 --> 00:10:05,926 We're working with Amsterdam-based artist, Joris Laarman and his team at MX3D 229 00:10:05,926 --> 00:10:08,828 to generatively design and robotically print 230 00:10:08,828 --> 00:10:11,823 the world's first autonomously manufactured bridge. 231 00:10:12,566 --> 00:10:16,224 So, Joris and an AI are designing this thing right now, as we speak, 232 00:10:16,224 --> 00:10:17,260 in Amsterdam. 233 00:10:17,260 --> 00:10:18,341 And when they're done, 234 00:10:18,341 --> 00:10:19,842 we're going to hit "go," 235 00:10:19,842 --> 00:10:23,176 and robots will start 3D printing in stainless steel, 236 00:10:23,176 --> 00:10:26,482 and then they're going to keep printing without human intervention 237 00:10:26,482 --> 00:10:28,341 until the bridge is finished. 238 00:10:29,250 --> 00:10:32,251 So, as computers are going to augment our ability 239 00:10:32,251 --> 00:10:34,453 to imagine and design new stuff, 240 00:10:34,453 --> 00:10:36,179 robotic systems are going to help us 241 00:10:36,179 --> 00:10:39,883 build and make things that we've never been able to make before. 242 00:10:40,440 --> 00:10:44,378 But what about our ability to sense and control these things? 243 00:10:44,624 --> 00:10:48,529 What about a nervous system for the things that we make? 244 00:10:48,787 --> 00:10:50,230 Our nervous system -- 245 00:10:50,230 --> 00:10:51,542 the human nervous system -- 246 00:10:51,542 --> 00:10:54,093 tells us everything that's going on around us. 247 00:10:54,363 --> 00:10:57,750 But the nervous system of the things we make is rudimentary at best. 248 00:10:58,119 --> 00:10:59,131 For instance, 249 00:10:59,131 --> 00:11:01,681 a car doesn't tell the city's Public Works department 250 00:11:01,681 --> 00:11:04,835 that it just hit a pothole at the corner of Broadway and Morrison; 251 00:11:04,835 --> 00:11:06,891 A building doesn't tell its designers 252 00:11:06,891 --> 00:11:09,683 whether or not the people inside like being there, 253 00:11:09,683 --> 00:11:14,570 and the toy manufacturer doesn't know if a toy is actually being played with -- 254 00:11:14,570 --> 00:11:17,461 how and where and whether or not it's any fun. 255 00:11:17,820 --> 00:11:21,569 Look, I'm sure that the designers imagined this lifestyle for Barbie 256 00:11:21,569 --> 00:11:23,591 when they designed her -- 257 00:11:23,591 --> 00:11:24,589 right? 258 00:11:24,589 --> 00:11:27,489 But what if it turns out that Barbie's actually really lonely? 259 00:11:27,489 --> 00:11:29,068 (Laughter) 260 00:11:31,263 --> 00:11:34,549 If the designers had known what was really happening in the real world 261 00:11:34,549 --> 00:11:35,551 with their designs -- 262 00:11:35,551 --> 00:11:37,275 the road, the building and Barbie -- 263 00:11:37,275 --> 00:11:38,863 they could've used that knowledge 264 00:11:38,863 --> 00:11:41,337 to create an experience that was better for the user. 265 00:11:41,337 --> 00:11:43,473 What's missing is a nervous system 266 00:11:43,473 --> 00:11:47,182 connecting us to all of the things that we design, make and use. 267 00:11:48,115 --> 00:11:51,694 What if all of you had that kind of information flowing to you 268 00:11:51,694 --> 00:11:54,005 from the things you create in the real world? 269 00:11:55,507 --> 00:11:56,951 With all of the stuff we make, 270 00:11:56,951 --> 00:11:59,349 we spend a tremendous amount of money and energy -- 271 00:11:59,349 --> 00:12:01,575 in fact last year about two trillion dollars -- 272 00:12:01,575 --> 00:12:04,298 convincing people to buy the things that we've made. 273 00:12:04,666 --> 00:12:07,992 But if you had this connection to the things that you design and create 274 00:12:07,992 --> 00:12:09,744 after they're out in the real world, 275 00:12:09,744 --> 00:12:13,725 after they've been sold, or launched or whatever, 276 00:12:13,725 --> 00:12:15,368 we could actually change that, 277 00:12:15,368 --> 00:12:18,360 and go from making people want our stuff, 278 00:12:18,360 --> 00:12:21,617 to just making stuff that people want in the first place. 279 00:12:21,818 --> 00:12:24,629 The good news is we're working on digital nervous systems 280 00:12:24,629 --> 00:12:27,430 that connect us to the things we design. 281 00:12:28,732 --> 00:12:32,659 We're working on one project with a couple of guys down in Los Angeles 282 00:12:32,659 --> 00:12:33,993 called the Bandito Brothers, 283 00:12:33,993 --> 00:12:35,447 and their team, 284 00:12:35,447 --> 00:12:38,903 and one of the things these guys do is build insane cars 285 00:12:38,903 --> 00:12:42,104 that do absolutely insane things. 286 00:12:42,927 --> 00:12:44,579 These guys are crazy. 287 00:12:44,579 --> 00:12:45,583 (Laughter) 288 00:12:45,583 --> 00:12:47,213 In the best way. 289 00:12:49,061 --> 00:12:50,980 And what we're doing with them 290 00:12:50,980 --> 00:12:53,444 is taking a traditional racecar chassis 291 00:12:53,444 --> 00:12:55,053 and giving it a nervous system. 292 00:12:55,053 --> 00:12:58,135 So, we instrumented it with dozens of censors, 293 00:12:58,135 --> 00:13:00,675 and then we put a world-class driver behind the wheel, 294 00:13:00,675 --> 00:13:01,885 took it out to the desert 295 00:13:01,885 --> 00:13:03,831 and drove the hell out of it for a week. 296 00:13:04,089 --> 00:13:07,822 And the car's nervous system captured everything that was happening to the car. 297 00:13:07,822 --> 00:13:10,841 We captured four billion data points ... 298 00:13:10,841 --> 00:13:13,038 all of the forces that it was subjected to. 299 00:13:13,038 --> 00:13:15,087 And then we did something crazy. 300 00:13:15,363 --> 00:13:16,791 We took all of that data, 301 00:13:16,791 --> 00:13:20,638 and plugged it into a generative design AI that we call, Dreamcatcher. 302 00:13:21,470 --> 00:13:25,458 So, what do get when you give a design tool a nervous system, 303 00:13:25,458 --> 00:13:28,400 and you ask it to build you the ultimate car chassis? 304 00:13:28,923 --> 00:13:31,263 You get this. 305 00:13:32,493 --> 00:13:36,578 This is something that human could never have designed. 306 00:13:36,907 --> 00:13:38,819 Except a human did design this, 307 00:13:38,819 --> 00:13:42,936 but it was a human that was augmented by a generative design AI, 308 00:13:42,936 --> 00:13:44,294 a digital nervous system, 309 00:13:44,294 --> 00:13:47,496 and robots that can actually fabricate something like this. 310 00:13:47,880 --> 00:13:49,724 So, if this is the future, 311 00:13:49,724 --> 00:13:51,499 the Augmented Age, 312 00:13:51,499 --> 00:13:55,784 and we're going to be augmented cognitively, physically and perceptually, 313 00:13:55,784 --> 00:13:57,483 what will that look like? 314 00:13:57,895 --> 00:14:01,121 What is this wonderland going to be like? 315 00:14:01,121 --> 00:14:02,854 I think we're going to see a world 316 00:14:02,854 --> 00:14:05,946 where we're moving from things that are fabricated 317 00:14:05,946 --> 00:14:07,608 to things that are farmed. 318 00:14:08,201 --> 00:14:11,775 Where we're moving from things that are constructed 319 00:14:11,775 --> 00:14:13,797 to that which is grown. 320 00:14:14,187 --> 00:14:16,573 We're going to move from being isolated 321 00:14:16,573 --> 00:14:18,834 to being connected, 322 00:14:18,834 --> 00:14:21,269 and we'll move away from extraction 323 00:14:21,269 --> 00:14:23,605 to embrace aggregation. 324 00:14:24,247 --> 00:14:27,958 I also think we'll shift from craving obedience from our things 325 00:14:27,958 --> 00:14:29,906 to valuing autonomy. 326 00:14:30,554 --> 00:14:32,639 Thanks to our augmented capabilities, 327 00:14:32,639 --> 00:14:35,253 our world is going to change dramatically. 328 00:14:35,776 --> 00:14:38,048 We're going to have a world with more variety, 329 00:14:38,048 --> 00:14:39,046 more connectedness, 330 00:14:39,046 --> 00:14:40,131 more dynamism, 331 00:14:40,131 --> 00:14:41,357 more complexity, 332 00:14:41,357 --> 00:14:42,401 more adaptability, 333 00:14:42,401 --> 00:14:43,699 and of course, 334 00:14:43,699 --> 00:14:45,058 more beauty. 335 00:14:45,373 --> 00:14:47,019 The shape of things to come 336 00:14:47,019 --> 00:14:49,333 will be unlike anything we've ever seen before. 337 00:14:49,333 --> 00:14:50,328 Why? 338 00:14:50,328 --> 00:14:52,376 Because what will be shaping those things 339 00:14:52,376 --> 00:14:57,812 is this new partnership between technology, nature and humanity. 340 00:14:59,125 --> 00:15:03,022 That to me is a future well worth looking forward to. 341 00:15:03,307 --> 00:15:04,602 Thank you all so much. 342 00:15:04,602 --> 00:15:06,318 (Applause)